Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 02:21:53 Player: Stalky Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (3669) 3669 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8319 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 22/300 Energy 37/100 System Corruption 7% Temperature Warm (144) Movement Walking (260) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Visual Processing Unit Enhanced Optical Array > --- WEAPON (4) ------- Phase Cannon Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Light Fission Core Medium Storage Unit Huge Storage Unit Improved Targeting Computer Tesla Rifle Heavy Ion Cannon Phase Cannon Phase Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun Gauss Cannon Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Visual Processing Unit Enhanced Optical Array Layered Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Fission Core Neutrino Core Medium Storage Unit Huge Storage Unit Improved Targeting Computer Tesla Rifle Heavy Particle Cannon Heavy Ion Cannon Phase Cannon Phase Cannon Phase Cannon Phase Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun Grenade Launcher [Rating: 64] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 4 | . . 1 1 . 1 . . 1 Utility 4 | . . 1 1 1 . . . 1 Weapon 2 | . . . . 1 1 . . . Parts Attached 93 | 6 4 12 25 5 2 8 7 24 Power 9 | 1 1 1 4 . . . . 2 Engine 6 | 1 1 1 3 . . . . . Core 3 | . . . 1 . . . . 2 Reactor . | . . . . . . . . . Propulsion 29 | 2 . 5 12 . 1 1 1 7 Treads 5 | . . 1 4 . . . . . Leg 20 | 2 . 4 7 . 1 1 1 4 Wheel 4 | . . . 1 . . . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 2 2 5 3 . 3 3 6 Device 5 | . 1 . 1 1 . 1 . 1 Storage 11 | 1 1 . 1 1 . 2 2 3 Processor 4 | . . 1 1 . . . 1 1 Hackware . | . . . . . . . . . Protection 5 | . . 1 2 1 . . . 1 Artifact . | . . . . . . . . . Weapon 30 | 2 1 4 4 2 1 4 3 9 Energy Gun 10 | . 1 1 4 1 1 . . 2 Energy Cannon 7 | . . 1 . . . 2 1 3 Ballistic Gun 8 | 2 . 2 . 1 . . 1 2 Ballistic Cannon 3 | . . . . . . . 1 2 Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 2 | . . 1 1 . . . . . Corrupted Parts 2 | . . . 2 . . . . . System Corruption 2 | . . . 2 . . . . . Parts Lost 52 | . . 5 19 . . 1 7 20 Power 6 | . . . 2 . . . . 4 Propulsion 23 | . . 3 10 . . . 2 8 Utility 10 | . . 1 4 . . . 3 2 Weapon 13 | . . 1 3 . . 1 2 6 Highest Loss Streak 11 | . . 2 11 . . 1 6 6 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 2 5 8 9 11 12 12 11 12 Power 1 | . 1 . . 1 1 . 1 1 Propulsion . | . 2 2 1 1 . . . . Utility 2 | . . 1 1 2 4 2 . 2 Weapon 7 | . 1 3 5 6 7 9 9 8 Tool/Special . | . . . . . . . . . Unused Backups 27 | . . 5 7 2 . 2 . 11 Power 3 | . . 1 . 1 . . . 1 Propulsion 7 | . . 3 2 1 . . . 1 Utility 8 | . . . 4 . . 2 . 2 Weapon 9 | . . 1 1 . . . . 7 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 94 96 92 99 99 99 89 85 Engine 6 | . 14 11 7 7 6 6 6 1 Treads 12 | . . 6 2 23 20 19 13 4 Leg 16 | . 28 25 28 7 13 13 13 14 Device 8 | . 7 2 1 14 13 13 3 3 Storage 16 | . 15 19 17 14 13 12 16 20 Processor 3 | . . . 13 . . . 4 6 Protection 4 | . . 6 1 7 6 6 2 1 Energy Gun 10 | . 2 6 10 15 19 15 4 . Energy Cannon 5 | . . 1 . . . 9 13 8 Ballistic Gun 6 | . 25 14 7 6 6 1 3 6 Ballistic Cannon 1 | . . . . . . . 3 5 Peak Build Rating 64 | 6 8 15 30 38 43 52 52 64 Average Rating 38 | 4 6 11 19 34 42 48 46 54 On Entrance 26 | . 