Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 14:19:39 Player: gabr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (92) 460 Value Destroyed (2974) 2974 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 8572 Bonus ------- Follower Combat Kills 234 Aligned with FarCom 300 Friendly Fire -136 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Modified TNC > --- WEAPON (3) ------- Mace > --- INVENTORY (20) --- Antimatter Reactor Advanced Heat Sink Improved Cooling System Small Storage Unit High-capacity Storage Unit Matter Compressor (32) Reaction Control System Shield Generator System Restoration Module Improved Field Recycling Unit (0) Heavy Laser Plasma Rifle Plasma Cannon Plasma Cannon Shotgun Hypervelocity Gauss Rifle Battle Cannon Grenade Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Weight Redist. System Modified TNC Salvage Targeting Computer > --- WEAPON ----------- Plasma Rifle Plasma Rifle Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Antimatter Reactor Antimatter Reactor Improved Cooling System Small Storage Unit High-capacity Storage Unit Matter Compressor Reaction Control System Shield Generator System Restoration Module Improved Field Recycling Unit Heavy Laser Plasma Cannon Plasma Cannon Shotgun Hypervelocity Gauss Rifle Battle Cannon Grenade Launcher Mace Makeshift Spear [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Mace Slashing Weapon Tearclaws Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 1 2 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 144 | 7 12 4 1 . 13 16 17 11 23 6 34 Power 18 | 1 3 . . . 1 . 4 1 1 . 7 Engine 6 | 1 1 . . . 1 . . . 1 . 2 Core 8 | . 2 . . . . . 2 1 . . 3 Reactor 4 | . . . . . . . 2 . . . 2 Propulsion 41 | 2 3 2 . . 2 9 3 5 7 3 5 Treads 5 | . . . . . . . 2 1 . 2 . Leg 31 | 2 3 2 . . 2 5 1 4 7 1 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5 | . . . . . . 4 . . . . 1 Utility 36 | 2 3 . . . 2 5 10 1 5 1 7 Device 19 | 1 . . . . . 2 5 1 3 1 6 Storage 3 | 1 1 . . . . . . . . . 1 Processor 5 | . . . . . 1 2 1 . 1 . . Hackware 1 | . 1 . . . . . . . . . . Protection 8 | . 1 . . . 1 1 4 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 49 | 2 3 2 1 . 8 2 . 4 10 2 15 Energy Gun 15 | . 2 1 . . 5 1 . 2 1 . 3 Energy Cannon 2 | . . . . . 1 . . . 1 . . Ballistic Gun 19 | 2 1 . . . 2 1 . 1 3 . 9 Ballistic Cannon 3 | . . . . . . . . 1 2 . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . 1 Slashing Weapon 5 | . . . 1 . . . . . 2 1 1 Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 1 . . . . Corrupted Parts 2 | . . . . . . . . 1 . . 1 System Corruption 11 | . . . . . . . . 1 . . 10 Parts Lost 48 | . 1 . . . 1 1 . 3 14 . 28 Power 9 | . . . . . . . . 1 1 . 7 Propulsion 14 | . . . . . . . . 2 4 . 8 Utility 11 | . 1 . . . . . . . 4 . 6 Weapon 14 | . . . . . 1 1 . . 5 . 7 Highest Loss Streak 8 | . 1 . . . 1 1 . 2 8 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 90 85 98 99 88 85 88 87 78 Engine 2 | . 3 . . . 7 7 . . 3 7 6 Core 6 | . 10 14 14 14 1 . 2 6 2 . 1 Treads 2 | . . . . . . . 10 9 . 3 . Leg 22 | . 28 28 28 28 36 26 9 9 25 26 16 Device 4 | . . . . . . 7 8 4 6 2 13 Storage 10 | . 14 14 14 14 9 7 7 7 7 7 7 Processor 7 | . . . . . 8 13 9 15 17 23 12 Hackware 5 | . 11 14 14 14 . . . . . . . Protection 3 | . 1 . . . 8 8 10 7 1 . . Energy Gun 13 | . 15 19 18 14 20 22 15 11 3 . 3 Ballistic Gun 6 | . 12 . . . 2 . 7 2 10 3 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 79 | 13 50 51 51 46 60 60 76 64 64 63 79 Greatest Support 140 | 20 20 20 20 20 40 60 140 140 60 60 66 Greatest Overweight (x) 19 | . 2 2 2 2 1 11 1 2 16 2 19 Average Overweight (x) 1 | . 1 2 2 2 1 . . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 17 18 18 20 18 19 19 18 17 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 20 18 20 20 20 20 20 16 19 20 19 Class Distribution -------------------- 44% | Scavenger-Mutant 30% | Scavenger-Skirmisher 8% | Skirmisher 8% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Matter Collected 2716 | 162 353 40 . . 