Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 23:53:33 Player: Parkagirl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (8) 40 Value Destroyed (155) 155 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1405) 1405 TOTAL SCORE: 5160 Bonus ------- Follower Combat Kills 405 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Modified TNC ECM Suite Reaction Control System > --- WEAPON ----------- Field Lobotomy Kit Plasma Cutter > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg EMP Blaster EMP Blaster Grenade Launcher Deploy-a-Sentry [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Launcher EMP Blaster Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 47 | 6 2 2 2 . 23 . 11 1 Power 6 | 1 . . . . 4 . 1 . Engine 5 | 1 . . . . 3 . 1 . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . . . . 4 . 5 . Treads . | . . . . . . . . . Leg 7 | 2 . . . . 4 . 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . . 4 . Utility 20 | 1 2 1 2 . 8 . 5 1 Device 9 | . 1 1 . . 2 . 4 1 Storage 4 | 1 1 . 1 . 1 . . . Processor 5 | . . . 1 . 4 . . . Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 . 1 . Artifact . | . . . . . . . . . Weapon 10 | 2 . 1 . . 7 . . . Energy Gun 4 | 2 . 1 . . 1 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . 3 . . . Special Weapon 2 | . . . . . 2 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 17 | . 1 . . . 4 . 10 2 Power 4 | . . . . . 2 . 1 1 Propulsion 3 | . . . . . . . 3 . Utility 6 | . . . . . . . 5 1 Weapon 4 | . 1 . . . 2 . 1 . Highest Loss Streak 7 | . 1 . . . 2 . 7 1 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 5 | 4 5 4 6 7 5 4 4 . Power . | . 1 1 1 1 1 1 . . Propulsion 1 | 3 2 1 1 1 1 . . . Utility 2 | . 1 2 4 4 . 2 1 . Weapon . | 1 1 . . . 1 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 12 | . 3 . 1 . 7 . 1 . Power 3 | . . . 1 . 2 . . . Propulsion 6 | . 3 . . . 3 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 83 | . 87 99 100 100 79 69 50 4 Engine 10 | . 14 14 14 14 6 . 1 3 Leg 24 | . 28 28 28 28 26 15 6 . Device 11 | . 11 14 13 . 12 7 7 . Storage 10 | . 8 13 14 14 8 7 4 . Processor 4 | . . . . 14 9 7 3 . Energy Gun 16 | . 24 28 28 28 3 7 3 . Launcher 1 | . . . . . 3 . . . Special Weapon 1 | . . . . . 5 . . . Peak Build Rating 38 | 6 7 7 14 14 38 17 21 3 Average Rating 13 | 4 6 6 8 14 23 17 13 1 On Entrance 9 | . 6 5 7 14 14 17 17 2 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 95 | . . . . . 9 . 15 71 Heaviest Build 90 | 14 90 14 14 13 39 39 39 10 Greatest Support 60 | 20 20 20 20 20 60 25 25 3 Greatest Overweight (x) 4 | . 4 . . . 1 1 3 3 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 25 | 8 25 8 20 8 15 15 15 5 Average Capacity 9 | 7 9 7 8 8 10 15 10 5 Most Carried 9 | 8 8 6 8 8 8 5 9 1 Average Carried 5 | 5 5 4 7 8 5 5 4 . Final Capacity 15 | 8 5 8 8 8 15 15 5 5 Final Carried 8 | 6 5 6 8 8 5 5 . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Matter Collected 739 | 199 71 30 . . 344 . 22 73 Remotely . | . . . . . . . . . Salvage Created 236 | . 147 . . . 89 . . . Parts 21 | . 11 . . . 10 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Combat Hostiles Destroyed 5 | . 4 . . . 1 . . . Melee 1 | . . . . . 1 . . . Guns 4 | . 4 . . . . . . . Classes Destroyed 6 | . 3 . . . 3 . . . Worker 1 | . . . . . 1 . . . Builder 1 | . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . Swarmer 2 | . 2 . . . . . . . Grunt 2 | . 2 . . . . . . . Sentry 1 | . . . . . 1 . . . Best Kill Streak 3 | . 3 . . . 2 . . . Combat Bots Only 2 | . 2 . . . 1 . . . Max Kills in Single Turn 2 | . 1 . . . 2 . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Hostile Shots Fired 312 | . 56 . . . 76 . 101 79 Missed 116 | . 20 . . . 22 . 40 34 Hits 196 | . 36 . . . 54 . 61 45 Projectile 196 | . 36 . . . 54 . 61 45 AOE 2 | . . . . . 2 . . . Critical Strikes 8 | . . . . . 3 . 4 1 Damage Taken 2913 | . 316 . . . 889 . 1193 515 Core 1212 | . 99 . . . 402 . 283 428 Absorbed by Shields 113 | . . . . . . . 113 . Core Remaining (%) 62 | 100 . . . 60 26 . . . Volleys Fired 26 | . 12 . . . 9 . 5 . Largest 2 | . 2 . . . 1 . 1 . Hottest 90 | . 90 . . . 30 . 56 . Shots Fired 37 | . 23 . . . 9 . 5 . Gun 28 | . 23 . . . . . 5 . Cannon . | . . . . . . . . . Launcher 4 | . . . . . 4 . . . Special 5 | . . . . . 5 . . . Kinetic . | . . . . . . . . . Thermal 17 | . 12 . . . . . 5 . Explosive 4 | . . . . . 4 . . . Electromagnetic 11 | . 11 . . . . . . . Robot Hit Streak 6 | . 6 . . . 3 . 5 . Robot Miss Streak 4 | . 4 . . . 2 . 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 22 | . 15 . . . 4 . 3 . Core Hits 20 | 1 7 . . . 11 . 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 497 | 1 228 . . . 225 . 43 . Guns 271 | . 228 . . . . . 43 . Cannons . | . . . . . . . . . Explosions 136 | . . . . . 136 . . . Melee . | . . . . . . . . . Ramming 90 | 1 . . . . 89 . . . Kinetic . | . . . . . . . . . Thermal 168 | . 125 . . . . . 43 . Explosive 136 | . . . . . 136 . . . Electromagnetic 103 | . 103 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 19 | . . . . . 19 . . . Shots . | . . . . . . . . . Rammed 16 | . . . . . 16 . . . Targets Rammed 23 | 1 . . . . 22 . . . Kicked 7 | 1 . . . . 6 . . . Crushed . | . . . . . . . . . Highest Temperature 234 | . 234 . . . 7 . . . Average Temperature 85 | . 94 . . . 2 . . . Received Heat Transfer 591 | . 24 . . . 399 . . 168 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 481 | . 370 . . . . . 111 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 177 | . 52 16 . . 177 58 40 119 Initial 58 | . . 16 . . . 58 40 . Average 29 | . 28 2 . . 43 58 20 22 Influence Increases 618 | . 117 . . . 362 . . 139 Destroy 0b10 Robot/C 360 | . 80 . . . 220 . . 60 Destroy 0b10 Robot/NC 25 | . 5 . . . 20 . . . Destroy Leader 76 | . 12 . . . 54 . . 10 Allied During Kill 28 | . . . . . 19 . . 9 Successful Hack 36 | . 5 . . . 31 . . . Destroy Structure 18 | . . . . . 18 . . . Lose Combat Pursuer 75 | . 15 . . . . . . 60 Influence Decreases 569 | . 75 42 . . 232 72 58 90 Entered New Map 116 | . . 26 . . . 72 18 . Time Decay 240 | . 65 16 . . 159 . . . Lost Part 80 | . 10 . . . 20 . 40 10 Lost Ally 133 | . . . . . 53 . . 80 Squads Dispatched 3 | . . . . . 2 . 1 . Investigation 2 | . . . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Distress Signals 3 | . . . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 53 | . 9 . . . 23 . 8 13 Peak Tracking Total 7 | . 5 . . . 4 . 5 7 Tactical Retreats 6 | . 1 . . . 2 . 1 2 ECM-based Alert Blocks 4 | . . . . . 3 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Traps Triggered 6 | . . . . . 3 . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Machines Accessed 11 | . 1 . 5 . 4 1 . . Terminals 5 | . 1 . . . 3 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 75 | . 4 . 50 . 18 3 . . Successful 63 | . 1 . 50 . 11 1 . . Failed 12 | . 3 . . . 7 2 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 23 | . 4 . . . 16 3 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 63 | . 1 . 50 . 11 1 . . Record 53 | . . . 49 . 4 . . . Open DSF 1 | . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . Scanalyzer Index 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . Reinforcement Status 1 | . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . Registered Prototypes 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . . 4 1 . . Full Trace Events 3 | . 1 . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Total Allies 8 | . . . . . 4 . . 4 Largest Group 3 | . . . . . 3 . . 3 Highest-Rated Group 95 | . . . . . 30 . . 95 Highest-Rated Ally 39 | . . . . . 16 . . 39 Total Orders 5 | . . . . . 4 . . 1 GUARD 4 | . . . . . 3 . . 1 AID 1 | . . . . . 1 . . . Ally Attacks 42 | . . . . . 31 . . 11 Total Damage 1489 | . . . . . 1083 . . 406 Kills 15 | . . . . . 12 . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . Field Lobotomies 4 | . . . . . 4 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Active Infowar (turns) 2826 | . 121 196 1301 101 1001 8 98 . Optics 374 | . . . . . 292 8 74 . Sensors 220 | . 121 99 . . . . . . Seismic 1331 | . . 97 1234 . . . . . T.N.C. 877 | . . . 67 101 709 . . . ECM 1033 | . . . . . 927 8 98 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Turns Passed 3329 | 118 145 196 1301 101 1096 8 166 198 Spaces Moved 2384 | 89 79 157 1076 85 588 5 122 183 Core 250 | 15 . . . . 44 . 8 183 Treads . | . . . . . . . . . Legs 2055 | 74 79 157 1076 85 544 5 35 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 79 | . . . . . . . 79 . Fastest Speed 29 | 50 120 120 120 120 50 190 29 50 Average Speed 119 | 108 130 120 120 120 131 190 96 93 Slowest Speed 400 | 120 400 120 120 120 190 190 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 17 31 94 17 28 . 87 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 21 | . . . . . 21 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 21 | . . . . . 21 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Gar Total 2824 | 110 98 164 1086 84 896 4 172 210 Wait 199 | 3 . 2 . . 186 . . 8 Move 2372 | 88 78 156 1075 84 583 4 121 183 Hop 2 | . . . . . 2 . . . Pick Up 68 | 12 4 3 5 . 35 . 8 1 Fast Attach 2 | . . . . . 2 . . . Attach 45 | 6 1 2 . . 22 . 13 1 Detach 7 | . . . . . 3 . 4 . Swap 18 | . 1 1 3 . 12 . 1 . Drop 32 | . 2 . 3 . 19 . 8 . Fire 26 | . 12 . . . 9 . 5 . Melee . | . . . . . . . . . Ram 16 | . . . . . 16 . . . Kick 7 | 1 . . . . 6 . . . Crush . | . . . . . . . . . Escape Stasis 12 | . . . . . . . 12 . Rewire 17 | . . . . . . . . 17 Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 9) 264 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 452 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 453 | -10/Mines | Discovered new exit (range 5) 460 | -10/Mines | Entered Exiles 492 | -10/Exiles | Discovered new exit (range 15) 509 | -10/Exiles | Met 8R-AWN 534 | -10/Exiles | Met EX-HEX 609 | -10/Exiles | Met EX-DEC 715 | -10/Exiles | Learned location of Zion (-7) 769 | -10/Exiles | Discovered new exit (range 14) 952 | -10/Exiles | Met EX-BIN 1014 | -10/Exiles | Aligned with FarCom system 1015 | -10/Exiles | Given EX-Vault access code 1092 | -10/Exiles | Opened EX-Vault 1101 | -10/Exiles | Found Prototype Processor 1108 | -10/Exiles | Found Deploy-a-Sentry 1112 | -10/Exiles | Found Prototype Special Weapon 1122 | -10/Exiles | Identified Modified TNC 1122 | -10/Exiles | Identified Field Lobotomy Kit 1164 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1471 | -10/Exiles | Visited The Gauntlet 1761 | -10/Exiles | Stole three prototypes: Modified TNC, Field Lobotomy Kit, Deploy-a-Sentry 1761 | -10/Exiles | Entered Mines 1809 | -9/Mines | Discovered new exit (range 8) 1810 | -9/Mines | Assembled infested the area 1815 | -9/Mines | Identified exit to Materials 1862 | -9/Mines | Entered Materials 1862 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2156 