Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 17:31:13

Player: Ayre223

Result: Destroyed by C-57 Dissector with Dual-blade Saw

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (15)       3000
Robots Destroyed (6)       30
Value Destroyed (169)      169
Prototype IDs (31)         620
Alien Tech Used (0)        0
Bonus (800)                800
              TOTAL SCORE: 9119

 Bonus
-------
Entered DSFs               500
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/1600
Matter                     100/300
Energy                     99/100
System Corruption          7%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>                 --- POWER (4) --------
                      (None)
>                 --- PROPULSION (9) ---
                      (None)
>                 --- UTILITY (10) -----
                      (None)
>                 --- WEAPON (2) -------
                      (None)
>                 --- INVENTORY (5) ----
         Advanced Medium Treads
         Advanced Medium Treads
         Advanced Weight Redist. System
         Advanced Signal Interpreter
  Faulty Improved Energy Mantle

 Peak State 
------------
>          --- POWER ------------
           Particle Reactor
           Quantum Reactor
     Light Quantum Reactor
>          --- PROPULSION -------
    Cooled VTOL Module
    Cooled VTOL Module
           Nuclear Pulse Array
           Impulse Thruster
           Q-thruster
           Impulse Thruster Array
>          --- UTILITY ----------
  Advanced Cryofiber Web
  Improved Energy Well
  Advanced Weight Redist. System
  Advanced Weight Redist. System
  Advanced Visual Processing Unit
  Advanced Terrain Scan Processor
  Advanced Transmission Jammer
  Advanced Reaction Control System
  Advanced Hacking Suite
>          --- WEAPON -----------
               (None)
>          --- INVENTORY --------
           Q-thruster
  Advanced Signal Interpreter
  Improved Energy Mantle
[Rating: 128]

 Favorites 
-----------
Power                      Light Fission Core
  Engine                   Improved Deuterium Engine
  Power Core               Light Fission Core
  Reactor                  Particle Reactor
Propulsion                 Cooled VTOL Module
  Leg                      Aluminum Leg
  Hover Unit               Gravmag Array
  Flight Unit              Cooled VTOL Module
Utility                    Small Storage Unit
  Device                   Advanced Weight Redist. System
  Storage                  Small Storage Unit
  Processor                Advanced Visual Processing Unit
  Hackware                 Advanced Hacking Suite
  Protection               Layered Light Armor Plating
Weapon                     Enhanced Autogun
  Energy Gun               Small Laser
  Ballistic Gun            Enhanced Autogun