6 8 15 28 38 43 52 49 Avg Prop Armor Cover (%) 6 | . . 10 6 3 6 5 11 5 Naked Turns . | . . . . . . . . . Heaviest Build 241 | 13 23 30 40 60 64 241 75 86 Greatest Support 75 | 20 20 30 60 60 60 60 60 75 Greatest Overweight (x) 6 | . 1 2 6 . 6 4 2 2 Average Overweight (x) . | . . . . . 1 1 1 1 Largest Inventory Capacity 35 | 8 10 10 10 15 15 35 15 25 Average Capacity 13 | 7 8 9 10 12 15 15 15 15 Most Carried 15 | 4 7 10 10 15 15 15 14 15 Average Carried 12 | 2 5 8 9 12 13 13 12 13 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 Final Carried 15 | 4 6 10 10 15 15 14 14 13 Class Distribution -------------------- 66% | Scavenger-Tank 19% | Scavenger-Mutant 7% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 2186 | 223 145 276 426 88 45 260 247 476 Remotely . | . . . . . . . . . Salvage Created 4270 | . 170 594 1207 513 108 316 435 927 Parts 218 | . 9 32 66 26 5 17 11 52 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 11 10 . Prevented 2 | . . . . . . 2 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 79 | . 5 13 26 4 1 7 7 16 Guns 52 | . 5 9 24 4 1 3 3 3 Cannons 19 | . . 2 . . . 4 3 10 AOE 6 | . . 1 2 . . . . 3 Classes Destroyed 16 | . 3 1 7 3 1 1 . . Worker 3 | . . . . 2 . . . 1 Builder 5 | . . . 1 . . . . 4 Hauler 1 | . . . . 1 . . . . Recycler 4 | . . . 2 2 . . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . 1 . . . . . Watcher 8 | . 1 1 . 1 1 . . 4 Swarmer 18 | . 2 . 8 . . 2 . 6 Grunt 31 | . 3 10 10 2 . . 5 1 Brawler 2 | . . . 1 . . . 1 . Duelist 2 | . . . 1 . . . 1 . Sentry 10 | . . 3 4 1 . 1 . 1 Hunter 7 | . . . 1 . . 2 . 4 Programmer 7 | . . . . 1 1 1 . 4 Heavy 1 | . . . 1 . . . . . Thief 1 | . . . . . . 1 . . Best Kill Streak 8 | . 5 3 8 7 1 3 3 6 Combat Bots Only 7 | . 4 3 7 2 1 3 3 5 Max Kills in Single Turn 2 | . 2 1 1 2 1 2 2 2 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . 1 1 . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 646 | . 38 81 153 21 10 32 88 223 Missed 179 | . 12 15 44 6 2 10 29 61 Hits 467 | . 26 66 109 15 8 22 59 162 Melee 12 | . . . 3 . . 5 4 . Projectile 455 | . 26 66 106 15 8 17 55 162 AOE 5 | . . . . . . . . 5 Critical Strikes 19 | . . 6 2 2 1 . 3 5 Damage Taken 9089 | . 299 930 2164 248 121 344 1158 3825 Core 1768 | . 52 88 423 . . 60 143 1002 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 204 | . . . . . . . . 204 Core Remaining (%) 76 | 100 79 78 23 100 . . 76 . Volleys Fired 255 | . 17 52 72 17 4 15 25 53 Largest 4 | . 2 2 2 3 4 4 4 4 Hottest 295 | . 40 85 126 137 206 268 274 295 Shots Fired 629 | . 34 90 138 49 16 56 70 176 Gun 450 | . 34 82 138 49 16 39 35 57 Cannon 170 | . . 8 . . . 16 35 111 Launcher 9 | . . . . . . 1 . 8 Special . | . . . . . . . . . Kinetic 287 | . 34 67 58 17 4 1 20 86 Thermal 252 | . . 15 49 17 8 45 50 68 Explosive 9 | . . . . . . 1 . 8 Electromagnetic 81 | . . 8 31 15 4 9 . 14 Robot Hit Streak 20 | . 9 11 20 7 9 11 8 12 Robot Miss Streak 6 | . 4 3 3 5 2 4 3 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . 1 . 3 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 392 | . 21 60 107 27 12 37 41 87 Core Hits 194 | . 10 22 56 18 7 14 18 49 Critical Kills 3 | . . . 1 . . . 1 1 Critical Parts Destroyed 3 | . . . . . . . 2 1 Critical Strikes 18 | . . 2 6 1 . 1 4 4 Burn 10 | . . 2 5 1 . 1 1 . Destroy 6 | . . . 1 . . . 3 2 Blast 2 | . . . . . . . . 2 Melee Attacks 6 | . . . . . . 