Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 15:18:46 Player: chmiel Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (37) 185 Value Destroyed (747) 747 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 9672 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 80/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Point Defense System Peak State ------------ > --- POWER ------------ Backup Power I Enhanced Fission Core Light Quantum Reactor > --- PROPULSION ------- VTOL Module Improved Surge Thruster Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Advanced Visual Processing Unit Advanced Transmission Jammer ECM Suite Reaction Control System Cloaking Device Point Defense System Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Disruptor Cannon Advanced Datajack > --- INVENTORY -------- Power Amplifier Improved Coolant Injector Reaction Control System Improved Recalibrator Mass Driver [Rating: 113] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion VTOL Module Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Reaction Control System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Special Weapon Improved Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 . . . 4 2 2 2 . 2 2 Power 2 | . . . . . . . . 1 . . . 1 . Propulsion 6 | . . 2 1 . . . 1 . . 1 . . 1 Utility 10 | . . . 1 . . . 3 1 2 1 . 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 81 | 7 4 8 4 7 . . 9 15 6 1 3 8 9 Power 15 | 1 . 3 1 1 . . 1 4 . . . 2 2 Engine 6 | 1 . 3 . 1 . . . . . . . 1 . Core 7 | . . . 1 . . . 1 4 . . . . 1 Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 25 | 2 3 3 1 . . . 5 4 1 . 1 . 5 Treads . | . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 22 | . 3 3 1 . . . 5 4 1 . 1 . 4 Utility 25 | 2 1 . 1 . . . 3 6 4 1 2 4 1 Device 18 | 1 . . 1 . . . 2 4 3 1 2 3 1 Storage 2 | 1 . . . . . . . . . . . 1 . Processor 1 | . . . . . . . 1 . . . . . . Hackware 4 | . 1 . . . . . . 2 1 . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 16 | 2 . 2 1 6 . . . 1 1 . . 2 1 Energy Gun 3 | . . . . 2 . . . . . . . . 1 Energy Cannon 3 | . . 1 . 1 . . . . . . . 1 . Ballistic Gun 6 | 2 . 1 . 3 . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 9 | . . . 1 4 . . 1 1 . 1 . 1 . Parts Lost 38 | . . 1 . 1 . . . 5 2 . 4 6 19 Power 7 | . . 1 . . . . . . 1 . . 1 4 Propulsion 17 | . . . . 1 . . . 5 1 . . 3 7 Utility 11 | . . . . . . . . . . . 3 2 6 Weapon 3 | . . . . . . . . . . . 1 . 2 Highest Loss Streak 14 | . . 1 . 1 . . . 5 1 . 4 4 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 4 8 7 7 8 8 7 6 6 7 7 6 6 3 Power . | . 1 1 1 . . . . . . . . . . Propulsion . | 2 2 1 . . . . . . . . . . . Utility 4 | . 3 3 3 4 4 4 2 4 6 7 6 5 3 Weapon 1 | . . . 1 2 3 2 2 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 22 | . 7 5 1 1 . . 1 5 . . . . 2 Power 2 | . . 2 . . . . . . . . . . . Propulsion 6 | . 4 1 1 . . . . . . . . . . Utility 9 | . 2 2 . . . . . 3 . . . . 2 Weapon 3 | . 1 . . 1 . . . 1 . . . . . Tool/Special 2 | . . . . . . . 1 1 . . . . . Average Slot Usage (%) 82 | . 99 92 88 96 90 90 91 88 86 80 78 71 35 Engine 2 | . 14 11 2 . . . . . . . . 2 . Core 5 | . . . 6 8 9 9 6 11 9 4 4 4 2 Leg 2 | . 21 . . . . . . . . . . . . Flight 24 | . 6 43 41 41 36 36 33 25 20 19 19 18 7 Device 10 | . 2 . 9 9 9 9 18 17 13 19 18 16 4 Storage 6 | . 14 11 9 9 9 9 6 5 5 4 4 3 . Processor 2 | . . . . . . . 5 5 5 4 4 4 4 Hackware 11 | . 11 11 9 9 9 9 6 9 21 19 16 13 11 Energy Gun 5 | . . . . 9 18 18 13 10 . . . . 