Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.04 @ 20:34:42 Player: VR-DUX Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (440) 2200 Value Destroyed (15884) 15884 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (13647) 13647 TOTAL SCORE: 43731 Bonus ------- High Alert Combat Kills 2249 Follower Combat Kills 2838 Entered Garrisons 200 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Win 3000 Friendly Fire -1666 Cogmind --------- Core Integrity 1600/1600 Matter 250/300 Energy 747/770 System Corruption 0% Temperature Cool (21) Movement Treading (168) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Improved Heavy Treads Heavy Siege Treads > --- UTILITY (11) ----- Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Experimental Target Analyzer Layered Medium Armor Plating Heavy Reflective Plating Improved Energy Mantle Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON (3) ------- Nova Cannon Heavy Autocannon > --- INVENTORY (25) --- Light Antimatter Reactor Advanced Energy Well (500) Experimental Energy Well (600) High-capacity Matter Pod (200) Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Force Field Improved Component Analysis Suite System Restoration Module System Purifier Long-range Tractor Beam Hacking Drone Bay (1/1) Vortex Rail (40) Vortex Rail (40) Long-range Proton Cannon Compact HERF Cannon Latent Energy Streamer Heavy Neutron Cannon Heavy Gauss Cannon Micro-nuke Launcher Fusion Bomb Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Improved Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Experimental Target Analyzer Layered Medium Armor Plating Heavy Reflective Plating Improved Energy Mantle Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Nova Cannon Heavy Autocannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Energy Well Experimental Energy Well High-capacity Matter Pod Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Force Field Improved Component Analysis Suite System Restoration Module System Purifier Long-range Tractor Beam Hacking Drone Bay Vortex Rail Vortex Rail Long-range Proton Cannon Compact HERF Cannon Latent Energy Streamer Heavy Neutron Cannon Heavy Gauss Cannon Micro-nuke Launcher Fusion Bomb Launcher Enhanced Force Lance [Rating: 184] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Myomer Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Powered Armor Weapon Advanced Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 Utility 9 | . . . 1 . . . 1 . . 2 . . . . . . . . . 1 . . . . 2 . . . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 719 | . 23 3 66 . 5 . 14 34 50 53 5 13 5 10 95 14 19 . 11 29 51 14 12 7 35 6 41 26 13 48 12 5 Power 42 | . 3 . 8 . . . . 1 3 . . . 1 . 7 1 2 . 1 . 1 2 . . . . 5 1 . 5 1 . Engine 24 | . 3 . 8 . . . . 1 1 . . . 1 . 6 1 1 . 1 . . . . . . . . . . 1 . . Core 9 | . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . 3 . . 2 . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 2 1 . 2 1 . Propulsion 131 | . 5 . 13 . . . 2 5 15 18 1 . . . 17 2 1 . 2 10 4 4 1 . . . 13 7 5 2 2 2 Treads 109 | . 5 . 13 . . . 2 4 11 12 1 . . . 17 2 1 . 2 10 4 4 1 . . . 9 . 5 2 2 2 Leg 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . . . Wheel 12 | . . . . . . . . 1 4 6 . . . . . . . . . . . . . . . . 1 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 260 | . 9 . 5 . 2 . 6 8 6 16 1 6 2 6 40 5 7 . 3 17 16 3 10 6 20 3 12 10 8 25 5 3 Device 126 | . 2 . 2 . . . 2 2 2 6 1 3 1 4 20 3 1 . 1 16 13 2 6 3 11 1 6 4 5 7 2 . Storage 20 | . 6 . 1 . 1 . 3 . . . . . . . 1 . 1 . . . . . . 1 . . 2 2 . 2 . . Processor 13 | . . . 1 . . . . 1 1 1 . . . . . 1 1 . . 1 . . . . 1 . 2 1 . 2 . . Hackware 7 | . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 . . . . . . . . 3 Protection 94 | . 1 . 1 . 1 . 1 5 3 9 . 3 1 2 18 . 3 . 2 . 3 1 3 2 8 2 2 3 3 14 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 286 | . 6 3 40 . 3 . 6 20 26 19 3 7 2 4 31 6 9 . 5 2 30 5 1 1 15 3 11 8 . 16 4 . Energy Gun 29 | . 1 . 14 . . . 2 1 2 2 . 1 . . 3 . . . . . . . . . . . 1 2 . . . . Energy Cannon 66 | . . . . . . . . 4 4 . . 1 . . 5 2 2 . . 1 17 4 . 1 7 2 3 3 . 8 2 . Ballistic Gun 25 | . 3 2 6 . 1 . . 2 7 2 . . . . . . . . . . . . . . . . 1 1 . . . . Ballistic Cannon 32 | . . . . . . . . . 1 5 1 . 1 1 8 1 2 . 4 . 2 . . . . . 3 2 . 1 . . Launcher 66 | . 2 1 14 . 1 . 2 8 6 4 1 1 . 2 5 2 2 . . . 6 . . . 1 1 . . . 5 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 41 | . . . 6 . 1 . 2 5 6 6 1 4 . . 1 . 1 . . 1 5 1 1 . . . . . . . . . Slashing Weapon 25 | . . . . . . . . . . . . . 1 1 9 1 2 . 1 . . . . . 7 . 3 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 . . . . . . 2 . . 1 . . . . . . . 1 2 . 1 . . . 11 . 1 . 1 Corrupted Parts 9 | . . . . . . . . . 1 . . . . . 1 . . . 2 . . 2 1 . . . 1 1 . . . . System Corruption 38 | . . . . . . . . . 2 . . . . . 6 . . . 13 . . 5 3 . . . 6 3 . . . . Parts Lost 89 | . 2 2 4 . . . 1 11 16 2 . . . 1 6 1 . . . . 5 . . 1 3 1 31 1 1 . . . Power 13 | . 1 . . . . . . 1 1 . . . . . 3 . . . . . . . . . . . 7 . . . . . Propulsion 36 | . . . 3 . . . 1 4 7 2 . . . . 2 1 . . . . 3 . . . . . 13 . . . . . Utility 24 | . . . 1 . . . . 4 4 . . . . . 1 . . . . . 2 . . 1 2 . 7 1 1 . . . Weapon 16 | . 1 2 . . . . . 2 4 . . . . 1 . . . . . . . . . . 1 1 4 . . . . . Highest Loss Streak 19 | . 1 1 3 . . . 1 5 7 1 . . . 1 4 1 . . . . 5 . . 1 3 1 19 1 1 . . . To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . Average Slot Usage (%) 89 | . 97 97 97 100 88 100 99 98 96 99 99 100 99 99 98 92 92 88 92 94 96 85 77 81 83 83 49 66 88 81 80 80 Engine 5 | . 13 14 10 11 11 11 9 9 3 7 7 7 7 7 12 6 7 6 5 5 . . . . . . . 3 . 1 . . Core 1 | . . . . . . . . . 5 . . . . . . 6 4 6 6 5 5 . . . . . 3 . . 2 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 4 9 11 11 10 10 . 2 5 4 8 8 Treads 24 | . 24 28 31 33 33 33 35 34 25 17 29 30 30 30 32 32 32 33 33 35 35 23 17 17 15 15 5 . 23 20 17 24 Leg 1 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 14 7 . . . Wheel 1 | . . . . . . . . 1 9 12 . . . . . . . . . . . . . . . . . 3 . . . . Device 11 | . 10 . 7 . . . 13 . 