Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 20:30:44

Player: star

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (12)      60
Value Destroyed (431)      431
Prototype IDs (14)         280
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1371

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (95)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (2) ---
             Wheel
  Subdweller Monowheel
>            --- UTILITY (2) ------
                 (None)
>            --- WEAPON (2) -------
   Makeshift Axe
   Makeshift Spear
>            --- INVENTORY (5) ----
             Arachnoskeleton
   Makeshift Kinetic Plating
             Multitool

 Peak State 
------------
>              --- POWER ------------
         Light Deuterium Engine
>              --- PROPULSION -------
       Compact Wheel
    Subdweller Monowheel
>              --- UTILITY ----------
         Large Storage Unit
  Experimental Sensor Array
>              --- WEAPON -----------
    Subdweller Machine Gun
     Makeshift Spear
>              --- INVENTORY --------
         Light Ion Engine
       Compact Wheel
       Compact Wheel
         Small Storage Unit
               Shock Absorption System
    Subdweller Laser
               Assault Rifle
[Rating: 23]

 Favorites 
-----------
Power                      Light Deuterium Engine
  Engine                   Light Deuterium Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Large Storage Unit
  Device                   Experimental Sensor Array
  Storage                  Large Storage Unit
  Protection               Scrap Shield
Weapon                     Makeshift Spear
  Energy Gun               Subdweller Laser
  Ballistic Gun            Subdweller Machine Gun
  Ballistic Cannon         Light Cannon
  Slashing Weapon          Makeshift Axe
  Piercing Weapon          Makeshift Spear

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             31   | 6   3   3   19  
  Power                    3    | 1   1   1   .   
    Engine                 3    | 1   1   1   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               11   | 2   .   .   9   
    Treads                 .    | .   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  11   | 2   .   .   9   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | 1   1   1   1   
    Device                 1    | .   .   1   .   
    Storage                2    | 1   1   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             1    | .   .   .   1   
    Artifact               .    | .   .   .   .   
  Weapon                   13   | 2   1   1   9   
    Energy Gun             2    | .   .   .   2   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          7    | 2   1   .   4   
    Ballistic Cannon       1    | .   .   1   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        1    | .   .   .   1   
    Piercing Weapon        2    | .   .   .   2   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   1   .   
Parts Lost                 4    | .   .   .   4   
  Power                    1    | .   .   .   1   
  Propulsion               .    | .   .   .   .   
  Utility                  2    | .   .   .   2   
  Weapon                   1    | .   .   .   1   
  Highest Loss Streak      2    | .   .   .   2   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     91   | .   85  99  86  
  Engine                   9    | .   14  14  7   
  Wheel                    28   | .   28  28  28  
  Device                   9    | .   .   13  8   
  Storage                  10   | .   16  14  8   
  Protection               2    | .   .   .   4   
  Ballistic Gun            16   | .   25  22  12  
  Ballistic Cannon         2    | .   .   5   1   
  Piercing Weapon          7    | .   .   .   11  
Peak Build Rating          23   | 6   7   17  23  
  Average Rating           16   | 2   6   15  18  
  On Entrance              7    | .   6   6   17  
Naked Turns                .    | .   .   .   .   
Heaviest Build             34   | 11  31  31  34  
  Greatest Support         36   | 32  32  32  36  
  Greatest Overweight (x)  1    | .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  
  Average Capacity         12   | 6   14  15  11  
  Most Carried             11   | .   1   4   11  
  Average Carried          5    | .   .   2   6   
  Final Capacity           15   | 8   15  15  5   
  Final Carried            5    | .   1   4   5   

