Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.22 @ 20:09:41 Player: ktur Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (420) 2100 Value Destroyed (23905) 23905 Prototype IDs (114) 2280 Alien Tech Used (5) 1000 Bonus (29131) 29131 TOTAL SCORE: 69716 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 12876 Follower Combat Kills 274 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Friendly Fire -719 Cogmind --------- Core Integrity 0/1600 Matter 235/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (500) Ox9 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Experimental Heat Sink Experimental Optical Array Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Kinecellerator Centrium Light Armor Plating Centrium Medium Armor Plating Deep Network Scanner > --- WEAPON (3) ------- Heavy Quantum Rifle Plasma Lance Plasma Lance > --- INVENTORY (5) ---- Transdimensional Reconstructor Compact HERF Cannon Railgun Power Sword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Advanced Signal Interpreter Long-range Terrain Scanner Assembled Combat Suite Experimental Armor Integrity Analyzer Advanced Weapon Cycler Assembled Alloy Armor Medium Regenerative Plating Deep Network Scanner GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Multirail Multirail > --- INVENTORY -------- Transdimensional Reconstructor Potential Cannon Multirail CR-A16's Behemoth Slayer [Rating: 236] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Enhanced Biometal Leg Treads Armored Treads Leg Enhanced Biometal Leg Utility Assembled Biocell Array Device GOLEM Unit Storage Assembled Biocell Array Processor Experimental Armor Integrity Analyzer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Minigun Ballistic Cannon Light Antimatter Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Utility 13 | . . . 2 . . . 1 2 . . . . 2 . . . . . 1 . . . . 2 . . . . 2 . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 343 | 5 5 1 19 . 2 1 25 8 3 1 2 4 21 1 . 2 25 5 10 . 1 14 14 8 3 1 5 1 14 7 12 4 49 70 Power 17 | 1 . . 3 . . . 2 1 1 . . . 2 . . . 1 . . . . 1 . . . . . . 1 . . . 2 2 Engine 10 | 1 . . 3 . . . 2 . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 2 Propulsion 39 | 2 . . 5 . 1 . 6 . . . . . 2 . . . 1 . . . . 2 . . . . . . . 2 . . 8 10 Treads 19 | 2 . . 5 . 1 . 6 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . 2 Leg 20 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . 8 8 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 166 | . 2 1 6 . . . 7 5 1 1 . . 12 1 . . 15 5 5 . 1 10 12 8 3 1 4 1 9 5 10 4 13 24 Device 92 | . 1 1 1 . . . 1 1 1 1 . . 5 1 . . 5 2 3 . . 8 10 5 1 1 1 1 7 5 8 2 8 12 Storage 16 | . . . . . . . 1 1 . . . . 2 . . . 7 3 1 . . . . . . . 1 . . . . . . . Processor 15 | . . . . . . . . 2 . . . . 3 . . . . . . . . 1 . . . . . . . . . 1 2 6 Hackware 7 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 1 1 Protection 36 | . 1 . 5 . . . 3 1 . . . . 1 . . . 3 . 1 . 1 1 2 3 2 . 2 . 1 . 2 . 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 3 . 5 . 1 1 10 2 1 . 2 4 5 . . 2 8 . 5 . . 1 2 . . . 1 . 4 . 2 . 26 34 Energy Gun 6 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 Energy Cannon 31 | . . . 2 . 1 . 1 . 1 . 1 . . . . 1 4 . 3 . . 1 1 . . . . . . . 1 . 6 8 Ballistic Gun 53 | 2 2 . 3 . . 1 6 2 . . 1 2 1 . . . . . . . . . . . . . . . . . . . 16 17 Ballistic Cannon 8 | . 1 . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . 3 . 1 . . . Launcher 7 | . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 12 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . . . 4 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 1 . . . 1 . . . . . 1 . . . 3 . 1 . . 6 . . . . 3 . 2 1 3 . 5 15 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Parts Lost 76 | . . . . . . . 4 . . . . . . . . . 6 2 2 . 1 . . 3 . . . . . . . . 9 49 Power 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Propulsion 13 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . 9 Utility 50 | . . . . . . . 1 . . . . . . . . . 3 1 2 . 1 . . 3 . . . . . . . . 8 31 Weapon 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 7 Highest Loss Streak 16 | . . . . . . . 2 . . . . . . . . . 3 1 2 . 1 . . 3 . . . . . . . . 4 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 89 100 96 100 100 100 88 96 99 100 84 99 94 93 93 93 74 85 87 88 88 86 84 87 77 78 79 84 84 84 75 86 87 76 Engine 4 | . 14 14 11 11 11 11 9 12 7 7 7 7 11 13 13 13 4 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 5 5 4 4 3 4 6 4 Treads 6 | . 28 28 22 22 22 22 17 15 15 15 15 15 13 13 13 13 5 . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . . . . . . . 6 13 11 11 11 11 11 10 10 10 10 10 9 9 9 15 14 12 Device 20 | . 4 14 17 22 22 22 13 7 7 15 15 15 19 18 20 20 21 25 29 29 26 22 21 26 16 15 17 21 26 32 28 36 26 18 Storage 7 | . . . . . . . 1 4 . . . . 1 13 13 13 8 19 14 11 11 9 4 9 9 10 10 10 9 9 7 8 7 6 Processor 6 | . . . . . . . . 6 15 15 15 15 11 14 13 13 6 . . . . 1 5 5 5 5 5 5 4 4 4 4 8 11 Hackware 2 | . . . . . . . 10 15 15 15 15 15 13 . . . . . . . . . . . . . . . . . . . 2 4 Protection 10 | . 13 14 23 22 22 22 18 15 14 7 7 7 6 6 6 6 6 6 6 11 13 16 14 13 13 15 14 15 15 9 8 8 7 7 Energy Cannon 8 | . . . 9 11 11 11 5 . . 7 . 7 6 6 6 5 7 12 14 15 17 15 16 14 15 15 13 10 6 4 5 8 3 3 Ballistic Gun 2 | . 21 14 10 11 11 11 8 7 7 7 . 6 4 . . . . . . . . . . . . . . . . . . . 3 3 Launcher 1 | . . . . . . . . . . . . . . 6 6 6 3 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 9 14 14 27 25 25 26 34 30 34 35 35 38 74 75 75 75 88 83 102 105 109 118 113 138 124 130 130 108 111 102 116 113 132 132 Greatest Support 140 | 40 40 40 40 40 40 40 40 40 40 40 40 40 58 58 58 58 80 80 80 60 60 60 80 80 80 60 60 60 80 80 80 140 140 140 Greatest Overweight (x) 26 | . . . . . . . 1 . . . . . 1 1 1 1 26 1 1 3 1 1 1 2 2 2 2 1 1 1 1 1 1 9 Average Overweight (x) . | . . . . . . . . . . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 2 1 1 . 