Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.21 @ 13:58:25 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (3901) 3901 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 7390 Bonus ------- High Alert Combat Kills 390 Follower Combat Kills 139 Entered Garrisons 200 Friendly Fire -75 Cogmind --------- Core Integrity 155/550 Matter 174/300 Energy 102/265 System Corruption 6% Temperature Critical (723) Movement Rolling (245) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (5) ------ Huge Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Assault Rifle Assault Cannon > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Machine Analyzer Improved Targeting Computer Improved Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite Authchip [Processor] Authchip [Weapon] Authchip [Weapon] Particle Gun Particle Gun Particle Gun Heavy Assault Rifle Shotgun Enhanced Autogun Improved Grenade Launcher Missile Launcher Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Enhanced Autogun Missile Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Heat Sink Improved Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite Authchip [Processor] Authchip [Weapon] Authchip [Weapon] Beam Rifle Particle Gun Particle Gun Particle Gun Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Assault Cannon Missile Launcher Improved Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 3 . . Weapon 1 | . . . . . 1 . . Parts Attached 60 | 7 2 4 . 6 14 16 11 Power 9 | 2 1 . . 1 2 1 2 Engine 8 | 2 1 . . 1 2 . 2 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 . . . 3 2 4 2 Treads 10 | 2 . . . 3 1 4 . Leg . | . . . . . . . . Wheel 3 | . . . . . 1 . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 1 1 . 1 3 5 4 Device 6 | . 1 1 . . . 4 . Storage 2 | 1 . . . 1 . . . Processor . | . . . . . . . . Hackware 1 | . . . . . 1 . . Protection 7 | . . . . . 2 1 4 Artifact . | . . . . . . . . Weapon 22 | 2 . 3 . 1 7 6 3 Energy Gun 5 | . . . . . 3 2 . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | 2 . 1 . 1 2 1 1 Ballistic Cannon 2 | . . . . . 1 1 . Launcher 6 | . . 2 . . 1 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 16 | . 1 1 . 2 5 1 6 Power 4 | . 1 . . 1 1 . 1 Propulsion 5 | . . . . 1 2 1 1 Utility 3 | . . . . . . . 3 Weapon 4 | . . 1 . . 2 . 1 Highest Loss Streak 3 | . 1 1 . 1 3 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 97 98 85 87 61 100 95 Engine 8 | . 14 14 14 13 5 . 6 Core 2 | . . . . . . 8 2 Treads 19 | . 28 28 28 28 8 17 6 Wheel 2 | . . . . . 4 . 11 Device 13 | . 11 14 14 14 9 17 11 Storage 11 | . 14 14 14 14 9 9 9 Hackware 3 | . . . . . 2 9 9 Protection 4 | . . . . . 2 9 13 Energy Gun 7 | . . . . . 5 17 13 Ballistic Gun 9 | . 28 24 . 2 7 6 . Ballistic Cannon 2 | . . . . . 2 2 9 Launcher 4 | . . 1 14 14 3 . 1 Naked Turns . | . . . . . . . . Heaviest Build 120 | 14 15 13 13 94 103 106 120 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 27 | 3 . . . 2 27 10 10 Average Overweight (x) 2 | . . . . 1 7 2 3 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 Average Capacity 19 | 7 8 8 8 23 25 25 25 Most Carried 25 | 2 8 8 8 11 23 25 25 Average Carried 14 | 1 6 7 8 10 11 24 24 Final Capacity 25 | 8 8 8 8 25 25 25 25 Final Carried 25 | 2 8 8 8 8 23 25 25 Class Distribution -------------------- 55% | Mutant 31% | Scavenger-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Matter Collected 2034 | 202 323 70 . 297 355 504 283 Remotely . | . . . . . . . . Salvage Created 2622 | . 359 44 . 240 524 827 628 Parts 158 | . 35 7 . 15 31 50 20 Haulers Intercepted 3 | . 1 . . . 1 . 1 Recyclers Shooed 3 | . 1 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 72 | . 12 5 . 13 15 18 9 Guns 36 | . 12 . . 1 8 11 4 Cannons 8 | . . . . . . 3 5 AOE 26 | . . 5 . 12 6 3 . Classes Destroyed 14 | . 4 1 . 2 2 3 2 Worker 4 | . . 1 . 1 1 . 1 Builder 1 | . . . . . 1 . . Hauler 3 | . 1 . . . 1 . 1 Recycler 4 | . . . . 1 . . 3 Mechanic 1 | . . . . . . . 1 Operator 3 | . 2 . . . 1 . . Swarmer 17 | . 9 3 . 3 2 . . Grunt 28 | . 3 2 . 