6 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8103 | . 220 1011 1851 488 204 660 902 2767 Guns 4525 | . 220 757 1684 485 202 464 325 388 Cannons 2652 | . . 116 . . . 196 577 1763 Explosions 917 | . . 138 163 . . . . 616 Melee . | . . . . . . . . . Ramming 9 | . . . 4 3 2 . . . Kinetic 2530 | . 220 549 603 106 37 17 143 855 Thermal 4351 | . . 346 856 190 135 545 759 1520 Explosive 272 | . . . . . . . . 272 Electromagnetic 941 | . . 116 388 189 30 98 . 120 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . 9 1 2 2 2 7 Average Corruption 2 | . . . 5 1 1 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 76 | . . . 9 1 1 41 8 16 Message Errors 23 | . . . 1 . . 13 5 4 Matter Fused 20 | . . . 4 . 1 10 1 4 Heat Flow Errors 7 | . . . . . . 3 1 3 Energy Discharges 5 | . . . . . . 3 1 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 14 | . . . 3 1 . 10 . . Data Loss (major) 3 | . . . . . . 1 . 2 Misfires 1 | . . . 1 . . . . . Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 120 | . . . 11 . . . . 109 Projectiles 31 | . . . . . . . . 31 Explosions 89 | . . . 11 . . . . 78 Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . . 7 Secondary . | . . . . . . . . . Self-Inflicted Damage 283 | . . 55 46 . . . . 182 Shots 6 | . . 1 2 . . . . 3 Rammed 1 | . . . . 1 . . . . Targets Rammed 3 | . . . 1 1 1 . . . Kicked 1 | . . . 1 . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 956 | . 18 255 72 118 222 426 552 956 Average Temperature 128 | . 9 111 14 31 94 151 184 201 Received Heat Transfer 1761 | . 120 519 423 75 . . 531 93 Effects 33 | . . 1 . . . 2 9 21 Shutdowns 3 | . . . . . . 1 2 . Energy Bleed 3 | . . 1 . . . . 1 1 Interference 8 | . . . . . . . 5 3 Matter Decay 3 | . . . . . . 1 1 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 9 | . . . . . . . . 9 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . . . . 1 . Combat Hostiles 2 | . . 1 . . . . 1 . Parts Melted 13 | . . 5 4 . . 2 . 2 Heat Transferred 7606 | . . 816 2137 444 222 999 1258 1730 Parts Sabotaged . | . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . 1 3 . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 93 | 100 100 100 71 100 100 . . 98 Level 1 6 | . . . 28 . . . . 1 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 288 | . 122 93 288 94 33 . . 206 Initial 94 | . . 34 32 94 33 . . . Average 66 | . 36 34 111 22 4 . . 110 Influence Increases 2571 | . 172 387 783 172 58 140 175 684 Destroy 0b10 Robot/C 1560 | . 100 260 520 80 20 120 140 320 Destroy 0b10 Robot/NC 115 | . 5 5 20 30 10 . . 45 Destroy Leader 356 | . 22 72 120 22 12 20 20 68 Successful Hack 10 | . . . . 10 . . . . Disable Machine 90 | . . . 60 . . . . 30 Destroy Structure 170 | . . 5 18 . 1 . . 146 Partial Spotted 45 | . . . . 15 15 . . 15 Lose Combat Pursuer 225 | . 45 45 45 15 . . 15 60 Influence Decreases 2450 | . 90 392 651 312 127 140 175 563 Entered New Map 244 | . . 48 45 115 36 . . . Time Decay 1728 | . 90 296 426 197 91 140 125 363 Lost Part 478 | . . 48 180 . . . 50 200 Squads Dispatched 13 | . . 1 2 2 1 . . 7 Investigation 1 | . . 1 . . . . . . Extermination 5 | . . . . 1 1 . . 3 Reinforcement 7 | . . . 2 1 . . . 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 12 | . 3 3 3 1 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 11 22 39 8 2 8 8 33 Peak Tracking Total 7 | . 7 6 7 2 1 2 4 5 Tactical Retreats 10 | . 2 2 2 1 . . 