Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 00:15:21 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (351) 1755 Value Destroyed (10429) 10429 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (6498) 6498 TOTAL SCORE: 22582 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4310 Follower Combat Kills 188 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 17/550 Matter 235/300 Energy 160/160 System Corruption 1% Temperature Cool (32) Movement Flying (274) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Surge Thruster > --- UTILITY (2) ------ Small Storage Unit Advanced Weight Redist. System > --- WEAPON (4) ------- Enhanced Autogun AWS/Autocannon > --- INVENTORY (8) ---- Advanced Heat Sink 0b10 Alert Chip Trap Reconfigurator Enhanced Autogun Enhanced Autogun Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Surge Thruster Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- Enhanced Autogun AWS/Autocannon > --- INVENTORY -------- Advanced Heat Sink 0b10 Alert Chip Trap Reconfigurator Enhanced Autogun Enhanced Autogun Plasma Cutter Katana [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility . | . . . . . . . . . . Weapon 2 | . . . 2 . . . . . . Parts Attached 146 | 7 19 16 30 4 . 1 36 18 15 Power 26 | . 3 4 1 1 . 1 9 5 2 Engine 8 | . 3 4 1 . . . . . . Core 18 | . . . . 1 . 1 9 5 2 Reactor . | . . . . . . . . . . Propulsion 32 | 2 7 3 7 . . . 7 4 2 Treads 4 | 2 2 . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 28 | . 5 3 7 . . . 7 4 2 Utility 25 | 2 4 1 6 2 . . 7 1 2 Device 20 | 2 4 1 4 1 . . 5 1 2 Storage 3 | . . . . 1 . . 2 . . Processor 2 | . . . 2 . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 63 | 3 5 8 16 1 . . 13 8 9 Energy Gun 3 | . 2 . . . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 42 | 3 2 5 10 . . . 8 7 7 Ballistic Cannon 10 | . 1 . 5 . . . 3 . 1 Launcher 3 | . . 3 . . . . . . . Special Weapon 2 | . . . . . . . 1 . 1 Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 4 | . . . 1 1 . . 2 . . Parts Lost 22 | . 8 4 2 . . . 4 . 4 Power 3 | . 1 2 . . . . . . . Propulsion 11 | . 4 1 2 . . . . . 4 Utility . | . . . . . . . . . . Weapon 8 | . 3 1 . . . . 4 . . Highest Loss Streak 3 | . 3 3 1 . . . 2 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 1 4 4 4 5 6 6 5 6 6 Power . | . . . . . . . . . . Propulsion . | . . . 1 1 1 1 . . . Utility 1 | . . . . 1 2 3 3 3 2 Weapon 2 | 1 3 3 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 10 | . 1 1 . . 3 . 4 . 1 Power . | . . . . . . . . . . Propulsion 4 | . . . . . 3 . 1 . . Utility 3 | . . . . . . . 2 . 1 Weapon 3 | . 1 1 . . . . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 92 88 99 100 100 100 99 100 98 Engine 4 | . 12 13 11 . . . . . . Core 6 | . . . . 10 11 11 8 9 9 Treads 1 | . 10 . . . . . . . . Flight 26 | . 13 17 21 22 22 22 35 36 35 Device 11 | . 28 28 11 7 . . 8 9 9 Storage 5 | . . . . 3 11 11 9 9 9 Processor 4 | . . . 10 11 11 11 . . . Energy Gun 1 | . 11 . . . . . . . . Ballistic Gun 26 | . 11 18 29 22 25 33 32 28 33 Ballistic Cannon 6 | . 3 6 14 11 11 11 2 7 . Special Melee Weapon 1 | . . . . 10 7 . . . . Peak Build Rating 53 | 7 9 9 21 28 26 26 43 43 53 Average Rating 25 | 4 7 7 16 21 23 26 36 37 34 On Entrance 18 | . 