Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.19 @ 21:25:24 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (247) 247 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2617 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 219/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Layered Light Armor Plating Skeleton Box > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (6) ---- Improved Sensor Array Small Laser Grenade Launcher Remote Datajack Mining Laser Shock Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Layered Light Armor Plating Skeleton Box > --- WEAPON ----------- Small Laser Flak Cannon > --- INVENTORY -------- Improved Sensor Array Grenade Launcher Remote Datajack Mining Laser Shock Trap [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 28 | 7 5 7 1 5 3 Power 4 | 1 . 2 . 1 . Engine 3 | 1 . 1 . 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 6 | 2 1 2 . 1 . Treads . | . . . . . . Leg 6 | 2 1 2 . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 1 1 1 2 Device 5 | . 1 1 1 1 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 2 . . . 1 Artifact . | . . . . . . Weapon 9 | 3 1 2 . 2 1 Energy Gun 4 | 1 . 2 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 5 | . . 2 . 3 . Power 2 | . . 1 . 1 . Propulsion 2 | . . . . 2 . Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . . 2 . 3 . Average Slot Usage (%) 95 | . 99 99 100 91 65 Engine 12 | . 14 10 14 13 9 Core 1 | . . 3 . . . Leg 24 | . 28 28 28 20 9 Device 12 | . 9 12 14 14 16 Storage 13 | . 14 14 14 14 9 Protection 1 | . 4 1 . . 7 Energy Gun 20 | . . 24 28 25 9 Ballistic Gun 5 | . 28 3 . . . Naked Turns . | . . . . . . Heaviest Build 22 | 12 13 13 12 14 22 Greatest Support 20 | 20 20 20 20 20 10 Greatest Overweight (x) 2 | . . . . 2 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 2 6 6 6 6 6 Average Carried 5 | 1 3 5 6 5 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 2 5 6 6 6 6 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 481 | 198 83 200 . . . Remotely . | . . . . . . Salvage Created 292 | . 124 168 . . . Parts 25 | . 13 12 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 8 | . 4 4 . . . Guns 8 | . 4 4 . . . Classes Destroyed 4 | . 4 . . . . Builder 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 5 | . 1 4 . . . Best Kill Streak 6 | . 6 4 . . . Combat Bots Only 4 | . 4 4 . . . Max Kills in Single Turn 2 | . 2 1 . . . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 788 | . 155 299 . 334 . Core 76 | . 18 58 . . . Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . . 69 . Volleys Fired 44 | . 12 16 . 16 . Largest 2 | . 2 2 . 1 . Hottest 100 | . 40 40 . 100 . Shots Fired 61 | . 24 21 . 16 . Gun 45 | . 24 21 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special 16 | . . . . 16 . Kinetic 45 | . 24 21 . . . Thermal 16 | . . . . 16 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 34 | . 13 34 . . . Robot Miss Streak 1 | . 1 . . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 41 | . 20 21 . . . Core Hits 18 | . 8 10 . . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 475 | . 231 244 . . . Guns 475 | . 231 244 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 475 | . 231 244 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 . Average Corruption 4 | . . . . 4 . Corruption Purged . | . . . . . . Effects 6 | . . . . 6 . Message Errors 3 | . . . . 3 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 78 | . 30 23 . 78 . Average Temperature 13 | . 13 10 . 14 . Received Heat Transfer 315 | . 81 234 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 138 | . 132 138 . . . Initial 43 | . . 43 . . . Average 31 | . 38 60 . . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 20 | . 9 4 . 6 1 Peak Tracking Total 5 | . 5 4 . 4 2 Tactical Retreats 4 | . 2 . . 2 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2247 | 76 322 810 315 588 136 Spaces Moved 1356 | 61 138 632 260 186 79 Core 20 | 13 . . . 7 . Treads . | . . . . . . Legs 1336 | 48 138 632 260 179 79 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 Average Speed 124 | 105 120 120 120 141 162 Slowest Speed 180 | 120 120 120 120 150 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . . 3 . Exploration Rate (%) 36 | 4 26 76 61 41 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 12 | . . . . 12 . Terrain Destroyed 12 | . . . . 12 . Melee . | . . . . . . Projectile 12 | . . . . 12 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1819 | 69 273 664 263 463 87 Wait 366 | . 112 . . 253 1 Move 1350 | 60 137 631 259 184 79 Hop . | . . . . . . Pick Up 14 | 2 3 4 1 2 2 Fast Attach 12 | 6 2 3 1 . . Attach 9 | . 