Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 12:41:11 Player: Fazzonamite Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (34) 170 Value Destroyed (1229) 1229 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 8016 Bonus ------- Follower Combat Kills 57 Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 0/1450 Matter 190/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Coolant Injector Advanced Signal Interpreter Advanced Targeting Computer Improved Utility Shielding System Shield Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Armored Wheel Advanced Weight Redist. System Hardcell Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Linear Gravjet Antigrav Array Antigrav Array Field Propulsion Drive > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Layered Light Armor Plating Advanced Powered Armor System Shield Improved System Guard Advanced Drone Bay > --- WEAPON ----------- Helical Railgun Datajack > --- INVENTORY -------- Armored Wheel Advanced Weight Redist. System Improved Utility Shielding Hardcell Cannon [Rating: 131] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Battle Rifle Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac Fac Res Res Slots Evolved 16 | . . . . 8 . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . 2 . . 1 1 . . Utility 10 | . . . . 5 . . 1 . 2 2 Weapon 1 | . . . . 1 . . . . . . Parts Attached 80 | 6 2 3 3 11 21 6 5 8 6 9 Power 7 | 1 . 1 . . 2 1 . . 1 1 Engine 2 | 1 . 1 . . . . . . . . Core 3 | . . . . . 1 1 . . 1 . Reactor 2 | . . . . . 1 . . . . 1 Propulsion 22 | 2 . . 1 3 7 2 4 . 2 1 Treads 3 | . . . . 2 1 . . . . . Leg 2 | . . . . . 2 . . . . . Wheel 6 | 2 . . 1 1 1 . 1 . . . Hover 5 | . . . . . . . 2 . 2 1 Flight 6 | . . . . . 3 2 1 . . . Utility 31 | 1 1 . 1 6 7 2 1 6 2 4 Device 16 | 1 . . . 3 3 1 1 2 2 3 Storage 1 | . . . 1 . . . . . . . Processor 6 | . 1 . . 1 1 1 . 2 . . Hackware 1 | . . . . . . . . 1 . . Protection 7 | . . . . 2 3 . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 20 | 2 1 2 1 2 5 1 . 2 1 3 Energy Gun 6 | 1 1 . 1 2 1 . . . . . Energy Cannon 2 | . . . . . 1 . . 1 . . Ballistic Gun 6 | 1 . 1 . . 1 1 . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . 1 2 Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 1 1 Parts Lost 45 | . . . . 2 18 6 2 . 2 15 Power 3 | . . . . . . . . . . 3 Propulsion 16 | . . . . 1 7 4 1 . . 3 Utility 16 | . . . . . 6 2 1 . 1 6 Weapon 10 | . . . . 1 5 . . . 1 3 Highest Loss Streak 9 | . . . . 2 9 4 2 . 2 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 2 4 4 12 10 16 4 4 4 4 3 Power . | . 1 1 . . 2 1 1 . . . Propulsion 2 | . 1 1 3 2 2 . 1 1 1 1 Utility 4 | 1 1 . 6 4 6 1 1 1 1 1 Weapon 1 | . . . 1 1 3 . . 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . 2 1 . . 10 1 . 1 . 4 Power 4 | . . . . . 2 1 . . . 1 Propulsion 5 | . 1 . . . 2 . . 1 . 1 Utility 5 | . 1 1 . . 2 . . . . 1 Weapon 5 | . . . . . 4 . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 100 89 87 77 44 66 74 71 Engine 7 | . 14 14 14 6 4 . . . . . Core 1 | . . . . . . 1 . 5 4 5 Treads 1 | . . . . 5 7 . . . . . Leg 1 | . . . . . 7 . . . . . Wheel 14 | . 28 28 28 18 5 . 1 . . . Hover 2 | . . . . . . . . 10 12 11 Flight 1 | . . . . . . 21 3 5 4 2 Device 10 | . 14 14 1 17 12 17 13 12 19 17 Storage 5 | . . . 12 6 6 . . . . . Processor 13 | . 12 14 14 6 12 19 17 15 14 13 Protection 2 | . . . . 10 5 . . 3 3 7 Energy Gun 8 | . 14 14 14 10 8 . . . . . Ballistic Gun 8 | . 14 14 14 5 8 4 . 1 . 1 Special Melee Weapon 1 | . . . . . . 