 Class Distribution 
--------------------
 84% | Mutant
 15% | Subdweller-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           624  | 216 .   174 234 
  Remotely                 .    | .   .   .   .   
Salvage Created            545  | .   .   16  529 
  Parts                    31   | .   .   4   27  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      7    | .   .   .   7   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  12   | .   .   2   10  
  Melee                    8    | .   .   .   8   
  Guns                     3    | .   .   2   1   
  Cannons                  1    | .   .   .   1   
Classes Destroyed          5    | .   .   1   4   
  Swarmer                  2    | .   .   2   .   
  Grunt                    2    | .   .   .   2   
  Artisan                  2    | .   .   .   2   
  Cobbler                  1    | .   .   .   1   
  Subdweller               8    | .   .   .   8   
Best Kill Streak           3    | .   .   1   3   
  Combat Bots Only         3    | .   .   1   3   
Max Kills in Single Turn   1    | .   .   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    1    | .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        87   | .    .    18   69   
  Missed                   29   | .    .    8    21   
Damage Taken               903  | .    .    83   820  
  Core                     257  | .    .    10   247  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              17   | .    .    10   7    
  Largest                  2    | .    .    2    2    
  Hottest                  55   | .    .    55   55   
Shots Fired                33   | .    .    20   13   
  Gun                      17   | .    .    10   7    
  Cannon                   16   | .    .    10   6    
  Launcher                 .    | .    .    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  33   | .    .    20   13   
  Thermal                  .    | .    .    .    .    
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         13   | .    .    2    13   
  Robot Miss Streak        7    | .    .    7    .    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           53   | .    .    6    47   
  Core Hits                18   | .    .    2    16   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         7    | .    .    .    7    
    Impale                 7    | .    .    .    7    
Melee Attacks              63   | .    .    .    63   
  Impact                   .    | .    .    .    .    
  Slashing                 2    | .    .    .    2    
  Piercing                 61   | .    .    .    61   
  Sneak Attacks            5    | .    .    .    5    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        2    | .    .    .    2    
Damage Inflicted           1313 | .    .    96   1217 
  Guns                     111  | .    .    37   74   
  Cannons                  140  | .    .    59   81   
  Explosions               .    | .    .    .    .    
  Melee                    1062 | .    .    .    1062 
  Ramming                  .    | .    .    .    .    
  Kinetic                  251  | .    .    96   155  
  Thermal                  .    | .    .    .    .    
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 37   | .    .    .    37   
  Piercing                 1025 | .    .    .    1025 
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            92   | .    .    .    92   
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    92   | .    .    .    92   
Knockbacks                 3    | .    .    2    1    
  Impact                   .    | .    .    .    .    
  Kinetic                  3    | .    .    2    1    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        3    | .    .    .    3    
  Average Temperature      3    | .    .    .    3    
  Received Heat Transfer   138  | .    .    .    138  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         .    | .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             35   | .   .   35  .   
  Initial                  .    | .   .   .   .   
  Average                  9    | .   .   11  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              18   | .   .   2   16  
  Peak Tracking Total      4    | .   .   2   4   
  Tactical Retreats        1    | .   .   .   1   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          2    | .   .   1   1   
  Max in Single Turn       1    | .   .   1   1   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          3    | .   1   .   2   
  Terminals                1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                9    | .   3   .   6   
  Successful               7    | .   1   .   6   
  Failed                   2    | .   2   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                3    | .   3   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             7    | .   1   .   6   
  Record                   5    | .   .   .   5   
  Prototype ID Bank        1    | .   1   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         1    | .   1   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    3    | .   .   2   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               1847 | 60   65   615  1107 
Spaces Moved               1456 | 75   60   469  852  
  Core                     47   | 47   .    .    .    
  Treads                   .    | .    .    .    .    
  Legs                     .    | .    .    .    .    
  Wheels                   1409 | 28   60   469  852  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   100  100  95   
  Average Speed            102  | 68   100  100  106  
  Slowest Speed            115  | 100  100  100  115  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       46   | 3    19   98   64   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     2    | .    .    1    1    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             4    | .    .    2    2    
Spaces Dug                 3    | .    .    .    3    
Terrain Destroyed          3    | .    .    .    3    
  Melee                    3    | .    .    .    3    
  Projectile               .    | .    .    .    .    
  AOE                      .    | .    .    .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      1707 | 80  64  593 970 
  Wait                     129  | .   1   110 18  
  Move                     1453 | 74  59  468 852 
  Hop                      .    | .   .   .   .   
  Pick Up                  7    | .   .   2   5   
  Fast Attach              11   | 6   3   1   1   
  Attach                   1    | .   .   .   1   
  Detach                   1    | .   1   .   .   
  Swap                     19   | .   .   2   17  
  Drop                     8    | .   .   .   8   
  Fire                     17   | .   .   10  7   
  Melee                    61   | .   .   .   61  
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / [*Rec])

