Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 16:34:23 Player: LandRaider Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1577) 1577 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3492 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 170/300 Energy 325/325 System Corruption 0% Temperature Warm (114) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ High-capacity Storage Unit Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Subdweller Laser Gauss Cannon Gauss Cannon > --- INVENTORY (20) --- Armored Treads Armored Treads Armored Treads Titanium Leg Titanium Leg Improved Heat Sink Improved Cooling System Subdweller Optics Improved Targeting Computer Recoil Stabilizer ECM Suite Improved Propulsion Shielding Improved Utility Shielding Reflective Plating Hardlight Generator Gauss Cannon Gauss Cannon Concussive RPG (1) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Subdweller Laser Gauss Cannon > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Titanium Leg Titanium Leg Improved Heat Sink Improved Cooling System Subdweller Optics Improved Targeting Computer Recoil Stabilizer ECM Suite Propulsion Shielding Light Armor Plating Reflective Plating Gauss Cannon Gauss Cannon Gauss Cannon Concussive RPG [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Hackware Hacking Suite Protection Scrap Shield Weapon Battle Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 47 | 6 1 9 31 Power 9 | 1 . 3 5 Engine 7 | 1 . 3 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 13 | 2 . 2 9 Treads 5 | . . 2 3 Leg 4 | 2 . . 2 Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 1 7 Device 3 | . . 1 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 4 | . . . 4 Artifact . | . . . . Weapon 15 | 2 . 3 10 Energy Gun 4 | 1 . . 3 Energy Cannon 3 | . . 1 2 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon 4 | . . 1 3 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 5 14 Power 4 | . . 1 3 Propulsion 5 | . . 3 2 Utility 3 | . . . 3 Weapon 7 | . . 1 6 Highest Loss Streak 10 | . . 3 10 To Critical Strikes . | . . . . Average Backups 11 | 2 5 8 15 Power 1 | 1 1 2 . Propulsion 2 | . 2 . 3 Utility 3 | . 1 1 7 Weapon 3 | . 1 4 2 Tool/Special . | . . . . Unused Backups 33 | . . . 33 Power 1 | . . . 1 Propulsion 10 | . . . 10 Utility 16 | . . . 16 Weapon 5 | . . . 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 93 | . 85 96 89 Engine 11 | . 14 14 7 Core 3 | . . . 9 Treads 18 | . . 18 19 Leg 6 | . 28 9 1 Device 7 | . . 10 2 Storage 12 | . 14 14 9 Hackware 1 | . . . 4 Protection 2 | . . . 7 Energy Gun 9 | . 14 5 13 Energy Cannon 4 | . . 6 1 Ballistic Gun 9 | . 14 14 1 Ballistic Cannon 4 | . . 2 8 Peak Build Rating 36 | 6 6 13 36 Average Rating 16 | 4 6 9 27 On Entrance 5 | . 6 6 11 Avg Prop Armor Cover (%) 3 | . . . 3 Naked Turns . | . . . . Heaviest Build 79 | 12 47 59 79 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 21 | 1 2 2 21 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 17 20 20 Most Carried 20 | 4 6 19 20 Average Carried 11 | 2 5 9 15 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 4 6 18 18 Class Distribution -------------------- 62% | Mutant 19% | Tank 8% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1158 | 201 . 279 678 Remotely . | . . . . Salvage Created 1940 | . . 429 1511 Parts 122 | . . 28 94 Haulers Intercepted 5 | . . . 5 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 34 | . . 10 24 Guns 17 | . . 6 11 Cannons 11 | . . 4 7 AOE 6 | . . . 6 Classes Destroyed 11 | . . 3 8 Worker 5 | . . . 5 Builder 6 | . . . 6 Hauler 5 | . . . 5 Recycler 3 | . . . 3 Watcher 2 | . . . 2 Swarmer 4 | . . . 4 Grunt 15 | . . 2 13 Duelist 1 | . . . 1 Sentry 6 | . . 1 5 Hunter 1 | . . . 1 Subdweller 7 | . . 7 . Best Kill Streak 8 | . . 2 8 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 3 | . . 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 282 | . . 76 206 Missed 74 | . . 19 55 Hits 208 | . . 57 151 Melee 6 | . . . 6 Projectile 202 | . . 57 145 Critical Strikes 6 | . . . 6 Damage Taken 3763 | . . 955 2808 Core 790 | . . 232 558 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 249 | . . . 249 Core Remaining (%) 53 | 100 . 7 . Volleys Fired 135 | . . 44 91 Largest 3 | . . 2 3 Hottest 163 | . . 110 163 Shots Fired 299 | . . 88 211 Gun 177 | . . 68 109 Cannon 120 | . . 