Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.10 @ 17:24:10 Player: LU-1G1 Result: Destroyed by Architect with Modified Quantum Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (101) 505 Value Destroyed (5283) 5283 Prototype IDs (124) 2480 Alien Tech Used (14) 2800 Bonus (24363) 24363 TOTAL SCORE: 44931 Bonus ------- High Alert Combat Kills 1918 Follower Combat Kills 1983 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Friendly Fire -6438 Cogmind --------- Core Integrity 0/1600 Matter 145/300 Energy 2021/2050 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (8) --- Armored Heavy Treads Centrium Heavy Treads > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Energy Well Zionite Biocell Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Weapon Cycler Centrium Medium Armor Plating Microwarp Drive > --- WEAPON (4) ------- Advanced Micro-nuke Launcher Centrium Greatsword > --- INVENTORY (20) --- Antimatter Reactor Reinforced Quantum Reactor Zero-point Reactor Experimental Energy Well (354) Zionite Biocell Array (750) Zionite Biocell Array (750) Zionite Biocell Array (750) Matter Drive Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Precision Energy Filter Experimental Weapon Cycler Experimental Phase Shifter Zionite Shade Armor Experimental Powered Armor Matter Drive > --- WEAPON ----------- Improved Potential Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Reinforced Quantum Reactor Zero-point Reactor Armored Heavy Treads Experimental Energy Well Zionite Biocell Zionite Biocell Array Zionite Biocell Array Zionite Biocell Array Precision Energy Filter Centrium Medium Armor Plating Centrium Heavy Armor Plating Zionite Shade Armor Zionite Shade Armor Microwarp Drive Null Cannon Improved Potential Cannon [Rating: 274] Favorites ----------- Power Reinforced Quantum Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Reinforced Quantum Reactor Propulsion Improved Linear Gravjet Treads Experimental Biometal Heavy Treads Leg Zionite Supercomposite Leg Hover Unit Improved Linear Gravjet Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device 2N-1CE's Frost Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Heavy Armor Plating Artifact Matter Drive Weapon Longsword +1 Energy Gun Cooled Pulse Rifle Energy Cannon Improved Potential Cannon Ballistic Gun Helical Railgun Ballistic Cannon Graviton Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Stasis Projector Impact Weapon Shock Maul Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . 4 . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 4 . . . . . . . . . . . . . . . 1 . 1 . . Utility 9 | . . . . . . 2 . . . 3 . . 2 . . . . . . . 1 . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Attached 436 | 2 . 6 1 1 8 20 2 5 . 14 . 17 23 . 1 6 1 5 12 28 23 47 25 140 49 Power 39 | . . 1 . . . 3 . . . 2 . 3 5 . . 2 . 1 . 1 3 5 2 10 1 Engine 3 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Core 15 | . . . . . . 3 . . . 1 . 3 1 . . 1 . . . . 2 1 . 3 . Reactor 21 | . . . . . . . . . . 1 . . 3 . . 1 . . . 1 1 4 2 7 1 Propulsion 84 | 2 . 2 . . 6 11 . . . 5 . 4 5 . . 2 . 1 . 5 2 . 9 28 2 Treads 14 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . 8 2 Leg 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . 3 . . . . . . . . . . . . . . . . . 4 17 . Flight 43 | . . 2 . . 1 10 . . . 5 . 4 5 . . 2 . 1 . 5 2 . 5 1 . Utility 234 | . . 1 . 1 2 3 2 4 . 4 . 8 7 . . 2 . 1 12 14 17 30 11 82 33 Device 87 | . . . . . . . 1 1 . 1 . 3 3 . . 1 . 1 1 5 10 11 4 36 9 Storage 23 | . . 1 . . . . . . . . . 2 1 . . . . . 1 1 . 5 1 8 3 Processor 17 | . . . . . . . . 1 . 3 . 2 . . . . . . 1 1 . 3 2 2 2 Hackware 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . Protection 80 | . . . . 1 . 2 1 2 . . . 1 3 . . 1 . . 7 1 7 7 2 31 14 Artifact 23 | . . . . . . . . . . . . . . . . . . . 2 6 . 4 2 4 5 Weapon 79 | . . 2 1 . . 3 . 1 . 3 . 2 6 . 1 . 1 2 . 8 1 12 3 20 13 Energy Gun 5 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . 2 . Energy Cannon 14 | . . . . . . . . . . . . . . . . . . . . 6 . 2 1 2 3 Ballistic Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 21 | . . . . . . . . . . . . . . . . . . 1 . . . 4 . 8 8 Launcher 8 | . . . . . . . . . . 1 . 1 1 . 1 . 1 . . 1 . . . 1 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Impact Weapon 9 | . . . . . . 1 . . . 1 . 1 2 . . . . 1 . . . 2 . 1 . Slashing Weapon 17 | . . . 1 . . 1 . 1 . 1 . . 3 . . . . . . 1 1 4 1 2 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 90 | . . . . . . 2 . 1 . 2 . 4 6 . . 4 . 2 4 4 2 18 4 30 7 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Lost 52 | . . . . . 6 . . . . 4 . 2 . 1 . . 1 . . 4 4 1 6 2 21 Power 6 | . . . . . 1 . . . . 1 . . . . . . 1 . . 1 1 . 1 . . Propulsion 17 | . . . . . 5 . . . . 2 . . . . . . . . . 2 1 . 3 1 3 Utility 21 | . . . . . . . . . . 1 . 2 . 1 . . . . . 1 2 1 2 . 11 Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Highest Loss Streak 6 | . . . . . 6 . . . . 3 . 1 . 1 . . 1 . . 2 2 1 5 1 4 Average Slot Usage (%) 78 | . 28 38 51 70 53 71 100 99 100 92 70 80 73 75 73 75 78 71 75 68 66 66 66 83 72 Core 2 | . . . . . . 6 7 7 7 4 . 5 5 5 5 4 5 4 4 3 . . . 1 . Reactor 3 | . . . . . . . . . . . 5 5 4 5 5 5 5 . . . 5 4 2 4 7 Treads 4 | . 28 15 . . 2 5 . . . . . . . . . . . . . . . . . 3 14 Hover 10 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 22 . Flight 8 | . . 12 28 28 21 26 46 46 46 34 17 16 15 15 15 15 15 14 14 13 12 12 11 . . Device 9 | . . . . . . . 2 7 7 10 11 6 14 15 15 15 15 14 14 11 16 11 14 10 7 Storage 5 | . . 3 . . . . . . . . . 4 5 5 5 5 5 4 4 8 8 7 7 7 3 Processor 12 | . . . . . . . . 5 7 16 17 23 18 15 15 15 15 14 14 14 15 15 15 13 11 Protection 7 | . . . . 13 9 10 15 14 15 11 5 3 6 7 5 7 10 9 8 2 3 6 4 6 14 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 3 2 1 3 Impact Weapon 1 | . . . . . . 1 . . . 1 5 5 . . . . . 3 4 4 . 1 . 2 . Slashing Weapon 3 | . . . 