Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.10 @ 14:22:19 Player: AnotherZach Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (316) 1580 Value Destroyed (13858) 13858 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3306) 3306 TOTAL SCORE: 25104 Bonus ------- High Alert Combat Kills 1293 Follower Combat Kills 1078 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -265 Cogmind --------- Core Integrity 0/1300 Matter 169/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- Matter Compressor (250) System Shield Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Improved Core Shielding > --- WEAPON ----------- Heavy Laser Plasma Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Matter Compressor Improved Phase Shifter System Shield Relay Coupler [Demolisher] Variable Charge Gun Variable Charge Gun Neutron Missile Launcher Tactical Quantum Warhead Tactical Quantum Warhead Tactical Quantum Warhead Advanced Remote Datajack Powered Hammer Power Sword Power Sword Power Sword Power Sword [Rating: 130] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Disruptor Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Ext Fac Fac Res Arm Slots Evolved 14 | . . . 2 2 2 . 2 . . 2 2 2 . Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . 2 . Utility 7 | . . . 1 1 . . 1 . . 2 2 . . Weapon 2 | . . . 1 1 . . . . . . . . . Parts Attached 421 | 8 12 3 27 14 2 11 52 19 5 130 16 70 52 Power 58 | 2 1 . 4 1 . 2 7 2 . 23 4 8 4 Engine 23 | 2 1 . 3 1 . 2 3 1 . 9 1 . . Core 21 | . . . 1 . . . 4 1 . 13 2 . . Reactor 14 | . . . . . . . . . . 1 1 8 4 Propulsion 86 | 2 2 1 4 4 1 3 13 2 1 19 . 20 14 Treads . | . . . . . . . . . . . . . . Leg 72 | . . . 4 4 1 2 13 2 1 18 . 13 14 Wheel 12 | 2 2 1 . . . 1 . . . . . 6 . Hover 1 | . . . . . . . . . . 1 . . . Flight 1 | . . . . . . . . . . . . 1 . Utility 129 | 2 2 . 9 5 1 2 16 9 3 43 6 18 13 Device 42 | 1 1 . 2 4 1 . 4 . . 14 3 6 6 Storage 17 | 1 1 . 1 . . . 1 1 . 8 1 3 . Processor 23 | . . . 1 1 . 1 6 3 . 4 1 4 2 Hackware 16 | . . . 3 . . . . 1 1 7 . 2 2 Protection 31 | . . . 2 . . 1 5 4 2 10 1 3 3 Artifact . | . . . . . . . . . . . . . . Weapon 148 | 2 7 2 10 4 . 4 16 6 1 45 6 24 21 Energy Gun 27 | . . . 4 2 . . 5 1 . 1 . 8 6 Energy Cannon 2 | . . . . . . . . . . 1 . 1 . Ballistic Gun 31 | 2 4 . 3 2 . 1 4 . . 13 . 1 1 Ballistic Cannon 18 | . 1 1 1 . . 2 2 . 1 2 3 5 . Launcher 11 | . . . . . . 1 1 1 . . 1 2 5 Special Weapon 16 | . 1 . . . . . . 1 . 8 1 2 3 Impact Weapon 7 | . 1 1 . . . . 1 1 . 2 . . 1 Slashing Weapon 21 | . . . 1 . . . 3 2 . 10 . . 5 Piercing Weapon 9 | . . . . . . . . . . 3 1 5 . Special Melee Weapon 6 | . . . 1 . . . . . . 5 . . . Unidentified Prototypes 10 | . . . 1 1 . . . . . 5 . 1 2 Parts Lost 92 | . 4 1 6 . . 7 17 1 . 5 1 29 21 Power 18 | . . . 2 . . 1 3 . . 2 . 7 3 Propulsion 28 | . 2 1 1 . . . 4 . . 1 . 10 9 Utility 20 | . . . 1 . . 2 4 1 . 2 1 3 6 Weapon 26 | . 2 . 2 . . 4 6 . . . . 9 3 Highest Loss Streak 12 | . 2 1 2 . . 3 8 1 . 1 1 11 12 To Critical Strikes 2 | . . . . . . . 2 . . . . . . Average Slot Usage (%) 90 | . 96 98 99 99 92 70 82 92 88 89 81 82 95 Engine 5 | . 14 14 9 9 7 11 5 4 6 5 4 . . Core 2 | . . . 1 . . . 5 7 6 5 . 1 . Reactor 1 | . . . . . . . . . . . 3 5 8 Leg 16 | . . . 19 17 23 5 20 20 20 17 10 12 26 Wheel 2 | . 24 26 2 . . 5 . . . . . 1 . Device 6 | . 14 14 12 8 11 5 4 . . 3 8 6 8 Storage 7 | . 14 14 11 9 7 7 6 6 6 6 6 4 3 Processor 12 | . . . . 9 7 10 13 14 13 14 18 21 23 Hackware 4 | . . . 7 9 3 . . . 1 6 5 4 1 Protection 3 | . . . 2 . . 4 4 10 11 4 4 2 1 Energy Gun 5 | . . . 11 17 7 . 4 6 . . . 2 13 Ballistic Gun 8 | . 17 14 10 18 23 9 6 1 . 7 10 3 . Ballistic Cannon 2 | . 5 13 4 . . 7 4 . 4 . 1 4 . Slashing Weapon 3 | . . . 6 . . . 