Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 17:06:07 Player: erkyp3rky Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (9006) 9006 TOTAL SCORE: 16326 Bonus ------- Pacifist 7706 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 233/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Drone Bay (2/2) Advanced Drone Bay (2/2) Smartbomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- System Shield System Shield System Shield System Shield Advanced System Shield > --- WEAPON ----------- Axe > --- INVENTORY -------- (None) [Rating: 21] Favorites ----------- Power Light Quantum Reactor Reactor Light Quantum Reactor Propulsion None Utility System Shield Device Drone Bay Processor Advanced Visual Processing Unit Hackware System Shield Weapon Axe Launcher Smartbomb Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 . 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 . 2 2 . 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 19 | . . . . . 1 . . . 1 5 5 2 3 2 Power 1 | . . . . . . . . . . . . . 1 . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 16 | . . . . . 1 . . . 1 5 4 2 2 1 Device 3 | . . . . . . . . . 1 . . 1 . 1 Storage . | . . . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . . 1 . . Hackware 11 | . . . . . . . . . . 5 4 . 2 . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . 1 . . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . . Parts Lost 5 | . . . . . . . . . . 1 1 . 3 . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . 1 1 . 2 . Weapon 1 | . . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . . . . 1 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 1 | . . . . . . 1 1 1 1 2 . 1 2 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . 1 . . . 1 Weapon 1 | . . . . . . 1 1 1 1 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . 1 . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 4 | . . . . . 8 7 7 . 1 . 16 1 5 2 Hackware 2 | . . . . . . . . . . . 15 . 4 . Peak Build Rating 21 | . . . . . 3 3 3 . 6 16 21 9 10 13 Average Rating 4 | . . . . . 2 3 3 . 1 1 11 2 5 4 On Entrance 1 | . . . . . . 3 3 3 . . 7 . 1 2 Naked Turns 729 | . 15 29 79 42 4 . . 61 21 51 51 179 53 144 Heaviest Build 6 | . . . . . . . . . 2 . 3 6 3 6 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . 1 1 1 1 1 5 4 4 5 5 Average Carried 2 | . . . . . . 1 1 1 1 2 . 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . 1 1 1 1 1 5 1 3 4 5 Class Distribution -------------------- 83% | Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Matter Collected 300 | . . . . . 52 . . . . 126 . 122 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 455 | . . . . . 7 . 30 19 . 39 70 66 72 152 Missed 198 | . . . . . 3 . 12 8 . 8 29 29 32 77 Hits 257 | . . . . . 4 . 18 11 . 31 41 37 40 75 Melee 54 | . . . . . . . 2 . . 11 31 10 . . Projectile 203 | . . . . . 4 . 16 11 . 20 10 27 40 75 AOE 3 | . . . . . . . . . . 1 . 2 . . Critical Strikes 34 | . . . . . . . 2 1 . 5 15 5 3 3 Damage Taken 6264 | . . . . . 60 . 453 193 . 990 984 974 914 1696 Core 5944 | . . . . . 60 . 451 193 . 977 945 860 840 1618 Absorbed by Shields 131 | . . . . . . . . . . 131 . . . . Core Remaining (%) 55 | 100 . . . 100 89 . 35 77 . 2 17 33 42 . Volleys Fired 1 | . . . . . . . . . . . . . . 1 Largest 1 | . . . . . . . . . . . . . . 1 Hottest 46 | . . . . . . . . . . . . . . 46 Shots Fired 1 | . . . . . . . . . . . . . . 1 Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits 1 | . . . . . . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 16 | . . . . . . . . . . . 4 7 5 . Impact . | . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . 4 7 5 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 49 | . . . . . . . 18 . . 19 . 7 4 1 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 49 | . . . . . . . 18 . . 19 . 7 4 1 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 3 . 3 4 Average Corruption 2 | . . . . . . . . . . . 2 . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 . . . Matter Fused 1 | . . . . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . 7 . . 9 . 3 2 . Shots . | . . . . . . . . . . . . . . . Rammed 16 | . . . . . . . 8 . . 4 . 1 2 1 Targets Rammed 16 | . . . . . . . 8 . . 4 . 1 2 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . Received Heat Transfer 392 | . . . . . 36 . 92 72 . 54 39 36 54 9 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 94 Level 1 1 | . . . . . . . . . . . . . . 5 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 254 | . . . . . 9 . 3 1 . 15 83 60 56 254 Initial 38 | . . . . . . . 3 1 . . 