 Build                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc 
Slots Evolved              18   | .   .   .   .   .   4   2   2   2   2   .   .   2   .   2   2   
  Power                    3    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   
  Propulsion               7    | .   .   .   .   .   2   1   .   .   2   .   .   .   .   1   1   
  Utility                  8    | .   .   .   .   .   2   1   1   1   .   .   .   2   .   1   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             92   | 6   4   1   .   .   16  2   12  4   6   1   .   12  1   16  11  
  Power                    21   | 1   1   .   .   .   3   .   3   2   1   .   .   2   1   5   2   
    Engine                 7    | 1   1   .   .   .   2   .   1   1   .   .   .   1   .   .   .   
    Core                   5    | .   .   .   .   .   1   .   2   1   1   .   .   .   .   .   .   
    Reactor                9    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   5   2   
  Propulsion               34   | 2   2   1   .   .   5   1   3   .   2   .   .   6   .   5   7   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
    Flight                 27   | .   2   1   .   .   5   1   3   .   2   .   .   6   .   5   2   
  Utility                  32   | 1   1   .   .   .   6   1   5   2   3   1   .   4   .   6   2   
    Device                 17   | .   1   .   .   .   4   .   2   2   3   .   .   1   .   4   .   
    Storage                2    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Processor              7    | .   .   .   .   .   2   .   3   .   .   1   .   .   .   .   1   
    Hackware               3    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   
    Protection             3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   5    | 2   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   
    Energy Gun             1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          4    | 1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  6    | .   .   .   .   .   1   1   2   .   .   .   .   .   .   1   1   
Parts Lost                 32   | .   .   1   .   .   1   .   .   3   1   .   .   1   .   11  14  
  Power                    5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   2   
  Propulsion               14   | .   .   1   .   .   1   .   .   .   1   .   .   .   .   4   7   
  Utility                  13   | .   .   .   .   .   .   .   .   2   .   .   .   1   .   5   5   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      11   | .   .   1   .   .   1   .   .   2   1   .   .   1   .   4   11  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     74   | .   84  57  57  57  73  76  90  84  80  84  84  86  80  73  37  
  Engine                   3    | .   14  14  14  14  2   .   .   2   5   5   5   2   .   .   .   
  Core                     5    | .   .   .   .   .   6   7   12  8   10  10  10  9   9   1   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   1   4   10  3   
  Leg                      1    | .   25  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   26   | .   2   28  28  28  34  31  32  29  32  31  31  31  23  26  12  
  Device                   13   | .   1   .   .   .   6   15  16  18  15  21  21  21  19  16  7   
  Storage                  6    | .   14  14  14  14  9   7   6   5   5   5   5   4   4   3   2   
  Processor                7    | .   .   .   .   .   10  7   12  11  10  10  10  9   9   8   4   
  Hackware                 1    | .   .   .   .   .   .   5   3   .   .   .   .   .   4   4   5   
  Protection               1    | .   .   .   .   .   .   .   .   .   .   .   .   3   4   2   .   
  Ballistic Gun            1    | .   12  .   .   .   3   .   4   5   .   .   .   .   .   .   .   
Peak Build Rating          128  | 6   9   5   6   6   27  30  52  62  72  72  72  109 109 128 117 
  Average Rating           64   | 3   6   4   5   6   20  28  50  55  61  72  72  97  108 117 64  
  On Entrance              44   | .   6   4   5   6   6   27  29  52  52  72  72  72  109 109 95  
Naked Turns                30   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   30  
Heaviest Build             62   | 13  13  8   8   8   14  12  21  33  32  32  32  44  44  62  42  
  Greatest Support         64   | 20  20  8   8   8   16  16  33  33  43  35  35  53  53  64  58  
  Greatest Overweight (x)  1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   5   
  Average Capacity         7    | 7   8   8   8   8   8   8   8   8   8   8   8   8   8   6   5   
  Most Carried             8    | 5   8   8   8   8   8   8   8   8   5   5   4   8   8   8   5   
  Average Carried          5    | 2   4   6   6   6   6   7   7   6   3   4   4   6   8   5   3   
  Final Capacity           8    | 8   8   8   8   8   8   8   8   8   8   8   8   8   8   5   5   
  Final Carried            8    | 3   5   8   7   6   8   8   8   6   4   4   4   8   8   3   5   

 Class Distribution 
--------------------
 47% | Scout
 24% | Sprinter
 21% | Mutant
  5% | Hacker-Sprinter

 Dominant Class 
----------------
          Mutant | -10/Materials
          Mutant | -10/Mines
          Mutant | -10/Exiles
          Mutant | -9/Mines
           Scout | -8/Materials
           Scout | -7/Factory
           Scout | -6/Factory
           Scout | -5/Factory
           Scout | -4/Factory
           Scout | -4/Upper Caves
           Scout | -4/Upper Caves
           Scout | -3/Research
        Sprinter | -3/DSF
        Sprinter | -2/Research
 Hacker-Sprinter | -1/Access