8 14 7 1 7 12 15 9 5 5 1 5 5 5 5 4 4 4 2 2 2 2 . Naked Turns 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 210 | . . 43 6 7 7 25 27 27 26 33 29 64 78 72 74 71 71 67 74 79 80 94 94 200 210 Greatest Support 354 | 40 3 40 8 8 21 28 28 28 28 61 61 64 74 76 76 73 74 76 73 78 81 72 87 354 345 Greatest Overweight (x) 6 | . . 1 . . 1 4 . . . 1 . . 1 . . . . . 1 1 1 1 5 6 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 20 5 5 5 5 5 5 5 5 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 5 8 5 5 5 5 5 5 5 5 5 13 19 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 5 5 5 5 5 5 5 5 5 5 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 2 5 4 4 5 4 5 5 5 5 4 4 13 19 20 19 19 19 19 19 19 18 19 18 19 17 Final Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 5 4 5 5 5 5 5 5 5 4 5 15 20 20 19 20 20 20 20 20 18 19 20 20 9 Class Distribution -------------------- 20% | Mutant 19% | Alien-Sprinter 19% | Alien-Mutant 14% | Scavenger-Mutant 9% | Sprinter 6% | Alien-Tank 4% | Commander-Sprinter 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Sprinter | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Mutant | -2/Research Alien-Mutant | -2/Testing Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 5344 | 220 . 49 . 31 45 130 100 44 6 120 . 127 311 19 98 105 . 70 120 323 273 475 575 1750 353 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5216 | . . 39 . . 192 281 . . . 560 . 508 62 . 136 361 41 201 50 163 460 475 286 591 810 Parts 210 | . . 6 . . 10 19 . . . 23 . 22 2 . 4 1 1 6 1 5 21 16 14 46 13 Haulers Intercepted 13 | . . . . . 3 1 . . . 4 . 1 . . . . . 2 . . 1 . 1 . . Recyclers Shooed 6 | . . . . . . . . . . . . . . . . . . . . 1 2 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 4 4 3 . . . . . 5 1 . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 61 | . . 3 . . . 6 . . . 5 . 3 1 . . . 2 . . 4 2 . 1 5 29 Melee 15 | . . . . . . . . . . 5 . 3 1 . . . . . . 1 2 . 1 2 . Guns 9 | . . 3 . . . 6 . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 AOE 22 | . . . . . . . . . . . . . . . . . 2 . . 3 . . . 3 14 Classes Destroyed 17 | . . 1 . . 2 2 . . . 3 . 4 1 . 1 . . . . . . . . 3 . Worker 5 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . 2 . Builder 3 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . . . 3 1 . . . 4 . 1 . . . . . 2 . . 1 . 1 . . Recycler 8 | . . . . . . . . . . . . 1 . . . . . . . 1 2 3 1 . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Watcher 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Swarmer 18 | . . 3 . . . 4 . . . 5 . . . . . . 2 . . 4 . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . Sentry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . 2 . . . . . . . . 2 . 1 . . Enhanced Grunt 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Z-EX 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Decomposer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 7 | . . 3 . . 4 6 . . . 5 . 3 1 . . . 2 3 1 6 3 2 1 3 7 Combat Bots Only 7 | . . 3 . . . 6 . . . 4 . 2 1 . . . 2 . . 4 2 . 1 3 7 Max Kills in Single Turn 5 | . . 1 . . 1 1 . . . 1 . 1 1 . 1 . 2 1 1 5 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . 2 . . 3 . . . 2 2 Melee 1 | . . . . . . . . . . 1 . 1 1 . . . . . . 1 1 . 1 1 . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 25607 | . 10 81 . . 515 414 35 . . 708 . 409 366 191 . . 282 67 84 2586 1016 896 1605 1176 15166 Core 2966 | . . 10 . . 121 102 . . . 97 . 49 52 25 . . 79 44 . 770 173 92 362 36 954 Absorbed by Shields 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . Reduced by Siege Mode 309 | . . . . . . . . . . . . . . . . . . . . . . . . . 309 Core Remaining (%) 76 | 100 . . . 96 78 . . . 85 . . 85 . . . . 86 . . 21 . 63 . . . Volleys Fired 377 | . . 5 . . . 18 . . . . . . . . 1 . 1 . . 26 . 1 . 8 317 Largest 2 | . . 2 . . . 1 . . . . . . . . 1 . 1 . . 1 . 1 . 1 2 Hottest 270 | . . 90 . . . 60 . . . . . . . . 80 . 80 . . 105 . 130 . 200 270 Shots Fired 386 | . . 10 . . . 18 . . . . . . . . 1 . 1 . . 26 . 1 . 8 321 Gun 34 | . . 10 . . . 18 . . . . . . . . . . . . . . . . . 6 . Cannon 348 | . . . . . . . . . . . . . . . . . . . . 24 . 1 . 2 321 Launcher 4 | . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Thermal 372 | . . 10 . . . 18 . . . . . . . . . . . . . 24 . 1 . 2 317 Explosive 4 | . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Robot Hit Streak 17 | . . 2 . . . 10 . . . . . . . . 6 . 7 . . 9 . . . 17 15 Robot Miss Streak 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 412 | . . 5 . . 9 17 . . . 24 . 16 6 . 6 7 1 6 1 3 18 10 5 38 240 Core Hits 214 | . . 3 . . 4 10 . . . 12 . 8 1 . 4 3 6 3 1 8 6 4 3 15 123 Critical Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 13 | . . 1 . . . 1 . . . 2 . . . . . . . . . . 1 . . 1 7 Burn 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Melee Attacks 237 | . . . . . 9 14 . . 11 39 . 25 8 . 5 7 . 8 15 10 19 13 12 41 1 Impact 48 | . . . . . . 5 . . . 3 . 5 2 . . . . 2 8 3 . 3 . 17 . Slashing 189 | . . . . . 9 9 . . 11 36 . 20 6 . 5 7 . 6 7 7 19 10 12 24 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . 5 2 . . . 5 . 5 . . 5 . . 3 . . 4 4 2 15 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . 1 . Damage Inflicted 56563 | . . 69 . . 903 472 . . . 1687 . 1213 322 . 960 1023 180 512 69 796 1346 1038 513 3886 41574 Guns 445 | . . 69 . . . 283 . . . . . . . . . . . . . . . . . 93 . Cannons 27742 | . . . . . . . . . . . . . . . . . . . . . . . . 289 27453 Explosions 15953 | . . . . . . . . . . . . . . . 246 . 180 . . 737 . . . 690 14100 Melee 12077 | . . . . . 903 189 . . . 1687 . 1213 322 . 714 1023 . 512 69 59 1345 1038 513 2490 . Ramming 346 | . . . . . . . . . . . . . . . . . . . . . 1 . . 324 21 Kinetic 137 | . . . . . . . . . . . . . . . . . . . . . . . . . 137 Thermal 42747 | . . 69 . . . 283 . . . . . . . . . . . . . . . . . 979 41416 Explosive 1163 | . . . . . . . . . . . . . . . 246 . 180 . . 