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 4 4 5 4 5 4 5 4 4 5 5 4 5 4 5 5 4 4 5 5 5 4 4 5 5 4 5 5 5 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 30% | Mutant 23% | Golem 16% | Hacker-Mutant 6% | Scavenger-Mutant 5% | Generator-Mutant 4% | Tank 3% | Alien-Golem 3% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Tank | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Mutant | -3/Proximity Caves Golem | -3/Research Mutant | -3/Armory Alien-Golem | -3/Lab Alien-Golem | -2/Research Generator-Mutant | -1/Access Generator-Golem | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 8705 | 237 238 90 370 16 20 138 474 100 129 73 . 71 559 60 23 . 735 180 130 . 17 169 110 93 60 10 . 83 99 186 277 204 1481 2273 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25764 | . 333 111 788 46 . 208 1114 100 148 54 . . 700 . 272 . 1277 858 746 375 818 38 558 1370 206 499 . 481 214 184 213 252 4620 9181 Parts 1017 | . 23 3 60 6 . 7 40 10 6 3 . . 34 . 11 . 41 46 30 11 14 . 33 51 11 25 . 27 7 21 8 4 175 310 Haulers Intercepted 11 | . 2 . 4 . . . 2 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 14 | 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 6 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 198 | . . . . . . . . . 5 3 . . . . 16 . . 51 . 11 13 . 36 . 11 25 . 27 . . . . . . Prevented 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 432 | . 8 3 17 3 . 7 16 2 3 1 . . 11 . 5 . 55 13 8 5 12 . 13 18 3 10 . 8 1 8 3 6 59 134 Guns 89 | . 6 . 2 2 . 5 8 2 3 . . . 2 . . . . . . . . . . . . . . . . . . . 19 40 Cannons 220 | . 2 3 14 1 . 2 7 . . 1 . . 9 . 3 . 9 13 7 5 11 . 12 17 3 10 . 7 1 8 3 3 22 47 AOE 104 | . . . . . . . . . . . . . . . 2 . 44 . . . . . . 1 . . . . . . . 1 14 42 Classes Destroyed 26 | . 4 . 4 . . 1 2 1 . . . . . . 1 . 4 2 1 . . . . . . . . . . . . 1 1 4 Worker 11 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 5 Builder 12 | . . . 1 . . . 2 1 . . . . 2 . . . . . . . . . . 2 . . . . . . . . 4 . Hauler 11 | . 2 . 4 . . . 2 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Recycler 11 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 4 Mechanic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Operator 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 6 | . . . 2 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Swarmer 53 | . 3 . 8 3 . 4 . . . . . . 3 . . . . . . . . . 8 . . 5 . 3 . 8 . . 5 3 Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Grunt 136 | . 5 3 4 . . 2 10 . 2 . . . 3 . 4 . . 3 6 . 6 . . 10 2 1 . . . . 3 . 13 59 Brawler 27 | . . . . . . . . . . . . . . . 1 . . 2 . 3 3 . . 2 . . . . . . . . 4 12 Duelist 18 | . . . 1 . . . 2 . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 10 Protector 8 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 5 Sentry 21 | . . . 4 . . . 3 . . . . . . . . . . 2 . 1 1 . . 2 . . . . 1 . . . 3 4 Demolisher 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Hunter 24 | . . . . . . 1 1 . . 1 . . 2 . . . . . . . . . 2 4 . 4 . 2 . . . 2 1 4 Programmer 42 | . . . . . . . . 2 . . . . 3 . . . . . 1 . 2 . 2 . . . . 2 . . . . 14 16 Behemoth 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 4 . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Executioner 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 40 | . . . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 38 | . 6 1 7 2 . 4 5 1 3 1 . . 4 . 4 . 38 3 6 5 5 . 8 5 3 5 . 5 1 4 3 4 10 38 Combat Bots Only 36 | . 6 1 5 2 . 4 3 1 3 1 . . 4 . 4 . 36 3 6 5 5 . 8 5 3 5 . 5 1 4 3 4 9 35 Max Kills in Single Turn 31 | . 1 1 1 1 . 1 1 1 1 1 . . 1 . 2 . 31 1 1 1 1 1 1 3 1 1 . 1 1 1 1 1 4 6 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 30 | . . . . . . . . . . . . . . . 2 . 30 . . . . . . 1 . . . . . . . 1 3 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Damage Taken 24188 | . 249 77 413 20 . 319 917 167 315 84 . . 535 . 283 . 1264 1377 706 111 371 8 416 979 80 292 . 257 53 75 442 109 4708 9561 Core 2588 | . 63 . 49 . . 48 89 . 29 . . . 7 . 37 . 59 237 77 24 50 . 28 67 . 25 . 35 . 10 25 28 232 1369 Absorbed by Shields 7608 | . . . 95 8 . 125 181 . . . . . 458 . 240 . 249 10 50 . . 7 385 463 . 319 . 276 55 78 366 110 1498 2635 Redirected to Shielding 143 | . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . 8 . . . . 101 . Regen/Repaired (Parts) 1337 | . . . . . . . . . . . . . . . . 103 . . . . . . . . . . . . . . . . 628 606 Core Remaining (%) 84 | 100 . 74 . . . 75 83 . . . . 95 . . . . . 60 . . . . 82 . . . . 88 . . 88 98 . . Volleys Fired 1238 | . 38 14 58 4 . 27 66 14 9 15 . 5 62 . 13 . 72 49 30 14 24 5 28 51 7 20 . 25 11 13 44 21 184 315 Largest 3 | . 2 1 2 2 . 2 2 2 2 2 . 2 2 . 1 . 2 2 3 3 3 3 3 3 3 3 . 2 3 3 3 1 3 3 Hottest 245 | . 40 35 136 91 . 91 96 80 80 115 . 118 138 . 90 . 90 50 113 85 85 85 85 155 85 85 . 50 145 145 200 200 245 235 Shots Fired 2144 | . 66 14 94 8 . 54 132 28 19 19 . 6 100 . 13 . 90 86 55 42 70 8 67 118 21 55 . 49 20 31 70 21 272 516 Gun 707 | . 62 1 39 4 . 27 83 28 19 4 . 1 33 . . . . . . . . . . . . . . . . . . . 140 266 Cannon 1419 | . 4 13 55 4 . 27 49 . . 15 . 5 67 . 12 . 74 86 55 42 70 8 67 118 21 55 . 49 20 31 70 21 132 249 Launcher 18 | . . . . . . . . . . . . . . . 1 . 16 . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 748 | . 66 14 53 4 . 27 66 14 10 4 . 1 38 . . . . . 3 . . . . . . . . . 6 18 26 . 140 258 Thermal 1370 | . . . 41 4 . 27 66 14 9 15 . 5 62 . 12 . 66 86 52 42 70 8 67 118 21 55 . 49 14 13 44 21 132 257 Explosive 17 | . . . . . . . . . . . . . . . 1 . 16 . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Robot Hit Streak 43 | . 13 9 15 8 . 9 15 8 14 2 . . 24 . 5 . 9 22 24 15 27 . 9 11 10 14 . 7 9 5 13 11 33 43 Robot Miss Streak 7 | . 2 1 4 1 . 3 3 5 1 1 . . 2 . 1 . 5 2 1 1 1 3 4 2 1 3 . 2 1 1 4 1 7 4 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 11 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 6 Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1324 | . 46 12 51 4 . 38 98 14 15 4 . . 52 . 10 . 40 61 38 18 51 . 30 65 11 31 . 18 8 14 40 12 177 366 Core Hits 999 | . 19 5 27 3 . 13 36 6 7 1 . . 25 . 10 . 145 28 17 9 20 2 12 35 6 14 . 9 6 8 13 6 161 356 Critical Kills 16 | . . . 1 . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 11 Critical Parts Destroyed 7 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 Critical Strikes 32 | . . . 1 . . . 5 . . . . . 1 . . . 1 . 1 . 1 . . . . . . . . 1 . 1 2 18 Burn 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Meltdown 10 | . . . 1 . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 5 Destroy 12 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 8 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impale 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Melee Attacks 44 | . . . . . . . 4 . . . . . . . . 9 . . 6 . . . 1 . . . . 1 . . . . 7 16 Impact 13 | . . . . . . . 4 . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Piercing 21 | . . . . . . . . . . . . . . . . . . . 6 . . . 1 . . . . 1 . . . . 7 6 Sneak Attacks 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76516 | 1 635 202 1001 73 . 706 2127 298 304 89 . . 1596 . 526 . 4965 2591 1543 717 2233 137 1310 3191 441 1328 . 854 340 563 1555 2404 12918 31868 Guns 15454 | . 581 13 297 49 . 301 1083 298 304 23 . . 423 . . . . . . . . . . . . . . . . . . . 3896 8186 Cannons 39099 | . 54 189 693 22 . 402 875 . . 66 . . 1153 . 320 . 1389 2591 1381 717 2233 137 1310 2946 441 1328 . 854 339 563 1555 1418 5256 10867 Explosions 20816 | . . . . . . . . . . . . . . . 206 . 3576 . . . . . . 244 . . . . . . . 986 3672 12132 Melee 841 | . . . . . . . 162 . . . . . . . . . . . 162 . . . . . . . . . . . . . . 517 Ramming 306 | 1 . . 11 2 . 3 7 . . . . . 20 . . . . . . . . . . 1 . . . . 1 . . . 94 166 Kinetic 15831 | . 635 202 397 49 . 301 838 123 139 23 . . 459 . . . . . 59 . . . . . . . . . 104 382 300 . 3896 7924 Thermal 55584 | . . . 593 22 . 402 1120 175 165 66 . . 1117 . 320 . 1217 2591 1322 717 2233 137 1310 3190 441 1328 . 854 235 181 1255 2404 8928 23261 Explosive 3782 | . . . . . . . . . . . . . . . 206 . 3576 . . . . . . . . . . . . . . . . . Electromagnetic 172 | . . . . . . . . . . . . . . . . . 172 . . . . . . . . . . . . . . . . . Impact 162 | . . . . . . . 162 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 287 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287 Piercing 392 | . . . . . . . . . . . . . . . . . . . 162 . . . . . . . . . . . . . . 230 Highest Corruption 40 | . . . . . . . 1 2 2 2 2 2 2 . . . 6 6 1 1 5 5 3 . . . . 1 . . 5 . 18 40 Average Corruption 10 | . . . . . . . 1 1 2 2 2 2 1 . . . 5 6 1 1 3 5 2 . . . . 1 . . 4 . 12 28 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . 3 . . Effects 445 | . . . . . . . . 3 9 12 1 5 3 . . . 71 32 1 6 7 . 7 . . . . 4 . . 3 . 84 197 Message Errors 110 | . . . . . . . . 2 2 5 1 1 1 . . . 20 4 1 1 1 . 2 . . . . . . . . . 21 48 Matter Fused 99 | . . . . . . . . 1 2 3 . 1 1 . . . 19 10 . . 6 . 2 . . . . 2 . . 1 . 16 35 Heat Flow Errors 38 | . . . . . . . . . 1 . . . . . . . 4 4 . 1 . . . . . . . . . . . . 10 18 Energy Discharges 46 | . . . . . . . . . 1 1 . 1 . . . . 8 5 . 1 . . . . . . . 1 . . . . 13 15 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 Data Loss (minor) 46 | . . . . . . . . . 2 3 . 2 . . . . 10 4 . 1 . . . . . . . 1 . . 1 . 4 18 Data Loss (major) 18 | . . . . . . . . . . . . . . . . . 4 1 . 2 . . . . . . . . . . . . 1 10 Misfires 14 | . . . . . . . . . 1 . . . . . . . 2 2 . . . . . . . . . . . . . . 2 7 Alerts 9 | . . . . . . . . . . . . . 1 . . . 4 1 . . . . 1 . . . . . . . . . 1 1 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 Weapon Failures 48 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 8 37 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Overflow Damage 4330 | . . . 3 . . 20 157 . . . . . 100 . . . 150 85 50 . 52 . 103 142 16 49 . 4 . 12 22 323 1558 1484 Projectiles 2872 | . . . 3 . . 20 15 . . . . . 100 . . . 40 85 50 . 52 . 103 60 16 49 . 4 . 12 22 122 1116 1003 Explosions 1238 | . . . . . . . . . . . . . . . . . 110 . . . . . . 82 . . . . . . . 201 415 430 Melee 220 | . . . . . . . 142 . . . . . . . . . . . . . . . . . . . . . . . . . 27 51 Knockbacks 8 | . . 2 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 Impact 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 6 | . . 2 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . . . . . . . . . . 32 . . . . . . . . 69 . . . . . . . . 85 . Shots 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . Rammed 18 | 1 . . 5 2 . 1 3 . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 36 | 1 . . 5 2 . 1 4 . . . . . 5 . . . . . . . . . . 1 . . . . 1 . . . 3 13 Kicked 17 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 12 Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 11 . 306 46 . 224 157 44 115 104 . . 105 . 245 . 230 248 40 142 322 42 126 245 253 244 . . 28 68 372 352 310 212 Average Temperature 65 | . 5 . 103 23 . 85 39 17 41 53 . . 21 . 99 . 47 78 12 20 43 16 42 55 100 80 . . 15 31 140 158 96 72 Received Heat Transfer 3145 | . 99 42 81 . . 92 355 . 108 . . . 36 . 73 . 274 99 159 27 120 . 8 94 9 9 . 8 12 . 46 . 120 1274 Effects 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 4 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Melted 12 | . . . 1 . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . 6 Combat Hostiles 11 | . . . 1 . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . 5 Parts Melted 60 | . . . 6 . . 1 6 . . . . . 2 . 1 . 2 2 . . 6 . 3 4 1 1 . 1 . . 1 1 7 15 Heat Transferred 45109 | . . . 999 37 . 703 2146 296 296 100 . . 1600 . 500 . 1375 1254 1050 650 1800 62 950 2612 375 1000 . 450 125 100 736 1460 5930 18503 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Peak Influence 4357 | . 195 107 366 224 . 105 227 67 . . . . 314 . . . . . 244 . . . . 727 . . . . 184 232 . 186 1871 4357 Initial 1196 | . . 27 41 109 . . 23 7 . . . . . . . . . . . . . . . 78 . . . . 101 2 . . 111 1196 Average 795 | . 84 72 189 182 . 30 105 19 . . . . 95 . . . . . 83 . . . . 349 . . . . 92 152 . 49 1119 2672 Maximum Alert Level 5 | . . . 1 1 . . 1 . . . . . 1 . . . . . 1 . . . . 3 . . . . . 1 . . 5 5 Low Security (%) 53 | 100 100 100 54 31 . 100 96 100 . . . . 71 . . . . . 87 . . . . 28 . . . . 100 56 . 100 3 . Level 1 10 | . . . 45 68 . . 3 . . . . . 28 . . . . . 