Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:55:01 Player: Essnato Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (95) 475 Value Destroyed (2580) 2580 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 5070 Bonus ------- High Alert Combat Kills 295 Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 65/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit ECM Suite > --- WEAPON (2) ------- Great Maul > --- INVENTORY (15) --- Cooled Ion Engine Light Nuclear Core Advanced Heat Sink Cooling System Weight Redist. System Terrain Scanner Terrain Scan Processor Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter ECM Suite > --- WEAPON ----------- Improved Assault Rifle Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Wheel Advanced Heat Sink Cooling System Weight Redist. System Terrain Scanner Terrain Scan Processor Targeting Computer Flak Cannon Mini Grenade Launcher Great Maul [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Flak Cannon Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 87 | 6 19 37 25 Power 12 | 1 4 3 4 Engine 11 | 1 4 3 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 21 | 2 5 7 7 Treads 2 | . . . 2 Leg . | . . . . Wheel 19 | 2 5 7 5 Hover . | . . . . Flight . | . . . . Utility 18 | 1 3 12 2 Device 9 | 1 1 6 1 Storage 2 | . 1 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 5 | . . 4 1 Artifact . | . . . . Weapon 36 | 2 7 15 12 Energy Gun 8 | 1 1 6 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon 12 | . . 7 5 Launcher 8 | . 4 . 4 Special Weapon . | . . . . Impact Weapon 3 | . . 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Corrupted Parts 1 | . 1 . . System Corruption 7 | . 7 . . Parts Lost 32 | . 6 11 15 Power 4 | . 1 1 2 Propulsion 12 | . 3 6 3 Utility 8 | . . 4 4 Weapon 8 | . 2 . 6 Highest Loss Streak 11 | . 4 3 11 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 95 95 86 Engine 12 | . 13 11 14 Wheel 20 | . 27 18 10 Device 14 | . 13 13 17 Storage 10 | . 11 11 9 Processor 7 | . 2 11 8 Protection 4 | . . 7 2 Energy Gun 3 | . . 7 . Ballistic Gun 6 | . 15 . 7 Ballistic Cannon 7 | . . 11 7 Launcher 3 | . 8 . 1 Impact Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 51 | 8 31 43 51 Greatest Support 42 | 20 20 32 42 Greatest Overweight (x) 11 | . 2 11 10 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 13 15 15 Most Carried 15 | 3 14 15 15 Average Carried 10 | . 8 12 12 Final Capacity 15 | 5 15 15 15 Final Carried 14 | . 9 14 8 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1948 | 269 322 938 419 Remotely . | . . . . Salvage Created 2487 | 32 533 1102 820 Parts 173 | 3 50 62 58 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 71 | 1 18 34 18 Melee 4 | . . 4 . Guns 22 | 1 6 9 6 Cannons 23 | . . 19 4 AOE 20 | . 12 . 8 Classes Destroyed 12 | 1 7 2 2 Worker 4 | . 1 3 . Builder 2 | . 1 . 1 Tunneler 4 | . 2 2 . Hauler 2 | . 1 1 . Recycler 2 | . . 1 1 Operator 2 | . 1 . 1 Watcher 8 | . 3 4 1 Swarmer 20 | . 9 11 . Grunt 38 | 1 9 16 12 Duelist 1 | . . . 1 Sentry 11 | . . 7 4 Specialist 1 | . . . 1 Best Kill Streak 9 | 1 5 9 5 Combat Bots Only 7 | 1 3 7 4 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging . | . . . . Exploded 3 | . 2 . 3 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 421 | 3 67 175 176 Missed 142 | . 20 54 68 Damage Taken 4033 | 30 612 1378 2013 Core 910 | 20 162 162 566 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 31 | . 13 18 . Core Remaining (%) 59 | 92 27 59 . Volleys Fired 223 | 3 62 114 44 Largest 2 | 2 2 2 2 Hottest 110 | 70 50 110 67 Shots Fired 372 | 6 87 200 79 Gun 169 | 6 69 54 40 Cannon 177 | . . 145 32 Launcher 26 | . 18 1 7 Special . | . . . . Kinetic 290 | 3 69 146 72 Thermal 56 | 3 . 53 . Explosive 25 | . 18 . 7 Electromagnetic 1 | . . 1 . Robot Hit Streak 10 | 2 9 10 7 Robot Miss Streak 20 | 2 7 20 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 230 | 3 50 119 58 Core Hits 167 | 2 39 68 58 Critical Kills 2 | . . . 2 Critical Parts Destroyed 2 | . . 2 . Critical Strikes 11 | . . 9 2 Burn 3 | . . 3 . Destroy 2 | . . . 2 Blast 4 | . . 4 . Smash 2 | . . 2 . Melee Attacks 25 | . . 24 1 Impact 25 | . . 24 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6199 | 41 1492 2821 1845 Guns 1315 | 41 461 415 398 Cannons 2071 | . . 1648 423 Explosions 2106 | . 1031 82 993 Melee 707 | . . 676 31 Ramming . | . . . . Kinetic 2958 | 28 461 1648 821 Thermal 710 | 13 . 415 282 Explosive 1797 | . 1004 82 711 Electromagnetic 27 | . 27 . . Impact 707 | . . 676 31 Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 7 . . Average Corruption 7 | . 7 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Energy Discharges 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 315 | . 36 253 26 Projectiles 21 | . . 21 . Explosions 104 | . 36 42 26 Melee 190 | . . 190 . Knockbacks 22 | . . 14 8 Impact 3 | . . 2 1 Kinetic 18 | . . 11 7 Secondary 1 | . . 1 . Self-Inflicted Damage 422 | . 132 119 171 Shots 11 | . 6 2 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 359 | 45 12 359 102 Average Temperature 77 | 24 6 110 28 Received Heat Transfer 1146 | 18 204 366 558 Effects 3 | . . 3 . Shutdowns 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 6 . Impact Corruptions 8 | . . 8 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1310 | 37 . 1073 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 752 | 20 385 752 750 Initial 282 | . 13 . 