737 . . . . . Electromagnetic 93 | . . . . . . . . . . . . . . . . . . . . . . . . 93 . Impact 549 | . . . . . . . . . . . . 156 . . . . . 95 . . . . . 298 . Slashing 11528 | . . . . . 903 189 . . . 1687 . 1057 322 . 714 1023 . 417 69 59 1345 1038 513 2192 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 1 . . 5 5 . . . . . 2 2 . . . . . . Average Corruption 1 | . . . . . . 1 1 1 . . 5 1 . . . . . 1 2 . . . . . . Corruption Purged 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . Effects 6 | . . . . . . 1 2 . . . . 3 . . . . . . . . . . . . . Message Errors 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Overload Shots 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Overflow Damage 4445 | . . . . . 139 62 . . . 374 . 263 60 . 177 295 . 118 . 90 236 293 102 437 1799 Projectiles 1661 | . . . . . . . . . . . . . . . . . . . . . . . . 159 1502 Explosions 509 | . . . . . . . . . . . . . . . 53 . . . . 90 . . . 69 297 Melee 2275 | . . . . . 139 62 . . . 374 . 263 60 . 124 295 . 118 . . 236 293 102 209 . Knockbacks 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . Impact 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 288 | . . . . . . . . . . . . . . . . . . . . . . . . . 288 Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Rammed 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 Targets Rammed 88 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . 85 1 Kicked 84 | . . . . . . . . . . . . . . . . . . . . . . . . 84 . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 268 | . . 75 . . 7 227 193 . . . . 206 . . 18 . . . 198 119 . . . . 268 Average Temperature 73 | . . 39 . . 4 84 100 . . . . 35 . . 9 . . . 127 33 . . . . 61 Received Heat Transfer 1408 | . . . . . 216 99 . . . 54 . 27 18 . . . 27 . 9 379 108 . 90 45 336 Effects 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Total Turns 108 | . . . . . . . . . . . . . . . . . . . . . . . . . 108 Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Impact Corruptions 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Melted 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Heat Transferred 15624 | . . 248 . . . 629 . . . . . . . . . . . . . . . . . 740 14007 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1233 | . 45 102 . . 226 463 . . . 923 362 385 277 . . . . 327 438 957 855 646 568 1233 . Initial 526 | . . 17 . . . 102 . . . . 317 253 161 . . . . 90 183 246 526 469 387 244 . Average 427 | . 24 54 . . 72 279 . . . 361 339 277 201 . . . . 172 297 692 617 546 449 935 . Maximum Alert Level 4 | . . . . . 1 2 . . . 3 1 1 1 . . . . 1 2 3 3 2 2 4 . Low Security (%) 12 | 100 100 100 . 100 98 32 . . . 59 . 1 35 . . . . 64 13 . . . . . . Level 1 14 | . . . . . 1 35 . . . . 100 98 64 . . . . 35 71 6 . . 47 . . Level 2 11 | . . . . . . 32 . . . 10 . . . . . . . . 14 40 77 100 52 1 . Level 3 7 | . . . . . . . . . . 29 . . . . . . . . . 52 22 . . 6 . Level 4 54 | . . . . . . . . . . . . . . . . . . . . . . . . 90 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 . . . 4 7 . . . 4 . 3 1 . . . . 2 1 12 3 1 8 7 . Investigation 13 | . . . . . 3 3 . . . 1 . 1 1 . . . . . 1 2 . . 1 . . Extermination 7 | . . . . . . 1 . . . . . 1 . . . . . . . 1 1 1 . 2 . Reinforcement 28 | . 1 . . . 1 3 . . . 2 . 1 . . . . . 2 . 5 2 . 6 5 . Assault 6 | . . . . . . . . . . 1 . . . . . . . . . 4 . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 31 | . . . . . 1 . . . . . . . . . . . . 1 . 5 1 . . 23 . Communications Jammed 147 | . . . . . . . . . . . . . . . . . . 31 . 19 62 8 27 . . Distress Signals 147 | . . . . . . . . . . . . . . . . . . 31 . 19 62 8 27 . . Times Spotted 422 | . 4 3 . . 19 17 1 . 4 47 6 10 6 4 4 . 13 8 9 73 35 9 27 31 92 Peak Tracking Total 19 | . 5 3 . . 12 6 1 . 5 19 6 5 2 3 4 . 6 3 5 16 10 7 12 4 9 Tactical Retreats 40 | . . . . . 4 2 . . . 6 . 2 1 . . . 3 2 2 6 3 2 2 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 9 | . . . . . 1 2 . . . 1 . 1 . . . . . . . . 1 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 31 | . . . . . . . . . 2 . . . . . . . . . 7 8 1 3 . 3 7 Max in Single Turn 1 | . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 40 | . . . 2 . 7 4 . . 1 3 . 5 5 . 1 4 . . 3 1 2 1 1 . . Terminals 9 | . . . . . 6 2 . . 1 . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . 1 . 1 1 . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 1 . 1 1 . . . . . . . 1 . . . . Recycling Units 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 1 . . . . . 1 . . . . . . 2 1 . 1 . . . Garrison Access 8 | . . . . . . . . . . 1 . 1 3 . . . . . 1 . 1 . 1 . . Total Hacks 113 | . . . 2 . 27 13 . . 2 6 . 14 15 . 7 16 . . 5 1 3 1 1 . . Successful 68 | . . . 2 . 18 5 . . 1 2 . 8 7 . 7 16 . . . 1 . 1 . . . Failed 45 | . . . . . 9 8 . . 1 4 . 6 8 . . . . . 5 . 3 . 1 . . Catastrophic 8 | . . . . . . 3 . . . 2 . 1 . . . . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 171 | . . . 1 . 13 4 . 1 . 26 . 20 20 . . . . 7 18 6 14 9 15 17 . Terminals 35 | . . . . . 26 7 . . 2 . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . 4 . . . 2 . 2 3 . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . . . 2 . 2 5 . . . . . . . 1 . . . . Recycling Units 5 | . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . 2 . . . . . 4 . . . . . . 3 1 . 1 . . . Garrison Access 16 | . . . . . . . . . . 2 . 2 7 . . . . . 2 . 2 . 1 . . Terminal Hacks 39 | . . . 2 . 10 3 . . 1 . . . . . 7 16 . . . . . . . . . Record 13 | . . . 1 . . . . . . . . . . . 7 5 . . . . . . . . . Part Schematic 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . 2 . . 1 . . . . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . 2 3 . . . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . 8 . . . . . . 2 . . . . . . . 1 . 1 . . . Terminals 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . . . 6 4 . . 1 3 . 5 4 . . . . . 3 1 2 1 1 . . Full Trace Events 7 | . . . . . 1 2 . . . 1 . 1 1 . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . . . 