Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.18 @ 01:22:04 Player: swetpototo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (3229) 3229 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7599 Bonus ------- None Cogmind --------- Core Integrity 831/1000 Matter 24/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Improved Carbon-fiber Leg > --- UTILITY (9) ------ Large Storage Unit Trap Scanner Machine Analyzer Advanced Signal Interpreter Improved System Shield Improved Trap Extractor (0/6) > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Micro Nuclear Core Improved Sensor Array Advanced ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Trap Extractor (0/4) Trap Extractor (0/4) Flak Gun Datajack Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Kinecellerator Improved System Shield Improved Trap Extractor > --- WEAPON ----------- Assault Cannon Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Improved Sensor Array Advanced ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Trap Extractor Trap Extractor Flak Gun Datajack Remote Datajack Heavy Flail [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Shotgun Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 11 | . 1 . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 7 | . 1 . 2 1 1 2 . Weapon 2 | . . . . . . . 2 Parts Attached 59 | . 6 . . 16 28 7 2 Power 8 | . 1 . . 2 4 1 . Engine 5 | . 1 . . 2 2 . . Core 3 | . . . . . 2 1 . Reactor . | . . . . . . . . Propulsion 12 | . . . . 4 6 1 1 Treads 2 | . . . . . . 1 1 Leg 10 | . . . . 4 6 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 1 . . 3 9 5 . Device 11 | . 1 . . 2 6 2 . Storage 1 | . . . . . 1 . . Processor 3 | . . . . 1 1 1 . Hackware 2 | . . . . . . 2 . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 21 | . 4 . . 7 9 . 1 Energy Gun 1 | . . . . 1 . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 6 | . 3 . . 2 1 . . Ballistic Cannon 6 | . 1 . . 1 3 . 1 Launcher . | . . . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon 2 | . . . . 1 1 . . Slashing Weapon 3 | . . . . 2 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 20 | . 1 . . . 6 4 9 Power 4 | . 1 . . . 1 1 1 Propulsion 7 | . . . . . 3 3 1 Utility 3 | . . . . . . . 3 Weapon 6 | . . . . . 2 . 4 Highest Loss Streak 9 | . 1 . . . 3 4 9 To Critical Strikes 1 | . . . . . . . 1 Average Backups 11 | . 7 8 8 9 12 14 14 Power 1 | . . . . . 1 1 1 Propulsion . | . . . . . 1 . . Utility 4 | . 1 2 2 2 5 6 7 Weapon 4 | . 5 6 6 5 3 4 3 Tool/Special . | . . . . . . . . Unused Backups 28 | . 4 . . 8 7 1 8 Power 2 | . . . . . 1 . 1 Propulsion 4 | . . . . 3 . 1 . Utility 12 | . . . . 1 6 . 5 Weapon 8 | . 4 . . 3 . . 1 Tool/Special 2 | . . . . 1 . . 1 Average Slot Usage (%) 94 | . 99 100 80 93 95 97 80 Engine 6 | . 12 12 10 8 4 5 . Core 1 | . . . . . 2 . 4 Leg 24 | . 25 25 20 24 27 21 5 Device 22 | . 11 12 10 20 22 30 25 Storage 7 | . 12 12 10 8 7 6 5 Processor 10 | . . . . 6 13 12 11 Hackware 1 | . . . . . . 5 5 Protection 5 | . 12 12 10 8 3 . . Ballistic Gun 7 | . 23 25 20 12 4 . . Ballistic Cannon 4 | . 1 . . . 5 9 11 Peak Build Rating 62 | . 11 11 12 31 47 58 62 Average Rating 37 | . 10 11 11 25 42 55 56 On Entrance 22 | 7 7 11 11 12 31 45 53 Naked Turns . | . . . . . . . . Heaviest Build 56 | 18 24 24 24 32 51 54 56 Greatest Support 60 | 20 20 20 20 47 60 60 30 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 2 Average Overweight (x) . | . . 1 1 . . . 1 Largest Inventory Capacity 15 | . 10 10 10 10 15 15 15 Average Capacity 12 | . 