5 9 5 4 Brawler 1 | . . . . . . 1 . Sentry 16 | . . . . . 4 9 3 Specialist 1 | . . . . . . 1 . Hunter 2 | . . . . . . . 2 Programmer 2 | . . . . . . 2 . Assembled 5 | . . . . 5 . . . Best Kill Streak 5 | . 4 4 . 3 5 5 5 Combat Bots Only 5 | . 3 3 . 3 4 5 2 Max Kills in Single Turn 3 | . 1 3 . 3 2 2 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . 3 2 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Damage Taken 3332 | . 409 193 . 380 741 706 903 Core 551 | . 57 86 . 13 170 84 141 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 88 | . . . . . 88 . . Core Remaining (%) 68 | 100 . . . 37 . . . Volleys Fired 206 | . 40 8 . 21 44 50 43 Largest 3 | . 2 2 . 1 3 3 3 Hottest 156 | . 40 40 . 33 146 156 156 Shots Fired 438 | . 80 9 . 21 68 138 122 Gun 325 | . 80 2 . 4 52 117 70 Cannon 71 | . . . . . 3 17 51 Launcher 42 | . . 7 . 17 13 4 1 Special . | . . . . . . . . Kinetic 213 | . 80 2 . 4 34 45 48 Thermal 183 | . . . . . 21 89 73 Explosive 42 | . . 7 . 17 13 4 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 26 | . 10 4 . 8 8 26 20 Robot Miss Streak 8 | . 2 1 . 1 8 3 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 3 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 260 | . 57 7 . 10 40 71 75 Core Hits 151 | . 22 8 . 18 43 33 27 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 13 | . . . . . 1 7 5 Burn 11 | . . . . . . 7 4 Destroy 1 | . . . . . 1 . . Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7325 | . 744 437 . 1127 2000 1543 1474 Guns 3137 | . 744 13 . 40 655 1069 616 Cannons 1025 | . . . . . 20 201 804 Explosions 3163 | . . 424 . 1087 1325 273 54 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2644 | . 744 13 . 40 466 612 769 Thermal 1518 | . . . . . 209 658 651 Explosive 3163 | . . 424 . 1087 1325 273 54 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 Average Corruption 5 | . . . . . . 5 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 62 | . . . . . . 38 24 Message Errors 17 | . . . . . . 12 5 Matter Fused 17 | . . . . . . 9 8 Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 7 | . . . . . . 1 6 Data Loss (minor) 5 | . . . . . . 4 1 Data Loss (major) 3 | . . . . . . 2 1 Misfires 5 | . . . . . . 3 2 Alerts 2 | . . . . . . 2 . Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 134 | . . . . 120 9 . 5 Projectiles 5 | . . . . . . . 5 Explosions 129 | . . . . 120 9 . . Melee . | . . . . . . . . Knockbacks 10 | . . . . . 1 . 9 Impact . | . . . . . . . . Kinetic 9 | . . . . . 1 . 8 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 436 | . . 68 . 253 39 21 55 Shots 14 | . . 3 . 8 1 1 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 723 | . . . . . 211 262 723 Average Temperature 85 | . . . . . 80 85 88 Received Heat Transfer 1059 | . 126 60 . 27 360 252 234 Effects 11 | . . . . . . . 11 Shutdowns 2 | . . . . . . . 2 Energy Bleed 4 | . . . . . . . 4 Interference 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Melted 10 | . . . . . 1 4 5 Heat Transferred 4514 | . . . . . 518 2146 1850 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Peak Influence 1204 | . 302 141 . 191 337 1204 799 Initial 586 | . . 4 . . 16 219 586 Average 292 | . 145 62 . 53 115 604 666 Maximum Alert Level 4 | . 1 . . . 1 4 3 Low Security (%) 56 | 100 76 100 . 100 84 . . Level 1 10 | . 23 . . . 15 18 . Level 2 20 | . . . . . . 45 72 Level 3 10 | . . . . . . 29 27 Level 4 1 | . . . . . . 7 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . . 2 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Distress Signals 8 | . 2 . . 1 1 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 23 7 . 13 24 18 19 Peak Tracking Total 5 | . 4 3 . 3 4 5 5 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . . . . . . 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Disabled 23 | . . 7 . 1 6 7 2 Max in Single Turn 3 | . . 3 . 1 1 1 1 Garrison Relay 6 | . . . . . . 6 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Accessed 21 | . 4 . 1 . 5 3 8 Terminals 18 | . 4 . . . 