Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 02:35:03 Player: Khanable Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (93) 465 Value Destroyed (2523) 2523 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (369) 369 TOTAL SCORE: 9017 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 33 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 530/530 System Corruption 24% Temperature Cool (9) Movement Core (900) Ox17 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced ECM Suite Improved Hacking Suite > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (15) --- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core Reinforced Fission Core Antigrav System Gyrokinetic Inverter Makeshift Trap Scanner Core Shielding Hacking Suite Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Improved Medium Armor Plating Layered Heavy Armor Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Force Rifle Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Gyrokinetic Inverter Makeshift Trap Scanner Transmission Jammer Advanced ECM Suite Core Shielding Hacking Suite Heavy Battle Rifle Precision Grenade Launcher Heavy Mace [Rating: 82] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Reinforced Fission Core Propulsion Aerolev Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 1 1 . . . . . . . . Utility 5 | . . . . 1 1 . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 161 | 6 7 4 12 10 4 1 31 16 3 1 . 1 65 Power 25 | 1 . . 1 3 . 1 2 3 . . . . 14 Engine 15 | 1 . . 1 3 . 1 1 1 . . . . 7 Core 10 | . . . . . . . 1 2 . . . . 7 Reactor . | . . . . . . . . . . . . . . Propulsion 52 | 2 2 1 3 3 2 . 11 4 1 1 . 1 21 Treads . | . . . . . . . . . . . . . . Leg 18 | . . . . . . . . . . . . . 18 Wheel 3 | 2 . . . . . . . . . . . . 1 Hover 16 | . . . . . . . 7 4 1 1 . 1 2 Flight 15 | . 2 1 3 3 2 . 4 . . . . . . Utility 52 | 1 2 1 4 1 2 . 9 9 . . . . 23 Device 19 | . 1 1 3 1 . . 1 3 . . . . 9 Storage 3 | 1 . . . . . . 1 . . . . . 1 Processor 3 | . 1 . . . . . . 1 . . . . 1 Hackware 5 | . . . . . 1 . . 2 . . . . 2 Protection 22 | . . . 1 . 1 . 7 3 . . . . 10 Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 3 2 4 3 . . 9 . 2 . . . 7 Energy Gun 4 | 2 . . 1 . . . . . . . . . 1 Energy Cannon 1 | . . . 1 . . . . . . . . . . Ballistic Gun 7 | . 2 2 . 1 . . 1 . . . . . 1 Ballistic Cannon 6 | . . . 1 1 . . 1 . 1 . . . 2 Launcher 1 | . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 11 | . 1 . 1 1 . . 6 . 1 . . . 1 Slashing Weapon 2 | . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 2 . . 6 . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . 6 Parts Lost 50 | . . 3 . . . 1 6 . 2 . . 3 35 Power 4 | . . . . . . . . . . . . . 4 Propulsion 28 | . . 1 . . . 1 4 . 2 . . 3 17 Utility 13 | . . 1 . . . . 2 . . . . . 10 Weapon 5 | . . 1 . . . . . . . . . . 4 Highest Loss Streak 12 | . . 3 . . . 1 3 . 2 . . 3 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 79 94 99 100 96 95 98 97 98 100 90 76 Engine 4 | . 11 . 6 8 7 7 6 . 6 6 6 6 2 Core 2 | . . . . . . . . 5 . . . . 5 Leg 5 | . . . . . . . . . . . . . 18 Wheel 1 | . 22 . . . . . . . . . . . . Hover 16 | . . . . . . . 22 38 37 38 40 30 2 Flight 9 | . 5 28 44 45 46 44 20 . . . . . . Device 10 | . 7 5 6 18 15 15 10 13 13 13 13 13 9 Storage 6 | . 14 14 11 9 7 5 2 6 6 6 6 6 5 Hackware 7 | . . . . . 3 7 7 13 13 13 13 13 7 Protection 5 | . . . 4 . 3 . 8 5 6 6 6 6 6 Ballistic Gun 1 | . 19 8 . . . . 1 . . . . . . Ballistic Cannon 4 | . . . 5 9 7 7 4 6 5 6 6 6 4 Impact Weapon 5 | . 5 14 11 9 7 7 6 6 6 6 6 6 1 Peak Build Rating 82 | 6 7 6 11 19 22 22 52 63 63 64 64 64 82 Average Rating 45 | 3 6 5 9 15 20 21 39 60 61 62 64 58 59 On Entrance 31 | . 