Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.24 @ 17:46:55 Player: Catalyst Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (147) 735 Value Destroyed (5349) 5349 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1478) 1478 TOTAL SCORE: 12802 Bonus ------- High Alert Combat Kills 720 Follower Combat Kills 58 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 179/300 Energy 85/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Improved Gyrokinetic Inverter Medium Storage Unit Energy Well (500) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Layered Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Thermal Converter Small Storage Unit Compact Battery Energy Well Long-range Sensor Array Layered Medium Armor Plating High-powered Shock Rifle High-powered Shotgun Magnetic Acceleration Cannon Improved Proton Missile Launcher Great Axe [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Biometal Medium Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Force Field Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Great Axe Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Fac Fac Upp Slots Evolved 12 | . . . 2 2 2 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . 1 2 . . . . . . . Utility 5 | . . . 1 . . 1 . . 1 2 . Weapon 3 | . . . . . 1 1 . . 1 . . Parts Attached 165 | 6 4 5 24 16 5 50 14 12 15 14 . Power 26 | 1 . 1 2 2 1 9 5 3 1 1 . Engine 16 | 1 . . 1 2 . 7 3 1 1 . . Core 7 | . . 1 1 . 1 2 1 1 . . . Reactor 3 | . . . . . . . 1 1 . 1 . Propulsion 45 | 2 1 2 3 7 1 16 . 2 4 7 . Treads 3 | . . . . 1 . 2 . . . . . Leg 25 | 2 1 2 . 4 1 11 . 2 1 1 . Wheel 4 | . . . . . . . . . 3 1 . Hover 6 | . . . . . . 3 . . . 3 . Flight 7 | . . . 3 2 . . . . . 2 . Utility 33 | 1 3 . 7 4 2 3 2 2 8 1 . Device 14 | . 1 . 2 . 1 1 1 2 5 1 . Storage 6 | 1 2 . . 1 1 1 . . . . . Processor 6 | . . . 4 2 . . . . . . . Hackware 1 | . . . . . . . . . 1 . . Protection 6 | . . . 1 1 . 1 1 . 2 . . Artifact . | . . . . . . . . . . . . Weapon 61 | 2 . 2 12 3 1 22 7 5 2 5 . Energy Gun 19 | 1 . 1 7 1 . 7 1 . . 1 . Energy Cannon 4 | . . . . . . . 1 . . 3 . Ballistic Gun 7 | 1 . . 1 . 1 2 . . 1 1 . Ballistic Cannon 7 | . . . . . . 1 3 2 1 . . Launcher 13 | . . 1 3 . . 6 1 2 . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 10 | . . . . 2 . 6 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . . . Parts Lost 61 | . . 1 3 1 . 11 5 19 4 16 1 Power 10 | . . . 1 . . 1 3 3 . 2 . Propulsion 19 | . . . . . . 3 . 6 3 6 1 Utility 8 | . . . . . . . . 4 . 4 . Weapon 24 | . . 1 2 1 . 7 2 6 1 4 . Highest Loss Streak 14 | . . 1 2 1 . 4 3 14 2 7 1 Average Slot Usage (%) 85 | . 92 100 82 91 97 97 97 91 37 15 4 Engine 7 | . 14 9 1 9 7 9 8 4 3 1 . Core 2 | . . 4 8 . 4 2 1 1 . . . Treads 1 | . . . . 2 2 3 . . . . . Leg 23 | . 28 28 15 30 35 24 33 28 1 . . Hover 1 | . . . . . . 4 . . . 1 . Flight 1 | . . . 9 4 . . . . . . 4 Device 4 | . 7 14 10 . . 1 4 5 9 3 . Storage 13 | . 14 14 8 7 8 19 18 12 . . . Processor 2 | . . . 5 18 7 3 . . . . . Protection 2 | . . . 1 1 5 1 2 5 6 2 . Energy Gun 6 | . 14 13 11 2 . 9 1 . . . . Ballistic Gun 3 | . 14 14 6 . 7 2 . . . . . Ballistic Cannon 4 | . . . . . . 1 11 19 4 . . Launcher 1 | . . . 2 2 . 1 . 4 . . . Slashing Weapon 5 | . . . . 12 15 8 9 . . . . Naked Turns 143 | . . . . . . . . 7 21 107 8 Heaviest Build 98 | 12 40 13 23 34 55 85 91 98 36 42 . Greatest Support 80 | 20 20 20 20 80 70 80 80 80 32 32 23 Greatest Overweight (x) 14 | . 