Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 22:44:45 Player: Florist Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (234) 1170 Value Destroyed (8906) 8906 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (2762) 2762 TOTAL SCORE: 21938 Bonus ------- High Alert Combat Kills 76 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1362 Friendly Fire -276 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 76/100 System Corruption 16% Temperature Warm (195) Movement Flying (40) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster > --- UTILITY (9) ------ Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Target Analyzer Armor Integrity Analyzer Improved Weapon Cycler > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Experimental Target Analyzer Armor Integrity Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Neutrino Core Improved Treads Heavy Treads High-capacity Matter Pod Improved Terrain Scanner Matter Filter Improved Weapon Cycler Advanced Transmission Jammer Advanced Hardlight Generator Autogun Coil Gun Coil Gun KE Penetrator AWS/Autocannon GAL Module [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Experimental System Shield Protection Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . 1 . . . . . 2 . . 2 . . . . 2 . . . . Weapon 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Parts Attached 139 | 7 9 9 16 2 . 2 18 3 1 5 6 2 6 3 . 21 2 1 4 3 3 4 9 . 3 Power 15 | 1 1 2 1 1 . . 1 1 . 1 . . 1 . . 2 1 . 1 . . 1 . . . Engine 9 | 1 1 2 1 . . . . 1 . . . . 1 . . 1 1 . . . . . . . . Core 5 | . . . . 1 . . 1 . . 1 . . . . . 1 . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 38 | 2 3 2 8 . . . 5 1 1 1 . . 2 1 . 4 . . . . 1 2 3 . 2 Treads 33 | 2 1 2 7 . . . 5 1 1 1 . . 2 1 . 4 . . . . 1 2 3 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Utility 32 | 2 1 1 2 . . 1 2 . . 1 6 . 1 2 . 6 1 1 . 1 2 . 1 . 1 Device 10 | 1 . 1 . . . . . . . . 2 . . . . 1 1 . . 1 1 . 1 . 1 Storage 4 | 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Processor 8 | . . . . . . . 1 . . . 2 . . 1 . 3 . 1 . . . . . . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Protection 9 | . . . 1 . . 1 1 . . 1 . . 1 1 . 2 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 4 4 5 1 . 1 10 1 . 2 . 2 2 . . 9 . . 3 2 . 1 5 . . Energy Gun 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 44 | 2 2 4 3 1 . 1 7 1 . 2 . 2 2 . . 7 . . 2 2 . 1 5 . . Ballistic Cannon 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 4 | . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . 2 . . . 6 . . . . 3 . . . . . 1 . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . System Corruption 11 | . . . . . . . . . . . . . . . . 1 . . . . . . 10 . . Parts Lost 77 | . 1 9 1 1 . . 3 . 1 8 1 . 1 7 . 8 2 . 3 3 . 6 15 5 2 Power 11 | . 1 2 . . . . 1 . . 1 . . 1 1 . 1 1 . 1 . . 1 . . . Propulsion 22 | . . 2 . . . . 1 . . 3 . . . 2 . 3 . . . 1 . 2 6 1 1 Utility 14 | . . 1 1 . . . 1 . . 1 1 . . 2 . 1 1 . 1 . . . 2 2 . Weapon 30 | . . 4 . 1 . . . . 1 3 . . . 2 . 3 . . 1 2 . 3 7 2 1 Highest Loss Streak 8 | . 1 8 1 1 . . 3 . 1 6 1 . 1 7 . 5 2 . 3 2 . 5 4 5 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 12 12 13 14 13 13 15 16 15 15 13 15 15 14 12 13 15 16 15 14 13 12 8 6 2 Power . | . 1 . . . . . . . . . . . . . . . 1 1 1 1 1 . . . . Propulsion 2 | 1 4 4 2 2 1 1 2 2 3 3 2 2 2 2 2 3 3 3 3 3 2 3 . . . Utility 7 | . 3 4 7 8 7 6 6 7 8 7 9 11 10 9 8 7 7 8 7 6 5 6 5 4 1 Weapon 3 | . 3 2 4 4 4 5 6 5 4 3 2 2 2 2 2 2 4 4 3 4 5 3 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | 1 1 1 2 . 1 . 3 2 . . . . 1 . . 1 2 . 1 2 . . . 4 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 16 | 1 . . 1 . 1 . 2 2 . . . . 1 . . 1 1 . 1 1 . . . 3 1 Weapon 5 | . 1 1 1 . . . 1 . . . . . . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 92 97 99 100 100 97 99 98 87 80 97 92 82 73 84 99 100 98 98 93 84 67 47 22 Engine 3 | . 9 11 11 2 . . . 6 7 6 . . . 4 . 2 4 5 4 . . . . . . Core 3 | . . . . 8 11 11 8 . . . 7 7 5 . . 1 . . . . . 4 5 3 . Treads 25 | . 27 25 32 33 33 33 26 29 30 27 30 30 26 22 26 21 23 23 23 21 21 16 11 3 . Device 5 | . 13 12 5 . . . . . . . . . . . . 5 8 11 10 10 10 10 11 8 1 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 3 . Processor 11 | . . . . . . . 