252 . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . . . . . 1 . . . . . . 27 14 . . 3 . . 8 . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter 146 | . . . . . . 146 . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . 36 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Time 180 | . . . . . . . . . . . . 68 112 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 69 | . . 3 . . . . . 4 . 7 . . 4 . . . . 2 . 6 5 . 7 25 6 Largest Group 22 | . . 3 3 3 3 . . 4 4 4 . . 4 . . . . 2 . 6 4 . 3 22 6 Highest-Rated Group 2774 | . . 40 40 40 40 . . 148 148 210 . . 315 . . . . 206 . 89 611 . 497 2774 88 Highest-Rated Ally 269 | . . 16 16 16 16 . . 38 38 70 . . 96 . . . . 103 . 15 269 . 269 269 15 Zionite Dispatches 11 | . . . . . . . . . . 1 . . 2 . . . . 1 . . 3 . 4 . . Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Light 4 | . . . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 17 | . . . . . . . . . . . . . 1 . . . . . . . 3 . . 13 . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . DROP 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 401 | . . . . . 11 . . . 6 37 . . 13 . . . . 4 . 36 10 . 14 233 37 Total Damage 23158 | . . . . . 101 . . . 109 738 . . 478 . . . . 269 . 665 731 . 1155 18533 379 Kills 66 | . . . . . . . . . 1 7 . . 1 . . . . 3 . 6 5 . 3 39 1 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Intel Received 28 | . . . . . . . . . . 7 . 3 3 . . . . 1 4 1 1 2 1 5 . Main Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Emergency Access 3 | . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . Guard Positions 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Component Schematics 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Depthwide Sectors/0 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 15878 | 40 45 325 165 142 244 394 68 617 337 334 34 593 439 65 212 92 207 219 395 534 282 359 496 7256 1984 Spaces Moved 17803 | 60 90 437 281 128 267 680 220 947 458 816 93 1080 840 203 399 179 581 394 959 1139 443 600 1037 4589 883 Core 440 | 58 90 181 . . 30 81 . . . . . . . . . . . . . . . . . . . Treads 1997 | 2 . 42 . . . 13 . . . . . . . . . . . . . . . . . 1072 868 Legs 72 | . . . . . . 30 . . . . . . . . . . . . . . . . . 42 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3421 | . . . . . 12 . . . . . . . . . . . . . . . . . 5 3404 . Flight 11730 | . . 214 281 128 225 556 220 947 458 816 93 1080 840 203 399 179 581 394 959 1052 443 600 991 71 . Fastest Speed 20 | 50 50 37 37 37 32 20 20 20 20 20 35 34 31 31 31 35 31 31 35 26 29 37 32 20 141 Average Speed 50 | 53 50 54 37 37 41 34 20 20 20 21 35 35 35 31 34 35 34 34 35 33 34 37 36 77 145 Slowest Speed 590 | 160 50 260 37 37 115 275 20 20 20 104 35 37 123 31 35 35 35 35 118 114 114 120 382 590 265 Overloaded Moves 550 | . . . . . . . . . . . . . 78 203 16 . 7 12 . 121 . . 1 112 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . 4 . . 8 7 . . . 7 . 4 5 . . . . . 5 13 8 5 15 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 . Microwarps 9 | . . . . . . . . . . . . . . . . . . . . 3 . . 5 . 1 Exploration Rate (%) 50 | 3 28 66 69 44 36 20 31 90 51 27 87 21 29 43 69 60 86 17 90 73 24 68 32 89 50 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 23 | . . . 1 1 1 . . 1 . 6 . 6 . . . 3 . . . 2 . . 2 . . Known Exits Taken 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 . 1 1 1 . . . 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 13 | . . 1 . 1 . . 2 4 1 . . . . 1 2 . 1 . . . . . . . . Spaces Dug 162 | . . . . . . 11 . . 7 3 . 8 2 . . . . 1 4 5 1 1 7 4 108 Terrain Destroyed 1110 | . . . . . . 12 . . 7 3 . 8 2 . 15 . 9 1 4 28 1 1 7 18 994 Melee 51 | . . . . . . 10 . . 7 3 . 8 2 . . . . 1 4 3 1 1 7 4 . Projectile 90 | . . . . . . 2 . . . . . . . . . . . . . 17 . . . . 71 AOE 969 | . . . . . . . . . . . . . . . 15 . 9 . . 8 . . . 14 923 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 23791 | 66 89 509 342 221 381 790 243 1373 693 934 95 1258 966 204 464 203 583 466 998 1190 552 717 1103 7934 1417 Wait 4550 | . . 59 57 93 102 55 20 416 227 65 . 94 71 2 59 . . 57 . 38 56 6 51 2896 126 Move 17499 | 59 89 428 280 127 252 668 219 946 457 803 92 1071 829 202 398 178 580 393 950 1028 429 590 974 4588 869 Hop 66 | . . 4 . . 6 4 . . . 6 . 4 5 . . . . . 3 13 6 4 11 . . Pick Up 117 | 5 . 1 1 . . . . 1 . 3 2 17 9 . . 3 . 1 4 8 1 6 6 27 22 Fast Attach 308 | 2 . 4 1 1 8 16 2 4 . 9 . 12 12 . . 5 . 3 10 20 13 31 17 115 23 Attach 95 | . . 2 . . . . . . . 1 . . 4 . 1 . 1 1 2 15 10 14 8 15 21 Detach 70 | . . . . . 1 . . . . . . 1 4 . . 1 1 . 2 12 8 15 6 11 8 Swap 53 | . . . . . . 4 . 1 . 4 . 5 7 . . 2 . 1 1 3 1 4 1 12 7 Drop 330 | . . 5 3 . 3 11 2 5 . 10 1 14 17 . . 7 . 3 14 19 9 33 15 137 22 Fire 377 | . . 5 . . . 18 . . . . . . . . 1 . 1 . . 26 . 1 . 8 317 Melee 218 | . . . . . 9 14 . . 9 33 . 22 8 . 5 7 . 7 12 8 19 13 12 39 1 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kick 84 | . . . . . . . . . . . . . . . . . . . . . . . . 84 . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Escape Stasis 20 | . . . . . . . . . . . . 18 . . . . . . . . . . 2 . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 7) 86 | -10/Materials | Entered Mines 126 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 126 | -10/Mines | Discovered new exit (range 5) 299 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 301 | -10/Mines | Build established: Mutant 326 | -10/Mines | Assembled infested the area 411 | -10/Mines | Entered Exiles 411 | -10/Exiles | Accompanied by 3 allies 421 | -10/Exiles | Met 8R-AWN 427 | -10/Exiles | Met EX-HEX 445 | -10/Exiles | Met EX-DEC 451 | -10/Exiles | Learned location of Zion (-6) 460 | -10/Exiles | Met EX-BIN 464 | -10/Exiles | Aligned with FarCom system 465 | -10/Exiles | Given EX-Vault access code 474 | -10/Exiles | Opened EX-Vault 476 | -10/Exiles | Found Longsword +1 481 | -10/Exiles | Found Flying Fortress v7 490 | -10/Exiles | Warned to stay clear of 0b10 Research branches 516 | -10/Exiles | Discovered new exit (range 11) 576 | -10/Exiles | Stole two prototypes: Longsword +1, Flying Fortress v7 576 | -10/Exiles | Entered Mines 576 | -9/Mines | Accompanied by 3 allies 585 | -9/Mines | Learned location of Storage (-7) 622 | -9/Mines | Discovered new exit (range 5) 718 | -9/Mines | Entered Materials 718 | -8/Materials | Accompanied by 3 allies 718 | -8/Materials | Evolved 4 slots: Propulsion x4 944 | -8/Materials | Lost 6 parts (1p5n) 954 | -8/Materials | Discovered new exit (range 16) 962 | -8/Materials | Entered Factory 962 | -7/Factory | Evolved 2 slots: Utility x2 964 | -7/Factory | FarCom data flow suspended 1157 | -7/Factory | Identified exit to Storage 1157 | -7/Factory | Identified exit to Lower Caves 1227 | -7/Factory | Fabricated Hacking Suite? 1356 | -7/Factory | Entered Lower Caves 1359 | -7/Lower Caves | Spotted B-75 Beast 1365 | -7/Lower Caves | Encountered a Warlord checkpoint 1415 | -7/Lower Caves | Learned Factory interactive machine intel 1421 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1424 | -7/Lower Caves | Entered Zion 1439 | -6/Zion | Received a hallucinogenic algorithm 1447 | -6/Zion | Learned location of Warlord (-5) 1449 | -6/Zion | Discovered new exit (range 11) 1457 | -6/Zion | System corruption cleaned by Quarantine Array 1506 | -6/Zion | Found Prototype Device 1506 | -6/Zion | Identified Bomb Factory No. 2 1522 | -6/Zion | Learned 12 Factory zone layouts 1583 | -6/Zion | Found GAL Module 1654 | -6/Zion | Imprinted 1656 | -6/Zion | Declared Zion's savior 1688 | -6/Zion | Build established: Sprinter 2041 | -6/Zion | Entered Proximity Caves 2041 | -5/Proximity Caves | Accompanied by 4 allies 2169 | -5/Proximity Caves | Spotted B-75 Beast 2365 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 2372 | -5/Proximity Caves | Discovered new exit (range 5) 2378 | -5/Proximity Caves | Entered Factory 2378 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 2379 | -5/Factory | Identified exit to Factory 2380 | -5/Factory | Loaded intel: 46 interactive machine locations 2410 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 2414 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 2447 | -5/Factory | Retrieved Zion intel report: Emergency Access 2451 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 2460 | -5/Factory | Retrieved Zion intel report: Guard Positions 2561 | -5/Factory | Fabricated S-27 Virus? 2575 | -5/Factory | Retrieved Zion intel report: Branch Access 2575 | -5/Factory | Identified exit to Upper Caves 2577 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 2578 | -5/Factory | Zion Light squad teleported in 2578 | -5/Factory | Local fabrication network quarantined 2678 | -5/Factory | First assault squad dispatched 2712 | -5/Factory | Manually triggered Chute Trap 2712 | -5/Factory | Sucked down chute 2712 | -5/Factory | Entered Waste 2719 | -5/Waste | Spotted C-40 Crusher 2723 | -5/Waste | Spotted C-40 Crusher 2724 | -5/Waste | Spotted C-40 Crusher 2725 | -5/Waste | Spotted C-40 Crusher 2727 | -5/Waste | EMP discharged 2729 | -5/Waste | Spotted C-40 Crusher 2738 | -5/Waste | Spotted C-40 Crusher 2741 | -5/Waste | Discovered new exit (range 13) 2742 | -5/Waste | Lost 3 parts (1p1n1u) 2746 | -5/Waste | Entered Factory 2860 | -5/Factory | Spotted B-75 Beast 2880 | -5/Factory | Discovered exit to Upper Caves (range 14) 2882 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 2888 | -5/Factory | Discovered exit to Factory (range 8) 3001 | -5/Factory | Build established: Mutant 3007 | -5/Factory | Repaired Q-thruster 3070 | -5/Factory | Found Prototype Launcher 3070 | -5/Factory | Identified Mni. Smartbomb Launcher 3119 | -5/Factory | Found Mni. Smartbomb Launcher 3120 | -5/Factory | Found Mni. Smartbomb Launcher 3153 | -5/Factory | Retrieved Zion intel report: Component Schematics 3163 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 3186 | -5/Factory | Found Mni. Smartbomb Launcher 3339 | -5/Factory | Entered another Factory area 3339 | -4/Factory | Evolved 2 slots: Utility x2 3389 | -4/Factory | Spotted B-86 Titan 3478 | -4/Factory | Retrieved Zion intel report: Main Access 3478 | -4/Factory | Identified exit to Research 3481 | -4/Factory | Retrieved Zion intel report: Emergency Access 3482 | -4/Factory | Zion Melee Resupply teleported in 3501 | -4/Factory | Found Prototype Processor 3507 | -4/Factory | Zion Light squad teleported in 3692 | -4/Factory | Retrieved Zion intel report: Component Schematics 3695 | -4/Factory | Repaired Broken Fusion Reactor? 3765 | -4/Factory | Discovered new exit (range 10) 3778 | -4/Factory | Entered Upper Caves 3778 | -4/Upper Caves | Spotted DR-TUI(f) 3779 | -4/Upper Caves | Encountered a Master Thief 3842 | -4/Upper Caves | Discovered new exit (range 4) 3843 | -4/Upper Caves | Entered another Upper Caves area 3931 | -4/Upper Caves | Learned 8 Research zone layouts 3931 | -4/Upper Caves | Learned Factory security intel 3931 | -4/Upper Caves | Learned Extension garrison access intel 4046 | -4/Upper Caves | Discovered new exit (range 15) 4047 | -4/Upper Caves | Spotted BL-IDE(f) 4048 | -4/Upper Caves | Spotted 7Q-GFW(f) 4048 | -4/Upper Caves | Spotted GD-4DW(f) 4049 | -4/Upper Caves | Encountered a Master Thief 4049 | -4/Upper Caves | Encountered a Master Thief 4049 | -4/Upper Caves | Encountered a Master Thief 4049 | -4/Upper Caves | Spotted R1-DEP(f) 4050 | -4/Upper Caves | Encountered a Master Thief 4055 | -4/Upper Caves | Entered Zhirov 4056 | -4/Zhirov | Discovered new exit (range 4) 4062 | -4/Zhirov | Met Zhirov 4070 | -4/Zhirov | Learned location of Quarantine (-3) 4070 | -4/Zhirov | Learned location of Testing (-2) 4070 | -4/Zhirov | Learned location of Command (-1) 4072 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4078 | -4/Zhirov | Found Alien Artifact 4078 | -4/Zhirov | Identified Integrated Dissipator 