Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 21:22:04 Player: omewwes Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (325) 1625 Value Destroyed (16236) 16236 Prototype IDs (36) 720 Alien Tech Used (4) 800 Bonus (11508) 11508 TOTAL SCORE: 40389 Bonus ------- High Alert Combat Kills 2750 Follower Combat Kills 897 Entered Garrisons 600 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -39 Cogmind --------- Core Integrity 0/1600 Matter 292/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Force Field Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cooling System Advanced Energy Well Experimental Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Particle Charger Quantum Capacitor Centrium Light Armor Plating Advanced Force Field Ghost Barrier > --- WEAPON ----------- Cooled Proton Cannon Nova Cannon > --- INVENTORY -------- Centrium Leg Centrium Light Armor Plating Advanced Force Field Advanced Hacking Suite Heavy Rocket Launcher [Rating: 200] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Quantum Capacitor Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Vortex Driver Energy Gun Particle Gun Energy Cannon Vortex Driver Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 . . 2 2 . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . 2 . . . . 1 . . . . . . . . 1 . . . . . . 1 . . Utility 11 | . . . 2 . . 2 . . . . 2 . . . . 1 . . . . 2 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 403 | 7 7 12 4 34 18 31 68 25 . 12 4 2 9 13 2 26 3 4 5 . 28 24 30 24 11 Power 32 | 2 . 1 . 2 1 . 7 3 . 1 1 . 1 1 . . . . . . 2 3 3 3 1 Engine 11 | 2 . 1 . 1 1 . 4 2 . . . . . . . . . . . . . . . . . Core 6 | . . . . 1 . . 3 . . 1 . . 1 . . . . . . . . . . . . Reactor 15 | . . . . . . . . 1 . . 1 . . 1 . . . . . . 2 3 3 3 1 Propulsion 104 | 2 2 4 . 7 6 7 22 5 . 4 . . 1 3 . 12 . 1 . . 8 6 8 4 2 Treads 16 | . . . . . . . 1 1 . 1 . . 1 1 . 2 . 1 . . 1 4 2 . 1 Leg 88 | 2 2 4 . 7 6 7 21 4 . 3 . . . 2 . 10 . . . . 7 2 6 4 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 164 | 1 2 1 4 5 4 12 27 10 . 3 3 2 6 7 2 10 1 2 5 . 12 13 16 10 6 Device 109 | . . 1 2 3 1 3 21 7 . 3 2 2 4 6 2 6 . 2 4 . 10 9 13 6 2 Storage 8 | 1 1 . . . . . . . . . . . . . . . 1 . . . . 2 . 3 . Processor 10 | . . . . . 2 1 2 . . . . . 1 1 . 1 . . . . . . 2 . . Hackware 5 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 2 Protection 31 | . 1 . 1 2 1 8 4 3 . . 1 . 1 . . 3 . . 1 . 1 . 1 1 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 103 | 2 3 6 . 20 7 12 12 7 . 4 . . 1 2 . 4 2 1 . . 6 2 3 7 2 Energy Gun 26 | 1 3 5 . 15 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon 44 | . . . . . . 5 7 4 . 2 . . 1 2 . 4 1 1 . . 4 2 3 7 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . 4 4 2 . . . . . . . . . . . . . . . . . . Launcher 17 | . . 1 . 1 1 2 3 3 . 2 . . . . . . 1 . . . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 2 . . . 1 1 . . . 1 . . 6 . 1 . . 3 . . 3 5 5 1 Corrupted Parts 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . System Corruption 26 | . . . . 7 . . . . . . . . . . . . . . . . . . . 19 . Parts Lost 51 | . . . . 13 4 5 4 2 . 1 . . . . . . . 1 . . 2 2 . 1 16 Power 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 Propulsion 11 | . . . . 6 2 1 1 . . . . . . . . . . . . . . . . . 1 Utility 28 | . . . . 5 1 4 2 2 . 1 . . . . . . . . . . 2 2 . . 9 Weapon 7 | . . . . 2 . . 1 . . . . . . . . . . 1 . . . . . . 3 Highest Loss Streak 13 | . . . . 5 2 3 3 1 . 1 . . . . . . . 1 . . 1 1 . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 100 88 96 98 98 99 100 98 93 94 94 91 88 87 89 85 84 84 87 90 89 87 73 Engine 4 | . 14 11 9 4 2 7 7 13 13 12 5 5 . . . . . . . . . . . . . Core 1 | . . . . 4 6 . 4 . . . . . 5 3 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 4 8 8 8 8 Treads 3 | . . . . . . . 2 6 6 6 5 5 5 5 5 4 5 5 5 5 4 3 4 4 3 Leg 26 | . 28 43 36 28 32 29 30 26 26 26 23 23 23 23 23 24 26 22 21 21 21 22 24 21 17 Device 15 | . . 11 18 14 15 8 10 12 13 11 17 17 17 17 17 21 21 21 21 21 27 16 16 16 15 Storage 5 | . 14 11 9 9 9 7 4 . . . . . . . . . 1 5 5 5 4 9 13 13 7 Processor 12 | . . . . . 8 8 20 20 20 20 17 17 17 17 17 15 15 15 15 15 10 9 9 13 9 Protection 4 | . 13 . 9 8 2 19 2 6 6 6 5 5 5 5 5 5 3 . . . 2 . . 4 1 Energy Gun 2 | . 22 21 18 16 5 . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . 