Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 17:58:39 Player: Ciaphas Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (3444) 3444 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 7274 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 28 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 129/250 System Corruption 3% Temperature Cool (0) Movement Flying (500) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Improved Flight Unit > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Machine Analyzer Experimental Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Axe > --- INVENTORY (15) --- Improved Flight Unit Improved Flight Unit Structural Scanner Transport Network Coupler Improved Light Armor Plating Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Experimental Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Structural Scanner Transport Network Coupler Improved Light Armor Plating Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Axe [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 74 | . 17 . . . 47 10 Power 10 | . 2 . . . 6 2 Engine 5 | . 1 . . . 2 2 Core 5 | . 1 . . . 4 . Reactor . | . . . . . . . Propulsion 22 | . 4 . . . 14 4 Treads 15 | . 4 . . . 7 4 Leg 6 | . . . . . 6 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 21 | . 5 . . . 14 2 Device 7 | . 3 . . . 4 . Storage 5 | . 2 . . . 3 . Processor 3 | . . . . . 1 2 Hackware . | . . . . . . . Protection 6 | . . . . . 6 . Artifact . | . . . . . . . Weapon 21 | . 6 . . . 13 2 Energy Gun 11 | . 3 . . . 6 2 Energy Cannon 3 | . 1 . . . 2 . Ballistic Gun 2 | . . . . . 2 . Ballistic Cannon 2 | . 2 . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 2 3 Parts Lost 23 | . 1 . . . 18 4 Power 4 | . . . . . 3 1 Propulsion 7 | . . . . . 5 2 Utility 7 | . . . . . 7 . Weapon 5 | . 1 . . . 3 1 Highest Loss Streak 4 | . 1 . . . 4 2 To Critical Strikes 1 | . 1 . . . . . Average Backups 11 | 3 8 10 10 11 13 14 Power 1 | 1 1 1 1 1 1 1 Propulsion 2 | 2 2 2 2 2 2 3 Utility 4 | . 3 6 6 7 4 7 Weapon 3 | . 1 1 1 1 4 2 Tool/Special . | . . . . . . . Unused Backups 24 | . 8 . . . 2 14 Power 4 | . 2 . . . 1 1 Propulsion 4 | . 2 . . . . 2 Utility 12 | . 1 . . . . 11 Weapon 4 | . 3 . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 92 92 Engine 7 | . 13 14 14 14 3 8 Core 2 | . . . . . 5 . Treads 21 | . 27 28 28 28 15 26 Leg 4 | . . . . . 8 . Device 15 | . 13 14 14 14 17 9 Storage 11 | . 14 14 14 14 11 9 Processor 2 | . . . . . 2 10 Protection 5 | . . . . . 9 9 Energy Gun 8 | . 16 . . . 7 2 Energy Cannon 4 | . 2 . . . 3 15 Ballistic Gun 1 | . . . . . 2 . Ballistic Cannon 7 | . 8 28 28 28 3 . Peak Build Rating 35 | 6 14 14 15 15 34 35 Average Rating 22 | 6 12 14 14 15 28 31 On Entrance 13 | 6 6 14 14 15 15 27 Naked Turns . | . . . . . . . Heaviest Build 57 | 12 37 34 34 34 54 57 Greatest Support 66 | 20 46 46 46 46 66 63 Greatest Overweight (x) 2 | . . . . . 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 Most Carried 15 | 5 11 10 11 11 15 15 Average Carried 11 | 3 8 10 10 11 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 10 10 11 11 15 13 Class Distribution -------------------- 69% | Mutant 17% | Scavenger-Mutant 7% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 2378 | 212 487 32 . . 1338 309 Remotely . | . . . . . . . Salvage Created 3745 | 118 633 67 . . 1944 983 Parts 204 | 3 38 . . . 114 49 Haulers Intercepted 10 | . 1 . . . 5 4 Recyclers Shooed 8 | 1 2 . . . 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 83 | . 15 2 . . 45 21 Melee 1 | . . . . . 1 . Guns 29 | . 9 . . . 20 . Cannons 29 | . 6 2 . . 14 7 AOE 21 | . . . . . 