Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 18:20:22 Player: star Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (2360) 2360 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (553) 553 TOTAL SCORE: 5998 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 64 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -117 Cogmind --------- Core Integrity 0/550 Matter 73/300 Energy 10/100 System Corruption 4% Temperature Cool (13) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg (fused) > --- UTILITY (4) ------ Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Long-range Proton Cannon Shotgun > --- INVENTORY (10) --- Cryofiber Web Improved Kinecellerator Hacking Suite Authchip [Propulsion] High-powered Tractor Beam Missile Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator > --- WEAPON ----------- Long-range Proton Cannon KE Penetrator > --- INVENTORY -------- Cryofiber Web Advanced Heat Sink Hacking Suite Authchip [Propulsion] High-powered Tractor Beam Shotgun Enhanced Autogun Missile Launcher Datajack Katana [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Datajack Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 115 | 5 6 3 22 7 . 8 47 17 Power 6 | 1 . 1 1 . . . 2 1 Engine 4 | 1 . 1 1 . . . . 1 Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 37 | 2 2 1 9 . . . 19 4 Treads . | . . . . . . . . . Leg 20 | . 2 1 3 . . . 10 4 Wheel 7 | 2 . . 4 . . . 1 . Hover . | . . . . . . . . . Flight 10 | . . . 2 . . . 8 . Utility 18 | 1 1 . 5 2 . 1 5 3 Device 6 | . 1 . 1 . . . 2 2 Storage 4 | 1 . . 3 . . . . . Processor 5 | . . . . 1 . 1 2 1 Hackware . | . . . . . . . . . Protection 3 | . . . 1 1 . . 1 . Artifact . | . . . . . . . . . Weapon 54 | 1 3 1 7 5 . 7 21 9 Energy Gun 8 | 1 1 . . 1 . 3 1 1 Energy Cannon 3 | . 1 . . . . . . 2 Ballistic Gun 26 | . 1 . 3 3 . 2 12 5 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 5 | . . . . 1 . 2 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 8 | . . 1 3 . . . 4 . Unidentified Prototypes 3 | . . . 1 . . . 2 . Corrupted Parts 1 | . 1 . . . . . . . System Corruption 5 | . 5 . . . . . . . Parts Lost 37 | . 3 2 6 3 . 6 7 10 Power 6 | . . 1 1 . . 1 1 2 Propulsion 14 | . 2 1 2 . . 1 4 4 Utility 5 | . . . 1 1 . 1 1 1 Weapon 12 | . 1 . 2 2 . 3 1 3 Highest Loss Streak 7 | . 3 1 5 3 . 2 2 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 89 99 75 100 100 86 89 94 Engine 5 | . 14 13 7 11 11 2 . . Core 2 | . . . . . . . 5 7 Leg 16 | . 16 27 14 . . . 13 34 Wheel 7 | . 9 . 6 22 22 19 5 . Flight 3 | . . . . . . . 10 . Device 8 | . 8 14 8 11 11 11 5 3 Storage 12 | . 14 14 17 15 11 11 9 9 Processor 10 | . . . . 5 11 18 18 21 Protection 2 | . . . . 12 11 3 3 . Energy Gun 3 | . 14 . . . . 8 1 8 Energy Cannon 2 | . 1 14 3 . . . . . Ballistic Gun 10 | . 9 9 1 11 22 11 14 9 Slashing Weapon 1 | . . . 7 4 . . . . Special Melee Weapon 2 | . . 4 8 5 . . . . Peak Build Rating 39 | 5 9 10 18 19 19 21 35 39 Average Rating 19 | 4 7 9 12 18 19 18 25 32 On Entrance 14 | . 5 9 10 18 19 19 20 34 Naked Turns . | . . . . . . . . . Heaviest Build 36 | 12 16 14 36 31 28 28 26 25 Greatest Support 66 | 20 20 20 34 34 34 34 66 60 Greatest Overweight (x) 4 | . 4 1 2 . . 1 2 1 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 Most Carried 11 | 2 3 8 11 10 10 10 10 10 Average Carried 8 | 1 1 4 8 9 10 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 Final Carried 10 | 2 1 8 10 10 10 10 10 8 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 2068 | 231 54 107 241 111 . 215 858 251 Remotely . | . . . . . . . . . Salvage Created 3272 | . 267 42 664 398 . 280 971 650 Parts 190 | . 17 6 32 25 . 19 63 28 Haulers Intercepted 7 | . . . 3 . . . 4 . Recyclers Shooed 3 | . . . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 68 | . 5 4 4 8 . 12 21 14 Melee 3 | . . . 2 1 . . . . Guns 49 | . 5 . . 4 . 8 21 11 Cannons 6 | . . 4 2 . . . . . AOE 10 | . . . . 3 . 4 . 3 Classes Destroyed 12 | . 3 1 3 1 . . 3 1 Worker 1 | . . . . . . . 1 . Hauler 7 | . . . 3 . . . 