4078 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4132 | -4/Zhirov | Found Alien Artifact 4147 | -4/Zhirov | Entered Proximity Caves 4347 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4350 | -3/Proximity Caves | Discovered exit to Research (range 13) 4354 | -3/Proximity Caves | Entered Research 4354 | -3/Research | Evolved 2 slots: Weapon x2 4404 | -3/Research | Discovered new exit (range 14) 4485 | -3/Research | Retrieved Zion intel report: Active Terminals 4486 | -3/Research | Zion Heavy squad teleported in 4549 | -3/Research | Spotted B-90 Cyclops 4569 | -3/Research | Discovered new exit (range 14) 4573 | -3/Research | Entered Quarantine 4640 | -3/Quarantine | Discovered new exit (range 15) 4649 | -3/Quarantine | Found Alien Artifact 4649 | -3/Quarantine | Identified Matter Drive 4684 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 4739 | -3/Quarantine | Cryocooling Duct disabled 4742 | -3/Quarantine | Cryocooling Duct disabled 4746 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 4754 | -3/Quarantine | Ambient heat levels rising (+20) 4754 | -3/Quarantine | Non-combat units ordered to evacuate 4754 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 4757 | -3/Quarantine | Ambient heat levels rising (+20) 4757 | -3/Quarantine | Combat units ordered to evacuate 4775 | -3/Quarantine | Spotted Alpha 7 4845 | -3/Quarantine | Found Alien Artifact 4851 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 4857 | -3/Quarantine | Quarantine Guard activated 4859 | -3/Quarantine | Found Alien Artifact 4859 | -3/Quarantine | Identified Core Reset Matrix 4859 | -3/Quarantine | Identified Transdimensional Reconstructor 4859 | -3/Quarantine | Identified Subatomic Replicator 4859 | -3/Quarantine | Used Core Reset Matrix 4863 | -3/Quarantine | Detected hypermatrix surge 4863 | -3/Quarantine | Sensed 11 artifacts in vicinity 4891 | -3/Quarantine | Cryocooling Duct disabled 4894 | -3/Quarantine | Cryocooling Duct disabled 4898 | -3/Quarantine | Cryocooling Duct disabled 4906 | -3/Quarantine | Ambient heat levels rising (+20) 4907 | -3/Quarantine | Spotted Quarantine Guard 4907 | -3/Quarantine | Spotted Quarantine Guard 4908 | -3/Quarantine | Spotted Quarantine Guard 4909 | -3/Quarantine | Ambient heat levels rising (+20) 4913 | -3/Quarantine | Ambient heat levels rising (+20) 4913 | -3/Quarantine | Spotted Quarantine Guard 4942 | -3/Quarantine | Spotted Fortress 4966 | -3/Quarantine | Discovered new exit (range 5) 4968 | -3/Quarantine | Entered Section 7 4969 | -3/Section 7 | Sensed 23 artifacts in vicinity 4993 | -3/Section 7 | Found Prototype Device 4993 | -3/Section 7 | Identified EM Dispersion Field 5030 | -3/Section 7 | Found Microwarp Drive 5092 | -3/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 5093 | -3/Section 7 | Found Integrity Redistributor 5093 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-119) 5164 | -3/Section 7 | Found Integrated Reactor 5164 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 5199 | -3/Section 7 | Spotted S7 Guard 5213 | -3/Section 7 | Found Core Membrane 5253 | -3/Section 7 | First assault squad dispatched 5259 | -3/Section 7 | Spotted B-99 Colossus 5284 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 5301 | -3/Section 7 | Found LRC Insulator 5301 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 5302 | -3/Section 7 | Found LRC Energy Well 5302 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 5309 | -3/Section 7 | Spotted Alpha 7 5351 | -3/Section 7 | Found Core Expander 5351 | -3/Section 7 | Installed Core Expander, added new Utility slot 5355 | -3/Section 7 | Warped through subspace 5375 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 5377 | -3/Section 7 | Found Transdimensional Reconstructor 5379 | -3/Section 7 | Found Transdimensional Reconstructor 5381 | -3/Section 7 | Found Transdimensional Reconstructor 5398 | -3/Section 7 | Spotted Alpha 7 5420 | -3/Section 7 | Core integrity fell below 50% 5428 | -3/Section 7 | Found Integrated Dissipator 5428 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5451 | -3/Section 7 | Warped through subspace 5457 | -3/Section 7 | Emitted hypermatrix ping 5462 | -3/Section 7 | Assembled emerged from beneath the floor 5485 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 5493 | -3/Section 7 | Discovered new exit (range 13) 5502 | -3/Section 7 | Entered Research 5502 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5685 | -2/Research | Retrieved Zion intel report: Branch Access 5685 | -2/Research | Identified exit to Testing 5687 | -2/Research | Zion Defense Resupply teleported in 5692 | -2/Research | Found Prototype Device 5692 | -2/Research | Identified Exp. Shock Absorption System 5712 | -2/Research | Zion Experimental squad teleported in 5718 | -2/Research | Zion Light squad teleported in 5721 | -2/Research | Spotted B-90 Cyclops 5748 | -2/Research | Warped through subspace 5784 | -2/Research | Entered Testing 5790 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-182) 5800 | -2/Testing | Spotted PD-R8ESSPJ9P2 5829 | -2/Testing | Found Prototype Device 5829 | -2/Testing | Identified Exp. Transmission Jammer 5835 | -2/Testing | Found Prototype Processor 5835 | -2/Testing | Identified Exp. Targeting Computer 5838 | -2/Testing | Found Prototype Processor 5838 | -2/Testing | Identified Spectral Analyzer 5908 | -2/Testing | Build established: Alien-Mutant 5952 | -2/Testing | Retrieved Zion intel report: Active Garrisons 5962 | -2/Testing | Found Prototype Protection 5962 | -2/Testing | Identified Lgt. Regenerative Plating 5964 | -2/Testing | Found Prototype Protection 5964 | -2/Testing | Identified Med. Regenerative Plating 5993 | -2/Testing | Found Prototype Energy Cannon 6036 | -2/Testing | Identified Null Cannon 6044 | -2/Testing | Found Prototype Energy Cannon 6044 | -2/Testing | Identified Imp. Potential Cannon 6047 | -2/Testing | Found