282 Average 279 | 15 150 363 458 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 44 | 100 69 30 . Level 1 28 | . 30 28 44 Level 2 19 | . . 28 43 Level 3 7 | . . 12 12 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 21 | . 5 8 8 Investigation 9 | . 5 3 1 Extermination . | . . . . Reinforcement 8 | . . 5 3 Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . . 5 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 121 | 1 21 55 44 Peak Tracking Total 9 | 1 3 6 9 Tactical Retreats 12 | . 1 5 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 4 3 2 Max in Single Turn 2 | . 1 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 8 8 2 Terminals 11 | . 6 3 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 1 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 73 | . 30 31 12 Successful 46 | . 19 22 5 Failed 27 | . 11 9 7 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 46 | . 23 11 12 Fabricators . | . . . . Repair Stations 5 | . 2 3 . Recycling Units 16 | . 5 11 . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 23 | . 13 5 5 Record 6 | . 2 3 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Emergency Access Points 3 | . 3 . . Alert Level 3 | . 2 1 . Unreport Threat 4 | . 2 . 2 Investigation Status 1 | . 1 . . Recall Reinforcements 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 13 | . 4 9 . Recycle Component 2 | . . 2 . Process 3 | . 1 2 . Report Inventory 4 | . 1 3 . Retrieve Matter 3 | . 1 2 . Retrieve Components 1 | . 1 . . Scanalyzer 6 | . . 6 . Insert Component 2 | . . 2 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 15 | . 6 7 2 Full Trace Events 11 | . 6 3 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 45 | . 26 19 . Parts Recycled 2 | . . 2 . Recycled Matter 412 | . 220 192 . Retrieved Matter 536 | . 274 262 . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3921 | 367 1216 1754 584 Spaces Moved 2496 | 137 1029 1053 277 Core 41 | 25 . 11 5 Treads 32 | . . . 32 Legs . | . . . . Wheels 2423 | 112 1029 1042 240 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 105 Average Speed 104 | 74 92 110 146 Slowest Speed 600 | 80 110 600 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 7 81 62 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 240 | . 114 21 105 Melee . | . . . . Projectile . | . . . . AOE 240 | . 114 21 105 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3394 | 395 1215 1408 376 Wait 458 | 245 76 134 3 Move 2493 | 136 1028 1052 277 Hop . | . . . . Pick Up 69 | 5 21 29 14 Fast Attach 20 | 1 10 8 1 Attach 30 | 5 5 11 9 Detach 2 | . . 2 . Swap 37 | . 4 18 15 Drop 37 | . 9 16 12 Fire 223 | 3 62 114 44 Melee 25 | . . 24 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 368 | -11/Scrapyard | Entered Materials 369 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 12) 554 | -10/Materials | Repaired Grenade Launcher 765 | -10/Materials | Discovered new exit (range 14) 1229 | -10/Materials | Discovered new exit (range 12) 1325 | -10/Materials | Discovered new exit (range 4) 1374 | -10/Materials | Core integrity fell below 50% 1414 | -10/Materials | Lost 4 parts (1p3n) 1584 | -10/Materials | Entered another Materials area 1584 | -9/Materials | Evolved 2 slots: Utility x2 1677 | -9/Materials | Discovered new exit (range 13) 2103 | -9/Materials | Lost 3 parts (3n) 2594 | -9/Materials | Discovered new exit (range 4) 2599 | -9/Materials | Identified exit to Materials 2736 | -9/Materials | Destroyed 7 combat bots 2820 | -9/Materials | Identified exit to Mines 2957 | -9/Materials | Repaired Imp. Sensor Array 3150 | -9/Materials | Build established: Scavenger-Mutant 3338 | -9/Materials | Entered another Materials area 3338 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3428 | -8/Materials | Garrison activated, responded to threat 3812 | -8/Materials | Garrison activated, responded to threat 3890 | -8/Materials | Discovered new exit (range 9) 3897 | -8/Materials | Core integrity fell below 50% 3922 | -8/Materials | Core integrity fell below 20% 3922 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- G-47 Trooper destroyed. EXIT=FOUND Lgt. Armor Plating destroyed. Mni. Grenade Launcher destroyed. Lgt. Angular Momentum Engine destroyed. Knocked back. Acquired 5 matter. Wheel destroyed. Lgt. Deuterium Engine destroyed. Knocked back. X-57 Shotgunner knocked back. Imp. Sensor Array destroyed. Knocked back. Acquired 7 matter. Signal Interpreter destroyed. Flak Cannon destroyed. G-47 Trooper destroyed. W-25 Informer sends out distress signal. Knocked back. K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????###+#????????????????????????????? | | ?????????????? ????????????????????????????? | | ??????????????< ????????????????????????????? | | ?????????????? ????????????????????????????? | | ???????????#### ####?????????????????????????? | | ??????????## =*!! #?????????????????????????? | | ?????????## = #?????????????????????????? | | ?????????? 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Grenade Launcher | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control GoHome() Loot Pinata More Dakka Please Oops Shopping List Troublemaker Challenges ------------ None Game ------ Seed BiomechanicalVortexActivator Manual? 0 Play Time 01:18:34 Cumulative 2.6 hours Start 2024.03.31 @ 19:36:47 End 2024.03.31 @ 21:55:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 84% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d7d79b12-2635-40b2-82ca-bb834a3dbc3d