12 . . . . 36 . . . . . 43 . . 8 . Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . 10 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 12 . Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 25 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 15 High Security 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 59 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 109 | . 2 . 1 . . . 4 4 . . . . 8 . 1 . . . 2 . . . . 6 . . . . 1 1 . 1 35 43 Investigation 6 | . . . . . . . 1 . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 Extermination 13 | . . . . . . . . 2 . . . . 3 . . . . . 1 . . . . . . . . . . . . . 4 3 Reinforcement 20 | . 2 . 1 . . . 3 2 . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 5 3 Assault 52 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . 12 36 Garrison 9 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . 5 . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 3 3 Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 28 | . 3 . 4 . . . 1 . . . . . . . . . . 4 . . . 1 . 1 . . . . . . . 7 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 649 | . 11 5 31 4 . 8 17 4 3 1 . . 15 . 11 . 58 15 10 5 13 29 14 22 3 10 . 8 1 3 4 6 71 267 Peak Tracking Total 37 | . 7 2 7 3 . 4 3 2 3 1 . . 4 . 9 . 37 3 5 5 5 16 5 6 2 5 . 2 1 2 4 4 8 26 Tactical Retreats 23 | . . . 1 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 16 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 10 | . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . 1 1 . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . 1 1 . . . . . 2 . . 2 . . . 12 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 32 | . 1 . 1 . . 2 . . . . . . 5 . . . 2 5 1 . 1 . . 3 . . . . . . 4 . 3 4 Max in Single Turn 2 | . 1 . 1 . . 1 . . . . . . 1 . . . 1 1 1 . 1 . . 1 . . . . . . 2 . 1 2 Garrison Access 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . 1 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 58 | . 7 . 4 . 2 . 3 1 1 . 4 . 8 . . . . 1 2 . . 2 . 2 . 1 4 . 3 2 . 2 3 6 Terminals 33 | . 7 . 4 . . . 3 1 . . . . 4 . . . . 1 2 . . . . 1 . . . . 1 2 . . 1 6 Fabricators 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 2 . Total Hacks 176 | . 20 . 12 . 7 . 9 2 1 . 31 . 26 . . . . 1 6 . . 9 . 4 . 1 17 . 6 4 . 3 6 11 Successful 118 | . 7 . 5 . 7 . 4 1 1 . 31 . 16 . . . . 1 4 . . 9 . 1 . 1 17 . 2 1 . 3 2 5 Failed 57 | . 12 . 7 . . . 5 1 . . . . 10 . . . . . 2 . . . . 3 . . . . 4 3 . . 4 6 Catastrophic 5 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 5 . 5 . 1 . 1 . . . . . 12 . . . . . 1 . . 1 . . . . . . . . 1 . . 7 Terminals 86 | . 20 . 12 . . . 9 2 . . . . 16 . . . . 1 6 . . . . 2 . . . . 1 4 . . 2 11 Fabricators 9 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Access 12 | . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . 2 . . 1 4 . Terminal Hacks 97 | . 7 . 5 . 7 . 4 1 1 . 31 . 5 . . . . 1 4 . . 9 . 1 . 1 17 . . 1 . . . 2 Record 23 | . . . . . 6 . . . . . 11 . . . . . . 1 . . . . . . . . 5 . . . . . . . Part Schematic 16 | . . . . . . . . . . . 11 . 1 . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . Prototype ID Bank 24 | . 3 . 1 . . . 1 . . . 3 . 1 . . . . . 1 . . 9 . . . . 4 . . 1 . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 2 . Seal Access 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 2 . Unauthorized Hacks 9 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 3 Terminals 8 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 3 Botnet 7 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 5 . 4 . . . 3 1 . . . . 7 . . . . . 2 . . . . 2 . . . . 2 2 . . 2 5 Full Trace Events 5 | . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 11 . 1 . . . . . . . . . . . . . 4 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 206 | . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . 139 . . Total Part Build Rating 22 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 18 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 31 | . . . . 2 . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . 26 Largest Group 13 | . . . . 2 2 . . . . . . . . . . 2 2 . . 1 1 . . . . . . . . . . . . 13 Highest-Rated Group 179 | . . . . 46 46 . . . . . . . . . . 56 56 . . 29 29 . . . . . . . . . . . . 179 Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . 31 31 . . 29 29 . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 148 | . . . . 1 . . . . . . . . . . . . 16 . . . 11 . . . . . . . . . . . . 120 Total Damage 3206 | . . . . 20 . . . . . . . . . . . . 650 . . . 177 . . . . . . . . . . . . 2359 Kills 15 | . . . . 1 . . . . . . . . . . . . 7 . . . 1 . . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Robot Analysis Total 9 | . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . . . 1 1 . . . . 1 2 . 1 . 1 . . 2 . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 35336 | 95 768 201 562 169 493 916 1178 915 525 865 197 418 2076 523 848 2800 4456 1217 524 862 646 1473 1143 665 1054 1020 283 616 529 320 943 700 2164 3172 Spaces Moved 16393 | 59 404 106 227 96 305 500 450 490 290 485 111 236 754 218 345 1154 1783 375 198 416 319 767 513 222 313 390 134 282 202 156 275 574 1413 1831 Core 96 | 15 . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . 5 Treads 7186 | 44 404 106 227 96 305 500 450 490 290 485 111 236 754 218 345 1154 971 . . . . . . . . . . . . . . . . . Legs 9111 | . . . . . . . . . . . . . . . . . 736 375 198 416 319 767 513 222 313 390 134 282 202 156 275 574 1413 1826 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 170 170 170 170 170 170 240 240 240 150 150 180 180 180 170 170 170 170 240 170 170 100 170 100 100 93 92 Average Speed 171 | 132 160 160 160 160 160 160 166 170 170 170 170 170 228 240 240 240 206 179 180 187 180 178 170 173 236 240 202 170 169 170 153 112 96 103 Slowest Speed 1350 | 160 160 160 160 160 160 160 240 170 170 170 170 170 250 240 240 240 1350 180 180 240 180 180 170 240 240 240 240 170 170 170 170 137 152 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 48 | 4 77 37 30 38 62 87 41 15 51 64 69 45 21 46 53 86 85 62 9 54 50 86 70 10 51 65 60 55 7 10 93 24 38 37 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 10 | . . 