2 16 14 14 15 10 12 18 9 6 6 11 13 17 16 13 14 14 9 6 14 14 16 12 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 9 6 4 4 4 Processor 7 | . . . 10 11 11 11 9 11 8 5 7 7 7 7 1 1 6 6 6 8 11 11 11 11 11 15 8 7 10 9 7 4 Protection 9 | . 1 14 4 11 11 11 4 13 14 15 15 15 14 19 13 6 9 13 12 7 4 4 . 8 13 10 . 6 14 12 17 11 Energy Cannon 3 | . . . . . . . . 3 2 . . 2 7 2 . 5 1 2 . 2 9 4 5 6 8 9 . 3 . 2 3 4 Ballistic Gun 2 | . 9 9 10 11 . 11 9 9 9 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 6 4 5 . 1 6 . 5 . 11 3 . . . . . . 4 1 5 4 4 4 Launcher 1 | . 9 10 3 11 . 11 . 2 1 . 7 1 . 5 . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . 1 . 10 . 4 2 2 4 2 4 3 . . . 2 6 1 4 1 2 4 4 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 3 4 2 5 1 . . . . . . . 1 . 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 238 | 12 33 33 58 58 58 58 99 103 103 144 142 139 121 142 155 137 148 145 145 146 152 152 152 158 170 164 164 182 190 215 238 238 Greatest Support 254 | 20 40 40 60 60 60 60 80 83 83 88 88 88 88 88 126 126 124 124 140 167 164 240 240 240 240 240 240 130 136 199 200 254 Greatest Overweight (x) 45 | . . . 1 . . . 1 6 6 3 1 1 1 1 1 1 1 1 1 . . 1 45 . . . 31 9 1 1 1 . Average Overweight (x) 1 | . . . . . . . . 1 3 1 1 1 1 1 . 1 1 1 . . . . 13 . . . 4 4 1 . 1 . Largest Inventory Capacity 25 | 8 25 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 10 15 18 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 Most Carried 25 | 6 12 12 20 20 20 19 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 23 25 25 25 25 24 Average Carried 22 | 6 9 11 17 20 19 19 21 22 23 24 24 24 24 24 23 24 24 24 24 24 24 24 24 24 23 24 12 22 24 24 23 23 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 12 11 20 20 19 19 25 25 25 25 25 25 25 24 25 25 25 25 24 25 25 25 24 24 25 23 19 25 25 25 25 23 Class Distribution -------------------- 57% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Tank | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Matter Collected 15142 | 200 629 124 1692 20 188 . 176 1089 1007 1155 135 198 49 284 1844 296 359 . 74 266 1071 169 129 65 400 132 647 271 1068 1159 246 . Remotely 1797 | . . . . . . . . . . . . . . . 402 . . . . . . . . . 72 . . . 301 930 92 . Salvage Created 15467 | . 987 113 1952 20 . 3 330 917 1098 930 . 77 . 277 2423 314 350 . . . 1399 94 112 102 1151 555 1308 6 551 347 51 . Parts 732 | . 64 10 129 3 . 2 23 41 67 34 . 1 . 12 108 8 22 . . . 46 4 7 9 67 9 40 . 14 9 3 . Haulers Intercepted 13 | . 2 . 6 . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . Recyclers Shooed 18 | . 2 . 5 . . . . . 2 1 . . . . 6 . . . . . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . . . . 1 . 8 . 3 15 . . . . . . . . 10 32 . 12 . . . Prevented 11 | . . . . . . . . . . . 3 1 . . . 1 . . . . . . . . . 3 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 310 | . 17 5 42 3 . 2 4 27 25 11 . 1 . 15 42 6 9 . . . 24 1 . 1 14 12 24 1 14 10 . . Melee 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Guns 39 | . 5 1 16 . . . 3 4 6 2 . 1 . . . . . . . . . . . . . . 1 . . . . . Cannons 107 | . . . . . . . . 5 4 9 . . . . 18 1 4 . . . 12 1 . 1 10 6 19 . 14 3 . . AOE 154 | . 12 4 26 3 . 2 1 18 15 . . . . 15 24 5 3 . . . 10 . . . 4 5 . . . 7 . . Classes Destroyed 22 | . 8 . 2 . . . . 2 3 . . 1 . 1 . . 1 . . . 2 . . . . . . 1 . . 1 . Worker 23 | . 2 . 7 . . . 1 . 2 . . . . . 7 . . . . . 1 . . 2 1 . . . . . . . Builder 24 | . 3 . 2 . . . 1 . 1 1 . . . . 8 . . . . . 1 . . . 7 . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 13 | . 2 . 6 . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . Recycler 33 | . 4 . 8 . . . 1 . 3 6 . . . . 6 . . . . . 3 . . . 2 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 7 | . . . . . . . . . 2 2 . . . . 1 . . . . . 1 . . . . . 1 . . . . . Operator 12 | . 2 . 4 . . . . . 1 . . . . . . . . . . . . . 3 . 2 . . . . . . . Drone 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Watcher 13 | . 2 . 4 . . . 1 . 2 1 . . . . . . . . . . 1 1 . . 1 . . . . . . . Swarmer 95 | . 6 3 15 3 . 2 1 7 3 4 . . . 6 7 . 6 . . . 11 . . . 4 3 10 . 4 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 122 | . 11 2 17 . . . 1 11 12 3 . 1 . 7 22 6 1 . . . 6 . . . 2 2 6 . 4 8 . . Brawler 12 | . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . 1 4 . 2 . . . Duelist 10 | . . . 1 . . . . . 1 . . . . . 2 . . . . . 1 . . . . 4 1 . . . . . Protector 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 32 | . . . 9 . . . 2 4 3 2 . . . . 4 . . . . . 3 . . 1 . 2 1 . 1 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 9 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . 2 . 2 . . 2 . . Programmer 18 | . . . . . . . . 3 . 2 . . . . 4 . 1 . . . . . . . 6 . . . 2 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Commander 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | . 5 3 8 3 . 2 2 4 11 4 . 2 . 6 11 3 3 . . . 7 2 1 2 8 9 5 1 8 4 1 . Combat Bots Only 10 | . 3 3 6 3 . 2 2 4 9 4 . 1 . 6 10 3 3 . . . 5 1 . 1 4 9 5 1 8 4 . . Max Kills in Single Turn 7 | . 3 2 3 2 . 1 2 4 4 2 . 1 . 3 7 2 3 . . . 6 1 1 2 5 3 2 1 1 2 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 2 2 . 1 1 4 3 . . . . 3 4 2 3 . . . 4 . . . 3 3 . . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Damage Taken 25072 | . 623 187 1723 47 . 103 204 1566 2162 816 . 110 . 475 2916 299 352 . . . 1766 151 . 371 1843 1739 6089 193 886 315 136 . Core 2109 | . 148 27 292 9 . 9 41 108 147 134 . . . 16 237 30 24 . . . 78 . . 55 43 50 530 38 79 . 14 . Absorbed by Shields 2320 | . . . . . . . . . . 101 . . . . 291 113 135 . . . 535 53 . 23 . . . 30 609 302 128 . Reduced by Siege Mode 740 | . . . . . . . . . . . . . . . . . . . . . . . . . 174 189 377 . . . . . Ignored by Resistances 108 | . . . . . . . . . . 30 . . . 62 16 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 216 | . . . 59 . . . . . . . . . . . . . . . . . . . . . . . . 157 . . . . Core Remaining (%) 69 | 100 . 30 . . . 22 . . 46 . . . . 78 . . . . 65 . . . . 86 . . . . 35 100 99 100 Volleys Fired 1058 | . 87 12 148 3 . 2 15 72 81 62 . 2 . 14 103 13 11 . 6 . 72 8 28 15 78 20 74 2 46 49 16 19 Largest 2 | . 2 2 2 1 . 1 2 2 2 2 . 2 . 1 2 2 2 . 1 . 2 2 2 2 2 2 2 2 1 2 2 1 Hottest 208 | . 