1 . 3 . . 4 1 14 3 13 . Average Overweight (x) . | . . . . . . 1 . . . . . Largest Inventory Capacity 16 | 6 14 6 6 10 16 16 16 16 4 4 4 Average Capacity 11 | 5 6 6 5 8 10 16 16 15 4 4 4 Most Carried 16 | 2 6 6 6 10 15 16 16 16 4 4 3 Average Carried 11 | 1 4 5 5 8 9 15 15 15 2 2 3 Final Capacity 16 | 6 6 6 4 10 16 16 16 4 4 4 4 Final Carried 16 | 2 6 6 4 10 15 16 16 4 4 3 3 Class Distribution -------------------- 68% | Mutant 12% | Scavenger-Mutant 6% | Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Tank | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Fac Fac Upp Matter Collected 3398 | 185 121 76 381 243 76 893 411 498 250 264 . Remotely . | . . . . . . . . . . . . Salvage Created 5637 | . 144 261 742 396 342 1813 938 672 135 194 . Parts 279 | . 11 13 46 27 12 87 41 33 1 8 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . 1 . 2 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Fac Fac Upp Combat Hostiles Destroyed 115 | . 6 4 17 8 3 33 21 15 5 3 . Melee 28 | . . . . 4 1 8 13 2 . . . Guns 31 | . 2 3 4 1 2 14 . . 2 3 . Cannons 20 | . . . . . . . 6 11 3 . . AOE 34 | . 4 1 11 3 . 11 2 2 . . . Classes Destroyed 16 | . 2 2 6 . . 4 1 . 1 . . Worker 7 | . . . 1 1 . 4 . 1 . . . Builder 6 | . . 1 1 . . 4 . . . . . Tunneler 1 | . . . 1 . . . . . . . . Recycler 9 | . . 1 2 1 2 2 . 1 . . . Mechanic 2 | . . . 1 1 . . . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 6 | . . . 4 . . 2 . . . . . Swarmer 29 | . 3 . 4 4 . 10 4 4 . . . Grunt 51 | . 3 4 8 2 2 10 13 6 2 1 . Brawler 3 | . . . 2 . . 1 . . . . . Duelist 5 | . . . . . . 2 1 2 . . . Protector 1 | . . . . . . 1 . . . . . Sentry 12 | . . . 3 2 1 4 1 1 . . . Hunter 1 | . . . . . . . . . 1 . . Programmer 12 | . . . . . . 5 1 2 2 2 . Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 9 | . 3 4 9 4 3 5 4 4 2 2 . Combat Bots Only 6 | . 3 2 6 4 2 4 4 3 2 2 . Max Kills in Single Turn 3 | . 2 2 3 2 1 3 3 2 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 1 2 2 . 3 2 2 . . . Melee 1 | . . . . 1 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Fac Fac Upp Damage Taken 11749 | . 98 210 588 159 50 2659 2191 2017 933 2681 163 Core 2519 | . 19 33 164 16 6 286 108 386 350 1018 133 Absorbed by Shields 1110 | . . . . . . 483 627 . . . . Core Remaining (%) 72 | 100 . 79 59 97 99 . . 8 65 . . Volleys Fired 259 | . 6 16 45 7 4 73 26 30 30 22 . Largest 4 | . 2 2 2 2 1 4 4 4 2 1 . Hottest 249 | . 60 70 150 89 25 238 249 204 78 110 . Shots Fired 497 | . 12 32 83 10 4 143 77 72 42 22 . Gun 263 | . 12 31 64 5 4 119 . . 12 16 . Cannon 180 | . . . . . . 3 73 68 30 6 . Launcher 51 | . . 1 16 5 . 21 4 4 . . . Special 3 | . . . 3 . . . . . . . . Kinetic 277 | . 6 16 22 . 4 41 62 68 42 16 . Thermal 107 | . . 15 27 3 . 51 11 . . . . Explosive 47 | . . 1 16 5 . 19 2 4 . . . Electromagnetic 66 | . 6 . 18 2 . 32 2 . . 6 . Robot Hit Streak 37 | . 8 8 28 5 4 37 14 11 25 7 . Robot Miss Streak 3 | . 1 2 2 1 1 3 2 3 3 2 . Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 501 | . 9 24 71 20 8 161 100 51 39 18 . Core Hits 284 | . 8 13 46 13 9 91 40 33 15 16 . Critical Hits 8 | . . . . . . 5 1 1 . 1 . Critical Kills 5 | . . . . . . 3 . 1 . 1 . Critical Parts Destroyed 3 | . . . . . . 2 1 . . . . Melee Attacks 220 | . . . . 17 7 92 95 9 . . . Impact . | . . . . . . . . . . . . Slashing 220 | . . . . 17 7 92 95 9 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 15 | . . . . 3 2 10 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 11 | . . . . 