4 . Recycler 6 | . 1 . 3 1 . . 1 . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . . . . . 1 . Swarmer 25 | . 3 3 . . . 8 11 . Grunt 27 | . 2 . 2 5 . 4 7 7 Brawler 1 | . . . . . . . . 1 Duelist 3 | . . . . 1 . . 1 1 Sentry 8 | . . . 3 2 . . 1 2 Demolisher 1 | . . 1 . . . . . . Hunter 4 | . . . . . . . 1 3 Best Kill Streak 6 | . 5 3 2 4 . 4 6 4 Combat Bots Only 6 | . 4 3 1 4 . 4 6 4 Max Kills in Single Turn 3 | . 1 1 1 3 . 2 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded 3 | . . . . 3 . 2 . 1 Melee 1 | . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 380 | . 27 18 36 37 . 46 83 133 Missed 103 | . 4 1 9 13 . 8 22 46 Damage Taken 4339 | . 322 274 403 496 . 462 732 1650 Core 957 | . 87 41 81 89 . 99 186 374 Absorbed by Shields 12 | . . . . . . . . 12 Redirected to Shielding 2 | . . . . 2 . . . . Ignored by Resistances 14 | . . . . . . . 14 . Core Remaining (%) 60 | 100 . 48 . . . 32 . . Volleys Fired 227 | . 16 10 28 24 . 27 62 60 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 132 | . 90 80 80 56 . 132 132 114 Shots Fired 388 | . 31 19 41 28 . 47 108 114 Gun 339 | . 31 9 18 27 . 44 105 105 Cannon 36 | . . 10 23 . . . . 3 Launcher 13 | . . . . 1 . 3 3 6 Special . | . . . . . . . . . Kinetic 226 | . 1 9 18 13 . 31 95 59 Thermal 131 | . 15 10 23 14 . 13 10 46 Explosive 13 | . . . . 1 . 3 3 6 Electromagnetic 18 | . 15 . . . . . . 3 Robot Hit Streak 22 | . 5 4 16 17 . 11 22 12 Robot Miss Streak 6 | . 3 2 1 1 . 4 6 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . 1 . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 Shots Hit Robots 323 | . 21 15 61 28 . 29 89 80 Core Hits 142 | . 9 5 17 15 . 18 46 32 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 Critical Strikes 11 | . 2 . 2 . . . 2 5 Burn 6 | . 2 . . . . . 1 3 Destroy 3 | . . . . . . . 1 2 Sever 2 | . . . 2 . . . . . Melee Attacks 61 | . . 8 39 7 . . 7 . Impact . | . . . . . . . . . Slashing 33 | . . . 25 5 . . 3 . Piercing . | . . . . . . . . . Sneak Attacks 33 | . . 8 18 2 . . 5 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6380 | . 338 129 1188 615 . 699 1586 1825 Guns 4073 | . 299 20 175 283 . 453 1383 1460 Cannons 522 | . . 105 352 . . . . 65 Explosions 882 | . 39 . . 243 . 246 54 300 Melee 899 | . . . 661 89 . . 149 . Ramming 4 | . . 4 . . . . . . Kinetic 2718 | . 14 20 175 142 . 343 1228 796 Thermal 1858 | . 141 105 352 331 . 110 155 664 Explosive 653 | . . . . 53 . 246 54 300 Electromagnetic 248 | . 183 . . . . . . 65 Impact . | . . . . . . . . . Slashing 899 | . . . 661 89 . . 149 . Piercing . | . . . . . . . . . Highest Corruption 5 | . 5 5 1 1 1 1 4 4 Average Corruption 3 | . 5 5 1 1 1 1 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 77 | . 8 20 4 3 1 3 17 21 Message Errors 19 | . 2 7 1 1 1 . 3 4 Matter Fused 20 | . 2 6 1 . . . 5 6 Heat Flow Errors 6 | . 2 1 . . . . 2 1 Energy Discharges 11 | . . 2 2 1 . 2 2 2 Parts Rejected 2 | . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 16 | . 2 2 . 1 . 1 4 6 Alerts 1 | . . 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 110 | . . . 81 . . 15 . 14 Projectiles 7 | . . . 7 . . . . . Explosions 29 | . . . . . . 15 . 14 Melee 74 | . . . 74 . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 198 | . 52 . . 89 . . 24 33 Shots 6 | . 1 . . 3 . . 1 1 Rammed . | . . . . . . . . . Targets Rammed 4 | . 2 1 . . . . 1 . Kicked 4 | . 2 1 . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 526 | . 526 224 182 108 . 48 272 303 Average Temperature 85 | . 257 127 94 41 . 19 48 63 Received Heat Transfer 1373 | . 123 . 147 114 . 162 243 584 Effects 7 | . 7 . . . . . . . Shutdowns 3 | . 3 . . . . . . . Short Circuit 1 | . 1 . . . . . . . Damage (minor) 3 | . 3 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 1 . . . . 1 3 Heat Transferred 4034 | . 494 222 740 525 . 222 407 1424 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 631 | . 175 157 99 135 . 290 412 631 Initial 236 | . . 67 . 4 . . 113 236 Average 163 | . 103 87 39 49 . 