Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 23:00:48 Player: Red Box Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (2231) 2231 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (428) 428 TOTAL SCORE: 5694 Bonus ------- High Alert Combat Kills 153 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/400 Matter 219/300 Energy 310/310 System Corruption 26% Temperature Cool (9) Movement Walking (130) Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- Makeshift Leg Advanced Myomer Leg > --- UTILITY (4) ------ Experimental Heat Sink Large Storage Unit Makeshift Trap Scanner > --- WEAPON (2) ------- Ion Cannon 8R-AWN's Boregun (fused) > --- INVENTORY (15) --- Cold Fusion Reactor Light Neutrino Core Reinforced Fission Core Compact Battery (200) Experimental Sensor Array Experimental Targeting Computer System Purifier Advanced Recalibrator AS-neutralizer No. 17b Ion Cannon Ion Cannon 8R-AWN's Boregun Rocket Launcher Maul Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Makeshift Leg Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit 8R-AWN's Armor/EX > --- WEAPON ----------- Ion Cannon 8R-AWN's Boregun > --- INVENTORY -------- Heavy Deuterium Engine Cold Fusion Reactor Light Neutrino Core Experimental Heat Sink Compact Battery High-capacity Matter Pod Experimental Sensor Array Experimental Targeting Computer System Purifier Advanced Recalibrator AS-neutralizer No. 17b Ion Cannon Ion Cannon 8R-AWN's Boregun Maul [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Armored Wheel Leg Advanced Myomer Leg Wheel Armored Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun 8R-AWN's Boregun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 96 | 10 17 3 27 4 30 5 Power 8 | 1 1 . 2 . 2 2 Engine 6 | 1 1 . 2 . 1 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 15 | 4 5 . 2 . 4 . Treads . | . . . . . . . Leg 5 | 2 . . . . 3 . Wheel 10 | 2 5 . 2 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | 3 4 1 10 1 11 3 Device 15 | 2 . . 4 . 6 3 Storage 7 | 1 2 1 1 . 2 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 10 | . 1 . 5 1 3 . Artifact . | . . . . . . . Weapon 40 | 2 7 2 13 3 13 . Energy Gun 6 | . 5 1 . . . . Energy Cannon 18 | . . . 10 2 6 . Ballistic Gun 7 | 2 1 . . . 4 . Ballistic Cannon . | . . . . . . . Launcher 5 | . . 1 2 1 1 . Special Weapon 2 | . 1 . . . 1 . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 21 | . 4 . 3 . 13 1 Power 3 | . 1 . . . 2 . Propulsion 5 | . 1 . 1 . 3 . Utility 7 | . 1 . 1 . 4 1 Weapon 6 | . 1 . 1 . 4 . Highest Loss Streak 4 | . 2 . 1 . 4 1 To Critical Strikes 3 | . . . . . 3 . Average Slot Usage (%) 93 | . 99 100 99 100 77 84 Engine 10 | . 13 14 11 11 6 8 Core 1 | . . . . . 4 2 Leg 2 | . . . . . 5 22 Wheel 19 | . 27 28 22 22 12 . Device 9 | . 2 . 11 11 10 16 Storage 12 | . 14 14 11 11 12 11 Processor 7 | . 8 14 11 11 . . Protection 8 | . 2 . 10 11 9 2 Energy Gun 5 | . 18 28 1 . . . Energy Cannon 11 | . . . 19 21 7 11 Ballistic Gun 3 | . 7 . . . 6 11 Naked Turns . | . . . . . . . Heaviest Build 77 | 13 20 29 40 40 77 77 Greatest Support 50 | 32 32 24 24 24 50 50 Greatest Overweight (x) 25 | . . 1 1 1 25 1 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 13 | 7 9 11 15 15 15 15 Most Carried 15 | 8 10 14 15 15 15 15 Average Carried 12 | 6 8 10 14 14 13 14 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 8 10 14 15 15 15 14 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Matter Collected 2125 | 318 398 41 377 84 781 126 Remotely . | . . . . . . . Salvage Created 3375 | 154 591 296 1625 167 353 189 Parts 247 | 15 38 19 114 5 48 8 Haulers Intercepted 5 | . 1 . 4 . . . Recyclers Shooed 3 | 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Combat Hostiles Destroyed 77 | . 