Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.16 @ 19:24:21 Player: Enzo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (182) 910 Value Destroyed (8019) 8019 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (3824) 3824 TOTAL SCORE: 17893 Bonus ------- High Alert Combat Kills 487 Follower Combat Kills 441 Entered Garrisons 1000 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -404 Cogmind --------- Core Integrity 0/850 Matter 268/300 Energy 136/160 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Improved Light Armor Plating Relay Coupler [Swarmer] (56) Relay Coupler [Grunt] (35) Relay Coupler [Brawler] (21) > --- WEAPON (3) ------- Force Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (12) --- Light Angular Momentum Engine Relay Coupler [ARC] (20) Relay Coupler [Grunt] (32) Relay Coupler [Brawler] (35) Relay Coupler [Sentry] (35) Relay Coupler [Hunter] (23) Relay Coupler [Behemoth] (21) Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Remote Datajack > --- INVENTORY -------- Fission Core Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Hypervelocity Coil Gun Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Force Rifle Energy Cannon Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . Utility 5 | . . . . . 2 . 1 . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 170 | 7 6 1 5 1 13 5 14 11 25 8 25 7 15 27 Power 12 | 1 1 . . . 1 . 2 . 1 . 2 . 1 3 Engine 4 | 1 . . . . . . 2 . 1 . . . . . Core 8 | . 1 . . . 1 . . . . . 2 . 1 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 43 | 2 2 1 . 1 2 . 2 1 14 . 7 1 2 8 Treads 5 | . . . . . . . . . . . . . . 5 Leg 6 | . . . . . . . . 1 . . . 1 1 3 Wheel 28 | 2 2 1 . 1 2 . 2 . 10 . 7 . 1 . Hover 4 | . . . . . . . . . 4 . . . . . Flight . | . . . . . . . . . . . . . . . Utility 41 | 2 . . 4 . 7 . 2 2 2 1 7 5 4 5 Device 16 | 1 . . 3 . 2 . 1 . . . 5 . 2 2 Storage 3 | 1 . . 1 . 1 . . . . . . . . . Processor 3 | . . . . . 2 . . . 1 . . . . . Hackware 18 | . . . . . 2 . 1 2 1 1 2 5 2 2 Protection 1 | . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 74 | 2 3 . 1 . 3 5 8 8 8 7 9 1 8 11 Energy Gun 18 | 2 . . . . . . 1 . 1 . 3 . 5 6 Energy Cannon 5 | . . . . . . . 1 . 1 . 2 . 1 . Ballistic Gun 18 | . 1 . . . . . 3 4 3 4 1 . . 2 Ballistic Cannon 9 | . 2 . 1 . 2 2 1 . . . 1 . . . Launcher 9 | . . . . . . . . 4 . 2 1 . . 2 Special Weapon 10 | . . . . . . 2 . . 2 1 1 1 2 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 1 1 2 . 1 . . . . . Unidentified Prototypes 11 | . . . 2 . 1 . 3 . 2 . 2 . 1 . Parts Lost 45 | . 4 . . . . . 1 2 2 . 10 1 8 17 Power 4 | . . . . . . . . . . . 1 . 1 2 Propulsion 21 | . 2 . . . . . 1 1 1 . 5 1 4 6 Utility 5 | . . . . . . . . 1 . . 1 . . 3 Weapon 15 | . 2 . . . . . . . 1 . 3 . 3 6 Highest Loss Streak 8 | . 3 . . . . . 1 1 1 . 6 1 6 8 Average Slot Usage (%) 91 | . 96 99 100 100 80 87 98 98 96 92 88 97 96 80 Engine 2 | . 2 . . . . . 5 7 6 7 . . . . Core 5 | . 11 14 14 14 9 9 1 . . . 4 6 5 5 Leg 2 | . . . . . . . . 4 4 . . 1 6 8 Wheel 20 | . 26 27 28 28 27 27 28 25 21 23 18 21 17 . Device 6 | . 14 14 14 14 8 9 7 2 . . 6 6 5 6 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 6 6 6 6 Processor 5 | . . . . . 9 9 7 7 7 7 6 6 6 6 Hackware 17 | . . . . . 9 9 15 19 23 23 23 25 26 22 Energy Gun 1 | . 4 . . . . . . . . . 