7 7 7 6 8 15 13 12 13 19 23 23 23 23 21 20 20 20 20 Protection 4 | . . . 5 11 11 11 9 7 7 6 2 . 5 6 6 5 1 . . . 4 5 . . . Ballistic Gun 27 | . 23 11 31 32 33 33 35 38 36 30 23 35 33 28 20 18 29 29 28 28 26 21 13 6 . Peak Build Rating 108 | 7 8 9 18 17 20 20 27 37 40 38 48 52 69 69 56 97 92 92 97 102 108 108 108 90 65 Average Rating 50 | 6 7 7 13 16 19 19 24 33 37 36 42 51 62 62 56 73 88 91 91 98 107 100 84 64 41 On Entrance 49 | . 7 8 9 16 17 20 19 27 37 38 35 48 52 69 56 56 83 92 92 90 96 108 102 68 33 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 12 30 32 59 59 57 57 60 66 66 74 74 60 87 87 66 125 68 67 76 82 97 97 135 130 1 Greatest Support 143 | 40 40 40 60 60 60 60 60 88 96 96 96 96 96 106 106 114 111 111 111 111 107 143 143 23 6 Greatest Overweight (x) 43 | . 7 7 1 . . . 1 . . . . . . 1 . 2 . . . . . . 3 43 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 14 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 5 Most Carried 20 | 6 15 15 15 19 20 20 20 20 20 20 20 20 20 19 16 20 20 20 20 20 19 19 16 10 5 Average Carried 16 | 3 12 12 13 16 19 19 18 19 19 18 17 20 19 18 15 17 19 20 19 19 17 16 11 8 3 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 15 8 15 19 20 20 19 20 20 14 20 20 19 15 16 20 20 20 20 20 19 15 10 5 1 Class Distribution -------------------- 36% | Scavenger-Skirmisher 25% | Scavenger-Tank 16% | Mutant 12% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Gunner | -6/Lower Caves Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 7904 | 306 476 294 765 134 . 56 851 78 433 158 177 235 251 453 21 779 486 36 579 179 150 397 607 . 3 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9959 | 136 582 239 1120 412 . 79 1396 168 466 181 . 109 375 629 . 861 468 . 656 291 279 457 982 . 73 Parts 532 | 15 56 13 74 25 . 7 74 10 23 10 . 6 21 16 . 47 27 . 22 8 5 22 45 . 6 Haulers Intercepted 10 | . 2 . 3 . . . 4 . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 151 | . . . . . . . . . 23 8 4 4 . 18 . . 23 . . 4 . 20 44 . 3 Prevented 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 193 | . 13 6 19 10 . 3 22 3 12 5 . 3 5 10 . 23 8 . 12 4 2 10 21 . 2 Guns 160 | . 13 2 19 10 . 3 19 3 12 5 . 3 5 10 . 9 8 . 6 4 2 10 17 . . Cannons 17 | . . 4 . . . . . . . . . . . . . 7 . . . . . . 4 . 2 AOE 16 | . . . . . . . 3 . . . . . . . . 7 . . 6 . . . . . . Classes Destroyed 21 | 2 7 1 2 2 . . 1 1 . 1 . . . . . 2 1 . 1 . . . . . . Worker 5 | . . . 2 . . 1 2 . . . . . . . . . . . . . . . . . . Builder 4 | . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . Tunneler 4 | 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 3 . . . 4 . . . . . 1 . . . . . . . . . . . . Recycler 5 | 1 . 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . . Mechanic 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 7 | . 2 . 3 . . . 1 1 . . . . . . . . . . . . . . . . . Swarmer 58 | . 7 . 4 2 . 3 . . 7 4 . 2 . . . 11 1 . . . . 5 11 . 1 Grunt 78 | . 6 4 8 6 . . 15 . 5 . . . . 6 . 3 5 . 8 2 . 1 8 . 1 Brawler 4 | . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . Duelist 5 | . . . . 1 . . . . . . . . . 2 . . . . . . . 2 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 21 | . . . 7 . . . 5 . . . . . 2 1 . 1 1 . . . 2 1 1 . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 7 | . . . . . . . 1 . . . . 1 . . . 1 . . 1 2 . . 1 . . Programmer 12 | . . . . . . . . 3 . . . . 3 . . 4 . . 1 . . 1 . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 2 3 3 4 4 . 3 9 2 4 4 . 2 3 7 . 6 4 . 6 2 2 5 4 . 1 Combat Bots Only 7 | . 3 2 4 4 . 3 7 2 4 4 . 2 2 7 . 5 4 . 6 2 1 5 4 . 1 Max Kills in Single Turn 3 | 1 1 1 2 2 . 1 3 1 1 1 . 1 2 1 . 3 1 . 2 1 1 1 2 . 1 Gunslinging 1 | . . . 1 1 . . 1 . . . . . . . . . . . 1 . . . 1 . . Exploded 3 | . . . . . . . 3 . . . . . . . . 3 . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1277 | . 65 35 61 22 . 5 75 23 50 35 . 32 67 94 . 143 24 . 52 30 10 67 171 179 37 Missed 316 | . 14 3 19 5 . 2 15 7 11 9 . 7 27 16 . 41 2 . 13 9 1 21 42 38 14 Hits 961 | . 51 32 42 17 . 3 60 16 39 26 . 25 40 78 . 102 22 . 39 21 9 46 129 141 23 Melee 21 | . . . . 2 . . . . . . . . . 5 . . . . . . . 14 . . . Projectile 940 | . 51 32 42 15 . 3 60 16 39 26 . 25 40 73 . 102 22 . 39 21 9 32 129 141 23 AOE 23 | . . 22 . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 33 | . . 1 1 1 . . 