Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 21:56:21 Player: Moddy Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1452) 1452 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3692 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 250/280 System Corruption 1% Temperature Critical (526) Movement Walking (200) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Titanium Leg Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Heavy Particle Gun Advanced Beam Cannon Enhanced Autogun > --- INVENTORY (10) --- Improved Ion Engine Titanium Leg Compact Battery (200) Compact Matter Pod (108) Particle Charger Hardlight Generator Assault Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Compact Battery Particle Charger Hardlight Generator Assault Cannon Missile Launcher [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Improved Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 35 | . 4 12 7 12 Power 3 | . . 1 1 1 Engine 3 | . . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | . 1 7 . 4 Treads 1 | . . . . 1 Leg 7 | . 1 6 . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . 1 . 3 Utility 6 | . 3 . 1 2 Device 2 | . 1 . . 1 Storage 3 | . 2 . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | . . 4 5 5 Energy Gun 7 | . . 2 3 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . . 1 . 2 Ballistic Cannon 3 | . . 1 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . . 2 2 6 Parts Lost 4 | . . . 1 3 Power . | . . . . . Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . . 1 2 To Critical Strikes 1 | . . . 1 . Average Backups 9 | . 8 9 9 9 Power 1 | . 1 1 1 1 Propulsion 3 | . 3 3 3 2 Utility 2 | . . 2 3 4 Weapon 2 | . 3 3 2 2 Tool/Special . | . . . . . Unused Backups 27 | . 8 9 4 6 Power 4 | . 2 1 . 1 Propulsion 8 | . 3 5 . . Utility 8 | . 1 2 2 3 Weapon 7 | . 2 1 2 2 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 98 99 99 98 Engine 10 | . 14 11 9 9 Leg 35 | . 28 43 36 32 Storage 20 | . 26 22 18 18 Processor 5 | . . . 8 9 Energy Gun 10 | . 14 6 9 13 Energy Cannon 1 | . . . . 4 Ballistic Gun 5 | . 14 5 . 4 Ballistic Cannon 7 | . . 10 16 4 Peak Build Rating 35 | . 8 23 31 35 Average Rating 23 | . 7 20 26 32 On Entrance 14 | 6 6 8 23 31 Naked Turns . | . . . . . Heaviest Build 36 | 11 19 27 36 36 Greatest Support 68 | 20 20 68 51 51 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 Average Capacity 9 | . 9 10 10 10 Most Carried 10 | . 10 10 10 10 Average Carried 9 | . 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 8 Class Distribution -------------------- 56% | Gunner 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1313 | 172 257 120 404 360 Remotely . | . . . . . Salvage Created 1881 | . 107 189 559 1026 Parts 96 | . 4 10 22 60 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 34 | . 2 3 12 17 Guns 16 | . 2 2 3 9 Cannons 17 | . . 1 9 7 Classes Destroyed 9 | . 1 3 4 1 Worker 2 | . . . 1 1 Builder 1 | . . . . 1 Hauler 2 | . . 1 1 . Recycler 4 | . . . 1 3 Watcher 5 | . . 1 2 2 Swarmer 8 | . . . 4 4 Grunt 15 | . 2 2 4 7 Sentry 9 | . . 1 3 5 Hunter 2 | . . . 1 1 Best Kill Streak 9 | . 2 2 9 6 Combat Bots Only 7 | . 2 1 7 5 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 168 | . 35 5 56 72 Missed 54 | . 9 3 19 23 Hits 114 | . 26 2 37 49 Projectile 114 | . 26 2 37 49 Critical Strikes 1 | . . . 1 . Damage Taken 2088 | . 339 20 553 1176 Core 697 | . 37 10 59 591 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 85 97 . . Volleys Fired 119 | . 20 8 41 50 Largest 3 | . 2 2 3 3 Hottest 155 | . 60 78 133 155 Shots Fired 300 | . 38 16 104 142 Gun 146 | . 38 8 24 76 Cannon 154 | . . 8 80 66 Launcher . | . . . . . Special . | . . . . . Kinetic 162 | . 20 12 80 50 Thermal 94 | . 18 . 7 69 Explosive . | . . . . . Electromagnetic 44 | . . 