Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 22:52:28 Player: b00n1n Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (3914) 3914 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10204 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 247/300 Energy 80/450 System Corruption 20% Temperature Cool (31) Movement Hovering (66) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Energy Well Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding > --- WEAPON (3) ------- Variable Charge Gun > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Advanced Transmission Jammer Advanced ECM Suite Antimissile System Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Energy Well Advanced Sensor Array Improved Signal Interpreter Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Advanced Transmission Jammer Advanced Hardlight Generator > --- WEAPON ----------- Phase Gun Long-range Phase Cannon Advanced Datajack > --- INVENTORY -------- Combat Airjet Combat Airjet Linear Gravjet Cooled Impulse Thruster Phase Gun Phase Gun Phase Gun Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon [Rating: 117] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Field Propulsion Array Utility Targeting Computer Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Insulated Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Concussive RPG Special Weapon Plasma Cutter Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . . 2 1 . . . . 1 Utility 8 | . . . 2 . 1 . 2 2 1 . Weapon 1 | . . . . . . . . . . 1 Parts Attached 234 | 7 4 2 19 39 25 38 38 10 8 44 Power 15 | 1 1 . 2 2 2 . 1 1 1 4 Engine 5 | 1 1 . 2 . . . 1 . . . Core 9 | . . . . 2 2 . . 1 1 3 Reactor 1 | . . . . . . . . . . 1 Propulsion 61 | 2 . . 3 20 9 5 6 . 3 13 Treads 9 | . . . . 3 4 2 . . . . Leg 32 | 2 . . 3 17 5 3 2 . . . Wheel . | . . . . . . . . . . . Hover 18 | . . . . . . . 4 . 3 11 Flight 2 | . . . . . . . . . . 2 Utility 110 | 2 3 1 7 11 13 26 20 7 4 16 Device 60 | 1 2 1 3 6 5 14 11 4 3 10 Storage 10 | 1 1 . 2 1 . 1 2 . 1 1 Processor 6 | . . . 1 . 1 . 1 2 . 1 Hackware 1 | . . . . . . . . . . 1 Protection 33 | . . . 1 4 7 11 6 1 . 3 Artifact . | . . . . . . . . . . . Weapon 48 | 2 . 1 7 6 1 7 11 2 . 11 Energy Gun 17 | . . . 3 . . . 7 . . 7 Energy Cannon 4 | . . . 1 . . . . 2 . 1 Ballistic Gun 15 | 2 . . 3 6 . 2 1 . . 1 Ballistic Cannon 4 | . . 1 . . 1 1 1 . . . Launcher 4 | . . . . . . 2 2 . . . Special Weapon 2 | . . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 Unidentified Prototypes 5 | . . . . . . . 3 . . 2 Parts Lost 56 | . . . 6 4 2 15 . 1 2 26 Power 5 | . . . . 1 . . . . 1 3 Propulsion 17 | . . . 1 2 1 6 . . . 7 Utility 19 | . . . 2 . 1 4 . 1 1 10 Weapon 15 | . . . 3 1 . 5 . . . 6 Highest Loss Streak 12 | . . . 4 2 1 5 . 1 1 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 90 97 99 95 78 93 92 74 Engine 4 | . 14 14 11 5 . . 5 4 . . Core 2 | . . . . 3 7 6 . . 10 2 Treads 3 | . . . . . 8 13 . . . . Leg 17 | . 28 28 22 34 28 21 7 . . . Hover 7 | . . . . . . . 11 23 21 26 Device 9 | . 12 14 9 6 5 7 10 12 20 8 Storage 11 | . 15 14 21 18 15 10 5 5 5 7 Processor 13 | . . . 11 9 15 15 19 22 21 17 Protection 2 | . . . . 1 1 3 5 9 3 . Energy Gun 2 | . . . 1 . . . 9 6 . 1 Energy Cannon 1 | . . . 1 . . . . 4 10 2 Ballistic Gun 8 | . 28 17 10 17 12 6 . . . . Ballistic Cannon 2 | . . 10 1 . 2 6 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 11 15 15 21 37 40 51 46 46 66 55 Greatest Support 72 | 20 20 20 20 45 50 58 56 56 57 72 Greatest Overweight (x) 8 | 3 . . 