4 5 5 4 3 Peak Build Rating 131 | 6 7 8 15 39 69 56 40 62 100 131 Average Rating 41 | 3 6 7 12 35 50 47 27 53 80 110 On Entrance 30 | . 6 7 8 15 38 37 25 40 60 97 Avg Prop Armor Cover (%) 5 | . . . . 6 11 . 7 2 2 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 85 | 7 8 10 50 85 84 19 9 29 29 70 Greatest Support 72 | 20 20 20 26 36 35 23 18 18 61 72 Greatest Overweight (x) 7 | . . . 2 2 7 . . 1 1 1 Average Overweight (x) . | . . . 1 1 5 . . . . . Largest Inventory Capacity 20 | 5 5 5 20 20 20 5 5 5 5 5 Average Capacity 13 | 5 5 5 18 20 19 5 5 5 5 5 Most Carried 20 | 5 5 5 20 20 20 5 5 5 5 5 Average Carried 10 | 2 4 4 13 11 17 4 4 4 4 3 Final Capacity 20 | 5 5 5 20 20 5 5 5 5 5 5 Final Carried 20 | 5 5 5 20 14 5 5 5 4 5 4 Scrap Suit Usage (%) 16 | . . . . . 89 . . . . . Parts Cannibalized 10 | . . . . . 10 . . . . . Class Distribution -------------------- 31% | Mutant 22% | Derelict-Mutant 22% | Scout 8% | Scavenger-Gunner 7% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -8/Scraptown Derelict-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scout | -6/Factory Mutant | -5/Factory Scout | -4/Factory Scout | -3/Research Scout | -2/Research Resources | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac Fac Res Res Matter Collected 1110 | 219 23 123 30 179 332 56 . . . 148 Remotely . | . . . . . . . . . . . Salvage Created 1158 | 26 23 44 . 288 574 49 . . . 154 Parts 65 | 6 3 3 . 10 33 3 . . . 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled 3 | . . . . . . . . 3 . . Retrieved Matter 200 | . . . . . . . . 200 . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac Fac Res Res Combat Hostiles Destroyed 27 | . . 1 . 4 15 1 . . . 6 Guns 19 | . . 1 . 4 13 1 . . . . Cannons 2 | . . . . . 2 . . . . . AOE 6 | . . . . . . . . . . 6 Classes Destroyed 10 | 1 . 1 . 2 4 1 . . . 1 Worker 2 | . . . . . . . . . . 2 Builder 1 | . . . . 1 . . . . . . Tunneler 3 | 2 1 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . Swarmer 9 | . . . . . 3 . . . . 6 Cutter 3 | . . . . . 3 . . . . . Grunt 10 | . . . . 4 6 . . . . . Sentry 2 | . . . . . 2 . . . . . Programmer 2 | . . . . . 1 1 . . . . Subdweller 1 | . . 1 . . . . . . . . Best Kill Streak 7 | 2 1 1 . 4 7 1 . . . 6 Combat Bots Only 7 | . . 1 . 3 7 1 . . . 6 Max Kills in Single Turn 6 | 1 1 1 . 2 2 1 . . . 6 Gunslinging . | . . . . . . . . . . . Exploded 6 | . . . . . . . . . . 6 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac Fac Res Res Hostile Shots Fired 783 | . . 10 . 26 372 45 14 . 14 302 Missed 322 | . . 4 . 5 137 26 6 . 3 141 Hits 461 | . . 6 . 21 235 19 8 . 11 161 Melee 2 | . . . . . 2 . . . . . Projectile 459 | . . 6 . 21 233 19 8 . 11 161 AOE 1 | . . . . . 1 . . . . . Critical Strikes 10 | . . . . . 5 1 . . . 4 Part Disruptions 2 | . . . . . . . . . 1 1 Damage Taken 7936 | . 12 126 . 408 2985 325 130 . 268 3682 Core 2025 | . . 23 . 20 396 28 46 . 45 1467 Absorbed by Shields 83 | . . . . . . 63 20 . . . Redirected to Shielding 64 | . . . . . . . . . . 64 Regen/Repaired (Parts) 81 | . . . . . 81 . . . . . Core Remaining (%) 88 | 100 . . 90 . . 47 95 100 96 . Volleys Fired 82 | 6 2 8 . 13 37 10 . 4 . 2 Largest 3 | 2 2 2 . 3 3 1 . 1 . 2 Hottest 195 | 60 70 75 . 148 195 35 . 35 . 98 Shots Fired 172 | 12 4 15 . 30 94 10 . 4 . 3 Gun 153 | 12 4 14 . 30 82 10 . 1 . . Cannon 11 | . . . . . 11 . . . . . Launcher 4 | . . . . . 1 . . . . 3 Special 4 | . . 1 . . . . . 3 . . Kinetic 78 | 6 2 7 . 13 39 10 . 1 . . Thermal 86 | 6 2 8 . 13 54 . . 3 . . Explosive 4 | . . . . . 1 . . . . 3 Electromagnetic 4 | . . . . 4 . . . . . . Robot Hit Streak 25 | 6 1 5 . 8 25 6 . . . 