3 3 8 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 52 | . 12 . 1 . 16 5 18 Successful 26 | . 7 . 1 . 9 1 8 Failed 26 | . 5 . . . 7 4 10 Catastrophic 6 | . 1 . . . 1 1 3 Database Lockouts . | . . . . . . . . Manual 43 | . 12 . . . 10 4 17 Terminals 48 | . 12 . . . 13 5 18 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 12 | . 3 . 1 . 4 1 3 Record 1 | . . . 1 . . . . Robot Schematic 1 | . . . . . . . 1 Open Door 1 | . . . . . . 1 . Branch Access Points 2 | . . . . . 1 . 1 Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Zone Layout 4 | . 2 . . . 1 . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 11 | . 4 . . . 2 . 5 Terminals 11 | . 4 . . . 2 . 5 Assimilate 2 | . 2 . . . . . . Botnet 8 | . 1 . . . 2 . 5 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 4 . . . 4 3 7 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 27 | . . . . . . 27 . Machine Destruction 27 | . . . . . . 27 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Total Allies 6 | . 1 3 . . . 2 . Largest Group 3 | . 1 3 2 . . 2 . Highest-Rated Group 77 | . 10 77 46 . . 56 . Highest-Rated Ally 31 | . 10 31 31 . . 31 . Total Orders . | . . . . . . . . Ally Attacks 19 | . . 9 . . . 10 . Total Damage 451 | . . 197 . . . 254 . Kills 5 | . . 3 . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Turns Passed 7144 | 85 801 896 261 1287 1183 1885 746 Spaces Moved 2720 | 49 403 535 164 409 335 533 292 Core 16 | 15 . . . . 1 . . Treads 2193 | 34 403 535 164 409 111 477 60 Legs . | . . . . . . . . Wheels 511 | . . . . . 223 56 232 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 200 215 135 Average Speed 228 | 151 160 160 160 298 293 310 182 Slowest Speed 1400 | 200 160 160 160 320 1400 320 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 4 72 99 53 83 32 57 38 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 71 | . . . . 58 12 . 1 Terrain Destroyed 349 | . . 32 . 143 100 52 22 Melee . | . . . . . . . . Projectile 9 | . . . . . . . 9 AOE 340 | . . 32 . 143 100 52 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Total 3280 | 56 481 566 163 457 474 672 411 Wait 224 | . 26 17 . 15 59 52 55 Move 2714 | 48 402 534 163 408 335 532 292 Hop . | . . . . . . . . Pick Up 43 | 1 9 1 . 4 20 4 4 Fast Attach 17 | 6 1 . . . 6 . 4 Attach 13 | . 1 . . 3 4 2 3 Detach 2 | . . . . . 1 . 1 Swap 30 | 1 . 4 . 3 4 14 4 Drop 21 | . 2 2 . 3 1 8 5 Fire 206 | . 40 8 . 21 44 50 43 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 86 | -11/Junkyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 429 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Discovered new exit (range 14) 887 | -10/Materials | Entered Mines 894 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 894 | -10/Mines | Discovered new exit (range 11) 981 | -10/Mines | Discovered new exit (range 12) 1047 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1350 | -10/Mines | Learned location of Storage (-9) 1413 | -10/Mines | Received a Mining Laser from a helpful Derelict 1688 | -10/Mines | Core integrity fell below 50% 1767 | -10/Mines | Learned Materials emergency access door positions 1777 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1777 | -10/Mines | Discovered new exit (range 5) 1783 | -10/Mines | Entered Exiles 1783 | -10/Exiles | Accompanied by 2 allies 1804 | -10/Exiles | Discovered new exit (range 15) 1813 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1827 | -10/Exiles | Met 8R-AWN 1851 | -10/Exiles | Met EX-HEX 1961 | -10/Exiles | Met EX-DEC 1969 | -10/Exiles | Learned location of Zion (-7) 2025 | -10/Exiles | Discovered new exit (range 14) 2044 | -10/Exiles | Entered Mines 2109 | -9/Mines | Learned 4 Materials zone layouts 2126 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2408 | -9/Mines | Assembled infested the area 2605 | -9/Mines | Found a hidden stash of uninstalled traps 3286 | -9/Mines | Discovered new exit (range 7) 3331 | -9/Mines | Entered Materials 3331 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3332 | -8/Materials | Identified exit to Factory 