Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.18 @ 08:59:50 Player: iromakkem Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2049) 2049 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4974 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 161/300 Energy 100/100 System Corruption 16% Temperature Cool (47) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Melee Analysis Suite > --- WEAPON (4) ------- Heavy Laser Heavy Missile Launcher > --- INVENTORY (5) ---- Improved Signal Interpreter Target Analyzer Energy Filter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Microactuators Corruption Screen > --- WEAPON ----------- Flak Gun Advanced Assault Cannon Proton Missile Launcher Katana > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Disposable Heat Sink Improved Sensor Array Improved Signal Interpreter Target Analyzer EMP Blaster Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Great Maul Axe Great Axe [Rating: 40] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 1 1 1 Weapon 2 | . . . 1 . 1 Parts Attached 96 | 7 6 5 15 10 53 Power 12 | 1 2 1 . 1 7 Engine 7 | 1 2 1 . . 3 Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 22 | 2 2 2 4 3 9 Treads 7 | 2 2 . . 1 2 Leg 13 | . . 2 4 1 6 Wheel 2 | . . . . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 . . 4 3 13 Device 14 | 2 . . 2 3 7 Storage 3 | . . . 1 . 2 Processor 4 | . . . 1 . 3 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 40 | 2 2 2 7 3 24 Energy Gun 5 | 1 . . . . 4 Energy Cannon 3 | . 1 . 2 . . Ballistic Gun 11 | 1 1 1 2 3 3 Ballistic Cannon 2 | . . . . . 2 Launcher 8 | . . 1 2 . 5 Special Weapon 1 | . . . 1 . . Impact Weapon 3 | . . . . . 3 Slashing Weapon 7 | . . . . . 7 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 2 | . . . . . 2 System Corruption 5 | . . . . . 5 Parts Lost 40 | . . . 4 1 35 Power 6 | . . . 1 . 5 Propulsion 9 | . . . 1 1 7 Utility 10 | . . . . . 10 Weapon 15 | . . . 2 . 13 Highest Loss Streak 18 | . . . 4 1 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 95 100 88 96 96 Engine 3 | . 13 14 7 . . Core 4 | . . . . 7 6 Treads 7 | . 27 26 . 3 5 Leg 15 | . . 1 20 23 14 Device 24 | . 28 28 18 25 25 Storage 7 | . . . 7 9 9 Energy Gun 2 | . 8 . . . 4 Energy Cannon 6 | . 2 14 15 9 1 Ballistic Gun 10 | . 13 . 11 16 8 Ballistic Cannon 1 | . . . . . 3 Launcher 4 | . . 13 6 . 4 Slashing Weapon 2 | . . . . . 5 Peak Build Rating 40 | 9 9 9 15 29 40 Average Rating 23 | 5 8 8 13 26 32 On Entrance 11 | . 9 9 9 15 28 Naked Turns . | . . . . . . Heaviest Build 49 | 8 10 11 35 39 49 Greatest Support 41 | 40 40 40 26 41 40 Greatest Overweight (x) 13 | . . . 4 1 13 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 5 5 5 15 15 15 Average Capacity 12 | 5 5 5 11 15 14 Most Carried 15 | 5 5 5 15 15 15 Average Carried 11 | 3 4 4 8 14 14 Final Capacity 15 | 5 5 5 15 15 5 Final Carried 15 | 4 5 5 15 15 3 Class Distribution -------------------- 46% | Skirmisher 17% | Mutant 13% | Scavenger-Gunner 9% | Gunner 7% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1804 | 288 49 116 270 282 799 Remotely . | . . . . . . Salvage Created 2675 | 108 220 116 597 427 1207 Parts 156 | 4 11 9 41 25 66 Haulers Intercepted 3 | . 1 . 1 1 . Recyclers Shooed 5 | 1 . . 1 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 49 | . 4 5 11 6 23 Melee 1 | . . . . . 1 Guns 24 | . 4 . 5 4 11 Cannons 18 | . . 4 4 2 8 AOE 6 | . . 1 2 . 3 Classes Destroyed 12 | 2 2 2 2 . 4 Worker 4 | . . 1 2 . 1 Builder 2 | . . . . . 2 Tunneler 3 | 1 . . 1 . 1 Hauler 3 | . 1 . 1 1 . Recycler 8 | 1 . . 2 3 2 Watcher 4 | . . . 1 1 2 Swarmer 14 | . . 3 6 3 2 Grunt 22 | . 4 2 3 . 13 Duelist 1 | . . . . . 1 Sentry 9 | . . . 2 3 4 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 6 | 1 3 3 6 4 4 Combat Bots Only 5 | . 3 3 5 3 3 Max Kills in Single Turn 2 | 1 1 1 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 1 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 536 | . 20 23 73 25 395 Missed 173 | . 6 8 25 10 124 Damage Taken 5494 | . 160 141 536 177 4480 Core 834 | . 57 32 35 . 