10 8 38 10 8 3 Guns 19 | . 9 4 4 . 1 1 Cannons 31 | . . . 21 5 3 2 AOE 21 | . . 4 8 5 4 . Classes Destroyed 13 | 2 5 . 4 1 1 . Worker 1 | . 1 . . . . . Tunneler 4 | 4 . . . . . . Hauler 5 | . 1 . 4 . . . Recycler 2 | 1 1 . . . . . Watcher 8 | . 3 . 5 . . . Swarmer 18 | . 3 2 13 . . . Grunt 29 | . 7 6 12 2 . 2 Brawler 2 | . . . 1 . . 1 Duelist 2 | . . . 1 1 . . Protector 1 | . . . 1 . . . Sentry 10 | . . . 10 . . . Zionite 5 | . . . . . 5 . Assembled 14 | . . . . 7 7 . Best Kill Streak 7 | 3 4 4 5 7 6 3 Combat Bots Only 7 | . 2 4 5 7 6 3 Max Kills in Single Turn 4 | 1 2 2 2 4 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . 2 2 3 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Damage Taken 3566 | . 560 163 636 248 1799 160 Core 542 | . 130 11 49 19 272 61 Absorbed by Shields 208 | . . . . . 208 . Redirected to Shielding 1 | . 1 . . . . . Regen/Repaired (Parts) 54 | . 43 . 11 . . . Core Remaining (%) 71 | 100 . 43 . . . . Volleys Fired 347 | 14 60 11 87 9 155 11 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 40 100 80 136 112 120 90 Shots Fired 568 | 28 119 22 164 20 194 21 Gun 257 | 28 118 21 12 . 68 10 Cannon 284 | . . . 148 16 109 11 Launcher 13 | . . 1 4 4 4 . Special 14 | . 1 . . . 13 . Kinetic 188 | 28 82 . . . 68 10 Thermal 140 | . 1 . 22 . 106 11 Explosive 13 | . . 1 4 4 4 . Electromagnetic 227 | . 36 21 138 16 16 . Robot Hit Streak 19 | 3 7 6 19 15 8 3 Robot Miss Streak 6 | 2 6 2 3 1 4 4 Penetration Max 2 | . . . . . 2 1 Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 345 | 15 71 14 101 15 118 11 Core Hits 158 | 10 28 11 49 16 38 6 Critical Kills 4 | . . . 1 . 2 1 Critical Parts Destroyed 7 | . 1 . . . 4 2 Critical Strikes 24 | . 2 . 2 . 17 3 Meltdown 1 | . . . 1 . . . Destroy 21 | . 1 . . . 17 3 Corrupt 2 | . 1 . 1 . . . Melee Attacks 6 | . . . 1 . 5 . Impact 1 | . . . 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7579 | 122 771 374 2886 804 2338 284 Guns 1976 | 122 747 171 112 . 675 149 Cannons 3749 | . . . 2023 299 1292 135 Explosions 1845 | . 24 203 751 505 362 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1372 | 122 426 . . . 675 149 Thermal 1942 | . 24 100 371 48 1264 135 Explosive 1478 | . . 103 590 457 328 . Electromagnetic 2787 | . 321 171 1925 299 71 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 26 | . . . 2 2 26 26 Average Corruption 9 | . . . 2 2 13 26 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 119 | . . . 20 8 69 22 Message Errors 24 | . . . 5 . 18 1 Matter Fused 36 | . . . 6 . 18 12 Heat Flow Errors 10 | . . . . 2 7 1 Energy Discharges 6 | . . . . 2 3 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 18 | . . . 3 1 10 4 Data Loss (major) 6 | . . . 2 1 2 1 Misfires 4 | . . . 1 2 1 . Alerts 3 | . . . 3 . . . Misdirections 2 | . . . . . 2 . Weapon Failures 8 | . . . . . 7 1 Overload Shots . | . . . . . . . Overflow Damage 109 | . . . 59 27 23 . Projectiles 40 | . . . 6 11 23 . Explosions 69 | . . . 53 16 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 218 | . . 46 5 40 127 . Shots 5 | . . 1 1 1 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 432 | . 238 117 48 239 432 231 Average Temperature 116 | . 56 44 13 86 156 102 Received Heat Transfer 642 | . 264 78 195 24 . 81 Effects 6 | . . . . . 6 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . . 3 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 5 | . 1 . 4 . . . Combat Hostiles 5 | . 1 . 4 . . . Parts Fried 21 | . 2 . 19 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 8 | . . . 1 . 6 1 Heat Transferred 2352 | . 50 100 520 100 1360 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . 1 1 5 1 . . Missiles Intercepted . | . . . . . . . Latent Energy Used 1063 | . . . . . 