5 8 12 13 12 11 11 11 10 11 10 9 9 10 10 8 9 6 5 5 Ballistic Cannon 1 | . . . . . 12 8 4 . . . . . . . . . . . . . . . . . . Naked Turns 75 | . . . . . . . . . . . . . . . . . . . . . . . . . 75 Heaviest Build 125 | 13 21 25 32 32 33 50 55 58 56 56 56 56 61 91 83 84 79 81 79 79 103 125 124 100 112 Greatest Support 180 | 20 20 40 40 40 52 52 100 73 65 70 70 70 70 100 100 130 118 118 100 100 146 146 180 156 156 Greatest Overweight (x) 2 | . 1 . . 2 2 . 1 . . . . . . 1 . 1 . . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 6 8 10 10 10 10 10 8 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 10 6 Most Carried 10 | 1 8 10 10 10 10 10 10 5 5 5 4 5 5 5 5 5 9 10 10 10 10 10 10 10 8 Average Carried 7 | . 4 8 8 8 8 9 7 4 5 4 2 4 5 4 5 4 6 9 9 9 9 9 9 9 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 8 10 10 8 10 10 5 5 5 4 4 5 5 5 5 5 9 10 10 10 10 10 9 10 2 Class Distribution -------------------- 80% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 6389 | 208 197 190 18 359 292 1213 1218 390 . 96 . 154 90 120 17 223 86 90 60 . 368 282 320 180 218 Remotely 446 | . . . . . . . 446 . . . . . . . . . . . . . . . . . . Salvage Created 15736 | . 420 522 158 1142 493 1311 2022 1307 . 351 . 54 230 . 51 183 67 587 84 358 1933 1236 201 1443 1583 Parts 638 | . 21 29 9 40 25 54 78 59 . 28 . 2 9 . . 10 6 17 2 14 75 59 10 50 41 Haulers Intercepted 10 | . 1 1 . . 3 2 2 . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 12 | . 2 3 . . 1 2 2 . . . . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . 2 13 . 10 . 5 2 . 3 . . . . . Prevented 26 | . . . . . . . . . . . . . . . . . . 13 2 11 . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 273 | . 6 15 6 23 11 22 36 29 . 14 . 1 4 . 3 3 5 7 . 6 27 18 1 18 18 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guns 43 | . 6 6 6 21 4 . . . . . . . . . . . . . . . . . . . . Cannons 132 | . . . . . 5 18 26 13 . 5 . 1 4 . 3 3 1 5 . 4 17 12 . 9 6 AOE 47 | . . 6 . . 2 3 8 13 . 9 . . . . . . 4 . . . 2 . . . . Classes Destroyed 25 | . 6 3 1 1 . 1 4 2 . . . . . . . 1 . 1 . 1 1 . . 2 1 Worker 18 | . 1 4 . . 1 2 5 . . . . . . . . 2 . . . . 3 . . . . Builder 3 | . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Hauler 10 | . 1 1 . . 3 2 2 . . . . . . . . . . . . . 1 . . . . Recycler 9 | . 1 . . . . 6 1 . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 6 | . . . . . . . . . . . . . . . . 1 . . . . 3 1 1 . . Swarmer 49 | . 1 6 4 . 2 2 3 11 . 9 . . . . . . 4 . . . 4 . . 3 . Saboteur 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Grunt 122 | . 5 6 1 14 8 14 18 12 . . . . 1 . . 1 . 4 . 4 5 9 . 7 13 Brawler 8 | . . 1 . 1 . . 3 . . 2 . . . . . . . . . . . 1 . . . Duelist 6 | . . . 1 1 . 1 2 1 . . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Sentry 16 | . . 2 . 2 1 1 3 1 . . . . . . 1 . . 1 . . 1 . . 2 1 Demolisher 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Hunter 19 | . . . . . . 2 . . . 3 . . 1 . . . . 2 . . 8 2 . . 1 Programmer 33 | . . . . 5 . 2 5 1 . . . 1 2 . . 2 1 . . . 5 6 . 2 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 5 9 6 5 4 5 8 11 . 9 . 1 2 . 3 3 4 3 . 3 7 2 1 8 11 Combat Bots Only 11 | . 5 8 6 5 4 4 6 11 . 9 . 1 2 . 3 2 4 3 . 3 6 2 1 10 11 Max Kills in Single Turn 4 | . 1 2 2 1 2 2 4 4 . 4 . 1 1 . 1 1 2 1 . 1 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 2 2 2 4 . 4 . . . . . . 2 . . . 2 . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 19542 | . 294 469 240 1502 749 1424 1968 880 . 499 . 83 83 . 155 55 68 211 . 180 1536 2052 317 1239 5538 Core 3731 | . 76 81 25 214 125 180 269 125 . 62 . . . . 11 . . 61 . . 107 649 81 45 1620 Absorbed by Shields 4498 | . . . 58 252 . . 711 330 . 79 . . . . 149 8 . . . . 940 744 . 532 695 Reduced by Siege Mode 86 | . . . . . . . . . . . . . . . . . . . . . . . . 86 . Redirected to Core 644 | . . . . . . . . . . . . . . . . . . . . . . 563 81 . . Redirected to Shielding 28 | . 28 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . Core Remaining (%) 71 | 100 69 79 . . 33 74 . . . 46 . . . . 98 . . . . 94 . 41 . 85 . Volleys Fired 1010 | . 28 46 19 91 48 87 107 59 . 19 . 5 19 1 11 18 5 39 3 21 131 94 22 72 65 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Hottest 233 | . 105 121 112 121 130 104 150 180 . 155 . 90 90 100 100 100 100 100 81 81 105 113 113 113 233 Shots Fired 1449 | . 