1 9 8 4 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 109 | 14 49 48 51 41 42 59 65 65 78 89 73 94 109 Greatest Support 145 | 32 32 20 26 30 43 43 75 70 70 80 60 120 145 Greatest Overweight (x) 16 | . 3 4 16 1 . 3 2 . 1 1 1 4 1 Average Overweight (x) . | . . 2 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 18 20 15 15 15 15 15 15 15 15 15 15 19 Most Carried 20 | 6 11 12 15 15 14 15 15 15 15 15 15 20 20 Average Carried 14 | 2 8 11 13 14 13 14 14 14 14 14 14 14 18 Final Capacity 20 | 8 20 20 15 15 15 15 15 15 15 15 15 20 5 Final Carried 20 | 6 11 12 15 15 13 15 15 15 13 14 15 20 3 Class Distribution -------------------- 23% | Scavenger-Gunner 16% | Scavenger-Mutant 10% | Hacker-Skirmisher 9% | Bothacker-Gladiator 8% | Scavenger-Assassin 7% | Hacker-Mutant 7% | Mutant 3% | Scavenger-Gladiator 3% | Bothacker-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Mutant | -7/DSF Scavenger-Gunner | -6/Factory Bothacker-Gladiator | -6/Garrison Bothacker-Tank | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Ext Fac Fac Res Arm Matter Collected 9982 | 328 281 230 412 441 . 48 1285 344 397 2765 419 1926 1106 Remotely . | . . . . . . . . . . . . . . Salvage Created 13846 | 219 422 280 1248 910 . 53 1423 176 378 4177 471 2021 2068 Parts 674 | 12 30 15 84 52 . . 53 5 9 215 19 95 85 Haulers Intercepted 7 | . . . 1 1 . . 2 . . 2 . 1 . Recyclers Shooed 12 | . . . 2 4 . . . . 1 4 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Ext Fac Fac Res Arm Combat Hostiles Destroyed 212 | . 13 6 26 13 . 3 19 4 1 44 5 31 47 Melee 30 | . . . 4 . . . 7 3 . 9 . 6 1 Guns 114 | . 11 2 19 13 . 1 5 1 . 28 2 2 30 Cannons 40 | . 2 4 3 . . 2 3 . 1 2 2 21 . AOE 21 | . . . . . . . 3 . . 3 1 1 13 Classes Destroyed 21 | 3 3 . 5 1 . 1 2 . 1 . 1 . 4 Worker 17 | 2 1 . 1 1 . . 3 . . 6 . 3 . Builder 17 | . . . 1 2 . . 3 . . 6 1 4 . Tunneler 6 | 3 . . . . . . 2 . . 1 . . . Hauler 7 | . . . 1 1 . . 2 . . 2 . 1 . Recycler 24 | 1 . . 2 6 . . . . 3 8 2 2 . Mechanic 4 | . . . 1 . . . 2 . . . . . 1 Operator 6 | . . . 2 . . . 2 . . 2 . . . Watcher 22 | . 2 . 4 3 . . 3 . . 6 1 1 2 Swarmer 31 | . 3 . 8 8 . . . . . 2 . . 10 Cutter 1 | . . . . . . . . . . . . . 1 Saboteur 2 | . . . . . . . . . . . . . 2 Grunt 70 | . 10 6 12 2 . . 4 2 . 15 . 12 7 Brawler 7 | . . . . . . . 1 1 . 2 . . 3 Duelist 2 | . . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . 1 Sentry 25 | . . . 6 2 . 1 2 1 . 6 2 1 4 Specialist 8 | . . . . . . 2 1 . . . . 2 3 Hunter 27 | . . . . 1 . . 9 . . 6 . 6 5 Programmer 36 | . . . . . . . 2 . . 14 2 9 9 Heavy 2 | . . . . . . . . . . . 1 1 . Behemoth 1 | . . . . . . . . . 1 . . . . Best Kill Streak 11 | 4 3 3 5 11 . 1 5 2 3 7 4 7 9 Combat Bots Only 9 | . 3 3 5 9 . 1 4 2 1 6 4 5 8 Max Kills in Single Turn 4 | 1 1 1 2 3 . 1 3 1 1 4 1 2 4 Gunslinging 1 | . . . . 1 . . . . . 1 . . 1 Exploded 4 | . . . . . . . 3 . . 2 1 1 4 Melee 1 | . . . 1 . . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Ext Fac Fac Res Arm Hostile Shots Fired 2275 | . 75 27 132 75 . 137 391 91 31 335 29 510 442 Missed 713 | . 18 10 36 19 . 35 114 35 13 99 15 138 181 Damage Taken 22730 | . 543 174 855 559 . 1513 3443 692 278 3760 398 6290 4225 Core 2666 | . 186 42 162 64 . 157 427 46 4 255 16 647 660 Absorbed by Shields 38 | . . . . . . 23 . . . . . . 15 Redirected to Shielding 54 | . . . . . . . . . . . . . 54 Ignored by Resistances 6443 | . 165 53 262 168 . 434 998 203 78 1034 104 1748 1196 Regen/Repaired (Parts) 82 | . . . 35 47 . . . . . . . . . Core Remaining (%) 68 | 100 . 8 59 88 . 77 . . 43 74 98 . . Volleys Fired 663 | 12 55 20 58 38 . 14 51 10 27 180 32 90 76 Largest 4 | 2 2 2 3 4 . 4 4 4 1 4 4 4 4 Hottest 332 | 40 120 55 131 189 . 136 263 241 75 114 130 295 332 Shots Fired 1539 | 24 98 39 133 144 . 45 157 29 27 346 78 204 215 Gun 1142 | 24 80 20 108 144 . 28 108 25 . 260 54 98 193 Cannon 298 | . 13 19 25 . . 