Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 11:05:35 Player: arkn Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3860) 3860 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 9245 Bonus ------- Follower Combat Kills 40 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 600/600 System Corruption 10% Temperature Cool (6) Movement Core (750) Ox14 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Energy Well Improved Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Fission Core Fusion Compressor Structural Scanner Machine Analyzer Advanced Terrain Scan Processor Advanced Terrain Scan Processor Targeting Computer Advanced ECM Suite EM Disruption Field Remote Shield Hacking Suite Makeshift Hacking Suite Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON ----------- Pulse Rifle Gauss Rifle Coil Gun Heavy Assault Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Fission Core Enhanced Flexi-carbon Leg Structural Scanner Machine Analyzer Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced ECM Suite Medium Reflective Plating EM Disruption Field Hacking Suite Makeshift Hacking Suite Improved Field Recycling Unit Heavy Plasma Cannon Neutron Cannon [Rating: 54] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Medium Insulated Plating Weapon Katana Energy Gun Heavy Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 2 | . . . . . 2 . . . . . . Weapon 4 | . . . 1 1 . . . . . 2 . Parts Attached 84 | 4 2 3 13 21 13 6 6 . 5 . 11 Power 7 | . . 1 1 1 1 1 . . 1 . 1 Engine 6 | . . 1 1 1 1 1 . . . . 1 Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 26 | 2 . 1 7 7 3 . 2 . 2 . 2 Treads 21 | 2 . . 6 7 3 . 1 . 2 . . Leg 2 | . . . . . . . . . . . 2 Wheel 3 | . . 1 1 . . . 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 19 | . 2 . 2 2 5 2 2 . 1 . 3 Device 7 | . . . . 1 3 . 1 . 1 . 1 Storage 4 | . . . 2 . 1 . . . . . 1 Processor 4 | . 2 . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . 1 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 32 | 2 . 1 3 11 4 3 2 . 1 . 5 Energy Gun 8 | . . 1 1 4 1 . . . 1 . . Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 13 | 2 . . 2 5 2 . . . . . 2 Ballistic Cannon 2 | . . . . 1 . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . Slashing Weapon 4 | . . . . . 1 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . . . 3 Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 10 | . . . . . . . . . . . 10 Parts Lost 49 | . . 6 1 8 2 2 8 . 7 . 15 Power 4 | . . 1 . . . . 1 . . . 2 Propulsion 18 | . . 2 1 3 2 1 4 . 1 . 4 Utility 6 | . . . . 1 . . 2 . 1 . 2 Weapon 21 | . . 3 . 4 . 1 1 . 5 . 7 Highest Loss Streak 10 | . . 3 1 8 2 2 5 . 4 . 10 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 14 | 1 5 4 9 18 18 18 15 19 16 13 11 Power . | . 1 . . . 1 1 1 2 1 1 1 Propulsion 2 | . 1 . 3 4 2 2 1 2 1 . . Utility 8 | . 3 3 5 10 10 10 8 10 9 9 9 Weapon 2 | . . . 1 3 4 4 4 5 4 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . . . 1 12 2 . . . . . 11 Power 4 | . . . . 1 1 . . . . . 2 Propulsion 3 | . . . . 3 . . . . . . . Utility 15 | . . . 1 4 1 . . . . . 9 Weapon 4 | . . . . 4 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 81 86 92 98 99 98 84 69 60 60 53 Engine 6 | . . 12 10 9 7 7 5 . . . 5 Treads 21 | . 28 11 24 35 29 29 17 . 3 13 . Leg 2 | . . . . . . . . . . . 11 Wheel 1 | . . 8 4 . . . 1 7 4 . . Device 6 | . . . . 7 15 9 7 7 4 6 . Storage 7 | . . . 7 9 7 7 7 7 7 6 12 Processor 9 | . 24 28 14 1 . 4 14 15 15 13 13 Protection 2 | . . . . . 6 7 . . . . . Energy Gun 6 | . . 11 10 15 8 2 . . 2 6 . Ballistic Gun 10 | . 28 13 19 17 15 8 . . 2 6 1 Impact Weapon 1 | . . . . . . . 7 15 7 . . Slashing Weapon 5 | . . . . . 