7 7 8 21 21 26 26 37 31 Avg Prop Armor Cover (%) 29 | 27 31 . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 4 10 11 17 21 23 23 28 26 25 Greatest Support 40 | 40 40 14 16 16 10 10 29 29 29 Greatest Overweight (x) 2 | 1 2 1 1 2 2 2 1 1 1 Average Overweight (x) . | . . . . . 2 2 . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 8 8 8 8 8 Most Carried 8 | 5 5 5 5 8 8 8 8 8 8 Average Carried 6 | 1 4 4 4 5 7 7 7 8 7 Final Capacity 8 | 5 5 5 5 8 8 8 8 8 8 Final Carried 8 | 5 5 5 5 8 8 8 8 8 7 Class Distribution -------------------- 28% | Sprinter 24% | Skirmisher 14% | Scavenger-Skirmisher 11% | Scavenger-Sprinter 10% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 11389 | 334 860 575 2480 360 . 215 3578 1328 1659 Remotely . | . . . . . . . . . . Salvage Created 13032 | 193 1218 519 2776 440 . 225 3937 1459 2265 Parts 747 | 17 81 40 170 26 . 12 210 78 113 Haulers Intercepted 19 | . 2 . 6 . . . 6 . 5 Recyclers Shooed 10 | . 2 3 4 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 239 | . 31 12 52 8 . 3 57 31 45 Guns 167 | . 19 2 34 7 . 3 50 17 35 Cannons 61 | . 10 1 18 1 . . 7 14 10 AOE 11 | . 2 9 . . . . . . . Classes Destroyed 16 | 2 5 1 6 . . 1 1 . . Worker 24 | . 3 2 4 3 . . 12 . . Builder 9 | . . 1 1 1 . . 6 . . Tunneler 14 | 5 1 3 2 . . 1 2 . . Hauler 19 | . 2 . 6 . . . 6 . 5 Recycler 24 | 1 2 4 3 3 . 1 9 . 1 Mechanic 3 | . . . 1 . . . 2 . . Operator 4 | . . . 2 . . . 2 . . Watcher 14 | . 2 . 5 . . . 5 . 2 Swarmer 52 | . 12 8 6 6 . . 10 6 4 Cutter 5 | . . . . . . . 5 . . Grunt 131 | . 19 4 32 2 . 2 29 16 27 Brawler 6 | . . . 1 . . . 3 1 1 Duelist 7 | . . . 3 . . . 3 . 1 Protector 4 | . . . 1 . . . . . 3 Sentry 32 | . . . 9 . . . 7 8 8 Hunter 3 | . . . . . . 1 . 1 1 Best Kill Streak 10 | 6 6 4 9 5 . 2 6 5 10 Combat Bots Only 10 | . 6 3 5 3 . 2 5 5 10 Max Kills in Single Turn 3 | 1 2 3 2 1 . 1 2 2 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . 2 3 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 607 | . 109 43 91 15 . 16 144 75 114 Missed 241 | . 34 19 45 5 . 2 63 28 45 Hits 366 | . 75 24 46 10 . 14 81 47 69 Melee 15 | . . . 2 . . . 10 . 3 Projectile 351 | . 75 24 44 10 . 14 71 47 66 AOE 2 | . . . . . . . 2 . . Critical Strikes 17 | . . 2 1 1 . 2 5 2 4 Damage Taken 5140 | . 780 309 621 77 . 237 1335 681 1100 Core 897 | . 143 90 65 16 . 50 233 87 213 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 223 | . 16 . 32 . . . 120 . 55 Core Remaining (%) 57 | 100 . 6 . . . 67 . . . Volleys Fired 808 | 20 105 63 164 28 1 13 223 80 111 Largest 4 | 2 2 2 4 3 1 4 4 4 4 Hottest 120 | 40 80 60 116 79 33 102 120 120 102 Shots Fired 2595 | 36 208 113 637 84 1 52 843 236 385 Gun 2111 | 36 147 74 434 56 . 39 788 170 367 Cannon 470 | . 61 25 203 28 1 13 55 66 18 Launcher 14 | . . 14 . . . . . . . Special . | . . . . . . . . . . Kinetic 2529 | 36 156 99 637 84 1 52 843 236 385 Thermal . | . . . . . . . . . . Explosive 14 | . . 14 . . . . . . . Electromagnetic 52 | . 52 . . . . . . . . Robot Hit Streak 19 | 13 12 7 13 9 . 12 13 19 12 Robot Miss Streak 10 | 2 5 5 8 7 . 4 10 5 6 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 22 | . . . 3 . . . 9 1 9 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 Autonomous 18 | . . . . . . . . . 