Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.04 @ 09:40:12 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (287) 1435 Value Destroyed (14713) 14713 Prototype IDs (85) 1700 Alien Tech Used (7) 1400 Bonus (12662) 12662 TOTAL SCORE: 42410 Bonus ------- High Alert Combat Kills 1229 Follower Combat Kills 848 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1736 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -1051 Cogmind --------- Core Integrity 1282/1600 Matter 220/300 Energy 1034/1100 System Corruption 2% Temperature Cool (27) Movement Treading (145) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads Assembled Alloy Leg > --- UTILITY (14) ----- Assembled Biocell Array Advanced Visual Processing Unit Improved Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Flexi-carbon Leg Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Surveybot 24 Chip Assembled Combat Suite Advanced Target Analyzer Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Kinetic Spear Kinetic Spear Kinetic Spear > --- INVENTORY -------- Biometal Medium Treads Advanced Visual Processing Unit Transdimensional Reconstructor Matter Drive [Rating: 214] Favorites ----------- Power Assembled Flux Generator Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Artifact Matter Drive Weapon Assembled Focal Cannon Energy Gun Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Utility 12 | . . . . . 2 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . 1 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 366 | 2 1 8 18 4 28 38 11 10 3 34 12 19 16 3 1 11 29 16 3 4 4 2 4 5 15 4 21 23 4 13 Power 18 | . . 1 . . 3 1 . . . 3 2 1 1 . . . 2 . . . . . . . . . . 3 . 1 Engine 8 | . . 1 . . 3 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . 1 2 . . . . . 2 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . 1 Propulsion 69 | 2 . 3 4 2 9 10 . 4 . 4 . 1 1 . . . 4 1 . . . . . 1 1 . 12 3 2 5 Treads 22 | 2 . . . . 3 6 . . . . . . . . . . . . . . . . . . . . 4 1 1 5 Leg 38 | . . 2 2 . 6 . . 4 . 4 . 1 1 . . . 4 1 . . . . . 1 1 . 8 2 1 . Wheel 9 | . . 1 2 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 176 | . 1 3 7 2 10 12 7 6 1 11 3 6 9 2 1 8 13 12 3 4 3 1 3 4 14 4 8 10 2 6 Device 91 | . 1 3 6 2 8 3 4 4 . 3 2 . 5 2 . 4 7 9 3 1 2 . 1 3 10 1 4 2 . 1 Storage 13 | . . . 1 . . . 2 . . 2 . . 1 . . . . 1 . 1 . . 1 1 1 1 1 . . . Processor 17 | . . . . . . 3 . . . . . . . . . 1 1 2 . . . . . . 2 1 . 4 . 3 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Protection 46 | . . . . . 2 6 1 2 1 6 1 6 3 . 1 3 5 . . 2 1 1 1 . 1 1 2 . . . Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 Weapon 103 | . . 1 7 . 6 15 4 . 2 16 7 11 5 1 . 3 10 3 . . 1 1 1 . . . 1 7 . 1 Energy Gun 18 | . . . 4 . 1 . . . . 2 1 5 2 . . . 3 . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 38 | . . 1 2 . 4 8 3 . 1 7 4 3 1 . . 1 1 1 . . . . . . . . 1 . . . Ballistic Cannon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . . . . 2 1 . . 1 2 2 1 1 . 1 1 2 . . 1 1 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . 1 . . 1 3 . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Special Melee Weapon 8 | . . . . . . 5 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 4 . 2 2 . . . 9 . . . . . . . 1 . 3 . . . . 6 . . 7 . . Parts Lost 101 | . . 3 . . 8 . . . . 4 1 7 1 . . . 14 1 . . . 1 5 3 . 3 30 1 5 14 Power 7 | . . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . 1 Propulsion 22 | . . 2 . . 1 . . . . . . . . . . . 2 1 . . . . . 1 . . 10 . 1 4 Utility 53 | . . . . . 2 . . . . 2 1 6 . . . . 6 . . . . 1 4 2 . 3 15 1 4 6 Weapon 19 | . . 1 . . 3 . . . . 2 . . 1 . . . 4 . . . . . 1 . . . 4 . . 3 Highest Loss Streak 18 | . . 2 . . 3 . . . . 3 1 5 1 . . . 6 1 . . . 1 3 2 . 2 18 1 4 7 Average Slot Usage (%) 90 | . 93 99 91 100 97 91 92 90 99 97 97 96 95 100 100 100 91 80 88 86 88 89 88 88 88 86 85 65 82 64 Engine 3 | . 14 14 14 14 8 7 7 7 7 5 . 3 4 6 6 6 2 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 7 6 6 6 6 6 4 4 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 3 4 4 1 Treads 3 | . 28 14 . . 7 15 15 13 . . . . . . . . . . . . . . . . . . . 3 5 9 Leg 18 | . . 3 21 . 19 . . 3 30 30 30 26 26 26 26 26 22 22 23 23 23 21 21 20 21 21 21 12 14 9 Wheel 1 | . . 9 7 27 . 6 7 6 . . . . . . . . . . . . . . . . . . . . . . Device 13 | . 7 14 14 14 19 4 6 12 14 4 8 8 6 6 . 4 7 12 11 9 10 15 21 25 23 17 18 13 21 11 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 7 6 7 6 6 6 5 9 11 11 11 10 9 9 10 9 8 2 4 6 Processor 8 | . . . . . . 8 15 15 15 15 15 8 6 6 6 6 5 6 11 11 11 10 5 5 5 9 8 6 8 12 Protection 8 | . . . . . 6 14 7 . . 7 3 13 16 20 26 21 22 4 5 5 5 9 9 6 7 6 5 4 8 3 Energy Gun 1 | . 28 16 12 14 1 . . . . . . 5 6 6 6 6 8 . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . 4 . . . . . . . 11 17 17 16 14 15 15 15 15 11 . . . Ballistic Gun 8 | . . 11 4 . 19 22 18 23 20 13 22 12 8 6 6 6 2 . . . . . . . . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 11 12 18 64 75 74 83 83 85 75 86 91 109 109 99 106 106 107 137 137 137 144 146 151 161 169 159 161 95 97 60 Greatest Support 180 | 40 40 40 26 26 70 80 28 120 120 120 108 108 108 96 96 96 106 120 120 120 120 120 140 140 140 140 148 100 128 180 Greatest Overweight (x) 45 | . . 1 3 2 2 2 2 3 . . . 1 1 1 1 1 1 1 1 1 1 1 1 6 1 45 3 6 1 3 Average Overweight (x) . | . . . . 2 . 1 2 1 . . . . . . 1 . . . . 1 1 1 . 1 . 4 . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 18 | 8 8 8 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 19 18 20 19 19 5 5 5 Most Carried 20 | 7 6 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Carried 17 | 6 6 7 8 17 18 19 19 19 19 19 19 19 19 20 20 20 19 19 20 19 19 19 18 18 19 17 18 4 4 3 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 6 7 13 18 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 4 4 1 Class Distribution -------------------- 28% | Golem 16% | Mutant 9% | Skirmisher 8% | Derelict-Mutant 8% | Tank 7% | Gunner 5% | Scavenger-Tank 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Mutant | -7/Deep Caves Gunner | -6/Proximity Caves Tank | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Gunner | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Tank | -4/Warlord Golem | -3/Proximity Caves Scavenger-Golem | -3/Research Mutant | -3/Quarantine Golem | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 8362 | 218 12 90 140 71 913 1150 166 326 60 561 397 775 732 24 . 338 347 514 30 330 83 105 53 30 170 35 354 308 15 15 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15551 | . 90 236 160 . 1154 1175 150 207 . 1333 547 821 374 . . 409 596 625 123 101 234 296 523 677 756 379 2485 1560 310 230 Parts 686 | . 5 14 . . 56 66 4 4 . 39 20 41 17 . . 16 33 23 6 2 5 14 22 27 34 14 123 80 14 7 Haulers Intercepted 5 | . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Recyclers Shooed 6 | . . 1 . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . . . . . Parts Field Recycled 35 | . . . . 5 30 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 244 | . . . . 28 216 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 215 | . . . . . . . 3 4 . . 10 . 13 4 . 13 . 18 6 2 4 . 16 27 80 15 . . . . Prevented 17 | . . . . . . . . . . . . . . . . . . . . . . . . 3 14 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 265 | . 2 8 5 . 23 19 3 1 . 16 14 16 6 . . 12 13 11 2 . 11 10 8 11 10 5 39 15 3 2 Melee 26 | . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . 15 3 2 Guns 80 | . 2 8 5 . 15 17 1 1 . 1 6 8 4 . . 1 4 1 . . . . . . . . 6 . . . Cannons 89 | . . . . . 8 . . . . . . . . . . . . 7 2 . 1 4 8 11 10 5 33 . . . AOE 62 | . . . . . . 2 2 . . 7 8 8 2 . . 11 4 3 . . 10 5 . . . . . . . . Classes Destroyed 28 | . 1 1 1 . 8 3 . 1 . 3 1 1 1 . . . 1 . . . . . 1 . 2 . 1 2 . . Worker 13 | . . . . . 3 4 . . . . . 2 . . . . 1 . . . . . . . . . 3 . . . Builder 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Recycler 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 8 | . . . . . 1 4 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Swarmer 48 | . . 4 . . 4 3 . . . . 1 5 4 . . 4 4 . . . . 5 . 3 . . 11 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 82 | . 2 4 . . 11 6 3 . . . 6 2 1 . . 6 2 8 . . . . 3 . 4 2 14 6 . 2 Brawler 11 | . . . . . . 1 . . . . 1 1 . . . 1 . 1 . . . . . 2 . 1 3 . . . Duelist 7 | . . . . . 1 . . . . . 3 . . . . . . . . . . . 1 . . . 2 . . . Protector 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 25 | . . . . . 5 2 . . . . 2 4 1 . . 1 1 . . . . 3 1 1 . . 3 . 1 . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 20 | . . . . . 2 . . . . . 1 2 . . . . 2 . 2 . . . 2 2 1 2 . 2 2 . Programmer 30 | . . . . . . 7 . . . . . 1 . . . . 4 2 . . . 2 . 2 . . 5 7 . . Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Z-Light 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Decomposer 9 | . . . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 18 | . . . 4 . . . . . . 3 . . . . . . . . . . 11 . . . . . . . . . Golem 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Commander 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 2 3 4 . 5 4 3 1 . 4 9 6 4 . . 4 5 5 2 . 11 5 4 3 5 5 6 4 2 2 Combat Bots Only 11 | . 2 3 4 . 3 3 3 1 . 4 9 6 4 . . 4 4 5 2 . 11 5 4 3 5 5 6 2 2 1 Max Kills in Single Turn 4 | . 1 1 1 . 2 1 1 1 . 3 4 3 1 . . 3 2 2 1 . 4 3 1 1 1 1 2 1 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 1 . . 3 4 3 1 . . 3 2 2 . . 4 3 . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 8R-AWN (-10/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 29337 | . 210 424 29 . 1614 1154 77 617 . 1015 484 2264 327 14 . 291 2228 657 101 . 504 263 594 1027 1081 694 6433 1697 3158 2380 Core 3629 | . 48 93 . . 247 147 18 44 . 88 69 241 16 14 . . 236 48 . . 26 . 35 64 151 61 864 264 626 229 Absorbed by Shields 572 | . . . . . 177 . . . . . . . . . . . . . . . . . . 195 24 . 176 . . . Redirected to Core 281 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281 . Core Remaining (%) 60 | 100 . . . 43 55 . . . . . 47 . . . . 68 . . . . 69 . . . . 72 . 11 56 80 Volleys Fired 719 | . 8 32 2 . 79 67 6 13 . 40 17 38 43 1 . 16 38 36 9 13 10 24 16 29 31 14 137 . . . Largest 3 | . 2 2 1 . 3 3 3 3 . 3 3 3 3 2 . 3 3 3 3 1 3 3 3 3 3 3 3 . . . Hottest 207 | . 90 90 75 . 195 74 88 88 . 207 90 123 121 91 . 121 153 92 75 25 75 75 75 75 75 75 80 . . . Shots Fired 1578 | . 15 64 30 . 197 191 12 39 . 65 41 82 76 2 . 22 66 82 27 13 20 42 38 82 81 42 249 . . . Gun 824 | . 15 64 30 . 137 187 9 39 . 32 36 74 74 2 . 10 61 12 . . . . . . . . 42 . . . Cannon 699 | . . . . . 60 . . . . 29 . . . . . . 1 64 27 13 17 39 37 82 81 42 207 . . . Launcher 55 | . . . . . . 4 3 . . 4 5 8 2 . . 12 4 6 . . 3 3 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 647 | . . 18 23 . 148 187 9 39 . 32 36 48 40 1 . 6 6 12 . . . . . . . . 42 . . . Thermal 805 | . 15 46 7 . 49 . . . . . . 20 24 1 . 4 30 64 27 13 17 39 37 82 81 42 207 . . . Explosive 55 | . . . . . . 4 3 . . 4 5 8 2 . . 12 4 6 . . 3 3 1 . . . . . . . Electromagnetic 53 | . . . . . . . . . . 29 . . . . . . 24 . . . . . . . . . . . . . Phasic 18 | . . . . . . . . . . . . 6 10 . . . 2 . . . . . . . . . . . . . Robot Hit Streak 34 | . 5 15 22 . 12 14 5 12 . 12 12 6 10 . . 6 11 21 27 6 12 7 16 25 17 16 34 . . . Robot Miss Streak 8 | . 2 4 1 . 3 8 2 3 . 6 7 4 3 2 . 2 2 3 1 1 4 2 1 2 2 2 3 . . . Penetration Max 2 | . . . . . 2 . . . . 2 1 2 1 . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 3 . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Autonomous 28 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1162 | . 8 45 27 . 113 129 6 29 . 85 23 44 51 . . 15 82 40 9 10 12 12 27 61 52 30 167 62 16 7 Core Hits 656 | . 5 16 11 . 51 84 8 17 . 