Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.26 @ 13:27:18 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (18981) 18981 TOTAL SCORE: 29071 Bonus ------- Pacifist 11261 Follower Combat Kills 528 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Win Speed 2792 Cogmind --------- Core Integrity 1488/1600 Matter 227/300 Energy 218/220 System Corruption 2% Temperature Cool (4) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Gravity Neutralizer Structural Scanner Triangulator Advanced Visual Processing Unit Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Cooled Gravmag System Power Amplifier Advanced Power Amplifier Compact Matter Pod (107) Experimental Weapon Shielding Advanced System Shield Transdimensional Reconstructor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Structural Scanner Triangulator Advanced Visual Processing Unit Experimental Weapon Shielding Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Light Antimatter Reactor Cooled Gravmag System Power Amplifier Advanced Power Amplifier Compact Matter Pod Improved Hacking Suite Advanced System Shield Transdimensional Reconstructor Enhanced Nova Cannon [Rating: 153] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Array Treads Light Treads Leg VSS Leg Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Advanced System Shield Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Centrium Greatsword Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . 2 . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . 1 . . . . 1 . 2 Utility 11 | . . . . . 2 2 . . . . 2 . 2 . . . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 104 | 4 . . . . 16 14 1 2 . 1 4 12 5 8 16 1 1 10 . 2 2 5 Power 11 | . . . . . 2 1 . . . . . 1 1 2 1 . . 2 . . . 1 Engine 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . 1 1 2 1 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 35 | 2 . . . . 9 9 . . . . 1 6 . 2 3 . . 1 . 1 . 1 Treads 8 | 2 . . . . 4 2 . . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . 1 . . . . 1 5 . 2 1 . . 1 . . . . Flight 14 | . . . . . 3 6 . . . . . 1 . . 2 . . . . 1 . 1 Utility 50 | . . . . . 5 3 . 2 . 1 3 4 4 3 10 1 1 7 . 1 2 3 Device 15 | . . . . . . . . 1 . . . 1 2 . 3 1 1 3 . . 1 2 Storage 6 | . . . . . 1 . . . . . 1 2 . . 1 . . 1 . . . . Processor 6 | . . . . . 2 3 . . . . . . . . 1 . . . . . . . Hackware 16 | . . . . . 1 . . 1 . . 1 . 1 3 5 . . 1 . 1 1 1 Protection 7 | . . . . . 1 . . . . 1 1 1 1 . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 8 | 2 . . . . . 1 1 . . . . 1 . 1 2 . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 . 1 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . . . . 2 . . 5 . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Parts Lost 25 | . . . . . 6 2 . 1 . 2 6 . . 5 . 1 . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 12 | . . . . . 3 2 . 1 . 1 3 . . 2 . . . . . . . . Utility 7 | . . . . . 1 . . . . 1 2 . . 2 . 1 . . . . . . Weapon 5 | . . . . . 2 . . . . . 1 . . 1 . . . . . . . 1 Highest Loss Streak 6 | . . . . . 5 2 . 1 . 2 6 . . 5 . 1 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 57 57 57 57 59 71 90 84 84 72 46 66 91 83 84 82 84 82 84 80 82 79 Core 4 | . . . . . . . . . . . . 3 5 5 9 10 10 10 10 9 8 7 Treads 4 | . 28 28 28 28 9 28 . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . 12 23 17 9 5 5 5 5 . . . Flight 7 | . . . . . 11 1 30 23 23 17 6 1 . . 5 10 10 10 10 14 13 16 Device 7 | . . . . . . . . 5 7 7 . 3 5 17 14 13 15 13 10 9 13 12 Storage 3 | . . . . . 3 . . . . . 2 3 5 5 5 5 5 5 5 4 4 4 Processor 10 | . . . . . 14 33 38 26 23 23 17 13 11 5 5 5 5 5 5 4 4 4 Hackware 16 | . . . . . 3 . . 5 7 7 9 13 15 23 26 26 26 26 26 28 30 29 Protection 4 | . . . . . . 7 7 7 7 6 4 10 15 3 . . . . 5 4 4 2 Energy Gun 1 | . 14 14 14 14 6 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 14 14 14 4 . 5 7 7 7 2 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 5 2 7 5 5 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 34 | 2 2 2 2 2 15 12 14 15 15 15 10 26 29 28 29 28 28 30 28 28 28 34 Greatest Support 73 | 20 3 3 3 3 15 20 20 20 15 15 10 33 33 37 35 30 30 30 30 45 57 73 Greatest Overweight (x) 4 | . . . . . 