2 38 24 24 Average 15 | . . . . . 1 . 3 . . . 18 17 15 30 Influence Increases 736 | . . . . . 9 5 . . . 15 124 109 180 294 Successful Hack 27 | . . . . . 9 5 . . . . 13 . . . Destroy Structure 49 | . . . . . . . . . . . 6 4 15 24 Partial Spotted 30 | . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 630 | . . . . . . . . . . 15 105 105 150 255 Influence Decreases 492 | . . . . . 9 . 2 3 . 10 56 137 184 91 Entered New Map 80 | . . . . . . . 2 2 . . 3 35 21 17 Time Decay 368 | . . . . . 9 . . 1 . . 48 92 144 74 Lost Part 34 | . . . . . . . . . . 10 5 . 19 . Lost Ally 10 | . . . . . . . . . . . . 10 . . Squads Dispatched 16 | . . . . . 2 . 1 2 . 1 1 3 4 2 Investigation 3 | . . . . . . . . 1 . . . 1 1 . Extermination 4 | . . . . . . . . . . . . 1 2 1 Reinforcement 9 | . . . . . 2 . 1 1 . 1 1 1 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Distress Signals 5 | . . . . . . . . . . . 2 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 115 | . . . . . 8 . 9 9 . 4 13 21 21 30 Peak Tracking Total 13 | . . . . . 8 . 10 8 . 3 10 12 7 13 Tactical Retreats 19 | . . . . . . . . . . 1 4 3 6 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Traps Triggered 9 | . . . . . . . . 1 . 4 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Accessed 13 | . . . . . 2 1 . 1 1 . 5 2 1 . Terminals 13 | . . . . . 2 1 . 1 1 . 5 2 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 29 | . . . . . 4 2 . 4 1 . 14 2 2 . Successful 8 | . . . . . 1 1 . . 1 . 3 1 1 . Failed 21 | . . . . . 3 1 . 4 . . 11 1 1 . Catastrophic 11 | . . . . . 2 . . 1 . . 7 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . . . . . 4 . . 1 . . 8 1 1 . Terminals 29 | . . . . . 4 2 . 4 1 . 14 2 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 8 | . . . . . 1 1 . . 1 . 3 1 1 . Record 1 | . . . . . . . . . . . . . 1 . Open DSF 4 | . . . . . . 1 . . 1 . 1 1 . . Level Access Points 2 | . . . . . 1 . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 2 1 . 1 . . 3 2 1 . Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . 2 . 4 EXPLORE 4 | . . . . . . . . . . . . 2 . 2 RETURN 2 | . . . . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Active Infowar (turns) 120 | . . . . . 85 2 33 . . . . . . . Optics 120 | . . . . . 85 2 33 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 2 . 2 Drone Recoveries 3 | . . . . . . . . . . . . 1 . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Turns Passed 1741 | 9 15 29 79 42 89 2 36 61 28 65 180 269 516 321 Spaces Moved 2641 | 18 30 58 157 83 123 3 57 120 51 65 320 422 808 326 Core 2641 | 18 30 58 157 83 123 3 57 120 51 65 320 422 808 326 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 50 50 50 50 50 50 50 50 55 50 58 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 50 50 50 100 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 14 32 54 29 23 . 70 6 2 67 12 19 26 9 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 10 | . . . . . . . . . . . 3 2 5 . Terrain Destroyed 18 | . . . . . . . . . . . 3 2 5 8 Melee 10 | . . . . . . . . . . . 3 2 5 . Projectile . | . . . . . . . . . . . . . . . AOE 8 | . . . . . . . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total 2965 | 17 29 57 156 82 149 2 64 120 52 94 332 444 910 457 Wait 247 | . . . . . 25 . . . . . 3 7 88 124 Move 2630 | 17 29 57 156 82 122 2 57 119 50 64 319 422 808 326 Hop . | . . . . . . . . . . . . . . . Pick Up 11 | . . . . . 1 . . . . 5 1 1 2 1 Fast Attach 12 | . . . . . 1 . . . 1 5 . 2 3 . Attach 10 | . . . . . . . . . . . 5 2 1 2 Detach 4 | . . . . . . . . . . . . 2 . 2 Swap . | . . . . . . . . . . . . . . . Drop 6 | . . . . . . . . 1 1 1 . 1 2 . Fire 1 | . . . . . . . . . . . . . . 1 Melee 16 | . . . . . . . . . . . 4 7 5 . Ram 13 | . . . . . . . 7 . . 4 . . 1 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Discovered new exit (range 14) 25 | -10/Materials | Entered Mines 29 | -10/Mines | Learned Materials terminal intel 52 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 52 | -10/Mines | Discovered new exit (range 5) 54 | -10/Mines | Entered Exiles 67 | -10/Exiles | Met 8R-AWN 76 | -10/Exiles | Met EX-HEX 91 | -10/Exiles | Met EX-BIN 97 | -10/Exiles | Aligned with FarCom system 97 | -10/Exiles | Given EX-Vault access code 111 | -10/Exiles | Met EX-DEC 127 | -10/Exiles | Discovered new exit (range 14) 133 | -10/Exiles | Entered Mines 172 | -9/Mines | Discovered new exit (range 6) 175 | -9/Mines | Learned location of Storage (-8) 175 | -9/Mines | Entered Materials 175 | -8/Materials | Evolved 4 slots: Utility x4 176 | -8/Materials | Loaded intel: 12 terminal