1 . 4 7 Energy Cannon 2 | . . . . . . . 5 . 5 . 2 6 5 . Ballistic Gun 5 | . . . . . . . 6 21 11 16 5 . . 5 Ballistic Cannon 6 | . 21 28 28 28 9 8 6 . . . 3 6 1 . Special Weapon 2 | . . . . . . 3 . . 1 4 4 5 5 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 98 | 11 16 16 28 28 98 98 61 61 60 62 63 63 61 61 Greatest Support 80 | 20 20 20 20 20 30 30 40 40 48 48 52 52 42 80 Greatest Overweight (x) 20 | . 1 1 1 1 3 3 2 1 5 1 20 4 2 17 Average Overweight (x) 1 | . . . . 1 2 2 1 1 1 . 1 1 1 1 Largest Inventory Capacity 12 | 6 6 6 10 10 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 6 7 10 11 12 12 12 12 12 12 12 12 12 Most Carried 12 | 3 6 6 9 10 11 12 12 12 12 12 12 12 12 12 Average Carried 10 | . 5 6 6 9 7 11 11 11 11 11 10 11 11 9 Final Capacity 12 | 6 6 6 10 10 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 3 6 6 9 10 11 12 12 12 12 12 12 12 8 9 Class Distribution -------------------- 28% | Bothacker-Skirmisher 17% | Scavenger-Skirmisher 17% | Bothacker-Mutant 10% | Scavenger-Mutant 7% | Botlord-Skirmisher 6% | Mutant 6% | Botlord-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Garrison Botlord-Mutant | -6/Factory Scavenger-Skirmisher | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 4155 | 270 326 42 . 44 194 60 56 440 598 391 808 205 179 542 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6075 | 78 380 51 . 44 962 85 112 582 768 346 1044 512 384 727 Parts 340 | 8 33 7 . 11 49 3 10 40 44 19 56 15 10 35 Haulers Intercepted 3 | . 2 . . . . . . . . . . . 1 . Recyclers Shooed 5 | 1 1 . . . . . . . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 128 | . 9 . . 3 27 6 1 24 9 8 13 9 4 15 Melee 1 | . 1 . . . . . . . . . . . . . Guns 35 | . 1 . . . . . 1 5 5 4 5 . 1 13 Cannons 62 | . 7 . . 3 25 6 . . 3 . 7 9 2 . AOE 28 | . . . . . 2 . . 19 . 4 1 . . 2 Classes Destroyed 15 | 1 7 . . . 4 1 . . 1 . . 1 . . Worker 12 | . 1 2 . . 2 . 1 . 3 . 3 . . . Builder 7 | . 1 . . . 2 . . . 1 . 3 . . . Tunneler 9 | 5 . 1 . 1 . . 1 . 1 . . . . . Hauler 3 | . 2 . . . . . . . . . . . 1 . Recycler 7 | . . . . . 1 . . . 3 . 3 . . . Mechanic 2 | . . . . . 1 . . . 1 . . . . . Operator 3 | . 1 . . . 1 . . . . . . . 1 . Watcher 9 | . 2 . . . 4 . . . 1 . 2 . . . Swarmer 35 | . 3 . . 3 1 3 . 10 3 3 3 1 . 5 Grunt 66 | . 6 . . . 20 2 1 12 . 3 8 6 2 6 Brawler 4 | . . . . . . 1 . 1 . . . 2 . . Duelist 2 | . . . . . . . . . . . . 1 . 1 Sentry 11 | . . . . . 4 . . 1 1 2 . . 1 2 Hunter 6 | . . . . . 2 . . . 1 1 . . 1 1 Programmer 6 | . . . . . . . . . 4 . 2 . . . Best Kill Streak 10 | 2 4 1 . 4 9 3 2 10 5 3 8 4 2 7 Combat Bots Only 10 | . 2 . . 3 6 3 1 10 3 3 3 4 1 7 Max Kills in Single Turn 7 | 1 1 1 . 2 7 1 1 3 2 2 4 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . 2 . . 3 . 2 1 . . 2 Melee 1 | . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 6865 | . 477 . . 146 312 55 126 551 580 256 1300 231 657 2174 Core 1312 | . 86 . . 20 75 24 . 121 76 58 173 34 179 466 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 57 . 82 . . . 63 . . . . Volleys Fired 378 | 13 49 3 . 6 . 4 6 30 47 30 78 30 27 55 Largest 3 | 2 2 2 . 2 . 1 3 3 3 3 3 2 3 3 Hottest 235 | 90 90 70 . 70 . 100 90 90 150 105 192 138 235 160 Shots Fired 784 | 26 90 6 . 12 86 17 8 55 98 61 124 49 41 111 Gun 389 | 26 22 . . . . . 3 42 63 54 64 . 