Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 14:36:25 Player: Dazz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (150) 150 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 3681 Bonus ------- Pacifist 270 Follower Combat Kills 61 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Signal Interpreter 0b10 Alert Chip > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Aerolev Unit Aerolev Unit Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Hacking Suite [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 24 | 7 1 . . 3 10 3 Power 2 | 1 . . . . . 1 Engine 2 | 1 . . . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . . . 2 6 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 8 | . . . . . 6 2 Flight 2 | . . . . 2 . . Utility 4 | 1 1 . . . 2 . Device 1 | . . . . . 1 . Storage 1 | 1 . . . . . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | 3 . . . 1 2 . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 5 | . . . . 2 . 3 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility 1 | . . . . . . 1 Weapon 2 | . . . . 1 . 1 Highest Loss Streak 3 | . . . . 2 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 96 95 64 Engine 12 | . 14 14 14 14 9 5 Wheel 18 | . 28 28 28 22 . . Hover 8 | . . . . . 32 20 Flight 1 | . . . . 4 2 . Device 2 | . . . . . 8 5 Storage 12 | . 14 14 14 14 9 9 Processor 14 | . 12 14 14 14 18 12 Ballistic Gun 20 | . 28 28 28 20 9 5 Ballistic Cannon 1 | . . . . . 6 4 Special Melee Weapon 1 | . . . . 4 . . Peak Build Rating 33 | 6 7 7 7 8 33 33 Average Rating 12 | 4 6 7 7 7 29 20 On Entrance 9 | . 6 7 7 7 7 33 Naked Turns . | . . . . . . . Heaviest Build 15 | 12 11 11 11 11 15 15 Greatest Support 32 | 20 20 20 20 20 32 16 Greatest Overweight (x) 3 | . . . . 1 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 5 3 3 4 8 8 7 Average Carried 4 | 1 2 3 3 5 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 7 | 1 3 3 4 4 7 4 Class Distribution -------------------- 80% | Mutant 13% | Scout 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 555 | 220 60 16 . 48 165 46 Remotely . | . . . . . . . Salvage Created 118 | . . . . . 84 34 Parts 7 | . . . . . 5 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 2 | . . . . . 1 1 Cannons 2 | . . . . . 1 1 Classes Destroyed 2 | . . . . . 2 . Watcher 2 | . . . . . 2 . Sentry 2 | . . . . . 1 1 Best Kill Streak 1 | . . . . . 1 1 Combat Bots Only 1 | . . . . . 1 1 Max Kills in Single Turn 1 | . . . . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 94 | . . 4 . 14 . 76 Missed 26 | . . 1 . 3 . 22 Damage Taken 1236 | . . 56 . 212 . 968 Core 658 | . . 15 . 83 . 560 Absorbed by Shields 25 | . . . . . . 25 Core Remaining (%) 80 | 100 . . . 60 . . Volleys Fired 43 | . . 4 . 9 21 9 Largest 2 | . . 2 . 2 2 2 Hottest 58 | . . 40 . 40 58 58 Shots Fired 73 | . . 8 . 12 38 15 Gun 50 | . . 8 . 12 21 9 Cannon 23 | . . . . . 17 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 73 | . . 8 . 12 38 15 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . . 3 . 13 5 12 Robot Miss Streak 3 | . . 3 . 1 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 53 | . . 5 . 15 21 12 Core Hits 13 | . . 1 . . 9 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 4 | . . . . 4 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 646 | . . 51 . 108 286 201 Guns 381 | . . 51 . 108 120 102 Cannons 265 | . . . . . 166 99 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 646 | . . 51 . 108 286 201 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . 4 . Impact . | . . . . . . . Kinetic 4 | . . . . . 4 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 18 | . . 18 . . 12 4 Average Temperature 6 | . . 10 . . 4 3 Received Heat Transfer 216 | . . 27 . . . 189 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 173 | . . 15 . 110 173 49 Initial 42 | . . . . . 42 6 Average 32 | . . 7 . 20 70 22 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 25 | . 1 2 . 5 7 10 Peak Tracking Total 6 | . 1 2 . 4 2 6 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 15 | . 3 . 5 1 5 1 Terminals 7 | . 2 . . 1 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 72 | . 7 . 50 3 10 2 Successful 65 | . 6 . 50 2 6 1 Failed 7 | . 1 . . 1 4 1 Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 8 | . 2 . 3 1 2 . Terminals 19 | . 6 . . 3 8 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 62 | . 5 . 50 2 4 1 Record 59 | . 5 . 49 2 3 . Level Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . Report Inventory 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . . 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . 2 . . Non-combat 1 | . . . . 1 . . Combat 1 | . . . . 1 . . Robot Hacks Applied 3 | . . . . 3 . . parse_system 2 | . . . . 2 . . no_distress 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 31 | . . . . 8 23 . Total Damage 269 | . . . . 66 203 . Kills 8 | . . . . 4 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 2461 | 51 168 153 802 608 513 166 Spaces Moved 2810 | 46 205 148 998 595 639 179 Core 60 | 15 . . . . . 45 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1913 | 31 205 148 998 531 . . Hover 752 | . . . . . 