Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 18:28:30 Player: Mozco Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (249) 1245 Value Destroyed (10951) 10951 Prototype IDs (66) 1320 Alien Tech Used (2) 400 Bonus (6102) 6102 TOTAL SCORE: 28918 Bonus ------- High Alert Combat Kills 950 Follower Combat Kills 522 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1656 Win 3000 Friendly Fire -826 Cogmind --------- Core Integrity 1042/1600 Matter 245/300 Energy 12/190 System Corruption 0% Temperature Cool (28) Movement Hovering (59) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Weapon Cycler Experimental ECM Suite Advanced System Shield Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Gyrokinetic Inverter Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Medium Storage Unit Medium Matter Pod (100) Experimental Weapon Cycler Advanced Component Analysis Suite System Restoration Module Mobile Refinery Mk. CCLXVII Enhanced Quantum Rifle Portable AFG (100) Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Weapon Cycler Layered Heavy Armor Plating Advanced Force Field Advanced System Shield Ghost Barrier Advanced Corruption Screen > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Improved Antigrav System Combat Antigrav System Advanced Heat Sink IFF Parser Precision Matter Filter Experimental ECM Suite Advanced Component Analysis Suite Mobile Refinery Mk. CCLXVII Gamma Bomb Array Portable AFG [Rating: 215] Favorites ----------- Power Fusion Compressor Engine Deuterium Engine Power Core Fusion Compressor Reactor Vortex Chain Reactor Propulsion Improved Airjet Treads Light Treads Leg Enhanced Armored Leg Hover Unit Improved Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Bomb Factory No. 2 Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Advanced System Shield Protection Medium Reflective Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Particle Cannon Ballistic Gun Helical Railgun Ballistic Cannon Omega Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . 2 1 1 . . . . 2 . . . . . . . . . . . . . Utility 11 | . . . 1 1 1 . . . . . . . . 2 . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 223 | 7 13 6 19 14 15 2 4 2 8 6 . 13 1 24 1 . 4 . 15 35 16 18 Power 31 | 2 1 . 4 2 3 . 1 2 2 . . 1 . 1 . . 1 . . 3 3 5 Engine 10 | 2 1 . 3 2 1 . . 1 . . . . . . . . . . . . . . Core 10 | . . . 1 . 2 . 1 1 2 . . . . 1 . . . . . 2 . . Reactor 11 | . . . . . . . . . . . . 1 . . . . 1 . . 1 3 5 Propulsion 72 | 2 3 4 3 3 4 1 . . 5 1 . 3 . 13 . . 1 . 5 15 7 2 Treads 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 66 | . 2 4 3 3 4 1 . . 4 1 . 3 . 13 . . . . 5 14 7 2 Flight 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Utility 71 | 1 4 . 5 4 3 1 3 . . 4 . 5 . 8 1 . 2 . 7 9 6 8 Device 40 | . 2 . . . 1 1 3 . . 4 . 3 . 3 1 . 1 . 4 8 3 6 Storage 5 | 1 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 Processor 10 | . . . 1 . 1 . . . . . . 1 . 3 . . . . 1 . 3 . Hackware 8 | . . . . 3 . . . . . . . . . 2 . . . . 2 1 . . Protection 8 | . 1 . 3 1 1 . . . . . . . . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 5 2 7 5 5 . . . 1 1 . 4 1 2 . . . . 3 8 . 3 Energy Gun 24 | 2 3 . 5 2 2 . . . 1 1 . 2 . 1 . . . . 1 3 . 1 Energy Cannon 6 | . 2 1 . . . . . . . . . . . . . . . . . 2 . 1 Ballistic Gun 11 | . . . 1 2 3 . . . . . . 1 1 1 . . . . 1 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 4 | . . 1 1 1 . . . . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 6 . 3 1 2 . 2 . 1 8 . 1 . . 5 . 5 4 . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . 10 . . . . . . . . . Parts Lost 53 | . 2 1 1 4 . . . . . 2 . 1 . 7 . . . 1 . 17 . 17 Power 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Propulsion 20 | . . 1 1 2 . . . . . 2 . 1 . 1 . . . . . 11 . 1 Utility 20 | . 1 . . 2 . . . . . . . . . 3 . . . 1 . 3 . 10 Weapon 9 | . 1 . . . . . . . . . . . . 3 . . . . . 2 . 3 Highest Loss Streak 7 | . 1 1 1 4 . . . . . 1 . 1 . 4 . . . 1 . 4 . 7 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Average Backups 9 | 2 8 9 9 9 9 9 9 9 8 8 8 8 9 8 9 9 9 9 9 9 8 10 Power . | . . . 1 1 . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 5 4 2 . 1 1 1 1 . . . . . 1 4 4 2 2 2 . . 2 Utility 5 | . . 2 3 2 3 4 5 5 5 5 5 5 6 4 4 4 5 6 6 7 7 6 Weapon 2 | . 1 2 3 5 4 3 2 3 3 2 2 3 3 2 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 6 . 4 . 6 1 1 . 1 . . 1 . . . . 1 . 2 7 4 7 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . 6 . 1 . . . . . . . . . . . . . 1 . . . . 2 Utility 20 | . . . 2 . 1 1 1 . 1 . . 1 . . . . . . 2 3 4 4 Weapon 11 | . . . 1 . 5 . . . . . . . . . . . . . . 4 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 98 98 94 98 94 92 93 88 85 86 83 88 84 95 95 89 92 93 88 81 91 Engine 3 | . 14 11 5 6 6 6 6 5 . . . . . . . . . . . . . . Core 4 | . . . 3 1 5 6 6 7 11 11 11 6 5 2 5 5 1 . . 