133 214 418 Maximum Alert Level 2 | . . . . . . 1 2 2 Low Security (%) 69 | 100 100 100 100 100 . 63 53 . Level 1 19 | . . . . . . 36 39 38 Level 2 11 | . . . . . . . 6 61 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . 1 . . . 5 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 10 | . 2 . 3 . . . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 11 5 14 8 . 15 39 19 Peak Tracking Total 8 | . 6 3 5 5 . 4 8 4 Tactical Retreats 4 | . . . 1 . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 4 | . . . . . . . 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 8 | . 2 1 1 3 . . . 1 Max in Single Turn 3 | . 2 1 1 3 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 4 | . . . 2 . . . 2 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 7 | . . . 5 . . . 2 . Successful 4 | . . . 2 . . . 2 . Failed 3 | . . . 3 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . 3 . . . 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . 3 . . . 1 . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Reject 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 9 | . . 2 5 . . . 2 . Non-combat 8 | . . 1 5 . . . 2 . Combat 1 | . . 1 . . . . . . Robot Hacks Applied 14 | . . 3 9 . . . 2 . parse_system 4 | . . 2 1 . . . 1 . no_distress 3 | . . 1 2 . . . . . find_recycling 5 | . . . 4 . . . 1 . find_station 1 | . . . 1 . . . . . check_alert 1 | . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 1 . . . . . Highest-Rated Group 40 | . . 40 16 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . 4 2 . . . . . Total Damage 30 | . . 14 16 . . . . . Kills 2 | . . 1 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 5232 | 49 309 839 855 494 155 377 1394 760 Spaces Moved 3408 | 51 222 610 511 366 164 273 772 439 Core 18 | 2 6 . 9 . . . 1 . Treads . | . . . . . . . . . Legs 1721 | . 143 610 189 . . . 340 439 Wheels 1649 | 49 73 . 312 366 164 273 412 . Hover . | . . . . . . . . . Flight 20 | . . . 1 . . . 19 . Fastest Speed 50 | 50 80 120 95 95 95 95 90 120 Average Speed 111 | 78 110 120 118 95 95 97 112 120 Slowest Speed 250 | 80 250 190 190 95 95 105 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 4 51 90 49 69 55 52 51 41 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug 3 | . . . 2 . . . 1 . Terrain Destroyed 127 | . 4 . 2 21 . 24 21 55 Melee 3 | . . . 2 . . . 1 . Projectile . | . . . . . . . . . AOE 124 | . 4 . . 21 . 24 20 55 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 4387 | 57 252 690 667 473 163 334 1183 568 Wait 504 | . 6 52 53 68 . 18 259 48 Move 3401 | 50 221 609 510 365 163 272 772 439 Hop . | . . . . . . . . . Pick Up 39 | 2 1 7 8 1 . 5 15 . Fast Attach 39 | 5 3 2 7 3 . 2 12 5 Attach 16 | . 2 . 3 1 . 2 6 2 Detach 3 | . . . 1 . . . 2 . Swap 60 | . 1 1 12 3 . 4 29 10 Drop 31 | . . . 6 1 . 3 18 3 Fire 227 | . 16 10 28 24 . 27 62 60 Melee 61 | . . 8 39 7 . . 7 . Ram . | . . . . . . . . . Kick 4 | . 2 1 . . . . 1 . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Lost 3 parts (2n1w) 257 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 359 | -10/Materials | Entered Mines 442 | -10/Mines | Learned 2 Materials zone layouts 483 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 573 | -10/Mines | Assembled infested the area 578 | -10/Mines | Assisted by a Guerilla fighting off Assembled 685 | -10/Mines | Build established: Scavenger-Mutant 807 | -10/Mines | Discovered new exit (range 11) 821 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 867 | -10/Mines | Core integrity fell below 50% 984 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1198 | -10/Mines | Entered Materials 1198 | -9/Materials | Accompanied by 1 ally 1198 | -9/Materials | Evolved 2 slots: Utility x2 1198 | -9/Materials | Discovered new exit (range 14) 1477 | -9/Materials | Lost 5 parts (1p2n2w) 1658 | -9/Materials | Build established: Mutant 1662 | -9/Materials | Discovered new exit (range 11) 1828 | -9/Materials | Discovered new exit (range 12) 2053 | -9/Materials | Entered Mines 2302 | -9/Mines | Lost 3 