60 60 79 33 . 33 79 86 100 128 . 128 . 69 128 117 96 . 48 . 188 188 188 188 188 180 180 208 90 200 203 113 Shots Fired 1541 | . 126 18 221 3 . 2 29 96 118 102 . 4 . 14 148 15 18 . 9 . 125 10 28 21 141 38 111 4 47 53 21 19 Gun 504 | . 110 16 171 . . . 28 46 76 32 . 1 . . 20 . . . . . . . . . . . 4 . . . . . Cannon 854 | . . . . . . . . 15 19 70 . 2 . 1 118 11 17 . 9 . 117 10 28 21 139 36 107 4 47 45 19 19 Launcher 183 | . 16 2 50 3 . 2 1 35 23 . . 1 . 13 10 4 1 . . . 8 . . . 2 2 . . . 8 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 646 | . 83 10 100 . . . 14 38 78 96 . 2 . . 85 1 12 . 9 . 13 . . . . . 46 . 47 7 5 . Thermal 582 | . . . 71 . . . 14 8 1 6 . 1 . . 20 . 1 . . . 102 9 28 21 139 36 50 4 . 38 14 19 Explosive 182 | . 16 2 50 3 . 2 1 35 22 . . 1 . 13 10 4 1 . . . 8 . . . 2 2 . . . 8 2 . Electromagnetic 131 | . 27 6 . . . . . 15 17 . . . . 1 33 10 4 . . . 2 1 . . . . 15 . . . . . Robot Hit Streak 36 | . 9 8 13 . . . 6 19 10 17 . 2 . 5 12 14 9 . 11 . 21 3 5 4 16 18 36 3 7 8 2 . Robot Miss Streak 9 | . 6 3 3 2 . 4 5 2 4 3 . 1 . 1 4 4 2 . . . 9 1 2 1 2 1 3 1 4 2 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 974 | . 66 12 142 . . . 20 65 74 68 . 2 . 6 112 11 22 . 3 . 88 7 19 8 80 28 91 3 29 13 5 . Core Hits 829 | . 55 8 110 3 . 5 12 64 81 25 . 2 . 29 178 24 14 . 2 . 55 6 9 9 36 22 40 . 16 21 3 . Critical Kills 7 | . . . . . . . 1 2 . . . . . . . . . . . . 2 . 1 . . 1 . . . . . . Critical Parts Destroyed 7 | . . . 1 . . . 1 3 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Critical Strikes 40 | . 1 . 5 . . . 3 7 . 1 . . . . 3 . 4 . . . 4 . 1 . . 1 7 . 2 . 1 . Burn 6 | . . . 4 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . . . . Destroy 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 13 | . . . . . . . . . . 1 . . . . 2 . 1 . . . 2 . . . . . 4 . 2 . 1 . Corrupt 4 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . Smash 8 | . . . . . . . 2 4 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Melee Attacks 216 | . . . 8 . . . 11 30 16 29 3 11 . 1 38 1 15 . 1 10 11 . . 1 13 . 12 . . 5 . . Impact 140 | . . . 8 . . . 11 30 16 29 3 11 . . 3 . 6 . 1 10 11 . . 1 . . . . . . . . Slashing 71 | . . . . . . . . . . . . . . 1 35 1 9 . . . . . . . 13 . 12 . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Sneak Attacks 42 | . . . . . . . 1 . . 4 . 1 . . 12 1 7 . . . . . . . 4 . 12 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47705 | . 1611 341 4425 163 . 59 470 3574 3326 1925 . 140 . 1947 8043 992 1161 . 86 . 4120 409 700 556 3841 1785 3352 151 2255 1860 413 . Guns 4929 | . 714 161 1675 . . . 290 352 791 462 . 22 . . 444 . . . . . . . . . . . 18 . . . . . Cannons 18119 | . . . . . . . . 288 392 1186 . . . . 2391 182 257 . 86 . 2765 212 700 268 2832 899 2524 151 2255 447 284 . Explosions 19913 | . 897 180 2750 163 . 59 77 2092 2082 . . . . 1947 4150 744 96 . . . 1015 197 . 288 748 886 . . . 1413 129 . Melee 4721 | . . . . . . . 103 842 61 277 . 118 . . 1053 66 808 . . . 322 . . . 261 . 810 . . . . . Ramming 23 | . . . . . . . . . . . . . . . 5 . . . . . 18 . . . . . . . . . . . Kinetic 10066 | . 479 107 1045 . . . 173 251 819 1448 . . . . 1552 26 142 . 86 . 282 . . . . . 911 . 2255 280 210 . Thermal 11569 | . 95 56 630 . . . 117 142 116 200 . 22 . . 978 . . . . . 2472 204 700 268 2917 992 1268 151 . 167 74 . Explosive 18296 | . 802 124 2699 163 . 59 77 2051 1943 . . . . 1947 3616 744 96 . . . 977 . . . 663 793 . . . 1413 129 . Electromagnetic 3030 | . 235 54 51 . . . . 288 387 . . . . . 839 156 115 . . . 49 205 . 288 . . 363 . . . . . Impact 2039 | . . . . . . . 103 842 61 277 . 118 . . 112 . 204 . . . 322 . . . . . . . . . . . Slashing 2682 | . . . . . . . . . . . . . . . 941 66 604 . . . . . . . 261 . 810 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . 2 2 2 2 . 2 38 3 . . . . 10 7 8 8 21 . 3 10 10 1 19 19 27 27 3 . . . Average Corruption 8 | . . . 2 2 2 2 . 1 19 2 . . . . 3 6 7 8 8 . 2 8 8 1 9 19 21 18 2 . . . Corruption Purged 24 | . . . . . . . . . . 3 . . . . 4 1 . . . . . . 13 . . . . 3 . . . . Corruption Blocked 24 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . 15 . . . 1 Effects 503 | . . . 23 2 5 2 . 23 57 5 . . . . 27 32 40 9 37 . 19 10 20 . 42 38 88 7 17 . . . Message Errors 135 | . . . 5 . . 1 . 3 16 3 . . . . 6 8 15 7 14 . 4 2 2 . 13 11 16 5 4 . . . Matter Fused 97 | . . . 9 . 2 . . 9 9 1 . . . . 7 11 8 1 4 . 5 1 1 . 5 5 14 . 5 . . . Heat Flow Errors 49 | . . . . 1 1 . . 4 6 1 . . . . 1 5 2 . 6 . 3 1 4 . 2 2 8 1 1 . . . Energy Discharges 54 | . . . 2 . 1 . . 1 6 . . . . . 4 2 5 . 1 . 2 2 6 . 4 6 8 1 3 . . . Parts Rejected 6 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 1 1 . . . . . Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 1 . . . . . Data Loss (minor) 70 | . . . 4 . . . . 2 6 . . . . . 4 2 5 1 8 . 3 3 2 . 8 6 14 . 2 . . . Data Loss (major) 26 | . . . 1 1 1 1 . 1 5 . . . . . 1 2 2 . . . . . 1 . 3 . 6 . 1 . . . Misfires 25 | . . . 2 . . . . 2 3 . . . . . 2 1 2 . 3 . 1 . . . . 3 5 . 1 . . . Alerts 15 | . . . . . . . . 1 . . . . . . 2 1 . . 1 . . . . . 3 . 7 . . . . . Misdirections 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 18 | . . . . . . . . . 3 . . . . . . . . . . . . . 2 . 3 2 8 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2594 | . 8 . 45 . . . 70 364 121 168 . . . 175 551 . 68 . . . 246 . 56 13 285 68 148 1 106 43 58 . Projectiles 703 | . . . . . . . . 4 9 31 . . . . 48 . . . . . 70 . 56 13 242 27 61 1 106 24 11 . Explosions 637 | . 8 . 45 . . . . 72 71 . . . . 175 136 . . . . . 20 . . . 3 41 . . . 19 47 . Melee 1254 | . . . . . . . 70 288 41 137 . . . . 367 . 68 . . . 156 . . . 40 . 87 . . . . . Knockbacks 54 | . . . . . . . . 4 . 5 . . . . 16 . 1 . 2 . 2 . . . . . 9 . 12 3 . . Impact 7 | . . . . . . . . 3 . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . Kinetic 41 | . . . . . . . . . . 3 . . . . 13 . 1 . 2 . 1 . . . . . 8 . 11 2 . . Secondary 6 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . 1 1 . . Self-Inflicted Damage 1813 | . 99 62 318 20 . 81 . 151 258 . . 63 . . 277 107 10 . . . 70 . . 93 . 107 . . . . 97 . Shots 65 | . 5 3 14 1 . 2 . 6 8 . . 1 . . 11 7 1 . . . 1 . . 