18 Shots Hit Robots 1321 | 21 118 62 279 42 6 26 407 127 233 Core Hits 619 | 9 54 37 121 17 . 12 175 70 124 Critical Kills 6 | . . . . . . . 2 1 3 Critical Parts Destroyed 8 | . 1 . 3 . . . 1 2 1 Critical Strikes 22 | . 3 . 6 . . . 4 4 5 Destroy 14 | . 1 . 3 . . . 3 3 4 Blast 7 | . 2 . 3 . . . 1 . 1 Sever 1 | . . . . . . . . 1 . Melee Attacks 31 | . . . 2 2 6 . . 10 11 Impact 2 | . . . 2 . . . . . . Slashing 21 | . . . . . . . . 10 11 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . 1 6 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 23866 | 224 1706 1359 4289 732 . 385 7058 2609 5504 Guns 17051 | 224 1052 427 2685 469 . 302 6333 1623 3936 Cannons 5769 | . 575 250 1604 263 . 80 725 744 1528 Explosions 761 | . 79 682 . . . . . . . Melee 278 | . . . . . . . . 242 36 Ramming 7 | . . . . . . 3 . . 4 Kinetic 22462 | 224 1269 677 4289 732 . 382 7058 2367 5464 Thermal 79 | . 79 . . . . . . . . Explosive 682 | . . 682 . . . . . . . Electromagnetic 358 | . 358 . . . . . . . . Impact . | . . . . . . . . . . Slashing 278 | . . . . . . . . 242 36 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . 1 Average Corruption 1 | . . . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . 3 . . . Matter Fused 1 | . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 61 | . . 18 19 . . . . . 24 Projectiles 42 | . . . 19 . . . . . 23 Explosions 18 | . . 18 . . . . . . . Melee 1 | . . . . . . . . . 1 Knockbacks 39 | . 9 4 13 2 . 2 5 3 1 Impact . | . . . . . . . . . . Kinetic 38 | . 9 4 13 2 . 2 5 2 1 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 98 | . 39 56 . . . 1 . . 2 Shots 4 | . 1 3 . . . . . . . Rammed 2 | . . . . . . 1 . . 1 Targets Rammed 2 | . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 373 | . 156 33 347 77 . 291 335 295 373 Average Temperature 77 | . 30 7 62 27 . 92 92 67 98 Received Heat Transfer 1992 | . 258 114 243 . . 99 504 315 459 Effects 13 | . . . 4 . . . 4 . 5 Energy Bleed 2 | . . . 1 . . . . . 1 Interference 11 | . . . 3 . . . 4 . 4 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 5 | . 2 1 4 3 . . 5 5 5 Low Security (%) 20 | 100 41 17 10 . . 100 16 . . Level 1 12 | . 31 82 6 . . . 6 . . Level 2 21 | . 27 . 30 84 . . 25 . . Level 3 12 | . . . 17 15 . . 29 2 . Level 4 21 | . . . 35 . . . 17 49 46 Level 5 9 | . . . . . . . 4 47 37 High Security 1 | . . . . . . . . . 16 Max Security . | . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . Peak Influence 2371 | 20 525 367 1559 727 . 49 1655 2371 2180 Initial 1155 | . . 203 125 595 . . 6 1071 1155 Average 794 | 5 262 255 854 656 . 8 751 1692 1613 Influence Increases 9228 | 30 1042 430 2040 391 . 107 2383 1360 1445 Destroy 0b10 Robot/C 4820 | . 620 240 1020 240 . 60 1140 660 840 Destroy 0b10 Robot/NC 585 | 30 50 50 125 35 . 10 220 10 55 Destroy Leader 1016 | . 128 50 252 40 . 20 242 40 244 Allied During Kill 47 | . . . . 15 . . . 32 . Trap Triggered on 0b10 60 | . . . . . . . 30 . 30 Successful Hack 176 | . 13 . 48 . . . 44 21 50 Select Force Hacks 270 | . 60 . 90 . . . 120 . . Disable Machine 450 | . . . 45 15 . . 315 . 75 Anti-Garrison Action 400 | . . . . . . . . 400 . Destroy Structure 174 | . 6 60 10 1 . 2 17 62 16 Partial Spotted 195 | . 15 15 45 . . . 30 45 45 Lose Combat Pursuer 1035 | . 150 15 405 45 . 