1 Energy Cannon 1 | . . 10 2 . . . . . . . . 2 . Ballistic Gun 4 | . 28 5 2 6 . . . . . . . . . Peak Build Rating 113 | 9 10 14 24 29 26 27 45 71 96 98 100 113 86 Average Rating 49 | 5 9 13 22 26 26 26 40 57 90 96 95 93 63 On Entrance 43 | . 9 10 14 24 26 26 27 45 69 91 96 88 86 Avg Prop Armor Cover (%) 5 | . . . . . . . 6 2 . . . . 13 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 43 | 13 13 17 16 18 15 15 19 35 42 40 42 43 32 Greatest Support 50 | 20 20 16 19 19 15 15 29 40 50 43 47 48 43 Greatest Overweight (x) 9 | 3 2 1 . . . . . 9 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 8 8 8 8 8 8 8 8 8 8 8 7 8 5 Average Carried 7 | 4 7 7 7 7 8 7 7 7 7 7 6 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 8 8 8 8 8 8 8 8 8 8 7 6 5 2 Class Distribution -------------------- 33% | Hacker-Sprinter 32% | Scavenger-Sprinter 12% | Mutant 11% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Sprinter | -8/Recycling Scavenger-Sprinter | -8/Scraptown Scavenger-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res DSF Res Acc Matter Collected 1077 | 221 119 104 . 240 . . 82 162 . . . 62 87 Remotely . | . . . . . . . . . . . . . . Salvage Created 1179 | 96 164 131 18 287 . . 82 398 3 . . . . Parts 90 | 8 21 16 2 16 . . 8 19 . . . . . Haulers Intercepted 5 | . 1 . . 2 . . . 2 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 22 | . 6 4 . 3 . . 4 5 . . . . . Guns 18 | . 6 . . 3 . . 4 5 . . . . . Cannons 4 | . . 4 . . . . . . . . . . . Classes Destroyed 7 | 2 4 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 5 | . 1 . . 2 . . . 2 . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . Watcher 6 | . 1 2 1 . . . . 2 . . . . . Swarmer 18 | . 6 3 . . . . 4 5 . . . . . Sentry 4 | . . 1 . 3 . . . . . . . . . Best Kill Streak 5 | 2 4 3 1 3 . . 4 5 . . . . . Combat Bots Only 5 | . 3 3 . 2 . . 4 5 . . . . . Max Kills in Single Turn 2 | 1 1 1 1 1 . . 2 1 . . . . . Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res DSF Res Acc Hostile Shots Fired 401 | . 36 19 12 4 . . 10 41 25 . 15 60 179 Missed 168 | . 11 6 6 1 . . 7 6 18 . 8 26 79 Hits 233 | . 25 13 6 3 . . 3 35 7 . 7 34 100 Melee 1 | . . . . . . . . . . . 1 . . Projectile 232 | . 25 13 6 3 . . 3 35 7 . 6 34 100 AOE 2 | . . . . . . . . . . . 1 . 1 Critical Strikes 10 | . . . 1 . . . . . 1 . 2 1 5 Part Disruptions 2 | . . . . . . . . . . . . 1 1 Damage Taken 5459 | . 192 136 86 62 . . 51 541 245 . 399 819 2928 Core 2105 | . 52 31 . . . . 16 64 . . 137 204 1601 Absorbed by Shields 83 | . . . . . . . . 10 . . 73 . . Regen/Repaired (Parts) 136 | . . . . . . . . 30 . . . 106 . Core Remaining (%) 92 | 100 79 92 . . . 100 98 93 100 . 89 85 . Volleys Fired 118 | 7 27 20 5 14 . . 3 25 5 . 1 11 . Largest 2 | 2 2 2 1 2 . . 2 2 1 . 1 2 . Hottest 128 | 40 40 95 40 122 . . 122 122 47 . 7 128 . Shots Fired 199 | 14 54 21 5 28 . . 6 50 5 . 1 15 . Gun 153 | 14 54 1 . 28 . . 6 50 . . . . . Cannon 44 | . . 20 5 . . . . . 4 . . 15 . Launcher . | . . . . . . . . . . . . . . Special 2 | . . . . . . . . . 1 . 1 . . Kinetic 98 | 14 54 1 5 12 . . . . 4 . . 8 . Thermal 92 | . . 20 . 16 . . 6 50 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . 7 . Robot Hit Streak 10 | 5 8 3 8 10 . . 3 7 1 . 2 5 . Robot Miss Streak 6 | 1 6 4 . 2 . . 3 5 4 . . 4 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . Shots Hit Robots 116 | 10 30 11 5 18 . . 4 25 1 . 1 9 2 Core Hits 53 | 4 15 6 1 8 . . 4 14 . . . 1 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 8 | . . . . 1 . . . 6 . . . 