5 1 . . . 2 . 7 . 2 1 . 2 1 . 6 2 1 . Part Disruptions 8 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 6 . Damage Taken 16789 | . 558 978 557 225 . 24 964 240 608 598 . 426 480 1595 . 2206 360 . 1004 388 214 1194 2301 1339 530 Core 2101 | . 100 149 42 24 . . 48 15 12 26 . 31 . 75 . 134 5 . 205 73 . 68 218 687 189 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 904 | . . . . . . . . . . . 748 . . . . . . . 156 . . . . . . Core Remaining (%) 73 | 100 . . . . . 83 91 . . . . 88 . . 91 . . . . 58 . . . . . Volleys Fired 510 | 10 85 23 59 14 . 4 62 12 19 12 . 11 14 22 . 42 12 . 25 8 6 21 47 2 . Largest 5 | 2 2 2 3 3 . 3 4 5 5 5 . 4 5 5 . 5 5 . 5 5 5 5 4 1 . Hottest 146 | 40 60 60 69 69 . 69 95 112 112 112 . 92 129 129 . 128 120 . 143 146 146 146 114 30 . Shots Fired 1705 | 20 170 41 165 38 . 12 246 60 89 44 . 39 70 85 1 160 61 3 102 38 30 83 134 9 5 Gun 1627 | 20 164 15 165 38 . 12 242 60 89 44 . 39 70 85 1 146 61 3 94 38 30 83 125 3 . Cannon 63 | . 6 26 . . . . . . . . . . . . . 11 . . . . . . 9 6 5 Launcher 15 | . . . . . . . 4 . . . . . . . . 3 . . 8 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1690 | 20 170 41 165 38 . 12 242 60 89 44 . 39 70 85 1 157 61 3 94 38 30 83 134 9 5 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 15 | . . . . . . . 4 . . . . . . . . 3 . . 8 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 10 8 8 22 8 . 8 15 6 9 13 . 9 10 17 8 13 10 5 6 10 20 7 13 14 2 Robot Miss Streak 6 | 2 5 2 4 2 . 2 4 5 3 1 . 3 4 4 . 5 3 . 6 3 1 4 5 1 1 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . 1 . . Secondary Targets 43 | . 4 . 4 4 . . 4 . 3 2 . 1 . 4 . 1 3 . 3 1 . 2 7 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 1 . 1 . 1 . 1 1 . 1 1 . 1 1 . . Autonomous 31 | . . . . . . . . . . . . . . . . 11 . . . . . . 9 6 5 Shots Hit Robots 1069 | 13 93 28 107 25 . 5 158 31 56 34 . 23 43 68 1 106 41 1 58 22 25 45 75 8 3 Core Hits 515 | 7 37 13 44 16 . 4 74 10 27 16 . 9 20 26 . 46 25 1 59 9 10 20 38 2 2 Critical Kills 16 | . 1 . . . . . . . . . . . . 2 . 2 2 . 3 2 . 2 2 . . Critical Parts Destroyed 27 | . 1 . 1 . . . . . . . . . . 3 . 5 1 . 7 2 3 2 2 . . Critical Strikes 51 | . 2 2 1 . . . . . . . . . . 5 . 9 3 . 11 4 3 4 6 1 . Destroy 44 | . 2 . 1 . . . . . . . . . . 5 . 7 3 . 11 4 3 4 4 . . Blast 7 | . . 2 . . . . . . . . . . . . . 2 . . . . . . 2 1 . Melee Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21955 | 131 1044 446 1558 392 . 81 2672 522 840 505 . 277 1079 1239 18 3000 698 16 2914 396 521 937 1869 533 267 Guns 16332 | 131 1028 115 1558 392 . 81 2148 522 840 505 . 277 795 1239 18 1439 698 16 1204 396 521 937 1430 42 . Cannons 2358 | . 16 331 . . . . . . . . . . . . . 814 . . . . . . 439 491 267 Explosions 3265 | . . . . . . . 524 . . . . . 284 . . 747 . . 1710 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18690 | 131 1044 446 1558 392 . 81 2148 522 840 505 . 277 795 1239 18 2253 698 16 1204 396 521 937 1869 533 267 Thermal 509 | . . . . . . . . . . . . . 284 . . 225 . . . . . . . . . Explosive 2756 | . . . . . . . 524 . . . . . . . . 522 . . 1710 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 5 5 5 5 . 1 9 9 6 6 6 6 3 . . 10 16 16 Average Corruption 5 | . . . . . . . . 2 5 5 5 . 1 3 9 5 6 6 4 3 . . 9 10 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 199 | . . . . . . . . 2 25 9 1 . 6 10 7 23 41 17 3 9 . . 35 5 6 Message Errors 42 | . . . . . . . . . 9 1 . . 2 1 1 3 8 3 1 . . . 9 2 2 Matter Fused 50 | . . . . . . . . 1 6 3 1 . 2 2 1 9 13 3 . 1 . . 7 . 1 Heat Flow Errors 17 | . . . . . . . . . 2 1 . . . 1 1 2 3 3 . 1 . . 2 . 1 Energy Discharges 16 | . . . . . . . . . . . . . . 2 1 . 5 2 . 1 . . 5 . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 38 | . . . . . . . . 1 3 1 . . 2 2 2 3 8 3 1 1 . . 7 2 2 Data Loss (major) 6 | . . . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . Misfires 16 | . . . . . . . . . 1 . . . . 2 1 1 2 3 1 4 . . . 1 . Alerts 5 | . . . . . . . . . . 1 . . . . . 1 1 . . 1 . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 7 | . . . . . . . . . 2 1 . . . . . 2 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 192 | . . . . . . . . . . . . . 10 . . 134 . . . . . . . 47 1 Projectiles 167 | . . . . . . . . . . . . . . . . 119 . . . . . . . 47 1 Explosions 25 | . . . . . . . . . . . . . 