2 . . Reactor 3 | . . . . . . . . . . . . 3 5 5 5 5 8 10 9 7 7 10 Treads 1 | . 24 . . . . . . . . . . . . . . . . . . . . . Hover 34 | . 3 42 44 42 40 40 40 40 41 38 34 34 38 36 40 40 39 40 34 29 23 29 Device 11 | . 9 11 1 . 5 6 12 13 11 11 16 15 11 16 15 15 11 9 8 14 14 11 Storage 5 | . 14 11 9 7 6 6 5 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 9 | . . . 7 7 8 10 6 6 5 5 5 5 11 10 15 15 15 15 17 14 16 19 Hackware 1 | . . . . 5 3 . . . . . . . . . . . . . 4 4 8 6 Protection 1 | . 3 . 8 7 6 3 . . . . . . . . . . 3 2 3 1 . 2 Energy Gun 8 | . 22 . 16 7 . 9 13 13 10 11 11 7 5 1 5 5 2 5 6 4 . . Ballistic Gun 1 | . . . . 6 11 . . . . . . . 5 8 5 5 2 5 1 . . . Peak Build Rating 215 | 6 12 14 32 41 63 77 79 74 94 93 84 123 123 136 131 130 134 134 167 172 198 215 Average Rating 99 | 4 8 13 28 36 58 67 71 72 88 89 83 99 117 126 130 130 124 132 152 155 167 202 On Entrance 87 | . 6 12 14 29 40 59 77 71 74 92 84 84 123 117 130 130 130 133 122 165 129 197 Avg Prop Armor Cover (%) 3 | . . . 10 . . 2 5 . 5 . . 3 . 3 . . . . 3 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 24 24 33 34 47 45 69 74 74 68 42 73 70 100 70 68 80 108 84 97 93 126 Greatest Support 126 | 40 40 24 32 44 53 53 53 53 79 84 73 90 90 95 79 79 91 91 91 97 124 126 Greatest Overweight (x) 21 | . 3 1 2 . . 1 2 1 8 21 . . . 19 . . . 1 1 5 1 1 Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 10 | 6 9 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 Most Carried 15 | 6 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 15 Average Carried 9 | 3 8 9 9 9 9 9 9 10 9 9 9 9 10 8 10 10 9 9 9 9 9 11 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 Final Carried 13 | 6 10 10 10 10 10 10 10 10 9 9 9 10 10 10 10 10 10 10 10 10 10 13 Class Distribution -------------------- 55% | Mutant 29% | Scavenger-Mutant 8% | Hacker-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Sprinter | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 15043 | 190 178 113 282 151 608 553 6148 20 141 608 6 565 25 973 66 . 167 1 218 959 484 2587 Remotely 456 | . . . . . . . . . . . . . . . . . . . . . . 456 Salvage Created 11564 | . 531 350 1194 475 1018 307 . 67 269 392 . 555 . 1313 8 . 295 . 244 1360 483 2703 Parts 522 | . 30 28 58 40 39 11 . 1 7 18 . 22 . 56 3 . 2 . 8 76 7 116 Haulers Intercepted 12 | . 1 1 4 2 2 . . . 1 . . . . 1 . . . . . . . . Recyclers Shooed 10 | . . . 3 . 2 . . . 2 . . . . 1 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . 6 8 12 . 18 1 . . . 2 . 2 . . . . . Prevented 15 | . . . . . . . . . . 5 2 . 4 . 4 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 174 | . 9 9 17 4 6 4 . 1 2 6 . 15 . 16 . . . . 1 23 10 51 Guns 78 | . 9 . 13 3 5 3 . 1 2 6 . 3 . 15 . . . . 1 17 . . Cannons 61 | . . 6 . . . . . . . . . . . . . . . . . 6 10 39 AOE 31 | . . 3 4 1 1 . . . . . . 12 . . . . . . . . . 10 Classes Destroyed 19 | . 5 2 2 1 . 1 . 1 1 1 . 3 . . . . . . . 1 . 1 Worker 15 | . . . . 1 4 . . . . . . . . 1 . . . . 2 1 . 6 Builder 8 | . 1 . 2 3 1 . . . . . . . . 1 . . . . . . . . Hauler 12 | . 1 1 4 2 2 . . . 1 . . . . 1 . . . . . . . . Recycler 15 | . . . 3 . 3 . . . . . . . . 4 . . . . 1 . . 4 Minesweeper 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Operator 9 | . 2 1 . 1 1 . . . . . . . . 1 . . . . 1 1 . 1 Watcher 10 | . 2 . . 3 1 . . . . . . . . . . . . . . . 1 3 Swarmer 42 | . . 4 4 3 . 1 . . . 5 . 2 . 5 . . . . . 3 1 14 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 65 | . 9 1 11 1 4 3 . . . . . 7 . 2 . . . . . 7 5 15 Brawler 4 | . . . . . . . . 1 1 1 . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 12 | . . 4 2 . 2 . . . . . . . . 2 . . . . 1 . 1 . Hunter 12 | . . . . . . . . . 1 . . 1 . . . . . . . 4 . 6 Programmer 35 | . . . . . . . . . . . . 2 . 7 . . . . . 9 2 15 Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 6 6 8 5 1 . 1 1 5 . 6 . 6 1 . . . 2 5 7 9 Combat Bots Only 8 | . 3 5 4 4 2 1 . 1 1 5 . 5 . 4 . . . . 1 5 7 8 Max Kills in Single Turn 4 | . 1 3 4 3 2 1 . 1 1 1 . 2 . 2 1 . . . 2 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 4 1 1 . . . . . . 2 . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 1248 | . 53 18 64 26 90 30 . 1 23 35 . 38 2 85 4 . . 4 26 299 25 425 Missed 484 | . 21 9 30 2 41 11 . 1 13 5 . 17 1 33 4 . . 1 16 95 9 175 Hits 764 | . 32 9 34 24 49 19 . . 10 30 . 21 1 52 . . . 3 10 204 16 250 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Projectile 762 | . 32 9 34 24 49 19 . . 10 30 . 21 1 52 . . . 3 10 204 15 249 AOE 6 | . . . . . . . . . . . . 1 . 5 . . . . . . . . Critical Strikes 39 | . . . 2 . 1 1 . . . . . . 1 2 . . . . . 18 3 11 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Part Disruptions 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . Damage Taken 12413 | . 422 168 432 328 311 232 . . 221 440 . 531 19 1346 . . . 36 186 2995 295 4451 Core 1590 | . 50 32 72 22 29 30 . . 40 13 . 47 . 134 . . . 