156 145 220 229 669 121 621 Remotely 213 | 162 51 . . . . . . . . . . Salvage Created 4276 | 70 841 89 . . 166 491 349 417 894 141 818 Parts 193 | 2 54 5 . . 11 20 4 15 37 9 36 Haulers Intercepted 3 | . 1 . . . 1 1 . . . . . Recyclers Shooed 3 | . 2 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 31 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 68 | . 9 4 . . . 7 . 9 22 . 17 Melee 3 | . . . . . . . . . . . 3 Guns 49 | . 9 4 . . . 6 . 2 17 . 11 Cannons 12 | . . . . . . . . 7 5 . . Classes Destroyed 15 | 1 7 . . . 1 3 . . 2 1 . Worker 3 | . 1 . . . . 1 . 1 . . . Builder 4 | . . . . . 1 2 . . . . 1 Hauler 3 | . 1 . . . 1 1 . . . . . Recycler 8 | 1 5 . . . 1 . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 4 | . 2 . . . 1 1 . . . . . Swarmer 21 | . 3 3 . . . . . . 8 . 7 Grunt 24 | . 6 1 . . . 4 . 2 7 . 4 Brawler 2 | . . . . . . . . . 1 . 1 Duelist 5 | . . . . . . . . . 4 . 1 Sentry 10 | . . . . . . 1 . 4 2 . 3 Hunter 2 | . . . . . . 1 . 1 . . . Programmer 4 | . . . . . . 1 . 2 . . 1 Samaritan 3 | . . . . . . . . . . 3 . Best Kill Streak 6 | 1 3 3 . . 2 4 . 2 6 . 4 Combat Bots Only 6 | . 3 3 . . . 3 . 2 6 . 3 Max Kills in Single Turn 2 | 1 1 2 . . 2 1 . 2 2 1 1 Gunslinging 1 | . . 1 . . . . . . 1 . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Hostile Shots Fired 831 | . 65 5 . . 14 75 . 193 180 . 299 Missed 258 | . 18 . . . 4 26 . 79 51 . 80 Damage Taken 7090 | . 488 62 . . 133 507 . 1108 1725 . 3067 Core 1486 | . 102 . . . 39 51 . 130 302 . 862 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 87 | . . . . . . 45 . 22 20 . . Regen/Repaired (Parts) 42 | . 42 . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 59 92 . . . . 31 . Volleys Fired 295 | 5 79 5 . . 6 32 10 33 66 8 51 Largest 3 | 2 2 2 . . 3 3 3 3 3 1 3 Hottest 183 | 40 80 120 . . 168 168 149 165 149 23 183 Shots Fired 659 | 10 158 10 . . 17 87 30 85 142 9 111 Gun 594 | 10 158 8 . . 14 87 30 52 116 9 110 Cannon 62 | . . . . . 3 . . 33 26 . . Launcher 1 | . . . . . . . . . . . 1 Special 2 | . . 2 . . . . . . . . . Kinetic 365 | 10 120 . . . 2 . 10 38 107 9 69 Thermal 272 | . 38 10 . . 15 87 20 32 29 . 41 Explosive 1 | . . . . . . . . . . . 1 Electromagnetic 21 | . . . . . . . . 15 6 . . Robot Hit Streak 31 | 5 16 6 . . 2 13 11 12 23 31 16 Robot Miss Streak 7 | 1 6 1 . . 3 4 2 6 7 . 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 4 | . . 1 . . 1 1 . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . 1 . . Shots Hit Robots 465 | 7 99 8 . . 6 60 19 63 109 10 84 Core Hits 245 | 3 40 5 . . 4 18 5 49 69 7 45 Critical Kills 5 | . 1 . . . . . . . 1 . 3 Critical Parts Destroyed 8 | . . . . . . . . . . . 8 Critical Strikes 24 | . 1 1 . . . 5 2 1 1 . 13 Burn 10 | . . 1 . . . 5 1 1 . . 2 Destroy 14 | . 1 . . . . . 1 . 1 . 11 Melee Attacks 13 | . . . . . . . . . 3 2 8 Impact 3 | . . . . . . . . . 3 . . Slashing 10 | . . . . . . . . . . 2 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7861 | 64 895 88 . . 156 1084 339 1251 1912 241 1831 Guns 6212 | 64 895 66 . . 132 1084 339 516 1433 125 1558 Cannons 1220 | . . . . . 24 . . 735 461 . . Explosions . | . . . . . . . . . . . . Melee 406 | . . . . . . . . . 18 116 272 Ramming 1 | . . . . . . . . . . . 1 Kinetic 3861 | 64 629 . . . 13 . 130 763 1363 125 774 Thermal 3492 | . 266 88 . . 143 1084 209 431 487 . 784 Explosive . | . . . . . . . . . . . . Electromagnetic 101 | . . . . . . . . 57 44 . . Impact 18 | . . . . . . . . . 18 . . Slashing 388 | . . . . . . . . . . 116 272 Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 2 6 6 21 Average Corruption 6 | . . . . . . . . 1 5 6 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 80 | . . . . . . . . 4 34 10 32 Message Errors 23 | . . . . . . . . 