Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.15 @ 17:11:24 Player: Michael Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (157) 785 Value Destroyed (6064) 6064 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 12837 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 77 Cogmind --------- Core Integrity 23/1300 Matter 290/300 Energy 58/100 System Corruption 13% Temperature Cool (11) Movement Hovering (60) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Antigrav System > --- UTILITY (16) ----- Advanced Signal Interpreter Advanced Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Linear Accelerator Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Improved Melee Analysis Suite Matter Filter Improved Weapon Shielding System Shield > --- WEAPON ----------- Tri-rail Accelerator > --- INVENTORY -------- Cooled Ion Engine Light Fission Core Light Neutrino Core Micro Fission Core Light Antimatter Reactor Armored Wheel Armored Wheel Advanced Cooling System Medium Storage Unit Large Matter Pod High-capacity Matter Pod Advanced Signal Interpreter Improved Terrain Scan Processor EM Pulse Cannon Coil Gun Coil Gun Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Guided EMP Blaster Heavy Rocket Launcher Precision Grenade Launcher Mini Smartbomb Launcher Axe Great Axe [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Katana Energy Gun Heavy EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 14 | . . 2 2 2 . . 2 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 251 | 6 6 10 22 5 1 62 48 31 42 18 Power 22 | 1 . . 5 . . 3 4 2 5 2 Engine 8 | 1 . . 4 . . 2 . . . 1 Core 10 | . . . 1 . . 1 3 2 2 1 Reactor 4 | . . . . . . . 1 . 3 . Propulsion 32 | 2 4 1 1 . 1 4 5 5 4 5 Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel 29 | . 4 1 1 . 1 4 5 5 4 4 Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 104 | 1 2 3 5 3 . 40 24 9 13 4 Device 40 | . 1 1 1 1 . 17 9 3 5 2 Storage 15 | 1 . 1 2 . . 3 2 . 5 1 Processor 15 | . . . 1 1 . 4 4 2 2 1 Hackware 2 | . . . . . . . 1 1 . . Protection 32 | . 1 1 1 1 . 16 8 3 1 . Artifact . | . . . . . . . . . . . Weapon 93 | 2 . 6 11 2 . 15 15 15 20 7 Energy Gun 3 | . . 1 1 . . . . . 1 . Energy Cannon 2 | . . . . . . . . . 2 . Ballistic Gun 18 | 2 . 4 5 . . 4 . . 3 . Ballistic Cannon 22 | . . . . 1 . 2 5 2 7 5 Launcher 22 | . . . 3 . . 5 5 5 3 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 26 | . . 1 2 1 . 4 5 8 4 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . . 1 1 3 1 . Parts Lost 63 | . . . 1 . 1 5 12 7 23 14 Power 5 | . . . . . . . . . 3 2 Propulsion 17 | . . . . . 1 1 4 1 6 4 Utility 34 | . . . 1 . . 4 8 6 10 5 Weapon 7 | . . . . . . . . . 4 3 Highest Loss Streak 8 | . . . 1 . 1 3 4 3 8 7 Average Slot Usage (%) 90 | . 93 99 97 95 99 99 95 91 85 32 Engine 3 | . 14 11 8 7 7 6 . . . 1 Core 1 | . . . . . . . 1 5 2 . Reactor 1 | . . . . . . . 4 . 1 . Wheel 12 | . 20 22 18 15 15 14 10 9 9 1 Device 10 | . 6 11 11 8 7 15 8 8 9 . Storage 16 | . 14 11 13 15 15 15 15 23 21 3 Processor 18 | . . . 8 9 15 22 20 18 21 20 Hackware 2 | . . . . . . . 4 7 4 . Protection 8 | . 2 21 18 21 22 6 13 2 3 . Ballistic Gun 3 | . 28 18 12 1 . 4 . . 1 . Ballistic Cannon 1 | . . . . 5 7 1 1 . 