1063 . LE Corruption 20 | . . . . . 20 . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Peak Influence 693 | 25 214 201 693 310 . 91 Initial 234 | . 16 . . 234 . . Average 267 | 11 60 115 430 214 . 60 Maximum Alert Level 2 | . 1 1 2 1 . . Low Security (%) 52 | 100 98 93 19 44 . 100 Level 1 12 | . 1 6 11 55 . . Level 2 35 | . . . 69 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 3 1 9 . . . Investigation 8 | . 3 . 5 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault 2 | . . 1 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Distress Signals 3 | . 3 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 16 9 43 16 42 6 Peak Tracking Total 11 | . 4 4 5 11 9 3 Tactical Retreats 22 | . 1 . 2 . 19 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Traps Triggered 5 | . 2 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . 6 . . . Reused 4 | . . . . . 4 . Traps Extracted 4 | . . . 4 . . . Installed 4 | . . . . . 4 . Triggered . | . . . . . . . Most Traps Carried 4 | . . . 4 4 4 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Machines Disabled 21 | . 3 1 5 . 10 2 Max in Single Turn 2 | . 2 1 1 . 2 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Machines Accessed 29 | . 11 . 16 . 2 . Terminals 18 | . 8 . 10 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 98 | . 33 . 63 . 2 . Successful 57 | . 18 . 37 . 2 . Failed 40 | . 15 . 25 . . . Catastrophic 4 | . 2 . 2 . . . Database Lockouts 1 | . . . 1 . . . Manual 51 | . 12 . 38 . 1 . Terminals 63 | . 23 . 40 . . . Fabricators . | . . . . . . . Repair Stations 6 | . 3 . 3 . . . Recycling Units 19 | . 7 . 12 . . . Scanalyzers 8 | . . . 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 9 . 12 . 2 . Record 1 | . . . . . 1 . Robot Analysis 4 | . 3 . 1 . . . Prototype ID Bank 2 | . 2 . . . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . Repair Station Index 1 | . . . 1 . . . Recycling Unit Index 1 | . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 3 | . 1 . 2 . . . Reprogram Traps 1 | . . . 1 . . . Security Status 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 5 | . 2 . 3 . . . Report Inventory 4 | . 2 . 2 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 5 | . . . 5 . . . Insert Component 2 | . . . 2 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 20 | . 5 . 15 . . . Terminals 13 | . 3 . 10 . . . Track 3 | . . . 3 . . . Botnet 7 | . 2 . 5 . . . Disrupt 1 | . . . 1 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 2 . 5 . . . Reject 3 | . 2 . 1 . . . Recyclers 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Tunnel 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 10 . 15 . . . Full Trace Events 4 | . 2 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 162 | . 26 . 136 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . . . 5 . Non-combat 3 | . . . . . 3 . Combat 2 | . . . . . 2 . Robot Hacks Applied 5 | . . . . . 5 . parse_system 5 | . . . . . 5 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Total Allies 2 | . . 1 . 1 . . Largest Group 1 | . . 1 . 1 . . Highest-Rated Group 31 | . . 31 . 31 . . Highest-Rated Ally 31 | . . 31 . 31 . . Total Orders . | . . . . . . . Ally Attacks 11 | . . 5 . 6 . . Total Damage 187 | . . 103 . 84 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Robot Analysis Total 4 | . 3 . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Turns Passed 8180 | 168 1351 425 3128 715 1996 397 Spaces Moved 5438 | 95 1082 378 1959 637 1044 243 Core 8 | 5 . . . . 3 . Treads . | . . . . . . . Legs 529 | 75 . . . . 211 243 Wheels 4901 | 15 1082 378 1959 637 830 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 105 105 105 130 Average Speed 110 | 113 99 93 105 105 136 140 Slowest Speed 1300 | 120 100 105 105 105 1300 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 78 | 6 98 97 98 99 89 63 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 2 . 