10 . . 15 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . 3 . . . . . . . . . . . . . 2 . . . . . . . 3 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . 3 . . . . . . . . . . . . . 2 . . . . . . . 3 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . . . . . . . . . . 111 . . . . . 29 . . . . . . Shots 4 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 15 39 92 65 . 30 321 130 206 203 . 27 226 424 207 258 263 140 126 53 . . 199 444 . Average Temperature 75 | . 7 24 27 29 . 16 86 52 56 70 . 14 85 208 104 71 74 66 44 30 . . 75 254 . Received Heat Transfer 3492 | . 180 84 216 78 . . 576 . 72 60 . . 66 711 . 81 147 . 114 30 36 93 343 587 18 Effects 12 | . . . . . . . 5 . . . . . . 6 . . . . . . . . . 1 . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 5 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . 1 . Interference 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 350 | . . . . . . . . . . . . . 250 . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . . 1 . . 1 . . . . . . . . 2 . . . . . . . . . Low Security (%) 90 | 100 100 100 100 98 . 100 69 100 . . . . 100 . . 66 . . . . 100 . . . . Level 1 5 | . . . . 1 . . 30 . . . . . . . . 11 . . . . . . . . . Level 2 3 | . . . . . . . . . . . . . . . . 22 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 523 | 10 120 75 166 203 . 70 279 77 . . . . 167 . . 523 . . . . 57 . . . . Initial 77 | . . . . 63 . . . 77 . . . . . . . . . . . . . . . . . Average 63 | . 25 16 46 86 . 8 117 25 . . . . 19 . . 161 . . . . 7 . . . . Influence Increases 5516 | 20 374 155 587 270 . 75 651 113 330 120 . 70 298 255 . 800 150 . 240 105 98 220 520 . 65 Destroy 0b10 Robot/C 3820 | . 260 120 380 200 . 60 440 60 240 100 . 60 100 200 . 460 140 . 220 80 40 200 420 . 40 Destroy 0b10 Robot/NC 205 | 20 45 5 45 . . 5 50 5 . . . . 15 . . 5 . . 5 . 5 . . . . Destroy Leader 724 | . 68 30 122 40 . 10 110 32 30 20 . 10 52 10 . 80 10 . . 10 20 20 40 . 10 Successful Hack 82 | . . . 22 . . . 9 16 . . . . 5 . . 16 . . . . 14 . . . . Disable Machine 225 | . . . . 15 . . 30 . . . . . 90 . . 75 . . . . 15 . . . . Destroy Structure 190 | . 1 . 3 . . . 12 . . . . . 36 . . 134 . . . . 4 . . . . Lose Combat Pursuer 270 | . . . 15 15 . . . . 60 . . . . 45 . 30 . . 15 15 . . 60 . 15 Influence Decreases 5491 | 20 374 155 425 432 . 75 479 235 288 212 . 70 147 362 44 321 593 36 127 218 44 224 544 26 40 Entered New Map 654 | . . . . 99 . . . 95 19 19 . . . 57 9 . 178 8 . 113 . 21 10 26 . Time Decay 4288 | 20 364 125 415 323 . 75 449 140 259 143 . 70 137 246 35 254 395 28 97 75 44 150 424 . 20 Lost Part 549 | . 10 30 10 10 . . 30 . 10 50 . . 10 59 . 67 20 . 30 30 . 53 110 . 20 Squads Dispatched 19 | . 4 . 2 . . . 1 2 . . . . 3 . . 7 . . . . . . . . . Investigation 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Extermination 5 | . . . . . . . . 1 . . . . 2 . . 2 . . . . . . . . . Reinforcement 10 | . 4 . 1 . . . 1 . . . . . 1 . . 3 . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 9 | . 2 . 4 . . . 2 . . . . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 29 6 27 8 . 3 30 5 16 5 . 4 6 14 . 29 7 . 42 6 2 10 26 3 7 Peak Tracking Total 14 | . 4 2 3 4 . 1 8 1 4 4 . 3 2 9 . 7 4 . 14 2 2 5 5 3 6 Tactical Retreats 14 | . . . 1 1 . . . . 2 . . . . 3 . 2 . . 1 1 . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 13 | . 6 . 4 . . . . 1 . . . . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . 5 . . . . . . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . 5 5 5 5 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 17 | . . . . 1 . . 2 . . . . . 6 1 . 5 . . . . 1 . . 1 . Max in Single Turn 5 | . . . . 1 . . 2 . . . . . 5 1 . 4 . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 34 | . 4 . 7 . 1 . 4 2 . . 1 . 3 . . 7 . 1 2 . 2 . . . . Terminals 25 | . 4 . 7 . . . 4 1 . . . . 2 . . 5 . . . . 2 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 82 | . 10 . 18 . 1 . 11 5 . . 5 . 5 . . 17 . 1 6 . 3 . . . . Successful 46 | . 3 . 13 . 1 . 8 1 . . 5 . 2 . . 5 . 1 6 . 1 . . . . Failed 35 | . 7 . 4 . . . 3 4 . . . . 3 . . 12 . . . . 2 . . . . Catastrophic 10 | . 1 . . . . . . 2 . . . . 2 . . 3 . . . . 2 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 10 . 18 . 1 . 11 . . . . . 4 . . 11 . . . . 3 . . . . Terminals 60 | . 