1 1 Slashing Weapon 6 | . . . 3 2 7 7 10 7 4 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 137 | 12 14 32 68 79 76 103 123 131 137 38 Greatest Support 42 | 20 24 24 24 24 24 24 37 42 33 20 Greatest Overweight (x) 8 | . . 1 2 3 5 4 8 5 6 7 Average Overweight (x) 2 | . . . 1 2 2 3 3 2 3 1 Largest Inventory Capacity 32 | 6 6 10 18 18 18 20 28 28 32 12 Average Capacity 20 | 5 6 8 14 18 18 19 22 28 26 7 Most Carried 28 | 4 6 10 18 18 18 20 23 28 28 10 Average Carried 18 | 2 5 8 13 17 17 19 18 26 24 6 Final Capacity 28 | 6 6 10 18 18 18 20 28 28 12 4 Final Carried 28 | 4 6 10 18 18 17 19 21 28 10 3 Class Distribution -------------------- 35% | Hauler-Mutant 25% | Mutant 20% | Hauler-Assassin 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hauler-Assassin | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Matter Collected 5695 | 175 28 340 344 . . 1052 1351 607 1471 327 Remotely . | . . . . . . . . . . . Salvage Created 6075 | . 28 304 334 . . 837 1859 948 1503 262 Parts 318 | . 5 23 21 . . 52 91 45 58 23 Haulers Intercepted 6 | . . . 1 . . . 1 1 3 . Recyclers Shooed 5 | . . 1 . . . 1 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 114 | . . 6 9 . . 15 33 18 27 6 Melee 51 | . . . 2 . . 6 26 8 8 1 Guns 14 | . . 6 5 . . 1 . . 2 . Cannons 14 | . . . . . . 1 3 2 4 4 AOE 35 | . . . 2 . . 7 4 8 13 1 Classes Destroyed 14 | . 1 4 3 . . 4 . 2 . . Worker 10 | . . . . . . 3 . . 4 3 Builder 9 | . 1 1 . . . 2 3 . 1 1 Tunneler 1 | . . . . . . . . 1 . . Hauler 6 | . . . 1 . . . 1 1 3 . Recycler 8 | . . . . . . 5 . 1 2 . Operator 1 | . . . . . . 1 . . . . Watcher 8 | . . 2 1 . . . 1 2 2 . Swarmer 33 | . . . 3 . . 6 7 5 10 2 Grunt 49 | . . 4 3 . . 5 20 7 10 . Brawler 1 | . . . . . . . . 1 . . Duelist 3 | . . 1 . . . . 1 . 1 . Sentry 9 | . . 1 2 . . 1 2 2 . 1 Hunter 2 | . . . 1 . . . . 1 . . Programmer 17 | . . . . . . 3 3 2 6 3 Best Kill Streak 21 | . 1 2 7 . . 5 4 7 21 4 Combat Bots Only 15 | . . 2 5 . . 3 4 5 15 3 Max Kills in Single Turn 3 | . 1 1 1 . . 3 1 3 3 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 . . 2 1 3 3 1 Melee 1 | . . . 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Damage Taken 11663 | . . 255 245 . 33 1328 2760 1112 3450 2480 Core 3084 | . . 42 52 . . 299 603 148 663 1277 Absorbed by Shields 8 | . . . . . . . . . . 8 Core Remaining (%) 74 | 100 100 89 90 . . 57 29 85 42 . Volleys Fired 199 | . 1 22 19 . . 19 32 24 60 22 Largest 2 | . 2 2 2 . . 2 2 1 2 2 Hottest 162 | . 40 70 68 . . 74 92 80 162 96 Shots Fired 298 | . 2 43 37 . . 32 39 24 88 33 Gun 127 | . 2 43 32 . . 9 . . 41 . Cannon 111 | . . . . . . 10 18 12 39 32 Launcher 60 | . . . 5 . . 13 21 12 8 1 Special . | . . . . . . . . . . . Kinetic 225 | . 2 35 29 . . 19 18 12 78 32 Thermal . | . . . . . . . . . . . Explosive 42 | . . . 5 . . 13 3 12 8 1 Electromagnetic 31 | . . 8 3 . . . 18 . 2 . Robot Hit Streak 35 | . 1 9 13 . . 12 24 15 27 35 Robot Miss Streak 4 | . . 3 3 . . 4 1 1 4 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 463 | . 1 31 32 . . 54 144 41 128 32 Core Hits 278 | . 1 16 23 . . 39 60 43 77 19 Critical Hits 10 | . . . . . . . 5 2 3 . Critical Kills 4 | . . . . . . . 2 1 1 . Critical Parts Destroyed 5 | . . . . . . . 2 1 2 . Melee Attacks 330 | . . 