1 . Burn 7 | . . . . 1 . . . 6 . . . . . Blast 1 | . . . . . . . . . . . . 1 . Melee Attacks 4 | . . . . . . . . . . . . 1 3 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1883 | 105 245 258 126 335 . . 80 540 . . . 174 20 Guns 1303 | 97 245 6 . 335 . . 80 540 . . . . . Cannons 552 | . . 252 126 . . . . . . . . 174 . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 28 | 8 . . . . . . . . . . . . 20 Kinetic 680 | 97 245 6 126 135 . . . . . . . 71 . Thermal 1072 | . . 252 . 200 . . 80 540 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 103 | . . . . . . . . . . . . 103 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . 3 11 11 Average Corruption 3 | . . . . . . . . . . . 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . 4 3 Message Errors 2 | . . . . . . . . . . . . 1 1 Matter Fused 2 | . . . . . . . . . . . . 1 1 Heat Flow Errors 2 | . . . . . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 15 | . . . . . . . . . . . . 15 . Projectiles 15 | . . . . . . . . . . . . 15 . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . . . . . 9 Shots . | . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 4 | 1 . . . . . . . . . . . . 3 Kicked 1 | 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 493 | . 8 309 70 283 . . 95 493 . . . 281 90 Average Temperature 113 | . 4 121 42 80 . . 36 150 . . . 84 53 Received Heat Transfer 201 | . . 24 45 18 . . . 12 21 . . 18 63 Effects 11 | . . . . . . . . 11 . . . . . Shutdowns 6 | . . . . . . . . 6 . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . 1 . . . . . Heat Transferred 2405 | . . 370 . 444 . . 148 1443 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res DSF Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 190 | 5 91 114 62 81 23 . 90 62 35 25 11 32 190 Initial 39 | . . 24 39 21 23 . . 29 17 10 11 . . Average 35 | 1 36 57 47 44 18 . 49 25 11 17 6 10 83 Influence Increases 1567 | 10 167 180 43 140 . . 90 314 109 15 . 146 353 Destroy 0b10 Robot/C 440 | . 120 80 . 60 . . 80 100 . . . . . Destroy 0b10 Robot/NC 75 | 10 15 10 5 15 . . . 20 . . . . . Destroy Leader 112 | . 24 24 2 34 . . 10 18 . . . . . Successful Hack 134 | . 8 12 6 15 . . . 26 . . . 59 8 Disable Machine 45 | . . . . 15 . . . . 15 . . 15 . Destroy Structure 26 | . . 9 . 1 . . . . 4 . . 12 . Partial Spotted 240 | . . 45 30 . . . . 30 30 15 . 60 30 Lose Combat Pursuer 495 | . . . . . . . . 120 60 . . . 315 Influence Decreases 1522 | 10 109 144 85 131 48 13 30 338 125 20 15 146 308 Entered New Map 235 | . . 34 55 31 38 13 . 31 19 10 4 . . Time Decay 946 | 10 109 100 30 90 10 . 30 257 86 10 . 96 118 Lost Part 331 | . . 10 . 10 . . . 50 20 . 11 40 190 Lost Ally 10 | . . . . . . . . . . . . 10 . Squads Dispatched 16 | . . 1 . . . . 1 5 2 . 1 3 3 Investigation 5 | . . . . . . . 1 3 1 . . . . Extermination 6 | . . . . . . . . 2 1 . . 1 2 Reinforcement 5 | . . 1 . . . . . . . . 1 2 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res DSF Res Acc Distress Signals 9 | . 1 1 1 1 . . . 1 . . . . 4 Communications Jammed 7 | . . . . . . . . . . . . 7 . Distress Signals 4 | . . . . . . . . . . . . 4 . Times Spotted 141 | . 9 9 11 9 . . 4 23 8 . 3 17 48 Peak Tracking Total 19 | . 5 3 10 6 . . 2 5 4 . 3 9 19 Tactical Retreats 15 | . . . . . . . . 5 3 . . 3 4 ECM-based Alert Blocks 14 | . . . . . . . . 4 . . . 10 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res DSF Res Acc Traps Triggered 2 | . . . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res DSF Res Acc Machines Disabled 3 | . . . . 