2 17 20 15 9 . . Peak Build Rating 54 | 4 6 7 18 38 47 48 45 40 41 43 54 Average Rating 34 | 3 5 6 14 28 44 47 43 40 36 42 41 On Entrance 26 | . 4 6 3 18 37 47 41 40 40 41 43 Avg Prop Armor Cover (%) 20 | 26 26 13 9 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 79 | 3 3 7 56 76 79 72 65 53 60 60 78 Greatest Support 94 | 40 40 40 66 89 94 94 94 28 60 60 60 Greatest Overweight (x) 2 | . . . 1 1 . . 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . 1 . . 1 Largest Inventory Capacity 20 | 5 5 5 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 5 5 11 20 20 20 20 20 20 20 20 Most Carried 20 | 5 5 5 20 20 20 20 20 20 20 16 16 Average Carried 15 | 2 5 4 9 19 19 19 17 20 17 14 11 Final Capacity 20 | 5 5 5 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 5 4 20 20 20 20 20 20 13 16 13 Class Distribution -------------------- 23% | Gladiator 18% | Scavenger-Tank 17% | Scavenger-Mutant 15% | Mutant 13% | Scavenger-Gunner 8% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Matter Collected 2746 | 248 84 82 335 831 352 230 75 . 44 . 465 Remotely 62 | . . . . . . . 54 . 8 . . Salvage Created 4446 | 89 194 227 602 1348 428 326 507 . 347 18 360 Parts 226 | 6 14 11 39 67 26 16 17 . 11 5 14 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . 16 14 . 7 . 15 Prevented 1 | . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 93 | . 4 7 10 28 10 6 7 . 12 . 9 Melee 12 | . . . . . . 3 6 . 3 . . Guns 58 | . 4 7 10 22 9 3 . . 1 . 2 Cannons 9 | . . . . 2 1 . . . . . 6 AOE 13 | . . . . 4 . . . . 8 . 1 Classes Destroyed 15 | 2 3 . 3 3 1 . 2 . . 1 . Worker 1 | . . . 1 . . . . . . . . Builder 2 | . . . . 2 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Recycler 6 | 1 1 . 1 2 1 . . . . . . Operator 1 | . . . . . . . . . . 1 . Watcher 5 | . 1 . 1 3 . . . . . . . Swarmer 30 | . 3 3 . 7 3 3 3 . 5 . 3 Grunt 32 | . 1 4 3 12 4 2 . . 3 . 3 Brawler 4 | . . . 2 1 . . . . 1 . . Duelist 3 | . . . . 1 . . . . 2 . . Sentry 15 | . . . 5 6 1 1 . . 1 . 1 Hunter 3 | . . . . . . . 2 . . . 1 Programmer 3 | . . . . . 2 . 1 . . . . Heavy 1 | . . . . 1 . . . . . . . Behemoth 2 | . . . . . . . 1 . . . 1 Best Kill Streak 11 | 2 5 4 4 11 5 3 6 . 5 1 4 Combat Bots Only 11 | . 4 4 3 11 5 3 6 . 5 . 4 Max Kills in Single Turn 3 | 1 1 1 2 3 1 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . 2 . 1 Melee 1 | . . . . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Hostile Shots Fired 947 | . 19 91 36 169 64 51 99 . 90 . 328 Missed 277 | . 7 24 14 44 25 11 26 . 33 . 93 Hits 670 | . 12 67 22 125 39 40 73 . 57 . 235 Melee 5 | . . . . 5 . . . . . . . Projectile 665 | . 12 67 22 120 39 40 73 . 57 . 235 Critical Strikes 10 | . . 1 1 5 . . . . 1 . 2 Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 9118 | . 110 774 303 2022 450 517 1218 . 687 . 3037 Core 1893 | . 12 231 86 115 61 25 280 . 225 . 858 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 36 | . . . . . 7 . 6 . . . 23 Core Remaining (%) 54 | 100 . 2 78 79 . . . . 15 . . Volleys Fired 249 | 2 18 30 26 82 25 4 . . 14 1 47 Largest 4 | 2 2 2 3 4 4 3 . . 1 2 4 Hottest 206 | 40 40 60 102 206 140 111 . . 39 91 171 Shots Fired 632 | 4 36 55 68 278 92 12 . . 14 2 71 Gun 541 | 4 36 55 68 249 75 12 . . 5 2 35 Cannon 80 | . . . . 27 17 . . . . . 36 Launcher 11 | . . . . 2 . . . . 9 . . Special . | . . . . . . . . . . . . Kinetic 414 | 4 36 38 45 174 67 8 . . 5 1 36 Thermal 207 | . . 17 23 102 25 4 . . . 1 35 Explosive 11 | . . . . 2 . . . . 9 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | 3 10 9 9 19 9 10 . . 4 1 12 Robot Miss Streak 10 | . 3 1 3 10 4 3 . . 2 1 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 2 . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . Shots Hit Robots 434 | 3 24 42 48 159 52 18 25 . 13 1 49 Core Hits 206 | 3 9 15 22 66 29 14 10 . 20 1 17 Critical Kills 2 | . . . . 1 . . . . 1 . . Critical Parts Destroyed 4 | . . 1 . 1 . . 1 . 1 . . Critical Strikes 18 | . . 1 2 5 . . 6 . 2 . 2 Burn 5 | . . . 2 3 . . . . . . . Destroy 3 | . . 1 . 2 . . . . . . . Blast 2 | . . . . . . . . . . . 2 Smash 3 | . . . . . . . 1 . 2 . . Sever 5 | . . . . . . . 5 . . . . Melee Attacks 60 | . . . . . 3 14 33 . 10 . . Impact 10 | . . . . . . . 2 . 8 . . Slashing 50 | . . . . . 3 14 31 . 2 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . 3 9 . 1 . . Damage Inflicted 10006 | 30 297 429 728 3172 1056 519 1005 . 1187 17 1566 Guns 5676 | 30 297 429 728 2472 890 180 . . 83 17 550 Cannons 1428 | . . . . 336 166 . . . . . 926 Explosions 1243 | . . . . 364 . . . . 797 . 82 Melee 1619 | . . . . . . 307 1005 . 307 . . Ramming 40 | . . . . . . 32 . . . . 8 Kinetic 4535 | 30 297 285 498 1760 757 108 . . 83 17 700 Thermal 2651 | . . 144 230 1048 299 72 . . . . 858 Explosive 1149 | . . . . 352 . . . . 797 . . Electromagnetic 12 | . . . . 12 . . . . . . . Impact 369 | . . . . . . . 102 . 267 . . Slashing 1250 | . . . . . . 307 903 . 40 . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . 4 . . 2 2 2 . 10 Average Corruption 5 | . . . . 4 . . 1 2 2 . 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 103 | . . . . 27 . . 14 1 7 . 54 Message Errors 25 | . . . . 7 . . 3 . 1 . 14 Matter Fused 23 | . . . . 4 . . 4 1 2 . 12 Heat Flow Errors 11 | . . . . 2 . . . . 1 . 8 Energy Discharges 14 | . . . . 3 . . 4 . 1 . 6 Parts Rejected 2 | . . . . 1 . . . . . . 1 Parts Fused 2 | . . . . 1 . . 1 . . . . Data Loss (minor) 10 | . . . . 3 . . . . 1 . 6 Data Loss (major) 9 | . . . . 3 . . 2 . . . 4 Misfires 2 | . . . . 1 . . . . . . 1 Alerts 4 | . . . . 1 . . . . 1 . 2 Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 341 | . . . . 3 7 6 173 . 102 . 50 Projectiles 35 | . . . . . 7 . . . . . 28 Explosions 66 | . . . . 3 . . . . 41 . 22 Melee 240 | . . . . . . 6 173 . 61 . . Knockbacks 13 | . . . . 7 2 1 . . 1 . 2 Impact 2 | . . . . . . 1 . . 1 . . Kinetic 10 | . . . . 6 2 . . . . . 2 Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 80 | . . . . . . . . . 80 . . Shots 2 | . . . . . . . . . 2 . . Rammed 4 | . . . . . . 1 . . . . 3 Targets Rammed 7 | . . . . . . 1 . . . . 6 Kicked 3 | . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . Highest Temperature 457 | . 1 74 149 457 140 45 . . 230 6 377 Average Temperature 89 | . 1 26 43 116 43 23 . . 112 4 127 Received Heat Transfer 2406 | . 24 411 111 702 129 45 84 . 216 . 684 Effects 10 | . . . . 9 . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . 1 . . . . . . . Short Circuit 3 | . . . . 3 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 2 | . . . . . . . 2 . . . . Impact Corruptions 2 | . . . . . . . 1 . 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . . . . . 1 Heat Transferred 4830 | . . 325 740 2516 555 148 . . . . 546 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Maximum Alert Level 1 | . . . . 1 1 . . . . . . Low Security (%) 93 | 100 100 100 100 95 82 . . . . 100 . Level 1 6 | . . . . 4 17 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 390 | 10 76 119 146 390 235 . . . . 46 . Initial 173 | . . 24 1 17 173 . . . . 46 . Average 88 | 1 30 46 61 93 136 . . . . 22 . Influence Increases 2890 | 10 113 230 342 914 464 140 170 . 275 32 200 Destroy 0b10 Robot/C 1880 | . 80 140 200 560 220 120 140 . 240 . 180 Destroy 0b10 Robot/NC 115 | 10 10 . 15 35 20 10 10 . . 5 . Destroy Leader 390 | . 12 30 72 146 60 10 20 . 