Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.17 @ 11:09:49 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (3705) 3705 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 9028 Bonus ------- High Alert Combat Kills 418 Cogmind --------- Core Integrity 919/1000 Matter 295/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY (8) ------ Improved Heat Sink Advanced Heat Sink Armor Integrity Analyzer > --- WEAPON (4) ------- Heavy Laser Heavy Laser Plasma Rifle Power Sword > --- INVENTORY (5) ---- Light Angular Momentum Engine F-cell Engine Advanced Cooling System Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Weight Redist. System Armor Integrity Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Improved Spread Laser Plasma Cannon Cooled Particle Cannon Impact Mace > --- INVENTORY -------- F-cell Engine Carbon-fiber Leg Hardened Heavy Armor Plating Plasma Rifle [Rating: 65] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Impact Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 6 | . . 1 1 2 . . . 2 Weapon 2 | . . 1 . . 1 . . . Parts Attached 100 | 6 4 13 18 29 16 5 . 9 Power 10 | 1 . 2 1 2 2 . . 2 Engine 9 | 1 . 2 1 1 2 . . 2 Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 27 | 2 . . 6 7 6 3 . 3 Treads 1 | . . . . 1 . . . . Leg 15 | . . . 4 . 6 3 . 2 Wheel 11 | 2 . . 2 6 . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | 1 3 4 6 13 4 1 . 2 Device 18 | . 1 2 5 7 1 . . 2 Storage 1 | 1 . . . . . . . . Processor 4 | . . . . 3 1 . . . Hackware 1 | . . 1 . . . . . . Protection 10 | . 2 1 1 3 2 1 . . Artifact . | . . . . . . . . . Weapon 29 | 2 1 7 5 7 4 1 . 2 Energy Gun 17 | . 1 5 2 3 3 1 . 2 Energy Cannon 7 | . . 1 3 3 . . . . Ballistic Gun 3 | 2 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 4 2 . . . Parts Lost 31 | . 1 1 6 5 3 9 . 6 Power 1 | . . . . . . . . 1 Propulsion 12 | . . . 3 1 2 2 . 4 Utility 13 | . 1 1 2 4 . 4 . 1 Weapon 5 | . . . 1 . 1 3 . . Highest Loss Streak 5 | . 1 1 2 2 1 4 . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 97 95 93 92 90 69 60 56 Engine 7 | . 14 11 9 6 5 6 6 4 Leg 9 | . . . 3 2 16 24 26 14 Wheel 12 | . 28 22 19 18 7 . . . Device 17 | . 12 12 16 24 19 10 6 13 Processor 4 | . . . . 6 6 6 6 5 Hackware 1 | . . 6 9 . . . . . Protection 6 | . 13 11 8 7 6 2 . . Energy Gun 6 | . 13 18 5 . 5 6 6 9 Energy Cannon 9 | . . 1 16 16 13 4 . . Ballistic Gun 2 | . 14 11 4 . . . . . Impact Weapon 2 | . . . . 5 4 . . . Slashing Weapon 1 | . . . . . 1 6 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 11 20 26 33 50 57 56 20 31 Greatest Support 70 | 26 26 26 42 57 70 66 66 66 Greatest Overweight (x) 4 | 1 . . 3 3 2 1 . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 7 | 4 7 5 5 5 5 5 1 3 Average Carried 4 | 3 4 4 4 4 4 2 1 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 1 1 3 Class Distribution -------------------- 33% | Mutant 16% | Scavenger-Mutant 16% | Gunner 12% | Scavenger-Tank 11% | Scavenger-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Matter Collected 1474 | 250 34 292 234 341 182 76 . 65 Remotely . | . . . . . . . . . Salvage Created 4621 | . 68 781 999 1190 1054 287 . 242 Parts 196 | . 10 43 40 52 34 10 . 7 Haulers Intercepted 9 | . . 4 1 3 1 . . . Recyclers Shooed 3 | . . . 1 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 79 | . 6 13 15 16 17 8 . 4 Melee 8 | . . . . 2 2 1 . 3 Guns 32 | . 6 12 5 . 2 6 . 1 Cannons 26 | . . . 9 6 11 . . . AOE 5 | . . . . 5 . . . . Classes Destroyed 13 | . 1 5 3 3 . 1 . . Worker 2 | . . . . 1 1 . . . Builder 3 | . . . 2 1 . . . . Tunneler 2 | . . . . 