Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 18:28:11 Player: Rq Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (568) 568 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1158 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Makeshift Shrapnel Gun > --- INVENTORY (20) --- Ion Engine Light Ion Engine Improved Heat Sink Huge Storage Unit Medium Matter Pod (50) Improved Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Tractor Beam Field Recycling Unit (0) Particle Cannon Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Heat Sink Huge Storage Unit Medium Matter Pod Improved Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Tractor Beam Field Recycling Unit Particle Cannon Assault Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 3 9 5 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 2 | 2 . . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | 1 . . Storage 3 | . 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 2 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | . 2 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 4 6 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 4 | . 2 2 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 94 86 Engine 13 | . 13 13 Treads 17 | . 26 2 Wheel 5 | . 1 14 Device 7 | . 12 . Storage 14 | . 14 14 Processor 6 | . 1 13 Ballistic Gun 25 | . 23 27 Peak Build Rating 14 | 7 10 14 Average Rating 9 | 6 7 11 On Entrance 7 | 6 7 10 Naked Turns . | . . . Heaviest Build 52 | 15 47 52 Greatest Support 40 | 40 40 10 Greatest Overweight (x) 5 | . 4 5 Average Overweight (x) 2 | . . 4 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 8 16 20 Most Carried 20 | 6 15 20 Average Carried 12 | 5 8 19 Final Capacity 20 | 8 20 20 Final Carried 18 | 3 15 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 791 | 218 372 201 Remotely . | . . . Salvage Created 822 | 106 579 137 Parts 55 | 6 37 12 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 24 | . 13 11 Guns 24 | . 13 11 Classes Destroyed 6 | 2 2 2 Worker 1 | . 1 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 6 | . . 6 Grunt 13 | . 13 . Assembled 5 | . . 5 Best Kill Streak 5 | 2 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 117 | . 77 40 Missed 21 | . 14 7 Damage Taken 1269 | . 763 506 Core 258 | . 169 89 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 89 | 3 64 22 Largest 2 | 2 2 2 Hottest 47 | 40 40 47 Shots Fired 155 | 6 109 40 Gun 155 | 6 109 40 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 155 | 6 109 40 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 3 13 5 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 103 | 4 75 24 Core Hits 51 | 2 32 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1360 | 52 963 345 Guns 1333 | 52 936 345 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 27 | . 27 . Kinetic 1333 | 52 936 345 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . 2 . Impact 2 | . 2 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 7 | . 7 . Targets Rammed 7 | . 7 . Kicked . | . . . Crushed . | . . . Highest Temperature 7 | . 7 6 Average Temperature 3 | . 3 3 Received Heat Transfer 429 | . 429 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 177 | 10 177 162 Initial 17 | . 6 17 Average 43 | 7 48 35 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 28 16 Peak Tracking Total 12 | . 3 12 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 8 | . 8 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2301 | 33 1446 822 Spaces Moved 1161 | 15 673 473 Core . | . . . Treads 578 | 5 573 . Legs 10 | 10 . . Wheels 573 | . 100 473 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 140 140 Average Speed 165 | 133 173 154 Slowest Speed 240 | 160 240 155 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 65 | 3 98 95 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1390 | 23 842 525 Wait 79 | . 63 16 Move 1159 | 14 672 473 Hop . | . . . Pick Up 24 | . 19 5 Fast Attach 3 | 1 1 1 Attach 6 | 2 3 1 Detach . | . . . Swap 8 | . 5 3 Drop 15 | 3 8 4 Fire 89 | 3 64 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . 7 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 13) 709 | -10/Materials | Discovered new exit (range 15) 743 | -10/Materials | Core integrity fell below 50% 1074 | -10/Materials | Discovered new exit (range 7) 1234 | -10/Materials | Discovered new exit (range 15) 1480 | -10/Materials | Entered Mines 1487 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1832 | -10/Mines | Learned 4 Materials zone layouts 1834 | -10/Mines | Discovered new exit (range 5) 1977 | -10/Mines | Received a Mining Laser from a helpful Derelict 1981 | -10/Mines | Discovered new exit (range 10) 2199 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2256 | -10/Mines | Assembled infested the area 2279 | -10/Mines | Core integrity fell below 20% 2302 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02256_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02275_ as-74576 destroyed. 02276_ Hvy. Assault Rifle destroyed. 02279_ as-15995 destroyed. 02280_ Acquired 10 matter. 02281_ K-01 Serf collects debris. 02282_ Mak. Shrapnel Gun severed. 02286_ Acquired Mak. Shrapnel Gun. 02287_ Imp. Ion Engine destroyed. 02288_ as-48610 destroyed. 02291_ Lgt. Assault Rifle destroyed. 02293_ as-65455 destroyed. 02294_ Knocked back. 02297_ as-64510 destroyed. 02299_ Imp. Targeting Computer destroyed. 02299_ System corrupted by crushing effect (+1). 02301_ C-30 ARC bursts open, deploying its payload. 02301_ D-53 Grenadier unfolds itself. 02302_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ???????# #???????## ##???# #??????# | | ??????## #???????# #???# ##?????# | | ?????## #???????# #??## ###???# | | ????## ##?????## ##?## ##??# | | ???## ##??### ###?## #??# | | ???# #### ##???# ##??# | | ???# ## ##????# ###???? | | ???# #### ##?????# # ##?????? | | ???# ### ##??# #??????# ## #??????? | | ???## #?######???# #??????# ?# #??????? | | ????# #??????????# #??????# ?# #??????? | | ????## #???????????# #??????# ## ###????? | | ?????###????????????# ###????# #????? | | ????????????????????# ## ????###### #????? | | ??????????????????## # ????????# #????? | | ??????????????????# ????????# #????? | | ??????????????????# """ ????????# #????? | | ?????????????????## k""" ????????# #????? | | ?????????????????# """ ????????# #????? | | ????????????????? ????????# #????? | | ?????????????????? ## ##??????# #????? | | ?????????????????? ##?# ##?????# #????? | | ????????????????### #??# ###?### ###### | | ???????????????## # #???# ### # | | ??????????????## d ###### [ # | | ??????????????# @d ## * # | | ??????????????# ### # | | ??????????????# a ##### ## # | | ??????????????##a#####??# ### # | | ???????????????#a#?????# ##?# # | | ??????????????? #?????# ##?? # | | ??????????????####?????## ##??# # ####### | | ????????????????????????#####???#####?????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordCompactThermoblaster Manual? 0 Play Time 00:12:22 Cumulative 157.7 hours Start 2024.09.23 @ 18:15:54 End 2024.09.23 @ 18:28:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d8884144-b589-4a60-afc0-5beca6a74d7e