15 225 90 90 Influence Decreases 7048 | 30 520 629 834 1220 700 90 752 637 1636 Entered New Map 3955 | . . 319 198 934 700 . 11 577 1216 Time Decay 2773 | 30 440 270 616 246 . 90 701 . 380 Lost Part 220 | . 80 40 20 . . . 40 . 40 Lost Ally 100 | . . . . 40 . . . 60 . Squads Dispatched 50 | . 9 . 13 . . . 14 . 14 Investigation 18 | . 4 . 6 . . . 7 . 1 Extermination . | . . . . . . . . . . Reinforcement 15 | . 5 . 3 . . . 3 . 4 Assault 15 | . . . 4 . . . 4 . 7 Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 12 | . 5 . . . . . . . 7 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 378 | . 50 14 86 15 . 4 86 36 87 Peak Tracking Total 24 | . 7 3 6 4 . 3 7 5 24 Tactical Retreats 36 | . 6 1 11 3 . 1 8 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 11 | . 3 . 1 . . . 1 6 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 6 | . . . . . . . 3 . 3 Traps Reconfigurated 22 | . . . . . . . 14 2 6 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 6 | . . . . . . . 3 . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 37 | . . . 3 1 1 . 21 6 5 Max in Single Turn 1 | . . . 1 1 1 . 1 1 1 Garrison Relay 5 | . . . . . . . . 5 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 21 | . . . . . . . 20 . 1 Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 53 | . 5 . 13 1 2 . 17 4 11 Terminals 29 | . 2 . 7 . . . 10 4 6 Fabricators . | . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 2 . 1 Recycling Units 8 | . 2 . 2 . . . 2 . 2 Scanalyzers 5 | . . . 2 . . . 2 . 1 Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 158 | . 17 . 45 1 2 . 53 10 30 Successful 92 | . 11 . 25 1 2 . 35 3 15 Failed 65 | . 6 . 19 . . . 18 7 15 Catastrophic 6 | . 1 . . . . . 1 1 3 Database Lockouts 1 | . . . 1 . . . . . . Manual 88 | . 11 . 29 . 1 . 33 . 14 Terminals 92 | . 6 . 23 . . . 34 10 19 Fabricators . | . . . . . . . . . . Repair Stations 16 | . 4 . 6 . . . 5 . 1 Recycling Units 22 | . 7 . 5 . . . 6 . 4 Scanalyzers 21 | . . . 11 . . . 6 . 4 Garrison Access 4 | . . . . . . . 2 . 2 Terminal Hacks 25 | . 1 . 4 1 2 . 9 3 5 Record 1 | . . . . . 1 . . . . Robot Analysis 3 | . . . 2 . . . 1 . . Prototype ID Bank 11 | . 1 . 1 . . . 5 . 4 Open Door 2 | . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . . Hauler Manifests 4 | . . . 1 . . . 2 . 1 Patrol Navigation 1 | . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . 2 . 2 . . . 2 . . Scan Component 3 | . 1 . 1 . . . 1 . . Repair 3 | . 1 . 1 . . . 1 . . Recycling Unit Hacks 4 | . 1 . 1 . . . 1 . 1 Retrieve Components 4 | . 1 . 1 . . . 1 . 1 Scanalyzer 13 | . . . 6 . . . 4 . 3 Insert Component 3 | . . . 2 . . . . . 1 Analyze 3 | . . . 2 . . . . . 1 Retrieve Study 7 | . . . 2 . . . 4 . 1 Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 2 | . . . . . . . 1 . 1 Unauthorized Hacks 41 | . 7 . 12 . . . 17 . 5 Terminals 20 | . 2 . 6 . . . 9 . 3 Track 3 | . . . 1 . . . 2 . . Operators 2 | . 1 . . . . . 1 . . Skim 14 | . 1 . 4 . . . 6 . 3 Search 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 2 . 1 Patch 5 | . 1 . 1 . . . 2 . 1 Recycling Units 12 | . 4 . 3 . . . 4 . 1 Reject 7 | . 2 . 2 . . . 2 . 1 Tunnel 5 | . 2 . 1 . . . 2 . . Scanalyzers 4 | . . . 2 . . . 2 . . Extract 4 | . . . 2 . . . 2 . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . Used . | . . . . . . . . . . Hacking Detections 40 | . 3 . 10 . . . 14 4 9 Full Trace Events 3 | . . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . . 14 . . . 2 . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 7 | . . . 2 . . . 4 . 1 Parts Repaired 3 | . 1 . 1 . . . 1 . . Time 71 | . 26 . 13 . . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 18 | . 3 . 2 . . . 6 . 7 Parts Scanalyzed 3 | . . . 2 . . . . . 1 Part Schematics Acquired 3 | . . . 2 . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 2 | . . . . . . . . 2 . Alert ID Control 1 | . . . . . . . . 1 . Robots Hacked 7 | . . . . 2 5 . . . . Non-combat 5 | . . . . 2 3 . . . . Combat 2 | . . . . . 2 . . . . Robot Hacks Applied 8 | . . . . 2 6 . . . . parse_system 8 | . . . . 2 6 . . . . Relay Couplers Released 17 | . . . . . . . . 17 . Machine Destruction 17 | . . . . . . . . 17 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . . . 2 . . . 4 . Largest Group 3 | . . . . 2 . . . 3 . Highest-Rated Group 87 | . . . . 46 . . . 87 . Highest-Rated Ally 31 | . . . . 31 . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . . . 16 . . . 21 . Total Damage 524 | . . . . 246 . . . 278 . Kills 6 | . . . . 4 . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 7101 | 28 1847 592 1869 524 1565 605 71 . . Optics 4603 | . . . 1838 524 1565 605 71 . . Terrain 898 | 25 873 . . . . . . . . Seismic 2301 | 28 1650 592 31 . . . . . . Robot Analysis Total 3 | . . . 2 . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 13104 | 113 1848 592 2045 524 1565 605 3528 1217 1067 Spaces Moved 16727 | 79 1644 868 2873 769 871 310 5487 2055 1771 Core 175 | 76 89 10 . . . . . . . Treads 129 | 3 126 . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 16423 | . 1429 858 2873 769 871 310 5487 2055 1771 Fastest Speed 26 | 50 37 37 37 37 177 177 26 27 28 Average Speed 44 | 57 48 42 37 49 177 177 27 27 29 Slowest Speed 220 | 160 220 120 120 177 177 177 104 97 106 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 131 | . 15 4 20 1 . . 76 2 13 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 81 | 3 99 95 98 83 80 75 99 96 90 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 11 | . 2 1 1 2 1 . 4 . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . Spaces Dug 62 | . . 50 2 . . . . 2 8 Terrain Destroyed 118 | . 2 89 5 1 . 2 8 3 8 Melee 12 | . . . 2 . . . . 2 8 Projectile 15 | . . . 3 1 . 2 8 1 . AOE 91 | . 2 89 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 20515 | 110 2477 988 3468 843 893 334 6743 2542 2117 Wait 2379 | . 677 16 371 29 2 7 893 206 178 Move 16462 | 78 1613 859 2832 766 870 309 5339 2050 1746 Hop 125 | . 15 4 20 1 . . 71 2 12 Pick Up 55 | 4 12 9 9 6 4 1 7 . 3 Fast Attach 47 | 6 12 5 7 . 1 . 11 2 3 Attach 17 | . 9 3 4 . . . 1 . . Detach 5 | 1 2 . . . . . . . 2 Swap 198 | 1 18 15 32 8 2 1 52 40 29 Drop 132 | . 14 14 27 3 7 2 30 20 15 Fire 808 | 20 105 63 164 28 1 13 223 80 111 Melee 31 | . . . 2 2 6 . . 10 11 Ram 2 | . . . . . . 1 . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 60 | . . . . . . . . 60 . Rewire 72 | . . . . . . . . 72 . Trap . | . . . . . . . . . . Miscellaneous 122 | . . . . . . . 116 . 