2 Robot Miss Streak 5 | 1 1 4 . 2 5 1 . . . 1 Penetration Max 2 | . . . . . 2 1 . . . . Secondary Targets 4 | . . . . 1 3 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 133 | 9 2 8 . 22 81 7 . 1 . 3 Core Hits 76 | 3 1 3 . 15 42 3 . . . 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 13 | . . . . . 11 . . 1 . 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . . . 11 . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3252 | 102 23 101 . 381 1552 245 . . . 848 Guns 2172 | 102 23 101 . 381 1320 245 . . . . Cannons 136 | . . . . . 136 . . . . . Explosions 933 | . . . . . 96 . . . . 837 Melee . | . . . . . . . . . . . Ramming 11 | . . . . . . . . . . 11 Kinetic 1196 | 35 23 63 . 151 679 245 . . . . Thermal 1067 | 67 . 38 . 185 777 . . . . . Explosive 933 | . . . . . 96 . . . . 837 Electromagnetic 45 | . . . . 45 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . . Average Corruption 1 | . . . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 41 | . . . . . 6 . . . . 35 Projectiles . | . . . . . . . . . . . Explosions 41 | . . . . . 6 . . . . 35 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . 23 . . . . 75 Shots 3 | . . . . . 1 . . . . 2 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 437 | 20 18 3 . 129 437 5 . . . 17 Average Temperature 97 | 20 10 3 . 80 121 3 . . . 9 Received Heat Transfer 1257 | . . 30 . 180 813 48 60 . 18 108 Effects 4 | . . . . . 4 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2237 | 150 . 111 . 407 1569 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac Fac Res Res Maximum Alert Level 2 | . . . . . 1 . . . . 2 Low Security (%) 73 | 100 100 . . 100 24 100 100 100 100 89 Level 1 25 | . . . . . 75 . . . . 8 Level 2 . | . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 449 | 10 5 . . 66 369 146 11 50 . 449 Initial 146 | . . . . . 32 146 11 . . . Average 90 | 1 . . . 15 218 92 1 10 . 52 Influence Increases 1479 | 10 17 . . 96 524 49 . 114 . 669 Destroy 0b10 Robot/C 560 | . . . . 80 340 20 . . . 120 Destroy 0b10 Robot/NC 35 | 10 5 . . 5 . 5 . . . 10 Destroy Leader 60 | . . . . 10 20 10 . . . 20 Allied During Kill 15 | . . . . . 15 . . . . . Successful Hack 46 | . 12 . . . 14 13 . 7 . . Disable Machine 15 | . . . . . . . . 15 . . Destroy Structure 163 | . . . . 1 30 1 . 2 . 129 Partial Spotted 30 | . . . . . . . . 15 . 15 Lose Combat Pursuer 555 | . . . . . 105 . . 75 . 375 Influence Decreases 1033 | 10 12 5 . 50 291 303 25 114 . 223 Entered New Map 164 | . . 3 . . 14 133 14 . . . Time Decay 365 | 10 12 2 . 30 . 110 11 94 . 96 Lost Part 364 | . . . . 20 157 60 . . . 127 Lost Ally 140 | . . . . . 120 . . 20 . . Squads Dispatched 10 | . . . . 1 . 2 . 1 1 5 Investigation 4 | . . . . 1 . . . 1 . 2 Extermination 4 | . . . . . . 1 . . 1 2 Reinforcement 1 | . . . . . . . . . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac Fac Res Res Distress Signals 4 | . 1 . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 101 | . 1 3 . 4 23 7 7 5 6 45 Peak Tracking Total 24 | . 2 1 . 4 8 6 7 3 3 24 Tactical Retreats 13 | . . . . . 4 . . 2 . 7 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac Fac Res Res Traps Triggered 10 | . . . . 1 2 4 1 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac Fac Res Res Machines Disabled 1 | . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac Fac Res Res Machines Accessed 16 | . 2 . . 1 1 6 . 4 . 2 Terminals 8 | . 2 . . . 1 4 . . . 1 Fabricators 4 | . . . . . . 1 . 3 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 Total Hacks 31 | . 3 . . 2 2 11 . 8 . 5 Successful 9 | . 