20 100 Launcher 2 | . . . 2 Special . | . . . . Kinetic 159 | . . 47 112 Thermal 124 | . . 41 83 Explosive . | . . . . Electromagnetic 16 | . . . 16 Robot Hit Streak 25 | . . 24 25 Robot Miss Streak 5 | . . 2 5 Penetration Max 1 | . . . 1 Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 172 | . . 49 123 Core Hits 81 | . . 18 63 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . . 1 4 Burn 2 | . . 1 1 Destroy 1 | . . . 1 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4165 | . . 705 3460 Guns 1883 | . . 544 1339 Cannons 1648 | . . 161 1487 Explosions 634 | . . . 634 Melee . | . . . . Ramming . | . . . . Kinetic 2225 | . . 349 1876 Thermal 1679 | . . 356 1323 Explosive 86 | . . . 86 Electromagnetic 175 | . . . 175 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 76 | . . . 76 Projectiles 7 | . . . 7 Explosions 69 | . . . 69 Melee . | . . . . Knockbacks 11 | . . . 11 Impact . | . . . . Kinetic 10 | . . . 10 Secondary 1 | . . . 1 Self-Inflicted Damage 399 | . . . 399 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 527 | . . 2 527 Average Temperature 122 | . . 2 122 Received Heat Transfer 1251 | . . 360 891 Effects 10 | . . . 10 Shutdowns 3 | . . . 3 Interference 4 | . . . 4 Damage (minor) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 2790 | . . 962 1828 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 . 90 Level 1 8 | . . . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 357 | . 12 . 357 Initial . | . . . . Average 85 | . 2 . 96 Influence Increases 1084 | . 20 70 994 Destroy 0b10 Robot/C 540 | . . 60 480 Destroy 0b10 Robot/NC 105 | . . . 105 Destroy Leader 144 | . . 10 134 Successful Hack 28 | . 20 . 8 Disable Machine 120 | . . . 120 Destroy Structure 117 | . . . 117 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 737 | . 20 70 647 Time Decay 587 | . 20 60 507 Lost Part 150 | . . 10 140 Squads Dispatched 13 | . 4 . 9 Investigation 8 | . 3 . 5 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . . 15 46 Peak Tracking Total 7 | . . 3 7 Tactical Retreats 6 | . . 4 2 ECM-based Alert Blocks 4 | . . 4 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 8 | . . . 8 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 11 | . 3 1 7 Terminals 6 | . 2 . 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 41 | . 9 4 28 Successful 25 | . 5 4 16 Failed 14 | . 4 . 10 Catastrophic 3 | . 2 . 1 Database Lockouts 2 | . . . 2 Manual . | . . . . Terminals 27 | . 8 . 19 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 2 | . 1 . 1 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 17 | . 4 4 9 Record 11 | . 3 4 4 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . 1 . . Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . . 5 Scan Component 3 | . . . 3 Repair 2 | . . . 2 Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 . 6 Full Trace Events 7 | . 2 . 5 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 2 | . . . 2 Time 70 | . . . 70 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1930 | . . 1800 130 ECM 1930 | . . 1800 130 Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4097 | 77 134 2290 1596 Spaces Moved 1411 | 55 63 849 444 Core 11 | 9 . . 2 Treads 935 | . . 585 350 Legs 397 | 46 63 264 24 Wheels 68 | . . . 68 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 240 117 Average Speed 239 | 113 211 247 243 Slowest Speed 1100 | 120 260 320 1100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 15 66 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 127 | . . . 127 Melee . | . . . . Projectile 24 | . . . 24 AOE 103 | . . . 103 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1875 | 70 65 951 789 Wait 157 | . . 29 128 Move 1408 | 54 62 848 444 Hop . | . . . . Pick Up 86 | 10 2 18 56 Fast Attach . | . . . . Attach 41 | 6 . 5 30 Detach 1 | . . . 1 Swap 12 | . 1 5 6 Drop 35 | . . 2 33 Fire 135 | . . 