Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 20:50:35 Player: C0-2MO Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (29) 145 Value Destroyed (651) 651 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 6056 Bonus ------- Follower Combat Kills 20 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Machine Analyzer Improved Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Improved Cooling System Coolant Injector Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Machine Analyzer Signal Interpreter Advanced Terrain Scan Processor Improved Salvage Targeting Computer System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Fission Core Improved Cooling System Coolant Injector Missile Launcher Plasma Cutter [Rating: 31] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Signal Interpreter Device Terrain Scanner Processor Signal Interpreter Hackware System Shield Weapon Chainsword Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Gar Slots Evolved 12 | . . 2 . 2 2 2 2 . 2 . Power 1 | . . . . . 1 . . . . . Propulsion 6 | . . 2 . 1 1 1 1 . . . Utility 5 | . . . . 1 . 1 1 . 2 . Weapon . | . . . . . . . . . . . Parts Attached 32 | 4 3 1 . 1 11 1 3 4 1 3 Power 3 | . . . . . 2 . . 1 . . Engine 2 | . . . . . 2 . . . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 2 1 . . 3 . 2 2 . 1 Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 11 | . 2 1 . . 3 . 2 2 . 1 Utility 6 | . 1 . . . 3 1 1 . . . Device 1 | . . . . . 1 . . . . . Storage . | . . . . . . . . . . . Processor 4 | . 1 . . . 2 . 1 . . . Hackware 1 | . . . . . . 1 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 10 | 2 . . . 1 3 . . 1 1 2 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 . . . . . . . 1 . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . 2 . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 24 | . . . . . 4 3 2 5 6 4 Power 4 | . . . . . . 2 1 1 . . Propulsion 11 | . . . . . 3 1 1 3 2 1 Utility 4 | . . . . . 1 . . . 2 1 Weapon 5 | . . . . . . . . 1 2 2 Highest Loss Streak 6 | . . . . . 2 2 2 5 6 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . . . . 2 4 3 5 5 4 4 Power . | . . . . . . . 1 1 1 1 Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . 1 1 2 2 2 2 Weapon . | . . . . 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . . . 1 . . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 3 | . . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 48 | . 60 57 66 54 48 61 54 41 38 18 Engine 4 | . . . . . 6 11 9 1 . . Treads 1 | . 18 . . . . . . . . . Flight 13 | . 9 24 33 27 15 17 9 6 6 1 Processor 16 | . 3 11 11 9 15 20 22 23 21 14 Hackware 2 | . . . . . . 5 5 5 4 . Ballistic Gun 5 | . 28 22 22 15 . . . . 1 3 Slashing Weapon 3 | . . . . . 6 6 5 1 2 . Peak Build Rating 31 | 4 5 6 6 9 25 28 27 27 31 18 Average Rating 16 | 2 4 5 6 7 16 23 24 20 23 13 On Entrance 12 | . 4 5 6 6 9 25 23 27 25 12 Avg Prop Armor Cover (%) 25 | 23 26 . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 11 | 3 3 3 3 5 11 7 5 8 10 3 Greatest Support 15 | 3 8 15 15 15 15 15 15 15 10 5 Greatest Overweight (x) 1 | . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 . 4 5 5 5 5 5 5 Average Carried 3 | . . . . 2 4 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 . . 4 3 5 5 5 4 4 Class Distribution -------------------- 57% | Mutant 29% | Sprinter 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Gar Matter Collected 613 | 128 14 . 92 64 73 . 80 41 81 40 Remotely . | . . . . . . . . . . . Salvage Created 680 | . 33 . . . 238 . 113 65 201 30 Parts 52 | . 6 . . . 13 . 10 13 10 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Gar Combat Hostiles Destroyed 20 | . 2 . . . 3 . 5 4 5 1 Melee 3 | . . . . . 2 . 1 . . . Guns 3 | . 2 . . . . . . . . 1 AOE 14 | . . . . . 1 . 4 4 5 . Classes Destroyed 5 | . 1 . . . 3 . 1 . . . Worker 2 | . . . . . . . 1 1 . . Builder 2 | . . . . . 1 . . 1 . . Recycler 3 | . . . . . 2 . . . 1 . Mechanic 2 | . . . . . 1 . 1 . . . Swarmer 20 | . 2 . . . 3 . 5 4 5 1 Best Kill Streak 6 | . 2 . . . 5 . 6 6 6 1 Combat Bots Only 5 | . 2 . . . 3 . 5 4 5 1 Max Kills in Single Turn 6 | . 1 . . . 1 . 3 3 6 1 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . . 1 . 2 2 5 . Melee 1 | . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Gar Hostile Shots Fired 310 | . 15 6 7 . 58 29 14 49 108 24 Missed 138 | . 7 3 3 . 33 19 3 23 42 5 Hits 172 | . 8 3 4 . 25 10 11 26 66 19 Projectile 172 | . 8 3 4 . 25 10 11 26 66 19 AOE 8 | . . . . . . . . . . 8 Critical Strikes 5 | . . . . . 1 . . 1 2 1 Damage Taken 3237 | . 118 39 43 . 352 145 187 601 1094 658 Core 2052 | . 26 . 22 . 221 60 88 474 766 395 Absorbed by Shields 15 | . . . . . . 15 . . . . Regen/Repaired (Parts) 32 | . . . . . 5 6 . . 21 . Core Remaining (%) 83 | 100 89 . 94 100 68 92 . 43 . . Volleys Fired 16 | . 2 . . . 1 . 2 3 1 7 Largest 2 | . 2 . . . 1 . 1 1 1 2 Hottest 46 | . 40 . . . 36 . 36 36 36 46 Shots Fired 24 | . 4 . . . 1 . 2 3 1 13 Gun 17 | . 4 . . . . . . . . 13 Cannon . | . . . . . . . . . . . Launcher 7 | . . . . . 1 . 2 3 1 . Special . | . . . . . . . . . . . Kinetic 17 | . 4 . . . . . . . . 13 Thermal . | . . . . . . . . . . . Explosive 7 | . . . . . 1 . 2 3 1 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | . 3 . . . 4 . 5 6 . 8 Robot Miss Streak 1 | . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 35 | . 3 . . . 15 3 3 1 . 10 Core Hits 37 | . 2 . . . 6 . 5 13 6 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Melee Attacks 30 | . . . . 1 19 6 3 . 1 . Impact 1 | . . . . 1 . . . . . . Slashing 29 | . . . . . 19 6 3 . 1 . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . . 6 3 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2712 | . 35 . . . 885 206 515 550 347 174 Guns 188 | . 35 . . . . . . . . 153 Cannons . | . . . . . . . . . . . Explosions 1419 | . . . . . 151 . 384 550 334 . Melee 1071 | . . . . . 734 206 131 . . . Ramming 34 | . . . . . . . . . 13 21 Kinetic 188 | . 35 . . . . . . . . 153 Thermal 64 | . . . . . . . . . 64 . Explosive 1355 | . . . . . 151 . 384 550 270 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1071 | . . . . . 734 206 131 . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 322 | . . . . . 213 31 72 6 . . Projectiles . | . . . . . . . . . . . Explosions 34 | . . . . . . . 28 6 . . Melee 288 | . . . . . 213 31 44 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . . 6 10 Shots . | . . . . . . . . . . . Rammed 8 | . . . . . . . . . 2 6 Targets Rammed 8 | . . . . . . . . . 2 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 288 | . 21 21 24 . 90 36 9 78 9 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . Heat Transferred 100 | . . . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Gar Maximum Alert Level 1 | . . . . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 100 100 100 74 100 100 100 Level 1 1 | . . . . . . . 26 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 218 | . 75 41 12 15 130 167 218 163 185 195 Initial 101 | . . 25 12 4 4 63 81 101 74 94 Average 72 | . 39 31 12 7 50 80 131 78 90 160 Influence Increases 1209 | . 90 16 . 26 252 224 167 152 161 121 Destroy 0b10 Robot/C 420 | . 40 . . . 60 . 100 80 100 40 Destroy 0b10 Robot/NC 45 | . . . . . 20 . 10 10 5 . Destroy Leader 40 | . . . . . 10 . 10 10 10 . Allied During Kill 2 | . . . . . . . . . . 2 Successful Hack 120 | . 5 16 . 25 34 26 . . . 14 Disable Machine 105 | . . . . . 30 . 45 . 30 . Anti-Garrison Action 50 | . . . . . . . . . . 50 Destroy Structure 52 | . . . . 1 8 3 2 22 16 . Partial Spotted 120 | . 30 . . . 30 60 . . . . Lose Combat Pursuer 255 | . 15 . . . 60 135 . 30 . 15 Influence Decreases 1054 | . 30 45 19 27 133 187 126 207 179 101 Entered New Map 449 | . . 35 19 8 7 67 86 107 79 41 Time Decay 349 | . 30 10 . 19 90 90 20 50 40 . Lost Part 226 | . . . . . 26 30 20 50 60 40 Lost Ally 30 | . . . . . 10 . . . . 20 Squads Dispatched 11 | . 1 . . . 3 4 . . 3 . Investigation 4 | . . . . . 1 2 . . 1 . Extermination 1 | . . . . . 1 . . . . . Reinforcement 6 | . 1 . . . 1 2 . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Gar Distress Signals 4 | . . 1 . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 11 7 6 2 13 13 7 8 19 9 Peak Tracking Total 14 | . 7 6 6 1 5 6 7 8 14 7 Tactical Retreats 9 | . 1 . . . 2 4 . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Gar Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Gar Machines Disabled 7 | . . . . . 