14 101 Cannon 339 | . 68 6 . 12 86 16 5 . 35 . 49 40 20 2 Launcher 26 | . . . . . . . . 13 . 4 3 . . 6 Special 30 | . . . . . . 1 . . . 3 8 9 7 2 Kinetic 522 | . 74 6 . 12 86 16 3 42 63 54 95 19 . 52 Thermal 202 | 26 16 . . . . 1 . . 35 . 18 21 34 51 Explosive 26 | . . . . . . . . 13 . 4 3 . . 6 Electromagnetic 5 | . . . . . . . 5 . . . . . . . Robot Hit Streak 26 | 6 12 3 . 3 26 9 6 7 10 16 8 9 8 16 Robot Miss Streak 5 | 1 3 1 . 2 2 1 1 4 4 5 5 2 2 3 Penetration Max 2 | . . . . . . . . 1 2 1 1 . . . Secondary Targets 2 | . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 Autonomous 100 | . . . . . 86 14 . . . . . . . . Shots Hit Robots 484 | 17 59 2 . 5 77 12 6 23 54 33 65 28 29 74 Core Hits 260 | 6 23 3 . 4 38 6 4 44 21 16 40 15 7 33 Critical Hits 36 | . . . . . 2 . . 2 7 7 14 2 . 2 Critical Kills 16 | . . . . . 1 . . . 4 2 7 1 . 1 Critical Parts Destroyed 20 | . . . . . 1 . . 2 3 5 7 1 . 1 Melee Attacks 5 | . . . . . . . . . 5 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19820 | 185 851 51 . 88 6972 938 166 2995 1619 846 1910 638 629 1932 Guns 4609 | 185 183 . . . . . 46 599 888 451 390 . 241 1626 Cannons 10464 | . 649 51 . 88 5988 938 120 . 731 . 873 638 388 . Explosions 4728 | . . . . . 984 . . 2396 . 395 647 . . 306 Melee . | . . . . . . . . . . . . . . . Ramming 19 | . 19 . . . . . . . . . . . . . Kinetic 11964 | . 693 51 . 88 5988 938 46 599 888 451 991 302 . 929 Thermal 3973 | 185 139 . . . 984 . . . 731 . 272 336 629 697 Explosive 3744 | . . . . . . . . 2396 . 395 647 . . 306 Electromagnetic 120 | . . . . . . . 120 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 1 1 . . 3 3 Average Corruption 2 | . . . . . . . . . 1 1 . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 40 | . . . . . . . . . . . . . 8 32 Message Errors 11 | . . . . . . . . . . . . . 2 9 Matter Fused 9 | . . . . . . . . . . . . . 1 8 Heat Flow Errors 4 | . . . . . . . . . . . . . 2 2 Energy Discharges 5 | . . . . . . . . . . . . . 1 4 Data Loss (minor) 7 | . . . . . . . . . . . . . 1 6 Targeting Errors 4 | . . . . . . . . . . . . . 1 3 Overload Shots 8 | . . . . . . . . . 7 . 1 . . . Overflow Damage 1579 | . 4 . . . 1237 93 6 106 45 23 63 . . 2 Projectiles 1210 | . 4 . . . 1031 93 6 . 45 . 31 . . . Explosions 369 | . . . . . 206 . . 106 . 23 32 . . 2 Melee . | . . . . . . . . . . . . . . . Knockbacks 43 | . 9 . . 1 25 1 . . . . 6 1 . . Impact . | . . . . . . . . . . . . . . . Kinetic 40 | . 9 . . 1 22 1 . . . . 6 1 . . Secondary 3 | . . . . . 3 . . . . . . . . . Self-Inflicted Damage 119 | . 8 . . . . . . 73 . . . . . 38 Shots 5 | . . . . . . . . 4 . . . . . 1 Rammed 7 | . 7 . . . . . . . . . . . . . Targets Rammed 7 | . 7 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 383 | 120 266 15 . 90 . 4 69 36 200 96 383 333 270 255 Average Temperature 67 | 51 68 10 . 47 . 2 30 8 75 39 74 98 101 54 Received Heat Transfer 1581 | . 225 . . . 135 9 9 180 42 36 288 45 78 534 Effects 7 | . 2 . . . . . . . . . 1 2 . 2 Shutdowns 1 | . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . 1 Interference 4 | . 2 . . . . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 . . . 2 . Combat Hostiles 2 | . . . . . . . . . 1 . . . 1 . Parts Melted 19 | 2 . . . . . . . . 1 . 1 1 9 5 Heat Transferred 5454 | 496 360 . . . 700 . . . 