Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 21:39:38 Player: Skergy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (2653) 2653 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-265) -265 TOTAL SCORE: 6238 Bonus ------- High Alert Combat Kills 87 Friendly Fire -352 Cogmind --------- Core Integrity 0/700 Matter 65/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Seismic Detector Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Large Storage Unit Arc Projector Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Humpback Structural Scanner Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher Rocket Array > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Large Matter Pod Large Matter Pod Large Matter Pod High-capacity Matter Pod Visual Processing Unit Terrain Scanner Seismic Detector Improved Targeting Computer Weapon Cycler Advanced ECM Suite Improved Weapon Shielding Hacking Suite High-powered Tractor Beam Arc Projector EM Pulse Cannon Ion Cannon Autogun Heavy Rocket Launcher Heavy Rocket Launcher Precision Grenade Launcher Rocket Array Improved Datajack Heavy Flail Heavy Flail [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Humpback Device Structural Scanner Storage Humpback Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 87 | 6 5 15 11 13 1 2 8 15 11 Power 8 | 1 . 2 1 1 . 1 . 1 1 Engine 4 | 1 . 2 . . . 1 . . . Core 4 | . . . 1 1 . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 28 | 2 2 3 5 7 . 1 3 2 3 Treads 5 | 2 2 . 1 . . . . . . Leg 13 | . . 3 2 2 . 1 1 2 2 Wheel 9 | . . . 2 5 . . 2 . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 26 | 1 2 3 2 2 1 . 4 9 2 Device 12 | . . 2 . . . . 1 8 1 Storage 3 | 1 1 . . . 1 . . . . Processor 2 | . 1 . 1 . . . . . . Hackware 1 | . . . . . . . 1 . . Protection 8 | . . 1 1 2 . . 2 1 1 Artifact . | . . . . . . . . . . Weapon 25 | 2 1 7 3 3 . . 1 3 5 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun 3 | 1 1 . . . . . . . 1 Ballistic Cannon 11 | . . 5 2 1 . . 1 2 . Launcher 9 | . . 1 1 2 . . . 1 4 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 Parts Lost 48 | . 1 7 6 6 . 2 1 14 11 Power 8 | . . 2 1 1 . 1 . 2 1 Propulsion 18 | . . 1 3 3 . 1 1 5 4 Utility 13 | . . 3 1 1 . . . 5 3 Weapon 9 | . 1 1 1 1 . . . 2 3 Highest Loss Streak 10 | . 1 3 4 3 . 1 1 5 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 85 87 82 95 92 87 88 88 60 Engine 5 | . 14 9 5 . . 3 9 4 . Core 4 | . . . 5 10 11 7 . 2 5 Treads 3 | . 28 2 4 4 . . . . . Leg 11 | . . 22 20 10 . 10 7 2 11 Wheel 17 | . . . 2 24 44 33 27 24 5 Device 3 | . . 5 . . . . . 15 6 Storage 10 | . 14 14 11 11 11 11 9 7 5 Processor 1 | . 12 2 4 . . . . . . Hackware 2 | . . . . . . . 8 7 7 Protection 4 | . . 2 5 11 3 . 9 5 5 Ballistic Gun 1 | . 13 2 . . . . . . 3 Ballistic Cannon 12 | . . 22 16 16 11 11 8 8 1 Launcher 5 | . . . 5 5 11 11 9 6 6 Peak Build Rating 43 | 6 8 13 17 23 19 21 26 34 43 Average Rating 18 | 4 7 7 13 20 18 20 24 31 31 On Entrance 14 | . 6 8 13 17 19 19 19 26 19 Naked Turns . | . . . . . . . . . . Heaviest Build 240 | 14 27 32 36 38 215 215 221 230 240 Greatest Support 52 | 40 40 20 40 52 52 52 52 52 16 Greatest Overweight (x) 21 | . 3 1 3 3 4 21 5 13 14 Average Overweight (x) 2 | . . 1 . . 2 5 4 4 4 Largest Inventory Capacity 35 | 8 15 15 15 15 35 35 35 35 35 Average Capacity 23 | 6 11 15 15 15 27 35 35 35 26 Most Carried 35 | 3 11 15 15 15 22 29 35 35 34 Average Carried 20 | 2 7 13 12 14 17 27 33 33 23 Final Capacity 35 | 8 15 15 15 15 35 35 35 35 5 Final Carried 35 | 3 11 15 14 14 22 28 35 35 4 Class Distribution -------------------- 39% | Hauler-Mutant 38% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 3909 | 238 168 662 354 832 79 618 53 784 121 Remotely . | . . . . . . . . . . Salvage Created 2457 | . 105 812 266 135 . 427 96 300 316 Parts 142 | . 11 35 9 12 . 25 8 26 16 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 6 | . . 2 2 . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 68 | . 4 12 3 11 . 12 2 9 15 Guns 7 | . 4 3 . . . . . . . Cannons 26 | . . 9 2 7 . 1 2 5 . AOE 35 | . . . 1 4 . 11 . 4 15 Classes Destroyed 16 | . 3 1 2 3 . 