Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 17:58:32 Player: DGSTER Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2923) 2923 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 6664 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 110 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Cooled Plasma Cannon Proton Missile Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium-Ion Engine > --- PROPULSION ------- Carbon-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Advanced Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Ballistic Gauss Construct/G Thermic Beam Construct/G > --- INVENTORY -------- Cooled Ion Engine Advanced Beam Cannon Cooled Plasma Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Slots Evolved 6 | . . 2 . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 . . 4 . . Weapon . | . . . . . . . . Parts Attached 73 | 6 8 6 23 4 10 14 2 Power 9 | 1 2 . 4 . . 2 . Engine 7 | 1 2 . 3 . . 1 . Core 2 | . . . 1 . . 1 . Reactor . | . . . . . . . . Propulsion 17 | 2 2 . 9 2 1 . 1 Treads . | . . . . . . . . Leg 15 | 2 2 . 8 2 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . 1 . . . 1 Utility 23 | 1 2 3 4 1 8 4 . Device 9 | . 2 1 1 . 4 1 . Storage 4 | 1 . 2 . . . 1 . Processor 4 | . . . 1 1 1 1 . Hackware . | . . . . . . . . Protection 6 | . . . 2 . 3 1 . Artifact . | . . . . . . . . Weapon 24 | 2 2 3 6 1 1 8 1 Energy Gun 3 | . 2 . 1 . . . . Energy Cannon 12 | . . . 4 . 1 6 1 Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 3 | . . 2 . 1 . . . Launcher 4 | . . 1 1 . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 1 7 . . . . Parts Lost 31 | . 3 . 6 . 5 14 3 Power 5 | . 1 . 1 . . 2 1 Propulsion 5 | . . . . . 1 3 1 Utility 12 | . . . 3 . 4 5 . Weapon 9 | . 2 . 2 . . 4 1 Highest Loss Streak 7 | . 1 . 2 . 2 7 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 85 84 95 99 84 57 15 Engine 7 | . 13 11 6 11 7 6 . Core 1 | . . . 4 . . . 6 Leg 18 | . 28 22 22 22 14 6 . Device 15 | . 2 19 22 11 15 9 . Storage 9 | . 14 11 11 11 7 5 . Processor 3 | . . . . 11 7 6 7 Protection 8 | . . . 7 11 14 5 . Energy Gun 1 | . 8 3 . . . 6 . Energy Cannon 6 | . . . 10 11 6 2 . Ballistic Gun 1 | . 17 . . . . 1 . Ballistic Cannon 6 | . . 12 8 10 7 1 . Naked Turns . | . . . . . . . . Heaviest Build 52 | 10 14 40 46 45 52 47 5 Greatest Support 28 | 20 20 20 26 28 26 25 8 Greatest Overweight (x) 12 | . . 1 2 1 7 12 1 Average Overweight (x) 1 | . . . 1 1 1 2 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 Average Capacity 13 | 6 8 12 15 15 15 13 5 Most Carried 14 | 5 6 9 13 14 12 7 5 Average Carried 8 | 1 3 6 8 13 9 5 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 Final Carried 14 | 1 5 7 12 14 7 5 4 Scrap Engine Consumption 43 | . . . . . 28 15 . Constructs Created 5 | . . . . . 1 4 . Constructs Modified 13 | . . . . . 3 10 . Class Distribution -------------------- 94% | Mutant 3% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Matter Collected 1697 | 199 184 49 738 60 266 183 18 Remotely 394 | . . . 394 . . . . Salvage Created 2865 | . 557 73 1404 83 451 297 . Parts 165 | . 27 4 88 3 21 22 . Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 4 | . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . . 11 4 Prevented 1 | . . . . . . 1 . Kills | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 72 | . 11 1 34 2 12 12 . Guns 13 | . 11 . . . . 2 . Cannons 47 | . . 1 28 2 11 5 . AOE 10 | . . . 5 . . 5 . Classes Destroyed 10 | . 2 2 4 . 1 1 . Worker 2 | . . 1 . . 1 . . Hauler 2 | . . . 