Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 17:18:25 Player: Lunace Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1445) 1445 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6061 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1000 Matter 273/300 Energy 98/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (8) ------ Terrain Scan Processor Improved Terrain Scan Processor Improved Launcher Guidance Computer System Shield Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core High-capacity Matter Pod (200) High-capacity Matter Pod (180) High-powered Shock Rifle Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Focal Shield > --- WEAPON ----------- Proton Missile Launcher Rocket Launcher Chainsword > --- INVENTORY -------- Coolant Injector Large Matter Pod High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Hardened Light Armor Plating Field Recycling Unit [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Advanced Medium Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . 2 2 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 6 | . . . . 1 2 1 . . 2 Weapon 2 | . . . . 1 . 1 . . . Parts Attached 62 | 10 13 . 2 3 12 7 2 1 12 Power 6 | 1 1 . . 1 2 1 . . . Engine 5 | 1 1 . . . 2 1 . . . Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 4 4 . 2 . 1 3 1 . 4 Treads 4 | 2 . . . . . . 1 . 1 Leg 4 | 2 2 . . . . . . . . Wheel 8 | . 2 . 2 . 1 . . . 3 Hover . | . . . . . . . . . . Flight 3 | . . . . . . 3 . . . Utility 21 | 2 4 . . 1 5 1 1 1 6 Device 10 | 1 2 . . . 2 1 1 1 2 Storage 2 | 1 1 . . . . . . . . Processor 6 | . 1 . . . 2 . . . 3 Hackware 1 | . . . . . . . . . 1 Protection 2 | . . . . 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 16 | 3 4 . . 1 4 2 . . 2 Energy Gun 6 | 2 3 . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . 1 2 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 33 | . 2 . . . 14 8 . 1 8 Power 3 | . 1 . . . 1 1 . . . Propulsion 12 | . . . . . 5 3 . 1 3 Utility 7 | . . . . . 4 . . . 3 Weapon 11 | . 1 . . . 4 4 . . 2 Highest Loss Streak 7 | . 2 . . . 4 7 . 1 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 71 | . 95 100 100 99 69 35 19 22 21 Engine 6 | . 14 14 11 6 4 3 . . . Leg 4 | . 21 . . . . . . . . Wheel 12 | . 6 28 44 36 10 . . . 2 Device 10 | . 11 14 11 9 12 . 5 8 8 Storage 8 | . 14 14 11 9 7 5 . . . Processor 2 | . 1 . . . 1 6 6 6 7 Protection 4 | . . . . 8 9 . . . . Energy Gun 9 | . 23 28 22 18 2 . . . . Launcher 3 | . . . . 9 5 7 . . . Impact Weapon 2 | . . . . . 5 2 . . . Slashing Weapon 3 | . . . . . 5 5 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 11 30 30 30 46 54 45 1 2 17 Greatest Support 48 | 40 24 24 48 48 48 18 3 3 3 Greatest Overweight (x) 17 | . 1 1 . . 17 14 . . 5 Average Overweight (x) 1 | . . 1 . . 2 5 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 6 8 15 15 15 15 14 5 5 5 Most Carried 15 | 2 15 15 15 15 15 10 5 5 5 Average Carried 9 | . 7 13 13 14 10 7 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 15 13 15 15 10 5 4 5 5 Class Distribution -------------------- 87% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Matter Collected 2012 | 272 371 664 220 30 258 108 . 39 50 Remotely 520 | 167 223 . . . 130 . . . . Salvage Created 1476 | 85 280 31 181 68 721 65 . . 45 Parts 89 | 3 16 5 14 7 37 2 . . 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 36 | . 7 2 6 . 18 2 . . 1 Melee 2 | . . . . . 2 . . . . Guns 18 | . 6 2 6 . 3 . . . 1 AOE 13 | . . . . . 11 2 . . . Classes Destroyed 10 | 2 3 . 1 . 3 . . . 1 Builder 1 | . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . Watcher 5 | . 2 . 1 2 . . . . . Swarmer 13 | . 3 2 4 . 3 . . . 1 Grunt 16 | . 4 . 1 . 9 2 . . . Brawler 1 | . . . 1 . . . . . . Sentry 2 | . . . . . 2 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . 3 . . . . Best Kill Streak 4 | 2 3 2 4 1 4 2 . . 1 Combat Bots Only 4 | . 3 2 4 . 4 2 . . 1 Max Kills in Single Turn 3 | 1 1 1 1 1 3 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 1 . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Hostile Shots Fired 559 | . 47 7 12 . 223 117 . 5 148 Missed 192 | . 11 2 4 . 78 42 . 1 54 Damage Taken 4835 | . 437 36 90 . 1803 813 . 79 1577 Core 1673 | . 123 . 17 . 194 291 . 38 1010 Absorbed by Shields 23 | . . . . . . . . . 23 Ignored by Resistances 40 | . . . . . . 40 . . . Regen/Repaired (Parts) 44 | . . . . . 44 . . . . Core Remaining (%) 79 | 100 . 50 95 100 72 . . 61 . Volleys Fired 95 | 4 41 4 12 3 23 4 . . 4 Largest 3 | 2 2 2 2 2 3 2 . . 1 Hottest 123 | 80 90 90 90 90 123 72 . . 90 Shots Fired 156 | 8 66 8 24 6 35 5 . . 4 Gun 136 | 8 66 8 24 6 22 . . . 2 Cannon 2 | . . . . . . . . . 2 Launcher 18 | . . . . . 13 5 . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 74 | 8 62 . . . . . . . 4 Explosive 17 | . . . . . 13 4 . . . Electromagnetic 65 | . 4 8 24 6 22 1 . . . Robot Hit Streak 11 | 4 8 2 11 7 10 1 . . 2 Robot Miss Streak 4 | 1 4 4 3 4 3 1 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 125 | 7 42 3 15 4 48 4 . . 2 Core Hits 88 | 3 15 2 10 4 43 7 . 1 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 5 . . . . Critical Strikes 6 | . . . . . 6 . . . . Smash 6 | . . . . . 6 . . . . Melee Attacks 33 | . . . . . 31 2 . . . Impact 27 | . . . . . 27 . . . . Slashing 6 | . . . . . 4 2 . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . Damage Inflicted 3525 | 86 481 34 213 96 1988 547 . 4 76 Guns 1166 | 86 481 34 213 96 238 . . . 18 Cannons 33 | . . . . . . . . . 33 Explosions 1446 | . . . . . 928 518 . . . Melee 851 | . . . . . 822 29 . . . Ramming 29 | . . . . . . . . 4 25 Kinetic . | . . . . . . . . . . Thermal 570 | 86 433 . . . . . . . 51 Explosive 1353 | . . . . . 928 425 . . . Electromagnetic 722 | . 48 34 213 96 238 93 . . . Impact 743 | . . . . . 743 . . . . Slashing 108 | . . . . . 79 29 . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . 11 . 5 5 3 Average Corruption 6 | . . . . . 6 . 5 5 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 40 | . . . . . 37 . 1 . 2 Message Errors 18 | . . . . . 17 . . . 1 Matter Fused 8 | . . . . . 7 . 1 . . Heat Flow Errors 1 | . . . . . 1 . . . . Energy Discharges 7 | . . . . . 6 . . . 1 Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . 3 . . . . Misfires 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 271 | . . . . . 271 . . . . Projectiles . | . . . . . . . . . . Explosions 23 | . . . . . 23 . . . . Melee 248 | . . . . . 248 . . . . Knockbacks 3 | . . . . . 3 . . . . Impact 3 | . . . . . 3 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . 88 . . 2 12 Shots 3 | . . . . . 3 . . . . Rammed 6 | . . . . . . . . 1 5 Targets Rammed 6 | . . . . . . . . 1 5 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 264 | 54 184 120 105 54 264 15 . . 19 Average Temperature 62 | 25 79 63 44 24 61 10 . . 8 Received Heat Transfer 1036 | . 234 . 6 . 285 381 . 36 94 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 7 | . . . 1 2 4 . . . . Impact Corruptions 11 | . . . . . 11 . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 6 | . 3 . . . 2 . . . 1 Heat Transferred 1287 | 200 1000 . . . . . . . 87 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Peak Influence 404 | 10 141 101 228 160 404 125 25 32 242 Initial 96 | . 6 36 39 96 67 39 10 17 10 Average 134 | 2 44 61 118 124 224 81 16 18 91 Maximum Alert Level 2 | . . . 1 . 2 . . . 1 Low Security (%) 71 | 100 100 100 77 100 39 100 100 100 84 Level 1 28 | . . . 22 . 60 . . . 15 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . . . . 10 . . 1 3 Investigation 3 | . . . . . 1 . . 1 1 Extermination 4 | . . . . . 