parts (1u2w) 2318 | -9/Mines | Discovered new exit (range 5) 2324 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2522 | -9/Mines | Discovered new exit (range 9) 2540 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2540 | -9/Mines | Discovered new exit (range 5) 2547 | -9/Mines | Entered Exiles 2550 | -9/Exiles | Build established: Scavenger-Mutant 2573 | -9/Exiles | Met 8R-AWN 2587 | -9/Exiles | Met EX-HEX 2614 | -9/Exiles | Met EX-BIN 2628 | -9/Exiles | Aligned with FarCom system 2629 | -9/Exiles | Given EX-Vault access code 2654 | -9/Exiles | Met EX-DEC 2688 | -9/Exiles | Discovered new exit (range 11) 2702 | -9/Exiles | Entered Mines 2845 | -8/Mines | Core integrity fell below 50% 3033 | -8/Mines | Discovered new exit (range 11) 3079 | -8/Mines | Entered Materials 3079 | -8/Materials | Evolved 2 slots: Propulsion x2 3293 | -8/Materials | Build established: Mutant 3430 | -8/Materials | Garrison activated, responded to threat 3605 | -8/Materials | Discovered new exit (range 16) 4473 | -8/Materials | Identified exit to Garrison 4473 | -8/Materials | Entered Garrison 4523 | -8/Garrison | Triggered checkpoint 4598 | -8/Garrison | Triggered checkpoint 4965 | -8/Garrison | Triggered checkpoint 5019 | -8/Garrison | Triggered checkpoint 5055 | -8/Garrison | Discovered new exit (range 14) 5117 | -8/Garrison | Spotted B-75 Beast 5190 | -8/Garrison | Core integrity fell below 50% 5219 | -8/Garrison | Core integrity fell below 20% 5233 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 05186_ Acquired Lrn. Proton Cannon. 05189_ Carbon-fiber Leg destroyed. 05190_ Slug penetrates B-75 Beast. 05196_ Imp. Ion Engine destroyed. 05198_ Slug penetrates B-75 Beast. 05200_ B-75 Beast suffers critical hit (Destroy). 05203_ Slug penetrates B-75 Beast. 05211_ B-75 Beast suffers critical hit (Destroy). 05211_ Destroyed Rnf. Deuterium Engine. 05213_ Slug penetrates B-75 Beast. 05218_ Critical hit (Meltdown: +320). 05219_ Slug penetrates Wall. 05223_ Slug penetrates B-75 Beast. 05224_ Enh. Autogun destroyed. 05224_ Carbon-fiber Leg destroyed. 05226_ Acquired 6 matter. 05227_ System corrupted: Carbon-fiber Leg fused. 05228_ Acquired 3 matter. 05228_ KE Penetrator destroyed. 05229_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????# ? | | ???????????????????????????????# ? | | ???????????????????????????????# #??? | | ???????????????????????????????## ## ######??? | | ????????????????########????????# #?????????????? | | ????????????????# + +????????# !#?????????????? | | ???????????###### ###????????#=%#?????????????? | | ???????????# ?????????# #?????????????? | | ???????????# ???????????# %#?????????????? | | ???????????# ### ####?????????# !#?????????????? | | ???????????# ########### #?????????????? | | ???????????# = = #?????????????? | | ???????????# [% #?????????????? | | ???????????# # # ###++#########?????????????? | | ???????????# ##### ###???????????????????? | | ???????????# #### ##?# #???????????????????? | | ???????"???#w #??# #### ###?????????????????? | | ???????" ### #### ##" BB ""#?????????????????? | | ???????" ## ##"] BB ["#?????????????????? | | ???????" # "[ ;";; !"#?????????????????? | | ? ## ### "] ; ; ]"#?????????????????? | | ?# ## % ! ; ;%! #?????????????????? | | "" """" ??# = [ ;#;; #?????????????????? | | ?"?????"???# < = % %#?????????????????? | | ???????????# # % #?????????????????? | | ???????????# "# ## #"""!@!!% "#?????????????????? | | ???????????# ## ####""""" "#?????????????????? | | ???????????# ####??############?????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ???????????## ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 10 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 21 Melee Accuracy 5 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledRingReplica Manual? 0 Play Time 00:49:15 Cumulative 122.1 hours Start 2024.10.23 @ 21:10:26 End 2024.10.24 @ 18:20:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66bf1b95-0180-47ac-8a99-c9a9875d4a12