2 1 3 1 Worker 5 | . . . 1 1 . 1 1 1 . Builder 5 | . . . . . . 1 . 4 . Tunneler 1 | . . . . . . 1 . . . Recycler 12 | . . 7 3 . . 2 . . . Mechanic 1 | . . . . . . . 1 . . Watcher 2 | . 1 . . . . . . 1 . Swarmer 22 | . 3 3 2 3 . 7 . 1 3 Grunt 31 | . 1 9 . 1 . 7 2 4 7 Brawler 2 | . . . . 1 . . . . 1 Protector 1 | . . . . . . . . . 1 Sentry 4 | . . . 1 2 . . . 1 . Demolisher 2 | . . . . 2 . . . . . Hunter 3 | . . . . . . . . 1 2 Programmer 2 | . . . . . . . . 1 1 Heavy 1 | . . . . . . . . 1 . Assembled 2 | . . . . 2 . . . . . Best Kill Streak 13 | . 2 6 4 6 . 8 4 10 13 Combat Bots Only 13 | . 2 4 2 3 . 6 2 4 13 Max Kills in Single Turn 8 | . 1 1 2 1 . 2 2 4 8 Gunslinging . | . . . . . . . . . . Exploded 8 | . . . 1 1 . 2 . 3 8 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 625 | . 38 81 54 54 . 21 13 118 246 Missed 208 | . 10 25 13 13 . 7 4 35 101 Damage Taken 6002 | . 342 720 754 778 . 265 156 1266 1721 Core 1164 | . 39 85 115 166 . 18 40 107 594 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 159 | . . . . . . . 159 . . Core Remaining (%) 66 | 100 . 50 . . . 25 92 . . Volleys Fired 223 | . 17 50 32 27 . 38 21 29 9 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 96 | . 60 70 79 87 . 87 87 96 90 Shots Fired 354 | . 23 89 49 52 . 52 24 49 16 Gun 32 | . 23 9 . . . . . . . Cannon 256 | . . 80 42 38 . 40 21 33 2 Launcher 66 | . . . 7 14 . 12 3 16 14 Special . | . . . . . . . . . . Kinetic 282 | . 17 89 42 38 . 40 21 33 2 Thermal . | . . . . . . . . . . Explosive 66 | . . . 7 14 . 12 3 16 14 Electromagnetic 6 | . 6 . . . . . . . . Robot Hit Streak 15 | . 3 15 6 6 . 4 2 12 9 Robot Miss Streak 10 | . 3 3 4 9 . 4 5 10 3 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 180 | . 11 52 26 21 . 26 6 27 11 Core Hits 190 | . 7 20 12 25 . 23 5 26 72 Critical Kills 6 | . . . . 1 . 2 2 1 . Critical Parts Destroyed 14 | . . . . . . 8 2 4 . Critical Strikes 24 | . . 3 . 1 . 10 4 6 . Destroy 20 | . . . . 1 . 10 4 5 . Blast 4 | . . 3 . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7944 | . 167 907 598 641 . 1470 297 1380 2484 Guns 266 | . 167 99 . . . . . . . Cannons 2739 | . . 808 438 306 . 490 139 532 26 Explosions 4939 | . . . 160 335 . 980 158 848 2458 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2938 | . 100 907 438 306 . 490 139 532 26 Thermal . | . . . . . . . . . . Explosive 4939 | . . . 160 335 . 980 158 848 2458 Electromagnetic 67 | . 67 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . 13 13 13 13 . 1 2 Average Corruption 9 | . . . 9 13 13 13 . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 80 | . . . 10 25 10 29 . 3 3 Message Errors 20 | . . . 2 6 3 6 . 2 1 Matter Fused 20 | . . . 2 7 2 8 . . 1 Heat Flow Errors 8 | . . . 1 3 1 3 . . . Energy Discharges 13 | . . . 1 3 3 6 . . . Parts Rejected 1 | . . . . 1 . . . . . Parts Fused 3 | . . . 1 1 . . . . 1 Data Loss (minor) 6 | . . . . 2 1 2 . 1 . Data Loss (major) 3 | . . . 2 . . 1 . . . Misfires 2 | . . . . . . 2 . . . Alerts 2 | . . . . 1 . 1 . . . Weapon Failures 2 | . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 104 | . . 21 . . . 51 . 10 22 Projectiles 54 | . . 21 . . . 33 . . . Explosions 50 | . . . . . . 18 . 10 22 Melee . | . . . . . . . . . . Knockbacks 17 | . . 5 2 2 . 5 . 3 . Impact . | . . . . . . . . . . Kinetic 16 | . . 5 2 1 . 5 . 3 . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 546 | . . . . 12 . 95 . 74 365 Shots 21 | . . . . 2 . 6 . 1 12 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 332 | . 48 302 289 273 140 332 111 96 162 Average Temperature 83 | . 22 113 115 90 77 95 31 34 70 Received Heat Transfer 1650 | . 102 396 135 129 . 63 99 327 399 Effects 1 | . . . 1 . . . . . . Interference 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 530 | . 166 249 151 309 . 271 119 517 530 Initial 128 | . . 64 23 . . . 73 53 128 Average 136 | . 32 121 111 93 . 174 73 246 286 Maximum Alert Level 2 | . . 1 . 1 . 1 . 2 2 Low Security (%) 76 | 100 100 79 100 89 . 66 100 39 17 Level 1 19 | . . 20 . 10 . 33 . 42 55 Level 2 3 | . . . . . . . . 17 27 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 1 1 1 . . 