Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 17:47:28 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1011) 1011 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3086 Bonus ------- None Cogmind --------- Core Integrity 295/550 Matter 195/300 Energy 41/265 System Corruption 0% Temperature Critical (960) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Cargo Legs > --- UTILITY (4+2) ---- Large Storage Unit Seismic Detector Makeshift Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (15) --- Ion Engine Ion Engine Wheel Huge Storage Unit High-capacity Matter Pod (200) Makeshift Kinetic Plating Spread Laser Spread Laser Subdweller Laser Minigun Subdweller Shrapnel Launcher Multitool Flail Ripper Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Cargo Legs > --- UTILITY ---------- Heat Sink Large Storage Unit Seismic Detector Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Ion Engine Wheel Huge Storage Unit High-capacity Matter Pod Makeshift Kinetic Plating Spread Laser Spread Laser Subdweller Laser Minigun Subdweller Shrapnel Launcher Multitool Flail Ripper [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Cargo Legs Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Makeshift Kinetic Plating Weapon Subdweller Beam Cannon Energy Gun Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 30 | 3 8 10 9 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 5 | 2 . 2 1 Leg 1 | . . . 1 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 1 2 Device 4 | 1 2 . 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 13 | . 4 5 4 Energy Gun 3 | . 2 1 . Energy Cannon 6 | . . 3 3 Ballistic Gun 1 | . . . 1 Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 6 1 Power . | . . . . Propulsion 4 | . . 4 . Utility 1 | . . . 1 Weapon 2 | . . 2 . Highest Loss Streak 4 | . . 4 1 To Critical Strikes . | . . . . Average Backups 11 | 5 7 13 13 Power 1 | 1 1 1 1 Propulsion . | 3 1 . 1 Utility 3 | . 2 4 3 Weapon 6 | 1 1 7 6 Tool/Special . | . . . . Unused Backups 15 | . 6 1 8 Power 2 | . 2 . . Propulsion . | . . . . Utility 4 | . 2 . 2 Weapon 8 | . 2 1 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 99 94 78 Engine 13 | . 13 14 7 Treads 22 | . 27 22 2 Device 5 | . 14 1 12 Storage 13 | . 14 14 7 Protection 9 | . . 12 8 Energy Gun 10 | . 21 7 . Energy Cannon 12 | . . 15 21 Ballistic Cannon 1 | . 6 . . Launcher 1 | . . 2 . Slashing Weapon 1 | . . 2 . Peak Build Rating 37 | 9 10 19 37 Average Rating 14 | 7 9 15 29 On Entrance 10 | 6 9 10 17 Avg Prop Armor Cover (%) 5 | . . . 5 Naked Turns . | . . . . Heaviest Build 56 | 12 32 48 56 Greatest Support 55 | 40 40 40 55 Greatest Overweight (x) 15 | . 10 15 1 Average Overweight (x) 1 | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 10 15 15 Most Carried 15 | 6 9 15 15 Average Carried 12 | 5 7 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 9 15 14 Class Distribution -------------------- 80% | Mutant 14% | Derelict-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1138 | 230 248 528 132 Remotely . | . . . . Salvage Created 1238 | 91 549 153 445 Parts 56 | 2 30 8 16 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 23 | . 11 6 6 Guns 4 | . 4 . . Cannons 17 | . 7 4 6 AOE 2 | . . 2 . Classes Destroyed 12 | 2 4 3 3 Tunneler 2 | 1 . . 1 Hauler 2 | . 1 . 1 Recycler 3 | 1 1 . 1 Operator 2 | . 1 . 1 Watcher 3 | . 3 . . Swarmer 2 | . . 2 . Grunt 14 | . 11 . 3 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Artisan 1 | . . 1 . Subdweller 4 | . . 4 . Best Kill Streak 4 | 2 4 2 3 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 115 | . 39 31 45 Missed 30 | . 14 8 8 Hits 85 | . 25 23 37 Melee 3 | . . . 3 Projectile 82 | . 25 23 34 AOE 7 | . . 7 . Critical Strikes 3 | . . . 3 Damage Taken 1747 | . 286 659 802 Core 459 | . 81 123 255 Absorbed by Shields . | . . . . Ignored by Resistances 34 | . . 