3 . . . 1 Reinforcement 4 | . . . . . 3 . . . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Distress Signals 6 | . . . 1 1 1 . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 12 3 13 3 22 7 5 4 27 Peak Tracking Total 15 | . 3 3 5 2 4 3 5 4 15 Tactical Retreats 8 | . . 1 . . . 2 . . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Traps Triggered 3 | . 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Machines Accessed 25 | . 6 . 4 2 8 . . 2 3 Terminals 15 | . 4 . 4 2 3 . . 1 1 Fabricators 2 | . . . . . 1 . . . 1 Repair Stations 3 | . 1 . . . 1 . . 1 . Recycling Units 3 | . 1 . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 Total Hacks 63 | . 19 . 11 6 15 . . 5 7 Successful 22 | . 8 . 4 2 5 . . 1 2 Failed 41 | . 11 . 7 4 10 . . 4 5 Catastrophic 7 | . 1 . 2 1 2 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 41 | . 11 . 11 6 8 . . 2 3 Terminals 39 | . 13 . 11 6 4 . . 2 3 Fabricators 4 | . . . . . 3 . . . 1 Repair Stations 7 | . 2 . . . 2 . . 3 . Recycling Units 8 | . 4 . . . 4 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . 3 Terminal Hacks 5 | . 2 . 2 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 4 | . 1 . . . 2 . . 1 . Scan Component 3 | . 1 . . . 1 . . 1 . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 10 | . 4 . 2 1 3 . . . . Terminals 4 | . 1 . 2 1 . . . . . Assimilate 1 | . . . 1 . . . . . . Operators 3 | . 1 . 1 1 . . . . . Fabricators 1 | . . . . . 1 . . . . Overload 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 3 . . . 1 . . . . Reject 1 | . 1 . . . . . . . . Recyclers 2 | . 1 . . . 1 . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Broadcast 1 | . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 5 . 4 2 7 . . 2 1 Full Trace Events 2 | . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 32 | . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Total Allies 2 | . . . 1 . . . . . 1 Largest Group 1 | . . . 1 1 . . . . 1 Highest-Rated Group 65 | . . . 10 10 . . . . 65 Highest-Rated Ally 65 | . . . 10 10 . . . . 65 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Turns Passed 4012 | 110 764 179 346 156 1673 408 77 35 264 Spaces Moved 2549 | 57 478 154 320 141 685 95 139 58 422 Core 816 | 3 . . . . 118 76 139 58 422 Treads 8 | 8 . . . . . . . . . Legs 399 | 46 353 . . . . . . . . Wheels 1307 | . 125 154 320 141 567 . . . . Hover . | . . . . . . . . . . Flight 19 | . . . . . . 19 . . . Fastest Speed 50 | 50 90 105 90 90 90 50 50 50 50 Average Speed 126 | 121 114 105 90 90 201 353 50 50 53 Slowest Speed 900 | 160 120 105 90 90 900 750 50 50 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 5 83 37 33 16 18 4 93 1 18 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 117 | . . . . . 102 14 . . 1 Melee 1 | . . . . . 1 . . . . Projectile 1 | . . . . . . . . . 1 AOE 115 | . . . . . 101 14 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Total 3124 | 86 633 166 354 164 904 158 145 63 451 Wait 298 | 11 62 1 15 14 142 48 5 . . Move 2541 | 56 477 153 319 140 684 95 138 57 422 Hop . | . . . . . . . . . . Pick Up 48 | 2 24 3 5 2 7 . . 3 2 Fast Attach 40 | 10 9 . . 1 4 4 1 . 11 Attach 17 | . 2 . 2 1 6 3 1 1 1 Detach . | . . . . . . . . . . Swap 5 | . 2 . . 1 2 . . . . Drop 41 | 3 16 5 1 2 9 2 . 1 2 Fire 95 | 4 41 4 12 3 23 4 . . 4 Melee 29 | . . . . . 27 2 . . . Ram 6 | . . . . . . . . 