10 10 10 10 14 15 15 Most Carried 15 | . 10 8 9 10 15 15 15 Average Carried 11 | . 7 8 8 9 12 14 14 Final Capacity 15 | 10 10 10 10 10 15 15 15 Final Carried 15 | 7 8 8 9 10 15 14 13 Class Distribution -------------------- 48% | Hacker-Skirmisher 25% | Hacker-Assassin 18% | Hacker-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 2522 | 200 143 . 69 528 1057 373 152 Remotely 393 | . . . . . 288 105 . Salvage Created 2690 | . 205 . 149 847 1035 256 198 Parts 164 | . 16 . 10 51 71 8 8 Haulers Intercepted 4 | . . . 1 3 . . . Recyclers Shooed 2 | . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 62 | . 4 . 4 15 28 5 6 Melee 6 | . . . . . 6 . . Guns 28 | . 3 . 4 13 8 . . Cannons 21 | . . . . . 10 5 6 AOE 5 | . 1 . . . 4 . . Classes Destroyed 14 | . 4 . 3 4 2 1 . Worker 3 | . . . . 1 1 1 . Builder 4 | . . . . . 4 . . Tunneler 1 | . . . . 1 . . . Hauler 4 | . . . 1 3 . . . Recycler 1 | . . . . . . 1 . Mechanic 2 | . 1 . . 1 . . . Operator 5 | . . . 1 2 2 . . Drone 1 | . . . . 1 . . . Watcher 5 | . 1 . . . 3 . 1 Swarmer 13 | . 2 . 3 . 5 . 3 Grunt 18 | . 2 . . 5 9 2 . Sentry 15 | . . . 1 7 3 1 3 Hunter 4 | . . . . 2 2 . . Programmer 11 | . . . . . 9 2 . Best Kill Streak 7 | . 2 . 3 3 7 2 3 Combat Bots Only 4 | . 2 . 3 3 4 2 3 Max Kills in Single Turn 6 | . 1 . 1 2 6 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . . 2 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 621 | . 8 . 18 54 245 153 143 Missed 218 | . 3 . 3 10 94 62 46 Hits 403 | . 5 . 15 44 151 91 97 Projectile 403 | . 5 . 15 44 151 91 97 Critical Strikes 10 | . . . . 3 3 1 3 Damage Taken 3575 | . 89 . 84 400 1364 466 1172 Core 478 | . 39 . . 73 140 57 169 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 38 | . 2 . 6 30 . . . Ignored by Resistances 2247 | . 55 . 57 245 856 325 709 Regen/Repaired (Parts) 71 | . . . . . 71 . . Core Remaining (%) 90 | 100 . 84 100 86 80 93 . Volleys Fired 227 | . 17 . 6 59 91 27 27 Largest 2 | . 2 . 2 2 2 2 2 Hottest 81 | . 46 . 46 66 77 80 81 Shots Fired 389 | . 26 . 12 110 142 47 52 Gun 183 | . 18 . 12 87 66 . . Cannon 180 | . 8 . . 23 50 47 52 Launcher . | . . . . . . . . Special 26 | . . . . . 26 . . Kinetic 362 | . 26 . 12 109 116 47 52 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 1 | . . . . 1 . . . Robot Hit Streak 36 | . 17 . 6 36 33 15 29 Robot Miss Streak 3 | . 3 . 2 2 3 1 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 289 | . 14 . 9 78 126 21 41 Core Hits 159 | . 13 . 9 47 66 10 14 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 4 | . . . . 3 1 . . Critical Strikes 18 | . . . . 4 7 3 4 Destroy 2 | . . . . 1 1 . . Blast 11 | . . . . . 4 3 4 Smash 3 | . . . . 3 . . . Sever 2 | . . . . . 2 . . Melee Attacks 63 | . . . . 11 50 2 . Impact 24 | . . . . 9 13 2 . Slashing 38 | . . . . 2 36 . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 1 3 . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8700 | . 294 . 133 1566 4836 762 1109 Guns 2611 | . 242 . 133 1200 1036 . . Cannons 3071 | . . . . 123 1078 762 1108 Explosions 1422 | . 52 . . . 1370 . . Melee 1595 | . . . . 243 1352 . . Ramming 1 | . . . . . . . 1 Kinetic 5682 | . 242 . 133 1323 2114 762 1108 Thermal 971 | . . . . . 971 . . Explosive 399 | . . . . . 399 . . Electromagnetic 52 | . 52 . . . . . . Impact 243 | . . . . 243 . . . Slashing 1352 | . . . . . 1352 . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . . . . . 41 . . Message Errors 16 | . . . . . 16 . . Matter Fused 3 | . . . . . 3 . . Heat Flow Errors 5 | . . . . . 