1 . 2 . . . . 2 . Rammed 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | . 51 99 108 118 101 . 15 305 265 124 . 9 . 118 470 242 216 . 354 . 452 182 197 195 197 199 245 186 415 186 198 150 Average Temperature 77 | . 15 49 20 50 59 . 4 60 55 23 . 9 . 56 99 101 77 . 107 . 97 53 56 79 65 102 104 94 127 68 95 66 Received Heat Transfer 5131 | . 234 69 471 . . . 72 369 396 166 . 27 . 144 752 101 33 . . . 660 . . 48 45 255 1137 . 116 24 12 . Effects 9 | . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . 4 . . . Shutdowns 5 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 2 . . 1 . . Total Turns 285 | . . . . . . . . . . . . . . . . . . . . . . . . . 126 58 92 . . 9 . . Longest Duration 84 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 42 84 . . 9 . . Robots Corrupted 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Parts Fried 22 | . 1 . . . . . 1 . 4 2 . . . . 7 . 4 . . . 1 . . . . . 2 . . . . . Impact Corruptions 33 | . . . . . . . 1 5 3 8 . . . . 4 . 1 . . . 11 . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . 1 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . Parts Melted 18 | . . . 1 . . . . . . 1 . . . . 1 . . . . . 7 . 2 . 3 2 1 . . . . . Heat Transferred 13641 | . 100 50 2109 . . . 370 333 200 425 . 50 . . 1275 . . . . . 2047 250 1050 350 2150 1072 1636 100 . . 74 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 2 1 . . . . . 1 3 . . . . . 2 . . . . . . . . . 2 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 211 | . . . . . . . . . . . . . . . . . . . . . 135 76 . . . . . . . . . . LE Corruption 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Peak Influence 1329 | . 296 207 1329 614 . 84 139 1157 911 545 . . . . 1233 . . . . 47 1001 1317 645 821 482 . . . . 904 500 355 Initial 900 | . . 82 80 517 . . 32 50 563 390 . . . . 412 . . . . . 11 524 446 . 401 . . . . 900 229 280 Average 421 | . 156 158 756 600 . 16 39 567 741 348 . . . . 745 . . . . 15 406 921 182 171 388 . . . . 484 377 307 Maximum Alert Level 4 | . 1 1 4 2 . . . 4 3 2 . . . . 4 . . . . . 3 4 2 3 2 . . . . 3 2 1 Low Security (%) 26 | 100 67 44 2 . . 100 100 21 . . . . . . . . . . . 100 18 . 61 48 . . . . . 4 . 14 Level 1 26 | . 32 55 10 . . . . 24 . 76 . . . . . . . . . . 34 . 19 35 49 . . . . 33 55 85 Level 2 27 | . . . 21 100 . . . 16 38 23 . . . . 55 . . . . . 37 13 19 15 50 . . . . 44 44 . Level 3 14 | . . . 45 . . . . 23 61 . . . . . 21 . . . . . 9 52 . . . . . . . 18 . . Level 4 5 | . . . 19 . . . . 13 . . . . . . 23 . . . . . . 33 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 4 . 7 . . . 1 . 7 4 . . . . 16 . . . . 1 4 . . 2 5 . 1 . . 9 1 1 Investigation 11 | . 2 . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 5 . . Extermination 10 | . . . . . . . . . . 2 . . . . 5 . . . . . . . . . 3 . . . . . . . Reinforcement 27 | . 2 . 5 . . . . . 2 1 . . . . 5 . . . . 1 2 . . 1 2 . . . . 4 1 1 Assault 11 | . . . 1 . . . . . 3 . . . . . 3 . . . . . 2 . . 1 . . 1 . . . . . Garrison 4 | . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . . . . . . 3 . . . . . 1 . . . 1 . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Distress Signals 36 | . 1 . 7 . . . 1 . 1 . . . . . 1 . . . . . 1 2 . 1 2 . . . 1 10 6 2 Communications Jammed 47 | . . . . . . . . . . . . . . . . . . . . . . . . 40 7 . . . . . . . Distress Signals 46 | . . . . . . . . . . . . . . . . . . . . . . . . 39 7 . . . . . . . Times Spotted 508 | . 23 4 71 3 . 3 6 27 39 13 . 2 . 15 53 6 11 . . 1 48 19 26 20 21 12 24 22 19 17 2 1 Peak Tracking Total 15 | . 3 3 6 3 . 3 2 10 6 4 . 1 . 6 8 3 3 . . 1 6 5 1 6 4 9 11 15 9 5 2 3 Tactical Retreats 13 | . . . 2 . . 1 1 2 . . . 1 . . . . 1 . . . 1 . . . . . 1 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Traps Triggered 18 | . 1 . 1 . . . . 7 . 2 . . . . 2 . . . . . 1 . . . 1 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . 1 1 4 . . . . . . . . . . . . . 1 . 15 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Machines Disabled 69 | . 5 . 8 . . . . 6 3 3 . 1 . . 12 . . . . 1 4 . 3 10 9 . . . . 1 3 . Max in Single Turn 9 | . 1 . 1 . . . . 2 1 1 . 1 . . 5 . . . . . 1 . 1 9 2 . . . . 1 1 . Garrison Access 6 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 2 1 Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Machines Accessed 62 | . 7 . 8 . 2 . 6 1 6 6 . . . . 1 1 2 4 . 2 . 3 1 . 2 1 . 2 . 2 1 4 Terminals 32 | . 5 . 6 . . . 5 1 5 2 . . . . 1 . . . . . . 3 . . 1 . . . . . . 3 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 1 . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . 2 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 Total Hacks 194 | . 25 . 21 . 2 . 13 3 12 11 . . . . 3 1 8 28 . 2 . 9 25 . 6 1 . 3 . 3 1 17 Successful 111 | . 8 . 9 . 2 . 5 . . 4 . . . . 1 1 8 28 . 2 . 4 25 . 2 1 . 3 . 2 . 6 Failed 83 | . 17 . 12 . . . 8 3 12 7 . . . . 2 . . . . . . 5 . . 4 . . . . 1 1 11 Catastrophic 20 | . 3 . 3 . . . 3 1 4 1 . . . . . . . . . . . . . . 1 . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 17 . 6 . 1 . 4 . 6 5 . . . . . . . . . . . 2 . . . . . 1 . . . 3 Terminals 98 | . 21 . 16 . . . 12 3 10 5 . . . . 3 . . . . . . 9 . . 4 . . . . . . 15 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . 3 . . . . . 2 3 . . . . . . . . . 1 . . . . . . . . . 3 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . 2 Terminal Hacks 95 | . 6 . 7 . 2 . 4 . . . . . . . 1 1 8 28 . . . 4 25 . 1 1 . 3 . . . 4 Record 50 | . . . . . 1 . . . . . . . . . . . 7 11 . . . 4 25 . . . . 2 . . . . Part Schematic 11 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . 1 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 2 . . Retrieve Components 6 | . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Terminals 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Botnet 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . 8 . . . 4 1 6 4 . . . . 1 . . . . 1 . 3 . . . . . . . 2 1 3 Full Trace Events 9 | . 3 . 3 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 7 . . . . . . . . 12 . . . . . . . . . 3 . . . . . . . . . 17 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 25 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . 7 5 . Machine Destruction 14 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . 1 . . . . . . . . . . . . . . . . . . . 7 . . . . 2 . 5 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Total Allies 39 | . 1 . . . . . . . . . . . . . . . . . 1 1 19 7 . . . 2 . 5 . 3 . . Largest Group 10 | . 1 . . . . . . . . . . . . . . . . . 1 2 10 10 8 7 1 2 1 5 . 3 . . Highest-Rated Group 862 | . 16 . . . . . . . . . . . . . . . . . 96 122 442 862 824 658 68 94 47 284 . 138 . . Highest-Rated Ally 159 | . 16 . . . . . . . . . . . . . . . . . 96 96 159 159 159 96 68 47 47 68 . 46 . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 27 | . . . . . . . . . . . . . . . . . . . . 5 4 1 1 1 5 . . 6 . 1 3 . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . RETURN 16 | . . . . . . . . . . . . . . . . . . . . 5 3 1 1 1 4 . . . . 1 . . Ally Attacks 456 | . 8 . . . . . . . . . . . . . . . . . . 3 164 127 37 53 . . 8 26 . 30 . . Total Damage 12646 | . 75 . . . . . . . . . . . . . . . . . . 92 3523 3404 1354 1873 . . 210 1315 . 800 . . Kills 75 | . . . . . . . . . . . . . . . . . . . . 1 26 22 4 12 . . . 5 . 5 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . . . 1 1 . 2 . 1 2 . 2 . . . . . . . 1 . . . . . Drone Launches 19 | . . . . . . . . . . . . . . . . . . . . 5 3 1 1 1 4 . . . . 1 3 . Drone Recoveries 17 | . . . . . . . . . . . . . . . . . . . . 5 3 1 1 1 4 . . . . 1 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Turns Passed 40140 | 2 1606 181 1950 104 625 144 781 2084 1465 1911 654 1448 2839 1341 2355 1154 1272 226 1034 766 2037 468 4173 348 1682 759 1820 1476 938 1395 633 469 Spaces Moved 15413 | 2 853 90 820 62 385 60 317 737 617 915 282 606 1258 570 748 461 479 94 414 374 902 244 481 169 764 401 462 606 333 509 219 179 Core 232 | . . . . . . . . . . . . . . . . . . . . . . . 148 . . . 84 . . . . . Treads 13142 | . 763 90 820 62 385 60 317 638 163 328 282 606 1258 570 748 461 479 94 414 374 902 244 333 169 764 401 198 . 312 509 219 179 Legs 598 | 2 90 . . . . . . . . . . . . . . . . . . . . . . . . . 121 364 21 . . . Wheels 1441 | . . . . . . . . 99 454 587 . . . . . . . . . . . . . . . . 59 242 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 190 130 110 225 225 225 225 151 237 240 240 160 160 161 160 160 160 160 160 50 176 183 170 249 168 Average Speed 220 | 120 155 160 160 160 160 160 203 233 178 160 225 225 225 225 226 237 240 240 239 160 163 164 818 160 160 160 318 213 243 224 251 168 Slowest Speed 2300 | 120 160 160 240 160 160 160 240 240 240 235 225 225 225 225 237 240 240 240 240 166 168 250 2300 160 160 160 1600 330 250 252 252 168 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 48 | 1 98 22 92 16 72 8 27 52 55 22 43 63 84 71 23 71 58 74 59 9 83 84 97 18 16 61 53 64 51 19 18 8 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 10 | . . 1 . . 1 . . . . . 1 1 1 1 . . 2 1 . . . . . . . . 1 . . . . . Known Exits Taken 19 | . . . 1 . . . 1 . 1 1 1 1 1 1 1 . . . . 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . . . . . . . . . 1 1 1 1 . . 1 1 . . . . . . . . . Scrap Searched 29 | . . 1 . . . . . . . . 2 7 3 3 . 2 4 . 3 . . . . . . . 2 . 2 . . . Spaces Dug 327 | . . . 6 . . . 9 30 16 26 3 30 . 1 44 . 3 . 6 10 43 . . 7 34 . . . . 34 7 18 Terrain Destroyed 1946 | . 92 29 230 28 . 25 17 138 178 31 3 30 . 95 205 123 30 . 6 10 182 2 1 172 60 53 10 . 16 116 46 18 Melee 132 | . . . 6 . . . 9 15 15 25 3 6 . 1 23 . 3 . 1 10 3 . . 1 8 . . . . 3 . . Projectile 218 | . . . . . . . . . 1 6 . 1 . . 16 . 5 . 5 . 25 2 1 11 46 9 10 . 16 36 10 18 AOE 1596 | . 92 29 224 28 . 25 8 123 162 . . 23 . 94 166 123 22 . . . 154 . . 160 6 44 . . . 77 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Acc Total 19580 | 1 1013 109 1207 64 396 106 401 940 820 1198 297 664 1267 606 1166 501 564 96 448 514 1290 304 686 222 1033 479 679 794 413 696 279 327 Wait 1347 | . 14 4 101 . . 45 21 26 15 58 2 29 . 12 132 . 10 . 13 88 162 14 155 26 132 13 38 41 9 36 26 125 Move 15381 | 1 852 89 819 61 384 59 317 736 616 914 281 605 1257 569 747 460 478 93 413 373 901 243 480 168 763 400 461 605 332 508 218 178 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 296 | . 16 1 33 . 2 . 16 13 25 38 3 2 1 . 23 4 11 1 . 5 13 5 4 2 9 2 24 22 7 13 1 . Fast Attach 140 | . 5 . 11 . . . . 2 7 7 . . 3 . 9 3 9 . 7 1 3 5 4 1 3 2 20 14 1 21 2 . Attach 156 | . 5 2 10 . 2 . 3 11 14 13 1 . 1 1 20 6 . . 1 2 8 1 4 3 6 2 16 10 5 4 3 2 Detach 36 | . 1 . . . 1 . . 1 1 1 . . . . 4 4 . . . . 1 5 . 1 . . 4 9 . 2 1 . Swap 423 | . 13 1 45 . 3 . 11 21 29 33 4 13 1 9 66 5 10 . 3 26 40 8 4 3 26 2 5 2 7 23 7 3 Drop 333 | . 18 . 32 . 4 . 7 4 16 43 3 2 4 . 23 5 20 2 4 9 10 15 7 2 3 4 25 25 6 35 5 . Fire 1058 | . 87 12 148 3 . 2 15 72 81 62 . 2 . 14 103 13 11 . 6 . 72 8 28 15 78 20 74 2 46 49 16 19 Melee 216 | . . . 8 . . . 11 30 16 29 3 11 . 1 38 1 15 . 1 10 11 . . 1 13 . 12 . . 5 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 24 . . . . . . . . . . . . 2 . . . . . . . . . . . Rewire 166 | . 2 . . . . . . . . . . . . . . . . . . . 66 . . . . 34 . 64 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -5/Hub_04(d) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 15) 148 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 9) 754 | -10/Materials | Discovered new exit (range 13) 861 | -10/Materials | Build established: Scavenger-Mutant 942 | -10/Materials | Core integrity fell below 50% 1289 | -10/Materials | Build established: Mutant 1609 | -10/Materials | Entered Mines 1684 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1768 | -10/Mines | Discovered new exit (range 5) 1790 | -10/Mines | Entered Materials 1790 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1807 | -9/Materials | Identified exit to Mines 1862 | -9/Materials | Lost 3 parts (2n1u) 2206 | -9/Materials | Build established: Scavenger-Mutant 2659 | -9/Materials | Discovered new exit (range 16) 2953 | -9/Materials | Repaired Lgt. Treads 2973 | -9/Materials | Discovered new exit (range 14) 2990 | -9/Materials | First assault squad dispatched 3017 | -9/Materials | Core integrity fell below 50% 3679 | -9/Materials | Discovered new exit (range 15) 3740 | -9/Materials | Entered