1 6 3 . 77 134 48 53 8 Impact . | . . . . . . . . . . . Slashing 330 | . . 1 6 3 . 77 134 48 53 8 Piercing . | . . . . . . . . . . . Sneak Attacks 25 | . . . . . . 12 8 2 1 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 25 | . . . . . . . 18 3 4 . Damage Inflicted 21460 | . 12 455 844 . . 3361 6104 3144 6354 1186 Guns 1944 | . 12 455 454 . . 108 . . 915 . Cannons 3364 | . . . . . . 135 425 334 1766 704 Explosions 5414 | . . . 224 . . 1025 742 1592 1762 69 Melee 10716 | . . . 166 . . 2093 4937 1218 1911 391 Ramming 22 | . . . . . . . . . . 22 Kinetic 5177 | . 12 364 428 . . 243 425 334 2667 704 Thermal 122 | . . . . . . . 122 . . . Explosive 4672 | . . . 224 . . 1025 . 1592 1762 69 Electromagnetic 751 | . . 91 26 . . . 620 . 14 . Impact . | . . . . . . . . . . . Slashing 10716 | . . . 166 . . 2093 4937 1218 1911 391 Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . 4 . . 8 8 4 2 7 13 Average Corruption 3 | . . 4 . . 4 4 2 1 3 10 Corruption Purged 14 | . . . . . . 9 5 . . . Effects 116 | . . 12 . . 3 29 14 12 21 25 Message Errors 22 | . . 3 . . . 2 6 3 2 6 Matter Fused 17 | . . 4 . . 1 6 1 . 2 3 Heat Flow Errors 17 | . . 2 . . 1 7 1 3 2 1 Energy Discharges 13 | . . . . . 1 4 2 2 2 2 Parts Rejected 2 | . . . . . . 1 . . 1 . Data Loss (minor) 11 | . . 2 . . . 3 1 2 3 . Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . . . . . . 2 . . . . Alerts 1 | . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . 3 Targeting Errors 24 | . . 1 . . . 4 3 2 8 6 Weapon Failures 3 | . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 1604 | . . . . . . 439 520 174 337 134 Projectiles 67 | . . . . . . 3 23 12 29 . Explosions 69 | . . . . . . 20 1 5 43 . Melee 1468 | . . . . . . 416 496 157 265 134 Knockbacks 29 | . . . . . . . 8 . 17 4 Impact . | . . . . . . . . . . . Kinetic 29 | . . . . . . . 8 . 17 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 337 | . . . . . . 156 20 39 111 11 Shots 12 | . . . . . . 4 1 2 5 . Rammed 5 | . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 275 | . . 175 164 . 275 266 238 254 116 256 Average Temperature 71 | . . 94 85 . 148 97 42 58 69 141 Received Heat Transfer 2418 | . . 99 81 . . 333 960 132 705 108 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . Heat Transferred 50 | . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Peak Influence 728 | . 6 189 240 65 63 179 532 728 544 212 Average Influence 169 | . 1 69 83 45 50 41 205 353 288 168 Maximum Alert Level 3 | . . . 1 . . . 2 3 2 1 Low Security (%) 70 | 100 100 100 83 100 100 100 60 25 34 94 Level 1 17 | . . . 16 . . . 29 30 38 5 Level 2 12 | . . . . . . . 9 41 26 . Level 3 . | . . . . . . . . 1 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . . . 1 . . 6 9 5 4 1 Investigation 2 | . . . . . . . 2 . . . Extermination 10 | . . . . . . 3 3 1 2 1 Reinforcement 14 | . . . 1 . . 3 4 4 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 1 2 . Haulers Reinforced 2 | . . . . . . . 1 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Distress Signals 8 | . . 2 . . . 3 . 2 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 223 | . . 10 15 . 6 28 54 40 43 27 Peak Tracking Total 10 | . . 2 3 . 5 4 5 7 10 9 Tactical Retreats 30 | . . . 2 . 