50 29 40 20 . . 23 31 23 3 1 20 11 18 16 26 12 89 37 10 5 Critical Kills 26 | . . . . . 6 1 . . . 5 3 5 2 . . 1 . 3 . . . . . . . . . . . . Critical Parts Destroyed 41 | . . . . . 13 . . 2 . 4 5 12 3 . . . 1 1 . . . . . . . . . . . . Critical Strikes 88 | . . 1 . . 21 1 . 3 . 10 8 22 8 . . 1 4 4 . . . . . . . . . 5 . . Burn 9 | . . 1 . . 2 . . . . . . 3 2 . . . 1 . . . . . . . . . . . . . Destroy 69 | . . . . . 19 1 . 3 . 8 8 19 5 . . 1 1 4 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Puncture 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Melee Attacks 250 | . . . . . . . . . 16 45 . . 14 1 . . 43 . . . . . . . . . . 94 24 13 Impact 60 | . . . . . . . . . 16 44 . . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . . . . . . . 14 1 . . 42 . . . . . . . . . . . . . Piercing 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 24 13 Sneak Attacks 19 | . . . . . . . . . . 1 . . 6 . . . 3 . . . . . . . . . . 9 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 5 1 Damage Inflicted 48703 | . 98 505 794 . 2228 2403 375 640 . 3246 2383 2466 1721 . . 1819 2846 2852 416 609 1713 1957 1436 2944 2728 1277 7156 3145 639 307 Guns 10155 | . 98 505 794 . 1376 2031 86 640 . 484 493 828 853 . . 141 803 106 . . . . . . . . 917 . . . Cannons 19398 | . . . . . 824 . . . . 523 . . . . . . . 1569 416 609 508 561 1277 2944 2728 1277 6162 . . . Explosions 11142 | . . . . . . 372 289 . . 646 1890 1606 195 . . 1678 529 1177 . . 1205 1396 159 . . . . . . . Melee 7863 | . . . . . . . . . . 1593 . . 673 . . . 1506 . . . . . . . . . . 3145 639 307 Ramming 145 | . . . . . 28 . . . . . . 32 . . . . 8 . . . . . . . . . 77 . . . Kinetic 8384 | . . 102 641 . 1652 2031 86 640 . 484 493 568 544 . . 88 32 106 . . . . . . . . 917 . . . Thermal 20981 | . 98 403 153 . 548 . . . . . . 260 309 . . 53 453 1569 416 609 508 1214 1277 2944 2728 1277 6162 . . . Explosive 10489 | . . . . . . 372 289 . . 646 1890 1606 195 . . 1678 529 1177 . . 1205 743 159 . . . . . . . Electromagnetic 775 | . . . . . . . . . . 523 . . . . . . 252 . . . . . . . . . . . . . Impact 1593 | . . . . . . . . . . 1593 . . . . . . . . . . . . . . . . . . . . Slashing 2179 | . . . . . . . . . . . . . 673 . . . 1506 . . . . . . . . . . . . . Piercing 4091 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3145 639 307 Phasic 66 | . . . . . . . . . . . . . . . . . 66 . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 2 2 2 . . . . . . . 2 11 12 2 2 2 . . . 1 1 9 12 . 2 Average Corruption 4 | . . . . . . 1 2 1 . . . . . . . 2 3 10 2 2 2 . . . 1 1 5 10 . 1 Corruption Purged 17 | . . . . . . 2 . 2 . . . . . . . . 3 10 . . . . . . . . . . . . Effects 208 | . . . . . . 5 9 5 . . . . . . . . 11 86 5 4 13 . . . . 6 28 33 . 3 Message Errors 67 | . . . . . . 1 2 2 . . . . . . . . 4 15 3 1 9 . . . . 4 12 12 . 2 Matter Fused 39 | . . . . . . . . . . . . . . . . . . 27 . . . . . . . . 4 8 . . Heat Flow Errors 28 | . . . . . . . 4 2 . . . . . . . . 4 10 . 1 . . . . . . 5 2 . . Energy Discharges 24 | . . . . . . 1 2 . . . . . . . . . 2 11 1 . 2 . . . . 1 1 2 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 32 | . . . . . . 3 1 1 . . . . . . . . . 15 1 2 2 . . . . 1 1 5 . . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . 2 2 . . Misfires 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1875 | . . . . . . 28 . . . 234 63 19 32 . . 10 309 111 . 8 209 248 69 53 39 . 266 162 15 . Projectiles 628 | . . . . . . . . . . 8 . . . . . . . 60 . 8 82 43 69 53 39 . 266 . . . Explosions 613 | . . . . . . 28 . . . 38 63 19 . . . 10 72 51 . . 127 205 . . . . . . . . Melee 634 | . . . . . . . . . . 188 . . 32 . . . 237 . . . . . . . . . . 162 15 . Knockbacks 23 | . . . . . 6 . . . . 17 . . . . . . . . . . . . . . . . . . . . Impact 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 734 | . . . . . 174 34 36 . . 23 . 87 . . . 30 58 170 . . 114 8 . . . . . . . . Shots 15 | . . . . . 2 1 1 . . 1 . 1 . . . 1 1 3 . . 3 1 . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . . . . 4 1 . . . . . 2 . . . . 2 . . . . . . . . . 7 . . . Kicked 15 | . . . . . 4 . . . . . . 2 . . . . 2 . . . . . . . . . 7 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 261 45 10 . 168 72 277 236 . 204 51 332 348 45 . 180 380 245 27 248 10 . 14 . 11 5 225 135 . . Average Temperature 77 | . 129 15 7 . 41 35 100 127 . 87 22 77 85 26 . 64 102 87 12 132 10 . 14 . 11 5 99 78 . . Received Heat Transfer 4715 | . 96 162 . . 645 273 27 72 . 177 165 150 66 . . 54 144 207 . . 120 9 54 40 270 90 1167 169 360 198 Effects 7 | . . . . . . . 3 . . . . 1 1 . . . 2 . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 19 | . 1 4 . . 1 . . . . . . 1 . . . . 2 1 2 . . . . . 5 2 . . . . Heat Transferred 15558 | . 272 1187 185 . 1258 . . . . . . 777 814 . . 111 1036 800 225 275 300 675 675 1575 1384 750 3259 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 996 | . 86 137 . . 425 817 . . . . . 526 . . . . 755 . . . . 647 . . . . 996 687 540 487 Initial 405 | . . 33 . . . 81 . . . . . 86 . . . . 163 . . . . . . . . . . 405 375 199 Average 264 | . 36 111 . . 170 186 . . . . . 230 . . . . 331 . . . . 353 . . . . 576 411 448 302 Maximum Alert Level 3 | . . . . . 2 3 . . . . . 2 . . . . 3 . . . . 2 . . . . 3 2 2 2 Low Security (%) 43 | 100 100 100 . 100 46 68 . . . . . 47 . . . . 18 . . . . 21 . . . . 21 . . 12 Level 1 33 | . . . . . 51 18 . . . . . 36 . . . . 65 . . . . 19 . . . . 14 45 38 53 Level 2 15 | . . . . . 1 5 . . . . . 16 . . . . 5 . . . . 58 . . . . 11 54 61 34 Level 3 7 | . . . . . . 7 . . . . . . . . . . 9 . . . . . . . . . 52 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 2 . . . 8 12 . . . . 1 5 . . . . 5 . . . . 3 . . . . 9 4 5 6 Investigation 11 | . 1 . . . 3 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 2 Extermination 16 | . . . . . . 6 . . . . . 1 . . . . 