17 45 2 22 43 17 95 . Launcher 26 | . . . . . . . 4 1 . . 5 4 12 Special 73 | . 5 . . . . . . 1 5 43 2 7 10 Kinetic 1007 | 24 93 39 71 77 . 41 108 7 22 294 71 147 13 Thermal 390 | . 5 . 43 45 . 4 42 20 . 5 . 46 180 Explosive 26 | . . . . . . . 4 1 . . 5 4 12 Electromagnetic 48 | . . . 19 22 . . 3 . . 4 . . . Robot Hit Streak 47 | 6 30 18 21 14 . 21 23 10 10 38 28 33 47 Robot Miss Streak 6 | 1 3 1 2 4 . 3 6 3 1 4 4 6 1 Penetration Max 1 | . . . . . . . 1 . . 1 . 1 . Secondary Targets 25 | . 3 . 2 6 . . . . . 4 . . 10 Max Gunslinging Chain 2 | . 1 . 1 1 . . . . . 1 . . 2 Shots Hit Robots 1283 | 16 71 31 105 88 . 35 133 26 24 332 58 182 182 Core Hits 583 | 10 30 16 47 46 . 19 74 10 6 117 24 79 105 Critical Kills 12 | . . . . . . . . . . 6 . . 6 Critical Parts Destroyed 23 | . . . . . . 1 1 1 . 8 . 2 10 Critical Strikes 113 | . 1 . 6 2 . 1 8 1 2 26 1 34 31 Burn 32 | . . . 5 2 . . 4 . . . . 6 15 Destroy 34 | . . . . . . 1 1 . . 15 . 2 15 Blast 25 | . 1 . . . . . . . 2 2 1 19 . Corrupt 1 | . . . 1 . . . . . . . . . . Smash 3 | . . . . . . . . 1 . 1 . . 1 Sever 11 | . . . . . . . 3 . . 8 . . . Impale 7 | . . . . . . . . . . . . 7 . Melee Attacks 265 | . 7 3 25 . . . 43 18 2 111 7 39 10 Impact 37 | . 7 3 . . . . 10 5 . 9 . . 3 Slashing 151 | . . . 25 . . . 33 13 2 71 . . 7 Piercing 47 | . . . . . . . . . . 1 7 39 . Sneak Attacks 51 | . . . 3 . . . 2 . 1 42 . 3 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks 3 | . . . . . . . . 1 . 1 . 1 . Damage Inflicted 38232 | 174 830 391 2091 1818 . 812 4004 773 1368 9749 1540 7257 7425 Guns 17311 | 174 596 135 1216 1423 . 380 1271 313 . 4967 937 1856 4043 Cannons 8820 | . 186 232 253 . . 432 770 67 1272 1405 474 3729 . Explosions 5859 | . . . . 395 . . 674 112 . 872 129 527 3150 Melee 6194 | . . 24 622 . . . 1289 281 96 2505 . 1145 232 Ramming . | . . . . . . . . . . . . . . Kinetic 19007 | 174 782 367 723 644 . 742 1449 144 1272 6249 1411 4794 256 Thermal 7727 | . 48 . 526 859 . 70 574 236 . 836 . 791 3787 Explosive 4827 | . . . . 113 . . 674 112 . 122 129 527 3150 Electromagnetic 477 | . . . 220 202 . . 18 . . 37 . . . Impact 735 | . . 24 . . . . 422 23 . 167 . . 99 Slashing 4264 | . . . 622 . . . 867 258 96 2288 . . 133 Piercing 1195 | . . . . . . . . . . 50 . 1145 . Highest Corruption 34 | . 1 1 3 . . 2 10 11 11 8 1 18 34 Average Corruption 7 | . 1 1 1 . . 1 7 10 11 3 1 10 22 Corruption Purged 11 | . . . . . . . . . . 11 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 281 | . 2 1 12 . . . 49 39 11 62 1 33 71 Message Errors 52 | . . 1 1 . . . 10 10 . 17 . 4 9 Matter Fused 60 | . . . 2 . . . 15 8 4 10 . 5 16 Heat Flow Errors 29 | . . . 3 . . . 6 4 . 6 . 7 3 Energy Discharges 34 | . 2 . 4 . . . 5 2 2 7 . 4 8 Parts Rejected 7 | . . . . . . . 1 . 1 3 . 1 1 Parts Fused 5 | . . . . . . . 2 . . . . 1 2 Data Loss (minor) 34 | . . . 1 . . . 4 5 2 8 1 5 8 Data Loss (major) 9 | . . . . . . . 1 2 1 1 . 2 2 Misfires 20 | . . . 1 . . . 3 6 . 6 . 1 3 Alerts 7 | . . . . . . . . 1 . 1 . . 5 Misdirections 6 | . . . . . . . . . 1 . . . 5 Weapon Failures 18 | . . . . . . . 2 1 . 3 . 3 9 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1458 | . 1 . 123 83 . . 181 29 165 480 24 207 165 Projectiles 513 | . 1 . 15 . . . 64 . 165 52 24 192 . Explosions 275 | . . . . 83 . . 10 . . 59 . . 123 Melee 670 | . . . 108 . . . 107 29 . 369 . 15 42 Knockbacks 63 | . 2 5 3 . . 2 9 . 3 11 2 26 . Impact 5 | . . . . . . . 4 . . 1 . . . Kinetic 53 | . 2 5 3 . . 2 5 . 3 9 2 22 . Secondary 5 | . . . . . . . . . . 1 . 4 . Self-Inflicted Damage 172 | . . . . . . . . . . . . 67 105 Shots 4 | . . . . . . . . . . . . 2 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 439 | . 253 8 153 349 . 12 403 439 176 349 9 382 357 Average Temperature 93 | . 122 6 34 106 . 8 112 116 84 68 9 94 91 Received Heat Transfer 3602 | . 