Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 11:57:28 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (768) 768 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2473 Bonus ------- None Cogmind --------- Core Integrity 268/550 Matter 250/300 Energy 243/265 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Light Armor Plating > --- WEAPON (3) ------- Medium Laser Medium Laser Heavy Assault Rifle > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Gauss Rifle Spear Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Seismic Detector Kinecellerator Core Shielding > --- WEAPON ----------- Gatling Laser Light Assault Rifle Spear > --- INVENTORY -------- Wheel High-capacity Matter Pod Seismic Detector Scrap Shield Medium Laser Medium Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 1 | . . . 1 Parts Attached 26 | 6 4 2 14 Power 4 | 1 1 1 1 Engine 3 | 1 . 1 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg 1 | . . . 1 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 . 6 Device 5 | . 1 . 4 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 9 | 2 1 1 5 Energy Gun 4 | 1 1 . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . . 1 Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 4 13 Power 2 | . . 2 . Propulsion 4 | . . 1 3 Utility 7 | . . . 7 Weapon 4 | . . 1 3 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Backups 6 | 1 7 7 5 Power . | . 1 . . Propulsion . | . 1 1 . Utility 2 | . 2 3 2 Weapon 2 | . 3 2 2 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 87 | . 98 84 69 Engine 6 | . 9 5 . Core 2 | . 4 3 . Treads 19 | . 28 18 4 Leg 1 | . . . 5 Device 9 | . 7 3 18 Storage 12 | . 14 14 8 Protection 6 | . 4 10 8 Energy Gun 12 | . 14 14 8 Ballistic Gun 13 | . 14 12 11 Piercing Weapon 1 | . . . 3 Peak Build Rating 22 | 6 9 9 22 Average Rating 9 | 5 7 6 14 On Entrance 5 | . 6 9 6 Naked Turns . | . . . . Heaviest Build 31 | 13 14 14 31 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 8 8 Average Carried 6 | 1 7 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 8 3 Class Distribution -------------------- 85% | Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 746 | 219 232 199 96 Remotely . | . . . . Salvage Created 780 | 11 266 166 337 Parts 43 | 3 14 11 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . 1 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 20 | . 8 5 7 Melee 5 | . . . 5 Guns 14 | . 8 4 2 AOE 1 | . . 1 . Classes Destroyed 7 | 1 2 1 3 Tunneler 1 | 1 . . . Swarmer 3 | . 3 . . Grunt 9 | . 5 . 4 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Subdweller 5 | . . 5 . Best Kill Streak 5 | 1 5 2 3 Combat Bots Only 5 | . 5 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 175 | . 40 32 103 Missed 40 | . 12 10 18 Hits 135 | . 28 22 85 Melee 2 | . . . 2 Projectile 133 | . 28 22 83 Critical Strikes 2 | . 1 1 . Actively Blocked 1 | . . 1 . Damage Taken 1977 | . 315 537 1125 Core 456 | . 92 82 282 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 19 31 Core Remaining (%) 65 | 100 . 30 . Volleys Fired 52 | 1 26 19 6 Largest 3 | 2 2 2 3 Hottest 100 | 70 70 70 100 Shots Fired 103 | 2 52 32 17 Gun 97 | 2 52 26 17 Cannon . | . . . . Launcher 6 | . . 6 . Special . | . . . . Kinetic 51 | 1 26 13 11 Thermal 46 | 1 26 13 6 Explosive 6 | . . 6 . Electromagnetic . | . . . . Robot Hit Streak 12 | 1 9 12 9 Robot Miss Streak 4 | 1 4 1 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 94 | 1 35 24 34 Core Hits 47 | 1 17 13 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 1 1 Burn 3 | . 2 1 . Impale 1 | . . . 1 Melee Attacks 26 | . . . 26 Impact . | . . . . Slashing . | . . . . Piercing 26 | . . . 26 Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1569 | 10 381 464 714 Guns 788 | 10 381 234 163 Cannons . | . . . . Explosions 230 | . . 230 . Melee 551 | . . . 551 Ramming . | . . . . Kinetic 315 | 10 132 83 90 Thermal 473 | . 249 151 73 Explosive 230 | . . 230 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing 551 | . . . 551 Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . . . 21 Projectiles . | . . . . Explosions . | . . . . Melee 21 | . . . 