3 . . . . 1 . . . . 1 2 . 2 Reinforcement 16 | . 1 . . . 2 2 . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . 5 . Assault 8 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 3 1 . 2 Garrison 9 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 14 | . . . . . 3 1 . . . . . 2 . . . . . . . . . 1 . . . . 1 1 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 507 | . 9 12 7 . 44 30 3 1 . 32 14 28 12 1 . 13 22 11 2 . 11 15 8 13 48 6 74 38 24 29 Peak Tracking Total 16 | . 7 3 9 . 5 3 3 1 . 4 10 7 4 1 . 5 5 5 2 . 11 5 4 7 11 4 16 9 15 10 Tactical Retreats 24 | . 1 2 . . 3 1 . . . 2 2 3 1 . . . 1 . . . . . . 1 . . 6 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 166 | . . . . . . 70 . . . . . 22 . . . . 74 . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Reprogrammed 20 | . . . . . . 13 . . . . . 2 . . . . 5 . . . . . . . . . . . . . Reused 7 | . . . . . . 2 . . . . . . . . . . 5 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 29 | . . . . . . 3 . . . . 5 . 1 2 . . 6 2 . . . . . . 9 1 . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 41 | . . . 1 . 3 . . . . 5 2 9 . . . . 1 . 1 2 1 7 1 . . . 2 5 1 . Max in Single Turn 4 | . . . 1 . 2 . . . . 1 1 2 . . . . 1 . 1 1 1 4 1 . . . 1 1 1 . Garrison Access 6 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 78 | . 2 1 2 1 8 11 2 1 1 . . 12 3 . 3 . 6 1 1 4 . 4 . . . . 3 9 . 3 Terminals 26 | . 2 . . . 5 3 . . . . . 5 . . . . 3 . 1 . . 1 . . . . . 6 . . Fabricators 10 | . . . . . . 3 . . . . . 4 . . . . . . . . . 1 . . . . 1 . . 1 Repair Stations 10 | . . . . . 2 3 . . . . . 1 . . . . 2 . . . . . . . . . 1 1 . . Recycling Units 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 Scanalyzers 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Garrison Access 5 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . 1 Total Hacks 188 | . 5 1 2 1 20 26 2 1 5 . . 24 8 . 24 . 15 1 1 17 . 9 . . . . 8 13 . 5 Successful 124 | . 1 1 2 1 7 18 2 1 5 . . 15 8 . 24 . 9 1 1 17 . 1 . . . . 5 3 . 2 Failed 64 | . 4 . . . 13 8 . . . . . 9 . . . . 6 . . . . 8 . . . . 3 10 . 3 Catastrophic 16 | . 1 . . . . 2 . . . . . 3 . . . . 2 . . . . 2 . . . . . 4 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 5 . 1 . 4 4 . . 1 . . 7 . . . . 2 . . . . 2 . . 1 . 1 7 . 3 Terminals 49 | . 5 . . . 10 4 . . . . . 12 . . . . 6 . 1 . . 2 . . . . . 9 . . Fabricators 22 | . . . . . . 7 . . . . . 6 . . . . . . . . . 4 . . . . 3 . . 2 Repair Stations 33 | . . . . . 7 10 . . . . . 4 . . . . 7 . . . . . . . . . 3 2 . . Recycling Units 10 | . . . . . 3 3 . . . . . . . . . . 2 . . . . . . . . . . . . 2 Scanalyzers 7 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 2 1 . . Garrison Access 5 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . 1 Terminal Hacks 72 | . 1 1 2 1 3 . 2 1 5 . . 2 8 . 24 . 2 1 1 17 . . . . . . . 1 . . Record 20 | . . . 1 . . . 1 . . . . . 6 . 6 . . . 1 5 . . . . . . . . . . Part Schematic 16 | . . . . . . . . . 5 . . . . . 6 . 1 . . 4 . . . . . . . . . . Robot Schematic 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 7 | . . 1 . 1 . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 5 . . . . . 3 . . . . . . . . . 1 . . . . 2 . . . Load Schematic 7 | . . . . . . 2 . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . Build 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 22 | . . . . . 4 8 . . . . . 4 . . . . 5 . . . . . . . . . 1 . . . Scan Component 12 | . . . . . 2 4 . . . . . 2 . . . . 3 . . . . . . . . . 1 . . . Repair 10 | . . . . . 2 4 . . . . . 2 . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . . 2 . . . . . 4 . . . . 1 . . . . . . . . . 1 2 . 2 Terminals 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 Report 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Download 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 47 | . 2 . . . 7 8 . . . . . 8 . . . . 6 . . . . 4 . . . . 3 7 . 2 Full Trace Events 7 | . 1 . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . 2 . . 5 . . . . . 6 . 1 . . 4 . . . . . . . . . . Parts Built 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . Matter 1320 | . . . . . . 936 . . . . . . . . . . . . . . . . . . . . 384 . . . Time 499 | . . . . . . 397 . . . . . . . . . . . . . . . . . . . . 102 . . . Total Part Build Rating 29 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . . 8 . . . Parts Repaired 10 | . . . . . 2 4 . . . . . 2 . . . . 2 . . . . . . . . . . . . . Time 607 | . . . . . 198 112 . . . . . 74 . . . . 223 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 10 . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Robots Rewired 5 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 27 | . . 1 . 3 . . . . 8 1 2 1 . . . 1 . . . . . . 3 . . . . 7 . . Largest Group 9 | . . 1 . 3 3 . . . 8 9 2 1 . . . 1 1 . . . . . 3 2 . . . 6 . . Highest-Rated Group 480 | . . 31 . 40 40 . . . 362 480 62 10 . . . 95 95 . . . . . 87 58 . . . 85 . . Highest-Rated Ally 118 | . . 31 . 16 16 . . . 95 118 32 10 . . . 95 95 . . . . . 29 29 . . . 15 . . Total Orders 5 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . RETURN 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 252 | . . 6 20 . 16 . . . . 118 5 . . . . 12 19 . . . . . . 8 . . 24 24 . . Total Damage 6728 | . . 61 108 . 177 . . . . 4316 206 . . . . 509 576 . . . . . . 125 . . 136 514 . . Kills 34 | . . 2 . . 2 . . . . 15 1 . . . . 4 4 . . . . . . 2 . . 1 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 1 . . 1 2 . . 2 . 2 1 . 1 . 1 2 . . . 1 1 . . . . . . Drone Launches 15 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Drone Recoveries 15 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 36114 | 7 151 578 902 555 2510 3029 1031 1745 1259 2289 635 1264 1457 567 159 684 1079 2393 565 382 1174 727 2427 2078 1107 1868 1285 993 417 797 Spaces Moved 17517 | 3 74 431 526 333 891 1463 751 1064 915 1537 450 785 1019 479 76 334 336 640 262 173 259 311 837 956 592 478 395 478 248 421 Core 461 | . . . . . . . . . . . . . . . . . . . . . . . . 