Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 12:05:35 Player: J1ang-5h1 Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (105) 525 Value Destroyed (3466) 3466 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (600) 600 TOTAL SCORE: 11111 Bonus ------- Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 95/100 System Corruption 2% Temperature Cool (0) Movement Core (750) Ox14 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Melee Analysis Suite Core Analyzer Makeshift Hacking Suite > --- WEAPON (2) ------- Lance > --- INVENTORY (20) --- Advanced Cooling System Improved Coolant Injector Compact Battery (200) High-capacity Matter Pod (200) Improved Trap Scanner Improved Target Analyzer Advanced ECM Suite Force Field Point Defense System Long-range Tractor Beam Mini Drone Bay (3/3) Hacking Drone Bay (1/1) Transdimensional Reconstructor YOLO Cannon Bore Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Compact Wheel Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Melee Analysis Suite Core Analyzer Precision Matter Filter Experimental Power Shielding Advanced System Shield > --- WEAPON ----------- Chainsword Lance > --- INVENTORY -------- Advanced Cooling System Improved Coolant Injector High-capacity Matter Pod Improved Trap Scanner Improved Target Analyzer Improved Kinecellerator Advanced ECM Suite Point Defense System Long-range Tractor Beam Mini Drone Bay Hacking Drone Bay Transdimensional Reconstructor Long-range Proton Cannon YOLO Cannon Coil Gun Coil Gun Bore Cannon Grenade Launcher Improved Plasma Cutter [Rating: 89] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Visual Processing Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . . . 4 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . . 1 . . . . Utility 6 | . . . . . 2 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 118 | 9 13 3 1 4 27 3 1 4 5 25 3 7 6 7 Power 18 | 2 2 . . . 5 . . . 1 7 . 1 . . Engine 11 | 2 2 . . . 4 . . . 1 1 . 1 . . Core 7 | . . . . . 1 . . . . 6 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 4 1 . 2 9 . . . . 12 . 2 3 2 Treads . | . . . . . . . . . . . . . . . Leg 26 | 2 3 1 . 2 9 . . . . 8 . 1 . . Wheel 6 | . 1 . . . . . . . . 4 . 1 . . Hover . | . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . 3 2 Utility 39 | 2 3 2 . 1 7 3 1 3 3 6 . 3 3 2 Device 15 | 1 2 . . . 2 . 1 3 1 1 . 2 1 1 Storage 3 | 1 1 1 . . . . . . . . . . . . Processor 7 | . . . . . 2 1 . . . 3 . 1 . . Hackware 2 | . . . . . . . . . . . . . 1 1 Protection 12 | . . 1 . 1 3 2 . . 2 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 3 4 . 1 1 6 . . 1 1 . 3 1 . 3 Energy Gun 5 | 1 . . . 1 2 . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 8 | 2 3 . 1 . . . . . . . . . . 2 Ballistic Cannon 2 | . . . . . 1 . . . . . 1 . . . Launcher 1 | . . . . . . . . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 3 . . 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . 2 . . . . 3 . Parts Lost 55 | . 7 . . . 5 . . . 6 11 . 9 . 17 Power 11 | . 2 . . . 2 . . . 1 3 . 1 . 2 Propulsion 20 | . 2 . . . 1 . . . 1 4 . 6 . 6 Utility 16 | . 1 . . . 1 . . . 4 4 . 2 . 4 Weapon 8 | . 2 . . . 1 . . . . . . . . 5 Highest Loss Streak 7 | . 6 . . . 2 . . . 3 7 . 6 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | 6 8 9 9 8 13 18 19 18 16 17 18 19 18 17 Power . | . . . . . 