Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 14:35:08 Player: Salvia Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (506) 506 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2226 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 183/300 Energy 100/100 System Corruption 5% Temperature Warning (321) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Cooling System Particle Cannon Grenade Launcher GAL Module Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Cannon Light Cannon > --- INVENTORY -------- Heavy Ion Engine Cooling System EM Pulse Gun Particle Cannon Light Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 22 | 6 3 13 . . . Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 4 . . . Treads 6 | 2 . 4 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 3 . . . Device 1 | . . 1 . . . Storage 3 | 1 2 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 7 | 2 1 4 . . . Energy Gun 1 | . . 1 . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 10 | . . 2 . . 8 Power 2 | . . 1 . . 1 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 3 | . . 1 . . 2 Highest Loss Streak 8 | . . 2 . . 8 To Critical Strikes . | . . . . . . Average Backups 4 | 2 4 3 4 4 4 Power . | . 1 . 1 1 1 Propulsion . | 1 2 . . . . Utility . | . . . 1 1 1 Weapon 1 | . 1 2 2 2 2 Tool/Special . | . . . . . . Unused Backups 5 | . . 3 . . 2 Power 2 | . . 1 . . 1 Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 86 93 100 100 83 Engine 11 | . 14 10 11 11 11 Treads 30 | . 28 30 33 33 29 Device 1 | . . 4 . . . Storage 13 | . 15 13 11 11 11 Processor 5 | . . 3 11 11 6 Protection 6 | . . 8 11 11 6 Energy Gun 1 | . . 3 . . . Energy Cannon 6 | . . 6 11 11 9 Ballistic Gun 9 | . 28 6 . . . Ballistic Cannon 6 | . . 4 11 11 9 Peak Build Rating 15 | 6 7 15 14 15 15 Average Rating 10 | 4 6 11 14 14 12 On Entrance 9 | . 6 7 14 14 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 38 | 11 28 38 37 37 37 Greatest Support 66 | 40 40 66 66 66 66 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 15 Most Carried 7 | 4 6 7 4 5 5 Average Carried 4 | 2 4 3 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 5 | 4 5 4 4 5 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 634 | 228 236 170 . . . Remotely . | . . . . . . Salvage Created 742 | . 296 385 . . 61 Parts 40 | . 16 22 . . 2 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 7 6 . . 3 Guns 8 | . 7 1 . . . Cannons 8 | . . 5 . . 3 Classes Destroyed 8 | . 5 3 . . . Worker 1 | . 1 . . . . Hauler 1 | . . 1 . . . Recycler 2 | . 1 1 . . . Watcher 4 | . 2 2 . . . Swarmer 8 | . 5 . . . 3 Grunt 5 | . 2 3 . . . Brawler 1 | . . 1 . . . Sentry 2 | . . 2 . . . Best Kill Streak 8 | . 8 5 . . 3 Combat Bots Only 7 | . 7 3 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 156 | . 51 40 . . 65 Missed 41 | . 15 12 . . 14 Hits 115 | . 36 28 . . 51 Melee 12 | . . . . . 12 Projectile 103 | . 36 28 . . 39 Critical Strikes 3 | . . . . . 3 Damage Taken 1915 | . 332 386 . . 1197 Core 447 | . 47 26 . . 374 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 81 . . . . Volleys Fired 68 | . 21 30 . . 17 Largest 2 | . 2 2 . . 2 Hottest 108 | . 40 108 . . 90 Shots Fired 121 | . 42 47 . . 32 Gun 65 | . 42 23 . . . Cannon 56 | . . 24 . . 32 Launcher . | . . . . . . Special . | . . . . . . Kinetic 88 | . 42 31 . . 15 Thermal 30 | . . 13 . . 17 Explosive . | . . . . . . Electromagnetic 3 | . . 3 . . . Robot Hit Streak 9 | . 9 9 . . 5 Robot Miss Streak 3 | . 3 3 . . 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 68 | . 24 26 . . 18 Core Hits 36 | . 14 14 . . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1063 | . 288 433 . . 342 Guns 421 | . 288 133 . . . Cannons 642 | . . 300 . . 342 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 640 | . 288 223 . . 129 Thermal 391 | . . 178 . . 213 Explosive . | . . . . . . Electromagnetic 32 | . . 32 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 2 | . . . . . 2 Projectiles 2 | . . . . . 2 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . 1 . . 3 Impact . | . . . . . . Kinetic 4 | . . 1 . . 3 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 551 | . 18 201 . . 551 Average Temperature 188 | . 7 65 . . 338 Received Heat Transfer 501 | . 84 129 . . 288 Effects 12 | . . . . . 12 Shutdowns 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Matter Decay 2 | . . . . . 2 Damage (major) 6 | . . . . . 6 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 814 | . . 370 . . 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 194 | . 194 113 34 . . Initial 74 | . . 