1 7 5 10 Matter Fused 11 | . . . . . . . . 1 4 2 4 Heat Flow Errors 15 | . . . . . . . . 2 9 1 3 Energy Discharges 6 | . . . . . . . . . 4 . 2 Parts Rejected 3 | . . . . . . . . . 3 . . Data Loss (minor) 7 | . . . . . . . . . 5 1 1 Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 12 | . . . . . . . . . 1 . 11 Overload Shots . | . . . . . . . . . . . . Overflow Damage 26 | . . . . . . . . . 4 19 3 Projectiles 4 | . . . . . . . . . 4 . . Explosions . | . . . . . . . . . . . . Melee 22 | . . . . . . . . . . 19 3 Knockbacks 18 | . . . . . . . . 10 8 . . Impact . | . . . . . . . . . . . . Kinetic 17 | . . . . . . . . 10 7 . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 627 | . 120 150 . . 102 412 . 207 399 79 627 Average Temperature 82 | . 19 62 . . 43 127 . 68 161 52 93 Received Heat Transfer 1800 | . 177 36 . . 18 213 . 225 399 . 732 Effects 11 | . . . . . . 5 . . 1 . 5 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . 1 . 2 Interference 5 | . . . . . . 5 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . . . . 3 Combat Hostiles 4 | . . . . . . 1 . . . . 3 Parts Melted 36 | . . 2 . . . 15 . 3 2 . 14 Heat Transferred 8577 | . 600 470 . . 284 2664 555 979 1100 . 1925 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Peak Influence 336 | 5 185 85 . . 336 221 28 250 . . 249 Initial 71 | . 3 . . . . 71 28 . . . 37 Average 53 | 1 41 36 . . 139 84 7 103 . . 97 Maximum Alert Level 1 | . . . . . 1 1 . 1 . . 1 Low Security (%) 95 | 100 100 100 . 100 78 94 100 89 . . 88 Level 1 4 | . . . . . 21 5 . 10 . . 11 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . . 1 4 . 2 . . 9 Investigation 3 | . . . . . . 1 . 1 . . 1 Extermination 4 | . . . . . . 1 . 1 . . 2 Reinforcement 6 | . 3 . . . . 2 . . . . 1 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . 1 . . . . . 5 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Distress Signals 5 | . . . . . 1 2 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 112 | . 21 3 . . 13 12 . 10 21 . 32 Peak Tracking Total 7 | . 5 2 . . 4 4 . 4 7 . 6 Tactical Retreats 4 | . . . . . . . . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Traps Triggered 3 | . . . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Machines Accessed 9 | . 3 . 2 . . 1 . 1 . . 2 Terminals 4 | . 2 . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 19 | . 6 . 4 . . 1 . 3 . . 5 Successful 11 | . 3 . 4 . . 1 . 1 . . 2 Failed 8 | . 3 . . . . . . 2 . . 3 Catastrophic 2 | . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 6 | . 3 . 1 . . 2 . . . . . Terminals 6 | . 3 . . . . 1 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 9 | . 3 . . . . . . 3 . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . 1 . 4 . . 1 . . . . 1 Record 3 | . . . 3 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . 1 . . 1 Scan Component 3 | . 1 . . . . . . 1 . . 1 Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 3 . . . . . . 1 . . 2 Full Trace Events 2 | . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 38 | . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 3 3 2 . . . . . Highest-Rated Group 40 | . . 40 40 40 40 24 . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 78 | . . 4 . . 52 22 . . . . . Total Damage 726 | . . 45 . . 494 187 . . . . . Kills 13 | . . 1 . . 11 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Turns Passed 9877 | 73 1840 990 1197 141 435 717 1562 606 1081 398 837 Spaces Moved 3887 | 44 623 369 459 55 199 372 647 275 454 150 240 Core 17 | 12 . . . . . . . . 2 . 3 Treads 758 | . . . . . . . 511 184 . 63 . Legs 3081 | 32 623 369 459 55 199 345 136 91 452 87 233 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 31 | . . . . . . 27 . . . . 4 Fastest Speed 50 | 50 120 260 260 260 190 120 120 160 120 190 120 Average Speed 210 | 100 246 260 260 260 190 142 184 174 185 244 223 Slowest Speed 1155 | 120 260 260 260 260 190 760 240 320 850 320 1155 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 58 71 87 24 20 6 88 7 57 17 6 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 . 