Mines 3769 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3769 | -9/Mines | Discovered new exit (range 5) 3844 | -9/Mines | Entered Exiles 3890 | -9/Exiles | Met 8R-AWN 3917 | -9/Exiles | Met EX-HEX 3962 | -9/Exiles | Met EX-BIN 4048 | -9/Exiles | Aligned with FarCom system 4050 | -9/Exiles | Given EX-Vault access code 4086 | -9/Exiles | Opened EX-Vault 4100 | -9/Exiles | Found Latent Energy Streamer 4131 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4152 | -9/Exiles | Build established: Mutant 4270 | -9/Exiles | Met EX-DEC 4356 | -9/Exiles | Learned location of Zion (-7) 4447 | -9/Exiles | Discovered new exit (range 14) 4469 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4469 | -9/Exiles | Entered Mines 4535 | -8/Mines | Discovered new exit (range 7) 4613 | -8/Mines | Entered Materials 4613 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5285 | -8/Materials | Build established: Scavenger-Mutant 5394 | -8/Materials | Identified exit to Garrison 5394 | -8/Materials | Entered Garrison 5883 | -8/Garrison | Lost 5 parts (1p2n1u1w) 6031 | -8/Garrison | Lost 3 parts (1n1u1w) 6056 | -8/Garrison | Triggered checkpoint 6075 | -8/Garrison | Garrison Relay disabled 6358 | -8/Garrison | Triggered checkpoint 6384 | -8/Garrison | Triggered checkpoint 6527 | -8/Garrison | Triggered checkpoint 6709 | -8/Garrison | Triggered checkpoint 6862 | -8/Garrison | Discovered new exit (range 10) 6884 | -8/Garrison | Identified exit to Materials 6962 | -8/Garrison | Triggered checkpoint 7006 | -8/Garrison | Triggered checkpoint 7103 | -8/Garrison | Garrison Relay disabled 7478 | -8/Garrison | Entered Materials 7878 | -8/Materials | First assault squad dispatched 7958 | -8/Materials | Crushed by falling debris 7958 | -8/Materials | System corruption reached 10% 8000 | -8/Materials | Destroyed 9 combat bots 8004 | -8/Materials | Lost 6 parts (1p2n1u2w) 8360 | -8/Materials | Crushed by falling debris 8360 | -8/Materials | Core integrity fell below 50% 8368 | -8/Materials | Crushed by falling debris 8368 | -8/Materials | System corruption reached 30% 8399 | -8/Materials | Lost 7 parts (4n3u) 8497 | -8/Materials | Garrison activated, responded to threat 8802 | -8/Materials | Discovered new exit (range 8) 8880 | -8/Materials | Identified exit to Factory 8943 | -8/Materials | Entered Factory 8943 | -7/Factory | Evolved 2 slots: Utility x2 9638 | -7/Factory | Found Prototype Launcher 9638 | -7/Factory | Identified Rocket Array 9641 | -7/Factory | Found Rocket Array 9663 | -7/Factory | Found Rocket Array 10010 | -7/Factory | Found Powered Armor 10013 | -7/Factory | Found Powered Armor 10018 | -7/Factory | Found Powered Armor 10235 | -7/Factory | Build established: Mutant 10276 | -7/Factory | Discovered new exit (range 9) 10295 | -7/Factory | Identified exit to Factory 10714 | -7/Factory | Build established: Assassin 10716 | -7/Factory | Cargo convoy interrupted 10781 | -7/Factory | Discovered new exit (range 7) 10849 | -7/Factory | Identified exit to Lower Caves 10854 | -7/Factory | Entered Lower Caves 10857 | -7/Lower Caves | Encountered a Warlord checkpoint 10912 | -7/Lower Caves | Met a Warlord Commander 10913 | -7/Lower Caves | Learned location of Warlord (-4) 10920 | -7/Lower Caves | Found Encrypted Comm Array 10991 | -7/Lower Caves | Learned Factory machine intel 11084 | -7/Lower Caves | Build established: Mutant 11414 | -7/Lower Caves | Discovered new exit (range 11) 11434 | -7/Lower Caves | Identified exit to Lower Caves 11508 | -7/Lower Caves | Entered another Lower Caves area 11576 | -7/Lower Caves | Discovered exit to Factory (range 10) 12476 | -7/Lower Caves | Encountered a Warlord checkpoint 12558 | -7/Lower Caves | Discovered new exit (range 14) 12762 | -7/Lower Caves | Identified exit to Zion 12956 | -7/Lower Caves | Entered Zion 13035 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13051 | -7/Zion | Discovered new exit (range 15) 13235 | -7/Zion | Given A8's code to call for help 13609 | -7/Zion | Learned location of Data Miner (-6) 13791 | -7/Zion | Given the Hacking Drone Bay 13798 | -7/Zion | Found Prototype Device 13798 | -7/Zion | Identified Hacking Drone Bay 15792 | -7/Zion | Identified exit to Proximity Caves 15795 | -7/Zion | Entered Proximity Caves 15799 | -6/Proximity Caves | Spotter reported a threat 15799 | -6/Proximity Caves | Spotter reported a threat 17012 | -6/Proximity Caves | Discovered exit to Factory (range 10) 17051 | -6/Proximity Caves | Learned Factory non-interactive machine intel 17136 | -6/Proximity Caves | Entered Factory 17136 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 17137 | -6/Factory | Loaded intel: 247 machine locations 17138 | -6/Factory | Loaded intel: 195 non-interactive machine locations 17670 | -6/Factory | Identified exit to Lower Caves 17836 | -6/Factory | First assault squad dispatched 18076 | -6/Factory | Joined by Warlord Ranger squad 18358 | -6/Factory | Destroyed 7 combat bots 18646 | -6/Factory | Discovered new exit (range 15) 18705 | -6/Factory | Garrison activated, responded to threat 18732 | -6/Factory | Destroyed 10 combat bots 19021 | -6/Factory | Lost 4 parts (2p2n) 19081 | -6/Factory | System corruption reached 10% 19262 | -6/Factory | Build established: Scavenger-Mutant 19491 | -6/Factory | Entered Lower Caves 19768 | -6/Lower Caves | Encountered a Warlord checkpoint 20045 | -6/Lower Caves | Learned 8 Factory zone layouts 20451 | -6/Lower Caves | Discovered new exit (range 16) 20645 | -6/Lower Caves | Entered another Lower Caves area 20890 | -6/Lower Caves | Learned Research terminal intel 20890 | -6/Lower Caves | Learned location of Extension (-5) 20900 | -6/Lower Caves | Learned Factory terminal intel 20910 | -6/Lower Caves | Learned 12 Factory zone layouts 21184 | -6/Lower Caves | Destroyed IX-8GP(g) 21646 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 21864 | -6/Lower Caves | Discovered new exit (range 14) 21917 | -6/Lower Caves | Entered Data Miner 21917 | -6/Data Miner | Discovered new exit (range 6) 21963 | -6/Data Miner | Met Data Miner 22044 | -6/Data Miner | Learned location of Section 7 (-2) 22044 