1 . . 1 . . . . . 1 . . . . 2 . . . . . . 1 . . 1 3 . . . . . . . Known Exits Taken 9 | . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . 1 . . . 1 1 . . 1 1 . Unknown Exits Taken 25 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 1 . . . Scrap Searched 31 | . . . . 1 . 2 . . 1 2 . 3 . 2 4 3 . 2 . 2 2 . 1 . 2 3 . 1 . . . . . . Spaces Dug 194 | . . . . . . . 2 . . 7 . 3 14 . . 2 . . 10 15 . 1 20 10 6 6 . 15 7 2 . 5 36 33 Terrain Destroyed 923 | . . . . . . . 2 . . 13 . 5 27 . 13 2 107 3 17 24 15 5 37 52 8 21 . 31 10 14 6 25 297 189 Melee 6 | . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . Projectile 407 | . . . . . . . . . . 13 . 5 27 . 2 . 11 3 17 24 15 5 37 32 8 21 . 31 10 14 . 9 55 68 AOE 503 | . . . . . . . . . . . . . . . 11 . 96 . . . . . . 20 . . . . . . 6 16 234 120 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 21841 | 76 461 124 341 103 310 567 749 551 307 508 122 247 1011 219 357 1170 2494 858 317 473 350 871 735 417 616 431 144 368 375 195 764 614 2002 2594 Wait 3321 | . 3 3 9 2 . 38 186 27 3 7 . . 144 . . 4 568 416 65 8 4 67 169 124 281 21 . 59 119 13 404 11 294 272 Move 16359 | 58 403 105 226 95 304 499 449 489 289 484 110 235 753 217 344 1153 1782 374 197 415 318 766 512 221 312 389 133 281 201 155 274 573 1412 1831 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 70 | 10 5 . 6 . 2 . 3 5 . . 4 . 5 . . 1 4 . . . 2 2 . . 1 . 1 . 2 . 3 . 7 7 Fast Attach 207 | 2 4 . 5 . . . 9 2 2 . 2 3 14 1 . . 14 5 7 . . 12 3 6 2 . 5 . 12 4 13 4 28 48 Attach 38 | 3 . . 2 . . . 2 1 . . . . 3 . . 1 2 . . . . 1 . . 1 . . . 1 1 1 . 10 9 Detach 28 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . 13 10 Swap 103 | . 1 1 12 . 2 1 14 5 1 1 . 1 4 . . 1 9 . 3 . 1 1 11 2 . 1 1 1 1 3 1 . 11 13 Drop 342 | 2 6 1 18 . 2 1 12 8 3 1 6 3 21 1 . 1 41 14 9 3 1 17 11 12 12 . 4 1 20 6 24 5 32 44 Fire 1238 | . 38 14 58 4 . 27 66 14 9 15 . 5 62 . 13 . 72 49 30 14 24 5 28 51 7 20 . 25 11 13 44 21 184 315 Melee 44 | . . . . . . . 4 . . . . . . . . 9 . . 6 . . . 1 . . . . 1 . . . . 7 16 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Kick 17 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 12 Crush 18 | 1 . . 5 2 . 1 4 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 15 Rewire 33 | . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 492 | -10/Materials | Central database locked down 736 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Discovered new exit (range 14) 864 | -10/Materials | Entered Mines 912 | -10/Mines | Learned location of Mines (-9) 1035 | -10/Mines | Discovered new exit (range 5) 1065 | -10/Mines | Entered Materials 1065 | -9/Materials | Evolved 2 slots: Utility x2 1471 | -9/Materials | Discovered new exit (range 14) 1522 | -9/Materials | Discovered new exit (range 5) 1613 | -9/Materials | Build established: Scavenger-Mutant 1627 | -9/Materials | Entered Mines 1698 | -9/Mines | Discovered new exit (range 10) 1787 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1787 | -9/Mines | Discovered new exit (range 5) 1796 | -9/Mines | Entered Exiles 1796 | -9/Exiles | Accompanied by 2 allies 1826 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1833 | -9/Exiles | Met 8R-AWN 1865 | -9/Exiles | Met EX-HEX 1926 | -9/Exiles | Met EX-DEC 1934 | -9/Exiles | Learned location of Zion (-6) 1960 | -9/Exiles | Met EX-BIN 1982 | -9/Exiles | Aligned with FarCom system 1984 | -9/Exiles | Given EX-Vault access code 2020 | -9/Exiles | Opened EX-Vault 2030 | -9/Exiles | Found Latent Energy Streamer 2065 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2188 | -9/Exiles | Discovered new exit (range 10) 2289 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2289 | -9/Exiles | Entered Mines 3195 | -8/Mines | Discovered new exit (range 6) 3205 | -8/Mines | Entered Materials 3205 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4059 | -8/Materials | Build established: Mutant 4355 | -8/Materials | Discovered new exit (range 15) 4371 | -8/Materials | Build established: Hacker-Mutant 4383 | -8/Materials | Entered Factory 4383 | -7/Factory | Evolved 2 slots: Utility x2 5072 | -7/Factory | Identified exit to Lower Caves 5098 | -7/Factory | Cargo convoy interrupted 5298 | -7/Factory | Entered Lower Caves 5515 | -7/Lower Caves | Learned Factory stockpile data 5753 | -7/Lower Caves | Discovered new exit (range 7) 5823 | -7/Lower Caves | Entered another Lower Caves area 5957 | -7/Lower Caves | Learned Factory security intel 6679 | -7/Lower Caves | Discovered new exit (range 5) 6688 | -7/Lower Caves | Entered Data Miner 6689 | -7/Data Miner | Discovered new exit (range 6) 6722 | -7/Data Miner | Met Data Miner 6756 | -7/Data Miner | Learned location of Section 7 (-3) 6756 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6783 | -7/Data Miner | Received God Mode back door access code from Data Miner 6885 | -7/Data Miner | Entered Proximity Caves 7292 | -6/Proximity Caves | Discovered new exit (range 5) 7303 | -6/Proximity Caves | Entered Factory 7303 | -6/Factory | Evolved 2 slots: Utility x2 7489 | -6/Factory | Identified exit to Lower Caves 7489 | -6/Factory | Identified exit to Extension 8312 | -6/Factory | Garrison activated, responded to threat 9253 | -6/Factory | Fabricated Rocket Array (x1) 9379 | -6/Factory | Entered Lower Caves 9597 | -6/Lower Caves | Build established: Mutant 9819 | -6/Lower Caves | Encountered a Warlord checkpoint 9881 | -6/Lower Caves | Discovered new exit (range 9) 9902 | -6/Lower Caves | Entered another Lower Caves area 10120 | -6/Lower Caves | Discovered new exit (range 13) 10373 | -6/Lower Caves | Encountered a Warlord checkpoint 10683 | -6/Lower Caves | Discovered new exit (range 8) 10740 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10744 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10750 | -6/Lower Caves | Entered Zion 10830 | -6/Zion | Received a visual enhancement algorithm 10933 | -6/Zion | Gained Derelict followers 10962 | -6/Zion | Discovered new exit (range 11) 11295 | -6/Zion | Learned location of Warlord (-5) 11938 | -6/Zion | Rebuked by Imprinter 12516 | -6/Zion | Learned Factory terminal intel 13310 | -6/Zion | Found CR-A16's Pointy Stick 13532 | -6/Zion | Discovered new exit (range 5) 13534 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13550 | -6/Zion | Entered Deep Caves 13550 | -6/Deep Caves | Accompanied by 2 allies 14032 | -6/Deep Caves | Attacked by Z-Imprinter 14049 | -6/Deep Caves | Destroyed Z-Imprinter 14256 | -6/Deep Caves | Z-Facility disabled 14681 | -6/Deep Caves | Found Prototype Protection 14681 | -6/Deep Caves | Identified Zio. Heavy Carapace 14689 | -6/Deep Caves | Found Prototype Protection 14689 | -6/Deep Caves | Identified Zio. Weapon Casing 15227 | -6/Deep Caves | Discovered new exit (range 7) 15311 | -6/Deep Caves | Spotted as-39888 15341 | -6/Deep Caves | Destroyed as-39888 15370 | -6/Deep Caves | Lost 3 parts (1n2u) 15404 | -6/Deep Caves | Triggered Deep Caves wall 15404 | -6/Deep Caves | Spotted AS-82942 15405 | -6/Deep Caves | Destroyed AS-82942 15408 | -6/Deep Caves | Destroyed AS-13782 15439 | -6/Deep Caves | Destroyed 36 combat bots 15457 | -6/Deep Caves | Exposed GOLEM chamber 15480 | -6/Deep Caves | Found GOLEM Unit 15524 | -6/Deep Caves | Found GOLEM Unit 15561 | -6/Deep Caves | Found GOLEM Unit 15910 | -6/Deep Caves | Build established: Golem 16765 | -6/Deep Caves | Build established: Mutant 17346 | -6/Deep Caves | Found GOLEM Unit 17650 | -6/Deep Caves | Build established: Golem 18006 | -6/Deep Caves | Entered Proximity Caves 18142 | -5/Proximity Caves | Spotted B-75 Beast 18204 | -5/Proximity Caves | Identified exit to Factory 18338 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19223 | -5/Proximity Caves | Entered Factory 19223 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19224 | -5/Factory | Loaded intel: 26 terminal locations 19467 | -5/Factory | Spotted B-75 Beast 19475 | -5/Factory | Identified exit to Upper Caves 19517 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 19525 | -5/Factory | Destroyed B-75 Beast 19718 | -5/Factory | Incoming investigation squad redirected 19747 | -5/Factory | Entered Upper Caves 19932 | -5/Upper Caves | Encountered a Warlord checkpoint 20173 | -5/Upper Caves | Learned location of 1 exit from Factory 20294 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20584 | -5/Upper Caves | Discovered new exit (range 12) 20609 | -5/Upper Caves | Entered another Upper Caves area 20609 | -5/Upper Caves | Accompanied by 1 ally 20646 | -5/Upper Caves | Discovered new exit (range 14) 20906 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21092 | -5/Upper Caves | Spotted B-75 Beast 21170 | -5/Upper Caves | Encountered a Warlord checkpoint 21183 | -5/Upper Caves | Discovered new exit (range 15) 21255 | -5/Upper Caves | Entered Warlord 21320 | -5/Warlord | System corruption cleaned by Quarantine Array 22223 | -5/Warlord | Warlord's base attacked by MAIN.C 22328 | -5/Warlord | Met Warlord 22348 | -5/Warlord | Opened Warlord's prototype stash 22354 | -5/Warlord | Found Prototype Reactor 22354 | -5/Warlord | Identified Vortex Chain Reactor 22363 | -5/Warlord | Found Prototype Device 22363 | -5/Warlord | Identified Exp. Focal Shield 22376 | -5/Warlord | Found Prototype Device 22376 | -5/Warlord | Identified Exp. Cloaking Device 22404 | -5/Warlord | Found Prototype Processor 22404 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 22415 | -5/Warlord | Found Prototype Hackware 22573 | -5/Warlord | Warlord forces counterattacked 22594 | -5/Warlord | Spotted Executioner 22598 | -5/Warlord | Spotted Striker 22613 | -5/Warlord | Spotted Executioner 22654 | -5/Warlord | Build established: Tank 22711 | -5/Warlord | Discovered new exit (range 12) 22728 | -5/Warlord | Entered Proximity Caves 23277 | -4/Proximity Caves | Destroyed 8 combat bots 23363 | -4/Proximity Caves | Spotted B-86 Titan 23376 | -4/Proximity Caves | Destroyed B-86 Titan 23390 | -4/Proximity Caves | Learned location of 1 exit from Research 23672 | -4/Proximity Caves | Discovered new exit (range 11) 23871 | -4/Proximity Caves | Entered Factory 23871 | -4/Factory | Evolved 2 slots: Utility x2 23872 | -4/Factory | Identified exit to Research 24058 | -4/Factory | Identified exit to Upper Caves 24059 | -4/Factory | Build established: Golem 24075 | -4/Factory | Incoming assault squad redirected 24371 | -4/Factory | First assault squad dispatched 24392 | -4/Factory | Garrison activated, responded to threat 24465 | -4/Factory | Lost 3 parts (3u) 24488 | -4/Factory | Incoming assault squad redirected 24536 | -4/Factory | Entered Upper Caves 25377 | -4/Upper Caves | Learned Research garrison access intel 25573 | -4/Upper Caves | Discovered new exit (range 8) 25590 | -4/Upper Caves | Entered another Upper Caves area 25790 | -4/Upper Caves | Learned Research interactive machine intel 26577 | -4/Upper Caves | Discovered new exit (range 11) 26610 | -4/Upper Caves | Entered Zhirov 26610 | -4/Zhirov | Discovered new exit (range 3) 26654 | -4/Zhirov | Met Zhirov 26709 | -4/Zhirov | Learned location of Quarantine (-3) 26709 | -4/Zhirov | Learned location of Testing (-2) 26709 | -4/Zhirov | Learned location of Command (-1) 26723 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26762 | -4/Zhirov | Found Alien Artifact 26762 | -4/Zhirov | Identified Integrated Dissipator 26762 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26825 | -4/Zhirov | Found Alien Artifact 26893 | -4/Zhirov | Entered Proximity Caves 27132 | -3/Proximity Caves | Build established: Mutant 27289 | -3/Proximity Caves | Spotted B-86 Titan 27324 | -3/Proximity Caves | Destroyed B-86 Titan 27437 | -3/Proximity Caves | Discovered exit to Research (range 10) 27509 | -3/Proximity Caves | Entered Research 27509 | -3/Research | Evolved 2 slots: Utility x2 27510 | -3/Research | Identified exit to Armory 27511 | -3/Research | Loaded intel: 46 interactive machine locations 27512 | -3/Research | Loaded intel: 4 garrison access locations 27772 | -3/Research | Build established: Golem 27903 | -3/Research | Identified Ghost