10 . 18 . . . 11 3 . . . . 4 . . 11 . . . . 3 . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 2 . . . . . . . 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Hacks 16 | . . . 1 . 1 . 1 1 . . 5 . . . . . . 1 6 . . . . . . Part Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 27 | . 3 . 12 . . . 7 . . . . . 1 . . 3 . . . . 1 . . . . Terminals 27 | . 3 . 12 . . . 7 . . . . . 1 . . 3 . . . . 1 . . . . Botnet 15 | . . . 7 . . . 3 . . . . . 1 . . 3 . . . . 1 . . . . Skim 12 | . 3 . 5 . . . 4 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 . 4 . . . 4 2 . . . . 2 . . 6 . . . . 2 . . . . Full Trace Events 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . 76 . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . 20 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 16 | . . . . . . . . . . . . . . 2 . 2 . . . . 12 . . . . Largest Group 4 | . . . . . . . . . . . . . . 2 2 2 . . . . 4 . . . . Highest-Rated Group 155 | . . . . . . . . . . . . . . 60 60 28 . . . . 155 . . . . Highest-Rated Ally 46 | . . . . . . . . . . . . . . 30 30 14 . . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 14084 | 175 1599 445 761 . . . 967 505 1014 288 975 592 789 361 . . 1006 637 938 564 312 698 1349 109 . Optics 5487 | . . . . . . . 967 505 1014 288 971 592 789 361 . . . . . . . . . . . Sensors 2573 | . . . . . . . . . . . 4 . 78 . . . 1005 637 849 . . . . . . Terrain 5609 | . . . . . . . . . . . . . . . . . 1006 633 938 564 312 698 1349 109 . Seismic 2980 | 175 1599 445 761 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . 1 . 1 2 . 1 1 . 1 . . 2 . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 20522 | 318 1620 500 1491 807 638 619 1259 505 1014 346 1601 592 789 525 174 1567 1400 637 938 564 312 702 1355 130 119 Spaces Moved 10143 | 169 757 245 669 469 259 354 534 258 572 159 986 331 339 233 87 618 798 365 448 290 164 369 557 37 76 Core 98 | 3 1 4 . . . . . . . . . . . . . . . . . . . . . 16 74 Treads 10041 | 166 754 241 669 469 259 354 534 258 572 159 986 331 339 233 87 618 798 365 448 290 164 369 557 21 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fastest Speed 40 | 50 95 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 167 167 167 166 165 162 160 50 40 Average Speed 164 | 158 160 163 160 160 160 160 161 160 160 160 160 160 160 171 160 167 167 167 167 166 165 162 211 261 49 Slowest Speed 560 | 160 400 400 240 160 160 160 240 160 160 160 160 160 160 240 160 320 170 167 167 167 165 165 400 560 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 9 98 38 65 97 61 59 53 8 66 30 83 47 12 49 16 20 77 66 62 57 6 62 66 28 17 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 6 | . . 1 2 . . . . . . . 1 1 . . . . 1 . . . . . . . . Known Exits Taken 17 | . . . 1 . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 . 1 1 . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . . . . . 3 2 . 2 2 . 1 1 . 2 . 1 2 . . Spaces Dug 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Terrain Destroyed 227 | . . . 1 . . . 9 . . . . . 37 1 . 78 . . 78 2 . 7 12 . 2 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . . . . . . . 1 1 . 2 . . 3 2 . 4 12 . 2 AOE 196 | . . . . . . . 9 . . . . . 36 . . 76 . . 75 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 12898 | 200 1002 303 958 495 484 399 791 321 626 226 1010 370 553 307 122 1075 843 393 591 354 190 419 641 69 156 Wait 1799 | 6 124 24 169 5 223 36 138 38 29 46 4 27 184 14 35 368 26 25 103 45 15 18 22 2 73 Move 10118 | 168 756 244 668 468 258 353 533 257 571 158 985 330 338 232 86 617 797 364 447 289 163 368 556 36 76 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | 8 13 2 15 5 1 2 12 5 2 2 6 . 3 . 1 12 3 . 3 5 2 2 3 . . Fast Attach 70 | 6 12 1 13 . . . 5 . . . 5 2 1 1 . 10 1 2 1 2 . 4 2 . 2 Attach 74 | 1 2 8 3 1 . 2 4 2 . 7 2 . 3 3 . 12 1 . 1 1 3 5 9 1 3 Detach 10 | . . . . . . . . . . . 3 . . . . 3 . . . . 1 . 1 1 1 Swap 50 | . 3 . 12 1 . . 13 2 2 . 1 . 4 . . 4 1 . 7 . . . . . . Drop 93 | 1 7 1 18 1 2 2 19 5 3 1 4 . 6 . . 7 2 2 4 4 . 1 1 2 . Fire 510 | 10 85 23 59 14 . 4 62 12 19 12 . 11 14 22 . 42 12 . 25 8 6 21 47 2 . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . . . . . . . . . 25 . Rewire 35 | . . . . . . . . . . . . . . 35 . . . . . . . . . . . Trap 6 | . . . . . . . 5 . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 319 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 771 | -10/Materials | Discovered new exit (range 16) 819 | -10/Materials | Derelicts attacked the area 1138 | -10/Materials | Discovered new exit (range 16) 1537 | -10/Materials | Discovered new exit (range 6) 1716 | -10/Materials | Discovered new exit (range 16) 1939 | -10/Materials | Entered Mines 2034 | -10/Mines | Discovered new exit (range 9) 2094 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2098 | -10/Mines | Found Prototype Device 2185 | -10/Mines | Assembled infested the area 2190 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2213 | -10/Mines | Core integrity fell below 50% 2229 | -10/Mines | Core integrity fell below 20% 2271 | -10/Mines | Lost 8 parts (1p2n1u4w) 2322 | -10/Mines | Learned location of Mines (-8) 2439 | -10/Mines | Entered Materials 2439 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2592 | -9/Materials | Discovered new exit (range 14) 2942 | -9/Materials | Build established: Scavenger-Gunner 3063 | -9/Materials | Central database locked down 3405 | -9/Materials | Discovered new exit (range 5) 3484 | -9/Materials | Build established: Scavenger-Tank 3526 | -9/Materials | Identified exit to Materials 3658 | -9/Materials | Learned location of Zion (-7) 3707 | -9/Materials | Identified exit to Mines 3810 | -9/Materials | Learned Storage terminal intel 3855 | -9/Materials | Learned Storage security intel 3930 | -9/Materials | Entered Mines 3973 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4048 | -9/Mines | Learned location of 1 exit from Materials 4382 | -9/Mines | Found a hidden stash of uninstalled traps 4730 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4730 | -9/Mines | Discovered new exit (range 5) 4737 | -9/Mines | Entered Exiles 4774 | -9/Exiles | Met 8R-AWN 4803 | -9/Exiles | Met EX-HEX 4857 | -9/Exiles | Met EX-BIN 4883 | -9/Exiles | Aligned with FarCom system 4885 | -9/Exiles | Given EX-Vault access code 4928 | -9/Exiles | Opened EX-Vault 4940 | -9/Exiles | Found AWS/Autocannon 4971 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4995 | -9/Exiles | Exiles lab attacked by MAIN.C 5107 | -9/Exiles | Discovered new exit (range 11) 5375 | -9/Exiles | Left Exiles lab with AWS/Autocannon 5375 | -9/Exiles | Entered Mines 5678 | -8/Mines | Build established: Scavenger-Skirmisher 5967 | -8/Mines | Discovered exit to Materials (range 7) 5994 | -8/Mines | Entered Materials 5994 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5995 | -8/Materials | Identified exit to Storage 6746 | -8/Materials | Destroyed 7 combat bots 6756 | -8/Materials | Lost 3 parts (1p1n1u) 7129 | -8/Materials | Discovered new exit (range 15) 7253 | -8/Materials | Entered Factory 7253 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7621 | -7/Factory | Identified exit to Lower Caves 7758 | -7/Factory | Entered Lower Caves 8059 | -7/Lower Caves | Build established: Scavenger-Tank 8670 | -7/Lower Caves | Learned Factory trap positions 8758 | -7/Lower Caves | Discovered new exit (range 10) 8772 | -7/Lower Caves | Entered another Lower Caves area 8967 | -7/Lower Caves | Encountered a Warlord checkpoint 9046 | -7/Lower Caves | Spotted B-75 Beast 9068 | -7/Lower Caves | Destroyed B-75 Beast 9098 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 9106 | -7/Lower Caves | Discovered new exit (range 5) 9118 | -7/Lower Caves | Entered Zion 9166 | -7/Zion | System corruption cleaned by Quarantine Array 9262 | -7/Zion | Discovered new exit (range 16) 9277 | -7/Zion | Received a hallucinogenic algorithm 9636 | -7/Zion | Visited the Megawrench Repair Shop 9636 | -7/Zion | Identified Exp. Sensor Array 9637 | -7/Zion | Megawrench repaired 10 parts 9690 | -7/Zion | Found Prototype Device 9690 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9742 | -7/Zion | Found Prototype Hackware 9742 | -7/Zion | Identified Exp. System Shield 9745 | -7/Zion | Found Prototype Processor 9745 | -7/Zion | Identified Exp. Core Analyzer 9752 | -7/Zion | Found Prototype Processor 9752 | -7/Zion | Identified Exp. Signal Interpreter 9755 | -7/Zion | Found Prototype Processor 9762 | -7/Zion | Found Prototype Processor 9765 | -7/Zion | Found Prototype Processor 9950 | -7/Zion | Given