Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 18:34:25 Player: Apotheos1s Result: Destroyed by as-34778 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (320) 320 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 855 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Salvage Targeting Computer Welding Torch [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Salvage Targeting Computer Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 15 1 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 8 | 2 6 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 4 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 2 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 3 | . . 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 91 93 Engine 9 | . 11 . Core 4 | . 2 11 Leg 26 | . 26 25 Device 2 | . 3 . Storage 14 | . 14 14 Processor 6 | . 4 14 Ballistic Gun 26 | . 26 24 Naked Turns . | . . . Heaviest Build 21 | 11 21 21 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 5 10 10 Average Carried 7 | 2 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 760 | 206 473 81 Remotely 70 | . 70 . Salvage Created 662 | . 572 90 Parts 35 | . 35 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 15 | . 10 5 Guns 15 | . 10 5 Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Assembled 5 | . . 5 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 903 | . 360 543 Core 252 | . 69 183 Absorbed by Shields . | . . . Regen/Repaired (Parts) 76 | . 76 . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | . 45 26 Largest 2 | . 2 2 Hottest 46 | . 46 46 Shots Fired 136 | . 90 46 Gun 129 | . 90 39 Cannon . | . . . Launcher . | . . . Special 7 | . . 7 Kinetic 129 | . 90 39 Thermal 7 | . . 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 3 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 77 | . 55 22 Core Hits 31 | . 20 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1178 | . 862 316 Guns 1160 | . 862 298 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | . . 10 Kinetic 1160 | . 862 298 Thermal 8 | . . 8 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 4 | . . 4 Targets Rammed 8 | . . 8 Kicked 4 | . . 4 Crushed . | . . . Highest Temperature 17 | . 5 17 Average Temperature 3 | . 1 9 Received Heat Transfer 173 | . 153 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 75 | . . 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 233 | . 233 15 Initial . | . . . Average 57 | . 71 10 Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 91 100 Level 1 6 | . 8 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 19 10 Peak Tracking Total 3 | . 3 3 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 33 . Successful 21 | . 21 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 7 | . 7 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter 253 | . 253 . Retrieved Matter 282 | . 282 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1342 | 53 1040 249 Spaces Moved 804 | 43 639 122 Core 25 | 19 6 . Treads . | . . . Legs 779 | 24 633 122 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 89 120 120 Slowest Speed 200 | 120 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 78 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1048 | 57 818 173 Wait 100 | . 84 16 Move 802 | 42 638 122 Hop . | . . . Pick Up 34 | 8 26 . Fast Attach . | . . . Attach 16 | 6 9 1 Detach . | . . . Swap 7 | 1 6 . Drop 10 | . 10 . Fire 71 | . 45 26 Melee . | . . . Ram 4 | . . 4 Kick 4 | . . 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 10) 497 | -10/Materials | Repaired Imp. Aluminum Leg 638 | -10/Materials | Discovered new exit (range 16) 1034 | -10/Materials | Discovered new exit (range 6) 1094 | -10/Materials | Entered Mines 1095 | -10/Mines | Assembled infested the area 1294 | -10/Mines | Core integrity fell below 50% 1338 | -10/Mines | Core integrity fell below 20% 1343 | -10/Mines | Destroyed by as-34778 with Assembled Heavy Rifle Last Messages --------------- 01151_ Acquired 20 matter. 01165_ as-44998 destroyed. 01168_ Acquired 20 matter. 01169_ Acquired 2 matter. 01180_ U-05 Engineer lays Concrete. 01241_ Destroyed Asb. F-torch. 01277_ as-82216 destroyed. 01280_ Acquired 13 matter. 01289_ Acquired 14 matter. 01301_ Hvy. Assault Rifle destroyed. 01307_ Lgt. Nuclear Core destroyed. 01318_ as-82115 destroyed. 01318_ Imp. Aluminum Leg destroyed. 01322_ Hvy. Assault Rifle destroyed. 01330_ Welding Torch destroyed. 01331_ Kicked as-34778. 01335_ Imp. Aluminum Leg destroyed. 01336_ Slammed into as-34778. 01338_ Destabilizing: System corrupted (+1). 01340_ Slammed into as-34778. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????####?????????????????????? | | ???????????? =????????????????????? | | ?????????? ! ????????????????????? | | ?????????? ?????????????????????? | | ??????????? ?????????????????????? | | ??????????? ?????????????????????? | | ???????????= ?????????????????????? | | ???????????% ?????????????????????? | | ???????????? #?????#???????????????? | | ???????????? ##### #???????????????? | | ???????????? ## #???????????????? | | ????????????# ## ####???????????????? | | ????????????# ## #??????????????????? | | ????????????#= ## #??????????????????? | | ????????????#%a## #??????????????????? | | ????????????#@%## #??????????????????? | | ????????????#%*## #??????????????????? | | ????????????#=%##*###????????????????? | | ????????????#%% = #????????????????? | | ????????????# #### #????????????????? | | ?????????? % #??# #????????????????? | | ???????" *[*#??# #???????????????## | | ????? ###%##??# ###????????????? | | ??? ???#=#???# #?????????????# | | ??? ????#%#???### #?????????????# | | ??#####?????#[#?????# #?????????????# | | ????????????# ??????# #?????????????# | | ????????????# ??????# #####???????### | | ????????????# ??????# #??????## | | ???????????? ??????##### #?###### | | ???????????? ?????????## ### | | ???????????? ?????????# ## | | ???????????? "?????????# | | ???????????? ??????????# | | ???????????????????????## ## | | ????????????????????????## ########## | | ?????????????????????????####????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysDirtyWell Manual? 0 Play Time 00:12:06 Cumulative 9.9 hours Start 2022.04.25 @ 18:23:41 End 2022.04.25 @ 18:34:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09eead6b-1ffd-45b3-b661-010067a19043