6 5 5 11 19 22 19 52 63 59 64 64 56 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 90 | 13 14 8 15 20 21 20 35 36 36 36 36 36 90 Greatest Support 105 | 20 20 8 16 20 24 24 49 49 42 42 41 43 105 Greatest Overweight (x) 15 | . . . . . . . 2 . 1 . . 1 15 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 10 10 10 10 10 10 15 Average Capacity 9 | 6 8 8 8 8 8 7 6 10 10 10 10 10 11 Most Carried 13 | 3 8 8 8 8 7 7 10 10 10 10 10 10 13 Average Carried 8 | 1 6 6 7 7 6 6 5 9 9 9 10 9 8 Final Capacity 15 | 8 8 8 8 8 8 5 10 10 10 10 10 10 15 Final Carried 11 | 2 8 6 8 8 7 5 10 10 10 10 10 9 11 Class Distribution -------------------- 32% | Hacker-Mutant 24% | Sprinter 18% | Scavenger-Mutant 16% | Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Matter Collected 2239 | 226 60 8 26 . 191 . 654 130 78 10 . 5 851 Remotely . | . . . . . . . . . . . . . . Salvage Created 4292 | . 60 8 26 . 191 . 1001 766 117 94 . 97 1932 Parts 128 | . . . 7 . 5 . 25 14 3 1 . . 73 Haulers Intercepted 5 | . . . . . . . 4 1 . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . . Prevented 6 | . . . . . . . . . 3 3 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 43 | . . . . . . . 2 4 6 4 . . 27 Melee 24 | . . . . . . . 1 1 3 1 . . 18 Guns 2 | . . . . . . . . . . . . . 2 Cannons 3 | . . . . . . . 1 . . . . . 2 AOE 1 | . . . . . . . . . . . . . 1 Classes Destroyed 15 | . 1 1 . . 1 . 5 2 1 . . . 4 Worker 7 | . . . . . 1 . 4 1 . . . . 1 Builder 10 | . . 1 1 . 2 . . 1 . . . . 5 Tunneler 6 | . . . . . . . 4 2 . . . . . Hauler 5 | . . . . . . . 4 1 . . . . . Recycler 15 | . 1 . . . 2 . 7 3 . . . . 2 Operator 1 | . . . . . . . 1 . . . . . . Watcher 6 | . . . . . . . 3 2 . . . . 1 Swarmer 10 | . . . . . . . . . 6 4 . . . Cutter 2 | . . . . . . . . 2 . . . . . Grunt 14 | . . . . . . . . . . . . . 14 Brawler 2 | . . . . . . . . . . . . . 2 Duelist 1 | . . . . . . . . . . . . . 1 Sentry 3 | . . . . . . . . 2 . . . . 1 Hunter 4 | . . . . . . . . . . . . . 4 Programmer 7 | . . . . . . . 2 . . . . . 5 Packrat 1 | . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 1 1 1 . 2 . 3 6 2 4 . 1 5 Combat Bots Only 5 | . . . . . . . 1 3 2 4 . . 5 Max Kills in Single Turn 2 | . 1 1 1 . 1 . 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 687 | . . 8 5 26 . 1 84 52 66 12 . 12 421 Missed 198 | . . 1 3 12 . . 40 27 23 6 . 4 82 Damage Taken 8694 | . . 168 33 146 . 51 875 454 664 86 . 177 6040 Core 1498 | . . 8 . 33 . 51 159 141 86 . . 19 1001 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 70 | . . . 4 . . . 66 . . . . . . Regen/Repaired (Parts) 485 | . . . . . . . 125 296 . . . . 64 Core Remaining (%) 88 | 100 . 96 100 94 . . 70 . . . . 71 . Volleys Fired 77 | . . . . . . . 29 . 3 . . . 45 Largest 1 | . . . . . . . 1 . 1 . . . 1 Hottest 48 | . . . . . . . 48 . 48 . . . 48 Shots Fired 79 | . . . . . . . 31 . 3 . . . 45 Gun 8 | . . . . . . . . . . . . . 8 Cannon 71 | . . . . . . . 31 . 3 . . . 37 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 79 | . . . . . . . 31 . 3 . . . 45 Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . . . . 4 . . . . . 4 Robot Miss Streak 4 | . . . . . . . 4 . 2 . . . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 198 | . 1 4 2 2 7 . 41 15 10 5 . 1 110 Core Hits 67 | . . . 1 . 1 . 11 3 3 . . . 48 Critical Kills 4 | . . . . . . . 3 . . . . . 1 Critical Parts Destroyed 22 | . . 1 . . 1 . 7 6 2 2 . . 3 Critical Strikes 35 | . . 1 . . 1 . 10 6 2 2 . . 13 Blast 1 | . . . . . . . . . . . . . 1 Smash 26 | . . 1 . . 1 . 10 6 2 2 . . 4 Sever 8 | . . . . . . . . . . . . . 8 Melee Attacks 310 | . 8 5 13 15 9 . 65 42 22 6 . 