9 12 Classes Destroyed 15 | 2 7 . . . 5 1 Worker 4 | . . . . . 3 1 Builder 9 | . 1 . . . 8 . Tunneler 2 | 1 1 . . . . . Hauler 10 | . 1 . . . 5 4 Recycler 2 | 1 . . . . . 1 Operator 2 | . 2 . . . . . Watcher 7 | . 2 . . . 5 . Swarmer 18 | . 3 . . . 11 4 Grunt 45 | . 11 2 . . 20 12 Brawler 2 | . . . . . 1 1 Protector 1 | . . . . . . 1 Sentry 12 | . . . . . 9 3 Specialist 4 | . . . . . 4 . Heavy 1 | . . . . . 1 . Subdweller 1 | . 1 . . . . . Best Kill Streak 10 | 2 4 2 . . 8 10 Combat Bots Only 10 | . 4 2 . . 5 10 Max Kills in Single Turn 3 | 1 1 1 . . 3 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 2 3 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 466 | . 67 7 . . 328 64 Missed 151 | . 18 2 . . 117 14 Hits 315 | . 49 5 . . 211 50 Melee 1 | . . . . . 1 . Projectile 314 | . 49 5 . . 210 50 Critical Strikes 12 | . 2 . . . 9 1 Damage Taken 4998 | . 647 55 . . 3356 940 Core 689 | . 125 13 . . 411 140 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 111 | . . . . . 111 . Core Remaining (%) 72 | 100 . . . 44 . . Volleys Fired 289 | 6 48 4 . . 183 48 Largest 2 | 2 2 2 . . 2 2 Hottest 150 | 40 136 66 . . 150 150 Shots Fired 540 | 12 95 8 . . 343 82 Gun 283 | 12 71 . . . 183 17 Cannon 240 | . 24 8 . . 150 58 Launcher 17 | . . . . . 10 7 Special . | . . . . . . . Kinetic 202 | 12 20 8 . . 162 . Thermal 275 | . 75 . . . 125 75 Explosive 17 | . . . . . 10 7 Electromagnetic 46 | . . . . . 46 . Robot Hit Streak 17 | 3 11 13 . . 16 17 Robot Miss Streak 8 | 2 3 1 . . 8 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . . . 3 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 367 | 6 68 6 . . 227 60 Core Hits 257 | 4 31 3 . . 167 52 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 7 . . . 2 2 Burn 6 | . 6 . . . . . Meltdown 2 | . . . . . . 2 Blast 3 | . 1 . . . 2 . Melee Attacks 4 | . . . . . 4 . Impact . | . . . . . . . Slashing 4 | . . . . . 4 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9543 | 55 1187 135 . . 5270 2896 Guns 3481 | 55 755 . . . 2402 269 Cannons 3484 | . 364 127 . . 1993 1000 Explosions 2356 | . . . . . 756 1600 Melee 105 | . . . . . 105 . Ramming 117 | . 68 8 . . 14 27 Kinetic 2568 | 55 285 127 . . 2101 . Thermal 3809 | . 834 . . . 1706 1269 Explosive 2356 | . . . . . 756 1600 Electromagnetic 588 | . . . . . 588 . Impact . | . . . . . . . Slashing 105 | . . . . . 105 . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 2 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . . 16 10 Message Errors 7 | . . . . . 5 2 Matter Fused 6 | . . . . . 4 2 Heat Flow Errors 6 | . . . . . 3 3 Energy Discharges 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 1 3 Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 37 | . . . . . 37 . Projectiles 5 | . . . . . 5 . Explosions 32 | . . . . . 32 . Melee . | . . . . . . . Knockbacks 23 | . 3 2 . . 17 1 Impact 1 | . . . . . . 1 Kinetic 18 | . 3 2 . . 13 . Secondary 4 | . . . . . 4 . Self-Inflicted Damage 274 | . . . . . 28 246 Shots 8 | . . . . . 2 6 Rammed 14 | . 8 1 . . 2 3 Targets Rammed 17 | . 9 1 . . 4 3 Kicked 1 | . . . . . 1 . Crushed 2 | . 1 . . . 1 . Highest Temperature 388 | . 388 45 . . 356 332 Average Temperature 86 | . 93 23 . . 87 80 Received Heat Transfer 1719 | . 198 27 . . 1224 270 Effects 7 | . 5 . . . 2 . Shutdowns 1 | . 1 . . . . . Energy Bleed 3 | . 1 . . . 2 . Interference 2 | . 2 . . . . . Matter Decay 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 15 | . 7 . . . 5 3 Heat Transferred 6695 | . 2479 . . . 2337 1879 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 74 | 100 92 100 . 100 57 90 Level 1 23 | . 7 . . . 