2 . 3 . 2 . Max in Single Turn 3 | . . . . . 2 . 3 . 2 . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Gar Machines Accessed 25 | . 1 2 . 5 6 6 1 . 3 1 Terminals 15 | . 1 1 . 4 2 4 1 . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . 3 1 . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 1 . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Total Hacks 58 | . 4 5 . 12 10 14 3 . 7 3 Successful 32 | . 3 2 . 6 7 8 1 . 4 1 Failed 25 | . 1 2 . 6 3 6 2 . 3 2 Catastrophic 5 | . . . . . 1 3 . . . 1 Database Lockouts 1 | . . 1 . . . . . . . . Manual 29 | . 2 2 . 8 5 4 . . 6 2 Terminals 39 | . 4 2 . 10 3 10 3 . 4 3 Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . . . 4 2 . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . 3 . 2 3 . . . . . Garrison Access 3 | . . . . . . 2 . . 1 . Terminal Hacks 13 | . 2 . . 4 1 3 1 . 1 1 Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Locate Traps 1 | . . . . . . 1 . . . . Zone Layout 7 | . 1 . . 3 . 2 . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 1 1 . . . . Refit 2 | . . . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . 1 . . 3 . . . . . Retrieve Study 4 | . . 1 . . 3 . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 11 | . 1 1 . 2 2 3 . . 2 . Terminals 8 | . 1 1 . 2 1 2 . . 1 . Assimilate 3 | . . 1 . 1 1 . . . . . Botnet 5 | . 1 . . 1 . 2 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . . 1 . Patch 3 | . . . . . 1 1 . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 1 . 4 3 4 . . 1 1 Full Trace Events 2 | . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . 1 . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Gar Total Allies 4 | . . 1 . 1 1 . . . . 1 Largest Group 1 | . . 1 . 1 1 . . . . 1 Highest-Rated Group 51 | . . 10 . 10 26 . . . . 51 Highest-Rated Ally 51 | . . 10 . 10 26 . . . . 51 Total Orders . | . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . 1 Total Damage 37 | . . . . . . . . . . 37 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Gar Active Infowar (turns) 347 | . . . . . 30 . 44 102 82 89 Terrain 30 | . . . . . 30 . . . . . Machine Analysis 317 | . . . . . . . 44 102 82 89 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Gar Turns Passed 944 | 19 87 26 12 52 233 192 50 102 82 89 Spaces Moved 2005 | 26 164 68 34 127 455 539 99 216 194 83 Core 324 | 26 83 . . . 12 . . 106 42 55 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1681 | . 81 68 34 127 443 539 99 110 152 28 Fastest Speed 29 | 50 37 34 34 34 29 29 29 29 32 35 Average Speed 35 | 50 43 35 34 34 35 30 32 39 36 44 Slowest Speed 100 | 50 50 37 34 34 100 32 35 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 44 | . 2 3 2 1 9 15 3 4 3 2 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 18 | 3 43 14 14 18 21 22 5 42 11 7 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 7 | . . . . 1 3 3 . . . . Terrain Destroyed 41 | . . . . 1 9 3 1 18 9 . Melee 7 | . . . . 1 3 3 . . . . Projectile . | . . . . . . . . . . . AOE 34 | . . . . . 6 . 1 18 9 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Gar Total 2106 | 29 172 65 31 131 488 542 105 222 199 122 Wait 27 | . 3 . . . 1 2 . . . 21 Move 1911 | 25 159 61 29 124 436 509 93 208 188 79 Hop 41 | . 2 3 2 1 9 14 2 3 3 2 Pick Up 9 | . 1 . . 4 2 2 . . . . Fast Attach 26 | 4 3 . . . 7 1 3 4 1 3 Attach 10 | . . 1 . . 3 . 1 2 1 2 Detach 9 | . . . . . 4 . 1 2 . 2 Swap 2 | . . . . 1 1 . . . . . Drop 9 | . 2 . . . 5 . . . 2 . Fire 16 | . 2 . . . 1 . 2 3 1 7 Melee 30 | . . . . 1 19 6 3 . 1 . Ram 8 | . . . . . . . . . 