1 5 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 181 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 5) 799 | -10/Materials | Discovered new exit (range 4) 803 | -10/Materials | Identified exit to Materials 875 | -10/Materials | Entered Mines 1023 | -10/Mines | Discovered exit to Materials (range 11) 1054 | -10/Mines | Entered Materials 1054 | -9/Materials | Evolved 2 slots: Propulsion x2 1228 | -9/Materials | Discovered new exit (range 9) 1397 | -9/Materials | Discovered new exit (range 4) 1400 | -9/Materials | Entered another Materials area 1400 | -8/Materials | Accompanied by 1 ally 1400 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1494 | -8/Materials | Discovered new exit (range 10) 1556 | -8/Materials | Entered Factory 1556 | -7/Factory | Evolved 2 slots: Utility x2 1661 | -7/Factory | Garrison activated, responded to threat 1707 | -7/Factory | Build established: Tank 1917 | -7/Factory | Lost 3 parts (3w) 2016 | -7/Factory | Lost 3 parts (2n1u) 2099 | -7/Factory | Discovered new exit (range 4) 2187 | -7/Factory | Build established: Mutant 2209 | -7/Factory | Repaired Rocket Launcher 2898 | -7/Factory | System corruption reached 10% 2953 | -7/Factory | Lost 4 parts (1p2u1w) 2985 | -7/Factory | Discovered new exit (range 12) 3229 | -7/Factory | Entered another Factory area 3229 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3637 | -6/Factory | Sucked down chute 3637 | -6/Factory | Entered Waste 3652 | -6/Waste | EMP discharged 3655 | -6/Waste | Lost 7 parts (1p3n3w) 3679 | -6/Waste | Spotted C-40 Crusher 3686 | -6/Waste | Spotted C-40 Crusher 3689 | -6/Waste | Spotted C-40 Crusher 3691 | -6/Waste | Spotted C-40 Crusher 3693 | -6/Waste | Spotted C-40 Crusher 3707 | -6/Waste | Spotted C-40 Crusher 3708 | -6/Waste | Discovered new exit (range 12) 3714 | -6/Waste | Entered Factory 3743 | -6/Factory | Discovered new exit (range 10) 3749 | -6/Factory | Entered another Factory area 3749 | -5/Factory | Evolved 2 slots: Utility x2 3880 | -5/Factory | Core integrity fell below 50% 3898 | -5/Factory | Lost 5 parts (3u2w) 3925 | -5/Factory | Core integrity fell below 20% 4013 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- FAILED. SECURING TERMINAL." 03948_ K-01 Serf cleans the Fusion Modulator. 03949_ Com. Wheel destroyed. 03953_ Connecting with Terminal... 03953_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 03956_ System corrupted: Energy discharge (-31). 03970_ Acquired Hvy. Treads. 03971_ S-27 Virus destroyed. 03979_ ALERT: Security rotation in progress. 03983_ Acquired System Shield. 03986_ D&VVSWO9N,H2W|JQIN HFJXQ7ZYXE|R 03994_ Acquired Imp. Launcher Guidance Computer. 03999_ ALERT: Rogue bot located, Programmers report to Factory Zone 3V. 04005_ Connecting with Garrison Access... >>Seal Access door sealed. 04006_ Slammed into S-27 Virus. 04010_ Wheel destroyed. 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" | | ???????????????????# """ ### | | ?????????####??????# """ ## #?# | | ?????????# = ????# """ ########?# | | ?????????# ??# #????????##" ######### | | ?????????# # """ #?????????#"T#???????# | | ?????????# ! + """ #?????????####???????# | | ?????????# # """ #????????????????????# | | ?????????# """ ""??# #????????????????????? | | ???????????""" ????# """ ###########??????????? | | ????????????"??????# """ #! ########???? | | ???????????????????# """ # / #???? | | ???????????????????# # ###### #???? | | ???????????????????# """ # #????# ##### | | ???????????????????# """ + """ """ #????# | | ???????????????????# """ # """ """ #????# ##### | | ???????????????????+ # """ """ #???##|#???? | | ?????????????????? # """ # #???## #???? | | ???????????????????# """ ###########??###/##### | | ???????????????????# """ +????????????# =! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Launcher Accuracy 30 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupLayeredDesublimator Manual? 0 Play Time 00:37:20 Cumulative 72.5 hours Start 2024.04.14 @ 16:43:28 End 2024.04.14 @ 17:18:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 76 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 34 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38aebb5b-f7e8-4e59-9cd4-52b39d020476