1 . . . . 1 . . 1 . Max in Single Turn 1 | . . . . 1 . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res DSF Res Acc Machines Accessed 35 | . 2 4 1 3 . 2 2 10 2 2 . 6 1 Terminals 18 | . 2 3 1 3 . . . 4 . 1 . 3 1 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . 1 1 . . . 1 . Recycling Units 5 | . . 1 . . . . 1 3 . . . . . Scanalyzers 5 | . . . . . . . . 1 1 1 . 2 . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 84 | . 6 12 4 8 . 9 2 23 6 2 . 10 2 Successful 50 | . 4 4 2 4 . 9 1 9 5 2 . 9 1 Failed 32 | . 2 8 2 4 . . 1 13 . . . 1 1 Catastrophic 4 | . . 1 . . . . . 2 . . . 1 . Database Lockouts 2 | . . . . . . . . 1 1 . . . . Manual 12 | . . 1 . . 1 . 3 7 . . . . . Terminals 47 | . 6 11 4 8 . . . 10 . 1 . 5 2 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 5 | . . . . . . . 1 2 . . . 2 . Recycling Units 9 | . . 1 . . . . 1 7 . . . . . Scanalyzers 10 | . . . . . . . . 2 4 1 . 3 . Garrison Access 2 | . . . . . . . . . 2 . . . . Terminal Hacks 33 | . 4 4 2 4 . 9 . 4 . 1 . 4 1 Record 11 | . . 1 . . . 9 . . . . . 1 . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . Machine Index 1 | . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 3 | . 1 1 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . 2 . Scan Component 2 | . . . . . . . . 1 . . . 1 . Repair 2 | . . . . . . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 1 3 1 . 3 . Insert Component 1 | . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . 1 . . . . Retrieve Study 6 | . . . . . . . . 1 1 1 . 3 . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . . . 1 1 . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Fedlink 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 25 | . 2 4 1 3 . . 1 6 1 1 . 5 1 Full Trace Events 3 | . . . . . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . . . 64 . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . Part Studies Acquired 6 | . . . . . . . . 1 1 1 . 3 . Parts Repaired 2 | . . . . . . . . 1 . . . 1 . Time 56 | . . . . . . . . 38 . . . 18 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . 1 . 1 Non-combat 2 | . . . . . . . . . 1 . . . 1 Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . . . 1 . 1 . 1 parse_system 1 | . . . . . . . . . . . 1 . . no_distress 1 | . . . . . . . . . 1 . . . . check_alert 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res DSF Res Acc Total Allies 1 | . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . 1 . Highest-Rated Group 21 | . . . . . . . . . . . . 21 . Highest-Rated Ally 21 | . . . . . . . . . . . . 21 . Initial UFD Resources 47 | . . . . . . . 22 25 38 40 40 43 47 Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res DSF Res Acc Active Infowar (turns) 1628 | 23 53 . . . . . 89 615 196 32 60 263 297 Optics 1552 | . . . . . . . 89 615 196 32 60 263 297 Terrain 76 | 23 53 . . . . . . . . . . . . Cloaking 446 | . . . . . . . . . 141 32 48 143 82 Jamming 301 | . . . . . . . . . . . 6 213 82 ECM 244 | . . . . . . . . 131 . . . 113 . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res DSF Res Acc Turns Passed 2555 | 100 280 215 64 193 34 116 90 615 196 32 60 263 297 Spaces Moved 5005 | 51 157 362 158 337 117 329 207 1198 593 95 138 607 656 Core 48 | 14 . . . . . . . 2 . . . . 32 Treads . | . . . . . . . . . . . . . . Legs 155 | 37 118 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4802 | . 