866 . 441 407 1111 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 886 | 25 269 99 . 90 699 340 427 886 564 552 389 455 250 508 Average Influence 280 | 10 135 79 . 79 279 223 183 601 419 431 242 328 63 306 Maximum Alert Level 3 | . 1 . . . 3 1 2 3 2 2 1 2 1 2 Low Security (%) 35 | 100 81 100 . 100 43 23 77 3 . . 19 12 92 16 Level 1 37 | . 18 . . . 19 76 1 25 47 21 80 49 7 57 Level 2 24 | . . . . . 37 . 21 40 52 78 . 37 . 26 Level 3 2 | . . . . . . . . 30 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 . . . 6 . 1 . 5 . 6 . 4 . Investigation 6 | . 2 . . . 2 . . . . . 2 . . . Extermination 8 | . . . . . . . 1 . 3 . 2 . 2 . Reinforcement 9 | . 1 . . . 3 . . . 2 . 2 . 1 . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 10 | . 2 . . . 4 . . . 2 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 203 | . 23 2 . 3 30 7 2 31 15 13 27 15 13 22 Peak Tracking Total 9 | . 5 2 . 3 6 3 2 8 4 5 6 9 4 9 Tactical Retreats 27 | . 3 1 . . 3 2 . 7 1 3 4 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 21 | . 1 . . . 1 2 1 3 4 . 1 5 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . 5 . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 27 | . 2 . . . 7 2 . 6 1 1 . 3 . 5 Max in Single Turn 7 | . 1 . . . 7 1 . 1 1 1 . 1 . 1 Garrison Relay 11 | . . . . . . 2 . 3 . 1 . 3 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 37 | . 4 . . . 7 . 6 . 5 . 8 . 7 . Terminals 18 | . 4 . . . 4 . 3 . 1 . 3 . 3 . Fabricators 3 | . . . . . . . 1 . 1 . 1 . . . Repair Stations 4 | . . . . . . . . . 1 . 2 . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . 1 . 1 . 1 . 2 . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 114 | . 12 . . . 33 . 15 . 10 . 21 . 23 . Successful 74 | . 7 . . . 24 . 10 . 7 . 10 . 16 . Failed 40 | . 5 . . . 9 . 5 . 3 . 11 . 7 . Catastrophic 7 | . 1 . . . . . . . 1 . 3 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 4 . 1 . 17 . 6 . . . 1 . 1 . Terminals 54 | . 12 . . . 22 . 8 . 1 . 5 . 6 . Fabricators 7 | . . . . . . . 2 . 2 . 3 . . . Repair Stations 10 | . . . . . . . . . 2 . 6 . 2 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 34 | . . . . . 9 . 4 . 3 . 5 . 13 . Garrison Access 9 | . . . . . 2 . 1 . 2 . 2 . 2 . Terminal Hacks 20 | . 4 . . . 11 . 3 . . . . . 2 . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . 1 . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . 3 . . . . . . . . . Unreport Threat 5 | . . . . . 3 . 1 . . . . . 1 . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . 2 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . 2 . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 2 . 2 . 1 . Scan Component 3 | . . . . . . . . . 1 . 1 . 1 . Repair 2 | . . . . . . . . . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 31 | . . . . . 9 . 4 . 3 . 4 . 11 . Insert Component 15 | . . . . . 5 . 2 . 2 . 2 . 4 . Analyze 16 | . . . . . 4 . 2 . 1 . 2 . 7 . Garrison Access Hacks 9 | . . . . . 2 . 1 . 2 . 2 . 2 . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Coupler Status 4 | . . . . . 1 . . . 1 . 1 . 1 . Unauthorized Hacks 12 | . 7 . . . 5 . . . . . . . . . Terminals 5 | . 3 . . . 2 . . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . 1 . Used 2 | . . . . . 1 . . . . . . . 1 . Hacking Detections 35 | . 4 . . . 6 . 6 . 5 . 7 . 7 . Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 4 . 2 . 1 . 2 . 4 . Parts Built 4 | . . . . . . . 4 . . . . . . . Matter 380 | . . . . . . . 380 . . . . . . . Time 190 | . . . . . . . 190 . . . . . . . Total Part Build Rating 20 | . . . . . . . 20 . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . 1 . . . Time 57 | . . . . . . . . . 35 . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . 4 . 2 . 1 . 2 . 4 . Part Schematics Acquired 13 | . . . . . 4 . 2 . 1 . 2 . 4 . Parts Damaged 1 | . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . 1 . . Coupler Efficiency 2 | . . . . . . . . 1 . 1 . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . Robots Hacked 29 | . . . . . . . . . 5 2 6 8 6 2 Non-combat 5 | . . . . . . . . . 4 . . . 1 . Combat 24 | . . . . . . . . . 1 2 6 8 5 2 Robot Hacks Applied 29 | . . . . . . . . . 5 2 6 8 6 2 parse_system 2 | . . . . . . . . . 1 . . . 1 . no_distress 2 | . . . . . . . . . 2 . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . spike_heat 3 | . . . . . . . . . 1 . 1 . 1 . overwrite_iff 14 | . . . . . . . . . . 2 4 7 1 . streamctrl_high 2 | . . . . . . . . . . . 1 . 1 . formatsys_high 5 | . . . . . . . . . . . . 1 2 2 Relay Couplers Released 38 | . . . . . . 6 . 11 . 3 . 11 . 7 Machine Destruction 38 | . . . . . . 6 . 11 . 3 . 11 . 7 Attached 15 | . . . . . . . 1 2 1 1 1 5 2 2 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 21 | . . . . . . . . . . 2 5 8 4 2 Largest Group 3 | . . . . . . . . . . 1 2 2 3 2 Highest-Rated Group 108 | . . . . . . . . . . 32 61 73 108 64 Highest-Rated Ally 47 | . . . . . . . . . . 32 47 47 47 32 Total Orders 5 | . . . 1 . . . . . . . . . 4 . GUARD 3 | . . . . . . . . . . . . . 3 . EXPLORE 1 | . . . . . . . . . . . . . 1 . RETURN 1 | . . . 1 . . . . . . . . . . . Ally Attacks 83 | . . . . . . . . . . 7 20 17 24 15 Total Damage 2208 | . . . . . . . . . . 393 382 260 673 500 Kills 18 | . . . . . . . . . . 2 2 2 6 6 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches 9 | . . . 1 . . . . . . . . . 8 . Drone Recoveries 1 | . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 10431 | 174 797 213 352 84 931 372 836 683 1470 406 1271 625 819 1398 Spaces Moved 7435 | 144 698 250 399 70 695 223 532 602 1045 292 932 408 566 579 Core 49 | 11 . . . . . . . . . . 5 . . 33 Treads 115 | . . . . . . . . . . . . . . 115 Legs 445 | . . . . . . . . . . . . 1 13 431 Wheels 6821 | 133 698 250 399 70 695 223 532 602 1040 292 927 407 553 . Hover 5 | . . . . . . . . . 5 . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 90 100 90 90 90 90 86 90 100 96 120 Average Speed 101 | 77 80 80 84 90 109 101 90 90 92 95 101 102 101 184 Slowest Speed 1050 | 80 90 90 90 90 110 110 100 90 360 96 1050 240 180 900 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 76 47 61 18 52 41 13 87 23 39 24 52 18 46 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . Spaces Dug 13 | . . . . . . . . . 2 . 4 . . 7 Terrain Destroyed 258 | . . . . . 29 3 . 115 8 13 46 . 4 40 Melee . | . . . . . . . . . . . . . . . Projectile 43 | . . . . . 13 3 . 2 8 . 13 . 4 . AOE 215 | . . . . . 16 . . 113 . 13 33 . . 40 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 9683 | 176 845 255 414 78 867 365 883 693 1448 362 1142 569 773 813 Wait 1418 | 10 77 2 1 . 