1 8 1 5 2 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 5 5 10 10 Average Capacity 7 | 7 8 8 8 9 10 9 5 5 5 8 Most Carried 10 | 7 8 8 8 10 10 10 5 5 5 10 Average Carried 7 | 4 7 8 7 8 9 9 4 4 4 5 Final Capacity 10 | 8 8 8 8 10 10 5 5 5 10 5 Final Carried 10 | 7 8 8 8 10 10 5 5 4 4 4 Class Distribution -------------------- 68% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Matter Collected 3771 | 272 32 31 469 747 323 916 220 312 40 409 Remotely 589 | 171 32 31 281 64 . 10 . . . . Salvage Created 4157 | 76 32 . 540 765 357 729 275 482 284 617 Parts 201 | 2 3 . 39 39 28 26 8 17 8 31 Haulers Intercepted 1 | . . . . . . . . . 1 . Recyclers Shooed 12 | . . . 4 7 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Combat Hostiles Destroyed 80 | . 1 . 17 11 9 16 4 8 2 12 Guns 44 | . 1 . 13 11 4 4 2 1 . 8 Cannons 25 | . . . 4 . 4 8 . 5 2 2 AOE 5 | . . . . . 1 4 . . . . Classes Destroyed 13 | 1 1 . 3 1 3 3 . . 1 . Worker 8 | . . . . . 5 1 . 1 . 1 Builder 2 | . . . . . . 1 . . . 1 Hauler 1 | . . . . . . . . . 1 . Recycler 7 | 1 . . . 2 1 3 . . . . Operator 1 | . . . . 1 . . . . . . Watcher 3 | . . . 2 . . . 1 . . . Swarmer 21 | . . . 7 . 4 3 . . . 7 Grunt 25 | . 1 . 8 8 . 6 . 2 . . Duelist 1 | . . . . . . 1 . . . . Protector 1 | . . . . . . 1 . . . . Sentry 15 | . . . 2 3 3 3 2 1 1 . Hunter 7 | . . . . . 1 . 1 . 1 4 Programmer 10 | . . . . . 1 2 1 5 . 1 Best Kill Streak 10 | 1 1 . 10 5 6 6 1 4 1 7 Combat Bots Only 10 | . 1 . 10 4 5 4 1 4 1 5 Max Kills in Single Turn 4 | 1 1 . 1 1 3 4 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 1 3 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Hostile Shots Fired 1100 | . 10 . 112 101 103 276 83 48 57 310 Missed 377 | . 1 . 32 24 39 94 33 22 21 111 Damage Taken 10041 | . 98 . 906 1236 1062 1720 338 511 390 3780 Core 2391 | . 20 . 204 234 52 289 70 133 67 1322 Absorbed by Shields 931 | . . . . . . 147 . . 288 496 Redirected to Shielding 74 | . . . . . . . . . . 74 Ignored by Resistances 217 | . . . . 3 53 74 44 43 . . Core Remaining (%) 77 | 100 . 92 49 57 . 51 91 86 94 . Volleys Fired 342 | 1 9 . 62 66 23 65 17 40 11 48 Largest 3 | 2 2 . 2 2 2 2 2 2 2 3 Hottest 281 | 40 40 . 96 46 73 73 170 196 196 281 Shots Fired 611 | 2 18 . 101 122 46 124 25 80 22 71 Gun 438 | 2 18 . 81 122 34 59 25 44 . 53 Cannon 169 | . . . 20 . 12 61 . 36 22 18 Launcher 3 | . . . . . . 3 . . . . Special 1 | . . . . . . 1 . . . . Kinetic 401 | 2 18 . 92 122 46 120 . . . 1 Thermal 202 | . . . 4 . . 1 25 80 22 70 Explosive 3 | . . . . . . 3 . . . . Electromagnetic 5 | . . . 5 . . . . . . . Robot Hit Streak 27 | 2 14 . 15 22 11 27 6 9 8 12 Robot Miss Streak 9 | . 2 . 5 9 4 3 2 5 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 462 | 2 15 . 72 96 37 97 19 56 13 55 Core Hits 204 | 2 4 1 38 33 25 44 11 15 6 25 Critical Kills 3 | . . . . . . . . 1 1 1 Critical Parts Destroyed 4 | . . . . 4 . . . . . . Critical Strikes 28 | . . . . 5 . 3 7 7 1 5 Burn 17 | . . . . . . . 7 6 . 4 Meltdown 3 | . . . . . . . . 1 1 1 Destroy 5 | . . . . 5 . . . . . . Blast 3 | . . . . . . 3 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10436 | 16 115 26 935 1497 1036 2610 371 1621 505 1704 Guns 5759 | 16 115 . 527 1455 471 949 371 684 . 1171 Cannons 3710 | . . . 281 . 268 1196 . 937 495 533 Explosions 823 | . . . 112 . 273 438 . . . . Melee . | . . . . . . . . . . . Ramming 144 | . . 26 15 42 24 27 . . 10 . Kinetic 5184 | 16 115 . 692 1455 739 2145 . . . 22 Thermal 4576 | . . . 134 . 273 . 371 1621 495 1682 Explosive 438 | . . . . . . 438 . . . . Electromagnetic 94 | . . . 94 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . . 3 1 1 . 20 Average Corruption 2 | . . . . . . 2 1 1 . 7 Corruption Purged 1 | . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . . . . 18 . . . 2 Message Errors 6 | . . . . . . 6 . . . . Matter Fused 3 | . . . . . . 