20 . 20 Allied During Kill 20 | . . . . . 4 . . . 15 1 . Successful Hack 107 | . 11 . 8 14 48 . . . . 26 . Disable Machine 75 | . . . 15 45 15 . . . . . . Destroy Structure 48 | . . . 2 39 7 . . . . . . Lose Combat Pursuer 255 | . . 60 30 75 90 . . . . . . Influence Decreases 2890 | 10 50 288 305 574 767 176 213 . 200 91 216 Entered New Map 352 | . . 39 4 25 209 30 9 . . 29 7 Time Decay 2163 | 10 50 219 291 469 498 146 174 . 130 62 114 Lost Part 326 | . . 30 10 80 20 . 30 . 70 . 86 Lost Ally 49 | . . . . . 40 . . . . . 9 Squads Dispatched 9 | . . . . 2 6 . . . . 1 . Investigation 2 | . . . . . 1 . . . . 1 . Extermination 2 | . . . . . 2 . . . . . . Reinforcement 1 | . . . . 1 . . . . . . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . 1 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Distress Signals 5 | . . . 1 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 6 15 15 40 16 6 8 . 12 1 12 Peak Tracking Total 7 | . 3 4 7 7 4 3 7 . 5 1 7 Tactical Retreats 12 | . . 3 2 4 3 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Traps Triggered 2 | . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Machines Disabled 5 | . . . 1 3 1 . . . . . . Max in Single Turn 2 | . . . 1 2 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Machines Accessed 21 | . 3 . 2 5 5 1 . 4 . 1 . Terminals 12 | . 3 . 2 3 3 1 . . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 2 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 70 | . 11 . 6 11 10 1 . 28 . 3 . Successful 51 | . 6 . 5 5 4 1 . 28 . 2 . Failed 19 | . 5 . 1 6 6 . . . . 1 . Catastrophic 3 | . . . . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 37 | . 8 . 6 11 9 . . . . 3 . Terminals 30 | . 11 . 6 7 5 1 . . . . . Fabricators 3 | . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . 4 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . Terminal Hacks 32 | . 3 . . . . 1 . 28 . . . Record 12 | . . . . . . 1 . 11 . . . Part Schematic 9 | . . . . . . . . 9 . . . Robot Schematic 5 | . . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Terminal Index 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . 5 5 3 . . . . 2 . Terminals 12 | . 3 . 5 3 1 . . . . . . Track 4 | . 1 . 2 1 . . . . . . . Botnet 6 | . 2 . 2 1 1 . . . . . . Operators 2 | . . . 1 1 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Liberate 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 2 1 . . . . . . Monitor 1 | . . . . 1 . . . . . . . Recyclers 2 | . . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Broadcast 1 | . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 3 . 2 4 5 1 . . . 1 . Full Trace Events 2 | . . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Total Allies 3 | . . . . . 2 . . . 1 . . Largest Group 2 | . . . . . 2 . . . 1 1 1 Highest-Rated Group 96 | . . . . . 74 . . . 96 96 96 Highest-Rated Ally 96 | . . . . . 37 . . . 96 96 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 30 | . . . . . 24 . . . 3 . 3 Total Damage 471 | . . . . . 280 . . . 97 . 94 Kills 4 | . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Active Infowar (turns) 2965 | . . . . . 1326 1603 36 . . . . Structural 2 | . . . . . 2 . . . . . . Seismic 2963 | . . . . . 1324 1603 36 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Turns Passed 9066 | 63 174 597 774 1549 1326 1603 744 92 396 149 1599 Spaces Moved 4986 | 68 235 132 422 709 749 1007 484 81 265 90 744 Core 320 | 59 234 4 23 . . . . . . . . Treads 3406 | 9 1 126 321 709 749 1007 324 . 64 90 6 Legs 738 | . . . . . . . . . . . 738 Wheels 522 | . . 2 78 . . . 