27 114 411 11 558 Absorbed by Shields 2004 | . . . . . 130 31 . . . . . 102 . . . . . . . 860 99 782 Redirected to Shielding 150 | . . . . . . . . . . . . . . . . . . . . 150 . . Ignored by Resistances 162 | . . . 89 24 49 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 149 | . . 71 . . . . . . 19 . . . . 59 . . . . . . . . Core Remaining (%) 86 | 100 80 92 86 96 . . . 93 . . . . 90 . . . . 86 . 59 99 65 Volleys Fired 682 | . 46 18 58 27 55 21 1 5 17 18 1 36 1 58 9 . 9 1 32 131 19 119 Largest 2 | . 2 2 2 2 2 2 1 2 2 2 1 2 1 2 1 . 1 2 2 2 1 2 Hottest 240 | . 136 136 70 75 36 160 80 160 160 160 33 140 38 90 30 . 30 90 240 193 100 185 Shots Fired 1023 | . 87 34 110 43 98 35 1 10 30 36 1 42 1 101 11 . 9 3 37 190 19 125 Gun 770 | . 81 . 108 42 94 32 1 10 28 36 . 23 1 101 11 . 9 3 37 146 . 7 Cannon 211 | . 6 33 . . . . . . . . . . . . . . . . . 44 19 109 Launcher 42 | . . 1 2 1 4 3 . . 2 . 1 19 . . . . . . . . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 339 | . . . . 8 94 . . . . . . 13 1 86 10 . 9 1 3 4 19 91 Thermal 553 | . 80 33 104 22 . 32 1 10 28 36 . 2 . . . . . . 29 151 . 25 Explosive 28 | . . 1 2 . . 3 . . 2 . 1 19 . . . . . . . . . . Electromagnetic 44 | . 7 . 4 13 4 . . . . . . . . . . . . . . 7 . 9 Entropic 59 | . . . . . . . . . . . . 8 . 15 1 . . 2 5 28 . . Robot Hit Streak 24 | . 6 9 14 5 8 7 . 3 5 8 . 13 . 9 6 . 9 . 16 19 20 24 Robot Miss Streak 8 | . 4 2 3 3 3 8 . 4 5 3 . 6 . 6 2 . . . 1 3 1 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Secondary Targets 10 | . . . . . . . . 1 1 3 . 1 . 3 . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 1 . 1 . 1 . . . . . 1 . . Shots Hit Robots 653 | . 51 19 79 25 57 20 . 4 22 21 . 21 . 59 8 . 9 . 9 131 18 100 Core Hits 443 | . 28 10 45 26 31 15 . 1 7 12 . 60 . 32 3 . 8 . 9 62 9 85 Critical Kills 6 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . 1 Critical Parts Destroyed 7 | . . . . . . 1 . . 3 . . . . 1 . . . . 1 1 . . Critical Strikes 54 | . . . 6 2 . 2 . 1 3 1 . 1 . 2 . . . . 1 1 5 29 Burn 7 | . . . 6 1 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 10 | . . . . . . 2 . 1 3 1 . 1 . 2 . . . . . . . . Blast 33 | . . . . . . . . . . . . . . . . . . . . . 5 28 Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30149 | . 670 575 1886 747 1677 617 . 94 583 529 . 2494 . 2393 188 . 222 . 443 5288 1823 9920 Guns 13970 | . 573 . 1600 530 1415 461 . 94 583 529 . 818 . 2393 188 . 222 . 443 4030 . 91 Cannons 12047 | . 64 397 . . . . . . . . . . . . . . . . . 1258 1823 8505 Explosions 4132 | . 33 178 286 217 262 156 . . . . . 1676 . . . . . . . . . 1324 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13776 | . . . . 121 1415 . . . . . . 367 . 1594 163 . 222 . 21 108 1823 7942 Thermal 9262 | . 620 397 1572 255 36 461 . 94 583 529 . 41 . . . . . . 117 3548 . 1009 Explosive 2269 | . . 178 259 . . 156 . . . . . 1676 . . . . . . . . . . Electromagnetic 1686 | . 50 . 55 371 226 . . . . . . . . . . . . . . 15 . 969 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 3156 | . . . . . . . . . . . . 410 . 799 25 . . . 305 1617 . . Highest Corruption 10 | . . . 5 . . . . . . . . . 10 6 6 6 6 6 . . . . Average Corruption 4 | . . . 5 . . . . . . . . . 10 1 6 6 6 6 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . 13 1 4 Effects 30 | . . . 2 . . . . . . . . . . 4 9 3 3 9 . . . . Message Errors 4 | . . . 1 . . . . . . . . . . . . . . 3 . . . . Matter Fused 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . 1 1 1 1 . . . . Energy Discharges 6 | . . . 1 . . . . . . . . . . 2 1 1 . 1 . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . 2 1 1 2 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Misfires 4 | . . . . . . . . . . . . . . . 3 . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Overflow Damage 2193 | . 2 82 . . . . . . . . . 28 . . . . . . . 112 269 1700 Projectiles 2066 | . . 16 . . . . . . . . . . . . . . . . . 112 269 1669 Explosions 127 | . 2 66 . . . . . . . . . 28 . . . . . . . . . 31 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 29 | . . . . . . . . . . . . . . . . . . . . . 5 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . . . . . . . . . . . . . . 5 21 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 239 | . 29 47 . . . . . . . . . 26 . . . . . . 64 63 . 10 Shots 6 | . 1 1 . . . . . . . . . 1 . . . . . . 1 1 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 211 108 47 30 92 369 60 261 357 298 180 300 . 420 164 257 73 294 448 291 136 318 Average Temperature 87 | . 66 48 8 13 34 130 29 116 86 98 67 90 . 113 51 72 28 121 91 93 44 88 Received Heat Transfer 1504 | . 222 33 315 81 133 36 . . 9 27 . 48 . 87 . . . . 27 160 67 259 Effects 14 | . . . . . . 2 . . 2 2 . 1 . 4 . 1 . 2 . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 7 | . . . . . . . . . . 2 . 1 . 3 . 1 . . . . . . Interference 4 | . . . . . . 1 . . . . . . . 