710 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 64 91 100 . Volleys Fired 193 | 6 19 19 34 30 85 Largest 4 | 2 2 2 3 3 4 Hottest 182 | 60 80 90 143 110 182 Shots Fired 404 | 12 35 22 83 82 170 Gun 247 | 12 33 . 30 52 120 Cannon 135 | . 2 19 47 30 37 Launcher 22 | . . 3 6 . 13 Special . | . . . . . . Kinetic 214 | 6 19 . 30 52 107 Thermal 155 | 6 16 19 47 30 37 Explosive 5 | . . 3 . . 2 Electromagnetic 30 | . . . 6 . 24 Robot Hit Streak 10 | 3 5 5 8 10 8 Robot Miss Streak 6 | 3 1 5 2 6 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 252 | 7 25 12 49 44 115 Core Hits 136 | 3 12 10 25 16 70 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Burn 2 | . . . . . 2 Sever 1 | . . . . . 1 Melee Attacks 16 | . . . . . 16 Impact 7 | . . . . . 7 Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5705 | 91 336 365 1050 818 3045 Guns 2691 | 91 326 . 287 554 1433 Cannons 1650 | . . 175 525 264 686 Explosions 1131 | . . 182 222 . 727 Melee 199 | . . . . . 199 Ramming 34 | . 10 8 16 . . Kinetic 2661 | 69 237 . 287 554 1514 Thermal 1453 | 22 89 175 553 264 350 Explosive 610 | . . 182 . . 428 Electromagnetic 748 | . . . 194 . 554 Impact . | . . . . . . Slashing 199 | . . . . . 199 Piercing . | . . . . . . Highest Corruption 16 | . . . . . 16 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked 8 | . . . . . 8 Effects 14 | . . . . . 14 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 57 | . . 15 13 . 29 Projectiles 25 | . . 15 10 . . Explosions 14 | . . . 3 . 11 Melee 18 | . . . . . 18 Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 480 | . . . 30 . 450 Shots 13 | . . . 2 . 11 Rammed 6 | . 3 3 . . . Targets Rammed 11 | . 3 3 5 . . Kicked 5 | . . . 5 . . Crushed . | . . . . . . Highest Temperature 283 | . 48 280 283 162 267 Average Temperature 70 | . 24 120 88 51 59 Received Heat Transfer 1557 | . 90 33 69 36 1329 Effects 3 | . . . 3 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 3323 | 50 200 370 1260 555 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 240 | 10 133 179 218 172 240 Initial 51 | . 6 51 7 26 . Average 81 | 5 66 81 84 58 94 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 97 | 100 100 100 89 100 98 Level 1 2 | . . . 10 . 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . . 3 1 9 Investigation 6 | . . . 2 1 3 Extermination 3 | . . . . . 3 Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . 1 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 6 5 14 10 38 Peak Tracking Total 9 | . 4 3 4 3 9 Tactical Retreats 5 | . . . . 1 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 8 | . 3 . . . 5 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 8 | . 1 1 1 1 4 Max in Single Turn 2 | . 1 1 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 8 | . . . 3 2 3 Terminals 8 | . . . 3 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . . . 11 7 9 Successful 9 | . . . 3 4 2 Failed 18 | . . . 8 3 7 Catastrophic 6 | . . . 2 . 4 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 27 | . . . 11 7 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . . 3 4 2 Record 1 | . . . 1 . . Prototype ID Bank 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Dispatch Records 1 | . . . . 1 . Patrol Status 1 | . . . 1 . . Reinforcement Status 1 | . . . . . 1 Hauler Manifests 1 | . . . . 1 . Zone Layout 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . . 3 2 3 Full Trace Events 5 | . . . 2 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5393 | 176 324 432 1062 887 2512 Spaces Moved 2162 | 94 157 235 485 401 790 Core 9 | 6 . . 1 . 2 Treads 568 | 88 157 222 . . 101 Legs 1580 | . . 13 484 401 682 Wheels 5 | . . . . . 5 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 125 Average Speed 173 | 152 160 157 170 149 197 Slowest Speed 700 | 160 160 160 260 190 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 4 | . . . . . 4 Exploration Rate (%) 30 | 4 41 55 33 34 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 141 | . . 8 5 . 128 Melee 9 | . . . . . 9 Projectile 2 | . . . . . 2 AOE 130 | . . 8 5 . 117 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3429 | 112 194 275 651 626 1571 Wait 827 | . . 4 80 164 579 Move 2157 | 93 156 234 484 400 790 Hop . | . . . . . . Pick Up 70 | 6 7 4 20 9 24 Fast Attach 33 | 5 2 1 4 7 14 Attach 54 | 2 4 4 10 3 31 Detach 9 | . . 