138 106 303 17 287 28 89 78 143 139 Move 7417 | 143 697 249 398 69 694 221 531 600 1044 290 931 406 565 579 Hop . | . . . . . . . . . . . . . . . Pick Up 70 | 3 5 . 3 1 7 6 10 6 4 2 7 4 2 10 Fast Attach 81 | 7 4 1 3 . 1 1 12 1 16 2 14 1 5 13 Attach 40 | . 1 . . . 8 4 1 2 1 . 8 1 7 7 Detach 17 | . . . . . 5 1 1 1 . . 5 . 4 . Swap 49 | . 1 . 2 1 4 . 1 8 8 6 3 5 3 7 Drop 88 | . 4 . 7 1 5 6 18 4 20 4 7 4 5 3 Fire 378 | 13 49 3 . 6 . 4 6 30 47 30 78 30 27 55 Melee 5 | . . . . . . . . . 5 . . . . . Ram 7 | . 7 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 104 | . . . . . . 16 . 24 16 . . 40 8 . Rewire . | . . . . . . . . . . . . . . . Trap 5 | . . . . . 5 . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 13) 325 | -10/Materials | Lost 3 parts (1n2w) 328 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 13) 453 | -10/Materials | Discovered new exit (range 5) 683 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Build established: Scavenger-Mutant 972 | -10/Materials | Entered Mines 1075 | -10/Mines | Learned Materials terminal intel 1181 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1182 | -10/Mines | Discovered new exit (range 5) 1185 | -10/Mines | Entered Exiles 1205 | -10/Exiles | Met 8R-AWN 1218 | -10/Exiles | Met EX-HEX 1243 | -10/Exiles | Met EX-BIN 1255 | -10/Exiles | Aligned with FarCom system 1256 | -10/Exiles | Given EX-Vault access code 1276 | -10/Exiles | Opened EX-Vault 1283 | -10/Exiles | Found Prototype Device 1283 | -10/Exiles | Identified Supersonic Drone Bay 1288 | -10/Exiles | Found Prototype Device 1288 | -10/Exiles | Identified PSU Rigger 1296 | -10/Exiles | Found Prototype Ballistic Cannon 1314 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1339 | -10/Exiles | Met EX-DEC 1529 | -10/Exiles | Discovered new exit (range 10) 1537 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1537 | -10/Exiles | Entered Mines 1615 | -9/Mines | Discovered new exit (range 7) 1621 | -9/Mines | Entered Materials 1621 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1622 | -8/Materials | Loaded intel: 12 terminal locations 1622 | -8/Materials | Identified AWS/Autocannon 1838 | -8/Materials | Build established: Scavenger-Skirmisher 1907 | -8/Materials | Identified exit to Garrison 2358 | -8/Materials | Discovered new exit (range 7) 2539 | -8/Materials | Garrison activated, responded to threat 2552 | -8/Materials | Entered Garrison 2567 | -8/Garrison | Installed Relay Interface Framework 2606 | -8/Garrison | Triggered checkpoint 2641 | -8/Garrison | Garrison Relay disabled 2736 | -8/Garrison | Triggered checkpoint 2805 | -8/Garrison | Discovered new exit (range 8) 2874 | -8/Garrison | Triggered checkpoint 2882 | -8/Garrison | Garrison Relay disabled 2924 | -8/Garrison | Entered Factory 2924 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3470 | -7/Factory | Fabricated Coil Gun (x2) 3535 | -7/Factory | Local fabrication network quarantined 3536 | -7/Factory | Build established: Bothacker-Skirmisher 3577 | -7/Factory | Fabricated Coil Gun (x2) 3754 | -7/Factory | Identified exit to Garrison 3760 | -7/Factory | Entered Garrison 3797 | -7/Garrison | Triggered checkpoint 3818 | -7/Garrison | Destroyed 7 combat bots 3847 | -7/Garrison | Garrison Relay disabled 3953 | -7/Garrison | Triggered checkpoint 3973 | -7/Garrison | Triggered checkpoint 4024 | -7/Garrison | Destroyed 10 combat bots 4116 | -7/Garrison | Discovered new exit (range 15) 4138 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 4180 | -7/Garrison | Garrison Relay disabled 4230 | -7/Garrison | Triggered checkpoint 4263 | -7/Garrison | Destroyed 7 combat bots 4276 | -7/Garrison | Triggered checkpoint 4287 | -7/Garrison | Discovered new exit (range 10) 4325 | -7/Garrison | Garrison Relay disabled 4399 | -7/Garrison | Discovered new exit (range 9) 4443 | -7/Garrison | Entered Factory 4494 | -7/Factory | Repaired Hvy. Deuterium Engine 4959 | -7/Factory | Build established: Bothacker-Mutant 5093 | -7/Factory | Identified exit to Garrison 5420 | -7/Factory | Discovered new exit (range 6) 5913 | -7/Factory | Entered Garrison 5918 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5930 | -7/Garrison | Triggered checkpoint 5990 | -7/Garrison | Triggered checkpoint 6000 | -7/Garrison | Triggered checkpoint 6021 | -7/Garrison | Garrison Relay disabled 6268 | -7/Garrison | Triggered checkpoint 6311 | -7/Garrison | Discovered new exit (range 9) 6319 | -7/Garrison | Entered Factory 6319 | -6/Factory | Evolved 2 slots: Utility x2 6615 | -6/Factory | Build established: Bothacker-Skirmisher 7273 | -6/Factory | Lost 6 parts (1p3n2w) 7463 | -6/Factory | Repaired Remote Datajack 7579 | -6/Factory | Identified exit to Garrison 7590 | -6/Factory | Entered Garrison 7638 | -6/Garrison | Triggered checkpoint 7667 | -6/Garrison | Garrison Relay disabled 7797 | -6/Garrison | Triggered checkpoint 7899 | -6/Garrison | Discovered new exit (range 15) 7979 | -6/Garrison | Garrison Relay disabled 8026 | -6/Garrison | Triggered checkpoint 8067 | -6/Garrison | Discovered new exit (range 14) 8087 | -6/Garrison | Expanded RIF knowledge: Program Shield 8140 | -6/Garrison | Triggered checkpoint 8147 | -6/Garrison | Garrison Relay disabled 8215 | -6/Garrison | Entered Factory 8215 | -6/Factory | Accompanied by 1 ally 8439 | -6/Factory | Build established: Botlord-Mutant 8862 | -6/Factory | Garrison activated, responded to threat 9033 | -6/Factory | Identified exit to Garrison 9034 | -6/Factory | Entered Garrison 9037 | -6/Garrison | Lost 6 parts (1p3n2w) 9144 | -6/Garrison | Triggered checkpoint 9152 | -6/Garrison | Core integrity fell below 50% 9328 | -6/Garrison | Triggered checkpoint 9358 | -6/Garrison | Garrison Relay disabled 9430 | -6/Garrison | Spotted B-75 Beast 9445 | -6/Garrison | Build established: Botlord-Skirmisher 9600 | -6/Garrison | Lost 8 parts (1p2n2u3w) 9993 | -6/Garrison | Triggered checkpoint 9996 | -6/Garrison | Triggered checkpoint 9997 | -6/Garrison | Triggered checkpoint 10000 | -6/Garrison | Core integrity fell below 20% 10071 | -6/Garrison | Build established: Scavenger-Skirmisher 10110 | -6/Garrison | Lost 5 parts (3n1u1w) 10115 | -6/Garrison | Destroyed 7 combat bots 10432 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10169_ Acquired Lgt. Treads. 10172_ Acquired 2 matter. 10178_ Acquired Lgt. Treads. 10183_ QCN |JYUPAW2=IZO6S 10259_ System corrupted: Energy discharge (-52). 10293_ System corrupted: Matter fused (-5). 10316_ DQL=GFL&ADA0A1WHLR8=XIM4VSRUANRCRR:B0A 10329_ Acquired 5 matter. 10347_ System corrupted: Component data lost. 10422_ VTOL Module melted. 