1 1 8 8 Investigation 7 | . 1 1 . . . . 1 . 4 Extermination 1 | . . . . . . . . 1 . Reinforcement 7 | . . . 1 . . 1 . 4 1 Assault 2 | . . . . . . . . . 2 Garrison 4 | . . . . . . . . 3 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 2 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 1 | . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 11 13 12 14 . 12 6 16 24 Peak Tracking Total 11 | . 3 3 4 4 . 4 2 5 11 Tactical Retreats 6 | . 2 . . 2 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 6 | . 2 . 1 . . . 1 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 18 | . . 1 . 4 . 1 2 9 1 Max in Single Turn 4 | . . 1 . 2 . 1 1 4 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 16 | . 3 1 . . . . 5 3 4 Terminals 11 | . 3 . . . . . 4 1 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 47 | . 7 1 . . . . 20 5 14 Successful 27 | . 4 1 . . . . 12 3 7 Failed 20 | . 3 . . . . . 8 2 7 Catastrophic 2 | . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 34 | . 7 . . . . . 13 3 11 Terminals 37 | . 7 . . . . . 16 2 12 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . . . 4 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 2 Terminal Hacks 8 | . . 1 . . . . 2 1 4 Record 1 | . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 2 | . . 1 . . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 Zone Layout 2 | . . . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . Scan Component 2 | . . . . . . . 2 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 4 . . . . . 6 2 3 Terminals 13 | . 4 . . . . . 6 1 2 Track 2 | . . . . . . . 1 . 1 Assimilate 1 | . 1 . . . . . . . . Botnet 9 | . 3 . . . . . 4 1 1 Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 Reprogram 2 | . . . . . . . . 1 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 3 . . . . . 5 3 3 Full Trace Events 3 | . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . Time 76 | . . . . . . . 76 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 8 | . . . . 3 . . . . 5 Largest Group 5 | . . . . 3 3 3 . . 5 Highest-Rated Group 110 | . . . . 40 40 40 . . 110 Highest-Rated Ally 31 | . . . . 16 16 16 . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . . . . . 14 . . 11 Total Damage 299 | . . . . . . 151 . . 148 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 4999 | 70 386 989 427 590 311 747 583 634 262 Spaces Moved 2607 | 39 200 411 191 434 239 364 266 311 152 Core 94 | 6 1 . . . . . . . 87 Treads 336 | 33 199 62 42 . . . . . . Legs 472 | . . 349 114 7 . 2 . . . Wheels 1695 | . . . 35 427 239 362 266 311 55 Hover . | . . . . . . . . . . Flight 10 | . . . . . . . . . 10 Fastest Speed 35 | 50 160 190 115 90 90 150 150 150 35 Average Speed 156 | 143 160 197 169 106 120 175 165 166 139 Slowest Speed 1590 | 160 200 240 330 190 150 1590 168 295 310 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 43 | 3 39 83 22 88 63 79 19 10 32 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 588 | . . . 48 124 . 105 38 92 181 Melee . | . . . . . . . . . . Projectile 60 | . . . 2 18 . 26 11 2 1 AOE 528 | . . . 46 106 . 79 27 90 180 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 3168 | 51 242 500 241 506 262 422 383 384 177 Wait 127 | 3 8 1 4 20 4 8 76 3 . Move 2598 | 38 199 410 190 433 238 363 265 310 152 Hop . | . . . . . . . . . . Pick Up 93 | 4 10 13 4 6 17 9 10 16 4 Fast Attach 34 | 5 4 7 3 6 1 1 4 2 1 Attach 34 | 1 . 4 5 4 . 1 2 9 8 Detach 9 | . . 2 . 2 1 . 1 2 1 Swap 19 | . 1 4 3 3 . . 2 4 2 Drop 31 | . 3 9 . 5 1 2 2 9 . Fire 223 | . 17 50 32 27 . 