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 2240 | -8/Materials | Assimilated S-10 Pest with FLK Orb 2244 | -8/Materials | Assimilated W-25 Informer with FLK Orb 2528 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2571 | -8/Materials | Released all parts (5) 2634 | -8/Materials | Core integrity fell below 50% 2643 | -8/Materials | DAS Turret deployed 2938 | -8/Materials | Discovered new exit (range 9) 2958 | -8/Materials | Entered Factory 2958 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2960 | -7/Factory | FarCom data flow suspended 2962 | -7/Factory | Identified exit to DSF 2966 | -7/Factory | Entered DSF 3011 | -7/DSF | Additional patrols routed to DSF 3083 | -7/DSF | Discovered new exit (range 16) 3120 | -7/DSF | Lost 7 parts (1p2n4u) 3132 | -7/DSF | Entered Garrison 3163 | -7/Garrison | Lost 3 parts (1n1u1w) 3216 | -7/Garrison | Triggered checkpoint 3225 | -7/Garrison | Core integrity fell below 50% 3289 | -7/Garrison | Core integrity fell below 20% 3330 | -7/Garrison | Triggered checkpoint 3330 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03271_ WO-THX(h) rewired. [Achievement: A New Friend] 03272_ Attempting to rewire 19-BLC(b). 03274_ 19-BLC(b) rewired. 03276_ Attempting to rewire TC-1EP(g). 03279_ TC-1EP(g) rewired. 03280_ 19-BLC(b) destroyed. 03280_ Attempting to rewire ZM-SVI(l). 03283_ ZM-SVI(l) rewired. 03285_ WO-THX(h) destroyed. 03285_ TC-1EP(g) destroyed. 03286_ Acquired Imp. Heat Sink. 03295_ ZM-SVI(l) sneak attacks. 03301_ Acquired 73 matter. 03304_ ZM-SVI(l) destroyed. 03308_ Imp. Heat Sink destroyed. 03330_ Beams of light sweep through the air. An alarm sounds. 03330_ Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# p #????????????????????? | | ????????????????????"??## #????????????????????? | | ?????????????????? ? #????????????????????? | | ????????????? ?? ?? #????????????????????? | | ????????????? ?? ? #????????????????????? | | ?????????????# ?# ?# #????????????????????? | | ?????????????# ## ## ###??????????????????? | | ?????????????" ^ C#??????????????????? | | ?????????????" %#??????????????????? | | ?????????????? ^ C#??????????????????? | | ???????????????? ? C???????????????????? | | ?????????????# ???# ?# #????????????????????? | | ????????????## ## ## ##########???????????? | | ????????? @ #???????????? | | ????????? #???????????? | | ????????????## ####### #???????????? | | ?????????????## ## ## ##?????# #???????????? | | ??????????????????#g g ?# #??????# #???????????? | | ??????????????????####??# #??????# #????????#### | | ????????????????????????# #??????# #????????# | | ????????????????????????# #??????# #???###### | | ????????????????????????# #??????# #???# | | ????????????????????????# #??????# #???# ####### | | ????????????????????????# ######## #???# #?????? | | ????????????????????????# ##### #?????? | | ????????????????????????# ^ #?????? | | ????????????????????????########### #######?????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# ############# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????############# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 4 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Heavy Suspicion Librarian Live, Flee, And Rebuild Made in Tau Ceti IV Morally Flexible Sixth Sense Spot Them First Tourist Window Shopping Challenges ------------ None Game ------ Seed StorageMicrowarpSpear Manual? 0 Play Time 01:10:40 Cumulative 2.5 hours Start 2025.12.04 @ 23:22:46 End 2025.12.07 @ 23:53:33 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90cdf9df-b484-465d-9b74-1ca249c46ca2