1 3 10 8 1 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 14 | . . . . 1 . 5 5 . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 15 | . . . . . . 3 4 5 3 . Max in Single Turn 4 | . . . . . . 2 3 4 1 . Garrison Access 8 | . . . 1 2 . 1 2 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 60 | . 1 2 6 5 . 17 11 11 4 3 Terminals 23 | . 1 2 3 1 . 5 6 3 . 2 Fabricators 7 | . . . . . . 3 2 2 . . Repair Stations 5 | . . . . 2 . 1 . 1 1 . Recycling Units 9 | . . . 1 . . 3 1 2 2 . Scanalyzers 7 | . . . 1 . . 3 . 2 1 . Garrison Access 9 | . . . 1 2 . 2 2 1 . 1 Total Hacks 166 | . 2 6 14 10 . 39 36 27 27 5 Successful 99 | . 2 4 8 4 . 21 20 16 21 3 Failed 66 | . . 2 6 6 . 18 15 11 6 2 Catastrophic 5 | . . . . . . 1 1 3 . . Database Lockouts 1 | . . . . . . . 1 . . . Manual 28 | . . 3 3 . . 6 14 2 . . Terminals 58 | . 2 6 6 2 . 9 23 6 . 4 Fabricators 20 | . . . . . . 8 5 7 . . Repair Stations 14 | . . . . 4 . 2 . 3 5 . Recycling Units 23 | . . . 2 . . 7 4 6 4 . Scanalyzers 35 | . . . 3 . . 10 . 4 18 . Garrison Access 16 | . . . 3 4 . 3 4 1 . 1 Terminal Hacks 23 | . 2 3 3 . . 1 10 2 . 2 Record 1 | . 1 . . . . . . . . . Part Schematic 3 | . . . . . . . 3 . . . Level Access Points 3 | . . . . . . . 1 1 . 1 Branch Access Points 3 | . 1 1 1 . . . . . . . Terminal Index 2 | . . . . . . 1 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . 1 1 . . Locate Traps 5 | . . 1 1 . . . 2 . . 1 Patrol Status 1 | . . . . . . . 1 . . . Registered Components 2 | . . 1 1 . . . . . . . Fabricator Hacks 11 | . . . . . . 3 3 5 . . Load Schematic 6 | . . . . . . 2 2 2 . . Build 5 | . . . . . . 1 1 3 . . Repair Station Hacks 7 | . . . . 2 . 2 . 1 2 . Scan Component 5 | . . . . 2 . 1 . 1 1 . Repair 2 | . . . . . . 1 . . 1 . Recycling Unit Hacks 16 | . . . 1 . . 4 3 5 3 . Process 3 | . . . . . . 1 1 1 . . Report Inventory 5 | . . . . . . 1 1 2 1 . Retrieve Matter 3 | . . . . . . 1 1 1 . . Retrieve Components 5 | . . . 1 . . 1 . 1 2 . Scanalyzer 31 | . . . 3 . . 10 . 2 16 . Insert Component 14 | . . . 2 . . 5 . 1 6 . Analyze 17 | . . . 1 . . 5 . 1 10 . Garrison Access Hacks 8 | . . . 1 2 . 1 2 1 . 1 Seal Access 8 | . . . 1 2 . 1 2 1 . 1 Unauthorized Hacks 3 | . . 1 . . . . 2 . . . Terminals 3 | . . 1 . . . . 2 . . . Botnet 2 | . . 1 . . . . 1 . . . Disrupt 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 48 | . . 1 6 4 . 16 8 8 3 2 Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . 4 3 1 6 . Parts Built 10 | . . . . . . 2 2 6 . . Matter 620 | . . . . . . 124 124 372 . . Time 186 | . . . . . . 31 62 93 . . Total Part Build Rating 20 | . . . . . . 4 4 12 . . Parts Repaired 2 | . . . . . . 1 . . 1 . Time 63 | . . . . . . 38 . . 25 . Parts Recycled . | . . . . . . . . . . . Recycled Matter 147 | . . . . . . 19 107 21 . . Retrieved Matter 147 | . . . . . . 19 107 21 . . Retrieved Components 22 | . . . 1 . . 6 . 10 5 . Parts Scanalyzed 12 | . . . 1 . . 4 . 1 6 . Part Schematics Acquired 12 | . . . 1 . . 4 . 1 6 . Parts Damaged 3 | . . . . . . . . . 3 . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total Allies 3 | . . . . . . . 3 . . . Largest Group 3 | . . . . . . . 3 . . . Highest-Rated Group 93 | . . . . . . . 93 . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . . . . 26 . . . Total Damage 395 | . . . . . . . 395 . . . Kills 2 | . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Turns Passed 10159 | 55 209 436 610 368 127 2625 2152 1815 1085 677 Spaces Moved 6643 | 40 195 281 443 298 105 1810 1293 1219 533 426 Core 287 | 8 . . . . . . . . 3 276 Treads . | . . . . . . . . . . . Legs 78 | 32 46 . . . . . . . . . Wheels 6237 | . 149 281 443 298 105 1810 1293 1219 530 109 Hover 41 | . . . . . . . . . . 41 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 90 100 110 110 110 115 110 110 50 Average Speed 119 | 106 95 96 106 117 119 120 125 122 125 131 Slowest Speed 400 | 120 120 100 110 120 140 130 170 140 300 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 32 | 4 34 28 48 9 78 51 36 33 19 14 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 120 | . . 1 16 3 . 47 30 16 6 1 Terrain Destroyed 431 | . . 1 26 3 . 105 105 153 27 11 Melee 68 | . . 1 1 3 . 34 10 12 6 1 Projectile 11 | . . . . . . 1 . 4 6 . AOE 352 | . . . 25 . . 70 95 137 15 10 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total 8036 | 49 218 402 536 312 106 2109 1589 1443 781 491 Wait 412 | . . 76 23 1 1 95 61 92 62 1 Move 6634 | 39 194 280 442 298 104 1809 1292 1218 532 426 Hop . | . . . . . . . . . . . Pick Up 89 | 4 7 7 11 1 . 18 15 19 5 2 Fast Attach 82 | 6 3 5 5 3 . 14 13 10 15 8 Attach 65 | . . 1 2 1 1 7 21 8 17 7 Detach 56 | . 1 . 4 2 . 8 19 5 14 3 Swap 104 | . 3 4 15 1 . 41 14 13 10 3 Drop 101 | . 9 6 9 2 . 24 10 15 20 6 Fire 199 | . 1 22 19 . . 19 32 24 60 22 Melee 289 | . . 1 6 3 . 74 112 39 46 8 Ram 5 | . . . . . . . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / [*Sto] / [Low]) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 5) 231 | -10/Materials | Identified exit to Mines 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 562 | -9/Materials | Discovered new exit (range 15) 668 | -9/Materials | Identified exit to Mines 701 | -9/Materials | Entered another Materials area 701 | -8/Materials | Evolved 2 slots: Utility x2 1290 | -8/Materials | Discovered new exit (range 12) 1310 | -8/Materials | Identified exit to Factory 1311 | -8/Materials | Entered Factory 1311 | -7/Factory | Evolved 2 slots: Utility x2 1679 | -7/Factory | Sucked down chute 1679 | -7/Factory | Entered Waste 1688 | -7/Waste | Spotted C-40 Crusher 1690 | -7/Waste | Spotted C-40 Crusher 1694 | -7/Waste | EMP discharged 1696 | -7/Waste | Spotted C-40 Crusher 1754 | -7/Waste | Spotted C-40 Crusher 1771 | -7/Waste | Spotted C-40 Crusher 1778 | -7/Waste | Spotted C-40 Crusher 1779 | -7/Waste | Discovered new exit (range 12) 1794 | -7/Waste | EMP discharged 1796 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1805 | -7/Waste | Identified exit to Factory 1806 | -7/Waste | Entered Factory 2147 | -7/Factory | Lost 3 parts (1n2u) 2274 | -7/Factory | Build established: Hauler-Mutant 2765 | -7/Factory | Discovered new exit (range 6) 2770 | -7/Factory | Identified exit to Factory 2836 | -7/Factory | Build established: Hauler-Assassin 3046 | -7/Factory | Fabricated Arm. Wheel? 