1 . 4 6 . . . . Damage Inflicted 16778 | . 211 304 1899 1068 367 5664 3586 1846 1221 612 . Guns 3749 | . 101 222 670 59 89 1892 . . 261 455 . Cannons 3941 | . . . . . . 57 1483 1397 899 105 . Explosions 3103 | . 109 77 1157 287 . 1047 271 155 . . . Melee 5660 | . . . . 722 278 2643 1832 185 . . . Ramming 253 | . 1 5 . . . 25 . 109 61 52 . Kinetic 5453 | . 22 82 202 . 89 820 1226 1397 1160 455 . Thermal 2038 | . 109 140 349 43 . 1049 348 . . . . Explosive 2347 | . . 77 1111 287 . 676 41 155 . . . Electromagnetic 1027 | . 79 . 237 16 . 451 139 . . 105 . Impact . | . . . . . . . . . . . . Slashing 5660 | . . . . 722 278 2643 1832 185 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 3 7 9 4 5 5 Average Corruption 4 | . . . . . . 2 4 8 3 4 5 Corruption Purged . | . . . . . . . . . . . . Effects 104 | . . . . . . 20 28 34 6 13 3 Message Errors 26 | . . . . . . 10 4 7 1 3 1 Matter Fused 19 | . . . . . . 1 5 6 2 4 1 Heat Flow Errors 18 | . . . . . . 4 4 5 1 4 . Energy Discharges 7 | . . . . . . 1 1 2 2 . 1 Data Loss (minor) 11 | . . . . . . 2 4 4 . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 4 | . . . . . . . . 4 . . . Targeting Errors 16 | . . . . . . 2 9 4 . 1 . Weapon Failures 2 | . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 888 | . . . 33 174 . 453 95 34 77 22 . Projectiles 175 | . . . 5 . . . 50 21 77 22 . Explosions 67 | . . . 28 32 . 7 . . . . . Melee 646 | . . . . 142 . 446 45 13 . . . Knockbacks 51 | . . . . . . . 6 25 20 . . Impact 5 | . . . . . . . . 3 2 . . Kinetic 42 | . . . . . . . 6 19 17 . . Secondary 4 | . . . . . . . . 3 1 . . Self-Inflicted Damage 341 | . 24 2 28 34 . 126 65 17 23 22 . Shots 12 | . 1 . 1 3 . 3 3 1 . . . Rammed 33 | . . 1 . . . . . 3 7 22 . Targets Rammed 56 | . 1 1 . . . 3 . 21 8 22 . Kicked 23 | . 1 . . . . 3 . 18 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 593 | . 50 182 173 47 . 544 481 593 175 184 . Average Temperature 128 | . 22 69 50 24 . 119 148 190 88 61 . Received Heat Transfer 3108 | . 24 147 264 54 18 751 698 453 108 579 12 Effects 43 | . . . . . . 12 8 23 . . . Shutdowns 14 | . . . . . . 4 3 7 . . . Energy Bleed 4 | . . . . . . 1 2 1 . . . Interference 9 | . . . . . . 3 1 5 . . . Matter Decay 6 | . . . . . . 1 2 3 . . . Short Circuit 4 | . . . . . . 2 . 2 . . . Damage (minor) 1 | . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . . 4 . . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 6 | . . . 2 . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 3 | . 2 . . . . 1 . . . . . Heat Transferred 3582 | . 150 407 796 111 . 1718 400 . . . . Parts Sabotaged 3 | . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . 1 . . 2 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Fac Fac Upp Peak Influence 1145 | . 181 139 372 450 218 606 1145 784 300 88 . Initial 520 | . . 59 6 133 101 91 197 520 178 42 . Average 318 | . 41 45 205 286 150 308 674 633 218 34 . Maximum Alert Level 4 | . . . 1 2 1 2 4 3 1 . . Low Security (%) 37 | 100 100 100 37 6 97 27 . . 31 100 . Level 1 30 | . . . 62 89 2 43 13 . 68 . . Level 2 22 | . . . . 3 . 28 36 75 . . . Level 3 8 | . . . . . . . 43 24 . . . Level 4 . | . . . . . . . 5 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 1 1 2 1 1 11 . 5 . 1 . Investigation 5 | . 1 1 . . 1 1 . 1 . . . Extermination 4 | . . . . . . 3 . 1 . . . Reinforcement 5 | . . . 2 1 . 1 . . . 1 . Assault 4 | . . . . . . 2 . 2 . . . Garrison 5 | . . . . . . 