1 . . . 2 . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 18 | . . . . 2 1 . . . . . . 1 . 3 . . . . . . . 11 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Robots Melted 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Melted 25 | . 2 1 2 . . 9 . . 3 1 . 1 . . . . . . . 5 . 1 Heat Transferred 12996 | . 1395 703 3454 555 . 703 . 120 888 814 . 74 . . . . . . 148 3219 . 923 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 3 | . . . 1 1 . . . . . . . . . 2 . . . . 1 1 1 3 Low Security (%) 55 | 100 100 100 59 39 100 . . . 100 . . . . 68 . . . . 60 21 21 9 Level 1 31 | . . . 40 60 . . . . . . . . . 25 . . . . 39 78 78 23 Level 2 8 | . . . . . . . . . . . . . . 6 . . . . . . . 39 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . 27 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1060 | . 75 195 303 257 160 . . . 171 . . . . 434 . . . . 276 375 290 1060 Initial 180 | . . . 65 130 120 . . . 79 . . . . 12 . . . . . 87 180 161 Average 215 | . 14 103 147 184 124 . . . 108 . . . . 131 . . . . 173 252 233 531 Influence Increases 7396 | . 298 285 532 387 232 165 22 275 357 165 . 440 30 899 5 . 15 . 404 902 270 1713 Destroy 0b10 Robot/C 3840 | . 180 180 340 80 120 80 20 220 160 120 . 280 . 340 . . . . 20 480 200 1020 Destroy 0b10 Robot/NC 395 | . 30 10 50 50 60 . . . 5 10 . 10 . 40 5 . 15 . 20 15 5 70 Destroy Leader 694 | . 56 52 58 20 36 10 . 30 42 20 . . . 72 . . . . 10 80 32 176 Allied During Kill 39 | . . . . . . . 2 25 9 . . . . 3 . . . . . . . . Trap Triggered on 0b10 80 | . . . . . . . . . 20 . . . . 60 . . . . . . . . Successful Hack 519 | . 25 17 11 27 11 . . . 49 . . . . 46 . . . . 78 99 30 126 Disable Machine 315 | . . 15 15 105 . . . . 15 . . . . 30 . . . . . 90 . 45 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . 200 . . . Destroy Structure 384 | . 7 11 28 . 5 . . . 42 . . . . 98 . . . . 46 48 3 96 Partial Spotted 150 | . . . . 30 . . . . . . . . . . . . . . 30 60 . 30 Lose Combat Pursuer 780 | . . . 30 75 . 75 . . 15 15 . 150 30 210 . . . . . 30 . 150 Influence Decreases 6388 | . 298 130 400 427 341 303 22 149 429 219 . 178 272 492 279 60 108 . 248 737 321 975 Entered New Map 1365 | . . . 90 157 127 52 . . 47 21 . . 262 8 159 30 93 . . 69 141 109 Time Decay 4228 | . 278 120 235 230 214 251 22 149 362 188 . 168 10 374 120 30 15 . 238 498 180 546 Lost Part 510 | . 20 10 10 40 . . . . . 10 . 10 . 70 . . . . . 170 . 170 Lost Ally 70 | . . . . . . . . . 20 . . . . 40 . . . . 10 . . . Purge Threat 215 | . . . 65 . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 47 | . 4 . . 1 5 . . . 4 . . . . 6 . . . . 2 9 1 15 Investigation 10 | . 3 . . . 1 . . . . . . . . 3 . . . . 1 . . 2 Extermination 18 | . . . . 1 1 . . . 2 . . . . 3 . . . . 1 4 1 5 Reinforcement 10 | . 1 . . . 3 . . . 2 . . . . . . . . . . 3 . 1 Assault 5 | . . . . . . . . . . . . . . . . . . . . 1 . 4 Garrison 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Haulers Reinforced 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 11 | . 1 2 1 . . . . . . . . . . . . . . . . 4 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 424 | . 18 15 20 20 10 9 1 9 13 8 . 58 3 29 2 . . 1 12 69 11 116 Peak Tracking Total 15 | . 4 5 5 5 3 4 . 4 4 4 . 12 4 4 2 . . 1 5 9 4 15 Tactical Retreats 47 | . . . 2 3 . 4 . . 1 1 . 5 1 8 . . . . 3 5 . 14 ECM-based Alert Blocks 54 | . . . . . . . . . . . . . . . . . . . 4 13 . 37 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 8 | . 2 1 . 2 . . . . . . . . . . . . . . . . 1 2 Indirectly 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 12 | . . . . . . . . . 2 1 . . 2 6 1 . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Installed 20 | . . . . . . . . . 3 1 1 . 3 7 2 . . 3 . . . . Triggered 12 | . . . . . . . . . 2 1 . . 2 6 1 . . . . . . . Fabricated Traps 86 | . . . . . . . 73 . 2 4 . . . 4 . . . 3 . . . . Most Traps Carried 6 | . . . . . . . 1 1 1 6 6 5 5 5 2 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 26 | . . 1 1 7 . . . . 1 . . 2 . 2 . . . . . 9 . 3 Max in Single Turn 4 | . . 1 1 4 . . . . . . . 1 . 1 . . . . . 3 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 2 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 96 | . 5 8 4 8 4 2 . . 10 . . 1 . 7 . . 4 . 12 15 4 12 Terminals 52 | . 5 6 3 3 3 . . . 3 . . . . 3 . . . . 7 9 3 7 Fabricators 10 | . . . . 1 . . . . 2 . . . . 2 . . . . 2 2 . 1 Repair Stations 10 | . . 2 . 1 1 . . . 2 . . . . 1 . . . . 1 1 . 1 Recycling Units 4 | . . . 1 2 . . . . . . . . . 1 . . . . . . . . Scanalyzers 8 | . . . . 1 . . . . 3 . . . . . . . . . . 2 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 2 1 . 2 Total Hacks 263 | . 17 25 11 25 11 2 . . 22 . . 1 . 14 . . 16 . 32 34 19 34 Successful 127 | . 9 11 6 17 4 2 . . 10 . . 1 . 8 . . 16 . 15 10 7 11 Failed 135 | . 7 14 5 8 7 . . . 12 . . . . 6 . . . . 17 24 12 23 Catastrophic 35 | . 1 1 . 