39 362 158 337 117 329 207 1196 593 95 138 607 624 Fastest Speed 20 | 50 117 31 27 27 29 29 20 20 28 29 25 25 35 Average Speed 33 | 121 119 31 27 27 29 29 24 27 28 29 28 27 40 Slowest Speed 500 | 200 200 111 31 29 29 29 29 500 34 29 29 119 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 56 | . . 2 4 8 . . 1 . 6 1 . 18 16 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 36 34 20 35 35 36 6 38 14 4 94 18 24 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 14 | . . 9 . . . . . . 2 . . 3 . Melee . | . . . . . . . . . . . . . . Projectile 14 | . . 9 . . . . . . 2 . . 3 . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res DSF Res Acc Total 5640 | 74 212 443 169 405 116 349 238 1432 605 98 157 669 673 Wait 332 | 1 4 35 . 42 . 19 12 162 2 . 1 46 8 Move 4884 | 51 156 357 149 321 116 328 204 1197 580 92 137 571 625 Hop 53 | . . 2 4 7 . . 1 . 6 1 . 17 15 Pick Up 52 | 8 9 7 3 3 . 1 2 11 1 . . 3 4 Fast Attach 51 | 7 2 3 1 6 . . 5 8 4 1 2 6 6 Attach 27 | . . 3 1 . . . 2 6 2 2 1 5 5 Detach 12 | . . 1 . . . . 1 3 1 1 . 4 1 Swap 20 | . 2 5 2 3 . . 3 4 1 . . . . Drop 68 | . 12 10 4 9 . 1 5 16 3 1 . 4 3 Fire 118 | 7 27 20 5 14 . . 3 25 5 . 1 11 . Melee 4 | . . . . . . . . . . . . 1 3 Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . . Rewire 1 | . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 12) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Propulsion x2 566 | -9/Materials | Discovered new exit (range 15) 596 | -9/Materials | Entered another Materials area 596 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 606 | -8/Materials | Discovered new exit (range 14) 636 | -8/Materials | Build established: Scavenger-Sprinter 660 | -8/Materials | Entered Storage 665 | -8/Storage | Met 01-MTF 849 | -8/Storage | Discovered new exit (range 8) 853 | -8/Storage | Entered Recycling 880 | -8/Recycling | Scanned before Scraplab entrance 884 | -8/Recycling | Entered Scraplab 886 | -8/Recycling | Discovered new exit (range 3) 887 | -8/Recycling | Entered Scraptown 916 | -8/Scraptown | Visited UFD Registry 916 | -8/Scraptown | Registered with UFD as "Rustcycle" 932 | -8/Scraptown | Visited Botcube Research 934 | -8/Scraptown | Found Botcube 941 | -8/Scraptown | Visited Infowarlord's Domain 953 | -8/Scraptown | Met Optimus 953 | -8/Scraptown | Accepted into 0bPrime 992 | -8/Scraptown | Visited Junk Repository 1002 | -8/Scraptown | Discovered new exit (range 5) 1003 | -8/Scraptown | Entered Factory 1003 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 1086 | -6/Factory | Discovered new exit (range 20) 1093 | -6/Factory | Entered another Factory area 1093 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1106 | -5/Factory | Loaded intel: 8 recycling unit locations 1121 | -5/Factory | Central database locked down 1265 | -5/Factory | Repaired Surge Thruster 1395 | -5/Factory | Lost 5 parts (5n) 1536 | -5/Factory | Fabricated Impulse Thruster Array (x1) 1571 | -5/Factory | Identified exit to Factory 1693 | -5/Factory | Build established: Hacker-Sprinter 1708 | -5/Factory | Entered another Factory area 1708 | -4/Factory | Evolved 2 slots: Utility x2 1767 | -4/Factory | Central database locked down 1894 | -4/Factory | Discovered new exit (range 4) 1904 | -4/Factory | Entered Research 1904 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1936 | -3/Research | Identified exit to DSF 1936 | -3/Research | Entered DSF 1960 | -3/DSF | Additional patrols routed to DSF 1992 | -3/DSF | Discovered new exit (range 17) 1996 | -3/DSF | Entered Research 1996 | -2/Research | Evolved 2 slots: Power x1, Utility