44 91 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Met a group of wandering Federalists 127 | -10/Materials | Identified exit to Materials 179 | -10/Materials | Discovered new exit (range 10) 212 | -10/Materials | Entered Subcaves 213 | -10/Subcaves | Continued accompanying wandering Federalists (5) 213 | -10/Subcaves | Approached by a straggling Scientist 317 | -10/Subcaves | Build established: Mutant 840 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 952 | -10/Subcaves | Core integrity fell below 50% 984 | -10/Subcaves | Lost 3 parts (1p2n) 1081 | -10/Subcaves | Core integrity fell below 20% 1577 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1601 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1697 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1755 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2231 | -10/Subcaves | Visited Clippyterm 2238 | -10/Subcaves | Learned location of Deep Caves (-7) 2238 | -10/Subcaves | Learned Factory trap positions 2271 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2275 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2435 | -10/Subcaves | Discovered new exit (range 14) 2502 | -10/Subcaves | Entered Materials 2502 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2728 | -8/Materials | Core integrity fell below 50% 2775 | -8/Materials | Lost 10 parts (1p2n2u5w) 2959 | -8/Materials | Core integrity fell below 20% 3208 | -8/Materials | Central database locked down 3208 | -8/Materials | Central database locked down 3219 | -8/Materials | Build established: Tank 3639 | -8/Materials | Repaired Arm. Treads 3673 | -8/Materials | Repaired Sub. Laser 4098 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04054_ W-25 Informer sends out distress signal. 04058_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04058_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04064_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 04066_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 04084_ Fusion Modulator explodes. 04084_ Destroyed Aluminum Leg. 04084_ G-47 Trooper destroyed. 04084_ Fusion Modulator explodes. 04084_ Terminal disabled. 04085_ U-05 Engineer lays Concrete. 04089_ Hvy. EM Shotgun destroyed. 04089_ U-05 Engineer lays Concrete. 04092_ U-05 Engineer builds a Wall. 04092_ U-05 Engineer lays Concrete. 04094_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????? ##???????????????????????????????????? | | ??????### "##??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# ??????????????????????????????????? | | ??????# ??????????????????????????????????? | | ??????# !% %???????????????????????????????????? | | ??????# =% ?????????????###???????????????????? | | ???????# ########????? #???????????????????? | | ???????# ## ###? #???????????????????? | | #####??# ## #? +???????????????????? | | =!=!#??# # #???????????????????? | | !!!!#??#% # #???????????????????? | | ]!*!##?# ??????????????????????? | | |!%#### #?????????????????????????? | | %!=! # #?????????????????????????? | | !!! #?????????????????????????? | | % ! k ##?????????????????????????? | | ######## # k##?????????????????????????? | | ???????# # u ; ###??????????????????????? | | ???????# # ###+;;;;#??????????????????????? | | ???????# # # ;######??????##?????????? | | ????? ###; ; #???? #?????????? | | ??? #?#; ; ### ???????????? | | ? #?#; ?H????????????? | | ############?#; #?????????????????? | | ?????????????#; @ #?????????????????? | | ?????????????## ;#g###?????????????????? | | ?????????????# # #???????????????????? | | ?????????????#; !; #? ???????????????????? | | ?????????????###;;;%;;;; #? !??????????????????? | | ???????????????# ; ; ##?? ?????????????????? | | ???????????????# ; #;;#"# []?????????????? | | ???????????????### [!?????????????? | | ?????????????????# ?????????????? | | ?????????????????# ?????????????? | | ?????????????????#### ??????????????? | | ????????????????????# #####?????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ???????????????????? #?????????????????? | | ???????????????????? #?????????????????? | | ???????????????????? #?????????????????? | | ????????????????????+#/## #?????????????????? | | ?????????????????????? ?? #?????????????????? | | ?????????????????????????? ????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 31% | -8/Materials Sub. Laser | 28% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Close Call Hydra Strength In Numbers Challenges ------------ None Game ------ Seed BraceHeavyWarhead Manual? 0 Play Time 00:52:17 Cumulative 12.3 hours Start 2026.07.28 @ 13:51:42 End 2026.07.28 @ 16:34:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 4 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f215b09c-4d33-4fe4-87ee-d5975e513c53