1 1 . 4 3 Detach 4 | . 1 . . 2 1 Swap 7 | 1 2 3 . 1 . Drop 12 | . 3 6 2 . 1 Fire 44 | . 12 16 . 16 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . 1 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 15) 399 | -10/Materials | Entered Mines 712 | -10/Mines | Found a hidden stash of uninstalled traps 794 | -10/Mines | Build established: Scavenger-Mutant 1041 | -10/Mines | Discovered new exit (range 9) 1058 | -10/Mines | Learned 4 Materials zone layouts 1159 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1201 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1202 | -10/Mines | Discovered new exit (range 5) 1209 | -10/Mines | Entered Exiles 1229 | -10/Exiles | Discovered new exit (range 15) 1242 | -10/Exiles | Met 8R-AWN 1260 | -10/Exiles | Met EX-HEX 1292 | -10/Exiles | Met EX-BIN 1310 | -10/Exiles | Aligned with FarCom system 1311 | -10/Exiles | Given EX-Vault access code 1350 | -10/Exiles | Opened EX-Vault 1358 | -10/Exiles | Found Prototype Device 1358 | -10/Exiles | Identified Skeleton Box 1388 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1429 | -10/Exiles | Met EX-DEC 1502 | -10/Exiles | Discovered new exit (range 14) 1524 | -10/Exiles | Left Exiles lab with Skeleton Box 1524 | -10/Exiles | Entered Mines 1525 | -9/Mines | Learned location of Storage (-8) 1840 | -9/Mines | Crushed by falling debris 1868 | -9/Mines | Crushed by falling debris 1871 | -9/Mines | Lost 3 parts (1p2n) 1873 | -9/Mines | Crushed by falling debris 1975 | -9/Mines | Met a Derelict shopkeep closing up shop 2100 | -9/Mines | Discovered new exit (range 8) 2112 | -9/Mines | Entered Materials 2112 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2115 | -8/Materials | Build established: Mutant 2248 | -8/Materials | Self-destructed Last Messages --------------- 01981_ Acquired Lyr. Light Armor Plating. 01988_ Acquired Remote Datajack. 02009_ WVETPUCPTHEYVOY0L|0SWHF8VK&ZROY DF/ 02046_ 5G0J&|ETKJTE6VD26A/BIIO: 02100_ EXIT=FOUND PARAMETERS=POWER_1,PROPULSION_1,UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 02112_ Receiving FarCom transmissions... Loading 4 Materials zones... 02145_ K-01 Serf collects debris. 02177_ Acquired Imp. Sensor Array. 02181_ Acquired Flak Cannon. 02187_ Dropped EM Pulse Gun. 02242_ U-05 Engineer lays Concrete. 02243_ T-07 Excavator is excavating. 02244_ U-05 Engineer lays Concrete. 02247_ T-07 Excavator is excavating. 02248_ Connecting with Terminal... 02248_ Current location identified: Materials Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????###????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# #???????##+#?????????????? | | ?????????????????????# #???????# ?????????????? | | ??????????????????????#????????# #??###????????? | | #########??????????????????????# #?# #????????? | | """"" #??????????????????????# #?# #????????? | | ""T"" #??????????????????????# ### +????????? | | #??????????????????????# #????????? | | """ """ #??????????????????????# #????????? | | """ """ #??????????????????????# #????????? | | """ """ #?????????????###??????# #????????? | | #?????????????# ??????# #????????? | | #?????????????# t??????# #????????? | | #########????????????### ##???## ### #????????? | | ###################### ##### ##+########??? | | # #??? | | w T@ u # #??? | | "T" ######### ##### # #??? | | ### #???????######???## ## [ ! #??? | | ### #?????????????????# ## """ #??? | | # #?????????????????# ## """ #??? | | " # #?????????????????# ## """ #??? | | " # #????????????????## ## #??? | | " # #????????????????# ###+#######??? | | # """ #????????????????# ####????? | | # """"" #????????????????# #????? | | ### """"" #????????????????# ####### #????? | | # """"" #????????????????##+###?????# #????? | | # """ #########?????????????????### ###??? | | " # ## #?????????????????# #??? | | " + + ###???????????????# #??? | | " # ## ## ???????????????# #??? | | # #####+### ## ???????????????# #??? | | # # ## ## ???????????????# #??? | | # # """ ## ## ???????????????## ##??? | | ### # """ ## ## ????????????????# #???? | | ??# # """ ## # ????????????????# #???? | | ??# # """ ## ## ????????????????# #???? | | ### # """ ## """ ## ????????????????# #???? | | # # ## """ ## ????????????????# #???? | | # # ## """ ## ????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerMyomerComputer Manual? 0 Play Time 00:13:16 Cumulative 42.5 hours Start 2020.09.16 @ 17:01:12 End 2020.09.19 @ 21:25:24 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 117 Rogue 1 Adventurer 114 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21841fb8-d6b6-47e6-8a00-e38e316c26d8