3485 | -8/Materials | Lost 3 parts (1p1n1w) 4430 | -8/Materials | Repaired Shotgun 4514 | -8/Materials | Identified exit to Garrison 4514 | -8/Materials | Entered Garrison 4559 | -8/Garrison | Build established: Scavenger-Tank 4628 | -8/Garrison | Triggered checkpoint 4786 | -8/Garrison | Garrison Relay disabled 5208 | -8/Garrison | Triggered checkpoint 5422 | -8/Garrison | Triggered checkpoint 5451 | -8/Garrison | Garrison Relay disabled 5566 | -8/Garrison | Triggered checkpoint 5666 | -8/Garrison | Discovered new exit (range 11) 5738 | -8/Garrison | Triggered checkpoint 5801 | -8/Garrison | Garrison Relay disabled 6154 | -8/Garrison | Triggered checkpoint 6155 | -8/Garrison | Build established: Scavenger-Mutant 6172 | -8/Garrison | Garrison Relay disabled 6225 | -8/Garrison | Garrison Relay disabled 6264 | -8/Garrison | Garrison Relay disabled 6376 | -8/Garrison | Discovered new exit (range 8) 6399 | -8/Garrison | Entered Materials 6473 | -8/Materials | Build established: Scavenger-Tank 6762 | -8/Materials | Core integrity fell below 50% 6898 | -8/Materials | Lost 3 parts (2u1w) 7145 | -8/Materials | Self-destructed Last Messages --------------- 07126_ G-47 Trooper destroyed. 07127_ The unstable cave ceiling collapses. 07128_ R-06 Scavenger collects Pulse Rifle. 07132_ G-47 Trooper knocked back. 07133_ Overheating: Energy bleed (-58). 07133_ R-06 Scavenger collects Imp. Heat Sink. 07134_ Overheating: Energy bleed (-50). 07136_ Power failure, Imp. Ion Engine shutdown. 07136_ Com. Wheel destroyed. 07138_ Overheating: Energy bleed (-42). 07139_ G-47 Trooper destroyed. 07139_ R-06 Scavenger collects Imp. Heat Sink. 07140_ Hvy. Assault Rifle broken. 07140_ Overheating: Short circuit. 07142_ Overheating: Energy bleed (-26). 07143_ Power failure, Imp. Ion Engine shutdown. 07143_ Overheating: Core damaged (-88). 07144_ Overheating: System interference. 07144_ Hvy. Particle Cannon temporarily disabled. 07145_ Overheating: Hacking Suite damaged (-3). Map ----- +----------------------------------------------------+ | ???????????????????????????? #?#%**=! 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""" ########+#### | | ???????????????????????????? #????# # | | ????????????????????????????#########????# !! # | | ??????????????????????????????############ !* # | | ??????????????????????????????#! ## ! # | | ??????????????????????????????# ########## | | ??????????????????????????????# # | | ??????????????????????????????# + | | ??????????????????????????????# """ # | | ??????????????????????????????# " " """ # ######## | | ??????????????????????????????# "R" """ # #??????? | | ????????????????????????#####?# """ # ######## | | ???????????????????????## ###?######### ## # | | ?????????????????####### ########### ## # | | ??????????+ k m%% # | | ?????????????????#######; Y ############### # | | ???????????????????????# @ ; #?????? # # | | ??????????????????????# ###????? ### ### | | ??????????????????????## ##?# ??? #?# #?? | | ??????????????????????## "R" #???? ?? ??#[#?? | | ???????????????????????# """r#######+##+##### #?? | | ???????????????????????# + % % #?? | | ???????????????????????##### ######## ###### | | ???????????????????????????###??????# # | | ????????????????????????????????????# + | | ??????????????????????????????????######+## # ! | | ??????????????????????????????????# # # | | ??????????????????????????????????# """ ! + # "Y" | | ??????????????????????????????????# "Y" ### """ | | ??????????????????????????????????# [ ! #?###### | | ??????????????????????????????????#! #??????? | | ??????????????????????????????????##"######??????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentMachineWarhead Manual? 0 Play Time 00:40:07 Cumulative 504.0 hours Start 2023.05.21 @ 12:38:19 End 2023.05.21 @ 13:58:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 534 Rogue 525 Adventurer 8 Explorer 1 Win Type - Total 10 Types 5/2/3/0/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc84e27f-eafb-49d9-97a6-82902e76e37c