74 34 . . Average 31 | . 29 39 34 . . Influence Increases 529 | . 253 186 . . 90 Destroy 0b10 Robot/C 320 | . 140 120 . . 60 Destroy 0b10 Robot/NC 40 | . 20 20 . . . Destroy Leader 60 | . 24 36 . . . Successful Hack 33 | . 24 9 . . . Destroy Structure 1 | . . 1 . . . Lose Combat Pursuer 75 | . 45 . . . 30 Influence Decreases 529 | . 75 275 55 34 90 Entered New Map 193 | . . 104 55 34 . Time Decay 254 | . 73 151 . . 30 Lost Part 80 | . . 20 . . 60 Purge Threat 2 | . 2 . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 16 10 . . 9 Peak Tracking Total 9 | . 7 2 . . 9 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 4 4 . . . Terminals 8 | . 4 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 7 8 . . . Successful 11 | . 5 6 . . . Failed 4 | . 2 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 7 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 5 6 . . . Prototype ID Bank 2 | . 1 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 4 | . 1 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1897 | 87 517 495 13 696 89 Spaces Moved 1028 | 55 271 240 9 435 18 Core 14 | 14 . . . . . Treads 1014 | 41 271 240 9 435 18 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 158 | 132 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 44 28 5 64 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1185 | 70 317 308 8 435 47 Wait 32 | . 17 3 . . 12 Move 1023 | 54 270 239 8 434 18 Hop . | . . . . . . Pick Up 28 | 10 4 13 . 1 . Fast Attach . | . . . . . . Attach 12 | 6 2 4 . . . Detach . | . . . . . . Swap 10 | . 1 9 . . . Drop 12 | . 2 10 . . . Fire 68 | . 21 30 . . 17 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 570 | -10/Materials | Destroyed 7 combat bots 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1012 | -9/Materials | Discovered new exit (range 17) 1016 | -9/Materials | Discovered new exit (range 16) 1100 | -9/Materials | Entered Mines 1101 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1113 | -9/Mines | Entered Zion 1542 | -7/Zion | Found GAL Module 1794 | -7/Zion | Discovered new exit (range 8) 1809 | -7/Zion | Entered Proximity Caves 1833 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1882 | -6/Proximity Caves | Core integrity fell below 50% 1895 | -6/Proximity Caves | Core integrity fell below 20% 1898 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- B-48 Gladiator destroyed. Slug penetrates Wall. Overheating: Matter decay (-55). Overheating: Matter decay (-35). Penetrated by Slug. Power failure, Hvy. Ion Engine shutdown. Lgt. Treads fries itself beyond repair. Imp. Treads destroyed. Lgt. Cannon destroyed. Overheating: Lrg. Storage Unit damaged (-117). Beam Cannon destroyed. Overheating: Energy bleed (-68). Rnf. Deuterium Engine fries itself beyond repair. System corrupted: Component data lost. Imp. Treads destroyed. Lgt. Treads destroyed. Overheating: Hvy. Ion Engine damaged (-9). Overheating: Lrg. Storage Unit damaged (-33). Power failure, Hvy. Ion Engine shutdown. Hvy. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????????????????????? | | ??????????????## #?###???????????????????????????? | | ??????????????? ## ???????????????????????????? | | ???????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ??????????# ????????# ?????????#???????????????? | | ??????????# #### ###????? ##?###??????????? | | ??????????# =%%#????? ## ##?????????? | | ???????????????# % #????? #?????????? | | ???????????????# # #g##??? #?????????? | | ?????????????????### ### ;#??? #?????????? | | ??????????????????" ???#@##### #??????????? | | ?????????????????#" ????#l ## ?????? | | ?????????????????#??????#% ??????? | | ????????????????????????# % ## ##??????????? | | ???????????# # ######## ## #???????????????? | | ????????????? ## #???????????????? | | ???????????????????## #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# ##???????????????? | | ???????????????????# ####????????????????? | | ???????????????????## ##???????????????????? | | ????????????????????## #????????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# ???????????????? | | ????????????????????? ### ??????????????? | | ???????????????????? #??# ??????????????? | | ???????????????????## ???# #?????????????? | | ????????????????????## ??? ##?????????????? | | ?????????????????????## ???? #??????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed InertialBattleKatana Manual? 0 Play Time 00:15:03 Cumulative 5.1 hours Start 2026.02.26 @ 14:20:42 End 2026.02.26 @ 14:35:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ff2505e-d7cc-4f25-b0d1-4922701c7453