21 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 101 | . . 101 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 297 | 30 297 . 13 Average Temperature 95 | 18 103 . 7 Received Heat Transfer 498 | . 96 24 378 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 1592 | . 888 518 186 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | 5 100 . 40 Initial . | . . . . Average 16 | . 22 . 6 Influence Increases 399 | 5 216 . 178 Destroy 0b10 Robot/C 300 | . 160 . 140 Destroy 0b10 Robot/NC 5 | 5 . . . Destroy Leader 70 | . 40 . 30 Successful Hack 24 | . 16 . 8 Influence Decreases 375 | 5 216 . 154 Time Decay 295 | 5 216 . 74 Lost Part 80 | . . . 80 Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 18 5 11 Peak Tracking Total 8 | . 8 2 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 6 . 4 Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 23 | . 17 . 6 Successful 13 | . 9 . 4 Failed 10 | . 8 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 17 | . 12 . 5 Terminals 19 | . 14 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 5 | . 4 . 1 Robot Analysis 2 | . 2 . . Branch Access Points 1 | . . . 1 Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 5 | . 3 . 2 Terminals 4 | . 2 . 2 Track 1 | . . . 1 Botnet 2 | . 1 . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 839 | . 478 45 316 Seismic 839 | . 478 45 316 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1652 | 94 895 211 452 Spaces Moved 676 | 51 347 96 182 Core 26 | 5 . . 21 Treads 495 | 46 347 96 6 Legs 101 | . . . 101 Wheels 54 | . . . 54 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 154 | 149 160 160 141 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 60 9 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . . 5 . Terrain Destroyed 35 | . . 35 . Melee . | . . . . Projectile . | . . . . AOE 35 | . . 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1153 | 67 640 122 324 Wait 340 | . 256 . 84 Move 673 | 50 346 95 182 Hop . | . . . . Pick Up 25 | 10 6 1 8 Fast Attach 3 | . . . 3 Attach 22 | 6 1 2 13 Detach 1 | . . . 1 Swap 9 | . 3 5 1 Drop 2 | . 2 . . Fire 52 | 1 26 19 6 Melee 26 | . . . 26 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 13) 656 | -10/Materials | Discovered new exit (range 14) 656 | -10/Materials | Discovered new exit (range 15) 977 | -10/Materials | Discovered new exit (range 8) 990 | -10/Materials | Entered Subcaves 1056 | -10/Subcaves | Core integrity fell below 50% 1119 | -10/Subcaves | Discovered new exit (range 15) 1201 | -10/Subcaves | Entered Materials 1201 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1513 | -8/Materials | Lost 5 parts (2n2u1w) 1550 | -8/Materials | Discovered new exit (range 10) 1617 | -8/Materials | Core integrity fell below 50% 1634 | -8/Materials | Lost 7 parts (1n5u1w) 1653 | -8/Materials | Self-destructed Last Messages --------------- 01576_ Core Shielding destroyed. 01584_ G-47 Trooper destroyed. 01586_ Gatling Laser destroyed. 01588_ G-47 Trooper suffers critical hit (Impale). 01588_ Destroyed Lgt. Nuclear Core. 01597_ Imp. Heat Sink destroyed. 01599_ Destroyed Imp. Heat Sink. 01601_ G-47 Trooper destroyed. 01603_ Sml. Storage Unit destroyed. 01616_ Terminal disabled. 01618_ Y-45 Defender destroyed. 01621_ Acquired Imp. Heat Sink. 01623_ Acquired 10 matter. 01624_ Acquired Lgt. Armor Plating. 01627_ Acquired Hvy. Assault Rifle. 01630_ Acquired Imp. Ion Engine. 01653_ Connecting with Terminal... >>Access(Branch) No branch access points found. 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"????????? | | ???????????????????# #? ????????? | | ???????????????????# #??####????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# ########???????? | | ???????????????????# # ???????? | | ???????????????????# # ! #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartResetMachine Manual? 0 Play Time 00:17:35 Cumulative 54.0 hours Start 2025.06.16 @ 10:50:48 End 2025.06.16 @ 11:57:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 25 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 38 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 58e08f9c-48d4-4397-abc0-0f945fd5f504