Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 17:44:02 Player: Red Box Result: Destroyed by 8R-IO5(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (819) 819 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 1789 Bonus ------- Follower Combat Kills 195 Cogmind --------- Core Integrity 0/250 Matter 201/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- High-capacity Matter Pod (0) Machine Analyzer Subdweller Optics Scrap Shield Hacking Suite Heavy Riot Gun Battle Rifle Subdweller Machine Gun Barrage Gun Improved Light Cannon Battle Cannon Battle Cannon Rocket Launcher Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Light Treads High-capacity Matter Pod Machine Analyzer Scrap Shield Hacking Suite Heavy Riot Gun Battle Rifle Subdweller Machine Gun Barrage Gun Improved Light Cannon Improved Light Cannon Battle Cannon Battle Cannon [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 7 11 2 7 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 . 4 Treads 2 | . . . 2 Leg 3 | 2 1 . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 1 1 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 10 | 2 6 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 5 | . 4 . 1 Launcher 2 | . 1 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . 1 . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 11 | 5 10 12 12 Power . | . . . . Propulsion 3 | 3 4 4 1 Utility 2 | . 1 2 3 Weapon 6 | 1 4 6 7 Tool/Special . | . . . . Unused Backups 18 | . 2 2 14 Power . | . . . . Propulsion . | . . . . Utility 6 | . 1 . 5 Weapon 12 | . 1 2 9 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 96 100 93 Engine 11 | . 14 14 8 Treads 3 | . . . 10 Leg 18 | . 28 28 1 Wheel 5 | . . . 16 Device 2 | . 5 . . Storage 14 | . 14 14 14 Protection 9 | . 4 12 14 Ballistic Cannon 25 | . 24 25 25 Launcher 1 | . . 1 2 Peak Build Rating 13 | 9 10 11 13 Average Rating 9 | 5 8 9 11 On Entrance 7 | . 9 10 10 Avg Prop Armor Cover (%) 2 | . . . 2 Naked Turns . | . . . . Heaviest Build 36 | 14 34 34 36 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | 3 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 7 15 15 15 Average Carried 12 | 5 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 14 15 Class Distribution -------------------- 79% | Mutant 20% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1343 | 337 448 34 524 Remotely . | . . . . Salvage Created 637 | 145 336 46 110 Parts 56 | 16 24 9 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 12 6 5 Cannons 13 | . 9 1 3 AOE 10 | . 3 5 2 Classes Destroyed 11 | 2 5 1 3 Tunneler 6 | 5 . 1 . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Mechanic 1 | . 1 . . Operator 1 | . . . 1 Watcher 3 | . 3 . . Swarmer 6 | . 3 3 . Grunt 11 | . 9 2 . Sentry 1 | . . . 1 Subdweller 4 | . . . 4 Assembled 1 | . . 1 . Best Kill Streak 3 | 3 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 3 | . 3 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 96 | . 58 9 29 Missed 24 | . 18 2 4 Hits 72 | . 40 7 25 Melee 2 | . . 2 . Projectile 70 | . 40 5 25 Critical Strikes 1 | . 1 . . Damage Taken 1143 | . 496 139 508 Core 254 | . 101 18 135 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . . 34 19 Regen/Repaired (Parts) 3 | . 3 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 125 | 20 55 15 35 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 100 66 Shots Fired 215 | 40 106 18 51 Gun 40 | 40 . . . Cannon 146 | . 102 5 39 Launcher 21 | . 1 8 12 Special 8 | . 3 5 . Kinetic 186 | 40 102 5 39 Thermal 8 | . 3 5 . Explosive 21 | . 1 8 12 Electromagnetic . | . . . . Robot Hit Streak 8 | 6 8 5 6 Robot Miss Streak 5 | 3 5 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 109 | 22 57 5 25 Core Hits 51 | 8 20 10 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 4 . . Blast 4 | . 4 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3092 | 207 1155 608 1122 Guns 207 | 207 . . . Cannons 1505 | . 1037 24 444 Explosions 1380 | . 118 584 678 Melee . | . . . . Ramming . | . . . . Kinetic 1712 | 207 1037 24 444 Thermal . | . . . . Explosive 1380 | . 