363 123 372 198 . 255 411 213 18 873 27 513 236 Effects 11 | . . . . 2 . . 3 2 . . . 2 2 Shutdowns 2 | . . . . . . . 1 . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . 1 1 Interference 7 | . . . . 2 . . 2 2 . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 4 . . 1 . . . Impact Corruptions 10 | . . . . . . . 3 1 . 5 . . 1 Robots Melted 3 | . . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . 1 2 Parts Melted 41 | . . . 2 3 . . 3 . . 2 . 5 26 Heat Transferred 15603 | . 100 . 1628 1519 . 148 1850 600 . 611 . 1915 7232 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Ext Fac Fac Res Arm Peak Influence 1523 | 30 313 193 250 418 90 120 201 655 375 530 329 475 1523 Initial 297 | . 16 29 63 8 90 55 40 41 297 157 223 34 124 Average 178 | 11 123 105 83 52 90 97 77 350 317 172 224 182 577 Maximum Alert Level 4 | . 1 . 1 2 . . 1 2 1 2 1 2 4 Low Security (%) 67 | 100 79 100 93 90 100 100 98 6 . 70 38 59 9 Level 1 22 | . 20 . 6 7 . . 1 60 100 21 61 28 36 Level 2 7 | . . . . 2 . . . 33 . 7 . 11 28 Level 3 . | . . . . . . . . . . . . . 8 Level 4 1 | . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 61 | . 3 1 6 3 . 1 6 . . 21 2 10 8 Investigation 25 | . 3 1 4 2 . . 1 . . 11 . . 3 Extermination 16 | . . . . . . . 2 . . 6 1 4 3 Reinforcement 20 | . . . 2 1 . 1 3 . . 4 1 6 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 1 . 1 . Haulers Reinforced 3 | . . . . . . . . . . 2 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Ext Fac Fac Res Arm Distress Signals 17 | . 1 . 3 1 . . . . 1 2 . 4 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 364 | . 18 7 37 21 . 12 31 7 8 83 9 58 73 Peak Tracking Total 10 | . 5 2 5 6 . 6 6 3 3 7 3 7 10 Tactical Retreats 15 | . 2 . . 2 . 2 1 . . 1 . 4 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Ext Fac Fac Res Arm Traps Triggered 17 | . 2 . 3 1 . 5 2 . . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 32 | . . . . . . . . . . 32 . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . 3 . . . Reprogrammed 3 | . . . . . . . . . . 3 . . . Reused 2 | . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Ext Fac Fac Res Arm Machines Disabled 45 | . 1 1 1 3 . . 1 4 . 21 . 2 11 Max in Single Turn 12 | . 1 1 1 3 . . 1 1 . 12 . 1 3 Garrison Access 1 | . . . . . . . . . . 1 . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Ext Fac Fac Res Arm Machines Accessed 61 | . 8 1 10 7 1 . 6 2 1 17 2 3 3 Terminals 44 | . 7 1 8 6 1 . 3 2 1 11 . 2 2 Fabricators 3 | . . . . . . . . . . 2 . . 1 Repair Stations 3 | . . . 1 1 . . . . . . 1 . . Recycling Units 4 | . 1 . . . . . 1 . . 1 1 . . Scanalyzers 5 | . . . 1 . . . 1 . . 2 . 1 . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Total Hacks 184 | . 29 7 39 19 2 . 11 3 2 55 3 7 7 Successful 101 | . 16 3 22 14 1 . 6 1 1 29 2 3 3 Failed 83 | . 13 4 17 5 1 . 5 2 1 26 1 4 4 Catastrophic 13 | . 4 1 3 . . . 1 . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 119 | . 22 6 31 14 . . 7 3 . 29 1 2 4 Terminals 138 | . 27 7 33 16 2 . 5 3 2 34 . 4 5 Fabricators 7 | . . . . . . . . . . 5 . . 2 Repair Stations 6 | . . . 2 3 . . . . . . 1 . . Recycling Units 8 | . 2 . . . . . 2 . . 2 2 . . Scanalyzers 22 | . . . 4 . . . 3 . . 12 . 3 . Garrison Access 3 | . . . . . . . 1 . . 2 . . . Terminal Hacks 43 | . 10 2 9 7 1 . 1 . 1 9 . 1 2 Record 7 | . 1 . . 1 . . 1 . . 2 . 1 1 Part Schematic 1 | . . . . . . . . . . 1 . . . Robot Analysis 9 | . 3 1 2 2 . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 5 | . 1 . 1 1 . . . . . 1 . . 1 Scanalyzer Index 1 | . . . 1 . . . . . . . . . . Garrison Index 2 | . . . 1 1 . . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . Dispatch Records 2 | . . . 1 . . . . . . 1 . . . Transport Status 1 | . . . 1 . . . . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . . 1 . . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 4 . . 1 Load Schematic 2 | . . . . . . . . . . 2 . . . Build 3 | . . . . . . . . . . 2 . . 1 Repair Station Hacks 4 | . . . 2 2 . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . 1 1 . . Report Inventory 2 | . 1 . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . Scanalyzer 13 | . . . 3 . . . 1 . . 7 . 2 . Insert Component 8 | . . . 2 . . . 1 . . 4 . 1 . Analyze 5 | . . . 1 . . . . . . 3 . 1 . Garrison Access Hacks 3 | . . . . . . . 1 . . 2 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 30 | . 5 1 8 5 . . 3 1 . 6 1 . . Terminals 24 | . 4 1 7 5 . . 1 1 . 5 . . . Track 1 | . . . 1 . . . . . . . . . . Botnet 23 | . 4 1 6 5 . . 1 1 . 5 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . 1 . . Reject 3 | . 1 . . . . . 1 . . . 1 . . Scanalyzers 3 | . . . 1 . . . 1 . . 1 . . . Extract 3 | . . . 1 . . . 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 53 | . 7 1 10 6 1 . 6 . . 15 1 3 3 Full Trace Events 20 | . 3 1 3 2 . . . . . 9 . . 2 Feedback Events 1 | . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . 102 Total Robot Build Rating 8 | . . . . . . . . . . . . . 8 Part Schematics Acquired 11 | . . . 4 . . . 1 . . 5 . 1 . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 70 | . . . . . . . . . . 70 . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . Time 64 | . . . 32 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 66 | . . . . . . . . . . 66 . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . . . . 4 . 1 . Part Schematics Acquired 4 | . . . 1 . . . . . . 2 . 1 . Parts Damaged 1 | . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Ext Fac Fac Res Arm Used RIF Installer 1 | . . . . . . . . 1 . . . . . Robots Hacked 56 | . . . . . . . . 1 4 39 1 7 4 Non-combat 26 | . . . . . . . . . 1 22 1 2 . Combat 30 | . . . . . . . . 1 3 17 . 5 4 Robot Hacks Applied 84 | . . . . . . . . 1 4 67 1 7 4 parse_system 1 | . . . . . . . . . . 1 . . . no_distress 16 | . . . . . . . . . 1 15 . . . find_chute 3 | . . . . . . . . . . 3 . . . hold_bot 1 | . . . . . . . . . . . . 1 . ignore_repairs 6 | . . . . . . . . . . 5 1 . . map_walls 1 | . . . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . . . 1 . . . find_recycling 4 | . . . . . . . . . . 4 . . . ignore_parts 17 | . . . . . . . . . . 17 . . . find_shortcuts 1 | . . . . . . . . . . 1 . . . find_garrison 1 | . . . . . . . . . . 1 . . . disrupt_area 1 | . . . . . . . . . . 1 . . . spike_heat 2 | . . . . . . . . . . 2 . . . disable_weapons 1 | . . . . . . . . . 1 . . . . overwrite_iff 16 | . . . . . . . . . . 11 . 4 1 formatsys_high 11 | . . . . . . . . 1 2 4 . 1 3 Relay Couplers Released 12 | . . . . . . . . 11 . 1 . . . Machine Destruction 12 | . . . . . . . . 11 . 1 . . . Attached 11 | . . . . . . . . 1 1 5 . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Ext Fac Fac Res Arm Total Allies 34 | . . . . . . . . 3 2 15 . 5 9 Largest Group 6 | . . . . . . . . 2 2 3 . 2 6 Highest-Rated Group 271 | . . . . . . . . 157 115 99 . 60 271 Highest-Rated Ally 95 | . . . . . . . . 95 83 41 . 30 49 Total Orders 7 | . . . . . . . . . . 6 . . 1 STAY 3 | . . . . . . . . . . 3 . . . FOLLOW 3 | . . . . . . . . . . 3 . . . AID 1 | . . . . . . . . . . . . . 1 Ally Attacks 223 | . . . . . . . . 20 16 83 . 26 78 Total Damage 5992 | . . . . . . . . 586 528 1883 . 310 2685 Kills 30 | . . . . . . . . 2 5 13 . 2 8 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Ext Fac Fac Res Arm Robot Analysis Total 8 | . 3 1 2 1 . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Ext Fac Fac Res Arm Turns Passed 15790 | 131 683 321 2144 1616 16 248 1717 987 318 3977 805 1672 1155 Spaces Moved 7485 | 76 404 228 901 502 12 115 953 620 149 2073 361 510 581 Core 45 | 4 . . 2 . . . . . . . . . 