2 . . . . Recycler 2 | . 1 . 1 . . . . Mechanic 1 | . . . 1 . . . . Swarmer 11 | . . . 3 . 1 7 . Grunt 34 | . 11 . 18 . 5 . . Protector 1 | . . . 1 . . . . Sentry 17 | . . 1 12 2 1 1 . Hunter 3 | . . . . . . 3 . Programmer 6 | . . . . . 5 1 . Best Kill Streak 7 | . 4 2 7 1 3 4 . Combat Bots Only 6 | . 3 1 6 1 3 4 . Max Kills in Single Turn 3 | . 1 2 3 1 1 3 . Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Hostile Shots Fired 408 | . 61 6 89 4 94 136 18 Missed 109 | . 15 1 26 . 26 35 6 Damage Taken 4730 | . 536 100 896 58 899 2024 217 Core 975 | . 106 . 124 28 176 400 141 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 49 | . . . . . . 49 . Core Remaining (%) 73 | 100 57 . . 62 . . . Volleys Fired 208 | . 62 1 79 4 32 30 . Largest 2 | . 2 2 2 2 2 2 . Hottest 161 | . 80 80 112 112 112 161 . Shots Fired 374 | . 100 2 147 8 63 54 . Gun 123 | . 100 . . . . 23 . Cannon 243 | . . 1 143 8 63 28 . Launcher 8 | . . 1 4 . . 3 . Special . | . . . . . . . . Kinetic 216 | . 82 1 81 4 31 17 . Thermal 145 | . 18 . 62 4 32 29 . Explosive 3 | . . . . . . 3 . Electromagnetic 10 | . . 1 4 . . 5 . Robot Hit Streak 24 | . 9 9 24 9 14 7 . Robot Miss Streak 11 | . 3 1 11 1 5 3 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 258 | . 72 1 93 7 46 39 . Core Hits 196 | . 34 4 91 4 39 24 . Critical Kills 3 | . 1 . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . 1 . 1 . . Meltdown 2 | . . . 1 . 1 . . Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6121 | 3 613 56 2691 184 1034 1540 . Guns 945 | . 604 . . . . 341 . Cannons 3676 | . . 32 1892 161 1020 571 . Explosions 1356 | . . 12 716 . . 628 . Melee . | . . . . . . . . Ramming 144 | 3 9 12 83 23 14 . . Kinetic 2494 | . 487 32 1096 80 518 281 . Thermal 2426 | . 117 . 1054 81 502 672 . Explosive 549 | . . . . . . 549 . Electromagnetic 508 | . . 12 458 . . 38 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 4 5 5 Average Corruption 3 | . . . . . 1 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . . . 9 26 1 Message Errors 13 | . . . . . 3 10 . Matter Fused 6 | . . . . . 2 4 . Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . . 1 5 . Data Loss (major) 4 | . . . . . 1 2 1 Alerts 2 | . . . . . 1 1 . Weapon Failures 1 | . . . . . 1 . . Overload Shots 2 | . . . . . . 2 . Overflow Damage 24 | . . . 14 . . 10 . Projectiles 14 | . . . 14 . . . . Explosions 10 | . . . . . . 10 . Melee . | . . . . . . . . Knockbacks 45 | . . . 22 1 18 4 . Impact 1 | . . . 1 . . . . Kinetic 42 | . . . 20 1 17 4 . Secondary 2 | . . . 1 . 1 . . Self-Inflicted Damage 169 | . . 27 . . . 142 . Shots 4 | . . 1 . . . 3 . Rammed . | . . . . . . . . Targets Rammed 33 | 2 7 1 17 3 3 . . Kicked 33 | 2 7 1 17 3 3 . . Crushed . | . . . . . . . . Highest Temperature 440 | . 68 . 15 4 201 440 . Average Temperature 51 | . 21 . 8 4 34 126 . Received Heat Transfer 1416 | . 297 33 330 18 174 492 72 Effects 2 | . . . . . . 2 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . 3 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . Combat Hostiles 2 | . . . 1 . 1 . . Parts Melted 6 | . . . 2 . 4 . . Heat Transferred 3752 | . 275 . 1811 148 814 704 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . 4 . . 1 . Alert | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Peak Influence 550 | . 230 124 550 225 200 . . Initial 210 | . . 58 52 210 125 . . Average 200 | . 97 94 324 146 78 . . Maximum Alert Level 2 | . 1 . 2 1 1 . . Low Security (%) 56 | 100 87 100 24 44 93 . . Level 1 27 | . 12 . 