38 21 29 9 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 14) 226 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 457 | -10/Materials | Entered Mines 522 | -10/Mines | Learned Materials stockpile data 651 | -10/Mines | Lost 3 parts (1p1u1w) 795 | -10/Mines | Learned location of Zion (-6) 862 | -10/Mines | Discovered new exit (range 5) 1310 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1369 | -10/Mines | Discovered new exit (range 12) 1387 | -10/Mines | Met a Derelict shopkeep closing up shop 1446 | -10/Mines | Entered Materials 1446 | -9/Materials | Evolved 2 slots: Propulsion x2 1663 | -9/Materials | Crushed by falling debris 1663 | -9/Materials | System corruption reached 10% 1694 | -9/Materials | Lost 4 parts (1p1n1u1w) 1851 | -9/Materials | Discovered new exit (range 11) 1873 | -9/Materials | Entered Mines 1880 | -9/Mines | Assembled infested the area 1885 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2121 | -9/Mines | Discovered new exit (range 12) 2135 | -9/Mines | Build established: Scavenger-Mutant 2171 | -9/Mines | Learned Materials terminal intel 2173 | -9/Mines | Discovered new exit (range 7) 2232 | -9/Mines | Lost 3 parts (2n1w) 2250 | -9/Mines | Core integrity fell below 50% 2283 | -9/Mines | Lost 3 parts (1p1n1u) 2410 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2448 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2449 | -9/Mines | Discovered new exit (range 5) 2463 | -9/Mines | Entered Exiles 2463 | -9/Exiles | Accompanied by 3 allies 2484 | -9/Exiles | Met 8R-AWN 2504 | -9/Exiles | Met EX-HEX 2530 | -9/Exiles | Met EX-BIN 2548 | -9/Exiles | Met EX-DEC 2760 | -9/Exiles | Discovered new exit (range 11) 2774 | -9/Exiles | Entered Mines 2774 | -8/Mines | Accompanied by 3 allies 2879 | -8/Mines | Build established: Hauler-Mutant 3421 | -8/Mines | Discovered new exit (range 7) 3521 | -8/Mines | Entered Materials 3521 | -8/Materials | Evolved 2 slots: Utility x2 3522 | -8/Materials | Loaded intel: 12 terminal locations 3685 | -8/Materials | Repaired Bore Cannon 3716 | -8/Materials | Repaired Com. Wheel 4099 | -8/Materials | Discovered new exit (range 3) 4104 | -8/Materials | Entered Factory 4104 | -7/Factory | Evolved 2 slots: Utility x2 4105 | -7/Factory | Identified exit to Storage 4387 | -7/Factory | Garrison activated, responded to threat 4678 | -7/Factory | Lost 4 parts (2n2u) 4738 | -7/Factory | Entered Storage 4767 | -7/Storage | Lost 5 parts (1p1n2u1w) 4803 | -7/Storage | Met a pair of Derelict thieves 4812 | -7/Storage | Found Prototype Launcher 4816 | -7/Storage | Found Prototype Launcher 4899 | -7/Storage | Identified exit to Recycling 4908 | -7/Storage | Identified Rocket Array (x2) 4929 | -7/Storage | Garrison activated, responded to threat 4940 | -7/Storage | Lost 5 allies 4948 | -7/Storage | Core integrity fell below 50% 4958 | -7/Storage | Core integrity fell below 20% 4964 | -7/Storage | Destroyed 13 combat bots 5000 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04955_ The unstable cave ceiling collapses. 04959_ U-05 Engineer builds a Door. 04963_ U-05 Engineer builds a Wall. 04965_ Acquired VTOL Module. 04967_ U-05 Engineer builds a Wall. 04969_ Triggered Alarm Trap. 04969_ An alarm sounds. 04969_ ALERT: Alarm triggered, dispatching investigation squad. 04970_ VTOL Module destroyed. 04971_ U-05 Engineer lays Concrete. 04978_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 04986_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6E layout... Downloaded map data. 04986_ ALERT: Suspicious activity at Terminal S006. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | *#???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????# ??????????????????????????????????????? | | ????#####/#??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ######??# #??????????????????????????????????????? | | #??# #??????????????????????????????????????? | | """ #### #??????????????????????????????????????? | | """ + #??????????????????????????????????????? | | """ #### #??????????????????????????????????????? | | #??# #??????????????????????????????????????? | | #??# #??????????????????????????????????????? | | ######??# #??????????????????????????????????????? | | ######### ######################+#???????????????? | | gk @ ????????? | | g ????????? | | g ????????? | | ########################################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Tank Challenges ------------ None Game ------ Seed PhaseDecoderTrap Manual? 0 Play Time 01:15:44 Cumulative 47.5 hours Start 2025.02.17 @ 20:14:58 End 2025.02.17 @ 21:39:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92653d0d-968f-4451-9be6-691fd97eae8d