2 . . . . 3 . . . . 4 . . . . 5 8 2 9 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 12 16 8 5 8 . . . 2 . . . . 4 . . . . 11 25 8 10 Terminals 153 | . 17 16 9 9 9 . . . 5 . . . . 5 . . . . 20 24 18 21 Fabricators 21 | . . . . 4 . . . . 2 . . . . 5 . . . . 4 3 . 3 Repair Stations 25 | . . 9 . 2 2 . . . 5 . . . . 2 . . . . 2 2 . 1 Recycling Units 10 | . . . 2 6 . . . . . . . . . 2 . . . . . . . . Scanalyzers 22 | . . . . 4 . . . . 10 . . . . . . . . . . 4 1 3 Garrison Access 13 | . . . . . . . . . . . . . . . . . . . 6 1 . 6 Terminal Hacks 53 | . 7 2 2 5 2 2 . . 1 . . 1 . 1 . . 16 . 6 2 4 2 Record 5 | . . . . 1 . . . . . . . . . . . . 4 . . . . . Part Schematic 6 | . . . . 1 . . . . . . . . . . . . 4 . . . 1 . Robot Analysis 12 | . 4 2 1 . 1 . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . 1 . . 1 . . . . . . . . . . . . 4 . 1 . . . Open Door 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Locate Traps 4 | . 1 . . . . . . . 1 . . . . . . . . . 1 1 . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 7 | . 1 . . 1 . . . . . . . . . . . . . . 2 1 1 1 Fabricator Hacks 9 | . . . . 2 . . . . . . . . . 3 . . . . 1 . . 3 Network Status 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Load Schematic 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Build 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Repair Station Hacks 14 | . . 6 . 1 . . . . 2 . . . . 2 . . . . 2 1 . . Scan Component 8 | . . 3 . 1 . . . . 1 . . . . 1 . . . . 1 1 . . Repair 6 | . . 3 . . . . . . 1 . . . . 1 . . . . 1 . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . 4 . . . . 5 . . . . . . . . . . 3 . 2 Insert Component 7 | . . . . 1 . . . . 3 . . . . . . . . . . 2 . 1 Analyze 6 | . . . . 2 . . . . 2 . . . . . . . . . . 1 . 1 Retrieve Study 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 Seal Access 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 Unauthorized Hacks 32 | . 2 3 3 4 2 . . . 2 . . . . 2 . . . . 5 3 3 3 Terminals 27 | . 2 3 3 2 2 . . . 2 . . . . . . . . . 4 3 3 3 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 25 | . 2 3 3 2 2 . . . 2 . . . . . . . . . 2 3 3 3 Operators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 6 | . . 1 . 1 1 . . . . . . . . 1 . . . . 1 . . 1 Used 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 85 | . 3 8 4 8 4 . . . 10 . . . . 7 . . . . 12 14 4 11 Full Trace Events 7 | . 2 . . . 1 . . . . . . . . 2 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . 2 . . 15 . 2 . . . . . . . 4 . . 3 1 1 Parts Built 5 | . . . . 2 . . . . . . . . . 2 . . . . . . . 1 Authchips 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Time 145 | . . . . 24 . . . . . . . . . 47 . . . . . . . 74 Total Part Build Rating 25 | . . . . 6 . . . . . . . . . 10 . . . . . . . 9 Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . 3 . . . . . . 1 . . . . 1 . . . . . . . . Time 193 | . . 71 . . . . . . 35 . . . . 31 . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 1 . . . . 2 . . . . . . . . . . 1 . 1 Part Schematics Acquired 5 | . . . . 1 . . . . 2 . . . . . . . . . . 1 . 1 Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 6 | . . . . . . . 1 . 1 . . . . 3 . . . . 1 . . . Largest Group 3 | . . . . . . . 1 1 1 . . . . 3 . . . . 1 . . . Highest-Rated Group 141 | . . . . . . . 99 99 99 . . . . 141 . . . . 10 . . . Highest-Rated Ally 99 | . . . . . . . 99 99 99 . . . . 47 . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . 1 14 11 . . . . 3 . . . . . . . . Total Damage 1888 | . . . . . . . 33 1019 760 . . . . 76 . . . . . . . . Kills 18 | . . . . . . . 1 10 6 . . . . 1 . . . . . . . . Allies Corrupted 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 12844 | . . . . . 167 613 3171 488 828 633 171 712 317 1197 241 67 135 320 518 1324 373 1569 Optics 12844 | . . . . . 167 613 3171 488 828 633 171 712 317 1197 241 67 135 320 518 1324 373 1569 Sensors 2 | . . . . . . . . . . . . . . . . . . . 2 . . . IFF 4099 | . . . . . . . . . . 328 171 555 245 627 213 67 135 172 425 376 274 511 ECM 846 | . . . . . . . . . . . . . . . . . . . 112 236 2 496 Robot Analysis Total 12 | . 4 2 1 . 1 . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 13 | . . . . . . 2 3 2 . 1 . . 2 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 15498 | 85 968 277 560 484 447 613 3171 488 828 633 171 712 317 1197 241 67 135 320 518 1324 373 1569 Spaces Moved 16034 | 46 497 321 521 823 676 1002 1190 424 924 720 358 1052 369 1067 577 162 277 487 912 1475 378 1776 Core 7 | 3 . . . . . . . . . 2 . . . 2 . . . . . . . . Treads 452 | 43 409 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 15575 | . 