2 . . 1 1 4 . 1 . . Failed 22 | . 1 . . 1 1 7 . 7 . 5 Catastrophic 4 | . . . . 1 . 1 . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . 2 . . . . 4 . . . . Terminals 17 | . 3 . . . 2 8 . . . 4 Fabricators 7 | . . . . . . 1 . 6 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . 2 . 2 . 2 . 1 Terminal Hacks 2 | . 1 . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . . Build 2 | . . . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 4 | . 1 . . . . 3 . . . . Terminals 4 | . 1 . . . . 3 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 3 | . 1 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 . . 1 1 4 . 4 . 2 Full Trace Events 3 | . . . . 1 . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . Total Robot Build Rating 5 | . . . . . . . . 5 . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 128 | . . . . . . 128 . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Gar Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . 6 . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac Fac Res Res Total Allies 8 | . . . . . 6 . . 2 . . Largest Group 6 | . . . . . 6 . . 1 1 . Highest-Rated Group 126 | . . . . . 126 . . 48 23 . Highest-Rated Ally 48 | . . . . . 30 . . 48 23 . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . 18 . . 5 . . Total Damage 431 | . . . . . 231 . . 200 . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac Fac Res Res Active Infowar (turns) 2351 | 3 193 276 160 159 14 226 95 358 261 606 Sensors 1396 | . . . . 159 14 185 . 171 261 606 Structural 1709 | . . . . 151 12 226 95 358 261 606 Seismic 632 | 3 193 276 160 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac Fac Res Res Turns Passed 5312 | 66 193 276 1932 163 988 226 122 358 261 727 Spaces Moved 4921 | 38 152 239 1841 86 449 525 120 420 308 743 Core 109 | 10 . . . . . . . . . 99 Treads 10 | . . . . . 10 . . . . . Legs 3 | . . . . . 3 . . . . . Wheels 2796 | 28 152 239 1841 86 417 . 33 . . . Hover 1391 | . . . . . . . 19 420 308 644 Flight 612 | . . . . . 19 525 68 . . . Fastest Speed 28 | 50 80 80 80 101 30 28 36 36 36 45 Average Speed 81 | 72 80 80 103 113 168 30 56 43 39 48 Slowest Speed 260 | 80 80 80 110 116 260 40 100 116 120 106 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . 1 1 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 3 40 16 91 3 43 18 4 13 12 31 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 15 | . . 7 8 . . . . . . . Spaces Dug 3 | . . . . . . 3 . . . . Terrain Destroyed 51 | . . . . . 3 3 . 1 . 44 Melee . | . . . . . . . . . . . Projectile 7 | . . . . . 3 3 . 1 . . AOE 44 | . . . . . . . . . . 44 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Fac Fac Res Res Total 6079 | 63 220 308 1865 127 605 580 173 585 444 1109 Wait 805 | 4 58 54 . 1 48 8 32 140 123 337 Move 4908 | 37 151 238 1840 86 446 522 119 419 307 743 Hop 2 | . . . . . 1 1 . . . . Pick Up 82 | 10 3 1 18 8 20 6 3 3 2 8 Fast Attach 27 | 1 2 . 1 . 4 1 2 5 8 3 Attach 58 | 5 . . . 16 15 6 4 4 2 6 Detach 9 | . . . . 2 3 1 1 2 . . Swap 17 | . . 4 2 . 6 2 . 2 . 1 Drop 43 | . 4 3 4 1 14 3 . 5 2 7 Fire 82 | 6 2 8 . 13 37 10 . 4 . 2 Melee 13 | . . . . . 11 . . 1 . 1 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 32 | . . . . . . 