56 85 36 176 90 151 205 109 . 33 . 5 19 1 11 18 5 39 3 21 130 92 22 72 70 Gun 381 | . 56 79 36 175 35 . . . . . . . . . . . . . . . . . . . . Cannon 1024 | . . . . . 54 149 198 101 . 28 . 5 19 1 11 18 1 39 3 21 124 92 22 72 66 Launcher 44 | . . 6 . 1 1 2 7 8 . 5 . . . . . . 4 . . . 6 . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 279 | . 23 . . . 54 121 81 . . . . . . . . . . . . . . . . . . Thermal 760 | . 33 79 36 149 35 7 117 101 . 28 . 5 19 . . . . . . . 34 59 6 22 30 Explosive 44 | . . 6 . 1 1 2 7 8 . 5 . . . . . . 4 . . . 6 . . . 4 Electromagnetic 327 | . . . . 26 . 21 . . . . . . . . . 10 . 32 3 21 79 33 16 50 36 Entropic 39 | . . . . . . . . . . . . . . 1 11 8 1 7 . . 11 . . . . Robot Hit Streak 32 | . 18 14 12 10 8 15 23 9 . 15 . 3 4 . 7 9 3 8 11 12 11 11 5 20 32 Robot Miss Streak 9 | . 2 4 3 3 3 3 3 3 . 1 . 2 2 . 1 2 . 3 . 3 9 2 2 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 424 | . . . . . . . . . . . . 5 19 1 11 18 1 39 3 21 124 36 18 72 56 Shots Hit Robots 982 | . 40 61 24 117 59 114 152 60 . 16 . 3 10 . 9 11 1 28 3 13 68 65 15 59 54 Core Hits 492 | . 18 31 12 51 26 39 84 43 . 20 . 1 5 . 6 8 7 12 1 7 41 24 3 27 26 Critical Kills 13 | . . . . . . . 1 4 . . . . . . . . . . . . . 3 1 3 1 Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 66 | . . 9 2 9 2 5 8 4 . . . . . . 8 2 . 2 . 1 3 3 1 5 2 Burn 18 | . . 9 2 7 . . . . . . . . . . . . . . . . . . . . . Meltdown 13 | . . . . . . . 1 4 . . . . . . . . . . . . . 3 1 3 1 Blast 13 | . . . . . 2 4 7 . . . . . . . . . . . . . . . . . . Corrupt 7 | . . . . 1 . 1 . . . . . . . . . . . . . 1 1 . . 2 1 Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sunder 14 | . . . . . . . . . . . . . . . 8 2 . 2 . . 2 . . . . Melee Attacks 9 | . . . . 8 . 1 . . . . . . . . . . . . . . . . . . . Impact 9 | . . . . 8 . 1 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36731 | . 473 1278 362 1911 1254 3351 5547 2874 . 1569 . 120 320 . 777 906 301 1160 129 526 5094 2786 438 2061 3494 Guns 3926 | . 473 899 345 1823 386 . . . . . . . . . . . . . . . . . . . . Cannons 26116 | . . . . . 752 3071 4082 1694 . 412 . 120 320 . 777 906 74 1072 129 526 4074 2717 438 2061 2891 Explosions 6466 | . . 379 . . 114 277 1461 1180 . 1157 . . . . . . 227 88 . . 990 69 . . 524 Melee 88 | . . . . 88 . . . . . . . . . . . . . . . . . . . . . Ramming 135 | . . . 17 . 2 3 4 . . . . . . . . . . . . . 30 . . . 79 Kinetic 4919 | . 208 . . . 752 2353 1606 . . . . . . . . . . . . . . . . . . Thermal 13579 | . 265 899 345 1502 386 161 2902 1694 . 412 . 120 320 . . . . 88 . . 662 1839 246 687 1051 Explosive 5883 | . . 379 . . 114 277 1035 1180 . 1157 . . . . . . 227 . . . 990 . . . 524 Electromagnetic 9252 | . . . . 321 . 557 . . . . . . . . . 265 . 835 129 526 2266 947 192 1374 1840 Impact 88 | . . . . 88 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2875 | . . . . . . . . . . . . . . . 777 641 74 237 . . 1146 . . . . Highest Corruption 23 | . 1 . . 14 14 . . . . . . . . . . 1 1 1 . . 2 7 . 23 16 Average Corruption 5 | . 1 . . 7 14 . . . . . . . . . . 1 1 1 . . 1 3 . 2 9 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . 1 . . . . . . . . 14 . . Effects 86 | . 3 . . 15 24 . . . . . . . . . . . 1 2 . . 7 18 . 8 8 Message Errors 18 | . 1 . . 4 7 . . . . . . . . . . . . . . . . 2 . 1 3 Matter Fused 23 | . 1 . . 2 6 . . . . . . . . . . . . . . . 2 6 . 3 3 Heat Flow Errors 9 | . 1 . . 1 4 . . . . . . . . . . . . . . . . . . 2 1 Energy Discharges 8 | . . . . 3 . . . . . . . . . . . . . . . . 1 4 . . . Parts Rejected 5 | . . . . 1 2 . . . . . . . . . . . . . . . . 2 . . . Parts Fused 3 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . 2 . . . . . . . . . . . . 1 1 . . 1 1 . 2 1 Data Loss (major) 4 | . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon Failures 5 | . . . . 1 1 . . . . . . . . . . . . . . . 1 2 . . . Overload Shots 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 1620 | . . 15 . 48 . 87 112 50 . 46 . . . . 17 62 . 7 53 54 693 50 21 5 300 Projectiles 1375 | . . . . . . 52 75 . . 4 . . . . 17 62 . 7 53 54 691 50 21 5 284 Explosions 197 | . . 15 . . . 35 37 50 . 42 . . . . . . . . . . 2 . . . 16 Melee 48 | . . . . 48 . . . . . . . . . . . . . . . . . . . . . Knockbacks 55 | . . . 1 . 7 28 17 . . . . . . . . . . . . . . . . . 