 Resources                      | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
-----------                Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc 
Matter Collected           786  | 225 79  41  .   .   .   .   .   132 .   209 54  10  .   14  22  
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            134  | .   134 .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts                    13   | .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc 
Combat Hostiles Destroyed  5    | .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     4    | .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          3    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    3    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           5    | .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat Bots Only         4    | .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Max Kills in Single Turn   2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Gunslinging              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   -7   -6   -5   -4   -4   -4   -3   -3   -2   -1   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Fac  Upp  Upp  Res  DSF  Res  Acc  
Hostile Shots Fired        408  | .    40   11   .    1    19   .    8    6    45   10   2    9    6    115  136  
  Missed                   218  | .    11   4    .    .    11   .    6    2    33   8    2    7    4    76   54   
Damage Taken               4784 | .    307  84   .    11   117  .    .    253  211  49   .    111  65   1058 2518 
  Core                     2019 | .    75   56   .    11   43   .    .    .    17   24   .    .    37   147  1609 
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  146  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    146  .    
  Regen/Repaired (Parts)   18   | .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         90   | 100  .    .    .    43   92   100  100  100  .    .    96   .    97   89   .    
Volleys Fired              12   | .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Largest                  2    | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hottest                  60   | .    60   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Fired                24   | .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Gun                      24   | .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  12   | .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  12   | .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         5    | .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Miss Streak        3    | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        3    | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           14   | .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Core Hits                10   | .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           294  | .    282  .    .    .    .    .    .    .    .    .    .    .    .    .    12   
  Guns                     166  | .    166  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               116  | .    116  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   
  Kinetic                  78   | .    78   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  88   | .    88   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                116  | .    116  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         7    | .    .    .    .    .    .    .    .    6    .    .    .    1    2    .    7    
  Average Corruption       1    | .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    2    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  5    | .    .    .    .    .    .    .    .    .    .    .    .    4    1    .    .    
    Message Errors         3    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    
    Energy Discharges      1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Parts Rejected         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      62   | .    56   .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Shots                    1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
Targets Rammed             6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        371  | .    48   .    .    .    32   254  32   47   371  297  64   338  .    368  204  
  Average Temperature      105  | .    31   .    .    .    14   118  10   6    156  161  33   142  .    137  111  
  Received Heat Transfer   345  | .    54   39   .    6    99   .    .    .    12   9    .    .    .    36   90   
  Effects                  13   | .    .    .    .    .    .    .    .    .    7    .    .    5    .    1    .    
    Shutdowns              1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Energy Bleed           3    | .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    
    Interference           6    | .    .    .    .    .    .    .    .    .    3    .    .    3    .    .    .    
    Matter Decay           1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Short Circuit          2    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         200  | .    200  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc 
Peak Influence             743  | .   257 240 .   .   202 91  299 200 200 .   .   97  60  474 743 
  Initial                  278  | .   .   100 .   .   .   91  44  146 88  .   .   67  60  33  278 
  Average                  158  | .   151 188 .   .   71  91  150 163 117 .   .   64  60  181 475 
Maximum Alert Level        3    | .   1   1   .   .   1   .   1   1   1   .   .   .   .   2   3   
  Low Security (%)         72   | 100 62  71  .   100 96  100 54  84  97  .   .   100 100 64  .   
  Level 1                  18   | .   37  28  .   .   3   .   45  15  2   .   .   .   .   32  31  
  Level 2                  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   65  
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          18   | .   1   1   .   .   .   .   2   3   1   .   .   4   .   2   4   
  Investigation            3    | .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Extermination            2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Reinforcement            13   | .   1   .   .   .   .   .   2   2   1   .   .   3   .   2   2   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc 
Distress Signals           6    | .   1   .   .   .   1   .   1   .   1   .   .   .   .   .   2   
Communications Jammed      5    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   2   
  Distress Signals         4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   2   
Times Spotted              156  | .   9   10  .   1   15  .   14  6   12  3   2   10  3   35  36  
  Peak Tracking Total      21   | .   6   5   .   2   13  .   6   5   9   3   2   3   3   12  21  
  Tactical Retreats        34   | .   1   5   .   .   2   .   3   1   3   .   .   2   .   7   10  