2 6 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 8) 106 | -10/Materials | Identified exit to Materials 107 | -10/Materials | Entered another Materials area 107 | -9/Materials | Evolved 2 slots: Propulsion x2 124 | -9/Materials | Central database locked down 129 | -9/Materials | Discovered new exit (range 12) 132 | -9/Materials | Identified exit to Mines 133 | -9/Materials | Entered Mines 142 | -9/Mines | Discovered new exit (range 7) 144 | -9/Mines | Identified exit to Materials 145 | -9/Mines | Entered Materials 145 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 189 | -8/Materials | Identified exit to Factory 197 | -8/Materials | Entered Factory 197 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 306 | -7/Factory | Build established: Mutant 428 | -7/Factory | Discovered new exit (range 9) 430 | -7/Factory | Identified exit to Factory 430 | -7/Factory | Entered another Factory area 430 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 468 | -6/Factory | Spotted B-75 Beast 617 | -6/Factory | Discovered new exit (range 10) 620 | -6/Factory | Identified exit to Factory 622 | -6/Factory | Entered another Factory area 622 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 671 | -5/Factory | Discovered new exit (range 6) 672 | -5/Factory | Identified exit to Extension 672 | -5/Factory | Entered Extension 695 | -5/Extension | Spotted B-75 Beast 697 | -5/Extension | Spotted B-75 Beast 735 | -5/Extension | Lost 5 parts (1p3n1w) 740 | -5/Extension | Core integrity fell below 50% 760 | -5/Extension | Discovered new exit (range 16) 760 | -5/Extension | Discovered new exit (range 15) 773 | -5/Extension | Identified exit to Factory 774 | -5/Extension | Entered Factory 774 | -4/Factory | Evolved 2 slots: Utility x2 819 | -4/Factory | Spotted B-86 Titan 850 | -4/Factory | Core integrity fell below 50% 856 | -4/Factory | Identified exit to Garrison 856 | -4/Factory | Entered Garrison 881 | -4/Garrison | Lost 6 parts (2n2u2w) 898 | -4/Garrison | Rescued a captive Derelict 913 | -4/Garrison | Core integrity fell below 20% 945 | -4/Garrison | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 00896_ Slammed into S-27 Virus. 00896_ Destabilizing: Core damaged (-57). 00898_ TT-QZW(h): "WARLORD FOREVER!" 00899_ S-27 Virus destroyed. 00900_ Acquired VTOL Module+. 00900_ TT-QZW(h) destroyed. 00901_ Acquired 10 matter. 00903_ Acquired Autogun. 00922_ VTOL Module+ destroyed. 00923_ S-27 Virus destroyed. 00926_ Acquired 30 matter. 00933_ Adv. Terrain Scan Processor destroyed. 00937_ The unstable cave ceiling collapses. 00941_ Autogun destroyed. 00942_ The unstable cave ceiling collapses. 00942_ Slammed into D-63 Destroyer. 00943_ I-47 Archangel destroyed. 00944_ Slammed into D-63 Destroyer. 00945_ The unstable cave ceiling collapses. 00945_ Slammed into D-63 Destroyer. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????+???? | | ?????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ???? | | ?????????????????????#####???????????????? ???? | | ???????????????????### # #####???????????# #??? | | ??????????????????## #???????????# #??? | | ??????????????????# ##??????????# #??? | | ??????????????????# #?????????## #??? | | ??????????????????# #????????? #??? | | ?????????????????## d #?????????+? #??? | | ?????????????????# @ #####+#????? #??? | | ?????????????????## #?????# #?## | | ??????????????????# #?????# ###= | | ??????????????????# # #### #######=##%% | | ??????????????????# # # ##??# * *=[% | | ??????????????????#### ## # #???# ####+######% | | ?????????????????????###?##?#???# #??#%#????#! | | ????????????????????????????????# #??# #????## | | ????????????????????????????????# #??# #?????? | | ????????????????????????????????# #??# #?????? | | ????????????????????????????????+ +?? ?????? | | ????????????????????????????????# #??# #?????? | | ????????????????????????????????# #??# #?????? | | ????????????????????????????????# #??# #?????? | | ????????????????????????????????# T#?? ????+?? | | ????????????????????????????????# ##??+??????? | | ????????????????????????????????# ??????????? | | ????????????????????????????????# ??????????? | | ????????????????????????????????####??????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 17 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Evasion (%) 64 Recoil Reduction 1 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked VTOL Module | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptTrackerDatajack Manual? 0 Play Time 00:25:28 Cumulative 420.9 hours Start 2026.09.16 @ 20:26:56 End 2026.09.16 @ 20:50:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 45 Types 23/1/9/2/5/1/1/1/0/2 Lore% 91 Gallery% 81 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0217310b-e29a-474e-b15f-6361322eb6f1