4 17 23 Robot Hit Streak 12 | . 7 6 12 12 Robot Miss Streak 5 | . 2 4 5 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 169 | . 23 10 61 75 Core Hits 83 | . 5 9 28 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Burn 2 | . . . . 2 Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3342 | . 264 224 1228 1626 Guns 1567 | . 264 89 316 898 Cannons 1741 | . . 122 912 707 Explosions . | . . . . . Melee . | . . . . . Ramming 34 | . . 13 . 21 Kinetic 1744 | . 191 155 912 486 Thermal 878 | . 73 . 80 725 Explosive . | . . . . . Electromagnetic 686 | . . 56 236 394 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . . 1 4 4 Impact . | . . . . . Kinetic 9 | . . 1 4 4 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 7 | . . 3 . 4 Kicked 7 | . . 3 . 4 Crushed . | . . . . . Highest Temperature 713 | . 114 24 299 713 Average Temperature 154 | . 66 9 94 210 Received Heat Transfer 657 | . 195 12 153 297 Effects 12 | . . . 1 11 Shutdowns 1 | . . . . 1 Energy Bleed 4 | . . . 1 3 Short Circuit 1 | . . . . 1 Damage (major) 1 | . . . . 1 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . . . 2 Heat Transferred 1877 | . 175 . 148 1554 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 77 | . 100 100 100 40 Level 1 22 | . . . . 59 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 275 | . 50 42 196 275 Initial 63 | . . . 1 63 Average 91 | . 7 8 89 184 Influence Increases 1084 | . 65 138 326 555 Destroy 0b10 Robot/C 680 | . 40 60 240 340 Destroy 0b10 Robot/NC 70 | . . 10 25 35 Destroy Leader 164 | . 10 14 56 84 Successful Hack 24 | . . 24 . . Disable Machine 60 | . . . . 60 Destroy Structure 11 | . . . 5 6 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 60 | . . 30 . 30 Influence Decreases 864 | . 65 132 182 485 Entered New Map 92 | . . . 5 87 Time Decay 732 | . 65 132 167 368 Lost Part 40 | . . . 10 30 Squads Dispatched 3 | . 2 . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 9 10 16 23 Peak Tracking Total 7 | . 3 4 7 4 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . . . . 2 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . 1 2 1 5 Terminals 6 | . . 2 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 21 | . 2 3 1 15 Successful 11 | . 1 3 1 6 Failed 10 | . 1 . . 9 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . . 3 . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 . . 5 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 8 | . . 3 . 5 Robot Analysis 1 | . . 1 . . Open Door 1 | . . . . 1 Alert Level 1 | . . . . 1 Disarm Traps 1 | . . . . 1 Maintenance Status 1 | . . . . 1 Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 1 2 . 4 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 2 . . 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 10 | . 10 . . . Seismic 10 | . 10 . . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2234 | . 378 564 438 854 Spaces Moved 1350 | 1 257 388 226 478 Core . | . . . . . Treads . | . . . . . Legs 1325 | 1 257 388 226 453 Wheels . | . . . . . Hover . | . . . . . Flight 25 | . . . . 25 Fastest Speed 119 | 120 120 120 130 119 Average Speed 130 | 120 120 127 130 138 Slowest Speed 200 | 120 120 130 130 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 2 55 29 21 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . 2 4 Melee . | . . . . . Projectile 6 | . . . 2 4 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1585 | . 290 446 285 564 Wait 20 | . . 6 . 14 Move 1346 | . 256 387 225 478 Hop . | . . . . . Pick Up 24 | . 6 11 6 1 Fast Attach 6 | . 1 3 1 1 Attach 6 | . . 1 2 3 Detach . | . . . . . Swap 27 | . 3 9 4 11 Drop 30 | . 4 18 6 2 Fire 119 | . 20 8 41 50 Melee . | . . . . . Ram . | . . . . . Kick 7 | . . 3 . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 319 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 14) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x2 863 | -9/Materials | Discovered new exit (range 4) 943 | -9/Materials | Entered another Materials area 943 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1169 | -8/Materials | Discovered new exit (range 10) 1228 | -8/Materials | Destroyed 7 combat bots 1381 | -8/Materials | Entered Storage 1522 | -8/Storage | Build established: Gunner 2227 | -8/Storage | Core integrity fell below 50% 2235 | -8/Storage | Core integrity fell below 20% 2236 | -8/Storage | Core destroyed Last Messages --------------- 02218_ R-06 Scavenger destroyed. 02218_ R-06 Scavenger collects Sml. Storage Unit. 02219_ K-01 Serf collects debris. 02221_ R-06 Scavenger destroyed. 02221_ R-06 Scavenger collects Imp. Heat Sink. 02223_ K-01 Serf collects debris. 02223_ Titanium Leg destroyed. 02226_ K-01 Serf collects debris. 02227_ Power failure, Hvy. Ion Engine shutdown. 02227_ Overheating: Core damaged (-110). 02227_ R-06 Scavenger collects Com. Wheel. 02228_ Overheating: Core damaged (-60). 02229_ Overheating: Energy bleed (-32). 02229_ G-47 Trooper destroyed. 02229_ K-01 Serf destroyed. 02230_ R-06 Scavenger collects Aluminum Leg. 02233_ Overheating: Enh. Autogun damaged (-26). 02234_ Overheating: Core damaged (-93). 02235_ Overheating: Core damaged (-110). 02236_ Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | ???????????????????#####?#########+### #??? | | ???????????????????# ?? # % # #??? | | ???????????????????# """" # + #??? | | ???????????????????# "[=" # # ! #??? | | ???????????????????# "= " # # =#??? | | ???????????????????# "=[" # # #??? | | ???????????????????# " # + ! #??? | | ???????????????????# """" # #!* #??# | | ???????????????????# + ############## | | ???????????????????##+######## #??# ! # | | ????????????????????#?# ### #??# + | | ????????????????????# # #### # | | ????????????????????# # +! ] %+ | | ???????????? """ #??# # ##+#+######## = %# | | ???????????? #??# ## ## %# | | ???????????? #??# ## ! ! ## ! # | | ????????????######??# ## ## # | | ???????????? #???# ## ############ | | ???????????? T #???# ## / ! #?# ??????# | | ???????????? ##??# ############### ??????# | | ???????????? #??#### #??# [ * ## ??????# | | ???????????? ##?????# #??#""=[ ## ??????# | | ???????????? ######## #??#"Y !! ## ??????+ | | ????????????+#### ## #??#""["""" ## ??????# | | ???????????? ##%*#### ! """" ## ??????# | | ???????????? ##*@=r r """" ## ??????# | | ???????????? ## %#### """" ## ??????# | | ????????????##### ## #### ####?????## | | ????????????####### #### %#T######+############## | | ???????????? #?# #??# %! | | ????????????"" ###/#### = | | ????????????"" # # !! | | ????????????"" #""" # !!! ##### ######+#### | | ???????????? #""" # !! T#??# # ## | | ????????????"" #""" # ##??# + #? | | ????????????"" # # #####+## #? | | ????????????"" #""" + ####### # !#? | | ???????????? #""" # #?????# #% ## | | ????????????#####""" # ####### # "" %%% | | ????????????????# # + # """"" ## | | ????????????????#""" # ############# """"" =#? | | ????????????????#""" # # #?###########? | | ????????????????#""" # # #??# #???##### | | ????????????????# # # #??# #???# | | ???????????????????????? ????????????????????# " | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# """ | | ?????????????????????????????????????????????# "[ | | ?????????????????????????????????????????????# "[= | | ?????????????????????????????????????????????# ""[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingEtherialBlade Manual? 0 Play Time 00:20:09 Cumulative 28.5 hours Start 2025.05.31 @ 21:37:31 End 2025.05.31 @ 21:56:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd384344-7648-4424-a70d-70fb8871fa1a