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 2 | . . 1 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 6 | . . . 4 . . . . 2 Max in Single Turn 2 | . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 4 | . . . . 2 . 1 . 1 Terminals 3 | . . . . 2 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . . . . 2 . 1 . 1 Successful 4 | . . . . 2 . 1 . 1 Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . . . . 2 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . . 2 . 1 . 1 Record 2 | . . . . 1 . . . 1 Open Door 1 | . . . . . . 1 . . Open DSF 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . 1 . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 3418 | . 167 276 979 . . . 400 1596 Optics 3051 | . . 76 979 . . . 400 1596 Terrain 367 | . 167 200 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 8787 | 72 304 790 1202 1023 689 2577 518 1612 Spaces Moved 3665 | 54 181 332 547 488 259 977 167 660 Core 21 | 11 . . 10 . . . . . Treads 1948 | . . 94 60 488 256 977 40 33 Legs 1682 | 43 181 238 463 . 3 . 127 627 Wheels 14 | . . . 14 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 115 170 250 170 190 120 Average Speed 196 | 105 123 154 131 170 253 251 253 199 Slowest Speed 540 | 120 190 260 350 170 540 490 260 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 27 | 3 29 26 49 11 6 88 19 18 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 95 | . . 2 10 . . 18 3 62 Melee . | . . . . . . . . . Projectile 32 | . . . . . . 7 3 22 AOE 63 | . . 2 10 . . 11 . 40 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 4766 | 69 231 529 898 645 281 1058 211 844 Wait 548 | . 23 94 210 118 14 21 4 64 Move 3657 | 53 180 331 546 487 258 976 166 660 Hop . | . . . . . . . . . Pick Up 132 | 10 5 24 30 11 2 18 7 25 Fast Attach 7 | . . . 3 2 . 2 . . Attach 79 | 6 1 8 20 3 2 8 7 24 Detach 4 | . . 1 . . . . . 3 Swap 21 | . 3 6 4 . . 3 1 4 Drop 52 | . 2 13 12 6 . 7 1 11 Fire 255 | . 17 52 72 17 4 15 25 53 Melee 6 | . . . . . . 6 . . Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush 2 | . . . . 1 1 . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 15) 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 978 | -9/Materials | Build established: Scavenger-Mutant 1081 | -9/Materials | Discovered new exit (range 13) 1167 | -9/Materials | Entered another Materials area 1167 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2015 | -8/Materials | Destroyed 7 combat bots 2110 | -8/Materials | Discovered new exit (range 10) 2146 | -8/Materials | Crushed by falling debris 2168 | -8/Materials | Core integrity fell below 50% 2201 | -8/Materials | Lost 11 parts (1p4n3u3w) 2233 | -8/Materials | Found Prototype Device 2369 | -8/Materials | Entered Factory 2369 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2706 | -7/Factory | Build established: Scavenger-Tank 3314 | -7/Factory | Discovered new exit (range 7) 3392 | -7/Factory | Entered another Factory area 3392 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4035 | -6/Factory | Discovered new exit (range 13) 4081 | -6/Factory | Entered Lower Caves 4361 | -6/Lower Caves | Learned 8 Factory zone layouts 4771 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5456 | -6/Lower Caves | Discovered new exit (range 9) 5712 | -6/Lower Caves | Encountered a Warlord checkpoint 6658 | -6/Lower Caves | Entered another Lower Caves area 6895 | -6/Lower