38 55 6 . . Level 2 16 | . . . 36 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 4 . 7 . 3 . 1 Investigation 6 | . 3 . 3 . . . . Extermination 3 | . . . . . 3 . . Reinforcement 3 | . 1 . 2 . . . . Assault 3 | . . . 2 . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 21 6 55 2 16 12 12 Peak Tracking Total 12 | . 4 4 8 1 3 4 12 Tactical Retreats 3 | . . . 2 . . 1 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Traps Triggered 9 | . 1 . 6 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Machines Disabled 4 | . . . 4 . . . . Max in Single Turn 2 | . . . 2 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Machines Accessed 26 | . 4 . 11 7 4 . . Terminals 22 | . 3 . 11 5 3 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 74 | . 11 . 30 22 11 . . Successful 28 | . 5 . 11 10 2 . . Failed 46 | . 6 . 19 12 9 . . Catastrophic 9 | . 1 . 3 1 4 . . Database Lockouts . | . . . . . . . . Manual 19 | . . . 11 6 2 . . Terminals 62 | . 9 . 30 13 10 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 11 | . 2 . . 9 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 3 . 11 5 2 . . Record 6 | . 3 . . 1 2 . . Part Schematic 2 | . . . 1 1 . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 6 | . . . 6 . . . . Branch Access Points 1 | . . . . 1 . . . Alert Level 2 | . . . 2 . . . . Unreport Threat 1 | . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 2 . . 3 . . . Report Inventory 3 | . 1 . . 2 . . . Retrieve Components 2 | . 1 . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Reject 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 3 . 6 5 4 . . Full Trace Events 10 | . 3 . 5 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . 6 . . 2 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 1 . . . Highest-Rated Group 62 | . . . 62 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 29 | . . . 28 1 . . . Total Damage 444 | . . . 422 22 . . . Kills 5 | . . . 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Turns Passed 7229 | 45 656 300 2761 717 1609 1071 70 Spaces Moved 3107 | 33 360 156 1004 363 732 386 73 Core 190 | 13 . . . . . 112 65 Treads . | . . . . . . . . Legs 2905 | 20 360 156 1004 363 728 274 . Wheels 4 | . . . . . 4 . . Hover . | . . . . . . . . Flight 8 | . . . . . . . 8 Fastest Speed 50 | 50 120 120 190 190 168 100 50 Average Speed 194 | 92 120 169 220 190 192 241 90 Slowest Speed 753 | 120 120 190 260 190 399 753 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 62 10 88 73 10 62 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . . 2 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 71 | . . . 23 . . 48 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 71 | . . . 23 . . 48 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Total 3921 | 47 499 191 1383 381 870 474 76 Wait 367 | . 47 14 202 . 76 28 . Move 3100 | 32 359 155 1003 362 731 385 73 Hop . | . . . . . . . . Pick Up 73 | 7 12 8 26 5 10 4 1 Fast Attach . | . . . . . . . . Attach 48 | 6 5 4 9 2 9 11 2 Detach 11 | . . 1 2 . . 8 . Swap 26 | . 3 2 15 2 1 3 . Drop 39 | . 4 5 14 3 8 5 . Fire 208 | . 62 1 79 4 32 30 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 33 | 2 7 1 17 3 3 . . Crush . | . . . . . . . . Escape Stasis 15 | . . . 15 . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 5) 687 | -10/Materials | Discovered new exit (range 6) 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Evolved 2 slots: Utility x2 849 | -9/Materials | Discovered new exit (range 13) 1002 | -9/Materials | Entered Storage 2552 | -9/Storage | Used back door to open Recycling access 2552 | -9/Storage | Discovered new exit (range 4) 3155 | -9/Storage | Met a pair of Derelict thieves 3208 | -9/Storage | Discovered new exit (range 15) 3763 | -9/Storage | Entered Recycling 3763 | -9/Recycling | Accompanied by 1 ally 3767 | -9/Recycling | Found Scrap Engine 4003 | -9/Recycling | Discovered new exit (range 6) 4480 | -9/Recycling | Entered Factory 4480 | -7/Factory | Evolved 4 slots: Utility x4 5072 | -7/Factory | Discovered new exit (range 6) 6089 | -7/Factory | Entered Lower Caves 6114 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6156 | -7/Lower Caves | Identified exit to Lower Caves 6348 | -7/Lower Caves | Ambushed by research squad 6393 | -7/Lower Caves | Lost 6 parts (1p3u2w) 6947 | -7/Lower Caves | Spotted B-75 Beast 6994 | -7/Lower Caves | Core integrity fell below 50% 7040 | -7/Lower Caves | Lost 7 parts (1p2n2u2w) 7109 | -7/Lower Caves | Core integrity fell below 20% 7160 | -7/Lower Caves | Entered another Lower Caves area 7214 | -7/Lower Caves | Discovered new exit (range 12) 7225 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7230 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- GOAL=ESCAPE System corrupted: Substantial component data lost. EXIT=FOUND Searching scrap... Found Mak. Flight Unit. Found 18 Matter. Acquired 18 matter. Adv. Beam Cannon destroyed. Acquired Mak. Flight Unit. Penetrated by Slug. G-47 Trooper springs to life. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." S-27 Virus springs to life. G-47 Trooper springs to life. Mak. Flight Unit destroyed. G-47 Trooper springs to life. Lgt. Nuclear Core destroyed. G-47 Trooper destroyed. Y-64 Sentinel: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ??????????????????????????????????## ?????## # | | ?????????????????????????????????# ??????## | | ?????????????????????????????????# ???????## | | ???????????????????????????????#?# #??????## | | ???????????????????????????????# ??????# | | ??????????????????????????#? ??# ??????## | | ??????????????????????????? ### ???????# | | ??????????????????????????? ? ? ###????#### | | ???????????????????????????? < ? ## ######### | | ????????????????????????????? ?# ## ## | | ?????????????????????????????# ?# $## | | ?????????????????????????????? ?# # | | ??????????????????????????????? ?# | | ??????????????????????????#????# ## #### | | ?????????????????????????? ????# ##??# | | ?????????????????????????? ???## ### #??## | | ?????????????????????????# ### #??# | | ????????????????????????# #??# | | ????????????????????????# ######## ### ##??# ## | | ????????????????????????# #"" ""# #?####???###### | | ????????????????????????# #" "# #?????????????# | | ????????????????????????#$#" "# #?????????????# | | ????????????????????##### #" !b"# #?????????????? | | ????????????????? # ###gl### #?????????????? | | ?????????????????? # g Y # #?????????????? | | ????????????????????????#@ #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 292 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 12 Item Schematics ----------------- Hvy. Assault Rifle | -9/Storage | Hacked Hvy. Rocket Launcher | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed ImpactMissileTrap Manual? 0 Play Time 00:43:38 Cumulative 23.2 hours Start 2024.04.25 @ 17:11:46 End 2024.04.25 @ 17:58:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 24 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d7c13032-25e3-4841-a075-53b4083adba7