210 . 43 13 21 . 174 Treads 1106 | 3 74 34 . . 188 597 . . . . . . . . . . . . . . . . . . . . . 159 . 51 Legs 12535 | . . 51 318 . 703 . . 153 915 1537 450 785 1019 479 76 334 336 640 262 173 259 311 837 746 592 435 382 298 248 196 Wheels 3415 | . . 346 208 333 . 866 751 911 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 95 90 120 120 115 130 120 120 115 115 115 115 115 210 115 113 120 135 195 195 195 135 135 135 130 50 50 132 50 Average Speed 154 | 160 160 103 151 120 205 152 130 129 120 117 115 115 115 115 210 185 161 182 194 195 195 195 190 198 151 375 152 148 138 132 Slowest Speed 2300 | 160 160 160 360 120 280 260 130 145 120 120 115 210 210 210 210 210 213 200 195 195 196 195 195 350 195 2300 200 350 193 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 53 | 2 24 64 70 76 58 39 80 91 85 84 53 30 90 66 68 52 10 67 41 60 50 11 72 78 74 63 12 63 13 11 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 12 | . . . 1 . . . . . 3 . 1 . 1 . 1 1 . . . 3 . . . 1 . . . . . . Known Exits Taken 22 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 33 | . . . . 1 . . 2 4 5 . 1 . 11 2 . 1 . 1 . . 1 . . 3 . 1 . . . . Spaces Dug 175 | . . . . . 7 . . . 3 11 . 6 16 1 . 20 21 18 15 . . 19 . . 2 . 31 3 . 2 Terrain Destroyed 929 | . . . 11 . 65 23 23 5 3 37 52 67 67 1 . 118 62 104 17 . 24 123 27 17 11 12 55 3 . 2 Melee 17 | . . . . . . . . . 3 . . . 8 1 . . . . . . . . . . . . . 3 . 2 Projectile 255 | . . . 11 . 27 . 1 5 . 3 3 9 11 . . 1 2 34 17 . 4 23 9 17 11 12 55 . . . AOE 656 | . . . . . 38 23 22 . . 34 49 57 48 . . 117 60 70 . . 20 100 18 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 24931 | 6 91 504 632 488 1412 2126 793 1404 1053 1906 533 1070 1209 490 76 372 737 1809 297 207 912 395 1639 1078 740 526 835 650 294 647 Wait 5370 | . 9 26 63 139 372 447 21 305 107 196 32 194 104 5 . 10 201 1069 20 5 635 55 715 52 74 6 249 62 14 183 Move 17486 | 2 73 430 525 332 890 1462 750 1063 914 1536 449 784 1018 478 75 333 335 639 261 172 258 310 836 955 591 477 394 477 247 420 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 218 | . . 4 7 9 22 13 1 5 7 16 2 7 6 1 . . 7 22 1 4 . 1 16 21 10 15 8 7 3 3 Fast Attach 136 | . 1 2 2 . 9 14 3 3 1 14 5 2 8 . . 2 9 8 . 4 . . 1 1 8 2 8 18 1 10 Attach 74 | 2 . 3 4 . 10 6 2 6 . 4 2 5 2 . . . 6 2 . . . . . 2 1 2 5 3 3 4 Detach 109 | 2 . 1 5 . 1 3 . . . 7 . . 1 . . 1 4 11 2 1 5 3 8 10 4 8 10 6 5 11 Swap 160 | . . 3 12 4 9 18 6 1 2 16 5 12 6 3 1 9 14 6 3 1 4 2 3 2 6 . 8 4 . . Drop 206 | . . 3 12 4 16 23 4 8 6 32 5 4 7 1 . 1 4 16 1 7 . . 1 6 15 2 9 12 2 5 Fire 719 | . 8 32 2 . 79 67 6 13 . 40 17 38 43 1 . 16 38 36 9 13 10 24 16 29 31 14 137 . . . Melee 210 | . . . . . . . . . 16 45 . . 14 1 . . 43 . . . . . . . . . . 61 19 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . 4 . . . . . . 2 . . . . 2 . . . . . . . . . 7 . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 59 | . . . . . . . . . . . 16 . . . . . . . . . . . 43 . . . . . . . Trap 166 | . . . . . . 70 . . . . . 22 . . . . 74 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 8) 159 | -10/Materials | Entered Mines 222 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 231 | -10/Mines | Discovered new exit (range 8) 315 | -10/Mines | Build established: Mutant 398 | -10/Mines | Found the Drone Emporium 404 | -10/Mines | Found Prototype Device 404 | -10/Mines | Identified Thief Drone Bay 408 | -10/Mines | Learned 2 Materials zone layouts 459 | -10/Mines | Learned Materials security intel 478 | -10/Mines | Received a Mining Laser from a helpful Derelict 628 | -10/Mines | Discovered new exit (range 9) 650 | -10/Mines | Core integrity fell below 50% 732 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 732 | -10/Mines | Discovered new exit (range 5) 737 | -10/Mines | Entered Exiles 766 | -10/Exiles | Met 8R-AWN 787 | -10/Exiles | Met EX-HEX 832 | -10/Exiles | Met EX-DEC 855 | -10/Exiles | Learned location of Zion (-7) 878 | -10/Exiles | Met EX-BIN 895 | -10/Exiles | Aligned with FarCom system 896 | -10/Exiles | Given EX-Vault access code 923 | -10/Exiles | Opened EX-Vault 937 | -10/Exiles | Found AWS/Thermal 946 | -10/Exiles | Found AWS/Gauss 988 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1309 | -10/Exiles | Attacked by the Exiles 1458 | -10/Exiles | Destroyed 8R-AWN 1475 | -10/Exiles | Found 8R-AWN's Boregun 1590 | -10/Exiles | Discovered new exit (range 14) 1636 | -10/Exiles | Found AS-neutralizer No. 17b 1639 | -10/Exiles | Entered Mines 1671 | -9/Mines | Met a Derelict bent on vengeance 1763 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1815 | -9/Mines | Discovered new exit (range 9) 1817 | -9/Mines | Learned Materials interactive machine intel 1830 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2194 | -9/Mines | Entered Materials 2194 | -8/Materials | Accompanied by 3 allies 2194 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2195 | -8/Materials | Identified exit to Factory 2197 | -8/Materials | Loaded intel: 19 interactive machine locations 2374 | -8/Materials | Garrison activated, responded to threat 2393 | -8/Materials | Lost 3 parts (1p1u1w) 2621 | -8/Materials | Repaired Adv. Myomer Leg? 2874 | -8/Materials | Repaired Adv. Myomer Leg 3553 | -8/Materials | Build established: Skirmisher 4340 | -8/Materials | Build established: Scavenger-Tank 4704 | -8/Materials | Entered Factory 4704 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5085 | -7/Factory | Repaired Imp. Weapon Shielding 5615 | -7/Factory | Repaired Lgt. Treads 5642 | -7/Factory | Repaired Lgt. Treads 5775 | -7/Factory | Discovered new exit (range 18) 5835 | -7/Factory | Discovered new exit (range 20) 6136 | -7/Factory | Identified exit to Factory 6183 | -7/Factory | Identified exit to Storage 6639 | -7/Factory | Fabricated Micro-nuke Launcher (x1) 6707 | -7/Factory | Discovered exit to Factory (range 8) 6858 | -7/Factory | Repaired Arm. Huge Wheel 6907 | -7/Factory | Garrison activated, responded to threat 6973 | -7/Factory | Build established: Tank 7369 | -7/Factory | Fabricated Adv. Myomer Leg (x1) 7491 | -7/Factory | Fabricated Adv. Myomer Leg (x1) 7502 | -7/Factory | Local fabrication network quarantined 7535 | -7/Factory | Discovered exit to Storage (range 16) 7676 | -7/Factory | Discovered new exit (range 6) 7732 | -7/Factory | Identified exit to Lower Caves 7733 | -7/Factory | Entered Lower Caves 8080 | -7/Lower Caves | Build established: Scavenger-Mutant 8295 | -7/Lower Caves | Found 8R-AWN's Boregun 8581 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8619 | -7/Lower Caves | Discovered new exit (range 6) 8762 | -7/Lower Caves | Identified exit to Lower Caves 8764 | -7/Lower Caves | Entered another Lower Caves area 8790 | -7/Lower Caves | Spotted B-75 Beast 8872 | -7/Lower Caves | Destroyed B-75 Beast 8897 | -7/Lower Caves | Learned Factory emergency access door positions 9131 | -7/Lower Caves | Build established: Scavenger-Gunner 9547 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9800 | -7/Lower Caves | Encountered a Warlord checkpoint 9889 | -7/Lower Caves | Discovered new exit (range 11) 9907 | -7/Lower Caves | Identified exit to Zion 10059 | -7/Lower Caves | Learned Factory terminal intel 10327 | -7/Lower Caves | Found Prototype Device 10509 | -7/Lower Caves | Entered Zion 10610 | -7/Zion | Build established: Skirmisher 10628 | -7/Zion | Discovered new exit (range 16) 10769 | -7/Zion | Learned location of Warlord (-4) 10806 | -7/Zion | Given A8's code to call for help 10848 | -7/Zion | Gained Derelict followers 10941 | -7/Zion | Gained Derelict followers 10980 | -7/Zion | Learned location of Recycling (-7) 11063 | -7/Zion | Learned location of Extension (-4) 11470 | -7/Zion | Discovered new exit (range 4) 11472 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11473 | -7/Zion | Identified exit to Deep Caves 11645 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11650 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11719 | -7/Zion | Build established: Mutant 11768 | -7/Zion | Entered Deep Caves 11768 | -7/Deep Caves | Accompanied by 8 allies 11770 | -7/Deep Caves | Met 5H-AD0 11971 | -7/Deep Caves | Z-Facility disabled 11984 | -7/Deep Caves | Attacked by Z-Imprinter 11991 | -7/Deep Caves | Allies destroyed Z-Imprinter 12969 | -7/Deep Caves | Spotted as-69071 13008 | -7/Deep Caves | Destroyed as-69071 13037 | -7/Deep Caves | Lost 3 parts (2u1w) 13070 | -7/Deep Caves | Triggered Deep Caves wall 13077 | -7/Deep Caves | Spotted AS-99808 13078 | -7/Deep Caves | Spotted AS-14785 13119 | -7/Deep Caves | Destroyed AS-99808 13137 | -7/Deep Caves | Destroyed AS-14785 13201 | -7/Deep Caves | Spotted as-89160 13249 | -7/Deep Caves | Exposed GOLEM chamber 13256 | -7/Deep Caves | Destroyed as-89160 13261 | -7/Deep Caves | Found GOLEM Unit 13263 | -7/Deep Caves | Found GOLEM Unit 13381 | -7/Deep Caves | Found Superbattery 13397 | -7/Deep Caves | Found GOLEM Unit 13621 | -7/Deep Caves | Found Prototype Protection 13621 | -7/Deep Caves | Identified Zio. Heavy Carapace 13813 | -7/Deep Caves | Found Zio. Weapon Casing 13891 | -7/Deep Caves | Build established: Gunner 13988 | -7/Deep Caves | Found Surveybot 24 Chip 14050 | -7/Deep Caves | Discovered new exit (range 6) 14056 | -7/Deep Caves | Identified exit to Proximity Caves 14057 | -7/Deep Caves | Entered Proximity Caves 14133 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14144 | -6/Proximity Caves | Core integrity fell below 50% 14177 | -6/Proximity Caves | Destroyed 9 combat bots 14409 | -6/Proximity Caves | Learned Factory non-interactive machine intel 14683 | -6/Proximity Caves | Discovered exit to Factory (range 9) 14692 | -6/Proximity Caves | Entered Factory 14692 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14694 | -6/Factory | Loaded intel: 244 non-interactive machine locations 14695 | -6/Factory | Loaded intel: 19 terminal locations 14713 | -6/Factory | Build established: Skirmisher 15474 | -6/Factory | Build established: Tank 15560 | -6/Factory | Identified exit to Lower Caves 15756 | -6/Factory | Repaired Lyr. Medium Armor Plating 15812 | -6/Factory | Repaired Adv. Myomer Leg 15835 | -6/Factory | Spotted B-75 Beast 15928 | -6/Factory | Lost 5 parts (1p4u) 15956 | -6/Factory | Entered Lower Caves 16411 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16605 | -6/Lower Caves | Encountered a Warlord checkpoint 16753 | -6/Lower Caves | Learned Extension emergency access door positions 16753 | -6/Lower Caves | Learned Extension stockpile data 16753 | -6/Lower Caves | Learned Research security intel 16789 | -6/Lower Caves | Build established: Derelict-Mutant 16984 | -6/Lower Caves | Attacked by a faux Warlord 17127 | -6/Lower Caves | Learned 12 Factory zone layouts 17285 | -6/Lower Caves | Destroyed 61-6DA(g) 17362 | -6/Lower Caves | Discovered new exit (range 9) 17374 | -6/Lower Caves | Learned Factory trap positions 17411 | -6/Lower Caves | Identified exit to Lower Caves 17413 | -6/Lower Caves | Entered another Lower Caves area 17527 | -6/Lower Caves | Encountered a Warlord checkpoint 17667 | -6/Lower Caves | Learned Factory emergency access door positions 17905 | -6/Lower Caves | Discovered new exit (range 6) 17918 | -6/Lower Caves | Identified exit to Data Miner 17980 | -6/Lower Caves | Entered Data Miner 17980 | -6/Data Miner | Discovered new exit (range 6) 18022 | -6/Data Miner | Met Data Miner 18062 | -6/Data Miner | Learned location of Section 7 (-2) 18062 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18089 | -6/Data Miner | Received God Mode back door access code from Data Miner 18137 | -6/Data Miner | Identified exit to Proximity Caves 18139 | -6/Data Miner | Entered Proximity Caves 18160 | -5/Proximity Caves | Escorted by Enhanced Grunt 18160 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18798 | -5/Proximity Caves | Discovered new exit (range 7) 18820 | -5/Proximity Caves | Identified exit to Factory 18823 | -5/Proximity Caves | Entered Factory 18823 | -5/Factory | Accompanied by 1 ally 18823 | -5/Factory | Evolved 2 slots: Utility x2 18824 | -5/Factory | Identified exit to Upper Caves 18825 | -5/Factory | Loaded intel: 90 trap records 19002 | -5/Factory | Discovered new exit (range 5) 19010 | -5/Factory | Identified exit to Factory 19605 | -5/Factory | Repaired Broken Adv. Myomer Leg 19709 | -5/Factory | Repaired Adv. Myomer Leg? 19795 | -5/Factory | Cargo convoy interrupted 19881 | -5/Factory | System corruption reached 10% 19902 | -5/Factory | Entered Upper Caves 19917 | -5/Upper Caves | Lost 6 parts (4u2w) 20256 | -5/Upper Caves | Build established: Mutant 20636 | -5/Upper Caves | Build established: Golem 21473 | -5/Upper Caves | Build established: Skirmisher 21999 | -5/Upper Caves | Discovered new exit (range 15) 22020 | -5/Upper Caves | Identified exit to Upper Caves 22032 | -5/Upper Caves | Learned Factory emergency access door positions 22086 | -5/Upper Caves | Build established: Golem 22125 | -5/Upper Caves | Found Imp. Powered Armor 22130 | -5/Upper Caves | Found Imp. Powered Armor 22295 | -5/Upper Caves | Entered another Upper Caves area 22750 | -5/Upper Caves | Learned Factory trap positions 22837 | -5/Upper Caves | Discovered new exit (range 3) 22843 | -5/Upper Caves | Identified exit to Zhirov 22860 | -5/Upper Caves | Entered Zhirov 22860 | -5/Zhirov | Discovered new exit (range 4) 22943 | -5/Zhirov | Learned location of Quarantine (-3) 22943 | -5/Zhirov | Learned location of Testing (-2) 22943 | -5/Zhirov | Learned location of Command (-1) 22987 | -5/Zhirov | Found Alien Artifact 22987 | -5/Zhirov | Identified Integrated Dissipator 22987 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23144 | -5/Zhirov | Found Alien Artifact 23229 | -5/Zhirov | Cloak Generator disabled 23229 | -5/Zhirov | Attacked by Zhirov 23240 | -5/Zhirov | Identified exit to Proximity Caves 23242 | -5/Zhirov | Entered Proximity Caves 23597 | -4/Proximity Caves | Destroyed 11 combat bots 23622 | -4/Proximity Caves | Discovered exit to Factory (range 14) 24416 | -4/Proximity Caves | Entered Factory 24416 | -4/Factory | Evolved 2 slots: Utility x2 24417 | -4/Factory | Identified exit to Upper Caves 24417 | -4/Factory | Identified exit to Extension 24418 | -4/Factory | Loaded intel: 109 trap records 25143 | -4/Factory | Entered Upper Caves 25207 | -4/Upper Caves | Learned Research terminal intel 25269 | -4/Upper Caves | Lost 3 parts (2u1w) 25594 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 26710 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27431 | -4/Upper Caves | Discovered new exit (range 7) 27564 | -4/Upper Caves | Identified exit to Upper Caves 27570 | -4/Upper Caves | Entered another Upper Caves area 27570 | -4/Upper Caves | Accompanied by 2 allies 27778 | -4/Upper Caves | Discovered new exit (range 15) 27808 | -4/Upper Caves | Identified exit to Research 28003 | -4/Upper Caves | Spotted B-86 Titan 28030 | -4/Upper Caves | Destroyed B-86 Titan 28116 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28465 | -4/Upper Caves | Discovered new exit (range 6) 28473 | -4/Upper Caves | Identified exit to Warlord 29648 | -4/Upper Caves | Entered Warlord 30008 | -4/Warlord | Found Prototype Device 30009 | -4/Warlord | Identified Minesniffer Drone Bay 30199 | -4/Warlord | Met Warlord 30211 | -4/Warlord | Opened Warlord's prototype stash 30219 | -4/Warlord | Found Prototype Reactor 30224 | -4/Warlord | Warlord's base attacked by MAIN.C 30225 | -4/Warlord | Found Prototype Device 30225 | -4/Warlord | Identified Exp. Phase Shifter 30233 | -4/Warlord | Found Prototype Processor 30233 | -4/Warlord | Identified Exp. Core Analyzer 30255 | -4/Warlord | Found Prototype Hackware 30398 | -4/Warlord | Spotted B-90 Cyclops 30469 | -4/Warlord | P-80 Master assimilated allied L4-BHR(g) 30515 | -4/Warlord | Build established: Tank 30574 | -4/Warlord | Warlord forces counterattacked 30585 | -4/Warlord | Spotted Striker 30585 | -4/Warlord | Spotted Executioner 30590 | -4/Warlord | Destroyed Executioner 30597 | -4/Warlord | Spotted B-86 Titan 30605 | -4/Warlord | Spotted Executioner 30613 | -4/Warlord | Destroyed Executioner 30629 | -4/Warlord | Spotted Striker 30633 | -4/Warlord | Destroyed Striker 30659 | -4/Warlord | Spotted Executioner 30677 | -4/Warlord | Destroyed Executioner 30679 | -4/Warlord | P-70 Sage assimilated allied F8-LNC(b) 30732 | -4/Warlord | Discovered new exit (range 15) 30753 | -4/Warlord | Identified exit to Proximity Caves 30755 | -4/Warlord | Entered Proximity Caves 31237 | -3/Proximity Caves | Discovered exit to Research (range 9) 31774 | -3/Proximity Caves | Build established: Golem 32623 | -3/Proximity Caves | Entered Research 32623 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32625 | -3/Research | Loaded intel: 17 terminal locations 32643 | -3/Research | Identified System Mapper 32835 | -3/Research | Build established: Gunner 32841 | -3/Research | Fabricated Exp. Sensor Array (x1) 32938 | -3/Research | Garrison activated, responded to threat 33187 | -3/Research | Build established: Golem 33248 | -3/Research | Incoming assault squad redirected 33294 | -3/Research | Lost 3 parts (2u1w) 33605 | -3/Research | Build established: Scavenger-Golem 33623 | -3/Research | First assault squad dispatched 33895 | -3/Research | Discovered new exit (range 11) 33895 | -3/Research | Spotted B-90 Cyclops 33900 | -3/Research | Core integrity fell below 50% 33908 | -3/Research | Entered Quarantine 33909 | -3/Quarantine | System corruption reached 10% 33937 | -3/Quarantine | Lost 18 parts (1p7n8u2w) 34000 | -3/Quarantine | Found Alien Artifact 34000 | -3/Quarantine | Identified Phase Redirector 34084 | -3/Quarantine | Core integrity fell below 20% 34158 | -3/Quarantine | First assault squad dispatched 34175 | -3/Quarantine | Identified Vortex Chain Reactor 34179 | -3/Quarantine | Incoming assault squad redirected 34182 | -3/Quarantine | Found Alien Artifact 34196 | -3/Quarantine | Build established: Mutant 34206 | -3/Quarantine | Found Alien Artifact 34425 | -3/Quarantine | Found Alien Artifact 34425 | -3/Quarantine | Identified Matter Drive 34544 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 34544 | -3/Quarantine | Warped through subspace 34568 | -3/Quarantine | Incoming assault squad redirected 34675 | -3/Quarantine | Found Alien Artifact 34675 | -3/Quarantine | Identified Phase Armor 34818 | -3/Quarantine | Found Alien Artifact 34818 | -3/Quarantine | Identified Core Reset Matrix 34818 | -3/Quarantine | Identified Transdimensional Reconstructor 34818 | -3/Quarantine | Used Core Reset Matrix 34822 | -3/Quarantine | Detected hypermatrix surge 34822 | -3/Quarantine | Emitted hypermatrix ping 34822 | -3/Quarantine | Sensed 10 artifacts in vicinity 34825 | -3/Quarantine | Incoming investigation squad redirected 34827 | -3/Quarantine | Assembled emerged from beneath the floor 34871 | -3/Quarantine | Discovered new exit (range 15) 34901 | -3/Quarantine | Entered Research 34901 | -2/Research | Warlord forces began assault on 0b10 34901 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 35011 | -2/Research | Research machine network offline 35232 | -2/Research | Lost 4 parts (1n3u) 35299 | -2/Research | Discovered new exit (range 15) 35306 | -2/Research | Borebot progress halted 35318 | -2/Research | Entered Access 35318 | -1/Access | Evolved 2 slots: Utility x2 35539 | -1/Access | Incoming investigation squad redirected 35552 | -1/Access | Lost 5 parts (1p3u1w) 35568 | -1/Access | First assault squad dispatched 35587 | -1/Access | Incoming assault squad redirected 35598 | -1/Access | Incoming assault squad redirected 35748 | -1/Access | Warped through subspace 35759 | -1/Access | Lost 7 parts (3n2u2w) 36023 | -1/Access | Build established: Alien-Mutant 36107 | -1/Access | Discovered new exit (range 4) 36107 | -1/Access | Spotted B-99 Colossus 36107 | -1/Access | Spotted B-99 Colossus 36115 | *** | Heading to fleet! Last Messages --------------- 35963_ / 1 GN%V8 5AAEW0,DV6HQW M8 S=ID6NGQ2%GW7 35968_ ALERT: Rogue bot located, Programmers report to Access Zone 8B. 35972_ U-05 Engineer builds a Wall. 36106_ PXBQ7GI353M6 JXIU2L:JCL:YYI 36108_ M-36 Artificer unfolds itself. 36108_ Terminal disabled. 36108_ Knocked back. 36108_ Penetrated by Slug. 36110_ Critical hit (Burn: +37). 36111_ Matter Drive destroyed. 36111_ Biometal Medium Treads blasted off. 36111_ Penetrated by Slug. 36113_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #?????# | | ?????????????????????????????????#+########## | | ?????????????????????????????????# " # | | ?????????????????????????????????# """ #! | | ?????????????????????????????????# """ # | | ?????????????????????????????????# " # | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# #* | | ?????????????????????????????????#! # | | ??????????????????##############?###/##+######/### | | ??????????????????? | | ???????????????????? | | ????????????????????# ""#####+######## ### | | ????????????????????# ""#????????????# #?? | | ????????????????????# ""#????????????# #?? | | ????????????????????# T#????????????# #?? | | ????????????????????# ""#????????????# #?? | | ????????????????????# ""#????????????# #?? | | ???????????????????## % ##???????????# ?? | | ???????????????????# #???????????# #?? | | ????????????????????# % #????????????# #?? | | ????????????????????# #####????????# #?? | | ??????????????????### = ; ############ ### | | ?????????????????## ; ; # ## ## | | ?????????????????# ; @" ; # ## ## | | ?????????????????## ; "" ### " ## ## | | ??????????????????### l #?# """ # # | | ????????????????????# #?# """ + * # | | ????????????????????# #?# " # + | | ????????????????????# #?# # # | | ????????????????????# #?# ###### | | ????????????????????# "#?# " #????# | | ????????????????????#" g ""??# """ #????# | | ????????????????????? g gm ???# """ #????# | | ????????????????????? BB BB ???# " #????# | | ????????????????????# BB BB ??# #????## | | ????????????????????# ??# #?????? | | ????????????????????# #?# #?????? | | ????????????????????# #?# #?????? | | ????????????????????# #?###########?????? | | ????????????????????#### ####?????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 55 Energy Capacity 2700 Matter Stores 412 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 2010 Additional Mass Support 20 Heat Shielding 100 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Power Shielding 90 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Core Analysis 10 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -7/Factory | Preloaded Adv. Myomer Leg | x1 | -7/Factory Adv. Myomer Leg | x1 | -7/Factory Exp. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Matter Drive High-powered Transdimensional Reconstructor Phase Armor Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterConcussiveWarhead Manual? 0 Play Time 03:26:47 Cumulative 935.2 hours Start 2021.09.03 @ 03:53:43 End 2021.09.04 @ 09:40:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 643 Rogue 639 Adventurer 4 Explorer 0 Win Type 2 Total 100 Types 77/9/5/4/2/0/0/2/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76971a92-bab1-451c-b03f-64780006b906