88 321 521 823 676 1002 1190 424 924 718 358 1052 369 1065 577 162 277 487 912 1475 378 1776 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 25 | 50 116 48 44 40 38 36 36 94 33 38 41 41 42 33 36 36 33 33 25 30 47 53 Average Speed 55 | 152 152 48 50 41 38 41 73 94 66 62 41 41 42 67 36 36 33 42 32 46 70 59 Slowest Speed 1100 | 160 240 112 176 44 40 100 164 94 530 1100 41 46 42 1000 36 36 36 93 96 360 106 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 23 | . . . . . . . . . . . . 13 . 2 . . . . 8 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 71 33 27 20 18 79 81 63 22 65 45 90 50 27 67 35 61 58 31 90 15 47 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 8 | . . . . . . . 4 . . . . . 1 . . . 3 . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 . 1 . 1 . . . . 1 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 1 . . 1 1 . Scrap Searched 16 | . . . . . . 1 3 1 . 3 . . 3 . 1 1 . 3 . . . . Spaces Dug 46 | . . 11 . . . . . . 7 . . . . 7 . . . 1 7 11 . 2 Terrain Destroyed 350 | . 5 11 26 . 3 25 . . 18 . 8 98 1 61 1 . . 1 35 26 1 30 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Projectile 127 | . . . . . . . . . . . . 14 1 61 1 . . 1 10 25 1 13 AOE 221 | . 5 11 26 . 3 25 . . 18 . 8 84 . . . . . . 23 1 . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 21657 | 57 624 406 709 925 792 1160 3488 504 1112 869 379 1270 527 1444 602 170 310 598 1090 1949 473 2199 Wait 4162 | . 40 53 72 41 14 121 2282 72 134 111 15 132 152 252 11 9 . 103 84 226 33 205 Move 16011 | 45 496 320 520 822 675 1001 1189 423 923 719 357 1051 368 1066 576 161 276 486 911 1474 377 1775 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 135 | 5 12 6 9 9 11 5 6 . 6 3 . 5 . 6 1 . 2 2 7 16 8 16 Fast Attach 142 | 6 7 1 14 6 6 1 4 . 5 1 2 11 . 12 . . 10 . 17 24 7 8 Attach 70 | . 1 4 3 5 4 . . . 2 5 . 1 . 8 . . . 1 4 6 6 20 Detach 21 | . . . . . . . 1 . 2 2 . 2 . 1 . . . . 1 1 2 9 Swap 162 | 1 5 3 9 6 8 3 1 2 5 3 2 8 3 16 2 . 1 . 9 33 9 33 Drop 239 | . 17 1 24 9 19 8 4 2 13 6 1 15 . 18 1 . 12 2 23 38 12 14 Fire 682 | . 46 18 58 27 55 21 1 5 17 18 1 36 1 58 9 . 9 1 32 131 19 119 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Trap 20 | . . . . . . . . . 3 1 1 . 3 7 2 . . 3 . . . . Miscellaneous 9 | . . . . . . . . . . . . 9 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Central database locked down 235 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 910 | -10/Materials | Build established: Scavenger-Mutant 1003 | -10/Materials | Discovered new exit (range 13) 1054 | -10/Materials | Entered another Materials area 1054 | -9/Materials | Evolved 2 slots: Propulsion x2 1230 | -9/Materials | Discovered new exit (range 7) 1258 | -9/Materials | Repaired Rocket Launcher? 1264 | -9/Materials | Repaired Hover Unit 1316 | -9/Materials | Repaired Hover Unit 1331 | -9/Materials | Entered another Materials area 1331 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1726 | -8/Materials | Build established: Mutant 1889 | -8/Materials | Discovered new exit (range 5) 1891 | -8/Materials | Entered Factory 1891 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2141 | -7/Factory | Lost 4 parts (2n2u) 2263 | -7/Factory | Fabricated Airjet (x2) 2350 | -7/Factory | Discovered new exit (range 15) 2371 | -7/Factory | Discovered new exit (range 8) 2375 | -7/Factory | Entered another Factory area 2375 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2816 | -6/Factory | Discovered new exit (range 6) 2822 | -6/Factory | Entered Lower Caves 2842 | -6/Lower Caves | Encountered a Warlord checkpoint 2855 | -6/Lower Caves | Learned Factory non-interactive machine intel 2888 | -6/Lower Caves | Learned Factory security intel 3172 | -6/Lower Caves | Found Prototype Device 3172 | -6/Lower Caves | Identified Heart of Steel 3262 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3293 | -6/Lower Caves | Murdered Warlord Statue 3369 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3384 | -6/Lower Caves | Discovered new exit (range 20) 3435 | -6/Lower Caves | Entered Zion 3447 | -6/Zion | Learned location of 1 exit from Proximity Caves 3475 | -6/Zion | Given A8's code to call for help 3481 | -6/Zion | Discovered new exit (range 17) 3509 | -6/Zion | Learned 8 Factory zone layouts 3571 | -6/Zion | Found Prototype Device 3571 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 3724 | -6/Zion | Heart of Steel transformed into Warbot 3775 | -6/Zion | Found Prototype Device 3775 | -6/Zion | Identified Bomb Factory No. 2 3986 | -6/Zion | Given the Hacking Drone Bay 4013 | -6/Zion | Learned Factory repair station intel 4227 | -6/Zion | Learned location of Armory (-3) 6606 | -6/Zion | Entered Proximity Caves 6606 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 6607 | -5/Proximity Caves | Identified exit to Factory 7094 | -5/Proximity Caves | Entered Factory 7094 | -5/Factory | Accompanied by 1 ally (Warbot) 7094 | -5/Factory | Evolved 2 slots: Propulsion x2 7095 | -5/Factory | Identified exit to Upper Caves 7096 | -5/Factory | Identified exit to Factory 7098 | -5/Factory | Loaded intel: 