4 . . . . . 1 . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 8 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 6 5 5 5 5 5 6 6 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 5 5 5 5 8 5 5 5 5 5 6 10 10 10 10 10 10 10 10 10 9 9 Average Carried 7 | 2 5 5 4 4 6 4 4 5 5 5 4 6 9 9 9 9 9 9 10 8 8 8 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 5 5 5 5 5 4 4 5 5 5 5 5 10 8 10 10 9 10 10 10 10 9 8 Class Distribution -------------------- 26% | Mutant 21% | Wizard-Ninja 15% | Scavenger-Mutant 11% | Sprinter 10% | Wizard-Mutant 9% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Hacker-Scout | -5/DSF Hacker-Ninja | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 1110 | 211 29 . . . 17 . 63 71 . 103 . 189 . 113 . 135 20 80 72 7 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 4 . . . . . . 8 . . . . . Prevented 15 | . . . . . . . . 3 . . . . . . . 2 5 . 5 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 4428 | . 106 42 . . 1013 577 14 11 . 149 784 126 . 640 . 189 . . 176 76 93 432 Core 1293 | . 22 . . . 422 83 . . . 31 432 37 . 46 . 62 . . 26 . 20 112 Absorbed by Shields 74 | . . . . . . . . . . . 67 7 . . . . . . . . . . Redirected to Shielding 197 | . . . . . . . . . . . 51 11 . . . . . . 75 36 24 . Core Remaining (%) 81 | 100 . . . 91 23 . . . . 83 . 44 . 95 . . . . 92 100 98 93 Volleys Fired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Largest 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hottest 30 | . . . . . . 30 . . . . . . . . . . . . . . . . Shots Fired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . . . . . . . . 3 . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . 3 . . . . . . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27 | . 25 . . . . . . . . . . 2 . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 27 | . 25 . . . . . . . . . . 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . 2 . . . 1 1 1 2 . . 2 Average Corruption 1 | . . . . . . . . . . . . 2 . . . 1 1 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . 3 . . . . 1 . 1 . . . Message Errors 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Matter Fused 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . 12 . . . . . . . . . . 1 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . 5 . . . . . . . . . . 1 . . . . . . . . . . Targets Rammed 6 | . 5 . . . . . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 14 | . . . . . 14 6 . . . . . . . . . . . . . . . . Average Temperature 6 | . . . . . 7 4 . . . . . . . . . . . . . . . . Received Heat Transfer 767 | . 51 24 . . 252 162 9 . . 12 134 12 . 18 . . . . 12 9 9 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 468 | . . . . . 468 337 . . . . 184 430 171 129 200 . . . . 120 84 383 Initial 212 | . . . . . . 212 . . . . 53 89 171 119 56 . . . . 60 24 50 Average 157 | . . . . . 189 261 . . . . 88 243 171 103 108 . . . . 64 43 137 Maximum Alert Level 2 | . . . . . 2 1 . . . . . 2 . . 1 . . . . . . 1 Low Security (%) 64 | 100 100 100 . 100 65 . . . . . 100 34 100 100 86 . . . . 100 100 69 Level 1 32 | . . . . . 27 100 . . . . . 55 . . 13 . . . . . . 30 Level 2 3 | . . . . . 7 . . . . . . 10 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . 2 . . . . 2 2 . 2 1 . . . . 1 2 3 Investigation 7 | . 1 . . . . 2 . . . . 2 . . . . . . . . . 1 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Reinforcement 8 | . . . . . . . . . . . . 2 . 2 1 . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 13 | . . . . . 3 2 . . . . 1 4 . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 174 | . 5 2 . . 39 15 3 1 . 7 14 20 . 8 5 15 4 . 7 5 7 17 Peak Tracking Total 19 | . 5 2 . . 19 11 3 1 . 4 9 5 . 6 3 13 4 . 7 4 8 14 Tactical Retreats 25 | . . . . . 7 1 . 1 . 1 3 1 . 2 . 2 2 . 3 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 7 | . . . . . . . . . . . 2 . . 1 . . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 2 . . . . . . . 1 . . 2 . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 54 | . 3 . 2 . 3 6 . . 4 1 7 2 2 . 8 . 1 5 . 3 . 7 Terminals 31 | . 3 . . . 3 3 . . . 1 5 2 2 . 6 . . . . 1 . 5 Fabricators 7 | . . . . . . 3 . . . . 1 . . . 1 . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 197 | . 10 . 2 . 7 15 . . 29 1 20 5 3 . 49 . 1 18 . 5 . 32 Successful 121 | . . . 2 . 3 9 . . 29 1 10 2 1 . 27 . 1 18 . 4 . 14 Failed 76 | . 10 . . . 4 6 . . . . 10 3 2 . 22 . . . . 1 . 18 Catastrophic 12 | . 3 . . . . . . . . . 1 . . . 3 . . . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 5 . 1 . 5 4 . . . . 7 3 . . 23 . . . . 1 . 28 Terminals 106 | . 10 . . . 7 5 . . . 1 13 5 3 . 32 . . . . 2 . 28 Fabricators 30 | . . . . . . 10 . . . . 4 . . . 11 . . . . 2 . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . 3 . . . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Terminal Hacks 83 | . . . 2 . 1 4 . . 29 1 3 2 1 . 11 . 1 18 . 2 . 8 Record 19 | . . . 1 . . . . . 11 1 . . . . . . . 6 . . . . Part Schematic 18 | . . . . . . 1 . . 11 . . . . . 2 . . 4 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 10 | . . . . . . . . . . . . 1 . . . . . 4 . . . 5 Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . 4 . . . . Open Door 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Open DSF 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . 4 . . . . 2 . . . 8 . . . . 1 . 1 Network Status 4 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 Load Schematic 7 | . . . . . . 2 . . . . 1 . . . 4 . . . . . . . Build 5 | . . . . . . 1 . . . . . . . . 4 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . 3 . . . 3 . . . . . . . Recycle Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Process 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 14 | . . . . . 2 1 . . . . 2 . . . 5 . . . . . . 4 Terminals 9 | . . . . . 2 . . . . . 1 . . . 4 . . . . . . 2 Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 4 | . . . . . 2 . . . . . . . . . 1 . . . . . . 1 Botnet 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 5 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . 2 Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Prioritize 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 25 | . 3 . . . 1 5 . . . 1 3 2 1 . 4 . . . . 1 . 4 Full Trace Events 6 | . 2 . . . . 2 . . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . 1 . . 11 . . . . . 2 . . 4 . . . . Parts Built 5 | . . . . . . 1 . . . . . . . . 4 . . . . . . . Authchips 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Time 178 | . . . . . . 47 . . . . . . . . 131 . . . . . . . Total Part Build Rating 25 | . . . . . . 5 . . . . . . . . 20 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycled Matter 157 | . . . . . . . . . . . 117 . . . 40 . . . . . . . Retrieved Matter 157 | . . . . . . . . . . . 117 . . . 40 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Total Allies 18 | . . . . . 2 . . . . 1 . 13 . . 1 . . . . . . 1 Largest Group 11 | . . . . . 2 . . . . 1 . 11 6 1 1 . . . . . . 1 Highest-Rated Group 453 | . . . . . 36 . . . . 96 . 453 306 31 26 . . . . . . 45 Highest-Rated Ally 159 | . . . . . 26 . . . . 96 . 159 143 31 26 . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 150 | . . . . . . . . . . 6 . 132 . 12 . . . . . . . . Total Damage 3431 | . . . . . . . . . . 192 . 3070 . 169 . . . . . . . . Kills 30 | . . . . . . . . . . 3 . 26 . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 10 | . . . . . . . . . . . . 1 . . . . . 4 . . . 5 Derelict Logs Recovered 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 3849 | 37 77 14 117 27 229 280 56 98 24 75 150 872 41 90 468 59 116 87 115 354 80 383 Spaces Moved 7155 | 48 141 27 227 44 404 465 206 322 81 237 286 943 57 136 666 155 306 164 270 857 197 916 Core 1619 | 46 141 27 227 44 195 453 . . . . 133 353 . . . . . . . . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1140 | . . . . . . . . . . . 10 590 57 136 347 . . . . . . . Flight 4394 | . . . . . 