39 Treads . | . . . . . . . . . . . . . . Legs 6517 | . . . 813 502 12 27 953 620 149 2073 361 465 542 Wheels 923 | 72 404 228 86 . . 88 . . . . . 45 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 190 120 115 97 126 126 120 140 100 50 Average Speed 143 | 97 109 110 183 190 120 125 132 126 158 137 150 172 115 Slowest Speed 850 | 100 145 140 850 190 120 360 270 126 209 250 250 360 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 73 54 66 48 . 88 16 70 27 49 6 9 36 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 56 | . 3 1 9 . . . 2 2 . 16 8 15 . Terrain Destroyed 558 | . 3 1 9 8 . . 23 18 2 110 42 92 250 Melee 38 | . 3 1 9 . . . 1 2 . 11 5 6 . Projectile 91 | . . . . . . . 9 2 2 36 7 35 . AOE 429 | . . . . 8 . . 13 14 . 63 30 51 250 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Ext Fac Fac Res Arm Total 11048 | 110 534 255 1253 1094 13 199 1244 792 193 2845 562 1054 900 Wait 1464 | 2 42 . 180 505 . 15 54 76 5 98 126 250 111 Move 7472 | 75 403 227 900 501 11 114 953 618 148 2072 360 509 581 Hop . | . . . . . . . . . . . . . . Pick Up 426 | 13 12 2 37 20 . 14 60 28 3 122 9 66 40 Fast Attach . | . . . . . . . . . . . . . . Attach 270 | 7 6 1 21 8 1 9 37 10 4 73 13 53 27 Detach 24 | . . . 1 . . 2 1 . . 4 6 8 2 Swap 151 | 1 6 2 6 6 1 2 15 9 1 57 3 17 25 Drop 274 | . 3 . 25 16 . 11 30 27 3 100 6 25 28 Fire 663 | 12 55 20 58 38 . 14 51 10 27 180 32 90 76 Melee 254 | . 7 3 25 . . . 43 14 2 107 7 36 10 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 32 | . . . . . . . . . . 32 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Ext x2) -6/Extension -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 13) 132 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 5) 250 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 348 | -10/Materials | Core integrity fell below 50% 609 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Build established: Scavenger-Mutant 815 | -10/Materials | Entered Mines 818 | -10/Mines | Core integrity fell below 20% 1082 | -10/Mines | Discovered new exit (range 12) 1136 | -10/Mines | Entered Materials 1136 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1700 | -9/Materials | Build established: Tank 1702 | -9/Materials | Discovered new exit (range 6) 2060 | -9/Materials | Discovered new exit (range 9) 2162 | -9/Materials | Discovered new exit (range 11) 2268 | -9/Materials | Build established: Hacker-Mutant 2275 | -9/Materials | Repaired Imp. Aluminum Leg 2290 | -9/Materials | Discovered new exit (range 16) 3278 | -9/Materials | Identified exit to Materials 3280 | -9/Materials | Entered another Materials area 3280 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3581 | -8/Materials | Repaired Imp. Aluminum Leg 3599 | -8/Materials | Build established: Hacker-Skirmisher 4603 | -8/Materials | Identified exit to Factory 4773 | -8/Materials | Destroyed 9 combat bots 4896 | -8/Materials | Entered Factory 4896 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4909 | -7/Factory | Identified exit to DSF 4912 | -7/Factory | Entered DSF 4960 | -7/DSF | Additional patrols routed to DSF 5061 | -7/DSF | Lost 3 parts (1u2w) 5123 | -7/DSF | Discovered new exit (range 15) 5158 | -7/DSF | Identified exit to Factory 5160 | -7/DSF | Entered Factory 5160 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5176 | -6/Factory | Lost 3 parts (1p1u1w) 5325 | -6/Factory | Build established: Mutant 5516 | -6/Factory | Lost 3 parts (1p1n1w) 6044 | -6/Factory | Lost 8 parts (1p2n1u4w) 6307 | -6/Factory | Cargo convoy interrupted 6349 | -6/Factory | Lost 3 parts (1n1u1w) 6394 | -6/Factory | Build established: Scavenger-Gunner 6844 | -6/Factory | System corruption reached 10% 6850 | -6/Factory | Core integrity fell below 50% 6867 | -6/Factory | Discovered new exit (range 