118 584 678 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . 15 1 . Projectiles 15 | . 15 . . Explosions 1 | . . 1 . Melee . | . . . . Knockbacks 20 | . 17 . 3 Impact . | . . . . Kinetic 18 | . 15 . 3 Secondary 2 | . 2 . . Self-Inflicted Damage 61 | . . 37 24 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 111 | . 111 42 . Average Temperature 28 | . 32 15 . Received Heat Transfer 354 | . 249 . 105 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 156 | 5 156 123 . Initial . | . . . . Average 25 | 2 27 24 . Influence Increases 760 | 30 431 253 46 Destroy 0b10 Robot/C 420 | . 240 140 40 Destroy 0b10 Robot/NC 60 | 30 25 5 . Destroy Leader 78 | . 68 10 . Allied During Kill 29 | . . 23 6 Successful Hack 16 | . 16 . . Select Force Hacks 60 | . 60 . . Disable Machine 45 | . 15 30 . Destroy Structure 52 | . 7 45 . Influence Decreases 760 | 30 431 146 153 Entered New Map 56 | . . . 56 Time Decay 683 | 30 421 146 86 Lost Part 21 | . 10 . 11 Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 20 7 11 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 2 | . . 2 2 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 11 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 36 . . Successful 22 | . 22 . . Failed 14 | . 14 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 26 | . 26 . . Terminals 29 | . 29 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Part Schematic 1 | . 1 . . Robot Schematic 1 | . 1 . . Robot Analysis 3 | . 3 . . Terminal Index 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 8 | . 8 . . Assimilate 2 | . 2 . . Botnet 5 | . 5 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 4 | . 1 3 . Largest Group 4 | . 1 4 4 Highest-Rated Group 50 | . 10 50 50 Highest-Rated Ally 16 | . 10 16 16 Total Orders 10 | . . 2 8 STAY 5 | . . 1 4 FOLLOW 5 | . . 1 4 Ally Attacks 66 | . . 27 39 Total Damage 691 | . . 199 492 Kills 7 | . . 2 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 992 | 20 972 . . Terrain 992 | 20 972 . . Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5449 | 166 2334 1000 1949 Spaces Moved 3029 | 76 1319 482 1152 Core 12 | 12 . . . Treads 495 | . . . 495 Legs 1918 | 64 1319 482 53 Wheels 604 | . . . 604 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 100 Average Speed 158 | 122 149 190 157 Slowest Speed 240 | 200 190 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 5 100 55 62 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . 2 1 2 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 7 | . 2 5 . Terrain Destroyed 141 | . 5 60 76 Melee . | . . . . Projectile 7 | . 2 5 . AOE 134 | . 3 55 76 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3452 | 109 1575 537 1231 Wait 204 | . 165 29 10 Move 3026 | 75 1318 481 1152 Hop . | . . . . Pick Up 37 | 7 14 3 13 Fast Attach 12 | 7 4 . 1 Attach 7 | . 2 . 5 Detach . | . . . . Swap 19 | . 7 6 6 Drop 22 | . 10 3 9 Fire 125 | 20 55 15 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 1 exit: [*Scr]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 11) 430 | -10/Materials | Discovered new exit (range 11) 745 | -10/Materials | Discovered new exit (range 10) 773 | -10/Materials | Discovered new exit (range 5) 959 | -10/Materials | Discovered new exit (range 8) 1330 | -10/Materials | Discovered new exit (range 13) 1568 | -10/Materials | Repaired Machine Analyzer 2501 | -10/Materials | Entered Mines 2501 | -10/Mines | Accompanied by 1 ally 2513 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2558 | -10/Mines | Found a hidden stash of uninstalled traps 2656 | -10/Mines | Discovered new exit (range 10) 2721 | -10/Mines | Discovered new exit (range 11) 2741 | -10/Mines | Identified exit to Materials 2818 | -10/Mines | Build established: Commander-Mutant 2837 | -10/Mines | Identified exit to Subcaves 3221 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3327 | -10/Mines | Learned location of Storage (-7) 3353 | -10/Mines | Excavation squad dispatched 3353 | -10/Mines | A large section of the Mines collapsed 3501 | -10/Mines | Entered Subcaves 3501 | -10/Subcaves | Accompanied by 4 allies 3502 | -10/Subcaves | Approached by a