5 . . Energy Discharges 5 | . . . . . 5 . . Data Loss (minor) 9 | . . . . . 9 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 793 | . . . . 182 600 . 11 Projectiles 90 | . . . . . 79 . 11 Explosions 199 | . . . . . 199 . . Melee 504 | . . . . 182 322 . . Knockbacks 26 | . . . . 2 11 8 5 Impact 2 | . . . . 2 . . . Kinetic 24 | . . . . . 11 8 5 Secondary . | . . . . . . . . Self-Inflicted Damage 312 | . 41 . . . 271 . . Shots 6 | . 2 . . . 4 . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 189 | . 5 . . 16 189 22 23 Average Temperature 41 | . 3 . . 8 66 8 6 Received Heat Transfer 1083 | . 24 . 18 270 444 228 99 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 4 | . . . . 4 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 650 | . . . . . 650 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 156 | . 48 . 55 60 156 68 99 Initial . | . . . . . . . . Average 10 | . 6 . 7 6 13 6 18 Influence Increases 2388 | . 130 . 157 502 1092 272 235 Destroy 0b10 Robot/C 1220 | . 80 . 80 280 560 100 120 Destroy 0b10 Robot/NC 140 | . 20 . 10 45 50 10 5 Destroy Leader 418 | . 22 . 22 116 176 40 42 Trap Triggered on 0b10 40 | . . . . 10 . 30 . Successful Hack 84 | . . . 30 33 . 21 . Disable Machine 72 | . 4 . . 8 40 12 8 Destroy Structure 174 | . 4 . . 10 86 14 60 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 225 | . . . . . 180 45 . Influence Decreases 2357 | . 130 . 157 502 1092 272 204 Time Decay 2161 | . 120 . 157 472 1032 256 124 Lost Part 166 | . 10 . . . 60 16 80 Purge Threat 30 | . . . . 30 . . . Squads Dispatched 26 | . 1 . . 4 15 3 3 Investigation 6 | . 1 . . 1 4 . . Extermination 11 | . . . . . 9 2 . Reinforcement 7 | . . . . 3 2 1 1 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 5 | . . . 1 1 1 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 6 . 10 41 51 9 10 Peak Tracking Total 5 | . 2 . 3 5 5 3 5 Tactical Retreats 25 | . . . 2 9 11 3 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 5 | . 1 . . . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts 44 | . . . . . 27 17 . Triggered . | . . . . . . . . Disarmed 6 | . . . . . 3 3 . Reprogrammed 11 | . 1 . . 6 4 . . Reused 4 | . . . . 1 . 3 . Traps Extracted 4 | . . . . . 4 . . Installed 3 | . . . . . . 3 . Triggered 4 | . . . . 1 . 3 . Most Traps Carried 4 | . . . . . 4 4 . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 18 | . 1 . . 2 10 3 2 Max in Single Turn 4 | . 1 . . 1 4 1 1 Garrison Access 3 | . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 34 | . 2 . 6 8 14 1 3 Terminals 24 | . 1 . 5 7 8 1 2 Fabricators 3 | . . . . . 3 . . Repair Stations 3 | . 1 . 1 . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 1 2 . 1 Total Hacks 82 | . 5 . 22 23 24 2 6 Successful 38 | . 2 . 12 13 7 1 3 Failed 44 | . 3 . 10 10 17 1 3 Catastrophic 11 | . . . 2 1 7 1 . Database Lockouts . | . . . . . . . . Manual 34 | . 1 . 13 7 12 . 1 Terminals 63 | . 4 . 20 22 12 2 3 Fabricators 5 | . . . . . 5 . . Repair Stations 6 | . 1 . 2 . 3 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 8 | . . . . 1 4 . 3 Terminal Hacks 26 | . 1 . 9 12 1 1 2 Part Schematic 1 | . . . 1 . . . . Open DSF 1 | . . . . . . . 1 Level Access Points 2 | . . . 1 1 . . . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 2 | . . . 2 . . . . Fabricator Index 2 | . . . 1 1 . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 3 | . . . . 2 . . 1 Reprogram Traps 3 | . 1 . . 1 1 . . Registered Components 3 | . . . 1 2 . . . Zone Layout 5 | . . . 2 3 . . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 3 | . . . 1 . 2 . . Scan Component 2 | . . . 1 . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . 1 Unlock Access 1 | . . . . . . . 1 Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks 4 | . 1 . 2 . 1 . . Terminals 1 | . . . 1 . . . . Botnet 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 1 . 1 . . Mechanics 3 | . 1 . 1 . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . Used . | . . . . . . . . Hacking Detections 25 | . 1 . 5 5 12 1 1 Full Trace Events 6 | . 1 . . 1 4 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 62 | . . . . . 62 . . Total Part Build Rating 4 | . . . . . 4 . . Parts Repaired 1 | . . . . . 1 . . Time 44 | . . . . . 44 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . 3 . . Non-combat 2 | . . . . . 2 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 4 | . . . . . 4 . . parse_system 3 | . . . . . 3 . . no_distress 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Active Infowar (turns) 9345 | . 533 101 499 2032 4518 1223 439 Sensors 7638 | . . . . 1517 4518 1223 380 Terrain 1361 | . . . . . . 926 435 Traps 7621 | . . . . 1479 4480 1223 439 Machine Analysis 6033 | . . . . . 4371 1223 439 Jamming 38 | . . . . . 38 . . ECM 2173 | . 533 101 499 1027 . 13 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 9369 | . 557 101 499 2032 4518 1223 439 Spaces Moved 5193 | 1 256 54 234 1277 2608 621 142 Core . | . . . . . . . . Treads 171 | . . . . . . 47 124 Legs 5022 | 1 256 54 234 1277 2608 574 18 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 115 | 120 120 190 190 120 115 122 240 Average Speed 133 | 120 175 190 190 122 120 138 242 Slowest Speed 320 | 120 190 190 190 190 195 320 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 2 30 26 26 86 38 12 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 36 | . . . . 9 21 6 . Terrain Destroyed 162 | . 3 . . 10 100 14 35 Melee 26 | . . . . 5 19 2 . Projectile 24 | . . . . 5 4 12 3 AOE 112 | . 3 . . . 77 . 32 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 7159 | . 341 53 277 1617 3750 939 182 Wait 1453 | . 47 . 37 223 889 249 8 Move 5186 | . 255 53 233 1276 2607 620 142 Hop . | . . . . . . . . Pick Up 46 | . 8 . 1 11 20 5 1 Fast Attach 21 | . 1 . . 6 10 3 1 Attach 14 | . 1 . . . 8 3 2 Detach 3 | . . . . . 2 1 . Swap 48 | . 4 . . 14 26 4 . Drop 50 | . 8 . . 17 20 5 . Fire 227 | . 17 . 6 59 91 27 27 Melee 63 | . . . . 11 50 2 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 47 | . . . . . 27 20 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 522 | -10/Materials | Identified exit to Mines 522 | -10/Materials | Discovered exit to Mines (range 16) 558 | -10/Materials | Entered Mines 648 | -10/Mines | Identified exit to Materials 648 | -10/Mines | Discovered exit to Materials (range 7) 659 | -10/Mines | Entered Materials 659 | -9/Materials | Evolved 2 slots: Utility x2 1005 | -9/Materials | Identified exit to Materials 1158 | -9/Materials | Entered another Materials area 1158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1283 | -8/Materials | Identified exit to Factory 2014 | -8/Materials | Build established: Hacker-Assassin 2916 | -8/Materials | Build established: Hacker-Skirmisher 3190 | -8/Materials | Entered Factory 3190 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3313 | -7/Factory | Fabricated Trap Extractor (x2) 3722 | -7/Factory | Build established: Hacker-Assassin 4176 | -7/Factory | Identified exit to Lower Caves 4176 | -7/Factory | Discovered exit to Lower Caves (range 