1 . Scrap Searched 5 | . . 1 . . . . . . 3 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 9 | . . . . . . . 2 . . . 7 Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . . 2 . . . . AOE 4 | . . . . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Total 4987 | 61 796 392 465 54 245 495 1008 332 558 171 410 Wait 473 | . 53 3 . . 11 47 295 7 3 . 54 Move 3877 | 43 622 368 458 54 198 372 646 274 453 149 240 Hop . | . . . . . . . . . . . . Pick Up 65 | 6 17 3 2 . 5 9 11 2 3 1 6 Fast Attach 79 | 6 4 2 1 . 7 12 8 4 13 4 18 Attach 37 | 1 2 . . . 5 2 3 6 8 1 9 Detach 26 | . 3 . 2 . 4 1 3 1 6 1 5 Swap 29 | . 6 2 . . 2 2 6 1 2 1 7 Drop 90 | . 10 9 2 . 7 18 26 4 . 4 10 Fire 295 | 5 79 5 . . 6 32 10 33 66 8 51 Melee 13 | . . . . . . . . . 3 2 8 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Discovered new exit (range 12) 836 | -10/Materials | Build established: Scavenger-Mutant 1273 | -10/Materials | Repaired Lgt. Nuclear Core 1288 | -10/Materials | Identified exit to Materials 1914 | -10/Materials | Entered Mines 1931 | -10/Mines | Met a Derelict bent on vengeance 2022 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2178 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2397 | -10/Mines | Discovered exit to Materials (range 9) 2418 | -10/Mines | Learned 2 Materials zone layouts 2607 | -10/Mines | Discovered exit to Materials (range 5) 2891 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2894 | -10/Mines | Discovered new exit (range 5) 2904 | -10/Mines | Entered Exiles 2904 | -10/Exiles | Accompanied by 3 allies 2969 | -10/Exiles | Met 8R-AWN 3011 | -10/Exiles | Met EX-HEX 3097 | -10/Exiles | Met EX-BIN 3154 | -10/Exiles | Aligned with FarCom system 3157 | -10/Exiles | Given EX-Vault access code 3216 | -10/Exiles | Opened EX-Vault 3269 | -10/Exiles | Found Longsword +1 3318 | -10/Exiles | Found Modified TNC 3426 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3494 | -10/Exiles | Met EX-DEC 3576 | -10/Exiles | Visited The Gauntlet 4070 | -10/Exiles | Discovered new exit (range 14) 4101 | -10/Exiles | Left Exiles lab with Modified TNC 4101 | -10/Exiles | Entered Mines 4101 | -9/Mines | Accompanied by 3 allies 4208 | -9/Mines | Discovered new exit (range 10) 4242 | -9/Mines | Entered Materials 4242 | -8/Materials | Accompanied by 3 allies 4242 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4243 | -8/Materials | Identified exit to Factory 4516 | -8/Materials | Discovered exit to Factory (range 16) 4527 | -8/Materials | Garrison activated, responded to threat 4541 | -8/Materials | Build established: Scavenger-Skirmisher 4677 | -8/Materials | Entered Factory 4677 | -7/Factory | Accompanied by 2 allies 4677 | -7/Factory | Evolved 2 slots: Utility x2 5186 | -7/Factory | Build established: Skirmisher 5394 | -7/Factory | Sucked down chute 5394 | -7/Factory | Entered Waste 5394 | -7/Waste | The area was eerily silent 5528 | -7/Waste | Discovered new exit (range 13) 5947 | -7/Waste | Build established: Scavenger-Skirmisher 6012 | -7/Waste | Found Prototype Device 6012 | -7/Waste | Identified Adv. EM Disruption Field 6956 | -7/Waste | Entered Factory 7349 | -7/Factory | Discovered new exit (range 6) 7562 | -7/Factory | Entered Lower Caves 7922 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7967 | -7/Lower Caves | Core integrity fell below 50% 8015 | -7/Lower Caves | Lost 8 parts (1p2n1u4w) 8431 | -7/Lower Caves | Build established: Scavenger-Gunner 8443 | -7/Lower Caves | Identified exit to Lower Caves 8519 | -7/Lower Caves | Learned 4 Factory zone layouts 8580 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8641 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8643 | -7/Lower Caves | Entered another Lower Caves area 8762 | -7/Lower Caves | Discovered new exit (range 3) 8910 | -7/Lower Caves | Build established: Scavenger-Mutant 9041 | -7/Lower Caves | Entered Factory 9041 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9333 | -6/Factory | Build established: Scavenger-Skirmisher 9364 | -6/Factory | System corruption reached 10% 9375 | -6/Factory | Lost 3 parts (3n) 9379 | -6/Factory | Garrison activated, responded to threat 9417 | -6/Factory | Lost 3 parts (2p1u) 9697 | -6/Factory | Lost 8 parts (4p3n1w) 9736 | -6/Factory | Garrison activated, responded to threat 9758 | -6/Factory | Core integrity fell below 50% 9785 | -6/Factory | Lost 3 parts (1n2u) 9861 | -6/Factory | Core integrity fell below 20% 9878 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09834_ Acquired Axe. 09836_ S-27 Virus emerges from the garrison. 09836_ Adv. Heat Sink destroyed. 09839_ VTOL Module destroyed. 09842_ 4FQ>ZIS>O8=Y,9TLUM8#LK 09846_ Lgt. Nuclear Core destroyed. 09847_ Critical hit (Burn: +37). 09853_ Destroyed VTOL Module. 09855_ Weight Redist. System destroyed. 09856_ S-27 Virus destroyed. 09859_ G-50 Soldier destroyed. 09862_ S-27 Virus destroyed. 09863_ R-10 Processor collects Autogun. 09865_ Axe destroyed. 09867_ Slammed into G-50 Soldier. 09869_ K-01 Serf collects debris. 09871_ HSU,QX&ZFSHHY=D6T 691 |FXRFUB,X 09872_ K-01 Serf collects debris. 09874_ Slammed into G-50 Soldier. 09875_ R-10 Processor collects VTOL Module. Map ----- +----------------------------------------------------+ | ?###########??????????# ???????????????????????? | | ?# #??????????# ???????????????????????? | | ?# #??????????# ???????????????????????? | | ?# #??????????# ???????????????????????? | | ?# #??????????# ???????????????????????? | | ?##/########??????????# ???????????????????????? | | ?## #???# #???????????####???????????????????????? | | ?## #???# #??????????????????????????????????????? | | ?## #???# #??????????????????????????????????????? | | ?## #??########??????????????????????????????????? | | ?## #??# #????????????????#### ?????????????? | | ?## #??# """ #???????????????? ????????????? | | ?## #??# ""R" #???????????????? #???????????? | | ??# #??# "" " #???????????????# #???????????? | | ??# #### =%=*#???????######### #???????????? | | ### / *!%=#???????# #???????????? | | # ########+########## ^ ^ #???????????? | | " # #???# *! =* ]##"" ^ #???????????? | | " + #???# !=[![ ##"" #???????????? | | " # #???# = ##G ^ #???????????? | | " # ##### ##"" ^""" """ #???????????? | | " # # | ##"" """ """ #???????????? | | " # # ! ! + """ """ #???????????? | | " + + =%| ## km #???????????? | | " # # =* ## psg #???????????? | | " # # ####@###### #???????????? | | # # ## !%R #?# #???????????? | | ### # ## % [#?# #####???????????? | | # ## [ #?# #???????????????? | | ############### [[ ### ###?????????????? | | ^ #####?????????# # #?????????????? | | ^ #?????????????######## ????????? | | ^ ?????????????? ???? | | #############?????????????#### ??? | | ?????????????????????????????# ############ ?? | | ?????????????????????????????###+###?????????????? | | ??????????????????????????????? ???????????????? | | #######???????????????????????? ???????????????? | | #???????????????????????? ???????????????? | | "" [#???????????????????????? ???????????????? | | "" ] #???????????????????????? =???????????????? | | "" [ #???????????????????????? ???????????????? | | #???????????????????????? ???????????????? | | #???????????????????????? ???????????????? | | #????????????????????????###???????????????? | | / "T" #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 34 Energy Capacity 900 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorCarbideCloak Manual? 0 Play Time 00:58:44 Cumulative 43.3 hours Start 2024.04.04 @ 13:12:20 End 2024.04.04 @ 14:19:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2a47c2f-79ae-405d-a1bf-7272517d38b1