1 1 1 1 . . . . . . Propulsion . | 3 1 . . . . . . . . . 1 . . . Utility 9 | . 4 7 7 6 9 12 14 13 12 10 11 10 10 10 Weapon 3 | 1 1 1 2 2 2 4 4 4 3 5 5 6 7 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 31 | 1 1 . 1 2 2 1 . 2 . 7 . . 3 11 Power 3 | 1 . . . . 1 . . . . . . . 1 . Propulsion 4 | . 1 . . . . . . . . 3 . . . . Utility 16 | . . . 1 1 1 . . 2 . 2 . . . 9 Weapon 7 | . . . . 1 . 1 . . . 2 . . 2 1 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 100 100 100 93 96 100 99 99 92 94 86 82 74 Engine 6 | . 12 14 14 14 6 7 7 7 7 1 . 1 5 1 Core 2 | . . . . . 2 . . . . 8 11 8 5 4 Leg 25 | . 27 28 28 28 32 30 30 30 30 26 29 17 . . Device 5 | . 14 5 . . 7 . 1 . 7 5 . 4 8 1 Storage 8 | . 14 14 14 14 9 7 7 7 7 5 5 5 5 5 Processor 15 | . . . . . 10 23 23 23 20 19 23 25 27 23 Protection 8 | . . 8 14 14 7 11 13 14 9 10 11 6 1 4 Energy Gun 2 | . . . . 1 6 . . . 4 1 . . . . Ballistic Gun 6 | . 26 28 28 26 . . . . . . . . . 6 Slashing Weapon 7 | . . . . . 9 15 15 15 10 9 8 4 5 . Peak Build Rating 89 | 7 10 11 13 20 46 53 54 61 61 86 83 84 89 89 Average Rating 46 | 4 8 9 12 13 34 51 53 54 59 73 81 73 71 66 On Entrance 42 | . 7 8 11 13 20 46 53 53 61 51 81 82 63 89 Avg Prop Armor Cover (%) 16 | . . . . . . . . . . 16 . 25 8 8 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 90 | 13 20 22 22 25 57 59 59 59 61 77 84 90 66 70 Greatest Support 91 | 20 20 27 27 32 80 80 80 80 80 91 91 91 16 26 Greatest Overweight (x) 10 | 4 3 1 . . 1 . . . 1 4 . 3 10 6 Average Overweight (x) . | 2 . . . . . . . . . . . 1 3 4 Largest Inventory Capacity 20 | 8 10 20 10 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 10 10 10 17 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | 6 8 9 9 9 14 19 20 19 18 19 19 19 19 18 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 10 10 10 10 20 20 20 20 17 20 20 20 20 17 Class Distribution -------------------- 42% | Gladiator 27% | Mutant 23% | Scavenger-Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 2851 | 342 262 122 . 98 615 . . 100 90 275 101 533 76 237 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4751 | 132 252 121 . 161 1205 . . . 314 1273 98 503 280 412 Parts 231 | 13 21 8 . 6 73 . . . 12 53 5 13 3 24 Haulers Intercepted 3 | . 1 . . . 1 . . . . 1 . . . . Recyclers Shooed 4 | . . . . . 2 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . 2 13 . 4 10 2 23 Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 77 | . 6 2 . 3 20 . . . 5 13 5 11 . 12 Melee 39 | . . . . . 17 . . . 2 12 1 5 . 2 Guns 24 | . 4 2 . 3 2 . . . 3 1 . . . 9 Cannons 3 | . 2 . . . 1 . . . . . . . . . AOE 11 | . . . . . . . . . . . 4 6 . 1 Classes Destroyed 13 | 3 4 . . . 2 . . . 1 3 . . . . Worker 9 | 1 1 1 . . 3 . . . . 3 . . . . Builder 2 | . 1 . . . 1 . . . . . . . . . Tunneler 6 | 3 1 1 . 1 . . . . . . . . . . Hauler 3 | . 1 . . . 1 . . . . 1 . . . . Recycler 6 | 1 . . . . 2 . . . . 3 . . . . Watcher 2 | . . . . . 1 . . . . 1 . . . . Swarmer 25 | . 2 . . . 3 . . . . 3 4 5 . 8 Grunt 34 | . 4 2 . 3 12 . . . 4 4 1 4 . . Duelist 2 | . . . . . . . . . . 1 . . . 1 Sentry 8 | . . . . . 5 . . . . 2 . 1 . . Hunter 3 | . . . . . . . . . . 1 . . . 2 Programmer 4 | . . . . . . . . . . 2 . 1 . 1 Behemoth 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 3 3 3 . 3 7 . . . 1 4 4 4 . 4 Combat Bots Only 7 | . 2 2 . 3 7 . . . 1 3 4 4 . 4 Max Kills in Single Turn 2 | 1 2 1 . 1 1 . . . 