39 9 Level 2 1 | . . . . . 2 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 431 | 10 215 140 . . 431 304 Initial 163 | . . 66 . . . 163 Average 141 | 1 69 70 . . 190 142 Influence Increases 2788 | 10 469 154 . . 1529 626 Destroy 0b10 Robot/C 1700 | . 280 100 . . 920 400 Destroy 0b10 Robot/NC 195 | 10 35 . . . 105 45 Destroy Leader 424 | . 86 20 . . 250 68 Allied During Kill 22 | . . 19 . . 3 . Successful Hack 56 | . 3 . . . 35 18 Select Force Hacks 90 | . 60 . . . 30 . Disable Machine 90 | . . . . . 30 60 Destroy Structure 136 | . 5 . . . 96 35 Lose Combat Pursuer 75 | . . 15 . . 60 . Influence Decreases 2697 | 10 297 246 80 . 1141 923 Entered New Map 411 | . . 106 80 . . 225 Time Decay 1396 | 10 287 140 . . 641 318 Lost Part 230 | . 10 . . . 180 40 Lost Ally 60 | . . . . . 20 40 Purge Threat 600 | . . . . . 300 300 Squads Dispatched 17 | . 5 . . . 10 2 Investigation 7 | . 3 . . . 4 . Extermination . | . . . . . . . Reinforcement 8 | . 2 . . . 6 . Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 3 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 9 | . 2 . . . 6 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 23 5 . . 62 27 Peak Tracking Total 9 | . 4 3 . . 5 9 Tactical Retreats 4 | . . 1 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 5 | . 2 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 2 | . . . . . 2 . Exploded 2 | . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 6 | . . . . . 2 4 Max in Single Turn 1 | . . . . . 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 30 | . 8 . 1 . 15 6 Terminals 21 | . 6 . . . 10 5 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . 2 . . . 1 1 Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 73 | . 18 . 1 . 41 13 Successful 46 | . 12 . 1 . 23 10 Failed 27 | . 6 . . . 18 3 Catastrophic 6 | . 1 . . . 5 . Database Lockouts . | . . . . . . . Manual 46 | . 14 . 1 . 25 6 Terminals 52 | . 13 . . . 27 12 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 7 | . 5 . . . 1 1 Scanalyzers 9 | . . . . . 9 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 17 | . 2 . 1 . 6 8 Prototype ID Bank 3 | . 2 . . . . 1 Open Door 2 | . . . . . . 2 Alert Level 4 | . . . . . 2 2 Unreport Threat 4 | . . . . . 2 2 Locate Traps 1 | . . . . . 1 . Hauler Manifests 2 | . . . . . 1 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 4 | . 2 . . . 1 1 Report Inventory 4 | . 2 . . . 1 1 Scanalyzer 5 | . . . . . 5 . Insert Component 3 | . . . . . 3 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 17 | . 8 . . . 8 1 Terminals 14 | . 6 . . . 7 1 Botnet 3 | . 1 . . . 1 1 Skim 11 | . 5 . . . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 6 . . . 12 3 Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 5 | . . 3 . . . 2 Largest Group 3 | . . 3 3 3 3 2 Highest-Rated Group 62 | . . 40 40 40 40 62 Highest-Rated Ally 31 | . . 16 16 16 16 31 Total Orders . | . . . . . . . Ally Attacks 30 | . . 11 . . 11 8 Total Damage 210 | . . 56 . . 50 104 Kills 4 | . . 3 . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Active Infowar (turns) 3547 | . 1027 280 334 56 1568 282 Terrain 2411 | . 1027 280 334 56 714 . Structural 924 | . . . . . 854 70 Machine Analysis 212 | . . . . . . 212 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 5643 | 49 1454 280 334 56 2760 710 Spaces Moved 2739 | 27 760 167 209 36 1271 269 Core . | . . . . . . . Treads 2204 | . 750 167 209 36 773 269 Legs 535 | 27 10 . . . 498 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 160 123 160 Average Speed 157 | 120 159 160 160 160 154 160 Slowest Speed 270 | 120 160 160 160 160 270 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 3 98 34 60 17 87 50 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 2 . . . 