18) 6877 | -6/Factory | Identified exit to Garrison 6877 | -6/Factory | Entered Garrison 6926 | -6/Garrison | Warlord forces raided the area 6958 | -6/Garrison | Triggered checkpoint 6977 | -6/Garrison | Spotted B-75 Beast 6985 | -6/Garrison | Triggered checkpoint 6992 | -6/Garrison | Triggered checkpoint 7010 | -6/Garrison | Triggered checkpoint 7052 | -6/Garrison | Triggered checkpoint 7097 | -6/Garrison | Phase Generator disabled 7106 | -6/Garrison | Triggered checkpoint 7128 | -6/Garrison | Installed Relay Interface Framework 7160 | -6/Garrison | Triggered checkpoint 7194 | -6/Garrison | Garrison Relay disabled 7322 | -6/Garrison | Spotted B-86 Titan 7329 | -6/Garrison | Build established: Scavenger-Gladiator 7401 | -6/Garrison | Garrison Relay disabled 7436 | -6/Garrison | Discovered new exit (range 17) 7454 | -6/Garrison | Found embedded Infiltrators 7538 | -6/Garrison | Spotted B-75 Beast 7596 | -6/Garrison | Triggered checkpoint 7604 | -6/Garrison | Lost 3 allies 7704 | -6/Garrison | Build established: Bothacker-Gladiator 7705 | -6/Garrison | Discovered new exit (range 12) 7768 | -6/Garrison | Triggered checkpoint 7786 | -6/Garrison | Garrison Relay disabled 7864 | -6/Garrison | Entered Extension 7864 | -6/Extension | Accompanied by 2 allies 7950 | -6/Extension | Spotted B-75 Beast 7980 | -6/Extension | Destroyed B-75 Beast 8006 | -6/Extension | Spotted B-75 Beast 8045 | -6/Extension | Allies destroyed B-75 Beast 8139 | -6/Extension | Discovered new exit (range 3) 8182 | -6/Extension | Entered Factory 8182 | -5/Factory | Accompanied by 2 allies 8182 | -5/Factory | Evolved 2 slots: Utility x2 8263 | -5/Factory | Build established: Bothacker-Tank 8614 | -5/Factory | Discovered new exit (range 6) 8743 | -5/Factory | P-70 Sage assimilated allied Guardian 5c 8776 | -5/Factory | Build established: Bothacker-Gladiator 9136 | -5/Factory | Lost 3 allies 9703 | -5/Factory | Build established: Scavenger-Gunner 9869 | -5/Factory | P-70 Sage assimilated allied Virus 6a 10114 | -5/Factory | Build established: Scavenger-Mutant 11254 | -5/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 11474 | -5/Factory | Build established: Scavenger-Gunner 11696 | -5/Factory | Discovered new exit (range 15) 11712 | -5/Factory | Fabricated Lgt. Armored Exoskeleton? 11811 | -5/Factory | Identified exit to Factory 12159 | -5/Factory | Entered another Factory area 12159 | -4/Factory | Evolved 2 slots: Utility x2 12293 | -4/Factory | Spotted B-86 Titan 12690 | -4/Factory | Build established: Scavenger-Assassin 12838 | -4/Factory | Discovered new exit (range 14) 12850 | -4/Factory | Discovered new exit (range 21) 12914 | -4/Factory | Identified exit to Upper Caves 12933 | -4/Factory | Identified exit to Research 12964 | -4/Factory | Entered Research 12964 | -3/Research | Evolved 2 slots: Propulsion x2 13137 | -3/Research | Found Powered Armor 13141 | -3/Research | Found Powered Armor 13252 | -3/Research | Discovered new exit (range 18) 13770 | -3/Research | Identified exit to Armory 13972 | -3/Research | Lost 4 parts (1p1u2w) 14034 | -3/Research | System corruption reached 10% 14089 | -3/Research | Found Prototype Device 14116 | -3/Research | Lost 10 parts (2p4n2u2w) 14469 | -3/Research | Lost 11 parts (3p5n3w) 14636 | -3/Research | Entered Armory 14733 | -3/Armory | Build established: Scavenger-Gunner 14846 | -3/Armory | Fabricated C-55 Analyst (x1) 14871 | -3/Armory | Core integrity fell below 50% 14953 | -3/Armory | Found Prototype Launcher 14954 | -3/Armory | Identified Tactical Quantum Warhead 14967 | -3/Armory | Found Tactical Quantum Warhead 14970 | -3/Armory | Found Tactical Quantum Warhead 15480 | -3/Armory | Destroyed 7 combat bots 15549 | -3/Armory | Destroyed 8 combat bots 15557 | -3/Armory | Lost 3 allies 15584 | -3/Armory | Discovered new exit (range 19) 15638 | -3/Armory | Lost 5 parts (1p2n1u1w) 15680 | -3/Armory | System corruption reached 30% 15767 | -3/Armory | Core integrity fell below 20% 15791 | -3/Armory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 15751_ Knocked back. 15752_ Discarded Hvy. Dispersion Rifle. 