191 non-interactive machine locations 7099 | -5/Factory | Loaded intel: 6 repair station locations 7407 | -5/Factory | Repaired Broken Imp. Gravmag System 7922 | -5/Factory | Entered Upper Caves 7962 | -5/Upper Caves | Encountered a Warlord checkpoint 8535 | -5/Upper Caves | Discovered new exit (range 10) 8555 | -5/Upper Caves | Entered another Upper Caves area 8556 | -5/Upper Caves | Identified exit to Warlord 8601 | -5/Upper Caves | Discovered exit to Factory (range 16) 8673 | -5/Upper Caves | Found Alien Artifact 8673 | -5/Upper Caves | Identified Core Expander 8673 | -5/Upper Caves | Installed Core Expander, added new Power slot 8726 | -5/Upper Caves | Entered Warlord 8935 | -5/Warlord | Found Prototype Device 8935 | -5/Warlord | Identified Exp. Phase Shifter 8938 | -5/Warlord | Found Prototype Reactor 8938 | -5/Warlord | Identified Vortex Chain Reactor 8951 | -5/Warlord | Warlord's base attacked by MAIN.C 8977 | -5/Warlord | Found Prototype Energy Gun 8977 | -5/Warlord | Identified Vortex Shotgun 8980 | -5/Warlord | Found Vortex Shotgun 8983 | -5/Warlord | Found Vortex Shotgun 9239 | -5/Warlord | Warlord forces counterattacked 9279 | -5/Warlord | Found Vortex Shotgun 9316 | -5/Warlord | Spotted Executioner 9317 | -5/Warlord | Spotted Striker 9357 | -5/Warlord | Found Prototype Device 9357 | -5/Warlord | Identified Adv. Kinecellerator 9360 | -5/Warlord | Found Prototype Processor 9360 | -5/Warlord | Identified Exp. Targeting Computer 9374 | -5/Warlord | Lost 11 allies 9375 | -5/Warlord | Spotted 92-HQX(g) 9379 | -5/Warlord | P-70 Sage assimilated allied S3-TMF(g) 9396 | -5/Warlord | Spotted Executioner 9422 | -5/Warlord | Discovered new exit (range 20) 9432 | -5/Warlord | Lost 12 allies 9438 | -5/Warlord | Entered Proximity Caves 9637 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9643 | -4/Proximity Caves | Learned Research stockpile data 9653 | -4/Proximity Caves | Build established: Scavenger-Mutant 9683 | -4/Proximity Caves | Discovered exit to Factory (range 12) 9754 | -4/Proximity Caves | System corruption reached 10% 9755 | -4/Proximity Caves | Entered Factory 9755 | -4/Factory | Evolved 2 slots: Utility x2 10540 | -4/Factory | Identified exit to Research 10585 | -4/Factory | Discovered new exit (range 14) 10741 | -4/Factory | Cargo convoy interrupted 10767 | -4/Factory | Lost 4 parts (1n1u2w) 10817 | -4/Factory | P-70 Sage assimilated allied G-67 Veteran 10826 | -4/Factory | Repaired Imp. Linear Gravjet? 10833 | -4/Factory | Fabricated Imp. Gravmag System (x2) 10935 | -4/Factory | Found Exp. Targeting Computer 10939 | -4/Factory | Found Exp. Targeting Computer 10952 | -4/Factory | Entered Upper Caves 11005 | -4/Upper Caves | Learned Research emergency access door positions 11127 | -4/Upper Caves | Encountered a Warlord checkpoint 11134 | -4/Upper Caves | Spotted B-86 Titan 11172 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11183 | -4/Upper Caves | Discovered new exit (range 16) 11193 | -4/Upper Caves | Entered another Upper Caves area 11257 | -4/Upper Caves | Discovered new exit (range 9) 11260 | -4/Upper Caves | Entered Zhirov 11262 | -4/Zhirov | Discovered new exit (range 3) 11268 | -4/Zhirov | Met Zhirov 11276 | -4/Zhirov | Learned location of Quarantine (-2) 11276 | -4/Zhirov | Learned location of Testing (-3) 11276 | -4/Zhirov | Learned location of Command (-1) 11278 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11285 | -4/Zhirov | Found Alien Artifact 11285 | -4/Zhirov | Identified Integrated Dissipator 11285 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11395 | -4/Zhirov | Entered Proximity Caves 11695 | -3/Proximity Caves | Spotted B-86 Titan 11711 | -3/Proximity Caves | Discovered exit to Research (range 14) 11715 | -3/Proximity Caves | Entered Research 11715 | -3/Research | Evolved 2 slots: Utility x2 11716 | -3/Research | Identified exit to Armory 11834 | -3/Research | Found Prototype Device 11834 | -3/Research | Identified Exp. ECM Suite 11849 | -3/Research | Identified exit to Testing 12007 | -3/Research | Build established: Scavenger-Sprinter 12106 | -3/Research | Found Prototype Device 12106 | -3/Research | Identified Exp. Thermal Shield 12233 | -3/Research | Entered Testing 12390 | -3/Testing | Protovariant out of control (PG-IHO73HPTRD) 12421 | -3/Testing | Garrison activated, responded to threat 12507 | -3/Testing | Found Prototype Device 12507 | -3/Testing | Identified Exp. Weapon Cycler 12584 | -3/Testing | Found Prototype Hackware 12672 | -3/Testing | Lost 3 parts (1n2u) 12695 | -3/Testing | Found Exp. Targeting Computer 12719 | -3/Testing | Identified Ghost Barrier 12752 | -3/Testing | Spotted Investigator 12974 | -3/Testing | Build established: Scavenger-Mutant 13163 | -3/Testing | Found Portable AFG 13179 | -3/Testing | Found Prototype Energy Gun 13179 | -3/Testing | Identified