A8's code to call for help 10039 | -7/Zion | Build established: Scavenger-Skirmisher 10057 | -7/Zion | Given the Hacking Drone Bay 10198 | -7/Zion | Learned Factory stockpile data 10213 | -7/Zion | Found GAL Module 10716 | -7/Zion | Identified exit to Proximity Caves 10719 | -7/Zion | Entered Proximity Caves 11148 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 11263 | -6/Proximity Caves | Discovered new exit (range 15) 11294 | -6/Proximity Caves | Identified exit to Factory 11311 | -6/Proximity Caves | Entered Factory 11311 | -6/Factory | Evolved 2 slots: Utility x2 11312 | -6/Factory | Loaded intel: 115 trap records 12006 | -6/Factory | Discovered new exit (range 14) 12026 | -6/Factory | Identified exit to Lower Caves 12100 | -6/Factory | Entered Lower Caves 12101 | -6/Lower Caves | Identified exit to Lower Caves 12208 | -6/Lower Caves | Encountered a Warlord checkpoint 12402 | -6/Lower Caves | Build established: Scavenger-Tank 12421 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12495 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 12515 | -6/Lower Caves | Destroyed 7 combat bots 12625 | -6/Lower Caves | Entered another Lower Caves area 12625 | -6/Lower Caves | Accompanied by 2 allies 12642 | -6/Lower Caves | Encountered a Warlord checkpoint 12762 | -6/Lower Caves | Build established: Gunner 12778 | -6/Lower Caves | Discovered new exit (range 10) 12797 | -6/Lower Caves | Identified exit to Factory 12799 | -6/Lower Caves | Entered Factory 12799 | -5/Factory | Evolved 2 slots: Utility x2 12800 | -5/Factory | Identified exit to Upper Caves 12800 | -5/Factory | Identified Exp. Target Analyzer (x2) 12802 | -5/Factory | Identified Exp. Terrain Scan Processor 13094 | -5/Factory | Build established: Skirmisher 13277 | -5/Factory | Fabricated E-15 Imp (x2) 13582 | -5/Factory | Lost 5 parts (1n1u3w) 13999 | -5/Factory | Discovered new exit (range 14) 14118 | -5/Factory | Build established: Scavenger-Gunner 14299 | -5/Factory | First assault squad dispatched 14366 | -5/Factory | Entered Upper Caves 14613 | -5/Upper Caves | Learned location of Armory (-3) 15067 | -5/Upper Caves | Build established: Scavenger-Skirmisher 15673 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15677 | -5/Upper Caves | Attacked by a faux Warlord 15737 | -5/Upper Caves | Discovered new exit (range 12) 15764 | -5/Upper Caves | Identified exit to Upper Caves 15766 | -5/Upper Caves | Entered another Upper Caves area 16232 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16373 | -5/Upper Caves | Discovered new exit (range 16) 16402 | -5/Upper Caves | Identified exit to Warlord 16403 | -5/Upper Caves | Entered Warlord 16460 | -5/Warlord | System corruption cleaned by Quarantine Array 16829 | -5/Warlord | Visited the Vortex Lab 16841 | -5/Warlord | Warlord's base attacked by MAIN.C 16955 | -5/Warlord | Met Warlord 17125 | -5/Warlord | Warlord forces counterattacked 17164 | -5/Warlord | Spotted Striker 17237 | -5/Warlord | Lost 9 allies 17242 | -5/Warlord | Spotted Executioner 17242 | -5/Warlord | Spotted Striker 17283 | -5/Warlord | Lost 3 parts (1p1u1w) 17327 | -5/Warlord | Discovered new exit (range 9) 17338 | -5/Warlord | Identified exit to Proximity Caves 17341 | -5/Warlord | Entered Proximity Caves 17548 | -4/Proximity Caves | Build established: Scavenger-Gunner 17648 | -4/Proximity Caves | Learned Research security intel 17882 | -4/Proximity Caves | Discovered new exit (range 15) 17904 | -4/Proximity Caves | Identified exit to Factory 17905 | -4/Proximity Caves | Entered Factory 17905 | -4/Factory | Evolved 2 slots: Utility x2 18142 | -4/Factory | Discovered new exit (range 11) 18174 | -4/Factory | Identified exit to Upper Caves 18214 | -4/Factory | Build established: Scavenger-Skirmisher 18217 | -4/Factory | Entered Upper Caves 18275 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18322 | -4/Upper Caves | Lost 5 parts (1p2n2w) 18488 | -4/Upper Caves | Encountered a Warlord checkpoint 18493 | -4/Upper Caves | Learned Research trap positions 18684 | -4/Upper Caves | Build established: Tank 18723 | -4/Upper Caves | Found Alien Artifact 18723 | -4/Upper Caves | Identified Core Expander 18723 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 18815 | -4/Upper Caves | Discovered new