1 3 1 4 Swap 9 | . . . 1 . 8 Drop 44 | . 3 5 10 11 15 Fire 193 | 6 19 19 34 30 85 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick 5 | . . . 5 . . Crush 6 | . 3 3 . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 13) 177 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 6) 501 | -10/Materials | Entered Mines 501 | -10/Mines | Discovered new exit (range 8) 512 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 908 | -10/Mines | Discovered new exit (range 6) 933 | -10/Mines | Entered Materials 933 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1175 | -9/Materials | Discovered new exit (range 8) 1207 | -9/Materials | Build established: Skirmisher 1662 | -9/Materials | Lost 4 parts (1p1n2w) 1912 | -9/Materials | Build established: Gunner 1995 | -9/Materials | Entered another Materials area 1995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2601 | -8/Materials | Discovered new exit (range 5) 2617 | -8/Materials | Build established: Skirmisher 2882 | -8/Materials | Entered Factory 2882 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4107 | -7/Factory | Lost 7 parts (2p3n1u1w) 4456 | -7/Factory | Build established: Scavenger-Skirmisher 4566 | -7/Factory | Lost 4 parts (1n1u2w) 4761 | -7/Factory | Discovered new exit (range 13) 4809 | -7/Factory | Build established: Scavenger-Gunner 5340 | -7/Factory | Core integrity fell below 50% 5343 | -7/Factory | Crushed by falling debris 5351 | -7/Factory | Crushed by falling debris 5359 | -7/Factory | Crushed by falling debris 5367 | -7/Factory | Crushed by falling debris 5367 | -7/Factory | System corruption reached 10% 5381 | -7/Factory | Core integrity fell below 20% 5394 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05370_ G-47 Trooper destroyed. 05371_ R-06 Scavenger collects Wheel. 05372_ U-05 Engineer builds a Wall. 05373_ Integrated Corrupted Lgt. Angular Momentum Engine (+3). 05374_ Acquired 56 matter. 05376_ K-01 Serf collects debris. 05380_ System corrupted: Energy discharge (-42). 05383_ Lrg. Storage Unit destroyed. 05390_ G-47 Trooper destroyed. 05390_ R-06 Scavenger destroyed. 05390_ Great Axe destroyed. 05391_ U-05 Engineer lays Concrete. 05393_ Destroyed Lgt. Angular Momentum Engine. 05393_ Destroyed Com. Wheel. 05393_ U-05 Engineer destroyed. 05393_ U-05 Engineer lays Concrete. 05393_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05393_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????#######/ | | ???????????????????????????????????????######## | | ???????????????????????????????????????# ^ # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# "" + | | ???????????????????????????????????????# "" # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# % # | | ???????????????????????????????????????# # | | ???????????????????????????????###?????#^ / | | ??????????????????????????###### ####### # | | ??????????????????????????# =!# ! ! # | | ??????????????????????????# """" """" #+###### | | ??????????????????????????# """" """"=# | | ???????????? ?????????????# """" """" # ! | | ???????????? #### ##### """" """" / | | ???????????? + """" """" # """ " | | ???????????# ##### """" """" # """ " | | ???????????# m g# " """"%# """ " | | ???????????# g gr u au % # " | | ????????? u%! / p ! ! # " " " | | ????????? k !*! %g@ ! # "Y" " | | ????????????????######* ]%!! # """ ?? | | ?????????????????????# r # ######### ? ? | | ?????????????????????# +????????? ?? ??? | | ?????????????????????###! [ #?????????## #??? ?? | | ???????????????????????# #???????????+#?????? | | ???????????????????????#! #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????#! #??????????????????? | | ???????????????????????#####+##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 3 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed PortableTachyonTrident Manual? 0 Play Time 01:15:39 Cumulative 24.6 hours Start 2024.12.17 @ 06:21:17 End 2024.12.18 @ 08:59:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 64% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: b1ec595f-5ff1-4a14-9e88-23433f02bbce