15754_ Dropped Imp. Core Shielding. 15754_ Myomer Leg destroyed. 15754_ Dropped Imp. Remote Force Field. 15754_ Imp. Signal Interpreter destroyed. 15754_ Knocked back. 15757_ System corrupted: Energy discharge (-1). 15757_ Adv. Heat Sink destroyed. 15766_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 15766_ Knocked back. 15769_ The unstable cave ceiling collapses. 15776_ Acquired Lgt. Quantum Reactor. 15777_ System corrupted: Energy discharge (-9). 15778_ Adv. Heat Sink destroyed. 15781_ Adv. Remote Datajack severed. 15781_ C-35 Carver destroyed. 15785_ Lgt. Quantum Reactor severed. 15786_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????" | | ?????????????????????????????????" | | ??????????????????????????# """"" | | ??????????????????????????# % | | ??????????????????????????# # | | ??????????????????????????######## # | | ?????????????????????????????????# ! | | ????????????????????????????###### # | | ????????????????????????????#!!" # | | ????????????????????????????#!!" # " | | ????????????????????????????#!!" # | | ???????????????????????????##!! | | ???????????????????????????#"!! | | ????????????????????????????#!! | | ????????????????????????????#!! # # | | ????????????????????????????#!! | | ????????????????????????????### ## | | ?????????????????????????##### | | ?????????????????????##### # # ## | | ?????????????????????# # #? | | ?????????????????????# # # #? | | ?????????????????????# ## ## | | ?????????????????????# # %] # # ### | | ?????????????????????# """""* # ! = H< | | ?????????????????????#?"[*c]! # ? | | ???????????????????????"*@c%% ## # ## " "" | | ???????????????????????"=""== # # # "???? | | ???????????????????????""?"" #] ]### ? "???? | | ??????????????????????????? # ## # ???#? ???? | | ?????????????????????????? #### ##????? ??? | | ?????????????????????????# # ##??# #???????#?? | | ????????????????????????? ??? ?????????? | | ???????????????????????? ?? "????????? | | ???????????????????????######## ##?# # "????????? | | ???????????????????????????????+#??? # "????????? | | ???????????????????????????????????? + "????????? | | ???????????????????????????????????? # "????????? | | ???????????????????????????????????? #? ????????? | | ????????????????????????????????????##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 39 Energy Capacity 780 Matter Stores 400 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Cycling 15 Evasion (%) 60 Targeting Accuracy 12 Melee Accuracy 14 Target Analysis 12 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 24 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 53 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Imp. Reaction Control System | -6/Factory | Extracted Mass Driver | -5/Factory | Extracted Gravity Neutralizer | -5/Factory | Extracted Hardcell Cannon | -5/Factory | Hacked Lgt. Armored Exoskeleton | -5/Factory | Scanalyzed Hvy. Mass Driver | -5/Factory | Scanalyzed Lrn. Missile Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -5/Factory Lgt. Armored Exoskeleton | x1 | -5/Factory C-55 Analyst | x1 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Hehehe Challenges ------------ None Game ------ Seed MinesnifferInertialBarrier Manual? 0 Play Time 04:13:30 Cumulative 104.1 hours Start 2024.04.09 @ 19:33:25 End 2024.04.10 @ 14:22:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 42% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa132630-e259-4234-b81e-419323ea8d60