618 134 Flight 85 | . . . . 64 21 . Fastest Speed 38 | 50 80 80 80 80 38 46 Average Speed 75 | 70 80 80 80 83 62 62 Slowest Speed 200 | 80 80 80 80 117 120 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 28 31 94 86 33 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3080 | 66 208 175 1001 693 720 217 Wait 130 | . . 24 2 74 27 3 Move 2804 | 45 204 147 997 594 638 179 Hop . | . . . . . . . Pick Up 33 | 10 3 . 1 4 15 . Fast Attach . | . . . . . . . Attach 24 | 7 1 . . 3 10 3 Detach 5 | 1 . . . 2 2 . Swap . | . . . . . . . Drop 13 | 3 . . . 3 7 . Fire 43 | . . 4 . 9 21 9 Melee 4 | . . . . 4 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 23 | . . . . . . 23 Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 12) 85 | -10/Materials | Met 8R-AWN 89 | -10/Materials | Identified exit to Mines 112 | -10/Materials | Discovered new exit (range 15) 122 | -10/Materials | Identified exit to Materials 220 | -10/Materials | Entered Mines 221 | -10/Mines | Followed 8R-AWN into the Mines 303 | -10/Mines | Build established: Mutant 369 | -10/Mines | Discovered new exit (range 5) 372 | -10/Mines | Identified exit to Exiles 373 | -10/Mines | Entered Exiles 387 | -10/Exiles | Discovered new exit (range 15) 396 | -10/Exiles | Welcomed by 8R-AWN 411 | -10/Exiles | Met EX-HEX 444 | -10/Exiles | Met EX-DEC 454 | -10/Exiles | Learned location of Zion (-7) 528 | -10/Exiles | Visited The Gauntlet 665 | -10/Exiles | Discovered new exit (range 14) 728 | -10/Exiles | Met EX-BIN 741 | -10/Exiles | Aligned with FarCom system 742 | -10/Exiles | Given EX-Vault access code 788 | -10/Exiles | Opened EX-Vault 792 | -10/Exiles | Found 0b10 Alert Chip 811 | -10/Exiles | Warned to stay clear of 0b10 Research branches 902 | -10/Exiles | Learned about 8R-AWN's background 1070 | -10/Exiles | Identified exit to Mines 1175 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1175 | -10/Exiles | Entered Mines 1247 | -9/Mines | Assembled infested the area 1464 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1527 | -9/Mines | Discovered new exit (range 11) 1534 | -9/Mines | Identified exit to Materials 1783 | -9/Mines | Entered Materials 1783 | -8/Materials | Accompanied by 3 allies 1783 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2175 | -8/Materials | Identified exit to Factory 2267 | -8/Materials | Identified exit to Garrison 2296 | -8/Materials | Entered Garrison 2339 | -8/Garrison | Build established: Scout 2340 | -8/Garrison | Triggered checkpoint 2432 | -8/Garrison | Lost 3 parts (1p1u1w) 2447 | -8/Garrison | Core integrity fell below 50% 2458 | -8/Garrison | Core integrity fell below 20% 2462 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- area. 02403_ Field strength at 93. 02403_ Field strength at 86. 02403_ Aerolev Unit severed. 02404_ Field strength at 75. 02405_ Field strength at 69. 02406_ Aerolev Unit severed. 02408_ Field strength at 57. 02409_ Field strength at 50. 02409_ Imp. Sensor Array severed. 02410_ Field strength at 39. 02411_ Aerolev Unit severed. 02411_ Field strength at 28. 02412_ Field strength at 22. 02413_ Field strength at 10. 02414_ Field strength at 4. 02415_ Stasis field depleted. 02422_ Signal Interpreter severed. 02430_ Ion Engine severed. 02443_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????Y????????????????????? | | ????????????????????????????+????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????+??????????????????? | | ?????????????????????????????????????????????????? | | ????#####???????????????????+????????????????????? | | ????# #????????????????????????????????????????? | | ????# +????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #???????##+##??#######???????????????????? | | ????# #???????#* #??#"""""#???????????????????? | | ????# #??###### ! ##### *###??????????????????? | | ????# #??# +??????????????????? | | ????# #??# +??????????????????? | | ????# #??#==####+#########++#??????????????????? | | ????# #??#^ #??# #?????????????????????????????? | | ????# ####=!#### #########++#??????????????????? | | ????# c c @ #??????????????????? | | ????# g g #??????????????????? | | ????# g = #??????????????????? | | ????#######################% #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????#= #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????#] #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# +??????????????????? | | ??????????????????????????# +??????????????????? | | ??????????????????????????# =##?????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??+?????++????????? | | ?????????????????????????#T ?????????????? | | ?????????????????????????## ????????? | | ??????????????????????????# ???????? | | ??????????????????????????#######+#### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tourist Challenges ------------ None Game ------ Seed ActuatorDataCleaver Manual? 0 Play Time 00:52:16 Cumulative 8.3 hours Start 2024.10.01 @ 12:24:00 End 2024.10.01 @ 14:36:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39c41b7e-fd02-4c3f-8884-6dd4c766feb3