Imp. Potential Cannon 6048 | -2/Testing | Identified Exp. Melee Analysis Suite 6065 | -2/Testing | Found Exp. Melee Analysis Suite 6116 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 6133 | -2/Testing | Discovered new exit (range 7) 6143 | -2/Testing | Entered Access 6143 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6393 | -1/Access | First assault squad dispatched 6413 | -1/Access | Zion Heavy squad teleported in 6432 | -1/Access | Found Prototype Protection 6432 | -1/Access | Identified Zio. Weapon Casing 6463 | -1/Access | Zion hero teleported in (P1-3CE) 6470 | -1/Access | Warped through subspace 6511 | -1/Access | Lost 5 parts (1p2n2u) 6603 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 6615 | -1/Access | Zion Light squad teleported in 6627 | -1/Access | Zion Experimental squad teleported in 6629 | -1/Access | Discovered new exit (range 7) 6639 | -1/Access | Entered Command 6639 | -1/Command | Accompanied by 2 allies 6672 | -1/Command | Disengaged cave seal 6887 | -1/Command | Spotted B-99 Colossus 6919 | -1/Command | Retrieved Zion intel report: Guard Positions 6934 | -1/Command | Retrieved Zion intel report: Component Stockpiles 7034 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 7067 | -1/Command | Retrieved Zion intel report: Active Garrisons 7077 | -1/Command | Found Prototype Protection 7077 | -1/Command | Identified Centrium Heavy Armor Plating 7237 | -1/Command | Spotted M Guard 7237 | -1/Command | Spotted M Guard 7237 | -1/Command | Spotted Combat Programmer 7237 | -1/Command | Spotted Combat Programmer 7263 | -1/Command | Allies destroyed Combat Programmer 7263 | -1/Command | Allies destroyed Combat Programmer 7269 | -1/Command | Found Prototype Protection 7269 | -1/Command | Identified Zio. Shade Armor 7293 | -1/Command | Allies destroyed M Guard 7298 | -1/Command | Allies destroyed M Guard 7298 | -1/Command | All MAIN.C guards destroyed 7318 | -1/Command | Retrieved Zion intel report: Unaware Analyses 7354 | -1/Command | Build established: Commander-Sprinter 7483 | -1/Command | Met MAIN.C 7486 | -1/Command | 0b10 Conduit disabled 7490 | -1/Command | Allies destroyed MAIN.C Shell 7491 | -1/Command | MAIN.C activated Command garrisons 7503 | -1/Command | Allies destroyed MAIN.C 7505 | -1/Command | Found Prototype Ballistic Cannon 7507 | -1/Command | Found Prototype Protection 7507 | -1/Command | Identified Exp. Powered Armor 7515 | -1/Command | Found Prototype Reactor 7538 | -1/Command | Found Zio. Weapon Casing 7546 | -1/Command | Discovered new exit (range 13) 7548 | -1/Command | Spotted B-99 Colossus 7702 | -1/Command | Allies destroyed B-99 Colossus 7820 | -1/Command | Build established: Alien-Sprinter 10158 | -1/Command | Found Unknown Protection 10158 | -1/Command | Identified Imp. Powered Armor 10374 | -1/Command | Build established: Alien-Mutant 10728 | -1/Command | Found Prototype Device 10728 | -1/Command | Identified Exp. ECM Suite 10923 | -1/Command | Spotted B-99 Colossus 11336 | -1/Command | Identified Zero-point Reactor 11367 | -1/Command | Found Prototype Ballistic Gun 11367 | -1/Command | Identified Multirail 11662 | -1/Command | Build established: Scavenger-Mutant 12139 | -1/Command | Found Prototype Device 12139 | -1/Command | Identified Exp. Cloaking Device 12143 | -1/Command | Found Prototype Device 12143 | -1/Command | Identified Femtoactuators 12146 | -1/Command | Found Prototype Device 12146 | -1/Command | Identified Exp. Phase Shifter 12149 | -1/Command | Found Exp. Cloaking Device 12169 | -1/Command | Found Prototype Processor 12169 | -1/Command | Identified Exp. Core Analyzer 12192 | -1/Command | Found Zero-point Reactor 12215 | -1/Command | Found Zio. Weapon Casing 12237 | -1/Command | Found Zio. Shade Armor 12445 | -1/Command | Found Exp. Targeting Computer 12448 | -1/Command | Found Prototype Device 12448 | -1/Command | Identified Adv. Kinecellerator 12522 | -1/Command | Build established: Alien-Tank 13276 | -1/Command | Found Zio. Weapon Casing 13577 | -1/Command | Build established: Scavenger-Tank 13697 | -1/Command | Found Zio. Shade Armor 13702 | -1/Command | Found Zio. Shade Armor 13745 | -1/Command | Found Corrupted Prototype Device 13745 | -1/Command | Identified Exp. Weapon Cycler 13882 | -1/Command | Warped through subspace to slip node 13882 | -1/Command | Discovered new exit (range 4) 13895 | -1/Command | Entered Access_0 13896 | -1/Access_0 | Sensed 4 artifacts in vicinity 13897 | -1/Access_0 | Met Architect 13900 | -1/Access_0 | Architect warped through subspace 13901 | -1/Access_0 | Destroyed A8 13942 | -1/Access_0 | Architect warped through subspace 13999 | -1/Access_0 | Architect warped through subspace 14039 | -1/Access_0 | Destroyed 7 combat bots 14046 | -1/Access_0 | Architect warped through subspace 14088 | -1/Access_0 | Architect warped through subspace 14130 | -1/Access_0 | Architect warped through subspace 14171 | -1/Access_0 | Architect warped through subspace 14173 | -1/Access_0 | Build established: Scavenger-Mutant 14234 | -1/Access_0 | Architect warped through subspace 14253 | -1/Access_0 | A6 warped into view 14260 | -1/Access_0 | Destroyed A6 14278 | -1/Access_0 | Architect warped through subspace 14287 | -1/Access_0 | Lost 3 parts (2u1w) 14291 | -1/Access_0 | Found Integrity Redistributor 14312 | -1/Access_0 | Found Exp. Targeting Computer 14315 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-466) 14316 | -1/Access_0 | Emitted hypermatrix ping 14316 | -1/Access_0 | Core integrity fell below 50% 14321 | -1/Access_0 | Assembled emerged from beneath the floor 14321 | -1/Access_0 | Architect warped through subspace 14342 | -1/Access_0 | Subspace Access Node disabled 14376 | -1/Access_0 | Architect warped through subspace 14423 | -1/Access_0 | Core integrity fell below 20% 14429 | -1/Access_0 | Architect warped through subspace 14458 | -1/Access_0 | Architect warped through subspace 