1 124 Impact 211 | . 8 5 13 15 9 . 65 42 22 6 . 1 25 Slashing 99 | . . . . . . . . . . . . . 99 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 46 | . 1 1 2 1 5 . 16 7 . . . 1 12 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11022 | . 66 149 118 94 599 . 2611 1246 446 296 . 63 5334 Guns 137 | . . . . . . . . . . . . . 137 Cannons 1007 | . . . . . . . 390 . . . . . 617 Explosions 356 | . . . . . . . . . . . . . 356 Melee 9522 | . 66 149 118 94 599 . 2221 1246 446 296 . 63 4224 Ramming . | . . . . . . . . . . . . . . Kinetic 1144 | . . . . . . . 390 . . . . . 754 Thermal . | . . . . . . . . . . . . . . Explosive 356 | . . . . . . . . . . . . . 356 Electromagnetic . | . . . . . . . . . . . . . . Impact 6102 | . 66 149 118 94 599 . 2221 1246 446 296 . 63 804 Slashing 3420 | . . . . . . . . . . . . . 3420 Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 8 13 . . . . . 24 Average Corruption 11 | . . . . . . 8 11 . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 95 | . . . . . . 1 44 . . . . . 50 Message Errors 24 | . . . . . . . 12 . . . . . 12 Matter Fused 20 | . . . . . . . 8 . . . . . 12 Heat Flow Errors 11 | . . . . . . . 7 . . . . . 4 Energy Discharges 6 | . . . . . . . 2 . . . . . 4 Parts Rejected 3 | . . . . . . . . . . . . . 3 Data Loss (minor) 12 | . . . . . . . 6 . . . . . 6 Data Loss (major) 3 | . . . . . . 1 . . . . . . 2 Misfires 4 | . . . . . . . 3 . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 9 | . . . . . . . 5 . . . . . 4 Weapon Failures 2 | . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 3304 | . 41 54 . . 260 . 1199 748 190 159 . 47 606 Projectiles 38 | . . . . . . . 11 27 . . . . . Explosions 17 | . . . . . . . . . . . . . 17 Melee 3249 | . 41 54 . . 260 . 1188 721 190 159 . 47 589 Knockbacks 28 | . 1 3 . . 1 . 8 5 2 . . . 8 Impact 18 | . 1 2 . . 1 . 7 4 2 . . . 1 Kinetic 8 | . . . . . . . 1 . . . . . 7 Secondary 2 | . . 1 . . . . . 1 . . . . . Self-Inflicted Damage 191 | . . . . . . . . . . . . . 191 Shots 2 | . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 429 | . . . . 8 60 56 284 4 16 . . . 429 Average Temperature 72 | . . . . 4 19 26 74 4 8 . . . 82 Received Heat Transfer 1728 | . . 36 9 36 . . 84 111 . 9 . 63 1380 Effects 4 | . . . . . . . 2 . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 35 | . 1 1 . . 2 . 11 10 3 3 . . 4 Combat Hostiles 13 | . . . . . . . . 3 3 3 . . 4 Parts Fried 47 | . 1 1 . . 2 . 18 15 2 4 . . 4 Impact Corruptions 95 | . 2 2 . . 8 . 34 23 6 7 . 2 11 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Peak Influence 556 | . 32 77 260 446 243 105 556 478 . . . . 319 Initial 202 | . . 12 29 70 202 85 73 197 . . . . 69 Average 169 | . 11 26 120 215 218 94 237 245 . . . . 141 Maximum Alert Level 2 | . . . 1 2 1 . 2 2 . . . . 1 Low Security (%) 63 | 100 100 100 90 58 . 100 45 40 . . . . 72 Level 1 32 | . . . 9 35 100 . 43 54 . . . . 27 Level 2 3 | . . . . 6 . . 11 4 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . . . 2 1 1 . 2 5 . . . . 12 Investigation 6 | . . . 1 . 1 . 1 2 . . . . 1 Extermination 5 | . . . . . . . . 1 . . . . 4 Reinforcement 11 | . . . 1 1 . . . 2 . . . . 7 Assault 1 | . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 1 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Distress Signals 12 | . . 1 5 1 . . . . . . . . 5 Communications Jammed 10 | . . . . . . . . 8 . . . . 2 Distress Signals 10 | . . . . . . . . 8 . . . . 2 Times Spotted 179 | . 3 8 15 20 . 6 34 31 7 7 . 7 41 Peak Tracking Total 10 | . 2 10 7 9 . 6 7 9 4 3 . 5 6 Tactical Retreats 44 | . 1 3 4 5 . . 14 7 . 1 . 5 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Traps Triggered 7 | . . . . . 