1 1 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 2 . 1 Melee 1 | . . . . . 1 . . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 698 | . 79 9 . 13 89 . . . 135 109 19 99 . 146 Missed 188 | . 20 2 . 3 18 . . . 42 31 6 28 . 38 Hits 510 | . 59 7 . 10 71 . . . 93 78 13 71 . 108 Melee 14 | . . . . . . . . . . 3 . . . 11 Projectile 496 | . 59 7 . 10 71 . . . 93 75 13 71 . 97 AOE 1 | . 1 . . . . . . . . . . . . . Critical Strikes 15 | . . . . . 2 . . . 1 7 . 2 . 3 Actively Blocked 3 | . . . . . . . . . 1 1 . . . 1 Damage Taken 9204 | . 844 160 . 112 1258 . . . 1452 1575 232 1405 . 2166 Core 1642 | . 151 42 . . 233 . . . 210 130 17 134 . 725 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 436 | . . . . . . . . . 151 42 18 52 . 173 Regen/Repaired (Parts) 309 | . 57 . . . 151 . . 101 . . . . . . Core Remaining (%) 62 | 100 . . . 22 57 . . . 70 . . . . . Volleys Fired 197 | 13 58 8 . 8 20 . . . 19 13 9 16 . 33 Largest 2 | 2 2 2 . 2 2 . . . 2 2 1 2 . 2 Hottest 129 | 40 120 40 . 40 112 . . . 112 112 48 129 . 81 Shots Fired 323 | 26 97 16 . 16 30 . . . 38 26 9 19 . 46 Gun 258 | 26 87 16 . 16 11 . . . 38 26 . . . 38 Cannon 36 | . . . . . 19 . . . . . 4 11 . 2 Launcher 19 | . . . . . . . . . . . 5 8 . 6 Special 10 | . 10 . . . . . . . . . . . . . Kinetic 214 | 26 87 16 . 16 19 . . . . . 4 8 . 38 Thermal 85 | . 10 . . . 11 . . . 38 26 . . . . Explosive 19 | . . . . . . . . . . . 5 8 . 6 Electromagnetic 5 | . . . . . . . . . . . . 3 . 2 Robot Hit Streak 13 | 3 8 13 . 3 6 . . . 8 7 2 3 . 6 Robot Miss Streak 7 | 3 7 2 . 1 2 . . . 3 2 3 7 . 7 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . . . . 1 Shots Hit Robots 327 | 12 46 14 . 11 72 . . . 41 57 8 28 18 20 Core Hits 167 | 8 17 7 . 6 32 . . . 15 30 8 21 2 21 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Critical Strikes 22 | . . . . 1 4 . . . 6 4 . 5 . 2 Burn 5 | . . . . . . . . . 4 1 . . . . Destroy 2 | . . . . 1 . . . . . . . . . 1 Sever 14 | . . . . . 4 . . . 2 3 . 5 . . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 214 | . . . . . 74 1 . 1 20 59 5 29 18 7 Impact . | . . . . . . . . . . . . . . . Slashing 202 | . . . . . 74 1 . 1 20 59 5 25 14 3 Piercing 12 | . . . . . . . . . . . . 4 4 4 Sneak Attacks 16 | . . . . . 9 . . . . 7 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . 1 . . . 4 7 1 2 4 1 Damage Inflicted 11344 | 126 555 177 . 165 2754 . . . 945 2100 512 1459 1384 1167 Guns 2243 | 126 451 177 . 165 149 . . . 530 304 . . . 341 Cannons 386 | . . . . . 286 . . . . . . 38 . 62 Explosions 1474 | . . . . . . . . . . . 308 518 . 648 Melee 7137 | . . . . . 2319 . . . 415 1796 204 903 1384 116 Ramming . | . . . . . . . . . . . . . . . Kinetic 1546 | 126 451 177 . 165 286 . . . . . . . . 341 Thermal 1409 | . 104 . . . 149 . . . 530 304 . . . 322 Explosive 1152 | . . . . . . . . . . . 308 518 . 326 Electromagnetic 100 | . . . . . . . . . . . . 38 . 62 Impact . | . . . . . . . . . . . . . . . Slashing 6603 | . . . . . 2319 . . . 415 1796 204 757 1112 . Piercing 534 | . . . . . . . . . . . . 146 272 116 Highest Corruption 2 | . . . . . . . . . . 1 1 2 2 2 Average Corruption 1 | . . . . . . . . . . 1 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . . 1 2 12 4 9 Message Errors 4 | . . . . . . . . . . . . 1 1 2 Matter Fused 6 | . . . . . . . . . . . . 2 . 4 Heat Flow Errors 11 | . . . . . . . . . . 