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 4 exits: [*Fac x3] / *Mat) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 757 | -10/Materials | Discovered new exit (range 16) 893 | -10/Materials | Discovered new exit (range 15) 956 | -10/Materials | Lost 3 parts (2n1w) 1096 | -10/Materials | Discovered new exit (range 16) 1228 | -10/Materials | Build established: Scavenger-Mutant 1391 | -10/Materials | Repaired Flight Unit 1404 | -10/Materials | Discovered new exit (range 8) 1810 | -10/Materials | Build established: Mutant 1839 | -10/Materials | Core integrity fell below 50% 1962 | -10/Materials | Entered Mines 1986 | -10/Mines | Discovered new exit (range 13) 1995 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2113 | -10/Mines | Discovered new exit (range 13) 2243 | -10/Mines | Learned location of Storage (-7) 2246 | -10/Mines | Learned Materials terminal intel 2256 | -10/Mines | Core integrity fell below 20% 2285 | -10/Mines | Lost 3 parts (1p1n1w) 2384 | -10/Mines | Discovered new exit (range 9) 2445 | -10/Mines | Build established: Scavenger-Mutant 2554 | -10/Mines | Entered Materials 2554 | -9/Materials | Evolved 2 slots: Weapon x2 2555 | -9/Materials | Loaded intel: 12 terminal locations 2654 | -9/Materials | Discovered new exit (range 13) 2794 | -9/Materials | Repaired Flight Unit 3049 | -9/Materials | Build established: Scavenger-Skirmisher 3287 | -9/Materials | Discovered new exit (range 19) 3354 | -9/Materials | First assault squad dispatched 3544 | -9/Materials | Discovered new exit (range 20) 3804 | -9/Materials | Central database locked down 4085 | -9/Materials | Discovered new exit (range 8) 4236 | -9/Materials | Sterilization system engaged 4236 | -9/Materials | Non-combat units ordered to evacuate 4336 | -9/Materials | Combat units ordered to evacuate 4536 | -9/Materials | Ambient heat levels rising (+10) 4599 | -9/Materials | Entered Mines 4619 | -9/Mines | Discovered new exit (range 8) 4788 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4800 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4802 | -9/Mines | Discovered new exit (range 5) 4826 | -9/Mines | Build established: Skirmisher 4844 | -9/Mines | Found the Drone Emporium 4845 | -9/Mines | Found Prototype Device 4845 | -9/Mines | Identified Sensor Drone Bay 5123 | -9/Mines | Entered Exiles 5148 | -9/Exiles | Discovered new exit (range 17) 5172 | -9/Exiles | Met 8R-AWN 5202 | -9/Exiles | Met EX-HEX 5274 | -9/Exiles | Met EX-DEC 5353 | -9/Exiles | Visited The Gauntlet 5444 | -9/Exiles | Learned location of Zion (-7) 5495 | -9/Exiles | Discovered new exit (range 15) 5713 | -9/Exiles | Met EX-BIN 5732 | -9/Exiles | Aligned with FarCom system 5734 | -9/Exiles | Given EX-Vault access code 5782 | -9/Exiles | Opened EX-Vault 5794 | -9/Exiles | Found Trap Reconfigurator 5806 | -9/Exiles | Found 0b10 Alert Chip 5815 | -9/Exiles | Found AWS/Autocannon 5874 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6688 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Trap Reconfigurator, AWS/Autocannon 6688 | -9/Exiles | Entered Mines 7271 | -8/Mines | Discovered new exit (range 8) 7293 | -8/Mines | Entered Materials 7293 | -8/Materials | Evolved 2 slots: Propulsion x2 7529 | -8/Materials | Identified exit to Garrison 7658 | -8/Materials | Discovered new exit (range 7) 7802 | -8/Materials | Repaired Hvy. Assault Rifle+ 7900 | -8/Materials | Build established: Sprinter 7980 | -8/Materials | Discovered new exit (range 10) 8193 | -8/Materials | Learned location of 1 exit from Extension 8224 | -8/Materials | Learned 4 Recycling zone layouts 8243 | -8/Materials | Learned 2 Lower Caves zone layouts 8252 | -8/Materials | Learned location of 1 exit from Extension 8253 | -8/Materials | Learned Factory garrison access intel 8255 | -8/Materials | Learned 8 Factory zone layouts 8263 | -8/Materials | Learned location of Lower Caves (-6) 8282 | -8/Materials | Learned Factory emergency access door positions 8493 | -8/Materials | First assault squad dispatched 10524 | -8/Materials | Sterilization system engaged 10524 | -8/Materials | Non-combat units ordered to evacuate 10624 | -8/Materials | Combat units ordered to evacuate 10768 | -8/Materials | Discovered new exit (range 4) 10821 | -8/Materials | Entered Garrison 10845 | -8/Garrison | Triggered checkpoint 10913 | -8/Garrison | Garrison Relay disabled 10968 | -8/Garrison | Triggered checkpoint 11014 | -8/Garrison | Core integrity fell below 50% 11079 | -8/Garrison | Installed Relay Interface Framework 11091 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 11141 | -8/Garrison | Triggered checkpoint 11158 | -8/Garrison | Discovered new exit (range 13) 11427 | -8/Garrison | Triggered checkpoint 11432 | -8/Garrison | Triggered checkpoint 11509 | -8/Garrison | Discovered new exit (range 8) 11515 | -8/Garrison | Triggered checkpoint 11549 | -8/Garrison | Triggered checkpoint 11611 | -8/Garrison | Discovered new exit (range 12) 11636 | -8/Garrison | Triggered checkpoint 11705 | -8/Garrison | Garrison Relay disabled 11739 | -8/Garrison | Triggered checkpoint 11751 | -8/Garrison | Discovered new exit (range 5) 11802 | -8/Garrison | Garrison Relay disabled 11945 | -8/Garrison | Garrison Relay disabled 11953 | -8/Garrison | Garrison Relay disabled 11998 | -8/Garrison | Build established: Scavenger-Sprinter 12038 | -8/Garrison | Entered Materials 12316 | -8/Materials | Discovered new exit (range 11) 12423 | -8/Materials | Discovered new exit (range 5) 12438 | -8/Materials | First assault squad dispatched 12625 | -8/Materials | Identified exit to Garrison 12688 | -8/Materials | Discovered new exit (range 15) 12933 | -8/Materials | High security lockdown imminent 12939 | -8/Materials | Garrison activated, responded to threat 12951 | -8/Materials | Core integrity fell below 20% 12973 | -8/Materials | Destroyed 7 combat bots 13013 | -8/Materials | High security lockdown engaged 13105 | -8/Materials | Self-destructed Last Messages --------------- 13083_ B-36 Bruiser Lgt. Treads blasted off. 13085_ B-36 Bruiser destroyed. 13087_ I-25 Savior destroyed. 13091_ G-50 Soldier destroyed. 13094_ C-45 Heavy ARC bursts open, deploying its payload. 13094_ G-50 Soldier unfolds itself. 13094_ G-47 Trooper unfolds itself. 13094_ B-36 Bruiser unfolds itself. 13094_ G-47 Trooper unfolds itself. 13094_ I-25 Savior unfolds itself. 13094_ Imp. VTOL Module destroyed. 13095_ G-47 Trooper knocked back. 13097_ G-47 Trooper destroyed. 13099_ C-45 Heavy ARC bursts open, deploying its payload. 