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc 
Traps Triggered            8    | .   .   .   .   .   1   .   1   .   .   .   .   2   .   1   3   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         2    | .   .   2   2   1   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc 
Machines Disabled          4    | .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max in Single Turn       4    | .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc 
Machines Accessed          27   | .   .   1   1   1   1   .   5   6   1   2   .   3   .   6   .   
  Terminals                21   | .   .   .   .   1   .   .   5   6   1   .   .   2   .   6   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                63   | .   .   1   1   3   2   .   9   12  8   7   .   7   .   13  .   
  Successful               45   | .   .   1   1   1   2   .   6   6   5   7   .   5   .   11  .   
  Failed                   18   | .   .   .   .   2   .   .   3   6   3   .   .   2   .   2   .   
    Catastrophic           3    | .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                51   | .   .   .   .   3   .   .   9   12  8   .   .   6   .   13  .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             42   | .   .   1   1   1   .   .   6   6   5   7   .   4   .   11  .   
  Record                   24   | .   .   .   .   1   .   .   3   4   3   6   .   1   .   6   .   
  Prototype ID Bank        1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Open Door                2    | .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Open DSF                 4    | .   .   .   .   .   .   .   1   1   .   .   .   1   .   1   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Alert Level              3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   
  Locate Traps             1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Maintenance Status       3    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   
  Investigation Status     2    | .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         16   | .   .   .   .   1   .   .   4   5   1   .   .   1   .   4   .   
  Full Trace Events        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Time                     26   | .   .   .   .   .   26  .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
--------                   Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc 
Total Allies               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Largest Group            2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Group      59   | .   .   .   .   59  .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Ally       31   | .   .   .   .   31  .   .   .   .   .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Acc 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   -8   -7   -6   -5   -4   -4   -4   -3   -3   -2   -1   
-------------              Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Fac  Upp  Upp  Res  DSF  Res  Acc  
Turns Passed               2995 | 69   137  147  79   85   201  57   336  148  121  88   19   739  24   391  354  
Spaces Moved               6882 | 50   84   383  209  218  561  192  1003 610  387  354  78   941  87   981  744  
  Core                     97   | 12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    85   
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     99   | 38   61   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    123  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    123  
  Flight                   6563 | .    23   383  209  218  561  192  1003 610  387  354  78   941  87   981  536  
  Fastest Speed            17   | 50   37   37   37   37   26   26   23   23   17   24   24   19   26   23   24   
  Average Speed            27   | 110  97   37   37   37   28   26   23   23   21   24   24   21   26   23   34   
  Slowest Speed            120  | 120  120  37   37   37   32   26   26   23   24   24   24   26   26   101  60   
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            46   | .    .    3    .    2    10   .    1    .    4    .    .    4    .    14   8    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       37   | 4    25   83   60   46   47   6    30   24   11   60   15   31   77   42   32   
  Regions Visited          15
    Branch Regions         5
  Pre-discovered Areas     1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Unknown Exits Taken      13   | 1    1    1    1    1    1    1    1    1    1    1    1    .    .    1    .    
Scrap Searched             6    | .    .    1    .    .    .    .    .    .    .    4    1    .    .    .    .    
Spaces Dug                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          21   | .    21   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      21   | .    21   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   -8   -7   -6   -5   -4   -4   -4   -3   -3   -2   -1   
---------                  Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Fac  Upp  Upp  Res  DSF  Res  Acc  
Total                      7882 | 64   116  384  211  220  590  199  1105 617  422  355  77   1481 87   1125 829  
  Wait                     804  | .    4    .    .    .    7    .    67   .    27   .    .    505  .    127  67   
  Move                     6778 | 49   83   376  208  213  542  191  1000 609  379  353  77   932  86   953  727  
  Hop                      42   | .    .    3    .    2    8    .    1    .    3    .    .    4    .    13   8    
  Pick Up                  88   | 9    6    4    1    1    11   3    11   2    4    1    .    18   .    9    8    
  Fast Attach              11   | .    .    .    .    .    2    .    1    .    .    .    .    .    1    2    5    
  Attach                   58   | 6    1    1    .    .    9    2    3    3    5    .    .    10   .    12   6    
  Detach                   9    | .    1    .    .    .    3    1    .    .    1    .    .    2    .    1    .    
  Swap                     23   | .    3    .    .    .    5    .    8    1    1    1    .    2    .    2    .    
  Drop                     41   | .    6    .    2    2    3    2    7    2    2    .    .    8    .    6    1    
  Fire                     12   | .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            8    | .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    1    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     2    | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Exiles
-9/Mines
-8/Materials
-7/Factory
-6/Factory
-5/Factory
-4/Factory
-4/Upper Caves
-4/Upper Caves
-3/Research (discovered 2 exits: Arm / DSF)
-3/DSF
-2/Research (discovered 4 exits: [*Acc x2] / Qua x2)
-1/Access