1 1 5 3 1 Energy Discharges 3 | . . . . . . . . . . . . 2 . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 787 | . . . . . 255 . . . 7 67 15 98 341 4 Projectiles 22 | . . . . . 22 . . . . . . . . . Explosions 37 | . . . . . . . . . . . 15 18 . 4 Melee 728 | . . . . . 233 . . . 7 67 . 80 341 . Knockbacks 9 | . . . . . 9 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . 8 . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 92 | . . . . . . . . . . . 16 . . 76 Shots 2 | . . . . . . . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 527 | . 40 7 . 16 527 . . . 252 360 137 307 212 256 Average Temperature 125 | . 10 3 . 8 283 . . . 91 123 37 153 100 109 Received Heat Transfer 2265 | . 351 57 . 60 513 . . . 336 450 36 411 . 51 Effects 7 | . . . . . 5 . . . . 2 . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 2855 | . 200 . . . 259 . . . 1406 740 . . . 250 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . Low Security (%) 98 | 100 100 100 . 100 94 100 . . . 100 . . . . Level 1 1 | . . . . . 5 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 257 | 5 49 50 . 62 257 115 . . . 142 . . . . Initial 115 | . . . . . 14 115 . . . . . . . . Average 36 | 1 8 5 . 8 55 44 . . . 51 . . . . Influence Increases 2573 | 25 214 105 . 75 744 15 . . 180 450 110 330 15 310 Destroy 0b10 Robot/C 1540 | . 120 40 . 60 400 . . . 100 260 100 220 . 240 Destroy 0b10 Robot/NC 160 | 25 20 10 . 5 40 . . . . 40 . 5 15 . Destroy Leader 300 | . 22 10 . 10 94 . . . 20 64 10 30 . 40 Successful Hack 92 | . 18 . . . 48 14 . . . 12 . . . . Select Force Hacks 90 | . 30 . . . 60 . . . . . . . . . Destroy Structure 31 | . 4 . . . 12 1 . . . 14 . . . . Lose Combat Pursuer 360 | . . 45 . . 90 . . . 60 60 . 75 . 30 Influence Decreases 2553 | 25 214 83 22 37 527 270 . . 180 382 108 400 15 290 Entered New Map 226 | . . . 22 . 24 140 . . . . 26 14 . . Time Decay 1971 | 25 169 83 . 37 467 130 . . 140 292 82 341 15 190 Lost Part 351 | . 45 . . . 31 . . . 40 90 . 45 . 100 Purge Threat 5 | . . . . . 5 . . . . . . . . . Squads Dispatched 17 | . 1 . . 1 6 2 . . . 6 . . . 1 Investigation 7 | . 1 . . 1 4 1 . . . . . . . . Extermination 3 | . . . . . . 1 . . . 2 . . . . Reinforcement 3 | . . . . . 2 . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 7 | . 4 . . . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 138 | . 15 5 . 3 37 1 . . 16 20 7 14 . 20 Peak Tracking Total 7 | . 5 2 . 3 5 1 . . 6 3 4 4 . 7 Tactical Retreats 20 | . . 2 . . 6 . . . 3 2 . 5 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 2 | . . 1 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 41 | . 9 1 2 1 12 5 . 1 . 6 . . 4 . Terminals 17 | . 7 . . . 6 2 . . . 2 . . . . Fabricators 4 | . . . . . . 2 . . . 2 . . . . Repair Stations 5 | . 1 . . . 2 1 . . . 1 . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . Total Hacks 121 | . 28 1 5 1 45 9 . 3 . 12 . . 17 . Successful 79 | . 20 1 5 1 26 3 . 3 . 3 . . 17 . Failed 40 | . 7 . . . 18 6 . . . 9 . . . . Catastrophic 10 | . 1 . . . 3 3 . . . 3 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . Manual 41 | . 17 . 1 . 16 2 . . . 5 . . . . Terminals 55 | . 23 . . . 24 4 . . . 4 . . . . Fabricators 8 | . . . . . . 3 . . . 5 . . . . Repair Stations 17 | . 3 . . . 10 2 . . . 2 . . . . Recycling Units 7 | . 2 . . . 5 . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . 1 . . . . Terminal Hacks 43 | . 6 1 5 1 8 1 . 3 . 1 . . 17 . Record 9 | . . . 4 . . . . . . . . . 5 . Part Schematic 7 | . . . . . . . . 3 . . . . 4 . Robot Analysis 6 | . 1 . . . 1 . . . . . . . 4 . Prototype ID Bank 9 | . 2 . . . 1 1 . . . 1 . . 4 . Open Door 2 | . . 1 . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 10 | . 3 . . . 5 1 . . . 1 . . . . Scan Component 7 | . 2 . . . 3 1 . . . 1 . . . . Repair 3 | . 1 . . . 2 . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . . . Report Inventory 3 | . 1 . . . 2 . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 19 | . 10 . . . 9 . . . . . . . . . Terminals 16 | . 9 . . . 7 . . . . . . . . . Botnet 5 | . 3 . . . 2 . . . . . . . . . Skim 11 | . 6 . . . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 7 . . . 8 4 . . . 5 . . . . Full Trace Events 3 | . . . . . 2 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . 19 . . . . 4 . Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . . . . . . . Time 89 | . 26 . . . 63 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . 4 . . . . RETURN 4 | . . . . . . . . . . 4 . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 9792 | 8 435 205 . . 2373 386 83 977 1637 1412 396 950 328 602 Optics 9144 | . . . . . 2373 386 83 977 1637 1412 396 950 328 602 Sensors 1884 | . . . . . . . . 63 1620 201 . . . . Traps 658 | . . . . . . . . . . . . 467 191 . Seismic 648 | 8 435 205 . . . . . . . . . . . . Machine Analysis 1396 | . . . . . . . . . . . . 466 328 602 ECM 3 | . . . . . . . 3 . . . . . . . Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . 4 . Derelict Logs Recovered 8 | . . 2 . 1 . . . 2 . . 1 2 . . Drone Launches 4 | . . . . . . . . . . 4 . . . . Drone Recoveries 4 | . . . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 11881 | 219 984 555 479 487 2386 386 83 977 1637 1412 396 950 328 602 Spaces Moved 6981 | 78 630 372 381 345 1272 229 62 734 927 757 294 571 177 152 Core 76 | 74 2 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 6298 | 4 626 372 381 345 1272 229 62 734 927 739 294 313 . . Wheels 480 | . 2 . . . . . . . . 18 . 258 176 26 Hover . | . . . . . . . . . . . . . . . Flight 127 | . . . . . . . . . . . . . 1 126 Fastest Speed 50 | 50 95 120 125 125 120 130 130 130 130 115 122 122 145 160 Average Speed 136 | 202 120 133 125 125 141 130 130 130 130 125 122 136 154 323 Slowest Speed 740 | 250 200 190 125 125 192 130 130 130 200 400 122 260 740 512 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . Exploration Rate (%) 53 | 6 97 61 89 84 59 7 16 82 68 17 51 66 62 32 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 15 | . 3 2 1 1 4 . . . . . . 1 3 . Known Exits Taken 3 | . . . . . 1 1 . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . 3 . . 1 1 . 1 Spaces Dug 29 | . 3 . . . 8 1 . . 5 7 3 2 . . Terrain Destroyed 109 | . 5 . . . 12 1 . . 5 7 15 38 . 26 Melee 23 | . . . . . 8 1 . . 5 7 . 2 . . Projectile 22 | . 5 . . . 4 . . . . . 4 1 . 8 AOE 64 | . . . . . . . . . . . 11 35 . 18 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Total 8756 | 115 749 413 384 387 1733 316 63 760 1298 1132 314 677 209 206 Wait 1036 | . 24 25 . 20 284 78 . . 325 233 . 47 . . Move 6967 | 77 629 371 380 344 1271 228 61 733 926 756 293 570 176 152 Hop . | . . . . . . . . . . . . . . . Pick Up 126 | 14 14 2 1 4 32 4 . 6 3 32 1 4 4 5 Fast Attach 29 | 2 2 . . 2 4 . . 4 . 4 . 