3456 | -7/Factory | Discovered new exit (range 23) 3788 | -7/Factory | Repaired Imp. Propulsion Shielding 3894 | -7/Factory | Discovered exit to Factory (range 4) 4262 | -7/Factory | Discovered new exit (range 18) 4361 | -7/Factory | Discovered exit to Factory (range 21) 4431 | -7/Factory | Entered another Factory area 4431 | -6/Factory | Evolved 2 slots: Utility x2 4859 | -6/Factory | Allied Derelicts emerged from ambush trap array 4946 | -6/Factory | Discovered new exit (range 4) 4981 | -6/Factory | Identified exit to Lower Caves 5118 | -6/Factory | Lost 4 parts (2n2u) 5172 | -6/Factory | Build established: Hacker-Mutant 5678 | -6/Factory | Fabricated Arm. Wheel (x2) 5816 | -6/Factory | Discovered new exit (range 22) 5837 | -6/Factory | Local fabrication network quarantined 5856 | -6/Factory | Identified exit to Factory 6092 | -6/Factory | Core integrity fell below 50% 6160 | -6/Factory | Build established: Hauler-Mutant 6317 | -6/Factory | Crushed by falling debris 6327 | -6/Factory | Central database locked down 6541 | -6/Factory | Lost 3 parts (2n1u) 6583 | -6/Factory | Entered another Factory area 6583 | -5/Factory | Evolved 2 slots: Utility x2 6970 | -5/Factory | Found Prototype Launcher 6970 | -5/Factory | Identified Mni. Smartbomb Launcher 7045 | -5/Factory | Build established: Hacker-Mutant 7168 | -5/Factory | Fabricated Arm. Wheel (x2) 7204 | -5/Factory | Fabricated Arm. Wheel (x2) 7239 | -5/Factory | Fabricated Arm. Wheel (x2) 7485 | -5/Factory | Local fabrication network quarantined 7522 | -5/Factory | Spotted B-75 Beast 7657 | -5/Factory | Lost 3 parts (3u) 7899 | -5/Factory | Build established: Hauler-Mutant 8039 | -5/Factory | Identified exit to Factory 8398 | -5/Factory | Entered another Factory area 8398 | -4/Factory | Evolved 2 slots: Utility x2 8475 | -4/Factory | Repaired Matter Compressor 8671 | -4/Factory | Lost 4 parts (1p1n2u) 9060 | -4/Factory | Destroyed 15 combat bots 9095 | -4/Factory | Lost 8 parts (1p2n4u1w) 9286 | -4/Factory | Lost 3 parts (1n1u1w) 9447 | -4/Factory | Discovered new exit (range 16) 9480 | -4/Factory | Core integrity fell below 50% 9480 | -4/Factory | Identified exit to Research 9483 | -4/Factory | Entered Research 9483 | -3/Research | Evolved 2 slots: Utility x2 9510 | -3/Research | Lost 7 parts (1p2n2u2w) 9752 | -3/Research | Build established: Mutant 9882 | -3/Research | System corruption reached 10% 9981 | -3/Research | Identified exit to Research 10046 | -3/Research | Spotted B-86 Titan 10077 | -3/Research | Core integrity fell below 50% 10103 | -3/Research | Lost 7 parts (1p3n1u2w) 10126 | -3/Research | Core integrity fell below 20% 10160 | -3/Research | Self-destructed Last Messages --------------- 10072_ Extracted 200 matter. 10075_ The unstable cave ceiling collapses. 10078_ U-05 Engineer lays Concrete. 10091_ 10102_ Slammed into S-43 Plague. 10102_ S-43 Plague destroyed. 10103_ Adv. ECM Suite destroyed. 10108_ Acquired Remote Force Field. 10116_ Slammed into S-43 Plague. 10118_ HH8WEX2JTB ETEC8R5EY%RZ#I7WXWLAAW 10124_ R-10 Processor collects Xenon Bombardment Thruster. 10125_ Remote Force Field destroyed. 10133_ Acquired Imp. Antigrav System. 10135_ Lgt. Fission Core destroyed. 10141_ 9I|ARO5QQ4B4YRANYGLOP WS=,3IB72 10141_ Imp. Terrain Scan Processor destroyed. 10160_ Knocked back. 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