1 . 4 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Machines Disabled 2 | . . . . . . . . . . . . . 2 Max in Single Turn 2 | . . . . . . . . . . . . . 2 Garrison Access 4 | . . . . . . . 3 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Machines Accessed 44 | . 5 . 5 1 1 . 15 8 1 1 4 . 3 Terminals 26 | . 5 . 5 1 . . 9 4 . . . . 2 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 5 | . . . . . . . 1 3 . . . . 1 Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 4 1 . . . . . Total Hacks 131 | . 10 . 15 3 3 . 29 32 1 2 28 . 8 Successful 88 | . 6 . 10 2 2 . 13 21 1 2 28 . 3 Failed 43 | . 4 . 5 1 1 . 16 11 . . . . 5 Catastrophic 9 | . 1 . . . . . 5 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 6 . 3 . 1 . 4 1 . . . . . Terminals 63 | . 10 . 15 3 . . 19 12 . . . . 4 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 25 | . . . . . . . 2 19 . . . . 4 Recycling Units 3 | . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 7 1 . . . . . Terminal Hacks 61 | . 6 . 8 2 . . 7 6 1 2 28 . 1 Record 13 | . . . . . . . . . . 2 11 . . Part Schematic 8 | . . . . . . . . . . . 8 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . 3 1 . . . . . . 3 . . Open Door 1 | . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Disarm Traps 2 | . . . . . . . . 2 . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . Hauler Manifests 4 | . 1 . 2 . . . 1 . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . Zone Layout 4 | . 1 . . 1 . . 2 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 18 | . . . . . . . 2 14 . . . . 2 Scan Component 10 | . . . . . . . 1 8 . . . . 1 Repair 8 | . . . . . . . 1 6 . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 1 . . . . . Seal Access 3 | . . . . . . . 2 1 . . . . . Unauthorized Hacks 4 | . . . 2 . 1 . 1 . . . . . . Terminals 3 | . . . 2 . . . 1 . . . . . . Assimilate 3 | . . . 2 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 28 | . 4 . 3 1 1 . 11 6 . . . . 2 Full Trace Events 8 | . 1 . 2 . 1 . 1 2 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 8 | . . . . . . . 1 6 . . . . 1 Time 298 | . . . . . . . 38 232 . . . . 28 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Total Allies 5 | . . 2 1 . . 1 1 . . . . . . Largest Group 2 | . . 2 2 . . 1 1 . . . . . . Highest-Rated Group 43 | . . 43 43 . . 31 26 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . 31 26 . . . . . . Total Orders 6 | . . . . . . . 1 . . . . . 5 ROAM 2 | . . . . . . . 1 . . . . . 1 EXPLORE 4 | . . . . . . . . . . . . . 4 Ally Attacks 16 | . . . 11 . . 5 . . . . . . . Total Damage 145 | . . . 81 . . 64 . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 1 . 1 . Drone Launches 14 | . . . . . . . . . . . . . 14 Drone Recoveries 5 | . . . . . . . . . . . . . 5 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Turns Passed 5612 | 64 427 100 286 174 91 39 1119 867 372 172 35 233 1633 Spaces Moved 8244 | 68 533 185 609 327 199 129 2440 1155 816 401 97 617 668 Core 26 | 5 . . . . . . . . . . . . 21 Treads . | . . . . . . . . . . . . . . Legs 488 | . . . . . . . . . . . . . 488 Wheels 472 | 63 397 . . . . . . . . . . . 12 Hover 4542 | . . . . . . . 1309 1155 816 401 97 617 147 Flight 2716 | . 136 185 609 327 199 129 1131 . . . . . . Fastest Speed 24 | 50 37 37 29 26 24 24 25 30 34 36 36 36 36 Average Speed 44 | 77 69 37 30 27 24 25 29 31 35 36 36 36 150 Slowest Speed 800 | 80 80 37 34 29 24 28 170 38 98 36 36 100 800 Overloaded Moves 526 | . . . . . . . . . . . . 381 145 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 65 35 57 51 7 88 63 36 86 55 74 70 52 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 1 . . Scrap Searched 9 | . . . . . . . . . 