3 7 1 Attach 67 | 6 7 . . 1 13 2 . 3 6 16 1 3 1 8 Detach 4 | . 1 . . . 1 . . 2 . . . . . . Swap 65 | 1 8 4 1 1 17 1 2 . 2 14 5 8 . 1 Drop 84 | 2 6 3 2 7 19 2 . 11 2 21 1 1 7 . Fire 197 | 13 58 8 . 8 20 . . . 19 13 9 16 . 33 Melee 181 | . . . . . 72 1 . 1 15 43 4 25 14 6 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / Sub) -10/Mines (discovered 3 exits: [*Mat] / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 7) 459 | -10/Materials | Discovered new exit (range 5) 533 | -10/Materials | Discovered new exit (range 8) 646 | -10/Materials | Core integrity fell below 50% 655 | -10/Materials | Lost 6 parts (1p2n1u2w) 819 | -10/Materials | Repaired Aluminum Leg 894 | -10/Materials | Discovered new exit (range 15) 945 | -10/Materials | Central database locked down 1000 | -10/Materials | Learned location of Storage (-9) 1045 | -10/Materials | Learned location of 1 exit from Storage 1078 | -10/Materials | Learned 2 Mines zone layouts 1078 | -10/Materials | Build established: Scavenger-Mutant 1099 | -10/Materials | Identified exit to Subcaves 1122 | -10/Materials | Learned location of 1 exit from Recycling 1132 | -10/Materials | Discovered new exit (range 16) 1142 | -10/Materials | Learned location of 1 exit from Recycling 1170 | -10/Materials | Learned location of 2 exits from Subcaves 1204 | -10/Materials | Entered Mines 1304 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1310 | -10/Mines | Found Prototype Device 1337 | -10/Mines | Discovered exit to Subcaves (range 9) 1539 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1575 | -10/Mines | Learned 8 Materials zone layouts 1679 | -10/Mines | Discovered new exit (range 14) 1751 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1751 | -10/Mines | Discovered new exit (range 5) 1759 | -10/Mines | Entered Exiles 1789 | -10/Exiles | Met 8R-AWN 1811 | -10/Exiles | Met EX-HEX 1851 | -10/Exiles | Met EX-BIN 1862 | -10/Exiles | Build established: Mutant 1864 | -10/Exiles | Aligned with FarCom system 1866 | -10/Exiles | Given EX-Vault access code 1896 | -10/Exiles | Opened EX-Vault 1908 | -10/Exiles | Found YOLO Cannon 1933 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2008 | -10/Exiles | Met EX-DEC 2034 | -10/Exiles | Visited The Gauntlet 2180 | -10/Exiles | Learned location of Zion (-6) 2222 | -10/Exiles | Discovered new exit (range 14) 2238 | -10/Exiles | Left Exiles lab with YOLO Cannon 2238 | -10/Exiles | Entered Mines 2610 | -9/Mines | Met a Derelict shopkeep closing up shop 2672 | -9/Mines | Discovered new exit (range 8) 2725 | -9/Mines | Entered Materials 2725 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2726 | -8/Materials | Identified exit to Factory 2856 | -8/Materials | Crushed by falling debris 2934 | -8/Materials | Repaired Chainsword 2989 | -8/Materials | Repaired Carbon-fiber Leg 3405 | -8/Materials | Discovered exit to Factory (range 18) 3475 | -8/Materials | Build established: Scavenger-Mutant 3504 | -8/Materials | Identified Exp. Sensor Array 3504 | -8/Materials | Central database locked down 4822 | -8/Materials | Learned Factory emergency access door positions 4867 | -8/Materials | Learned 4 Factory zone layouts 4901 | -8/Materials | Learned Storage emergency access door positions 4948 | -8/Materials | Learned location of 1 exit from Recycling 4953 | -8/Materials | Build established: Gladiator 