34 . Core Remaining (%) 59 | 100 . 18 . Volleys Fired 134 | 5 48 58 23 Largest 3 | 2 2 2 3 Hottest 225 | 90 130 160 225 Shots Fired 229 | 10 93 64 62 Gun 115 | 10 58 43 4 Cannon 108 | . 33 17 58 Launcher 6 | . 2 4 . Special . | . . . . Kinetic 37 | . 33 . 4 Thermal 186 | 10 58 60 58 Explosive 6 | . 2 4 . Electromagnetic . | . . . . Robot Hit Streak 16 | 3 11 4 16 Robot Miss Streak 7 | 1 7 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 121 | 6 63 15 37 Core Hits 73 | 3 44 11 15 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 3 . 1 Burn 2 | . 2 . . Meltdown 1 | . . . 1 Blast 1 | . 1 . . Melee Attacks 8 | . . 8 . Impact . | . . . . Slashing 8 | . . 8 . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2467 | 71 898 539 959 Guns 676 | 71 541 49 15 Cannons 1589 | . 337 308 944 Explosions 102 | . . 102 . Melee 80 | . . 80 . Ramming 20 | . 20 . . Kinetic 352 | . 337 . 15 Thermal 1913 | 71 541 357 944 Explosive 102 | . . 102 . Electromagnetic . | . . . . Impact . | . . . . Slashing 80 | . . 80 . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 52 | . 12 40 . Message Errors 15 | . 2 13 . Matter Fused 15 | . 5 10 . Heat Flow Errors 8 | . 1 7 . Energy Discharges 5 | . 2 3 . Parts Rejected 1 | . 1 . . Data Loss (minor) 4 | . . 4 . Data Loss (major) 3 | . . 3 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 66 | . . 66 . Projectiles . | . . . . Explosions 16 | . . 16 . Melee 50 | . . 50 . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 5 | . 5 . . Shots 1 | . 1 . . Rammed 5 | . 5 . . Targets Rammed 5 | . 5 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 997 | 150 162 197 997 Average Temperature 136 | 78 49 62 306 Received Heat Transfer 450 | . 150 48 252 Effects 25 | . . . 25 Shutdowns 5 | . . . 5 Energy Bleed 3 | . . . 3 Interference 4 | . . . 4 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 6 | . . . 6 Damage (major) 2 | . . . 2 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles . | . . . . Parts Melted 6 | 1 1 1 3 Heat Transferred 3329 | 186 1302 472 1369 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 139 | 10 139 . 84 Initial . | . . . . Average 48 | 2 56 . 21 Influence Increases 664 | 10 422 40 192 Destroy 0b10 Robot/C 380 | . 220 40 120 Destroy 0b10 Robot/NC 60 | 10 30 . 20 Destroy Leader 80 | . 48 . 32 Successful Hack 24 | . 24 . . Select Force Hacks 30 | . 30 . . Disable Machine 60 | . 60 . . Destroy Structure 30 | . 10 . 20 Influence Decreases 588 | 10 397 65 116 Entered New Map 13 | . . 13 . Time Decay 565 | 10 397 52 106 Lost Part 10 | . . . 10 Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 17 8 12 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 5 | . 4 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 7 2 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 19 6 3 Successful 17 | . 11 6 . Failed 10 | . 7 . 3 Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 21 | . 18 . 3 Terminals 21 | . 18 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 7 6 . Record 5 | . . 5 . Robot Analysis 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 3 | . 3 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 778 | 20 521 . 237 Terrain 199 | 20 179 . . Seismic 579 | . 342 . 237 Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4546 | 40 1127 3111 268 Spaces Moved 1748 | 16 504 1099 129 Core 62 | . 2 60 . Treads 1487 | 6 502 979 . Legs 64 | 10 . . 54 Wheels 135 | . . 60 75 Hover . | . . . . Flight . | . . . . Fastest Speed 107 | 120 160 107 107 Average Speed 223 | 135 161 266 116 Slowest Speed 800 | 160 550 800 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 3 89 73 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 13 | . . 13 . Spaces Dug 8 | . 4 4 . Terrain Destroyed 57 | . 11 27 19 Melee . | . . . . Projectile 32 | . . 13 19 AOE 25 | . 11 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2144 | 25 717 1205 197 Wait 159 | . 