 History 
---------
 Turn | Location       | Event
   21 | -11/Scrapyard  | Discovered new exit (range 15)
   70 | -11/Scrapyard  | Entered Materials
  202 | -10/Materials  | Discovered new exit (range 4)
  207 | -10/Materials  | Entered Mines
  242 | -10/Mines      | Met a Derelict shopkeep closing up shop
  257 | -10/Mines      | Received a Rocket Launcher from a helpful Derelict
  280 | -10/Mines      | Found a hidden stash of uninstalled traps
  324 | -10/Mines      | Build established: Mutant
  327 | -10/Mines      | Core integrity fell below 50%
  352 | -10/Mines      | Deemed a non-threat by the Exiles lab entrance
  352 | -10/Mines      | Discovered new exit (range 5)
  354 | -10/Mines      | Entered Exiles
  364 | -10/Exiles     | Met 8R-AWN
  370 | -10/Exiles     | Met EX-HEX
  381 | -10/Exiles     | Met EX-BIN
  387 | -10/Exiles     | Aligned with FarCom system
  387 | -10/Exiles     | Given EX-Vault access code
  395 | -10/Exiles     | Opened EX-Vault
  398 | -10/Exiles     | Found Latent Energy Streamer
  406 | -10/Exiles     | Warned to stay clear of 0b10 Research branches
  412 | -10/Exiles     | Exiles lab attacked by MAIN.C
  429 | -10/Exiles     | Discovered new exit (range 14)
  433 | -10/Exiles     | Left Exiles lab with Latent Energy Streamer
  433 | -10/Exiles     | Entered Mines
  434 | -9/Mines       | Met a Derelict bent on vengeance
  438 | -9/Mines       | Found a damaged Exp. Sensor Array with a note attached
  438 | -9/Mines       | Found Prototype Device
  505 | -9/Mines       | Assembled infested the area
  510 | -9/Mines       | Assisted by a Guerilla fighting off Assembled
  512 | -9/Mines       | Discovered new exit (range 15)
  518 | -9/Mines       | Entered Materials
  518 | -8/Materials   | Evolved 4 slots: Propulsion x2, Utility x2
  693 | -8/Materials   | Repaired Flight Unit?
  718 | -8/Materials   | Discovered new exit (range 3)
  719 | -8/Materials   | Entered Factory
  719 | -7/Factory     | Evolved 2 slots: Propulsion x1, Utility x1
  768 | -7/Factory     | Discovered new exit (range 14)
  776 | -7/Factory     | Entered another Factory area
  776 | -6/Factory     | Evolved 2 slots: Power x1, Utility x1
  880 | -6/Factory     | Build established: Scout
 1085 | -6/Factory     | Spotted B-75 Beast
 1107 | -6/Factory     | Discovered new exit (range 20)
 1112 | -6/Factory     | Entered another Factory area
 1112 | -5/Factory     | Evolved 2 slots: Power x1, Utility x1
 1163 | -5/Factory     | Spotted B-75 Beast
 1257 | -5/Factory     | Discovered new exit (range 13)
 1260 | -5/Factory     | Entered another Factory area
 1260 | -4/Factory     | Evolved 2 slots: Propulsion x2
 1369 | -4/Factory     | Discovered new exit (range 11)
 1381 | -4/Factory     | Entered Upper Caves
 1404 | -4/Upper Caves | Learned Extension trap positions
 1404 | -4/Upper Caves | Learned Research security intel
 1440 | -4/Upper Caves | Learned 4 Research zone layouts
 1466 | -4/Upper Caves | Discovered new exit (range 10)
 1469 | -4/Upper Caves | Entered another Upper Caves area
 1486 | -4/Upper Caves | Discovered new exit (range 8)
 1488 | -4/Upper Caves | Entered Research
 1488 | -3/Research    | Evolved 2 slots: Utility x2
 1489 | -3/Research    | Identified exit to Armory
 1911 | -3/Research    | Spotted B-86 Titan
 2211 | -3/Research    | Build established: Sprinter
 2227 | -3/Research    | Identified exit to DSF
 2227 | -3/Research    | Entered DSF
 2244 | -3/DSF         | Discovered new exit (range 19)
 2251 | -3/DSF         | Entered Research
 2251 | -2/Research    | Evolved 2 slots: Propulsion x1, Utility x1
 2297 | -2/Research    | Spotted B-90 Cyclops
 2416 | -2/Research    | Identified exit to Quarantine
 2470 | -2/Research    | Lost 4 parts (1p3u)
 2482 | -2/Research    | Discovered new exit (range 19)
 2617 | -2/Research    | Spotted B-90 Cyclops
 2641 | -2/Research    | Discovered new exit (range 8)
 2642 | -2/Research    | Entered Access
 2642 | -1/Access      | Evolved 2 slots: Power x1, Propulsion x1
 2672 | -1/Access      | Lost 3 parts (1p2n)
 2684 | -1/Access      | Found Prototype Processor
 2685 | -1/Access      | Identified Exp. Core Analyzer
 2867 | -1/Access      | Core integrity fell below 50%
 2878 | -1/Access      | Lost 11 parts (2p5n4u)
 2926 | -1/Access      | Search patrols dispatched
 2957 | -1/Access      | Core integrity fell below 20%
 2977 | -1/Access      | Spotted B-99 Colossus
 2996 | -1/Access      | Destroyed by C-57 Dissector with Dual-blade Saw