2 Impact 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 51 | . . . . . 7 27 17 . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 332 | . . 109 . . . 42 22 . . 46 . . . . . . . . . . 52 57 . . 4 Shots 13 | . . 4 . . . 1 2 . . 3 . . . . . . . . . . 1 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . . . 1 . 1 1 1 . . . . . . . . . . . . . 2 . . . 13 Kicked 19 | . . . 1 . 1 1 1 . . . . . . . . . . . . . 2 . . . 13 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | . 139 66 228 216 211 63 440 326 . 18 . 201 260 75 316 368 46 307 42 96 200 250 330 284 365 Average Temperature 91 | . 46 21 116 81 86 29 109 94 . 8 . 130 109 43 149 119 23 110 28 48 103 78 155 97 135 Received Heat Transfer 3931 | . 135 129 59 474 441 558 766 231 . . . . . . . . . 63 . 42 161 215 63 86 508 Effects 13 | . . . 3 . . . 3 4 . . . . . . 1 . . . . . . 1 . . 1 Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 8 | . . . 3 . . . . 4 . . . . . . . . . . . . . 1 . . . Damage (minor) 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 32 | . . . . . . . . . . . . . . . . . . . . . . . . 32 . Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . . . . 32 . Robots Corrupted 35 | . . . . . . 1 . . . . . . . . . 1 . 3 . 2 9 3 . 5 11 Combat Hostiles 32 | . . . . . . 1 . . . . . . . . . . . 2 . 2 8 3 . 5 11 Parts Fried 93 | . . . . 4 . 7 . . . . . . . . . 4 . 8 . 5 22 9 2 8 24 Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robots Melted 18 | . . 3 . 1 . . 2 4 . . . . . . . . . . . . . 3 1 3 1 Combat Hostiles 17 | . . 3 . 1 . . 1 4 . . . . . . . . . . . . . 3 1 3 1 Parts Melted 73 | . . 11 1 13 5 . 4 13 . 1 . 1 2 . . . . . . . 1 5 5 8 3 Heat Transferred 20862 | . 624 2960 1036 3895 925 259 3543 2474 . 596 . 150 450 . . . . 50 . . 555 1678 222 629 816 Parts Sabotaged 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 1592 | . 223 366 358 761 634 584 815 1592 835 1007 542 . . . . 170 . . . . 678 792 452 402 1121 Initial 835 | . . 93 148 232 370 218 238 570 835 584 528 . . . . 53 . . . . . 381 445 99 222 Average 457 | . 160 203 237 561 468 304 462 1032 835 839 534 . . . . 73 . . . . 286 500 320 232 781 Maximum Alert Level 4 | . 1 1 1 3 2 2 3 4 3 3 2 . . . . . . . . . 2 3 2 2 4 Low Security (%) 16 | 100 68 48 46 . . 7 . . . . . . . . . 100 . . . . 30 . 18 39 . Level 1 29 | . 31 51 53 18 11 71 31 . . . . . . . . . . . . . 33 26 40 58 5 Level 2 35 | . . . . 48 88 20 59 23 . 17 100 . . . . . . . . . 35 65 40 1 15 Level 3 14 | . . . . 32 . . 8 40 100 82 . . . . . . . . . . . 7 . . 76 Level 4 3 | . . . . . . . . 36 . . . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 3 . . 1 8 10 . 1 . . . . . . 1 . . . . 6 6 . 5 12 Investigation 9 | . 1 1 . . 1 1 . . 1 . . . . . . . . . . . . 1 . . 3 Extermination 12 | . . . . . . 1 4 . . . . . . . . 1 . . . . 2 2 . 1 1 Reinforcement 18 | . . 2 . . . 4 3 . . . . . . . . . . . . . 3 1 . 1 4 Assault 9 | . . . . . . 2 3 . . . . . . . . . . . . . 1 2 . . 1 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 17 | . 1 1 . . . . . . . . . . . . 1 1 . . . . 2 . 10 1 . Communications Jammed 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Times Spotted 408 | . 10 17 12 25 14 35 47 28 . 18 . 1 6 4 6 8 3 6 . 8 46 28 7 22 57 Peak Tracking Total 19 | . 5 6 8 5 4 5 5 6 . 10 . 1 3 8 3 3 4 1 . 2 7 5 2 6 19 Tactical Retreats 31 | . 1 . 2 2 . 3 1 2 . 2 . . . . . 1 . 1 . 2 5 1 . . 8 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 22 | . 1 1 . 4 1 2 1 4 . 1 . . . . . 4 . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . 1 . . . . . . 11 . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 34 | . . . . 1 . 2 6 10 . 2 . . . . . . . . . . 2 6 2 2 1 Max in Single Turn 6 | . . . . 1 . 2 6 1 . 1 . . . . . . . . . . 1 2 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Relay 7 | . . . . 4 . . . 3 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 50 | . 1 2 3 3 . 2 4 . 1 1 2 . . 2 . 5 1 1 4 1 2 8 . 2 5 Terminals 33 | . . 2 2 3 . . 2 . . 1 1 . . . . 5 . 1 . 1 2 7 . 2 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . 1 . . 1 Total Hacks 114 | . 2 4 8 7 . 3 7 . 3 2 5 . . 3 . 9 1 2 17 1 4 18 . 4 14 Successful 58 | . 1 2 5 1 . 2 5 . 1 1 1 . . 3 . 4 1 2 17 1 1 6 . 1 3 Failed 56 | . 1 2 3 6 . 1 2 . 2 1 4 . . . . 5 . . . . 3 12 . 3 11 Catastrophic 16 | . . . . 2 . 1 2 . . . 1 . . . . 1 . . . . . 