124 8 27 Move 1745 | 15 503 1098 129 Hop . | . . . . Pick Up 26 | . 10 13 3 Fast Attach 22 | 1 12 5 4 Attach 9 | 2 . 3 4 Detach . | . . . . Swap 14 | . 7 5 2 Drop 22 | 2 8 7 5 Fire 134 | 5 48 58 23 Melee 8 | . . 8 . Ram . | . . . . Kick . | . . . . Crush 5 | . 5 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 7) 780 | -10/Materials | Central database locked down 865 | -10/Materials | Discovered new exit (range 16) 1102 | -10/Materials | Discovered new exit (range 10) 1130 | -10/Materials | Discovered new exit (range 8) 1168 | -10/Materials | Entered Subcaves 1169 | -10/Subcaves | Approached by a straggling Scientist 1230 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1275 | -10/Subcaves | Core integrity fell below 50% 1476 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1526 | -10/Subcaves | Learned location of 1 exit from Materials 1576 | -10/Subcaves | Learned location of Zion (-6) 1600 | -10/Subcaves | Ambushed by Subdweller buried in earth 1627 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1638 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1877 | -10/Subcaves | Met a Zionite searching for "candidates" 2193 | -10/Subcaves | Visited 4L-MR0's lab 2223 | -10/Subcaves | Found Cargo Legs 2413 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2452 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 2675 | -10/Subcaves | Visited Clippyterm 2682 | -10/Subcaves | Learned 40 Factory zone layouts 2682 | -10/Subcaves | Learned Factory stockpile data 2763 | -10/Subcaves | Build established: Derelict-Mutant 3005 | -10/Subcaves | Discovered new exit (range 2) 3393 | -10/Subcaves | Build established: Mutant 3704 | -10/Subcaves | Disturbed a concealed Subdweller 3712 | -10/Subcaves | Core integrity fell below 20% 3752 | -10/Subcaves | Lost 4 parts (2n2w) 4279 | -10/Subcaves | Entered Materials 4279 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4280 | -8/Materials | Identified exit to Factory 4396 | -8/Materials | Attached Cargo Legs, gained temporary slots: Utility x2 4547 | -8/Materials | Self-destructed Last Messages --------------- 04539_ Overheating: Short circuit. 04540_ Overheating: Hvy. Particle Cannon damaged (-49). 04540_ Overheating: Lrg. Storage Unit damaged (-44). 04541_ Overheating: System interference. 04541_ Hvy. Particle Cannon temporarily disabled. 04541_ U-05 Engineer builds a Wall. 04542_ Overheating: Hvy. Particle Cannon damaged (-10). 04542_ U-05 Engineer builds a Wall. 04543_ Overheating: Matter decay (-45). 04544_ Overheating: Hvy. Particle Cannon damaged (-19). 04545_ Overheating: System interference. 04545_ Hvy. Particle Cannon temporarily disabled. 04546_ Power failure, Imp. Ion Engine shutdown. 04546_ U-05 Engineer builds a Wall. 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"T" u =%|!===* #?? | | ????????? g mg %=%= =[ #?? | | ???????? rgwg @!=== % % #?? | | ????????? ###;###+######+###########+#### | | ????????? /! ] ????? ?# ! #???# ! | | ??????????/! %[ ?????#[ """ # "" #???# !/ | | ??????????/ ??????# """ # "T !#???# // | | ?????????? ???????# """ # "" #???# | | ??????????? ?????????+ """ # #???# | | ???????????#"??????????# # #???# """ | | ???????????????????????#####??########???# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ####### | | ?????????????????????????????????????????####????? | | ?????????????????????????????????????????##??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 200 Resistance: KI 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniAlphaRegenerator Manual? 0 Play Time 00:20:16 Cumulative 482.2 hours Start 2026.05.18 @ 17:19:58 End 2026.05.18 @ 17:47:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 374 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 81 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca454aac-5975-405e-ac5e-b562e2c66380