5 3 . 1 . Spaces Dug 99 | . 4 . 8 12 2 . 35 23 1 . . . 14 Terrain Destroyed 150 | . 4 . 8 12 2 . 43 23 1 . . . 57 Melee 99 | . 4 . 8 12 2 . 35 23 1 . . . 14 Projectile 15 | . . . . . . . 8 . . . . . 7 AOE 36 | . . . . . . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Total 9601 | 76 584 207 685 383 223 134 2683 1585 858 417 96 620 1050 Wait 626 | . . 12 33 21 10 5 69 353 6 9 . . 108 Move 8228 | 67 532 184 608 326 199 128 2435 1154 815 400 96 616 668 Hop 1 | . . . . . . . 1 . . . . . . Pick Up 87 | 3 19 1 10 3 1 . 20 10 4 1 . 1 14 Fast Attach 71 | 5 1 . 2 4 . 1 16 6 2 . . . 34 Attach 48 | 1 3 4 5 2 2 . 10 3 1 1 . 1 15 Detach 20 | . 3 1 2 . . . 8 1 . . . . 5 Swap 42 | . 3 . 5 4 2 . 5 7 . . . . 16 Drop 89 | . 15 . 7 8 . . 25 9 5 . . 1 19 Fire 77 | . . . . . . . 29 . 3 . . . 45 Melee 310 | . 8 5 13 15 9 . 65 42 22 6 . 1 124 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac x2] / [*Upp]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 11) 359 | -10/Materials | Discovered new exit (range 5) 492 | -10/Materials | Entered Mines 498 | -10/Mines | Discovered new exit (range 11) 517 | -10/Mines | Assembled infested the area 574 | -10/Mines | Discovered new exit (range 9) 581 | -10/Mines | Lost 3 parts (1n1u1w) 592 | -10/Mines | Entered Materials 592 | -9/Materials | Accompanied by 2 allies 592 | -9/Materials | Evolved 2 slots: Propulsion x2 597 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 787 | -9/Materials | Discovered new exit (range 13) 791 | -9/Materials | Discovered new exit (range 13) 825 | -9/Materials | Discovered new exit (range 4) 878 | -9/Materials | Entered another Materials area 878 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1028 | -8/Materials | Discovered new exit (range 3) 1034 | -8/Materials | Build established: Sprinter 1052 | -8/Materials | Entered Factory 1052 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1143 | -7/Factory | Sucked down chute 1143 | -7/Factory | Entered Waste 1144 | -7/Waste | Met a frightened Derelict 1150 | -7/Waste | Spotted C-40 Crusher 1150 | -7/Waste | Spotted C-40 Crusher 1158 | -7/Waste | EMP discharged 1160 | -7/Waste | Spotted C-40 Crusher 1161 | -7/Waste | Spotted C-40 Crusher 1170 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1179 | -7/Waste | Discovered new exit (range 13) 1179 | -7/Waste | Spotted C-40 Crusher 1179 | -7/Waste | Spotted C-40 Crusher 1182 | -7/Waste | Entered Factory 1396 | -7/Factory | Discovered new exit (range 11) 1432 | -7/Factory | System corruption reached 10% 1523 | -7/Factory | Repaired Great Maul 1546 | -7/Factory | Discovered new exit (range 15) 1643 | -7/Factory | Lost 3 parts (3n) 1982 | -7/Factory | Search patrols dispatched 2113 | -7/Factory | Discovered new exit (range 5) 2301 | -7/Factory | Entered another Factory area 2301 | -6/Factory | Evolved 2 slots: Utility x2 2413 | -6/Factory | Repaired Aerolev Unit 2452 | -6/Factory | Repaired Broken Aerolev Unit 2567 | -6/Factory | Repaired Imp. Medium Armor Plating 2590 | -6/Factory | Repaired Imp. Deuterium Engine 2651 | -6/Factory | Search patrols dispatched 2795 | -6/Factory | Repaired Lgt. Fission Core 2866 | -6/Factory | Repaired Cld. Airjet 3126 | -6/Factory | Spotted B-75 Beast 3163 | -6/Factory | Discovered new exit (range 9) 3168 | -6/Factory | Entered Lower Caves 3171 | -6/Lower Caves | Learned Factory interactive machine intel 3304 | -6/Lower Caves | Build established: Hacker-Mutant 3521 | -6/Lower Caves | Discovered new exit (range 9) 3540 | -6/Lower Caves | Entered another Lower Caves area 3542 | -6/Lower Caves | Discovered new exit (range 