4 . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 23 | . 2 . 3 . . 3 3 . . . 4 . . . . 4 . . . . . 4 . . . Terminals 74 | . . 4 7 7 . . 4 . . 2 2 . . . . 9 . 2 . 1 4 15 . 4 13 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 2 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 1 . . . 1 . 3 . 3 . . . . . . . . . . 3 . . 1 Terminal Hacks 45 | . . 2 3 1 . . 3 . . 1 1 . . 3 . 2 1 2 17 1 1 4 . 1 2 Record 12 | . . . . . . . . . . . . . . 2 . . . 2 5 1 . 2 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 2 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Emergency Access Points 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 2 . . . 1 . . . 1 . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 Unlock Access 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 9 | . 1 . 1 . . 2 1 . . . . . . . . 2 . . . . . 2 . . . Terminals 5 | . . . 1 . . . . . . . . . . . . 2 . . . . . 2 . . . Track 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . Botnet 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . . 2 2 3 . 1 4 . 1 1 2 . . . . 5 . . . 1 2 7 . 2 4 Full Trace Events 6 | . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 39 | . . . . 17 . . . 15 . . . . . . . . . . . . . . 7 . . Machine Destruction 33 | . . . . 17 . . . 15 . . . . . . . . . . . . . . 1 . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 4 . . . . . 5 . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 13 | . . . . . . . . 4 . . . . . 5 . . . . . . . . . 1 3 Largest Group 5 | . . . . . . . . 4 4 4 . . . 5 3 2 1 1 . . . . . 1 3 Highest-Rated Group 374 | . . . . . . . . 203 203 203 . . . 266 171 106 41 36 . . . . . 64 374 Highest-Rated Ally 131 | . . . . . . . . 116 116 116 . . . 65 65 65 41 36 . . . . . 64 131 Total Orders 5 | . . . . . . . 2 2 . 1 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . AID 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ally Attacks 128 | . . . . . . . . 32 . 13 . . . 23 11 5 1 1 . . . . . 4 38 Total Damage 4027 | . . . . . . . . 494 . 196 . . . 979 458 190 32 18 . . . . . 159 1501 Kills 24 | . . . . . . . . 1 . 2 . . . 8 2 2 1 . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 1 . 1 . 1 1 . . . . . . . Drone Launches 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 18215 | 56 348 537 224 1166 596 1262 2333 1288 35 451 122 561 478 1494 343 646 366 562 201 635 1444 790 987 705 585 Spaces Moved 11892 | 44 194 302 129 579 286 743 1474 821 29 281 96 428 346 886 275 497 317 410 160 501 989 467 755 444 439 Core 144 | 10 . . . . . . . . . . . . . . . . . . . . . . . . 134 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Legs 11746 | 34 194 302 129 579 286 743 1474 821 29 281 96 428 346 886 275 497 317 410 160 501 989 467 755 442 305 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 110 110 106 110 110 115 115 112 112 112 120 50 Average Speed 118 | 104 124 120 120 136 122 121 121 120 120 120 120 120 120 122 110 110 110 113 115 115 116 112 117 120 98 Slowest Speed 260 | 120 190 120 120 260 260 122 190 120 120 120 120 120 120 190 110 183 110 115 115 115 185 182 120 250 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 3 36 37 18 77 25 21 40 76 2 44 2 65 50 84 46 17 46 78 60 65 29 49 23 41 19 Regions Visited 25 Branch Regions 10 Pre-discovered Areas 5 | . 1 . . . . . . . . . . 1 . . . . . . 3 . . . . . . Known Exits Taken 17 | . . . 1 . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . . . . . 2 4 . . . 3 1 . 4 . . . . . Spaces Dug 20 | . . . . . . 1 8 . . . . . . 2 . . . . . . 8 . . . 1 Terrain Destroyed 535 | . . 33 . . 19 19 78 50 . 60 . 2 10 2 10 9 45 25 . . 91 16 . 3 63 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Projectile 130 | . . . . . 13 9 23 1 . . . 2 10 2 10 9 1 7 . . 28 8 . 3 4 AOE 404 | . . 33 . . 6 9 55 49 . 60 . . . . . . 44 18 . . 63 8 . . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 14945 | 50 245 392 162 762 442 948 1811 1013 29 359 102 474 407 1294 314 591 329 507 178 561 1278 673 850 615 559 Wait 1086 | . 4 16 3 16 62 55 100 53 . 38 . 39 29 278 27 31 . 47 . 34 104 64 12 47 27 Move 11870 | 43 193 301 129 577 286 743 1473 820 29 280 95 427 345 885 274 496 316 409 159 500 988 466 754 443 439 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 114 | . 7 5 4 7 13 11 14 3 . . 1 1 . 5 . 5 4 4 2 3 8 7 2 7 1 Fast Attach 162 | 6 2 6 . 