Barrier 28038 | -3/Research | Entered Armory 28355 | -3/Armory | Identified Transdimensional Reconstructor 28355 | -3/Armory | Warped through subspace to slip node 28355 | -3/Armory | Discovered new exit (range 1) 28358 | -3/Armory | Entered Lab 28358 | -3/Lab | Discovered new exit (range 9) 28381 | -3/Lab | Unable to decrypt terminal 28381 | -3/Lab | Opened the door to a hidden lab 28382 | -3/Lab | Gained access to the hidden lab's interior 28388 | -3/Lab | Detected by scanners 28397 | -3/Lab | Confronted by A5 28407 | -3/Lab | Disabled Active System Cloaker 28436 | -3/Lab | MAIN.C forces arrive to investigate 28527 | -3/Lab | Found Alien Artifact 28527 | -3/Lab | Identified Core Reset Matrix 28527 | -3/Lab | Used Core Reset Matrix 28531 | -3/Lab | Sensed 3 artifacts in vicinity 28558 | -3/Lab | Found Core Expander 28558 | -3/Lab | Installed Core Expander, added new Utility slot 28569 | -3/Lab | Found Integrated Reactor 28569 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 28584 | -3/Lab | Found Transdimensional Reconstructor 28954 | -3/Lab | Build established: Alien-Golem 29195 | -3/Lab | Found Prototype Protection 29195 | -3/Lab | Identified Med. Regenerative Plating 29203 | -3/Lab | Found Prototype Energy Cannon 29203 | -3/Lab | Identified Potential Cannon 29238 | -3/Lab | Found Potential Cannon 29248 | -3/Lab | Found Prototype Hackware 29289 | -3/Lab | Discovered new exit (range 7) 29301 | -3/Lab | Entered Research 29301 | -2/Research | Warlord forces began assault on 0b10 29301 | -2/Research | Evolved 2 slots: Propulsion x2 29411 | -2/Research | Research machine network offline 29462 | -2/Research | Fabricated Adv. Heavy Siege Treads? 29623 | -2/Research | Borebot progress halted 29661 | -2/Research | Spotted Striker 29662 | -2/Research | Borebot progress halted 29662 | -2/Research | Met up with Warlord 29782 | -2/Research | Destroyed Executioner 29782 | -2/Research | Spotted Executioner 29788 | -2/Research | Destroyed Executioner 29922 | -2/Research | Destroyed Executioner 29924 | -2/Research | Spotted Executioner 29928 | -2/Research | Destroyed Executioner 29993 | -2/Research | Discovered new exit (range 6) 29996 | -2/Research | Identified exit to Access 30001 | -2/Research | Entered Access 30001 | -1/Access | Evolved 2 slots: Power x1, Utility x1 30016 | -1/Access | Identified Deep Network Scanner 30073 | -1/Access | Garrison activated, responded to threat 30196 | -1/Access | Spotted B-99 Colossus 30235 | -1/Access | Destroyed B-99 Colossus 30241 | -1/Access | Found Prototype Ballistic Gun 30246 | -1/Access | Identified Multirail 30249 | -1/Access | Found Multirail 30392 | -1/Access | Garrison activated, responded to threat 30438 | -1/Access | Intercept squad dispatched 30451 | -1/Access | Spotted Tracker 30452 | -1/Access | Spotted Tracker 30458 | -1/Access | Destroyed Tracker 30460 | -1/Access | Spotted B-99 Colossus 30473 | -1/Access | Spotted Combat Programmer 30488 | -1/Access | Spotted Combat Programmer 30498 | -1/Access | Destroyed Combat Programmer 30503 | -1/Access | Destroyed Tracker 30507 | -1/Access | Spotted B-99 Colossus 30508 | -1/Access | System corruption reached 10% 30512 | -1/Access | Destroyed Combat Programmer 30527 | -1/Access | Destroyed B-99 Colossus 30531 | -1/Access | Destroyed B-99 Colossus 30558 | -1/Access | Found Multirail 30748 | -1/Access | Garrison activated, responded to threat 30751 | -1/Access | First assault squad dispatched 30801 | -1/Access | Destroyed 9 combat bots 31122 | -1/Access | Incoming assault squad redirected 31267 | -1/Access | Intercept squad dispatched 31295 | -1/Access | Spotted Tracker 31295 | -1/Access | Spotted Tracker 31304 | -1/Access | Destroyed Tracker 31309 | -1/Access | Destroyed Tracker 31322 | -1/Access | Destroyed Combat Programmer 31328 | -1/Access | Destroyed Combat Programmer 31335 | -1/Access | Found Prototype Processor 31335 | -1/Access | Identified Exp. Targeting Computer 31343 | -1/Access | Found Prototype Device 31343 | -1/Access | Identified Exp. Phase Shifter 31348 | -1/Access | Lost 4 parts (4u) 31349 | -1/Access | Found Exp. Phase Shifter 31519 | -1/Access | Incoming assault squad redirected 31687 | -1/Access | Build established: Generator-Mutant 31755 | -1/Access | Spotted B-99 Colossus 31771 | -1/Access | Incoming assault squad redirected 31801 | -1/Access | Destroyed B-99 Colossus 31810 | -1/Access | Found Multirail 31828 | -1/Access | Intercept squad dispatched 31842 | -1/Access | Destroyed 9 combat bots 31870 | -1/Access | Spotted Tracker 31870 | -1/Access | Spotted Tracker 31899 | -1/Access | High security lockdown imminent 31899 | -1/Access | Destroyed Tracker 31911 | -1/Access | Destroyed Tracker 31929 | -1/Access | Found Exp. Targeting Computer 31952 | -1/Access | Spotted Combat Programmer 31958 | -1/Access | Destroyed Combat Programmer 31959 | -1/Access | Spotted Combat Programmer 31964 | -1/Access | Destroyed Combat Programmer 31979 | -1/Access | High security lockdown engaged 32159 | -1/Access | Discovered new exit (range 7) 32164 | -1/Access | Identified exit to Command 32165 | -1/Access | Entered Command 32415 | -1/Command | First assault squad dispatched 32430 | -1/Command | Incoming assault squad redirected 33054 | -1/Command | Build established: Generator-Gunner 33185 | -1/Command | Incoming assault squad redirected 33192 | -1/Command | Incoming assault squad redirected 33320 | -1/Command | Lost 4 parts (3u1w) 33420 | -1/Command | Disengaged cave seal 33432 | -1/Command | Welcomed Warlord to Command 33464 | -1/Command | High security lockdown imminent 33544 | -1/Command | High security lockdown engaged 33576 | -1/Command | Warlord commented on Warlord statues 33625 | -1/Command | Build established: Generator-Golem 33648 | -1/Command | All MAIN.C guards destroyed 33652 | -1/Command | Lost 5 parts (5u) 33679 | -1/Command | Destroyed 18 combat bots 33723 | -1/Command | Spotted Executioner 33723 | -1/Command | Spotted Investigator 33724 | -1/Command | Spotted Executioner 33725 | -1/Command | Destroyed Investigator 33728 | -1/Command | Spotted