209 12 206 322 81 237 143 . . . 319 155 306 164 270 857 197 916 Fastest Speed 26 | 50 50 50 50 50 29 26 26 26 29 29 32 48 48 48 37 37 37 37 37 34 34 32 Average Speed 40 | 54 50 50 50 50 46 49 26 28 29 30 41 51 48 51 44 37 37 37 37 34 34 32 Slowest Speed 250 | 160 50 50 50 50 250 50 26 29 29 32 60 60 48 56 120 37 37 37 37 34 34 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . 11 . . . . . 1 . . . . 2 . . . 9 1 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 31 9 60 15 55 14 45 58 72 57 10 74 3 96 27 44 48 62 66 30 10 21 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 . . . . . 1 . . . . . . . . 3 . . . . Known Exits Taken 4 | . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 1 1 1 . 1 . Scrap Searched 6 | . . . . . . . 2 2 . . . . . . . 1 1 . . . . . Spaces Dug 13 | . . . . . . 6 . . . . . . . . 1 . . . . . . 6 Terrain Destroyed 13 | . . . . . . 6 . . . . . . . . 1 . . . . . . 6 Melee 7 | . . . . . . . . . . . . . . . 1 . . . . . . 6 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Total 8027 | 56 147 26 230 50 431 511 207 325 80 238 316 1326 72 157 830 154 308 190 284 911 208 970 Wait 632 | . . . . 3 9 22 . . . . 1 324 4 . 128 1 . . 15 53 10 62 Move 7046 | 47 140 26 226 43 383 464 205 321 80 236 283 942 56 135 665 150 305 163 269 838 194 875 Hop 41 | . . . . . 9 . . . . . 1 . . . . 2 . . . 9 1 19 Pick Up 64 | 5 1 . 2 2 7 2 1 . . . 2 9 3 9 7 . 1 5 . 5 1 2 Fast Attach 61 | 4 . . . . 11 11 1 2 . 1 2 8 . 3 9 . . 8 . . . 1 Attach 28 | . . . . . 4 2 . . . . 2 2 4 2 4 1 . 1 . 2 2 2 Detach 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Swap 16 | . . . . . 1 1 . . . . . 2 1 3 3 . 1 2 . . . 2 Drop 66 | . 1 . 2 2 7 7 . 2 . 1 1 6 4 5 12 . 1 11 . 4 . . Fire 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Melee 8 | . . . . . . . . . . . . . . . 2 . . . . . . 6 Ram 6 | . 5 . . . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . 23 . . . . . . . . . . 1 Rewire 32 | . . . . . . . . . . . . 32 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 12) 113 | -10/Materials | Discovered new exit (range 6) 115 | -10/Materials | Entered Mines 126 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 127 | -10/Mines | Discovered new exit (range 5) 129 | -10/Mines | Entered Exiles 136 | -10/Exiles | Discovered new exit (range 15) 143 | -10/Exiles | Met 8R-AWN 150 | -10/Exiles | Met EX-HEX 164 | -10/Exiles | Met EX-BIN 170 | -10/Exiles | Aligned with FarCom system 170 | -10/Exiles | Given EX-Vault access code 182 | -10/Exiles | Opened EX-Vault 186 | -10/Exiles | Found Skeleton Box 196 | -10/Exiles | Warned to stay clear of 0b10 Research branches 214 | -10/Exiles | Met EX-DEC 217 | -10/Exiles | Learned location of Zion (-6) 240 | -10/Exiles | Discovered new exit (range 14) 246 | -10/Exiles | Left Exiles lab with Skeleton Box 246 | -10/Exiles | Entered Mines 253 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 269 | -9/Mines | Discovered new exit (range 8) 273 | -9/Mines | Entered Materials 273 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 317 | -8/Materials | Build established: Mutant 451 | -8/Materials | Core integrity fell below 50% 493 | -8/Materials | Discovered new exit (range 19) 502 | -8/Materials | Entered Factory 502 | -7/Factory | Evolved 2 slots: Utility x2 505 | -7/Factory | Lost 5 parts (3n1u1w) 546 | -7/Factory | Identified exit to DSF 681 | -7/Factory | Fabricated Triangulator? 780 | -7/Factory | Discovered new exit (range 8) 782 | -7/Factory | Entered Lower Caves 836 | -7/Lower Caves | Discovered new exit (range 7) 838 | -7/Lower Caves | Entered another Lower Caves area 840 | -7/Lower Caves | Learned Factory emergency access door positions 886 | -7/Lower Caves | Learned Factory security intel 928 | -7/Lower Caves | Discovered new exit (range 16) 936 | -7/Lower Caves | Entered Data Miner 936 | -7/Data Miner | Discovered new exit (range 6) 941 | -7/Data Miner | Met Data Miner 948 | -7/Data Miner | Learned location of Section 7 (-3) 948 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 953 | -7/Data