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22068 | -6/Data Miner | Received God Mode back door access code from Data Miner 22143 | -6/Data Miner | Entered Proximity Caves 22312 | -5/Proximity Caves | Spotted B-75 Beast 22314 | -5/Proximity Caves | Escorted by Enhanced Grunt 23096 | -5/Proximity Caves | Learned Factory stockpile data 23111 | -5/Proximity Caves | Learned Factory trap positions 23147 | -5/Proximity Caves | Discovered new exit (range 7) 23177 | -5/Proximity Caves | Entered Factory 23177 | -5/Factory | Accompanied by 1 ally 23177 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23178 | -5/Factory | Identified exit to Factory 23179 | -5/Factory | Loaded intel: 70 trap records 23181 | -5/Factory | Loaded intel: 27 terminal locations 23599 | -5/Factory | Identified exit to Upper Caves 23599 | -5/Factory | Identified exit to Extension 23943 | -5/Factory | Entered Extension 23943 | -5/Extension | Accompanied by 2 allies 24448 | -5/Extension | Identified exit to Cetus 24592 | -5/Extension | Rescued a captive Derelict 24592 | -5/Extension | Rescued a captive Derelict 24618 | -5/Extension | Disrupted transfer network 24635 | -5/Extension | Rescued A7 24821 | -5/Extension | Rescued a captive Derelict 25164 | -5/Extension | Spotted B-75 Beast 25174 | -5/Extension | Destroyed B-75 Beast 25201 | -5/Extension | Spotted B-75 Beast 25226 | -5/Extension | Destroyed B-75 Beast 25256 | -5/Extension | Lost 5 parts (3n2u) 25433 | -5/Extension | Rescued a captive Derelict 25435 | -5/Extension | Rescued a captive Derelict 25443 | -5/Extension | First assault squad dispatched 25464 | -5/Extension | Incoming assault squad redirected 25475 | -5/Extension | Rescued a captive Derelict 25476 | -5/Extension | Rescued a captive Derelict 25489 | -5/Extension | Build established: Mutant 25634 | -5/Extension | Rescued a captive Derelict 25701 | -5/Extension | Rescued a captive Derelict 25702 | -5/Extension | Rescued a captive Derelict 25724 | -5/Extension | Rescued a captive Derelict 25980 | -5/Extension | Entered Cetus 25980 | -5/Cetus | Accompanied by 10 allies (A7) 25985 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 26004 | -5/Cetus | Spotted Cetus Guard 26004 | -5/Cetus | Spotted Cetus Guard 26005 | -5/Cetus | Allies destroyed Cetus Guard 26006 | -5/Cetus | Spotted Cetus Guard 26009 | -5/Cetus | Spotted Cetus Guard 26015 | -5/Cetus | Allies destroyed Cetus Guard 26017 | -5/Cetus | Allies destroyed Cetus Guard 26020 | -5/Cetus | P-70 Sage assimilated allied YP-NK5(g) 26022 | -5/Cetus | Destroyed Cetus Guard 26076 | -5/Cetus | System corruption reached 10% 26183 | -5/Cetus | Started Cetus Manufacturing Module 26190 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 26191 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 26202 | -5/Cetus | Escorted A7 to Cetus Mainframe 26208 | -5/Cetus | Manufactured an Enhanced Grunt 26233 | -5/Cetus | Manufactured an Enhanced Grunt 26258 | -5/Cetus | Manufactured an Enhanced Grunt 26283 | -5/Cetus | Manufactured an Enhanced Grunt 26302 | -5/Cetus | Discovered new exit (range 16) 26308 | -5/Cetus | Manufactured an Enhanced Grunt 26332 | -5/Cetus | Spotted Cetus Guard 26332 | -5/Cetus | Spotted Cetus Guard 26333 | -5/Cetus | Build established: Scavenger-Mutant 26335 | -5/Cetus | Spotted Cetus Guard 26338 | -5/Cetus | Spotted Cetus Guard 26343 | -5/Cetus | Allies destroyed Cetus Guard 26346 | -5/Cetus | Discovered exit to Factory (range 15) 26349 | -5/Cetus | Allies destroyed Cetus Guard 26352 | -5/Cetus | Allies destroyed Cetus Guard 26353 | -5/Cetus | Allies destroyed Cetus Guard 26365 | -5/Cetus | Met Revision 17 26448 | -5/Cetus | Entered Archives 26448 | -5/Archives | Accompanied by 8 allies (A7) 26453 | -5/Archives | Received a hacking code to weaken MAIN.C 26508 | -5/Archives | Unable to access archive contents 26544 | -5/Archives | Unable to access archive contents 26563 | -5/Archives | Unable to access archive contents 26581 | -5/Archives | Unable to access archive contents 26587 | -5/Archives | Discovered new exit (range 14) 26645 | -5/Archives | Discovered exit to Factory (range 14) 26697 | -5/Archives | Discovered new exit (range 15) 30621 | -5/Archives | Entered Hub_04(d) 30621 | -5/Hub_04(d) | Accompanied by 7 allies 30705 | -5/Hub_04(d) | Discovered exit to Factory (range 17) 30921 | -5/Hub_04(d) | First assault squad dispatched 30966 | -5/Hub_04(d) | Network Hub disabled 30969 | -5/Hub_04(d) | Entered Factory 30969 | -4/Factory | Accompanied by 1 ally 30969 | -4/Factory | Evolved 2 slots: Utility x2 31800 | -4/Factory | Discovered new exit (range 16) 31923 | -4/Factory | Crushed by falling debris 31923 | -4/Factory | System corruption reached 10% 31954 | -4/Factory | Lost 3 parts (2u1w) 32283 | -4/Factory | Identified exit to Research 32418 | -4/Factory | Identified exit to Upper Caves 32418 | -4/Factory | Identified exit to Armory 32651 | -4/Factory | Entered Upper Caves 32974 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 33257 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 33257 | -4/Upper Caves | Discovered new exit (range 10) 33323 | -4/Upper Caves | Destroyed 9 combat bots 33329 | -4/Upper Caves | Identified exit to Upper Caves 33410 | -4/Upper Caves | Entered another Upper Caves area 33410 | -4/Upper Caves | Accompanied by 2 allies 33412 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 33564 | -4/Upper Caves | Lost 19 parts (4p5n7u3w) 33774 | -4/Upper Caves | Build established: Mutant 33945 | -4/Upper Caves | Lost 3 parts (2n1w) 34062 | -4/Upper Caves | Encountered a Warlord checkpoint 34212 | -4/Upper Caves | Learned location of Quarantine (-2) 34415 | -4/Upper Caves | Core integrity fell below 50% 34475 | -4/Upper Caves | Lost 7 parts (2p5n) 34516 | -4/Upper Caves | Discovered new exit (range 11) 34537 | -4/Upper Caves | Identified exit to Warlord 35230 | -4/Upper Caves | Entered Warlord 35350 | -4/Warlord | System corruption cleaned by Quarantine Array 35783 | -4/Warlord | Met Warlord 35807 | -4/Warlord | Opened Warlord's prototype stash 35808 | -4/Warlord | Warlord's base attacked by MAIN.C 35846 | -4/Warlord | Found