10422_ S-27 Virus destroyed. 10425_ Switching to secondary target: S-27 Virus. 10425_ S-27 Virus destroyed. 10432_ Destroyed Lgt. Nuclear Core. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????????????###??## #? ? # | | ??????????????????????????#?##?? ? ? ### | | ?????????????????????#???###### # ### | | ????????????????????#????#?#### #? ### | | ??????????????????????#??###### ?# ### | | ???????????????????????#??######?# ### | | ?????????????????????#??###??##?####++#####++##### | | ????????????????????????##??##?#?### ##### ##### | | ??????????????????????#?###?######## ##### ##### | | ????????????????????#?##?########### ##### ##### | | ???????????????????###??############ ##### ##### | | ??????????????????????#?############ ##### ##### | | ???????????????????#?#??############ ##### ##### | | ????????????????????????############ ##### ##### | | ?????????????????????############# %! | | ???????????????????##?############ ![%* | | ???????????????#??#?#?############ ############## | | ??????????????????????############ ## ########### | | ??????????????????##??############ ## ########### | | ???????????????????? ?? ########!!## # #### | | ????????????????? ??? ########= ##### *%= #### | | ????????????????#?#?#?## ######## !#######/###### | | ???????ggg??????????#?## ##### +[[ !* !!%*%!=%=[ | | ??????????????????# #### ##### ##* #######+###### | | ?????????????????????### ##### ## !#####[[ !!#### | | ????????????????????#?##=@######## ####[[ !!# # | | ????????????????????####%=## # !############ # | | ??????????????????# # #*%## # ############# | | ???????????# =s% ^ ^ | | ???????????# ^^ | | ???????????# ^ ^ ^ | | ???????????########### ## ############ | | ?????????????????????## # # ############# | | ????????????????????? ########### | | ????????????????????# ########### | | ????????????????????# ########### | | ????????????????????# ########### | | ????????????????????### ## ## ############# | | ??????????????????????# ## ## ############# | | ?????????????????????? ? #### | | ?????????????????????? #### | | ?????????????????????## #?##### ?### | | ??????????????????????## ?#""""## #?## ### ?#### | | ???????????????????????? ???ggg## #?##???# ?##?# | | ????????????????????????????????## ?#?? ?# #?## | | ?????????????????????????????????? ???????#? ###? | | ??????????????????????????????????????? ?#?? #?## | | ???????????????????????????????????????????? ?##?# | | ????????????????????????????????????????????? ?#?# | | ????????????????????????????????????????????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Coil Gun | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Imp. Terrain Scanner | -6/Factory | Scanalyzed Hyp. Coil Gun | -6/Factory | Scanalyzed Plasma Rifle | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Angular Momentum Engine | -6/Factory | Scanalyzed Hpw. Electrolaser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Coil Gun | x2 | -7/Factory | Preloaded Coil Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed MissileDroneRail Manual? 0 Play Time 01:55:47 Cumulative 20.8 hours Start 2019.12.16 @ 17:24:00 End 2019.12.16 @ 19:24:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 36 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a21cfee-677b-44b5-84f6-8dbeb85b3318