4 . 1 . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Fac Fac Upp Distress Signals 5 | . . . 3 . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 198 | . 10 5 28 11 3 49 33 25 8 19 7 Peak Tracking Total 10 | . 4 2 6 4 1 6 10 9 3 8 6 Tactical Retreats 19 | . . . . 1 . 1 9 1 2 4 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Fac Fac Upp Traps Triggered 8 | . . . . . . 1 6 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Fac Fac Upp Machines Disabled 8 | . . . 3 1 . 2 1 1 . . . Max in Single Turn 1 | . . . 1 1 . 1 1 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . Garrison Relay 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Fac Fac Upp Machines Accessed 23 | . 2 1 4 2 1 8 . 2 2 . 1 Terminals 16 | . 2 1 3 2 . 5 . 2 1 . . Fabricators 3 | . . . . . . 2 . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 57 | . 8 4 11 5 3 17 . 3 5 . 1 Successful 24 | . 4 . 5 1 1 7 . 3 2 . 1 Failed 33 | . 4 4 6 4 2 10 . . 3 . . Catastrophic 7 | . 1 2 1 2 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 4 4 3 5 3 4 . 1 2 . . Terminals 38 | . 8 4 7 5 . 9 . 3 2 . . Fabricators 10 | . . . . . . 7 . . 3 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . 4 . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 13 | . 4 . . 1 . 3 . 3 1 . 1 Record 5 | . 1 . . . . 3 . 1 . . . Robot Analysis 3 | . 2 . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . 1 Level Access Points 3 | . . . . 1 . . . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . 1 . . Build 4 | . . . . . . 3 . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 4 | . . . 3 . 1 . . . . . . Terminals 2 | . . . 2 . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . Recyclers 2 | . . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 2 1 2 2 1 6 . 2 1 . . Full Trace Events 7 | . 2 1 1 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 3 | . . . . . . 2 . . 1 . . Matter 490 | . . . . . . 256 . . 234 . . Time 159 | . . . . . . 42 . . 117 . . Total Part Build Rating 23 | . . . . . . 16 . . 7 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 32 | . . . 32 . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Fac Fac Upp Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 2 3 . . . . Machine Destruction 5 | . . . . . . 2 3 . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Fac Fac Upp Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders 4 | . . . . . . . . 4 . . . EXPLORE 4 | . . . . . . . . 4 . . . Ally Attacks 15 | . . . 15 . . . . . . . . Total Damage 104 | . . . 104 . . . . . . . . Kills 2 | . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Fac Fac Upp Robot Analysis Total 3 | . 2 . . . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . 1 Drone Launches 4 | . . . . . . . . 4 . . . Drone Recoveries 2 | . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Fac Fac Upp Turns Passed 8571 | 81 213 761 570 554 360 2869 1150 833 528 553 99 Spaces Moved 5055 | 61 144 577 416 401 248 1366 511 381 262 478 210 Core 344 | 4 . . . . . . . 15 45 264 16 Treads 167 | . . . . . . 167 . . . . . Legs 3341 | 57 144 577 201 255 248 907 511 366 24 51 . Wheels 269 | . . . . . . . . . 193 76 . Hover 331 | . . . . . . 292 . . . 39 . Flight 603 | . . . 215 146 . . . . . 48 194 Fastest Speed 29 | 50 120 120 29 29 127 120 120 50 50 40 40 Average Speed 120 | 115 120 120 78 94 128 156 141 147 101 79 40 Slowest Speed 750 | 120 150 120 245 130 130 240 150 750 200 700 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . 1 4 . . . . . 2 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 5 22 89 42 32 6 31 50 11 5 10 31 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 . 1 . 1 1 . . Unknown Exits Taken 4 | 1 . 1 . . 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 93 | . . . . 3 2 54 2 32 . . . Terrain Destroyed 383 | . 10 8 66 53 2 117 28 95 1 3 . Melee 47 | . . . . 3 2 36 2 4 . . . Projectile 22 | . . . . . . . 5 13 1 3 . AOE 314 | . 10 8 66 50 . 81 21 78 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Fac Fac Upp Total 6687 | 68 173 619 573 539 276 1822 736 569 479 611 222 Wait 756 | . 12 9 64 79 4 195 59 96 152 73 13 Move 5028 | 60 143 576 413 392 247 1366 509 380 261 473 208 Hop 8 | . . . 1 4 . . . . . 2 1 Pick Up 78 | 2 4 5 7 12 6 19 8 8 7 . . Fast Attach 75 | 6 1 1 11 12 3 13 4 4 9 11 . Attach 37 | . 2 1 5 1 2 9 3 6 5 3 . Detach 18 | . 2 . 4 3 2 1 . 1 1 4 . Swap 53 | . 1 3 8 3 . 28 7 2 1 . . Drop 95 | . 1 7 15 12 2 30 10 12 5 1 . Fire 259 | . 6 16 45 7 4 73 26 30 30 22 . Melee 194 | . . . . 14 6 85 80 9 . . . Ram 28 | . . . . . . . . . 6 22 . Kick 28 | . 1 1 . . . 3 . 21 2 . . Crush . | . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . 30 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Garrison -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 313 | -10/Mines | Learned location of 1 exit from Materials 350 | -10/Mines | Discovered new exit (range 13) 632 | -10/Mines | Discovered new exit (range 16) 888 | -10/Mines | Learned Materials interactive machine intel 889 | -10/Mines | Received a Mining Laser from a helpful Derelict 936 | -10/Mines | Found a hidden stash of uninstalled traps 1056 | -10/Mines | Entered Materials 1056 | -9/Materials | Accompanied by 1 ally 1056 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1057 | -9/Materials | Identified exit to Materials 1058 | -9/Materials | Loaded intel: 17 interactive machine locations 1432 | -9/Materials | Build established: Scavenger-Mutant 1593 | -9/Materials | Discovered exit to Materials (range 15) 1626 | -9/Materials | Entered another Materials area 1626 | -8/Materials | Evolved 2 slots: Propulsion x2 1981 | -8/Materials | Build established: Mutant 2138 | -8/Materials | Identified exit to Factory 2180 | -8/Materials | Entered Factory 2180 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2451 | -7/Factory | Discovered new exit (range 8) 2503 | -7/Factory | Discovered new exit (range 11) 2540 | -7/Factory | Entered another Factory area 2540 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2950 | -6/Factory | Garrison activated, responded to threat 3136 | -6/Factory | Fabricated Biometal Medium Treads (x2) 3451 | -6/Factory | Local fabrication network quarantined 3590 | -6/Factory | First assault squad dispatched 3731 | -6/Factory | Lost 4 parts (1n3w) 3936 | -6/Factory | Lost 3 parts (1p2n) 4364 | -6/Factory | Build established: Scavenger-Mutant 4921 | -6/Factory | Garrison activated, responded to threat 4964 | -6/Factory | Build established: Mutant 5409 | -6/Factory | Identified exit to Garrison 5409 | -6/Factory | Entered Garrison 5466 | -6/Garrison | Spotted B-75 Beast 5475 | -6/Garrison | Spotted B-75 Beast 5536 | -6/Garrison | Triggered checkpoint 5536 | -6/Garrison | Garrison Relay disabled 6080 | -6/Garrison | Spotted B-75 Beast 6187 | -6/Garrison | Triggered checkpoint 6189 | -6/Garrison | Lost 3 parts (2p1w) 