6) 3676 | -6/Lower Caves | Discovered new exit (range 12) 3712 | -6/Lower Caves | Entered Data Miner 3712 | -6/Data Miner | Discovered new exit (range 6) 3719 | -6/Data Miner | Met Data Miner 3732 | -6/Data Miner | Learned location of Section 7 (-2) 3732 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3738 | -6/Data Miner | Received God Mode back door access code from Data Miner 3747 | -6/Data Miner | Entered Proximity Caves 3833 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3866 | -5/Proximity Caves | Lost 3 parts (3n) 3932 | -5/Proximity Caves | Identified exit to Factory 3980 | -5/Proximity Caves | Entered Factory 3980 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3981 | -5/Factory | Loaded intel: 52 interactive machine locations 4129 | -5/Factory | Discovered new exit (range 5) 4140 | -5/Factory | Discovered new exit (range 163) 4266 | -5/Factory | Lost 3 parts (2p1n) 4366 | -5/Factory | Lost 3 parts (2u1w) 4784 | -5/Factory | Core integrity fell below 50% 4918 | -5/Factory | Build established: Scavenger-Mutant 5031 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 5059 | -5/Factory | Repaired Phasing Sabre 5082 | -5/Factory | System corruption reached 10% 5097 | -5/Factory | Lost 5 parts (1p2n2u) 5150 | -5/Factory | Discovered new exit (range 13) 5380 | -5/Factory | Core integrity fell below 20% 5398 | -5/Factory | Lost 12 parts (1p6n3u2w) 5613 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Destroyed Hvy. Laser. Destroyed Adv. Heat Sink. Destroyed Lgt. Angular Momentum Engine. G-50 Soldier system corrupted by crushing effect. G-50 Soldier system terminally corrupted. Acquired 8 matter. System corrupted: Component data lost. Acquired Neutrino Core. Carbon-fiber Leg destroyed. System corrupted: Matter fused (-7). Penetrated by Slug. Structural Scanner destroyed. Y108GWXBMUYLYKL6Y Destroyed Antigrav System. P-70 Sage destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | # # ##???? | | ####### """ """ ##???? | | ########## ####### """ """ ##???? | | # ! ##???## """ """ ##???? | | ???????? # [####### ##???? | | ???????? # #############+#+#####???? | | ???????? # # [ +% #####???? | | ???????? + / "" ! # ##??????? | | ???????? # # "T # ##??????? | | ???????? # # "" ! # ##??????? | | ???????? # # # ##??????? | | ????????## ######+#### ##??????? | | ????????## ###### #### ##??????? | | ????????## #### ##??????? | | ????????## #### ##??????? | | ????????## #### ##??????? | | ????????## #### ##??????? | | ????????## #### ####????? | | ???????? ## t ###????? | | ???????????? ## ##????? | | ???????????? ##????? | | ??????????? ##????? | | ??????????? [ ##????? | | ?????????? % ##????? | | ????????????! ! p ##????? | | ???????????? ##### @ ##????? | | ???????????? ##### Y ##????? | | ????????????+####????## ##????? | | ???????????? ???? ####????? | | ???????????????????? # ####????? | | ?????""???????????? !### ####???????? | | ?????""??????????? ???##??????????? | | ?????T"?????????? ???????????????? | | ?????""???????? ???????????????? | | ?????""??????? ????????????????? | | ?????????????? ????????????????? | | ?????????????? ?????????????????? | | ????????????????######?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 825 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 6 Offensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Release The Drones! Total Silence Challenges ------------ None Game ------ Seed VortexTransportBeamcaster Manual? 0 Play Time 02:47:48 Cumulative 28.8 hours Start 2024.08.23 @ 23:39:20 End 2024.08.24 @ 02:35:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ace7339d-1869-4f17-9616-a1818993b284