20 12 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 124 | -10/Materials | Discovered new exit (range 9) 126 | -10/Materials | Identified exit to Materials 129 | -10/Materials | Identified exit to Mines 257 | -10/Materials | Discovered new exit (range 3) 258 | -10/Materials | Identified exit to Subcaves 260 | -10/Materials | Entered Subcaves 260 | -10/Subcaves | Accompanied by 1 ally 261 | -10/Subcaves | Continued accompanying wandering Federalists (2) 261 | -10/Subcaves | Approached by a straggling Scientist 310 | -10/Subcaves | Build established: Mutant 524 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 525 | -10/Subcaves | Identified exit to Scraptown 536 | -10/Subcaves | Entered Scraptown 900 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 903 | -8/Scraptown | Learned location of 1 exit from Research 917 | -8/Scraptown | Discovered new exit (range 9) 1020 | -8/Scraptown | Visited SPCMW 1053 | -8/Scraptown | Visited Spacefarers 1132 | -8/Scraptown | Visited Cave Peace 1156 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1214 | -8/Scraptown | Visited Bundlers 1300 | -8/Scraptown | Visited Comm Corps 1497 | -8/Scraptown | Visited TADAMA 1520 | -8/Scraptown | Visited Assassins FH 1559 | -8/Scraptown | Visited UFD Registry 1559 | -8/Scraptown | Registered with UFD as "Deathform" 1562 | -8/Scraptown | Build established: Derelict-Mutant 1600 | -8/Scraptown | Visited Derelict Rescue Squad 1612 | -8/Scraptown | Found DRS Beacon 1629 | -8/Scraptown | Found DRS Beacon 1650 | -8/Scraptown | Visited Curators Association 2003 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2099 | -8/Scraptown | Visited A0-MCA Data Center 2123 | -8/Scraptown | Visited Scrapoid Pod Storage 2139 | -8/Scraptown | Visited Science Testing Area 2161 | -8/Scraptown | Visited Supply Room 2207 | -8/Scraptown | Found Scrap Suit 2266 | -8/Scraptown | Visited Research Penetration Think Tank 2296 | -8/Scraptown | Visited Scrap Suit Storage 2328 | -8/Scraptown | Visited Abandonware Association 2335 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2462 | -8/Scraptown | Discovered new exit (range 5) 2467 | -8/Scraptown | Identified exit to Factory 2468 | -8/Scraptown | Entered Factory 2468 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 2631 | -6/Factory | Identified exit to Garrison 2631 | -6/Factory | Entered Garrison 2641 | -6/Garrison | Triggered checkpoint 2688 | -6/Garrison | Lost 6 parts (3n2u1w) 2811 | -6/Garrison | Triggered checkpoint 2895 | -6/Garrison | Build established: Derelict-Gunner 3323 | -6/Garrison | Triggered checkpoint 3325 | -6/Garrison | Triggered checkpoint 3334 | -6/Garrison | Triggered checkpoint 3375 | -6/Garrison | Lost 6 allies 3417 | -6/Garrison | Destroyed 7 combat bots 3520 | -6/Garrison | Found Adv. Powered Armor 3523 | -6/Garrison | Found Fusion Bomb Launcher 3524 | -6/Garrison | Spotted B-75 Beast 3616 | -6/Garrison | Discovered new exit (range 10) 3618 | -6/Garrison | Identified exit to Factory 3619 | -6/Garrison | Entered Factory 3621 | -6/Factory | Lost 9 parts (3n3u3w) 3797 | -6/Factory | Core integrity fell below 50% 3808 | -6/Factory | Garrison activated, responded to threat 3843 | -6/Factory | Discovered new exit (range 7) 3845 | -6/Factory | Identified exit to Factory 3845 | -6/Factory | Entered another Factory area 3845 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3854 | -5/Factory | Lost 4 parts (3n1u) 3964 | -5/Factory | Discovered new exit (range 7) 3966 | -5/Factory | Identified exit to Factory 3967 | -5/Factory | Entered another Factory area 3967 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4103 | -4/Factory | Build established: Mutant 4170 | -4/Factory | Discovered new exit (range 12) 4174 | -4/Factory | Identified exit to Research 4273 | -4/Factory | Fabricated A-15 Conveyor? 