4962 | -8/Materials | Learned Factory trap positions 5014 | -8/Materials | Destroyed 7 combat bots 5023 | -8/Materials | Learned location of 3 exits from Factory 5111 | -8/Materials | Entered Factory 5111 | -7/Factory | Evolved 2 slots: Utility x2 5112 | -7/Factory | Identified exit to Factory 5112 | -7/Factory | Identified exit to Lower Caves 5114 | -7/Factory | Loaded intel: 96 trap records 5355 | -7/Factory | Fabricated Point Defense System (x2) 5497 | -7/Factory | Entered Lower Caves 5568 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5580 | -7/Lower Caves | Entered Zion 5622 | -6/Zion | Given the Hacking Drone Bay 5623 | -6/Zion | Found Prototype Device 5730 | -6/Zion | Learned Factory emergency access door positions 5936 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6017 | -6/Zion | Loaded intel: 5 derelict terminal locations 6043 | -6/Zion | Found Prototype Device 6110 | -6/Zion | Given A8's code to call for help 6240 | -6/Zion | Identified Bomb Factory No. 2 6241 | -6/Zion | Identified Hacking Drone Bay 6430 | -6/Zion | Visited the Megawrench Repair Shop 6456 | -6/Zion | Discovered new exit (range 17) 6509 | -6/Zion | Megawrench repaired 6 parts 6557 | -6/Zion | Entered Proximity Caves 7528 | -5/Proximity Caves | Spotted B-75 Beast 7698 | -5/Proximity Caves | Lost 3 parts (1p2u) 7753 | -5/Proximity Caves | Destroyed B-75 Beast 7969 | -5/Proximity Caves | Build established: Mutant 8185 | -5/Proximity Caves | Discovered new exit (range 7) 8194 | -5/Proximity Caves | Entered Factory 8194 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8195 | -5/Factory | Identified exit to Upper Caves 8736 | -5/Factory | Build established: Gladiator 8749 | -5/Factory | Garrison activated, responded to threat 9026 | -5/Factory | Lost 7 parts (2p3n2u) 9606 | -5/Factory | Entered Upper Caves 9671 | -5/Upper Caves | Learned 4 Factory zone layouts 10000 | -5/Upper Caves | Discovered new exit (range 3) 10002 | -5/Upper Caves | Entered another Upper Caves area 10311 | -5/Upper Caves | Spotted B-75 Beast 10431 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10506 | -5/Upper Caves | Lost 3 parts (2n1u) 10526 | -5/Upper Caves | Discovered new exit (range 16) 10689 | -5/Upper Caves | Lost 6 parts (1p4n1u) 10765 | -5/Upper Caves | Learned Factory security intel 10952 | -5/Upper Caves | Entered Zhirov 10952 | -5/Zhirov | Discovered new exit (range 5) 10981 | -5/Zhirov | Met Zhirov 11010 | -5/Zhirov | Learned location of Testing (-3) 11010 | -5/Zhirov | Learned location of Quarantine (-2) 11010 | -5/Zhirov | Learned location of Command (-1) 11038 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11060 | -5/Zhirov | Found Alien Artifact 11060 | -5/Zhirov | Identified Integrated Reactor 11060 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11221 | -5/Zhirov | Found Alien Artifact 11280 | -5/Zhirov | Entered Proximity Caves 11378 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 11531 | -4/Proximity Caves | Core integrity fell below 50% 11566 | -4/Proximity Caves | Lost 4 parts (3n1w) 11630 | -4/Proximity Caves | Build established: Mutant 11866 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11881 | -4/Proximity Caves | Core integrity fell below 20% 11882 | -4/Proximity Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 11760_ Acquired Mak. Hacking Suite. 