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 Spaces Dug 6 | . 1 . 5 . . . Terrain Destroyed 212 | . 4 21 52 38 95 2 Melee 1 | . . . 1 . . . Projectile 43 | . 1 . 4 . 36 2 AOE 166 | . 3 21 47 38 57 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Total 7029 | 131 1259 427 2872 665 1400 275 Wait 972 | . 67 27 736 11 118 13 Move 5432 | 94 1081 377 1958 636 1043 243 Hop . | . . . . . . . Pick Up 96 | 10 19 6 32 2 25 2 Fast Attach 16 | 7 1 . 1 . 6 1 Attach 35 | 2 8 . 6 1 15 3 Detach 1 | . . . . . 1 . Swap 45 | 1 8 3 20 3 9 1 Drop 75 | 3 15 3 31 3 19 1 Fire 347 | 14 60 11 87 9 155 11 Melee 6 | . . . 1 . 5 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . . . . 4 . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 169 | -11/Junkyard | Entered Materials 331 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 15) 629 | -10/Materials | Core integrity fell below 50% 660 | -10/Materials | Discovered new exit (range 15) 758 | -10/Materials | Discovered new exit (range 5) 771 | -10/Materials | Identified exit to Mines 963 | -10/Materials | Discovered new exit (range 12) 1237 | -10/Materials | Repaired EM Pulse Gun 1520 | -10/Materials | Entered Mines 1553 | -10/Mines | Discovered new exit (range 9) 1587 | -10/Mines | Learned location of Storage (-7) 1710 | -10/Mines | Met a Derelict testing a Signal Generator 1713 | -10/Mines | Found Signal Generator 1753 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1756 | -10/Mines | Found Prototype Device 1788 | -10/Mines | Discovered new exit (range 14) 1945 | -10/Mines | Entered Materials 1945 | -9/Materials | Evolved 2 slots: Utility x2 2213 | -9/Materials | Discovered new exit (range 13) 2236 | -9/Materials | Central database locked down 2469 | -9/Materials | Discovered new exit (range 12) 2916 | -9/Materials | Identified Exp. Sensor Array 2936 | -9/Materials | Discovered new exit (range 5) 3545 | -9/Materials | First assault squad dispatched 3547 | -9/Materials | Discovered new exit (range 16) 4441 | -9/Materials | Repaired Broken Exp. Sensor Array? 5073 | -9/Materials | Entered Mines 5102 | -9/Mines | Met a Derelict bent on vengeance 5126 | -9/Mines | Learned location of 1 exit from Materials 5156 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5156 | -9/Mines | Discovered new exit (range 5) 5193 | -9/Mines | Discovered new exit (range 14) 5342 | -9/Mines | Received a Mining Laser from a helpful Derelict 5345 | -9/Mines | Discovered new exit (range 11) 5543 | -9/Mines | Assembled infested the area 5572 | -9/Mines | Met 8R-AWN 5580 | -9/Mines | Destroyed 7 combat bots 5693 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5788 | -9/Mines | Entered Exiles 5814 | -9/Exiles | Welcomed by 8R-AWN 5834 | -9/Exiles | Met EX-HEX 5867 | -9/Exiles | Met EX-BIN 5882 | -9/Exiles | Met EX-DEC 5887 | -9/Exiles | Learned location of Zion (-7) 6002 | -9/Exiles | Learned about 8R-AWN's background 6228 | -9/Exiles | Visited The Gauntlet 6352 | -9/Exiles | Warned about trapping Exiles lab 6398 | -9/Exiles | Aligned with FarCom system 6399 | -9/Exiles | Given EX-Vault access code 6424 | -9/Exiles | Opened EX-Vault 6430 | -9/Exiles | Found Latent Energy Streamer 6453 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6522 | -9/Exiles | Attacked by the Exiles 6599 | -9/Exiles | Lost 3 parts (3w) 6660 | -9/Exiles | Found 8R-AWN's Boregun 6725 | -9/Exiles | Lost 4 parts (1n2u1w) 6751 | -9/Exiles | System corruption reached 10% 6766 | -9/Exiles | Core integrity fell below 50% 6808 | -9/Exiles | Lost 3 parts (1p1n1u) 6973 | -9/Exiles | Destroyed 8R-AWN 6979 | -9/Exiles | Found 8R-AWN's Armor/EX 6982 | -9/Exiles | Found 8R-AWN's Boregun 6989 | -9/Exiles | Found Exp. Targeting Computer 6996 | -9/Exiles | Found AS-neutralizer No. 17b 7264 | -9/Exiles | Core integrity fell below 20% 7391 | -9/Exiles | Destroyed EX-DEC 7432 | -9/Exiles | Destroyed EX-HEX 7514 | -9/Exiles | Destroyed EX-BIN 7519 | -9/Exiles | Found System Purifier 7768 | -9/Exiles | Discovered new exit (range 10) 7784 | -9/Exiles | Entered Mines 7824 | -8/Mines | Build established: Scavenger-Mutant 8161 | -8/Mines | Discovered new exit (range 13) 8181 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08094_ T-07 Excavator is excavating. 08097_ U-05 Engineer builds a Wall. 08098_ T-07 Excavator is excavating. 08103_ U-05 Engineer lays Concrete. 08112_ System corrupted: Matter fused (-5). 08119_ T-07 Excavator is excavating. 08128_ System corrupted: Matter fused (-7). 08158_ System corrupted: Matter fused (-8). 08161_ EXIT=FOUND 08167_ HV Slug penetrates G-47 Trooper. 08167_ G-47 Trooper suffers critical hit (Destroy). 08167_ Destroyed Aluminum Leg. 08167_ HV Slug penetrates Seismic Survey Station. 08167_ Seismic Survey Station disabled. 08170_ HV Slug penetrates B-36 Bruiser. 08170_ HV Slug penetrates Wall. 08177_ System corrupted: Exp. Heat Sink rejected. 08177_ Acquired Exp. Heat Sink. 08178_ HV Slug penetrates G-47 Trooper. 08178_ HV Slug penetrates B-36 Bruiser. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????? ???????????????????????? | | ???????????????????????##;#??????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? < ""?????????????????????? | | ??????????????????????? " ?????????????????????? | | ??????????????????????? "?????????????????????? | | ?#?????????????????????? ??????????????????????? | | # #####????????????????? ??????????????????????? | | # ?????????????????? ??????????????????????? | | # #?????????????????? ??????????????????????? | | # #??????????????????#g#??????????????????????? | | # #??????????????????#b#??????????????????????? | | ## ##??????????????????#g#??????????????????????? | | ?# ##?????????????????#@#??????????????????????? | | ### #?????????????????# #??????????????????????? | | ## #??#########?###### #??????????????????????? | | #??# ### #??????????????????????? | | ##??# ##### #??????????????????????? | | ##???# #???# #####??????????????????????? | | ##????# #???## #??????????????????????????? | | ####### #????# ##??????????????????????????? | | ## #????# ##???????????????????????????? | | ### ########## #????????????????????????????? | | ###?# #????? #????????????????????????????? | | #???# #????? ### ##????????????????????????????? | | ????# #????? #?####?????????????????????????????? | | ????# #????# #??????????????????????????????????? | | ##### #????? #?###??????????????????????????????? | | #???## ## ##?????????????????????????????? | | # ######### #?????????????????????????????? | | # ###### #??????????????????????????????? | | #???????????????????????????????? | | #?????? ?????????????????????????? | | ####### ##???? ????????????????????????? | | #?????# ##????# #???????????????????????? | | #?????# ##???# #???????????????????????? | | ?????## ##?# ##??????????????????????? | | ?????## ## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: EX 90 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Trap Extractor Capacity 4 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateSupersonicCore Manual? 0 Play Time 01:11:36 Cumulative 598.2 hours Start 2023.04.02 @ 21:34:50 End 2023.04.02 @ 23:00:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 416 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b564d31e-1d84-4811-abb7-708a16376bd2