x1 2018 | -2/Research | Lost 4 parts (3u1w) 2103 | -2/Research | Spotted B-90 Cyclops 2238 | -2/Research | Repaired Nuclear Pulse Array+ 2241 | -2/Research | System corruption reached 10% 2258 | -2/Research | Discovered new exit (range 3) 2259 | -2/Research | Entered Access 2259 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2270 | -1/Access | Lost 4 parts (1p2n1u) 2379 | -1/Access | Lost 5 parts (1p1n3u) 2534 | -1/Access | Core integrity fell below 50% 2551 | -1/Access | Core integrity fell below 20% 2556 | -1/Access | System corruption reached 10% 2556 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Imp. Fusion Compressor destroyed. Impulse Thruster Array+ destroyed. Adv. Hacking Suite destroyed. Knocked back. P-80 Master resets P-80 Master, system corruption cleaned. Knocked back. Impulse Thruster Array+ destroyed. Knocked back. Acquired 14 matter. P-80 Master resets P-80 Master, system corruption cleaned. HX%& OWEU2Y>KTMI4#RYLJIR1NE7D Reaction Control System destroyed. Slammed into P-80 Master. C-30 ARC bursts open, deploying its payload. H-88 Terminator unfolds itself. Penetrated by Slug. Slammed into P-80 Master. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????# # #????????? | | ??????????????????# + #????????? | | ??????????????????# # +????????? | | ??????????????????# ??# #????????? | | ??????????????????# ????# #????????? | | ??????????????????# ??????# #????????? | | ???????????????????################# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# k #????????? | | ????????????????##???# p###############????????? | | ????????????????? ??# p#??????????????????????? | | ?????????????????? ??# p##############?????????? | | ??????????????????? ?# # " #?????????? | | ??????????????????? # # """ #?????????? | | ???????????????????? # + """ #?????????? | | ?????????????????????R # " #?????????? | | ???????????????????? # # #?????????? | | ??????????????????? # # [ #?????????? | | ?????????????????? ?# # #?????????? | | ????????????????? ?# # k #?????????? | | ???????????????? ??# # #?????????? | | ??????????????? ??# #s #?????????? | | ???????????????###???# ps/p #?????????? | | ?????????????????????# @# #?????????? | | ?????????????????????#h h ##############?????????? | | ?????????????????????#% #??????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# +??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ??????????????????? #??????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ???????????????? ###+###???????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 46 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Point Defense Rating 80 Evasion (%) 77 Matter Filtering 50 Offensive Hacking 46 Item Schematics ----------------- Reaction Control System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster Array | x1 | -5/Factory | Preloaded Repaired ---------- Surge Thruster | 57% | -5/Factory Nuclear Pulse Array | 3% | -2/Research Studied --------- VTOL Module | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Imp. Surge Thruster | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Adv. Datajack | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Brute Force Dynamic Key Window Shopping \\IAMDERELICT Challenges ------------ None Game ------ Seed ServoFrostDoublenader Manual? 0 Play Time 01:39:43 Cumulative 15.7 hours Start 2026.09.27 @ 13:05:25 End 2026.09.27 @ 15:18:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f7a58a56-1286-4e79-a1f3-c1b26a57d8c3