Tachyon Dispersion Ray 13335 | -3/Testing | Found Prototype Ballistic Cannon 13335 | -3/Testing | Identified Omega Cannon 13337 | -3/Testing | Discovered new exit (range 19) 13372 | -3/Testing | Found Prototype Processor 13373 | -3/Testing | Identified Exp. Target Analyzer 13409 | -3/Testing | Found Prototype Device 13414 | -3/Testing | Identified Exp. Sensor Array 13557 | -3/Testing | Entered Research 13557 | -2/Research | Evolved 2 slots: Utility x2 13576 | -2/Research | Lost 4 parts (4n) 13686 | -2/Research | Destroyed 7 combat bots 13901 | -2/Research | Spotted B-90 Cyclops 13902 | -2/Research | Discovered new exit (range 6) 13930 | -2/Research | Entered Access 13930 | -1/Access | Evolved 2 slots: Utility x2 14085 | -1/Access | Energy Cycler disabled 14125 | -1/Access | Found Gamma Bomb Array 14668 | -1/Access | Build established: Hacker-Mutant 14680 | -1/Access | First assault squad dispatched 14892 | -1/Access | Spotted B-99 Colossus 14984 | -1/Access | Garrison activated, responded to threat 15109 | -1/Access | Destroyed 8 combat bots 15152 | -1/Access | Spotted B-99 Colossus 15211 | -1/Access | Lost 4 parts (3u1w) 15372 | -1/Access | Lost 3 parts (3u) 15449 | -1/Access | Fabricated Exp. Weapon Cycler (x1) 15487 | -1/Access | Discovered new exit (range 10) 15499 | *** | Escaped! Last Messages --------------- 15479_ Cmb. Antigrav System destroyed. 15481_ Slug penetrates G-73 Enforcer. 15481_ Quantum Reactor destroyed. 15484_ Penetrated by Slug. 15487_ Slug penetrates Main Access Shell. 15487_ Main Access Shell breached. 15487_ EXIT=FOUND 15487_ Lgt. Quantum Reactor destroyed. 15487_ Penetrated by Slug. 15493_ Slug penetrates Terminal. 15494_ Penetrated by Slug. 15494_ Adv. Heat Sink destroyed. 15495_ G-73 Enforcer suffers critical hit (Burn). 15496_ Omega Cannon destroyed. 15496_ Penetrated by Slug. 15497_ The Access Shell folds into the floor. 15497_ Slug penetrates Terminal. 15497_ Slug penetrates Wall. 15499_ Penetrated by Slug. 15499_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????#+#???+##### ####/#????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | =! #????????????????????????????????????????????? | | !%/ #????????????????????????????????????????????? | | == #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??##########???????# #??????????????????? | | ??# ????????# "" #??????????????????? | | ??# ???????# "@ #??????????????????? | | ??# ???????# #??????????????????? | | ??# ??????# #??????????????????? | | ??# """""#???# h #??????????????????? | | ??# """""#??## ##?????????????????? | | ??# """""#??# #?????????????????? | | ??# """""#??##"" ##?????????????????? | | ??# """""#???#"" #??????????????????? | | ??? """""#???#"" #??????????????????? | | ????? ?????#T #??????????????????? | | ??????? ???????#"" #??????????????????? | | ??????###+##???????#"" #??????????????????? | | ####### #########""ghg ##########?????????? | | g ug ????? | | ????? | | ####### ###############################+??????? | | ###???# #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 120 Energy Generation 85 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 ECM Strength 3 Power Amplification 40 Corruption Block 20 Armor Coverage 600 Resistance: TH 15 Power Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 24 Target Analysis 10 Core Analysis 6 Recoil Reduction 2 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 34 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Airjet | -7/Factory | Hacked Med. Reflective Plating | -7/Factory | Scanalyzed EM Shield | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Point Defense System | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Remote Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Gravmag System | -5/Factory | Scanalyzed Adv. Shield Generator | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Antigrav System | -3/Testing | Scanalyzed Adv. Gravity Neutralizer | -3/Testing | Archive Hds. Centrium Wheel | -3/Testing | Archive Quantum Reactor | -2/Research | Hacked Exp. Weapon Cycler | -1/Access | Scanalyzed Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Airjet | x2 | -7/Factory | Authchip Imp. Gravmag System | x2 | -4/Factory | Authchip Exp. Weapon Cycler | x1 | -1/Access Repaired ---------- Rocket Launcher | 51% | -9/Materials Hover Unit | 13% | -9/Materials Hover Unit | 63% | -9/Materials Imp. Gravmag System | 62% | -5/Factory | Broken Imp. Linear Gravjet | 1% | -4/Factory Studied --------- Airjet | -7/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedPiercingPrototype Manual? 0 Play Time 04:14:19 Cumulative 372.0 hours Start 2025.12.01 @ 19:54:15 End 2025.12.02 @ 18:28:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 374 Adventurer 3 Explorer 1 Win Type 0 Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca1a1b17-cc41-4efe-afeb-8047a09c9578