11782_ 16CTABCH2QK/ZT7ELT X82LFHE2SJ 11865_ VTOL Module destroyed. 11865_ Coil Gun destroyed. 11866_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 11868_ Penetrated by Slug. 11868_ Slug penetrates Wall. 11870_ Y-72 Warden: "REQUESTING BACKUP." 11870_ Exp. Power Shielding destroyed. 11871_ Mic. Fission Core destroyed. 11873_ Chain reaction triggered in Lgt. Antimatter Reactor. 11873_ Destroyed Lgt. Antimatter Reactor. 11874_ Lrn. Proton Cannon severed. 11876_ Adv. System Shield destroyed. 11876_ Mak. Sword destroyed. 11876_ VTOL Module destroyed. 11882_ L-61 Swordsman destroyed. 11882_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?####????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##### ?????? ??????????????????????????????? | | ????? ?????????????????????????????? | | ????? ?????????????????????????????? | | #?????????? ?????????????????????????????? | | #???????????? ?????????????????????????????? | | ???????????????? ????????#?????????????????????? | | ???????????????? ??????## ?????????????????????? | | ???????????????? ?????? ?????????????????????? | | ???????????????? ?????? #?????????????????????? | | ???????????????? ?????? #?????????????????????? | | ????????????????# ?????? ####??????????????????? | | ????????????????# ######## ##?????????????????? | | ????####????????# #" #gY# ??????????????????? | | ???## ##??????? #" ; ???????????????????? | | ???# ##??????# #" ;b g #????????????????????? | | ???# ##?????# #" ; Yb ##???????????????????? | | ????# ####### #" ; l] ;;#???????????????????? | | ????# % #" ; l@!;##???????????????????? | | ##### ! ####;;;; ;#????????????????????? | | #### ##????????????????????? | | #??## ##????????????????????? | | ### #??## ##???????????????????? | | ##?### ?# #???????????????????? | | ##????# #### #???????????????????? | | ##?????# #??## ##???????????????????? | | #??????# #???# ## #????????????????????? | | #??????# #???##### #????????????????????? | | ????# ? ##???????## #???????????????????? | | ?? ?#?????????## #??????????????????? | | # ? ????????????# #??????????????????? | | ## ?? ???????????? #?????????????????? | | ?### ?? ???????????? #????????????????? | | ????# ? ???????????? ???????????????? | | ????# #? ???????????? ???????????????? | | ???? ##?# ??????????? #??????????????? | | ????? ####???#??????????? ##??????????????? | | ??????##?????????????????? #???????????????? | | ?????????????????????????? ## #???????????????? | | ??????????????????????????###? ???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 38 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 70 Melee Accuracy 18 Core Analysis 6 Matter Filtering 50 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Tiamat Missile Launcher | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Focal Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Point Defense System | x2 | -7/Factory | Preloaded Repaired ---------- Aluminum Leg | 36% | -10/Materials Chainsword | 5% | -8/Materials Carbon-fiber Leg | 10% | -8/Materials Studied --------- None Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingChipPower Manual? 0 Play Time 01:55:13 Cumulative 394.4 hours Start 2026.02.08 @ 01:44:07 End 2026.02.09 @ 12:05:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 270 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bb6c06b-df5f-4cd4-80f9-10e9668ee184