4325 | -4/Factory | Entered Research 4325 | -3/Research | Accompanied by 1 ally 4325 | -3/Research | Evolved 2 slots: Utility x2 4326 | -3/Research | Identified exit to Research 4439 | -3/Research | Build established: Scout 4581 | -3/Research | Discovered exit to Research (range 3) 4586 | -3/Research | Entered another Research area 4586 | -2/Research | Evolved 2 slots: Utility x2 5228 | -2/Research | Lost 4 parts (1p3u) 5266 | -2/Research | Core integrity fell below 50% 5274 | -2/Research | Core integrity fell below 20% 5295 | -2/Research | Lost 9 parts (1p3n2u3w) 5313 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05266_ Slug penetrates Wall. 05266_ U-05 Engineer lays Concrete. 05267_ Penetrated by Slug. 05267_ K-01 Serf collects debris. 05268_ Penetrated by Slug. 05268_ Slug penetrates G-73 Enforcer. 05268_ H-88 Terminator suffers critical hit (Destroy). 05268_ S-43 Plague destroyed. 05268_ Penetrated by Slug. 05268_ K-01 Serf destroyed. 05268_ Slug penetrates Wall. 05268_ K-01 Serf destroyed. 05268_ Penetrated by Slug. 05270_ Slug penetrates Wall. 05270_ Penetrated by Slug. 05285_ P-80 Master resets S-43 Plague, system corruption cleaned. 05312_ Slammed into K-01 Serf. 05312_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ## """ ### # = ===##?####### = | | # ### # ===##?####### """"" | | # ### / ===##?## # """"" | | # ### # ##?## # """"" | | # ### # ! ##### + | | # ### ############## # | | ## F"" ## ####### # # " " | | """ ## # # "R" | | % ## H / # """ | | * ## # # | | ## ## ####### # # | | ## #############+########## #############/#### | | ## # ## ??? # | | ## # ? =##??????????? # | | # "" ##??????????? + % | | + """ / ##??????????? # % | | # "R ##??????????? # ########### ### | | #+##+# ?""" ##???????????## #### # # | | # ??? ##?????????#####s##### # # | | # ????? ???????????# s #" + # | | ! # ??????????????????# #" # # | | %##??????????????????# [ #" # / | | ##??????????????????#! ]! #T # # | | ##??????????????????# ! #" # # | | ####+##????????????##+#### #" ? # # | | #### ##?## # ? ??+ %@= #" ? # ### | | ??## ##?## ##?+###?# #### # !?? # ##? | | ??## ##?## ##? ##???????########### ?? # ##? | | ??## ##?## ##?" ?????????????????# ??? # ##? | | ??## ##?## ##? #??????????????????######## ### | | #### ##### ##? ##???????????????????####### ### | | #### ##### ### ## ?????????????????? """ # # | | ## ### ## ?????????????????? "Y" # # | | # # ?????????????## ? " " + + | | + [ + ?????????????## # # | | # ^ # ?????????????## ??????? # # | | # # ??????????????????????? # # | | ### #########???????????????? # # | | # #########???????????????? # # | | + !] ##????????????????## # | | # !] ##????????????????## ### | | ? # ####### ##??????????## ##### ### | | ? # # # ##??????????## ##### ##? | | ? # # ! # ? ### | | ? # + # #######+######??????#########+##### | | ? # # # ##### ###??????## | | ### ####### ##?## ##???????## ! | | ####+######## ##?## ########### ! | | ## ##### ########### """" | | ## ##### + + """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 39 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 16 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 DATA ERROR: Steam Global Achievement% Deductive Reasoning Let Me Out Of Here Organ Harvest Strength In Numbers There's More Where That Came From You Again Challenges ------------ None Game ------ Seed HybridReactionKinecellerator Manual? 0 Play Time 01:42:58 Cumulative 231.0 hours Start 2025.10.26 @ 10:54:44 End 2025.10.26 @ 12:41:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 64 Gallery% 58 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8c7374e-aa47-4b9f-b99c-51f9649d394f