Miner | Received God Mode back door access code from Data Miner 960 | -7/Data Miner | Entered Proximity Caves 1011 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1032 | -6/Proximity Caves | Discovered new exit (range 9) 1035 | -6/Proximity Caves | Entered Factory 1035 | -6/Factory | Evolved 2 slots: Utility x2 1064 | -6/Factory | Build established: Sprinter 1067 | -6/Factory | Identified exit to Lower Caves 1067 | -6/Factory | Identified exit to Extension 1163 | -6/Factory | Lost 6 parts (3n2u1w) 1185 | -6/Factory | Incoming investigation squad redirected 1185 | -6/Factory | Entered Extension 1186 | -6/Extension | Core integrity fell below 50% 1418 | -6/Extension | Build established: Mutant 1444 | -6/Extension | Rescued a captive Derelict 1444 | -6/Extension | Rescued a captive Derelict 1447 | -6/Extension | Rescued a captive Derelict 1448 | -6/Extension | Rescued a captive Derelict 1511 | -6/Extension | Rescued a captive Derelict 1511 | -6/Extension | Rescued a captive Derelict 1589 | -6/Extension | Energy Cycler disabled 1590 | -6/Extension | Rescued A7 1590 | -6/Extension | Rescued a captive Derelict 1591 | -6/Extension | Rescued a captive Derelict 1592 | -6/Extension | Rescued a captive Derelict 1594 | -6/Extension | Rescued a captive Derelict 1595 | -6/Extension | Rescued a captive Derelict 1597 | -6/Extension | Rescued a captive Derelict 1598 | -6/Extension | Rescued a captive Derelict 1602 | -6/Extension | Rescued a captive Derelict 1603 | -6/Extension | Rescued a captive Derelict 1608 | -6/Extension | Rescued a captive Derelict 1780 | -6/Extension | Build established: Scavenger-Mutant 1835 | -6/Extension | Spotted B-75 Beast 1885 | -6/Extension | Allies destroyed B-75 Beast 1887 | -6/Extension | Spotted B-75 Beast 1896 | -6/Extension | Discovered new exit (range 19) 1906 | -6/Extension | Allies destroyed B-75 Beast 2015 | -6/Extension | Discovered new exit (range 20) 2016 | -6/Extension | Discovered new exit (range 19) 2057 | -6/Extension | Entered Factory 2057 | -5/Factory | Accompanied by 6 allies (A7) 2057 | -5/Factory | Evolved 2 slots: Utility x2 2095 | -5/Factory | Identified exit to DSF 2098 | -5/Factory | Entered DSF 2098 | -5/DSF | Accompanied by 1 ally 2105 | -5/DSF | Discovered new exit (range 19) 2120 | -5/DSF | Additional patrols routed to DSF 2157 | -5/DSF | Lost 5 parts (2n2u1w) 2188 | -5/DSF | Entered Factory 2188 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2300 | -4/Factory | Identified exit to Upper Caves 2469 | -4/Factory | Found Prototype Processor 2469 | -4/Factory | Identified Exp. Signal Interpreter 2492 | -4/Factory | Build established: Hacker-Ninja 2498 | -4/Factory | Found Prototype Slashing Weapon 2498 | -4/Factory | Identified Centrium Greatsword 2547 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 2573 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 2614 | -4/Factory | Fabricated Gravity Neutralizer (x1) 2639 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 2656 | -4/Factory | Entered Upper Caves 2689 | -4/Upper Caves | Learned Research stockpile data 2710 | -4/Upper Caves | Discovered new exit (range 12) 2715 | -4/Upper Caves | Entered another Upper Caves area 2772 | -4/Upper Caves | Encountered a Warlord checkpoint 2801 | -4/Upper Caves | Discovered new exit (range 9) 2831 | -4/Upper Caves | Entered Zhirov 2831 | -4/Zhirov | Discovered new exit (range 3) 2838 | -4/Zhirov | Met Zhirov 2848 | -4/Zhirov | Learned location of Quarantine (-3) 2848 | -4/Zhirov | Learned location of Testing (-2) 2848 | -4/Zhirov | Learned location of Command (-1) 2851 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2859 | -4/Zhirov | Found Alien Artifact 2859 | -4/Zhirov | Identified Integrated Dissipator 2859 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2900 | -4/Zhirov | Found Alien Artifact 2918 | -4/Zhirov | Entered Proximity Caves 2937 | -3/Proximity Caves | Build established: Wizard-Mutant 3028 | -3/Proximity Caves | Discovered new exit (range 14) 3033 | -3/Proximity