3) 4270 | -7/Factory | Lost 3 parts (1p1n1w) 4528 | -7/Factory | Build established: Hacker-Skirmisher 5954 | -7/Factory | Repaired Imp. Trap Extractor 7142 | -7/Factory | Build established: Scavenger-Skirmisher 7621 | -7/Factory | Identified exit to Factory 7621 | -7/Factory | Discovered exit to Factory (range 16) 7708 | -7/Factory | Entered another Factory area 7708 | -6/Factory | Evolved 2 slots: Utility x2 7753 | -6/Factory | Build established: Hacker-Assassin 8463 | -6/Factory | Build established: Hacker-Skirmisher 8715 | -6/Factory | Identified exit to Lower Caves 8789 | -6/Factory | Lost 4 parts (1p3n) 8877 | -6/Factory | Identified exit to Factory 8877 | -6/Factory | Discovered exit to Factory (range 4) 8931 | -6/Factory | Entered another Factory area 8931 | -5/Factory | Evolved 2 slots: Weapon x2 9265 | -5/Factory | Identified exit to Garrison 9325 | -5/Factory | Garrison activated, responded to threat 9370 | -5/Factory | Self-destructed Last Messages --------------- 09359_ Penetrated by Slug. 09360_ U-05 Engineer lays Concrete. 09360_ Critical hit (Destroy). 09360_ Imp. Medium Treads destroyed. 09360_ Penetrated by Slug. 09361_ U-05 Engineer lays Concrete. 09363_ Slug penetrates T-07 Excavator. 09363_ T-07 Excavator destroyed. 09363_ Penetrated by Slug. 09363_ Assault Cannon destroyed. 09363_ U-05 Engineer lays Concrete. 09365_ Penetrated by Slug. 09366_ Slug penetrates Garrison Access. 09366_ Penetrated by Slug. 09366_ Adv. Terrain Scanner destroyed. 09366_ Slug penetrates Matter Pump. 09369_ Penetrated by Slug. 09370_ Slug penetrates Matter Pump. 09370_ Penetrated by Slug. 09370_ Magnetic Acceleration Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????#?????????????#?????##?##???????????? | | #????????????#???????????#??????#???????? | | ?########################;##????????????? | | ?# ^ #????????#???? | | ?+ ^ %%#???#########? | | ?# ^ """[*#### # ## | | ## % G"% # # | | ^ %hh"" %# [ | | """ """ ""% # | | """^""" "%% | | """ """ """ == # | | !]]^ !%*% #% | | !] """ """ """ "%%@ # | | ]] """ """ """ "%% *+% | | """ """ """ """ # !! | | # !! # | | # " " # | | ####+###########; # "Y" # | | #? ? ????? ?#### # """ ! # | | # ????????? ??## #############? | | #? ?? ?????????# ## ????? ???#? | | #?""""???????##?? #????? ??????? | | #?""""? ??? ???? ##?""" """??#? | | #?"""" ?????????? #??"""?"""???? | | #?""""???????????h#??"""?"""???? | | #?""""???? ????? ?? ?????????#? | | ####+#####?""""??? ?????#? ?????????????? | | #????????#??? ???"?"?+ ?? ?????? ??????? | | ## ""? ??????????"Y"??#? ??????????????? | | ##??""? #??? ??? ?"""???????????#?? ? ??? | | #???"""??#??#???????#??????????????????#? | | ##??"""?????????????? ? ????????????????? | | #???"""????????????????? ???????????????? | | ##??????#???????????????????????????????? | | #? ? ? ??#????#?????????????????????????? | | #?????????#?????????????????????????????? | | ##?? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Trap Extractor | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Trap Extractor | x2 | -7/Factory Repaired ---------- Imp. Trap Extractor | 16% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed QuantumSingularityDiverter Manual? 0 Play Time 01:31:45 Cumulative 100.3 hours Start 2025.05.17 @ 20:38:35 End 2025.05.18 @ 01:22:04 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 129 Rogue 49 Adventurer 59 Explorer 21 Win Type - Total 12 Types 10/0/2/0/0/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4f33e69-3e43-4c8a-8b1f-ae8c0db4acf7