Caves | Lost 6 parts (2n2u2w) 7159 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7160 | -6/Lower Caves | Discovered new exit (range 5) 7176 | -6/Lower Caves | Entered Factory 7176 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7684 | -5/Factory | Build established: Scavenger-Tank 7828 | -5/Factory | Lost 3 parts (1n2w) 8024 | -5/Factory | Core integrity fell below 50% 8029 | -5/Factory | Core integrity fell below 20% 8038 | -5/Factory | Lost 6 parts (1p2n3w) 8788 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- U-05 Engineer lays Concrete. Slug penetrates Terminal. P-70 Sage knocked back. P-70 Sage resets U-05 Engineer, system corruption cleaned. Slug penetrates Door. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+192). Slug penetrates Terminal. Overheating: Flexi-carbon Leg damaged (-44). Flexi-carbon Leg destroyed. Lyr. Heavy Armor Plating destroyed. U-05 Engineer builds a Wall. Flexi-carbon Leg destroyed. Gauss Cannon destroyed. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ????????????????????#?????? ???????????????????? | | ????????????????????# ????? ???????????????????? | | ???????????????????##%######"##??????????????????? | | ???????????????????? %* #??????????????????? | | ????????????????????? = ??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# ^ ^#??????????????????? | | ??????????????????????# ^ #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ? ???????????????????+ #??????????????????? | | ? #############?????# #??????????????????? | | ?? ####### #### ##??????????????????? | | ?" # ## ##??????????????????? | | ?" ## #g# #"u#???????????????????? | | ??? ####g####/#???????????????????? | | ??????????# # h#???????????????????? | | ??????????# # #???????????????????? | | ??????????# " # u@ #???????????????????? | | ??????????# "%" #p #???????????????????? | | ??????????# " %p [#???????????????????? | | ????###???#### # " #???????????????????? | | ????# ????# ; "" #???????????????????? | | ????# """"??# # u u #???????????????????? | | ????# """" # ; #########???????????????????? | | ????# """" ; ##### ??# #???????????????????? | | ????# """" # ###????#######??????????????????? | | ????# # # !#??????????????????? | | ????# + + #??????????????????? | | ????# # ### """" """" ???????????????????? | | ????# ??# #????????""???????????????????????? | | ????#####????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ##########???# #?????????????????????????????????? | | #???# #?????????????????????????????????? | | #???# #?????????????????????????????????? | | #???# #?????????????????????????????????? | | #???# #?????????????????????????????????? | | """""""" #???# #?????????????????????????????????? | | #???# #########+#######?????????????????? | | """""""" #???# ?????????????? | | ##### ?????????????? | | """""""" + """ """ """ """ ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 25 Evasion (%) 55 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Construction Begets Destruction Fancy Inventory I Have A Map? Oops Overwhelming Please Form A Line Serviceable Loadout Well Done Challenges ------------ None Game ------ Seed AblativeSchematicBooster Manual? 0 Play Time 01:07:08 Cumulative 4.7 hours Start 2026.10.02 @ 01:16:32 End 2026.10.02 @ 02:21:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd11d961-72db-40c2-ba6d-321fc63787be