14485 | -1/Access_0 | Architect warped through subspace 14509 | -1/Access_0 | Architect warped through subspace 14535 | -1/Access_0 | Architect warped through subspace 14560 | -1/Access_0 | Architect warped through subspace 14582 | -1/Access_0 | Architect warped through subspace 14605 | -1/Access_0 | Found Core Regenerator 14606 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 14615 | -1/Access_0 | Architect warped through subspace 14645 | -1/Access_0 | Architect warped through subspace 14670 | -1/Access_0 | Architect warped through subspace 14705 | -1/Access_0 | Architect warped through subspace 14743 | -1/Access_0 | Architect warped through subspace 14762 | -1/Access_0 | A5 warped into view 14774 | -1/Access_0 | Architect warped through subspace 14792 | -1/Access_0 | Destroyed A5 14806 | -1/Access_0 | Architect warped through subspace 14841 | -1/Access_0 | Architect warped through subspace 14912 | -1/Access_0 | Architect warped through subspace 14941 | -1/Access_0 | Architect warped through subspace 14966 | -1/Access_0 | Architect warped through subspace 14988 | -1/Access_0 | Architect warped through subspace 15015 | -1/Access_0 | Architect warped through subspace 15051 | -1/Access_0 | Architect warped through subspace 15075 | -1/Access_0 | Architect warped through subspace 15094 | -1/Access_0 | Found Exp. Melee Analysis Suite 15099 | -1/Access_0 | Found Prototype Device 15099 | -1/Access_0 | Identified Exp. Thermal Shield 15109 | -1/Access_0 | Architect warped through subspace 15116 | -1/Access_0 | Found Prototype Launcher 15119 | -1/Access_0 | Found Prototype Slashing Weapon 15146 | -1/Access_0 | Architect warped through subspace 15183 | -1/Access_0 | Architect warped through subspace 15214 | -1/Access_0 | Architect warped through subspace 15250 | -1/Access_0 | Architect warped through subspace 15297 | -1/Access_0 | Architect warped through subspace 15335 | -1/Access_0 | Architect warped through subspace 15366 | -1/Access_0 | Architect warped through subspace 15392 | -1/Access_0 | Architect warped through subspace 15420 | -1/Access_0 | Architect warped through subspace 15459 | -1/Access_0 | Architect warped through subspace 15479 | -1/Access_0 | Subspace Access Node disabled 15492 | -1/Access_0 | Architect warped through subspace 15522 | -1/Access_0 | Architect warped through subspace 15557 | -1/Access_0 | Architect warped through subspace 15577 | -1/Access_0 | Architect warped through subspace 15593 | -1/Access_0 | Architect warped through subspace 15605 | -1/Access_0 | Lost 3 parts (2u1w) 15608 | -1/Access_0 | Architect warped through subspace 15624 | -1/Access_0 | Architect warped through subspace 15640 | -1/Access_0 | Architect warped through subspace 15655 | -1/Access_0 | Architect warped through subspace 15677 | -1/Access_0 | Architect warped through subspace 15698 | -1/Access_0 | Architect warped through subspace 15717 | -1/Access_0 | Architect warped through subspace 15746 | -1/Access_0 | Architect warped through subspace 15771 | -1/Access_0 | Architect warped through subspace 15799 | -1/Access_0 | Architect warped through subspace 15822 | -1/Access_0 | Architect warped through subspace 15828 | -1/Access_0 | A4 warped into view 15836 | -1/Access_0 | Destroyed A4 15841 | -1/Access_0 | Build established: Alien-Mutant 15850 | -1/Access_0 | Identified Centrium Greatsword 15851 | -1/Access_0 | Identified Adv. Micro-nuke Launcher 15878 | -1/Access_0 | Subspace Access Node disabled 15879 | -1/Access_0 | Destroyed by Architect with Modified Quantum Sheargun Last Messages --------------- 15836_ A4: "A3 is going to put a massive hole in that core of yours. You won't even see it coming..." 15836_ A4 destroyed. 15841_ Quantum Shear penetrates Wall. 15841_ Hdn. Centrium Heavy Treads destroyed. 15845_ Architect regenerates Exp. Propulsion Shielding. 15846_ Penetrated by Quantum Shear. 15849_ Imp. Potential Cannon destroyed. 15849_ Quantum Shear penetrates Wall. 15849_ Penetrated by Quantum Shear. 15850_ Identified Centrium Greatsword. 15851_ Identified Adv. Micro-nuke Launcher. 15851_ Penetrated by Quantum Shear. 15856_ Quantum Shear penetrates Wall. 15859_ Penetrated by Quantum Shear. 15866_ Gravity Neutralizing Apparatus destroyed. 15868_ Penetrated by Quantum Shear. 15871_ Exp. Powered Armor severed. 15874_ Quantum Shear penetrates Wall. 15878_ Subspace Access Node disabled. 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" | | ### #######??????????????? " | | ## ## #????????????????? ?#" """ | | #????#??????????? ??# | | # #????? ??????????# ??# ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 218 Coolant Potential 120 Energy Generation 63 Energy Capacity 2050 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Jamming Range 22 Cloak Strength 4 Additional Mass Support 12 EM Shielding 4 Corruption Prevention 20 Armor Coverage 2900 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 100 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 71 Targeting Accuracy 36 Melee Accuracy 20 Launcher Accuracy 30 Core Analysis 15 Recoil Reduction 8 Energy Filtering 50 Particle Charging 30 Kinecelleration 50 Salvage Targeting 3 Stasis Canceling 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory S-27 Virus | x4 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Matter Drive Core Reset Matrix Subatomic Replicator Integrity Redistributor Integrated Reactor Core Membrane LRC Insulator LRC Energy Well Core Expander Transdimensional Reconstructor Microwarp Drive High-powered Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed IonicStorageFlakker Manual? 0 Play Time 05:28:51 Cumulative 432.7 hours Start 2021.09.26 @ 17:04:06 End 2021.10.10 @ 17:24:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 190 Adventurer 112 Explorer 103 Win Type - Total 30 Types 21/0/6/2/0/0/0/1/0 Lore% 84 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ddb4205-76f2-474a-a24a-fc7f6d15f117