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 16)
   61 | -11/Scrapyard | Entered Materials
   90 | -10/Materials | Discovered new exit (range 8)
  126 | -10/Materials | Entered Mines
  150 | -10/Mines     | Met a Derelict bent on vengeance
  154 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
  156 | -10/Mines     | Found Prototype Device
  156 | -10/Mines     | Identified Exp. Sensor Array
  192 | -10/Mines     | Discovered new exit (range 8)
  233 | -10/Mines     | Learned location of Storage (-7)
  267 | -10/Mines     | Learned Materials terminal intel
  286 | -10/Mines     | Assembled infested the area
  295 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  296 | -10/Mines     | Discovered new exit (range 5)
  310 | -10/Mines     | Build established: Mutant
  524 | -10/Mines     | Discovered new exit (range 14)
  738 | -10/Mines     | Discovered new exit (range 3)
  741 | -10/Mines     | Entered Subcaves
  758 | -10/Subcaves  | Learned location of Zion (-7)
 1064 | -10/Subcaves  | Discovered new exit (range 14)
 1347 | -10/Subcaves  | Core integrity fell below 50%
 1377 | -10/Subcaves  | Shifting Twisted Machinery released Spk. Treads
 1385 | -10/Subcaves  | Shifting Twisted Machinery released Enh. Flamer
 1441 | -10/Subcaves  | Core integrity fell below 20%
 1530 | -10/Subcaves  | Visited Clippyterm
 1534 | -10/Subcaves  | Learned Factory trap positions
 1534 | -10/Subcaves  | Learned Factory fabricator intel
 1668 | -10/Subcaves  | Visited 4L-MR0's lab
 1685 | -10/Subcaves  | Found Arachnoskeleton
 1839 | -10/Subcaves  | Discovered new exit (range 15)
 1848 | -10/Subcaves  | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
01685_ 4L-MR0 mumbles: "Who knows where that last prototype ended up,
  probably tossed aside somewhere as if it were useless junk..."
01685_ Acquired Arachnoskeleton.
01705_ Acquired Sub. Monowheel.
01708_ Dropped Com. Wheel.
01711_ Dropped Sub. Monowheel.
01713_ Acquired 30 matter.
01722_ Searching scrap...
01722_ Found Mak. Axe.
01722_ Found 43 Matter.
01724_ Acquired Mak. Axe.
01726_ Acquired 10 matter.
01755_ Mak. Axe follow-up attack on 9Z-CDJ(R). <x2>
01776_ Destroyed Scrap Shield.
01778_ 9Z-CDJ(R) suffers critical hit (Impale).
01778_ 9Z-CDJ(R) destroyed.
01783_ Scrap Shield destroyed.
01783_ Dropped Sub. Monowheel.
01784_ Acquired 10 matter.
01839_ EXIT=FOUND

 Map 
-----
+----------------------------------------------------+
| ??????????#       ##?????????????????????????????? |
| ??????????#        ##????????????????????????????? |
| ??????????#         ####?????????????????????????? |
| ??????????#            #?????????????????????????? |
| ??????????#           #??????????????????????????? |
| ??????????#           #??????????????????????????? |
| ??????????#           #??????????????????????????? |
| ??????????##          ##?????????????????????????? |
| ??????????##          "#?????????????????????????? |
| ??????????#        ###"#?????????????????????????? |
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| ?????????#?##???#  #  #?????? " "  ??????????????? |
| ????????#  #  ###     #??????      ??????????????? |
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| ?????????#             #?????     ???????????????? |
| ?????????## ## ##      ##????     ???????????????? |
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| ?????????????????#        #??#   ##   ###????????? |
| ?????????????????##       #??#          #????????? |
| ??????????????????#       #??#           ????????? |
| ??????????????????#       #??#           ????????? |
| ??????????????????##      ####   #       ????????? |
| ????????##????????##     @##     #      #????????? |
| ????????# #???????#       s             #????????? |
| ????????#  #?####?###     s                #?????? |
| ????????#   ##  ##??#     ss          ###  #?????? |
| ??#######        #??#            ######??????????? |
| ??#"""""###      ##?#      *    ##???????????????? |
| ###     "###      ?##     !%=   #????????????????? |
| ""# ##=  "##    ####            ##???????????????? |
|   #+##  ="##      #              #???????????????? |
| "   ##"=  #                     ##???????????????? |
| "   #### ##                    ##????????????????? |
| ""  #?#  #"         ##     ##  ###???????????????? |
| "X  #?#         #   # #    ##    #???????????????? |
| ""  #?#        ###    ####       #???????????????? |
| "   ### # "   ##?#  # #?##      ##???????????????? |
| #|  ##  ###"  ##  ### #?#    ####????????????????? |
| "[####" "##        ##  ###   ##??????????????????? |
|   ####[  ###            ##    #??????????????????? |
| ####"%"#####          ####    #??????????????????? |
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| ????????????????????##             ####  ####   "  |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            140
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CargoFusionRegenerator
  Manual?         0
Play Time         00:15:15
  Cumulative      81.8 hours
  Start           2024.09.13 @ 20:16:35
  End             2024.09.13 @ 20:30:44
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          140
  Rogue           140
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             45
Gallery%          48
Achievement%      39
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: af2b18ec-0da6-4e33-a46b-ce44899bff4e