straggling Scientist 3600 | -10/Subcaves | Ambushed by Subdweller buried in earth 3654 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3656 | -10/Subcaves | Core integrity fell below 50% 3713 | -10/Subcaves | Learned location of Zion (-6) 3757 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3786 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3947 | -10/Subcaves | Build established: Mutant 4180 | -10/Subcaves | Met a Zionite searching for "candidates" 4352 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4356 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 5121 | -10/Subcaves | Ambushed by Subdweller buried in earth 5122 | -10/Subcaves | Core integrity fell below 20% 5381 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 5450 | -10/Subcaves | Destroyed by 8R-IO5(R) with Subdweller Machine Gun Last Messages --------------- 05139_ Acquired 20 matter. 05152_ The unstable cave ceiling collapses. GI-4SM(c): "I think it's somewhere southwest of here" 05204_ The unstable cave ceiling collapses. GI-4SM(c): "I think it's somewhere southwest of here" 05237_ The unstable cave ceiling collapses. 05251_ W4-NLK(R) knocked back. 05254_ W4-NLK(R) destroyed. 05262_ Acquired 5 matter. 05265_ Acquired Sub. Optics. 05266_ Acquired 36 matter. 05267_ Acquired 8 matter. GI-4SM(c): "I think it's somewhere southwest of here" GI-4SM(c): "I think it's somewhere west of here" 05381_ GI-4SM(c): "Hah, right again, there it is!" [Achievement: Nice Directions, Buddy] 05382_ GI-4SM(c) exits level. Map ----- +----------------------------------------------------+ | ???# ##??????# #### # # #### | | ???# ##???????# #?## | | ???# ##????????#### #?## | | ???## ###????????????# ### ### #??# | | ????####???????????????# #?# ####?#### #?# | | ???????????????????????# ### #???????? #?# | | ???????????????????????## ### #???????? ### | | ????????????????????????#####% #????????# #?? | | ????????????????????????????## ##????????? ###?? | | ?????????????????????????????# ##?????????? #???? | | ?????????????????????????????# ???????????? #???? | | ????????????????????????????? ????????????? ???? | | ???????????????????????????? ????????????? ???? | | ???????????????????????????? #????????????? ??? | | ??????????????????????????? ""##?????????????????? | | ??????????????????????????# "" ## ???????????????? | | ??????????????????????????## " ???????????????? | | ??????????????????????????" " ????????????????? | | ????????????????????????## "" ?????????????????? | | ????????????????#???????# " "??????????????????? | | ????????????????# ??????# #??????????????????? | | ????????????????? ???## #??????????????????? | | ??????????????????? ### " #???????????????????? | | ????????????????????? R "" #???????????????????? | | ??????????????????????? ??????????????? ??###? | | ????????????????????????#@#??????????????? ## | | ????????????????????????#g##??????????????? # | | ???????????????????????## #??????????????? | | ???????????????????????# g##???#######???? | | ???????????????????????## ##?## ## ###? | | ????????????????????????## ### ## | | ?????????????????????????## # | | ??????????????????????????## ## # ?? | | ???????????????????????????## ### #### #?? | | ????????????????????????????####?# ##???# #?? | | ?????????????????????????????????## #????# ### | | ??????????????????????????????????# #????# # # | | ??????????????????????????????????# ##??## | | ??????????????????????????????????# # #### | | ??????????????????????????????????## ## ### | | ???????????????????????????????????############?## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Machine Analyzer | 80% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Nice Directions, Buddy Challenges ------------ None Game ------ Seed DataAntimissileSuperbattery Manual? 0 Play Time 00:34:57 Cumulative 676.1 hours Start 2025.11.08 @ 17:11:22 End 2025.11.08 @ 17:44:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 468 Rogue 468 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 66 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49da4c9e-daf7-496c-8a18-0db681c5f0c0