9 7 9 20 5 . 3 1 . 5 10 . 17 1 1 5 . 10 15 18 10 2 Attach 69 | . 1 1 3 11 6 5 10 4 . 1 1 . . . . 1 . 1 1 . 6 3 5 5 4 Detach 46 | . 1 3 1 4 4 2 10 1 . . 1 . 1 1 . . . . 2 . 4 3 5 3 . Swap 175 | 1 4 5 1 14 5 17 38 16 . 8 2 2 4 3 2 8 2 2 . . 12 6 9 9 5 Drop 234 | . 5 9 1 10 11 18 38 15 . 5 1 . 4 16 . 15 1 4 6 3 13 15 23 18 3 Fire 1010 | . 28 46 19 91 48 87 107 59 . 19 . 5 19 1 11 18 5 39 3 21 131 94 22 72 65 Melee 9 | . . . . 8 . 1 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 17 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . 13 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . 15 . . . 14 . 5 . . . . . . . . . . . . . . . Rewire 119 | . . . . . . . . 23 . . . . . 95 . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac / [*Fac]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Propulsion x2 704 | -9/Materials | Destroyed 8 combat bots 719 | -9/Materials | Build established: Scavenger-Mutant 925 | -9/Materials | Discovered new exit (range 12) 942 | -9/Materials | Entered another Materials area 942 | -8/Materials | Evolved 2 slots: Utility x2 1166 | -8/Materials | Identified exit to Garrison 1166 | -8/Materials | Entered Garrison 1470 | -8/Garrison | Triggered checkpoint 1520 | -8/Garrison | Discovered new exit (range 13) 1634 | -8/Garrison | Triggered checkpoint 1730 | -8/Garrison | Discovered new exit (range 12) 1854 | -8/Garrison | Garrison Relay disabled 1857 | -8/Garrison | Garrison Relay disabled 1881 | -8/Garrison | Garrison Relay disabled 1900 | -8/Garrison | Lost 5 parts (3n2u) 2034 | -8/Garrison | Triggered checkpoint 2079 | -8/Garrison | Lost 3 parts (1n2w) 2194 | -8/Garrison | System corruption reached 10% 2195 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2285 | -8/Garrison | Discovered new exit (range 10) 2308 | -8/Garrison | Triggered checkpoint 2332 | -8/Garrison | Entered Materials 2423 | -8/Materials | Core integrity fell below 50% 2926 | -8/Materials | Discovered new exit (range 3) 2928 | -8/Materials | Entered Factory 2928 | -7/Factory | Evolved 2 slots: Utility x2 3813 | -7/Factory | Discovered new exit (range 7) 4059 | -7/Factory | Lost 3 parts (3u) 4128 | -7/Factory | First assault squad dispatched 4190 | -7/Factory | Entered another Factory area 4190 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4540 | -6/Factory | First assault squad dispatched 5103 | -6/Factory | Lost 3 parts (1n1u1w) 5305 | -6/Factory | Build established: Mutant 5329 | -6/Factory | Cargo convoy interrupted 6502 | -6/Factory | Build established: Scavenger-Mutant 6502 | -6/Factory | Spotted B-75 Beast 6516 | -6/Factory | Identified exit to Garrison 6523 | -6/Factory | Entered Garrison 6681 | -6/Garrison | Discovered new exit (range 8) 6745 | -6/Garrison | Spotted B-86 Titan 6768 | -6/Garrison | Identified exit to Factory 6804 | -6/Garrison | Triggered checkpoint 6854 | -6/Garrison | Garrison Relay disabled 6932 | -6/Garrison | Triggered checkpoint 6984 | -6/Garrison | Triggered checkpoint 7021 | -6/Garrison | Garrison Relay disabled 7047 | -6/Garrison | Discovered exit to Factory (range 15) 7116 | -6/Garrison | Triggered checkpoint 7146 | -6/Garrison | Triggered checkpoint 7313 | -6/Garrison | Discovered exit to Factory (range 13) 7346 | -6/Garrison | Triggered checkpoint 7348 | -6/Garrison | Triggered checkpoint 7393 | -6/Garrison | Destroyed 11 combat bots 7669 | -6/Garrison | Allies destroyed B-86 Titan 7682 | -6/Garrison | Spotted B-90 Cyclops 7697 | -6/Garrison | Destroyed B-90 Cyclops 7718 | -6/Garrison | Rewired B-86 Titan 7735 | -6/Garrison | Found Quantum Capacitor 7811 | -6/Garrison | Entered Factory 7811 | -6/Factory | Accompanied by 4 allies 7846 | -6/Factory | Identified exit to Garrison 7846 | -6/Factory | Entered Garrison 7846 | -6/Garrison | Accompanied by 4 allies 7915 | -6/Garrison | Triggered checkpoint 7917 | -6/Garrison | Triggered checkpoint 7923 | -6/Garrison | Triggered checkpoint 7966 | -6/Garrison | Destroyed 9 combat bots 8149 | -6/Garrison | Discovered new exit (range 10) 8158 | -6/Garrison | Identified exit to Factory 8218 | -6/Garrison | Triggered checkpoint 8219 | -6/Garrison | Core integrity fell below 50% 8224 | -6/Garrison | Discovered new exit (range 10) 8297 | -6/Garrison | Entered Factory 8297 | -5/Factory | Evolved 2 slots: Utility x2 8363 | -5/Factory | Discovered new exit (range 15) 8415 | -5/Factory | Identified exit to Upper Caves 8419 | -5/Factory | Entered Upper Caves 8448 | -5/Upper Caves | Met a Warlord Commander 8449 | -5/Upper Caves | Learned location of Warlord (-5) 8451 | -5/Upper Caves | Found Encrypted Comm Array 8787 | -5/Upper Caves | Discovered new exit (range 13) 8829 | -5/Upper Caves | Identified exit to Upper Caves 8980 | -5/Upper Caves | Entered another Upper Caves area 8981 | -5/Upper Caves | Encountered a Warlord checkpoint 9265 | -5/Upper Caves | Identified exit to Warlord 9458 | -5/Upper Caves | Entered Warlord 9498 | -5/Warlord | Discovered new exit (range 15) 10140 | -5/Warlord | Warlord's base attacked by MAIN.C 10176 | -5/Warlord | Found Prototype Energy Cannon 10176 | -5/Warlord | Identified Vortex Driver 10180 | -5/Warlord | Found Vortex Driver 10291 | -5/Warlord | Met Warlord 10340 | -5/Warlord | Found Prototype Processor 10340 | -5/Warlord | Identified Spectral Analyzer 10352 | -5/Warlord | Found Prototype Device 10352 | -5/Warlord | Identified Exp. Phase Shifter 10359 | -5/Warlord | Found Prototype Reactor 10359 | -5/Warlord | Identified Vortex Chain Reactor 10490 | -5/Warlord | Warlord forces counterattacked 10815 | -5/Warlord | Warlord base infiltrated, sounded retreat 10943 | -5/Warlord | Identified exit to Proximity Caves 10952 | -5/Warlord | Entered Proximity Caves 10952 | -4/Proximity Caves | Accompanied by 3 allies 10999 | -4/Proximity Caves | Learned Research terminal intel 11259 | -4/Proximity Caves | Discovered new exit (range 15) 11277 | -4/Proximity Caves | Identified exit to Factory 11295 | -4/Proximity Caves | Entered Factory 11295 | -4/Factory | Accompanied by 2 allies 11295 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11351 | -4/Factory | Discovered new exit (range 5) 11356 | -4/Factory | Identified exit to Research 11665 | -4/Factory | Discovered exit to Research (range 15) 11671 | -4/Factory | Identified exit to Upper Caves 11671 | -4/Factory | Identified exit to Armory 11737 | -4/Factory | Spotted B-86 Titan 11837 | -4/Factory | Discovered exit to Research (range 5) 11941 | -4/Factory | Entered Upper Caves 11941 | -4/Upper Caves | Accompanied by 1 ally 12219 | -4/Upper Caves | Discovered new exit (range 9) 12227 | -4/Upper Caves | Identified exit to Upper Caves 12307 | -4/Upper Caves | Entered another Upper Caves area 12307 | -4/Upper Caves | Accompanied by 1 ally 12364 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12439 | -4/Upper Caves | Discovered exit to Research (range 10) 12536 | -4/Upper Caves | Spotted B-86 Titan 12789 | -4/Upper Caves | Discovered new exit (range 15) 12868 | -4/Upper Caves | Identified exit to Zhirov 12869 | -4/Upper Caves | Entered Zhirov 12869 | -4/Zhirov | Discovered new exit (range 3) 12890 | -4/Zhirov | Met Zhirov 12911 | -4/Zhirov | Learned location of Quarantine (-3) 12911 | -4/Zhirov | Learned location of Testing (-2) 12911 | -4/Zhirov | Learned location of Command (-1) 12922 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12942 | -4/Zhirov | Found Alien Artifact 12942 | -4/Zhirov | Identified Integrated Reactor 12942 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12959 | -4/Zhirov | Found Alien Artifact 13069 | -4/Zhirov | Identified exit to Proximity Caves 13070 | -4/Zhirov | Entered Proximity Caves 13110 | -3/Proximity Caves | Encountered a Derelict sapper outpost 13625 | -3/Proximity Caves | Discovered exit to Research (range 5) 13705 | -3/Proximity Caves | Entered Research 13705 | -3/Research | Evolved 2 slots: Utility x2 13706 | -3/Research | Loaded intel: 21 terminal locations 14082 | -3/Research | Discovered new exit (range 16) 14304 | -3/Research | Identified exit to Research 14650 | -3/Research | Build established: Mutant 14899 | -3/Research | Spotted B-86 Titan 14940 | -3/Research | Identified exit to Quarantine 14955 | -3/Research | First assault squad dispatched 15149 | -3/Research | Entered Quarantine 15163 | -3/Quarantine | Found Alien Artifact 15163 | -3/Quarantine | Identified Phase Armor 15393 | -3/Quarantine | Cryocooling Duct disabled 15408 | -3/Quarantine | Ambient heat levels rising (+20) 15408 | -3/Quarantine | Non-combat units ordered to evacuate 15429 | -3/Quarantine | First assault squad dispatched 15815 | -3/Quarantine | Core integrity fell below 50% 15868 | -3/Quarantine | Found Powered Armor 15902 | -3/Quarantine | Found Alien Artifact 15939 | -3/Quarantine | Entered Research 15939 | -2/Research | Warlord forces began assault on 0b10 15939 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15940 | -2/Research | Identified exit to Testing 15964 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 16049 | -2/Research | Research machine network offline 16113 | -2/Research | Found Quantum Capacitor 16300 | -2/Research | Discovered new exit (range 5) 16303 | -2/Research | Identified exit to Access 16327 | -2/Research | Identified Transdimensional Reconstructor 16327 | -2/Research | Warped through subspace 16328 | -2/Research | Identified Subatomic Replicator 16328 | -2/Research | Used Subatomic Replicator to replicate Adv. Sensor Array 16367 | -2/Research | Spotted Striker 16380 | -2/Research | Borebot progress halted 16512 | -2/Research | Borebot progress halted 16569 | -2/Research | Borebot progress halted 16651 | -2/Research | Spotted B-90 Cyclops 16669 | -2/Research | Destroyed B-90 Cyclops 16801 | -2/Research | Found Prototype Processor 16801 | -2/Research | Identified Exp. Core Analyzer 16809 | -2/Research | Found Prototype Processor 16809 | -2/Research | Identified Exp. Targeting Computer 16919 | -2/Research | Met up with Warlord 16926 | -2/Research | Entered Testing 17083 | -2/Testing | Spotted PG-PW24OEXZ0T 17097 | -2/Testing | Destroyed PG-PW24OEXZ0T 17127 | -2/Testing | Build established: Scavenger-Mutant 17175 | -2/Testing | Spotted Striker 17176 | -2/Testing | Spotted Striker 17196 | -2/Testing | Spotted Alpha 7 17200 | -2/Testing | Destroyed Striker 17203 | -2/Testing | Destroyed Striker 17219 | -2/Testing | Garrison activated, responded to threat 17249 | -2/Testing | Destroyed Alpha 7 17291 | -2/Testing | Destroyed 10 combat bots 17360 | -2/Testing | Stole the SGEMP Prototype 17485 | -2/Testing | Found Prototype Device 17485 | -2/Testing | Identified Exp. Hardlight Generator 17509 | -2/Testing | Found Prototype Hackware 17629 | -2/Testing | System corruption reached 10% 17631 | -2/Testing | Entered Access 17631 | -1/Access | Evolved 2 slots: Power x1, Utility x1 17632 | -1/Access | Loaded intel: 106 machine locations 17632 | -1/Access | Loaded intel: 106 trap records 17632 | -1/Access | Identified exit to Surface 17632 | -1/Access | Discovered exit to Surface (range 203) 17632 | -1/Access | Identified exit to Command 17632 | -1/Access | Discovered exit to Command (range 101) 17632 | -1/Access | Delivered the SGEMP Prototype to Zhirov 17632 | -1/Access | Zhirov transferred Access data 17706 | -1/Access | Garrison activated, responded to threat 17810 | -1/Access | Identified Ghost Barrier 17881 | -1/Access | First assault squad dispatched 18058 | -1/Access | Destroyed 11 combat bots 18085 | -1/Access | Lost 13 parts (2p8u3w) 18137 | -1/Access | System corruption reached 10% 18141 | -1/Access | Released all parts (10) 18171 | -1/Access | Lost 3 parts (1p1n1u) 18176 | -1/Access | Spotted B-99 Colossus 18195 | -1/Access | Core integrity fell below 50% 18210 | -1/Access | Core integrity fell below 20% 18216 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18141_ Released Graphene Brace. 18143_ P-80 Master resets P-80 Master, system corruption cleaned. 18146_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 18155_ System corrupted: Matter fused (-5). 18171_ BKZWK PV:#GGQLKIEVNK11WX=VGA 18190_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 18191_ System corrupted: Matter fused (-6). 18194_ Acquired 3 matter. 18199_ Knocked back. 18200_ R-10 Processor destroyed. 18201_ P-80 Master resets S-43 Plague, system corruption cleaned. 18207_ Connecting with Terminal... 18207_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 18208_ System corrupted: Component data lost. 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Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Phase Armor Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed ArmoredFluxInjector Manual? 0 Play Time 03:18:06 Cumulative 73.1 hours Start 2023.03.23 @ 16:52:02 End 2023.03.23 @ 21:22:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 64 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fd14329a-0982-484c-9344-f35e9aec6dd3