13099_ G-50 Soldier unfolds itself. 13099_ B-36 Bruiser unfolds itself. 13099_ G-47 Trooper unfolds itself. 13099_ I-25 Savior unfolds itself. 13099_ G-47 Trooper destroyed. 13103_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ##[%[! ??????????????????????# | | ![T ??????????????????????# | | ## * ??????????????????????# | | ## ##+##########??????????????????????????# | | ######## #?????????????????????########### | | #??????# #?????????????????????#!! # | | ########= #?????????????????????#!% ! # | | !!!!%!!/! #????????? ?????????#! # | | ########= #????????? ?????????# # | | ?????# #????????# ?????????# "" "" + | | #???########????????# wi#????????# ""S"" # | | """#???????????????????# #????????# """" ! # | | """#???????????????????# %#???????## !== + | | """#???????????????????#C g#??????###"##### ####+# | | #???????????????????#gg #########"##??#### | | ###????????????????????#b # ##???##?# | | ???????????????????????# # """ #???????# | | ??????????????Y????##??# # "" =#???????# | | ???????????????????? ?# # " #???????# | | ????????????????""???"?# # YYY #???????# ] " | | #####??????????""" ??" # # = "Y" #???????# " | | #????????????" ""? # =*# "G" #??????## " | | #????????# ?? ?+%*=+ " #??????#" | | """ #????????# [! ! #=]!# = #??????### ### | | """ #????????# =! = +]%]###########??????#"##?? | | """ #????????# = ##@## #??????##???? | | #????????############l## """ #???????????? | | """ #???????????# ##b## """"" #???????????? | | """ #???????????#"" ##Y## """"" #???????????? | | """ #???????????#"T ] ##g## """"" #???????????? | | #???????????#"" ##b## """ #???????????? | | #???????????# ##%## #???????????? | | #######?????# ##g## #???????????? | | #+### ##########+####g######"#########???????? | | ![=% # #???????? | | ==!!YYbi + #???????? | | == Y[ # #???????? | | ##### /=!###+#############/### # #???????? | | ????## * ## #?# ## # #???????? | | ?????#= =##/ #?# """## # #???????? | | ?????# ! ## #?# ! "## # !#???????? | | ###### [## """"" #?# """## # ########? | | ## """"" #?# ## # # ! #? | | ## """"" #?# * ## # #[[ #? | | ## #?######### + #[[ #? | | ######## = #?????????# # #[ #? | | #??????###########?????????# # # #? | | #??????#######????????????## ########? ?? | | #??????# ############## ##########+#### | | ######## [ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Lgt. Nuclear Core | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Extracted Autogun | -9/Materials | Extracted Aluminum Leg | -9/Materials | Extracted Flail | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Hvy. Flail | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Adv. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 90% | -10/Materials Flight Unit | 20% | -9/Materials Hvy. Assault Rifle | 13% | -8/Materials Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Autogun | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Katana | -8/Materials | Hacked Surge Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalGravityAutogun Manual? 0 Play Time 02:08:38 Cumulative 1424.8 hours Start 2025.12.12 @ 19:08:26 End 2025.12.13 @ 00:15:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 647 Rogue 647 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 2096faa1-208b-40e7-a875-9843ec9d3bd4