2 . . . 1 Heat Flow Errors 3 | . . . . . . 2 . . . 1 Energy Discharges 5 | . . . . . . 5 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Misfires 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 368 | . . . 15 . 191 73 . 62 1 26 Projectiles 125 | . . . . . . 36 . 62 1 26 Explosions 243 | . . . 15 . 191 37 . . . . Melee . | . . . . . . . . . . . Knockbacks 15 | . . . 1 . 2 12 . . . . Impact 1 | . . . . . 1 . . . . . Kinetic 13 | . . . 1 . 1 11 . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 167 | . . . . . 162 . . . 5 . Shots 2 | . . . . . 2 . . . . . Rammed 5 | . . . . . . 1 . . 1 3 Targets Rammed 27 | . . 6 4 5 3 5 . . 1 3 Kicked 22 | . . 6 4 5 3 4 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 423 | . 12 . 72 85 54 231 333 294 81 423 Average Temperature 101 | . 7 . 22 29 21 54 118 100 41 214 Received Heat Transfer 1831 | . 54 . 330 711 132 369 48 81 52 54 Effects 20 | . . . . . . 2 . 2 . 16 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . 3 Interference 13 | . . . . . . 2 . 2 . 9 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 8 | . . . . . . . 3 2 1 2 Combat Hostiles 6 | . . . . . . . 2 2 . 2 Parts Melted 33 | . . . . . . . 7 10 3 13 Heat Transferred 8892 | . . . 150 . 200 . 1650 3700 750 2442 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Peak Influence 303 | 5 90 34 268 214 292 168 125 143 272 303 Initial 137 | . 3 34 . 49 9 132 53 44 70 137 Average 84 | 2 63 17 144 87 64 89 54 54 118 167 Maximum Alert Level 1 | . . . 1 1 1 . . . 1 1 Low Security (%) 92 | 100 100 100 60 93 90 100 100 100 88 87 Level 1 7 | . . . 39 6 9 . . . 11 12 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 1 . . 1 1 8 1 2 1 2 Investigation . | . . . . . . . . . . . Extermination 8 | . . . . . 1 3 1 1 . 2 Reinforcement 5 | . 1 . . 1 . 1 . 1 1 . Assault 2 | . . . . . . 2 . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Distress Signals 17 | . . . 2 1 2 7 . 3 1 1 Communications Jammed 4 | . . . . . . . . . 4 . Distress Signals 4 | . . . . . . . . . 4 . Times Spotted 184 | . 11 . 26 20 17 40 10 20 16 24 Peak Tracking Total 11 | . 4 . 8 5 7 7 3 5 11 9 Tactical Retreats 21 | . . . 3 3 1 5 2 2 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Traps Triggered 6 | . . . . 4 . 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Machines Disabled 6 | . . . 1 . 2 1 . . 2 . Max in Single Turn 2 | . . . 1 . 2 1 . . 1 . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Machines Accessed 41 | . 4 . 6 . 6 11 5 4 3 2 Terminals 30 | . 3 . 6 . 3 8 2 3 3 2 Fabricators 2 | . . . . . . . 1 1 . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 6 | . 1 . . . 1 2 2 . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 130 | . 16 . 28 . 22 30 10 13 7 4 Successful 57 | . 8 . 16 . 14 7 4 5 1 2 Failed 73 | . 8 . 12 . 8 23 6 8 6 2 Catastrophic 11 | . . . 2 . 1 4 2 . 2 . Database Lockouts . | . . . . . . . . . . . Manual 27 | . . . 7 . 5 5 3 5 2 . Terminals 110 | . 15 . 28 . 14 23 7 12 7 4 Fabricators 2 | . . . . . . . 1 1 . . Repair Stations 4 | . . . . . . 4 . . . . Recycling Units 9 | . 1 . . . 3 3 2 . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 44 | . 7 . 16 . 8 5 1 4 1 2 Record 6 | . . . . . 2 . 1 1 . 2 Robot Analysis 2 | . . . . . 1 1 . . . . Prototype ID Bank 4 | . 2 . 1 . . 1 . . . . Open Door 3 | . . . . . . 3 . . . . Branch Access Points 2 | . . . 2 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Alert Level 7 | . 1 . 3 . 1 . . 1 1 . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 5 | . 2 . 1 . 1 . . 1 . . Dispatch Records 2 | . . . 1 . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Registered Components 3 | . 1 . 1 . 1 . . . . . Zone Layout 3 | . . . 2 . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . Network Status 2 | . . . . . . . 1 1 . . Repair Station Hacks 1 | . . . . . . 1 . . . . Scan Component 1 | . . . . . . 1 . . . . Recycling Unit Hacks 6 | . 1 . . . 2 1 2 . . . Process 1 | . . . . . 1 . . . . . Report Inventory 5 | . 1 . . . 1 1 2 . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 3 | . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 3 . 6 . 5 10 5 4 3 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 225 | . . . . . 225 . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Total Allies 2 | . . . . . . 2 . . . . Largest Group 2 | . . . . . . 2 . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders 3 | . . . . . . 3 . . . . ROAM 1 | . . . . . . 1 . . . . EXPLORE 2 | . . . . . . 2 . . . . Ally Attacks 10 | . . . . . . 10 . . . . Total Damage 147 | . . . . . . 147 . . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Robot Analysis Total 2 | . . . . . 1 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 5 | . . . . . . 5 . . . . Drone Recoveries 1 | . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Turns Passed 8650 | 76 360 776 937 1015 1111 1280 1010 939 351 795 Spaces Moved 6459 | 39 258 625 588 594 796 546 949 932 378 754 Core 265 | 13 . . . 1 . 14 237 . . . Treads 23 | . . . . 3 6 14 . . . . Legs 3653 | 26 258 625 588 590 790 518 258 . . . Wheels . | . . . . . . . . . . . Hover 2518 | . . . . . . . 454 932 378 754 Flight . | . . . . . . . . . . . Fastest Speed 49 | 50 120 120 120 120 110 50 50 65 54 49 Average Speed 98 | 140 120 120 125 121 116 125 82 65 67 66 Slowest Speed 450 | 200 120 120 190 450 240 300 260 65 130 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 48 99 44 35 16 59 20 21 8 12 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 84 | . . . 7 . 23 39 . 7 5 3 Melee . | . . . . . . . . . . . Projectile 32 | . . . . . 1 16 . 7 5 3 AOE 52 | . . . 7 . 22 23 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Res Total 8175 | 55 295 649 708 774 942 995 1148 1187 454 968 Wait 834 | 2 13 16 9 34 49 298 99 187 45 82 Move 6449 | 38 257 624 587 593 795 545 948 931 377 754 Hop . | . . . . . . . . . . . Pick Up 107 | 7 6 . 10 17 20 12 14 6 4 11 Fast Attach 88 | 7 . 1 5 8 6 8 22 7 5 19 Attach 66 | . . . 9 11 4 10 9 2 3 18 Detach 38 | . . . 5 3 . 5 7 2 2 14 Swap 80 | . 4 1 5 20 15 20 7 1 . 7 Drop 136 | . 6 1 12 17 27 19 25 11 6 12 Fire 342 | 1 9 . 62 66 23 65 17 40 11 48 Melee . | . . . . . . . . . . . Ram 5 | . . . . . . 1 . . 1 3 Kick 22 | . . 6 4 5 3 4 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 6) 437 | -10/Materials | Entered Mines 526 | -10/Mines | Discovered new exit (range 13) 531 | -10/Mines | Learned location of Storage (-7) 622 | -10/Mines | Learned Materials terminal intel 845 | -10/Mines | Discovered new exit (range 10) 1213 | -10/Mines | Entered Materials 1213 | -9/Materials | Evolved 2 slots: Utility x2 1214 | -9/Materials | Loaded intel: 12 terminal locations 1485 | -9/Materials | Destroyed 10 combat bots 1494 | -9/Materials | Lost 4 parts (1n1u2w) 1589 | -9/Materials | Identified exit to Mines 1660 | -9/Materials | Discovered new exit (range 4) 1666 | -9/Materials | Build established: Scavenger-Mutant 1945 | -9/Materials | Core integrity fell below 50% 2150 | -9/Materials | Entered another Materials area 2150 | -8/Materials | Evolved 2 slots: Propulsion x2 3145 | -8/Materials | Discovered new exit (range 13) 3165 | -8/Materials | Entered Factory 3165 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3211 | -7/Factory | Found Powered Armor 3551 | -7/Factory | Discovered new exit (range 16) 3694 | -7/Factory | Discovered new exit (range 13) 4215 | -7/Factory | Build established: Mutant 4276 | -7/Factory | Entered Storage 4886 | -7/Storage | Met a pair of Derelict thieves 5074 | -7/Storage | Garrison activated, responded to threat 5482 | -7/Storage | Garrison activated, responded to threat 5507 | -7/Storage | Lost 5 parts (3n1u1w) 5552 | -7/Storage | Discovered new exit (range 9) 5556 | -7/Storage | Entered Factory 5556 | -6/Factory | Evolved 2 slots: Utility x2 5581 | -6/Factory | Lost 5 parts (1n1u3w) 6541 | -6/Factory | Discovered new exit (range 8) 6565 | -6/Factory | Identified exit to Factory 6566 | -6/Factory | Entered another Factory area 6566 | -5/Factory | Evolved 2 slots: Utility x2 7271 | -5/Factory | Discovered new exit (range 15) 7503 | -5/Factory | Identified exit to Factory 7505 | -5/Factory | Entered another Factory area 7505 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7815 | -4/Factory | Discovered new exit (range 10) 7853 | -4/Factory | Spotted B-86 Titan 7855 | -4/Factory | Identified exit to Research 7856 | -4/Factory | Entered Research 7856 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8247 | -3/Research | Lost 6 parts (1p2u3w) 8394 | -3/Research | Lost 12 parts (2p2n5u3w) 8554 | -3/Research | Core integrity fell below 50% 8600 | -3/Research | Lost 4 parts (2n2u) 8614 | -3/Research | Core integrity fell below 20% 8623 | -3/Research | System corruption reached 10% 8651 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08562_ Imp. Hacking Suite destroyed. 08569_ Imp. Gyrokinetic Inverter destroyed. 08573_ Acquired Field Propulsion Array. 08593_ System corrupted: Matter fused (-5). 08595_ S-43 Plague destroyed. 08606_ ALERT: Rogue bot located, Programmers report to Research Zone 2K. 08610_ K-01 Serf destroyed. 08622_ Imp. Gyrokinetic Inverter destroyed. 08629_ Acquired Variable Charge Gun. 08633_ Acquired Imp. Weapon Shielding. 08634_ System corrupted: Heat flow error (+228). 08635_ P-80 Master resets P-80 Master, system corruption cleaned. 08640_ Acquired Imp. Weapon Shielding. 08640_ Field Propulsion Array destroyed. 08642_ Acquired Imp. Weapon Shielding. 08643_ P-80 Master destroyed. 08648_ Actuator Array destroyed. 08650_ Imp. Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #################+######+######??????????????????? | | ??????????????????? | | ?????????????????? | | ?????????????????? | | ?????????????????? | | ####/############+##########?????????????????????? | | # # p *%= #?????????????????????? | | # # p=|!!@ #?????????????????????? | | # # ! !! #?????????????????????? | | # # !! #?????????????????????? | | # # #?????????????????????? | | # !!! # #?????????????????????? | | # ! !! ###############?????????????????????? | | # !! #???????????????????????????????????? | | # #???????????????????????????????????? | | # =% #???????????????????????????????????? | | # * / #?????????????????????????????? | | # ######??????????????????????????????? | | #####/########???????????????????????????????????? | | #???# #??????????????????????????????????????????? | | #???# #??????????????????????????????????????????? | | ##### ##############?????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ####/############+##?????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 45 Energy Capacity 715 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 375 Resistance: KI 30 Resistance: EM 25 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed BoreLatentRecalibrator Manual? 0 Play Time 02:54:32 Cumulative 59.2 hours Start 2024.05.02 @ 20:36:41 End 2024.05.03 @ 22:52:28 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 49 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09c76382-1d1e-4a08-a742-27048a76c5df