locations 201 | -8/Materials | Identified exit to Factory 253 | -8/Materials | Met 7R-MNS 264 | -8/Materials | Entered Factory 264 | -7/Factory | Evolved 2 slots: Utility x2 266 | -7/Factory | Identified exit to DSF 266 | -7/Factory | Entered DSF 285 | -7/DSF | Discovered new exit (range 19) 286 | -7/DSF | Wild Derelicts raided the area 286 | -7/DSF | Additional patrols routed to DSF 300 | -7/DSF | Core integrity fell below 50% 302 | -7/DSF | Entered Factory 302 | -6/Factory | Evolved 2 slots: Utility x2 323 | -6/Factory | Build established: Mutant 347 | -6/Factory | Allied Derelicts emerged from ambush trap array 355 | -6/Factory | Discovered new exit (range 15) 363 | -6/Factory | Entered another Factory area 363 | -5/Factory | Evolved 2 slots: Utility x2 391 | -5/Factory | Identified exit to DSF 391 | -5/Factory | Entered DSF 409 | -5/DSF | Additional patrols routed to DSF 426 | -5/DSF | Core integrity fell below 50% 431 | -5/DSF | Discovered new exit (range 16) 452 | -5/DSF | Core integrity fell below 20% 456 | -5/DSF | Entered Factory 456 | -4/Factory | Evolved 2 slots: Utility x2 604 | -4/Factory | Core integrity fell below 50% 617 | -4/Factory | Identified exit to Research 636 | -4/Factory | Core integrity fell below 20% 636 | -4/Factory | Entered Research 636 | -3/Research | Evolved 2 slots: Utility x2 642 | -3/Research | Found Prototype Processor 642 | -3/Research | Identified Spectral Analyzer 895 | -3/Research | Core integrity fell below 50% 899 | -3/Research | Discovered new exit (range 14) 905 | -3/Research | Entered another Research area 905 | -2/Research | Evolved 2 slots: Utility x2 1412 | -2/Research | Discovered new exit (range 16) 1419 | -2/Research | Core integrity fell below 50% 1421 | -2/Research | Entered Access 1421 | -1/Access | Evolved 2 slots: Utility x2 1692 | -1/Access | Core integrity fell below 50% 1712 | -1/Access | Core integrity fell below 20% 1742 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01661_ Slug penetrates Wall. 01667_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01673_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 01686_ U-05 Engineer destroyed. 01691_ Penetrated by Slug. 01698_ S-43 Plague suffers critical hit (Destroy). 01698_ S-43 Plague destroyed. 01701_ Slug penetrates Wall. 01703_ S-43 Plague destroyed. 01703_ Slug penetrates Wall. 01712_ Triggered EM Surge Trap. 01712_ The floor emits a surge of raw power. 01712_ System corrupted (+3). 01713_ U-05 Engineer lays Concrete. 01737_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4Z. Map ----- +----------------------------------------------------+ | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ########## ####?????????????????????????????????? | | #????????# #????????????????????????????????????? | | #????????# #????????????????????????????????????? | | #????????# #????????????????????????????????????? | | #????????#/############?????????????????????????? | | #????????# #?????????????????????????? | | #????????# #?????????????????????????? | | ##????????# "" #?###+#???????????????????? | | ??????????# "" #? ??????????????????? | | ??????????# """""" #? ??????????????????? | | ??????????# """""" #? " ?????????????????? | | ??????????# "" ## """??????????????????? | | ??????????# "" ## ???????????????????? | | ??????????# ! ## p "??????BB????????????? | | ??????????# ## ??????BB????????????? | | ??????????# ## ?????????????????????? | | ??????????# s ## ??????????????????????? | | ??????????#######s#######/####???????????????????? | | ???????????????# sss pp +???????????????????? | | ?????????# ## @ #???????????????????? | | ?????????# ## #???????????????????? | | ?????????# ] ## ! #???????????????????? | | ?????????#!!! ## !#???????????????????? | | ?????????#!!! ] ## #???????????????????? | | ?????????#!! ########+###???????????????????? | | ???????? ??????????????????????????????? | | ??????? * ??????????????????????????????? | | ??????### #########????w???????h?????????????????? | | ????????# ???????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ???????????????????????????????h?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Resistance: KI 25 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 54 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyStormProtection Manual? 1 Play Time 00:31:53 Cumulative 55.1 hours Start 2025.08.06 @ 16:34:01 End 2025.08.06 @ 17:06:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 17 Adventurer 30 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d46ea241-de2f-4992-aa26-b989010c9a5e