Prototype Device 35846 | -4/Warlord | Identified System Purifier 35850 | -4/Warlord | Found Prototype Processor 35850 | -4/Warlord | Identified Exp. Target Analyzer 35855 | -4/Warlord | Found Prototype Hackware 35871 | -4/Warlord | Found Prototype Reactor 35871 | -4/Warlord | Identified Vortex Chain Reactor 35933 | -4/Warlord | Build established: Commander-Mutant 36077 | -4/Warlord | Found Prototype Energy Gun 36077 | -4/Warlord | Identified Vortex Rail 36082 | -4/Warlord | Found Vortex Rail 36158 | -4/Warlord | Warlord forces counterattacked 36442 | -4/Warlord | Spotted Striker 36443 | -4/Warlord | Spotted Executioner 36454 | -4/Warlord | Allies destroyed Striker 36476 | -4/Warlord | Spotted Executioner 36483 | -4/Warlord | Warlord base infiltrated, sounded retreat 36594 | -4/Warlord | Found Prototype Ballistic Cannon 36596 | -4/Warlord | Identified Hvy. Autocannon 36690 | -4/Warlord | Discovered new exit (range 9) 36691 | -4/Warlord | Build established: Scavenger-Mutant 36704 | -4/Warlord | Identified exit to Proximity Caves 36706 | -4/Warlord | Entered Proximity Caves 36760 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36927 | -3/Proximity Caves | Spotter reported a threat 37013 | -3/Proximity Caves | Destroyed 8 combat bots 37058 | -3/Proximity Caves | Spotter reported a threat 37135 | -3/Proximity Caves | Spotter reported a threat 37166 | -3/Proximity Caves | Spotter reported a threat 37219 | -3/Proximity Caves | Spotter reported a threat 37272 | -3/Proximity Caves | Spotter reported a threat 37325 | -3/Proximity Caves | Spotter reported a threat 37390 | -3/Proximity Caves | Spotter reported a threat 37498 | -3/Proximity Caves | Discovered exit to Research (range 9) 37644 | -3/Proximity Caves | Entered Research 37644 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 37645 | -3/Research | Loaded intel: 23 terminal locations 37810 | -3/Research | Found Unknown Launcher 37810 | -3/Research | Identified Fusion Bomb Launcher 37829 | -3/Research | Found Enh. Force Lance 37844 | -3/Research | Revision forces began assault on 0b10 37869 | -3/Research | Met up with Revision 17++ 37906 | -3/Research | Identified exit to Testing 37907 | -3/Research | Identified exit to Research 37991 | -3/Research | Spotted B-86 Titan 38208 | -3/Research | Allied Derelicts emerged from ambush trap array 38344 | -3/Research | Research terminal network offline 39039 | -3/Research | Entered another Research area 39039 | -2/Research | Warlord forces began assault on 0b10 39039 | -2/Research | Evolved 2 slots: Utility x2 39149 | -2/Research | Research machine network offline 39282 | -2/Research | Met up with Warlord 39408 | -2/Research | Discovered new exit (range 4) 39416 | -2/Research | Identified exit to Access 39424 | -2/Research | Borebot progress halted 39443 | -2/Research | Spotted Striker 39530 | -2/Research | Build established: Scavenger-Tank 39604 | -2/Research | Found Hvy. Reflective Plating 39617 | -2/Research | Borebot progress halted 39672 | -2/Research | Entered Access 39672 | -1/Access | Evolved 2 slots: Propulsion x2 39802 | -1/Access | Identified Ghost Barrier 39834 | -1/Access | Identified exit to Surface 40092 | -1/Access | Build established: Hacker-Mutant 40141 | *** | Escaped! Last Messages --------------- 39812_ U-05 Engineer builds a Wall. 39834_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (172,96) Map updated. 39834_ Connecting with Terminal... 39992_ U-05 Engineer builds a Wall. 40048_ Connecting with Garrison Access... >>Seal Access door sealed. 40104_ ALERT: Security rotation in progress. 40128_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 40133_ The Access Shell folds into the floor. 40141_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: 30k Club] [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ????????????????? # ################ | | ????????????????? # # #?? | | ??????????????????????# # [#?? | | ??????????????????????# *=! # #?? | | ??????????????????????+ *!! # #?? | | ??????????????????????# *! + #?? | | ??????????????????????# # """"" #?? | | ??????????????????????# # """"" #?? | | ??????????????????????# # """"" #?? | | ?????????????????Y????# ###### # """"" #?? | | ?????????????????????? ?????? # """"" #?? | | ???????????????????????? ??????? # #?? | | ????????????????????????????????? # #?? | | ????????????????????????????????? ###"#"########?? | | ?????????????????????BB????BB???? ??### #????????? | | ?????????????????????BB????BB?????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ???????????????????#""""""""""#???????# #????????? | | ???????????????????# #??????##+########## | | ???????????????????# #??????# | | ???????????????????# #??????# | | ???????????????????# "" #??????# | | ???????????????????# "@ #??????# | | ???????????????????# #??????# | | ???????????????????# #??????# " | | ???????????????????# #??????# """ | | ??????????????????## ##?????# G | | ??????????????????# #?????# """ | | ??????????????????##"" ##?????# " | | ???????????????????#"" #??????# | | ???????????????????#"" #?????## | | ???????????????????#T #????##""########### | | ???????????????????#"" #???## ###?????????? | | ???????????????????#"" #??## ##???????????? | | ???????????????????#"" ####"########??????? | | ??????????????H w | | ?????????????? k | | ??????????????############################## #??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 75 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 25 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 10 Core Analysis 6 Recoil Reduction 8 Salvage Targeting 2 Offensive Hacking 28 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club 40k Club Can't Touch This Generalissimo Main Advantage More Power To You Project G-00 Revising The Future Revolutionary Research Tank Turtlemind Challenges ------------ None Game ------ Seed CoolantFlyingBroadsword Manual? 0 Play Time 13:06:03 Cumulative 111.4 hours Start 2023.08.31 @ 22:06:24 End 2023.09.04 @ 20:34:42 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 40 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: edd654ca-066f-4d48-95fa-4a21003969ae