Caves | Entered Research 3033 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3223 | -3/Research | Spotted B-86 Titan 3277 | -3/Research | Spotted B-86 Titan 3299 | -3/Research | Identified exit to Research 3352 | -3/Research | Build established: Wizard-Ninja 3366 | -3/Research | Spotted B-86 Titan 3387 | -3/Research | Entered another Research area 3387 | -2/Research | Evolved 2 slots: Utility x2 3464 | -2/Research | Discovered new exit (range 10) 3465 | -2/Research | Incoming investigation squad redirected 3467 | -2/Research | Entered Access 3467 | -1/Access | Evolved 2 slots: Propulsion x2 3676 | -1/Access | Identified exit to Surface 3817 | -1/Access | Incoming investigation squad redirected 3850 | *** | Escaped! Last Messages --------------- Tier: 10 S7 Guards are the first variant in a new line of sentry frames, better fulfilling their purpose with built-in resistance to most forms of damage, and self-regenerating armor to ensure long-term defense of a position until reinforcements can arrive. 03796_ Connecting with Terminal... 03796_ ALERT: Suspicious activity at Terminal A018. Dispatching Investigation squad. 03805_ G-73 Enforcer suffers critical hit (Burn). 03806_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03806_ Mic. Fission Core destroyed. 03806_ Critical hit (Burn: +37). 03811_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 03817_ ALERT: Higher priority target reported, redirecting investigation. 03845_ Centrium Greatsword destroyed. 03847_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03848_ The Access Shell folds into the floor. [Achievement: Pacifist] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##"????????"##?????????????????? | | ??????????????????##""""""""""##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## "" ##?????????????????? | | ??????????????????## "@ ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ?????????????????### ###????????????????? | | ?????????????????### ###????????????????? | | ?????????????????## ##????????????????? | | ?????????????????###"" ###????????????????? | | ?????????????????###"" ###????????????????? | | ??????????????????##"" ##?????????????????? | | ??????????????????##T ##?????????????????? | | ??????????????????##"" ##?????????????????? | | ??????## #####"" ####### ???????????? | | ??????######+#+#####"" ####### ???????? | | ??? h "???????? | | ??? ???????? | | ??????#####/#########;############### ???????? | | ??????## ####p############### ???????????? | | ???????????????? # * ##????????????????????????? | | ???????????????? # ############## ???????????? | | ???????????????? # ############## ??? | | ???????????????? # + """??????? | | ???????????????? # # ##### """T?????? | | ???????????????? # # ######??? #####?????? | | ???????????????? # # ##??????????? #### ?????? | | ????????????????######## ##??????????? ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 31 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 610 Power Amplification 30 Additional Mass Support 12 Armor Coverage 300 Core Shielding 30 Weapon Shielding 90 Evasion (%) 64 Melee Accuracy 5 Offensive Hacking 48 Defensive Hacking 56 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Launcher Loader | -7/Data Miner | Free Imp. Hacking Suite | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Triangulator | x1 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -4/Factory | Authchip Imp. Hacking Suite | x1 | -4/Factory | Authchip Gravity Neutralizer | x1 | -4/Factory | Authchip Imp. Hacking Suite | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Pacifist Challenges ------------ None Game ------ Seed BarrageProcessingGun Manual? 0 Play Time 01:27:44 Cumulative 267.0 hours Start 2022.11.26 @ 11:50:07 End 2022.11.26 @ 13:27:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 165 Adventurer 6 Explorer 17 Win Type 0 Total 21 Types 14/0/3/1/0/1/1/1/0 Lore% 94 Gallery% 92 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf30c7b8-fc7d-4c6c-845a-35ce809b4618