160 81 201 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 148 148 148 115 115 115 160 160 Average Speed 147 | 64 50 155 140 158 148 148 138 115 125 160 190 Slowest Speed 260 | 160 160 160 240 240 148 150 232 115 160 160 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 4 51 27 33 60 15 96 57 68 51 4 82 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . Known Exits Taken 2 | . 1 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 8 1 . . . 1 Spaces Dug 19 | . . . . . 2 1 1 . 14 . 1 Terrain Destroyed 139 | . . . . 29 3 1 1 . 89 . 16 Melee 4 | . . . . . 2 1 1 . . . . Projectile 24 | . . . . 7 1 . . . . . 16 AOE 111 | . . . . 22 . . . . 89 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Total 6139 | 80 256 473 546 953 907 1096 522 80 298 93 835 Wait 639 | 2 2 306 58 85 97 60 4 . 4 . 21 Move 4975 | 67 234 131 421 708 748 1006 483 80 264 89 744 Hop . | . . . . . . . . . . . . Pick Up 75 | 5 . 1 17 24 9 4 7 . . 3 5 Fast Attach 31 | 4 2 1 13 4 1 2 . . . . 4 Attach 36 | . . 3 . 8 4 . 6 . 8 . 7 Detach 3 | . . 1 1 . . . . . 1 . . Swap 35 | . . . 5 17 8 4 . . . . 1 Drop 48 | . . . 5 25 12 6 . . . . . Fire 249 | 2 18 30 26 82 25 4 . . 14 1 47 Melee 41 | . . . . . 3 9 22 . 7 . . Ram 3 | . . . . . . . . . . . 3 Kick 3 | . . . . . . . . . . . 3 Crush 1 | . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Discovered new exit (range 12) 233 | -10/Materials | Identified exit to Mines 238 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 465 | -10/Mines | Discovered new exit (range 5) 471 | -10/Mines | Identified exit to Materials 481 | -10/Mines | Excavation squad dispatched 481 | -10/Mines | A large section of the Mines collapsed 731 | -10/Mines | Excavation squad dispatched 771 | -10/Mines | Core integrity fell below 50% 794 | -10/Mines | Core integrity fell below 20% 822 | -10/Mines | Lost 3 parts (1p2w) 835 | -10/Mines | Entered Materials 835 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1404 | -9/Materials | Discovered new exit (range 13) 1483 | -9/Materials | Build established: Gunner 1609 | -9/Materials | Entered another Materials area 1609 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1769 | -8/Materials | Garrison activated, responded to threat 1965 | -8/Materials | Lost 8 parts (3n1u4w) 2174 | -8/Materials | Discovered new exit (range 15) 2296 | -8/Materials | Build established: Scavenger-Gunner 3125 | -8/Materials | Discovered new exit (range 16) 3130 | -8/Materials | Destroyed 11 combat bots 3158 | -8/Materials | Entered Factory 3158 | -7/Factory | Evolved 2 slots: Utility x2 3460 | -7/Factory | Build established: Scavenger-Tank 4150 | -7/Factory | Garrison activated, responded to threat 4221 | -7/Factory | Discovered new exit (range 5) 4484 | -7/Factory | Entered Lower Caves 4529 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4593 | -7/Lower Caves | Encountered a Warlord checkpoint 5362 | -7/Lower Caves | Build established: Gladiator 5370 | -7/Lower Caves | Entered a destroyed Warlord outpost 5997 | -7/Lower Caves | Discovered new exit (range 14) 6087 | -7/Lower Caves | Entered another Lower Caves area 6109 | -7/Lower Caves | Ambushed by research squad 6133 | -7/Lower Caves | Discovered new exit (range 9) 6166 | -7/Lower Caves | Lost 3 parts (1n2u) 6498 | -7/Lower Caves | Discovered new exit (range 10) 6608 | -7/Lower Caves | Spotted B-75 Beast 6640 | -7/Lower Caves | Core integrity fell below 50% 6643 | -7/Lower Caves | Destroyed B-75 Beast 6664 | -7/Lower Caves | Lost 5 parts (1p3n1w) 6831 | -7/Lower Caves | Entered Data Miner 6831 | -7/Data Miner | Discovered new exit (range 6) 6853 | -7/Data Miner | Met Data Miner 6882 | -7/Data Miner | Learned location of Section 7 (-3) 6882 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6895 | -7/Data Miner | Received God Mode back door access code from Data Miner 6923 | -7/Data Miner | Entered Proximity Caves 7186 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7194 | -6/Proximity Caves | Escorted by Enhanced Grunt 7204 | -6/Proximity Caves | Core integrity fell below 20% 7227 | -6/Proximity Caves | Lost 4 parts (1n3w) 7296 | -6/Proximity Caves | Learned Factory emergency access door positions 7305 | -6/Proximity Caves | Discovered new exit (range 7) 7319 | -6/Proximity Caves | Entered Factory 7319 | -6/Factory | Accompanied by 1 ally 7319 | -6/Factory | Evolved 2 slots: Weapon x2 7461 | -6/Factory | Discovered new exit (range 3) 7468 | -6/Factory | Entered Lower Caves 7468 | -6/Lower Caves | Accompanied by 1 ally 7468 | -6/Lower Caves | Spotted B-75 Beast 7491 | -6/Lower Caves | Destroyed B-75 Beast 7496 | -6/Lower Caves | Attracted the attention of an 0b10 base 7538 | -6/Lower Caves | System corruption reached 10% 7583 | -6/Lower Caves | Lost 10 parts (1p2n2u5w) 7887 | -6/Lower Caves | Build established: Scavenger-Mutant 8695 | -6/Lower Caves | Core integrity fell below 50% 9000 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9052 | -6/Lower Caves | Core integrity fell below 20% 9067 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08997_ S-27 Virus destroyed. 09000_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 09005_ Slug penetrates G-50 Soldier. 09006_ Unknown Flight Unit fries itself beyond repair. 09006_ Rnf. Deuterium Engine destroyed. 09007_ System corrupted: IFF burst signal emitted. 09007_ Slug penetrates G-50 Soldier. 09010_ Carbon-fiber Leg destroyed. 09013_ Slug penetrates Y-54 Guardian. 09015_ Slug penetrates G-50 Soldier. 09016_ G-50 Soldier destroyed. 09017_ Slug penetrates Y-54 Guardian. 09019_ Gauss Rifle destroyed. 09023_ Kicked Y-54 Guardian. 09027_ System corrupted: Matter fused (-6). 09029_ The unstable cave ceiling collapses. 09029_ Kicked Y-54 Guardian out of the way. 09040_ Kicked Y-54 Guardian. 09048_ Enh. Flexi-carbon Leg destroyed. 09050_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????? ####?????? ???????????# | | ????????????????? #????? ???????????## | | ????????????????? ????? ????????????? | | ????????????????? ??## #?????????????? | | ???????????????? ??# #??????????????? | | ??????????????????# ### #??????????????? | | ????????????????????# #?????#####?????? | | ????????????????????# #????## ??????? | | ??????????????????# #???? ???????# | | ??????????????? #### ##??## # ????????# | | ???????????????????????????## #??## # ????????## | | ????????????????????????????# ### #???????## | | ?????????????????????????#### ## ## #???????## | | ????????????????????????## # # ##?#???## | | ????????????????????????# # #???# | | ????????# ?????????????### #???## | | ????????# ????#?????## ###???# # # | | ??????? ??# ???##% % ## ##??## # ## | | ?????? # #### ####### #### #? | | ?????? # ##????# # ## | | ?????? # ##?????## # | | ?????? ### ####??????# # # # | | ??????? ##### ????## # ##?????# # # | | ????????????????????## ##???# # ## # | | ?????????????????????### ###?# # ## # ##? | | ??????????????????????# #@ #?# # ## ##?? | | ??????????????????????# Y##?## ## #####???# | | ??????????????????????######???#######?????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Resistance: EM 20 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Lance | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodGodMapper Manual? 0 Play Time 02:24:34 Cumulative 252.8 hours Start 2025.11.01 @ 02:31:14 End 2025.11.02 @ 11:05:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64604da2-8797-44f7-bd93-d0baba122dab