exit (range 9) 18844 | -4/Upper Caves | Identified exit to Upper Caves 18919 | -4/Upper Caves | Entered another Upper Caves area 19027 | -4/Upper Caves | Build established: Scavenger-Tank 19032 | -4/Upper Caves | Encountered a Warlord checkpoint 19106 | -4/Upper Caves | Learned 12 Research zone layouts 19123 | -4/Upper Caves | Lost 4 parts (2n1u1w) 19241 | -4/Upper Caves | System corruption reached 10% 19266 | -4/Upper Caves | Lost 4 parts (1n3w) 19770 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19850 | -4/Upper Caves | Lost 3 parts (2n1w) 19894 | -4/Upper Caves | Learned 4 Research zone layouts 20108 | -4/Upper Caves | Build established: Mutant 20141 | -4/Upper Caves | Discovered new exit (range 18) 20270 | -4/Upper Caves | Identified exit to Zhirov 20274 | -4/Upper Caves | Entered Zhirov 20274 | -4/Zhirov | Discovered new exit (range 3) 20346 | -4/Zhirov | Met Zhirov 20352 | -4/Zhirov | Attacked by Zhirov 20386 | -4/Zhirov | Core integrity fell below 50% 20401 | -4/Zhirov | Core integrity fell below 20% 20404 | -4/Zhirov | Identified exit to Proximity Caves 20404 | -4/Zhirov | Entered Proximity Caves 20414 | -3/Proximity Caves | Lost 5 parts (1n2u2w) 20516 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20523 | -3/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 20446_ System corrupted: Matter fused (-6). 20463_ Installed Fire Trap. 20465_ M-30 Cleanser reprogrammed Fire Trap. 20466_ 7B:OE:%,&X7F0LQG|NTKURYRK 20466_ M-30 Cleanser extracts Fire Trap. 20481_ G-67 Veteran destroyed. 20488_ System corrupted: Component data lost. 20504_ P4VWV&=Q|%DKHBO 7BC2DL6DY:G|&Y>V KY 20509_ C-30 ARC bursts open, deploying its payload. 20509_ S-43 Plague unfolds itself. 20511_ S-43 Plague destroyed. 20513_ Destroyed Lgt. Antimatter Reactor. 20513_ S-43 Plague knocked back. 20516_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 20516_ AWS/Autocannon destroyed. 20517_ Acquired Xenon Bombardment Thruster. 20518_ Xenon Bombardment Thruster destroyed. 20521_ Acquired Xenon Bombardment Thruster. 20522_ Acquired 3 matter. 20523_ System corrupted: Heat flow error (+186). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ??????????????????## #???????????????? ?????????? | | ??????????????????# #??????????????? ?????????? | | ??###?#######?????# ##???????????? ????????? | | ## ### ## ####### ##?????????? ????????? | | # ## #????????? =????????? | | # #?# #??????? *%=???????? | | #??# ### ####??? ???????? | | #### & #?# "# ### % ??????? | | ##?## Ys## #????????? | | #???# s #????????? | | ######### #???# % @ ;;# #????????? | | #####???### #???# ##; ###??# ##????????? | | ####??# #??## #### #???????? #?????????? | | #??# #?# #??##s ##????????????????????? | | #??# #? #???##%##?????????????????????? | | ## ##?? ????#s#??????????????????????? | | ### #?? ????# #??????????????????????? | | #?### ###### ???? #??????????????????????? | | #???## ##??# ## ???? #??????????????????????? | | ???## ##?# ## ???###??????????????????????? | | ## ### #? ??????????????????????????????? | | #?#??????????????????????????????? | | #????????????????????????????????? | | ### ### ###????????????????????????????????? | | ??# #### ######?????????????????????????????? | | ?# ### ##????????????????????????????? | | ## #####????????????????????????? | | #?## #????????????????????????? | | ???##### ## #??????????????????????? | | ???????# #?? ???????????????????? | | ## ???????# #???# ??????????????????? | | #?## ???????# #????? ????????????????????? | | ##???# ???????# #???????### ????????????????????? | | ?????# ???????# ##??????????????????????????????? | | ?????# # # ##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 1010 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 50 Target Analysis 10 Armor Integrity Analysis 30 Recoil Reduction 5 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Falx | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Energy Filter | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CompactImpactRipper Manual? 0 Play Time 01:34:40 Cumulative 220.3 hours Start 2025.07.28 @ 01:38:28 End 2025.07.28 @ 22:44:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/4/2/0/0/0/0/0/0 Lore% 77 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69304b23-a4ad-44d3-a5f1-82c3c8f401b0