 Last Messages 
---------------
Acquired Imp. Antigrav System.
Imp. Antigrav System severed.
ALERT: Rogue bot located, Programmers report to
  Access Zone 2I.
Slammed into C-57 Dissector. <x3>
Destabilizing: System corrupted (+1).
Slammed into C-57 Dissector.
Destabilizing: System corrupted (+1).
Knocked back.
C-57 Dissector knocked back.
C-57 Dissector destroyed.
ALERT: Heightened foreign activity detected,
  multiple search patrols dispatched.
Acquired Imp. Antigrav System.
ALERT: Security rotation in progress.
Acquired Linear Gravjet. <x2>
Imp. Antigrav System severed.
Gravmag Array destroyed.
Linear Gravjet destroyed.
Linear Gravjet severed.

 Map 
-----
+----------------------------------------------------+
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|  #???????????????????????????????????????????????? |
|  ##########??????????????????????????????????????? |
|  #      ! #################+##### #??????????????? |
|  +      p +             c@               ????????? |
|  #        ########################???????????????? |
|  #        #??????????????????????????????????????? |
|  #        #??????????????????????????????????????? |
|  #   !!!  #??????????????????????????????????????? |
|  #   !![  #??????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           52
Energy Generation          63
Energy Capacity            1080
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           16
Terrain Scan Range         20
Terrain Scan Density       210
Jamming Range              16
Additional Mass Support    9
Base Temperature (-)       200
Armor Coverage             150
Power Shielding            66
Evasion (%)                78
Offensive Hacking          14
Defensive Hacking          12

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Can't Catch Me
Dangerous Findings
Denied?
Dodgeball, But With Guns
Hunted
Leap Before You Look
Omniscient Cartographer
Respectable Loadout

 Challenges 
------------
None

 Game 
------
Seed              EncryptedResetCloak
  Manual?         0
Play Time         01:49:13
  Cumulative      5.1 hours
  Start           2024.11.25 @ 15:24:48
  End             2024.11.25 @ 17:31:13
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          6
  Rogue           6
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             5
Gallery%          12
Achievement%      12
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 83c73f86-04bc-48cf-a01e-b04211bb34ec