Executioner 33730 | -1/Command | Spotted Striker 33734 | -1/Command | Destroyed Executioner 33737 | -1/Command | Destroyed Striker 33754 | -1/Command | System corruption reached 30% 33767 | -1/Command | Destroyed 8 combat bots 33845 | -1/Command | Spotted Striker 33851 | -1/Command | Spotted Striker 33857 | -1/Command | Destroyed Striker 33865 | -1/Command | Spotted Striker 33873 | -1/Command | Spotted Executioner 33876 | -1/Command | Destroyed Striker 33877 | -1/Command | Warlord destroyed during the assault 33886 | -1/Command | Destroyed Executioner 33916 | -1/Command | Destroyed 13 combat bots 34058 | -1/Command | Spotted Investigator 34059 | -1/Command | Scanned by Researcher 34063 | -1/Command | Destroyed Investigator 34069 | -1/Command | Spotted Executioner 34069 | -1/Command | Spotted Executioner 34069 | -1/Command | Destroyed Executioner 34075 | -1/Command | Destroyed Executioner 34116 | -1/Command | Lost 4 parts (3u1w) 34138 | -1/Command | Destroyed 35 combat bots 34316 | -1/Command | Spotted Investigator 34332 | -1/Command | Spotted Striker 34351 | -1/Command | Spotted Executioner 34353 | -1/Command | Spotted Striker 34400 | -1/Command | Destroyed Striker 34422 | -1/Command | Destroyed Striker 34454 | -1/Command | Lost 8 parts (2p1n5u) 34463 | -1/Command | Destroyed Investigator 34491 | -1/Command | Destroyed 21 combat bots 34491 | -1/Command | Found Prototype Launcher 34491 | -1/Command | Identified Containment Facilitator 34536 | -1/Command | Destroyed Executioner 34588 | -1/Command | Phase Generator disabled 34630 | -1/Command | Core integrity fell below 50% 34659 | -1/Command | Emitted hypermatrix ping 34664 | -1/Command | Assembled emerged from beneath the floor 34673 | -1/Command | Lost 16 parts (6n6u4w) 34680 | -1/Command | Assembled emerged from beneath the floor 34745 | -1/Command | Assembled emerged from beneath the floor 34771 | -1/Command | Build established: Hacker-Mutant 34788 | -1/Command | Assembled emerged from beneath the floor 35073 | -1/Command | Spotted Executioner 35082 | -1/Command | Allies destroyed Executioner 35102 | -1/Command | Spotted Alpha 7 35103 | -1/Command | Spotted Executioner 35103 | -1/Command | Spotted Striker 35117 | -1/Command | Spotted Executioner 35118 | -1/Command | Found Prototype Processor 35118 | -1/Command | Identified Exp. Targeting Computer 35130 | -1/Command | Destroyed Executioner 35136 | -1/Command | Destroyed Striker 35141 | -1/Command | Found Prototype Device 35141 | -1/Command | Identified Adv. Kinecellerator 35144 | -1/Command | Found Prototype Processor 35144 | -1/Command | Identified Exp. Core Analyzer 35156 | -1/Command | Destroyed Alpha 7 35176 | -1/Command | Found Prototype Device 35176 | -1/Command | Identified Exp. ECM Suite 35283 | -1/Command | Spotted Executioner 35283 | -1/Command | Spotted Striker 35283 | -1/Command | Spotted Alpha 7 35305 | -1/Command | Destroyed Striker 35317 | -1/Command | Core integrity fell below 20% 35337 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 35322_ Penetrated by Slug. 35322_ Slug penetrates Wall. 35324_ System corrupted: Component data lost. 35325_ Penetrated by Slug. 35325_ Exp. Cooling System destroyed. 35325_ Penetrated by Slug. 35325_ Slug penetrates Wall. 35325_ Penetrated by Slug. 35325_ Alpha 7 suffers critical hit (Impale). 35328_ Wall collapses. 35328_ Penetrated by Slug. 35328_ Slug penetrates Wall. 35329_ Destroyed Prototype Energy Gun. 35331_ Penetrated by Slug. 35331_ Myomer Leg destroyed. 35331_ Penetrated by Slug. 35331_ Slug penetrates Wall. 35331_ Penetrated by Slug. 35331_ Slug penetrates Wall. 35337_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????? ?????????????????????# | | ????????????# ?????????????????????####"""Y"""##" | | ???????????? ????????????????????????#"""""""##" | | ???????????? ?????????????????????????######## | | ???????????? ????????????????????????????????# | | ???????????? #??????????????? ??????????????# | | ????????????# #????????????""" ??????????????# | | ????????????# #???????????? ??????????????# | | ????????????# #??????BB???? BB?????????????# | | ????????????# #??????BB???? BB?###?????????# | | ???????????## #???????????? #???# ?????????# | | ???????????# ??????????? ?### ?????????### | | ???????????# ???????##?? ### ##?????????? | | ???????????? ???????? ? ?# #???#?????? | | ???????????? ???????## ? ### #?? #?????? | | ????????????# ;#??????? ???#"""###+###???? | | ????????????# # #?????## ##???# #???# | | ????????????# ## #????# % ^ #???# #???# | | ????????????# #?# #????# ^% ^ #????# """" #???# | | ????????????# #??# #???? ?????# """" #???# | | ????????????# #???# #???#;;;+##????# """" #???# | | ????????????# #????# ##?# %%=#!##??# """" =#???# | | ????????????# #######;### ##%#### % #???# | | ????????????# % !% 7=%%%% # ##### | | ????????????# ]!! [ =##### # [ + | | ????????????#### % @ #???# ####"+######## | | ???????????????# E #???# == #??????? | | ????????????######+############???# #??????? | | ????????????# ########## ! ######## | | ????????????# + | | ????????????# ##########"############## | | ????????????# #????????###????????????? | | ????????????# ! #???????????????????????? | | ????????????##############???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 93 Energy Capacity 2700 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1300 Resistance: KI 15 Resistance: TH 20 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 32 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 50 Force Boost 30 Offensive Hacking 35 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Rocket Array | x1 | -6/Factory | Authchip Adv. Heavy Siege Treads | x2 | -2/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed PortableOpticalCycler Manual? 0 Play Time 03:01:27 Cumulative 655.7 hours Start 2023.01.22 @ 13:23:06 End 2023.01.22 @ 20:09:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 586 Rogue 586 Adventurer 0 Explorer 0 Win Type - Total 31 Types 14/2/9/2/0/0/2/1/1 Lore% 97 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55e44bb6-beb6-4889-9a68-860f059258c8