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 31 | . . . . . 31 . Terrain Destroyed 139 | . 2 . . . 101 36 Melee . | . . . . . . . Projectile 29 | . 2 . . . 21 6 AOE 110 | . . . . . 80 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 3522 | 35 904 171 209 35 1704 464 Wait 252 | . 38 . . . 117 97 Move 2733 | 26 759 166 208 35 1270 269 Hop . | . . . . . . . Pick Up 40 | . 10 . 1 . 20 9 Fast Attach 41 | . 9 . . . 25 7 Attach 18 | . 1 . . . 13 4 Detach 16 | . 7 . . . 7 2 Swap 48 | . 9 . . . 30 9 Drop 61 | 3 14 . . . 29 15 Fire 289 | 6 48 4 . . 183 48 Melee 4 | . . . . . 4 . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush 16 | . 9 1 . . 3 3 Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap 2 | . . . . . 2 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 50 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 12) 288 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 7) 513 | -10/Materials | Discovered new exit (range 7) 650 | -10/Materials | Derelicts attacked the area 950 | -10/Materials | Discovered new exit (range 10) 1020 | -10/Materials | Learned 2 Mines zone layouts 1073 | -10/Materials | Learned 2 Storage zone layouts 1146 | -10/Materials | Identified exit to Subcaves 1167 | -10/Materials | Learned Storage garrison access intel 1197 | -10/Materials | Learned Storage garrison access intel 1228 | -10/Materials | Learned Storage stockpile data 1269 | -10/Materials | Learned location of 2 exits from Materials 1504 | -10/Materials | Entered Mines 1505 | -10/Mines | Identified exit to Materials 1568 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1655 | -10/Mines | Discovered exit to Materials (range 7) 1665 | -10/Mines | Core integrity fell below 50% 1777 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1777 | -10/Mines | Discovered new exit (range 5) 1784 | -10/Mines | Entered Exiles 1784 | -10/Exiles | Accompanied by 3 allies 1823 | -10/Exiles | Met 8R-AWN 1850 | -10/Exiles | Met EX-HEX 1893 | -10/Exiles | Met EX-BIN 1914 | -10/Exiles | Aligned with FarCom system 1916 | -10/Exiles | Given EX-Vault access code 1952 | -10/Exiles | Opened EX-Vault 1964 | -10/Exiles | Found PSU Rigger 1995 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2018 | -10/Exiles | Exiles lab attacked by MAIN.C 2097 | -10/Exiles | Discovered new exit (range 14) 2118 | -10/Exiles | Left Exiles lab with PSU Rigger 2118 | -10/Exiles | Entered Mines 2118 | -9/Mines | Accompanied by 3 allies 2157 | -9/Mines | Discovered new exit (range 12) 2164 | -9/Mines | Assembled infested the area 2169 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2174 | -9/Mines | Entered Materials 2174 | -8/Materials | Accompanied by 3 allies 2174 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2175 | -8/Materials | Identified exit to Factory 2309 | -8/Materials | Lost 3 allies 2443 | -8/Materials | Build established: Skirmisher 2841 | -8/Materials | Build established: Scavenger-Skirmisher 2924 | -8/Materials | Lost 4 parts (2u2w) 3265 | -8/Materials | Core integrity fell below 50% 3501 | -8/Materials | Lost 4 parts (1p2n1u) 3526 | -8/Materials | Build established: Mutant 3581 | -8/Materials | Lost 3 parts (1n1u1w) 3983 | -8/Materials | Identified exit to Storage 4042 | -8/Materials | Learned Storage emergency access door positions 4093 | -8/Materials | Learned location of 1 exit from Recycling 4169 | -8/Materials | Repaired Imp. Light Armor Plating 4169 | -8/Materials | Learned Factory emergency access door positions 4205 | -8/Materials | Learned location of 3 exits from Factory 4263 | -8/Materials | Learned Storage security intel 4305 | -8/Materials | Learned location of Extension (-6) 4358 | -8/Materials | Learned Factory stockpile data 4752 | -8/Materials | Build established: Scavenger-Mutant 4934 | -8/Materials | Entered Storage 4939 | -8/Storage | Loaded intel: 1 garrison access location 4944 | -8/Storage | Met a pair of Derelict thieves 5000 | -8/Storage | Found Prototype Processor 5000 | -8/Storage | Identified Exp. Targeting Computer 5079 | -8/Storage | Core integrity fell below 20% 5120 | -8/Storage | Destroyed 10 combat bots 5294 | -8/Storage | Build established: Mutant 5493 | -8/Storage | Destroyed 7 combat bots 5644 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05586_ U-05 Engineer lays Concrete. 05586_ A-02 Transporter destroyed. 05587_ U-05 Engineer builds a Wall. 05592_ System corrupted: Heat flow error (+265). 05592_ Dropped Missile Launcher. 05592_ Acquired Transport Network Coupler. 05599_ A-02 Transporter destroyed. 05604_ Dropped Spread Laser. 05604_ Acquired Prototype Energy Gun. 05604_ Identified Hvy. Particle Gun. 05607_ Discarded Hvy. Particle Cannon. 05608_ Acquired Faulty Hvy. Particle Gun. 05608_ Faulty integration damages Lgt. Nuclear Core (-26). 05609_ Dropped Faulty Hvy. Particle Gun. 05611_ Acquired 30 matter. 05614_ Acquired 10 matter. 05626_ Lgt. Nuclear Core destroyed. 05629_ Acquired Ion Engine. 05637_ System corrupted: Matter fused (-5). 05641_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??# #??????????????????????????????????? | | ### #??????????????????????????????????? | | + #??????????????????????????????????? | | #=! #??????????????????????????????????? | | ##+########??????????????????????????????????? | | %##????????????????????????????????????????? | | #?????###########?????????????????????????? | | ####### #?????????????????????????? | | % + ""! #?????????????????????????? | | # ########## "!/"" #?????????????????????????? | | #/####?????# "[!""" #???????#######???????????? | | "#?????# """ !" #??????? #???????????? | | ##?????# "[!" #??????? #???????????? | | ! #??????# ######?# #???????????? | | ! %######?# ##"""#?# #???????????? | | ! ##"T"###+###+######"T"### #???????????? | | % # # % # #????????+??? | | # """ # % % # #???????????? | | + """%+% # #???????????? | | # """ # % % ] #! #???????????? | | ##### # % [+* #???????????? | | ????# # [%[!%#! #???????????? | | ???###### # ############sss# #???????????? | | ????????### ## ##?#### [# #???????????? | | ????????? ######?????#[%[########???????????? | | ????????##+#??????????#@[ #"T"### #??????? | | ###?????????????????????# #??????? | | ????????????????????????# Y #??????? | | ????????????????????????# ^ #??????? | | ????????????????????????#####+##### #??????? | | ?????????????????????????????????????##+#??????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?"?"???????????????????????????????????????????? | | ?"G"???????????????????????????????????????????? | | ??"????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ######## ##??# # ????????????????????????? | | ####### #### # ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 415 Matter Stores 490 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Authchip Count 6 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 38% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalZhirovClaws Manual? 0 Play Time 01:07:58 Cumulative 32.2 hours Start 2025.05.16 @ 16:41:22 End 2025.05.16 @ 17:58:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d99dd49c-c73c-4f1b-aeaf-32dc827a886b