6383 | -6/Garrison | Destroyed B-75 Beast 6460 | -6/Garrison | Triggered checkpoint 6521 | -6/Garrison | Discovered new exit (range 12) 6551 | -6/Garrison | Installed Relay Interface Framework 6559 | -6/Garrison | Entered Factory 6630 | -6/Factory | Build established: Tank 6653 | -6/Factory | Found Prototype Launcher 6655 | -6/Factory | Identified Rocket Array 6663 | -6/Factory | Found Rocket Array 6730 | -6/Factory | Identified exit to Factory 6760 | -6/Factory | Core integrity fell below 50% 7259 | -6/Factory | First assault squad dispatched 7324 | -6/Factory | Lost 3 parts (1p1n1w) 7369 | -6/Factory | Garrison activated, responded to threat 7387 | -6/Factory | Core integrity fell below 20% 7392 | -6/Factory | Entered another Factory area 7392 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7400 | -5/Factory | Identified exit to Factory 7414 | -5/Factory | Lost 14 parts (1p4n4u5w) 7853 | -5/Factory | Fabricated Hvy. Disruptor Cannon (x1) 7920 | -5/Factory | Entered another Factory area 7920 | -4/Factory | Evolved 2 slots: Utility x2 8046 | -4/Factory | Build established: Hacker-Mutant 8113 | -4/Factory | Lost 4 parts (1p3u) 8232 | -4/Factory | Core integrity fell below 50% 8242 | -4/Factory | Lost 7 parts (1p3n3w) 8277 | -4/Factory | Found Quantum Capacitor 8346 | -4/Factory | Core integrity fell below 20% 8374 | -4/Factory | Build established: Mutant 8468 | -4/Factory | Discovered new exit (range 9) 8473 | -4/Factory | Entered Upper Caves 8534 | -4/Upper Caves | Learned 8 Research zone layouts 8572 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08468_ Slug penetrates Wall. 08468_ K-01 Serf collects debris. 08469_ Slug penetrates K-01 Serf. 08469_ Penetrated by Slug. 08472_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 08489_ 2PT#JYH SHX>Open Door Sealed Heavy Doors opened. 08564_ Field Propulsion Array destroyed. 08564_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????##? | | ???????????????????????????????????????????#### #? | | ???????????????????????????????????????????# #? | | ?????????????????????????????????####??????# #? | | ????????????????????????????????## ##????## #?? | | ????????????????????????????????# ###### ### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# # ## #X | | ???????????????????? ???????## ### ## | | ???????????????????# ##### ##"# # | | ???????????????????# #"" # | | ??????????????????# #" ## # | | ???????????????????# ####### # #" # # | | ???????????????????# ?????????## # #" | | ??????????????????????????####### # #" | | ?????????????????????????## s ## | | ????????????????????????## ss ###" "" | | ????????????????????????#@ s ## #?#"" " | | ???????????????????# ### #?# "" | | ???????????????????####### #####?# ?### | | ?????????????????????????## #?????? ??### "" | | ??????????????????????????## #??????? ??# # "" | | ???????????????????????????###??????? $ ## ##### | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????############# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Medium Treads | x2 | -6/Factory | Preloaded Hvy. Disruptor Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Close Call Part-time Excavator Streaker Challenges ------------ None Game ------ Seed AbsorptionMetafieldShifter Manual? 0 Play Time 02:07:36 Cumulative 20.7 hours Start 2021.04.24 @ 15:37:11 End 2021.04.24 @ 17:46:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58a79ef2-dc49-4990-aea2-a0c6a4d6f2a0