2 . . . . Hauler 9 | . . 4 1 3 1 . . . Recycler 6 | . . . 1 4 1 . . . Operator 3 | . . 1 1 1 . . . . Watcher 1 | . . 1 . . . . . . Swarmer 13 | . 6 . . . 3 4 . . Grunt 46 | . . 9 11 11 8 3 . 4 Duelist 1 | . . . . . . 1 . . Sentry 12 | . . 4 3 2 3 . . . Hunter 4 | . . . 1 1 2 . . . Programmer 3 | . . . . 2 1 . . . Best Kill Streak 6 | . 3 5 5 5 6 4 . 2 Combat Bots Only 5 | . 3 5 4 5 5 4 . 2 Max Kills in Single Turn 3 | . 1 1 1 3 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 . . . . Melee 1 | . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Damage Taken 5965 | . 250 345 715 1162 1560 1488 . 445 Core 643 | . 35 42 47 163 219 56 . 81 Absorbed by Shields 140 | . . . . . . . . 140 Core Remaining (%) 84 | 100 86 89 91 76 . . 67 . Volleys Fired 213 | . 9 43 43 48 36 28 . 6 Largest 3 | . 2 3 3 3 3 3 . 3 Hottest 213 | . 85 147 196 196 185 185 . 213 Shots Fired 558 | . 18 122 129 119 106 46 . 18 Gun 284 | . 18 120 57 . 34 37 . 18 Cannon 274 | . . 2 72 119 72 9 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 74 | . 9 43 22 . . . . . Thermal 484 | . 9 79 107 119 106 46 . 18 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 5 13 11 8 18 7 . 3 Robot Miss Streak 6 | . 6 4 3 4 6 4 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 414 | . 12 87 81 82 97 36 . 19 Core Hits 212 | . 13 38 32 31 73 19 . 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . . . 5 . . . . Critical Strikes 19 | . . 7 2 5 . 3 . 2 Burn 12 | . . 7 2 . . 2 . 1 Smash 5 | . . . . 5 . . . . Sever 2 | . . . . . . 1 . 1 Melee Attacks 57 | . . . . 20 12 10 . 15 Impact 32 | . . . . 20 12 . . . Slashing 25 | . . . . . . 10 . 15 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10298 | . 142 1234 1576 3135 2709 880 . 622 Guns 3351 | . 112 1213 566 . 834 442 . 184 Cannons 4340 | . . 21 1010 1653 1474 182 . . Explosions 716 | . 30 . . 686 . . . . Melee 1891 | . . . . 796 401 256 . 438 Ramming . | . . . . . . . . . Kinetic 568 | . 30 363 175 . . . . . Thermal 7123 | . 82 871 1401 1653 2308 624 . 184 Explosive 716 | . 30 . . 686 . . . . Electromagnetic . | . . . . . . . . . Impact 1197 | . . . . 796 401 . . . Slashing 694 | . . . . . . 256 . 438 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . 10 4 4 4 . Average Corruption 4 | . . . . 4 3 4 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 55 | . . . . 25 14 15 1 . Message Errors 6 | . . . . 3 2 1 . . Matter Fused 19 | . . . . 10 4 5 . . Heat Flow Errors 4 | . . . . 2 1 1 . . Energy Discharges 5 | . . . . 1 1 3 . . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 6 | . . . . 2 1 2 1 . Data Loss (major) 6 | . . . . 3 3 . . . Misfires 5 | . . . . 2 1 2 . . Alerts 2 | . . . . 2 . . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots 1 | . . . . 1 . . . . Overflow Damage 459 | . 15 . 20 383 20 21 . . Projectiles 122 | . . . 20 71 10 21 . . Explosions 40 | . 15 . . 25 . . . . Melee 297 | . . . . 287 10 . . . Knockbacks 3 | . . . . 2 1 . . . Impact 3 | . . . . 2 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 216 | . 134 . . 82 . . . . Shots 3 | . 2 . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 420 | . . 48 296 420 146 373 . 30 Average Temperature 65 | . . 18 59 86 47 128 . 17 Received Heat Transfer 2007 | . . 159 306 354 513 495 . 180 Effects 4 | . . . . 4 . . . . Shutdowns 1 | . . . . 1 . . . . Interference 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions 13 | . . . . 12 1 . . . Robots Melted 5 | . . 1 1 1 1 1 . . Combat Hostiles 5 | . . 1 1 1 1 1 . . Parts Melted 28 | . . 7 4 2 13 2 . . Heat Transferred 12989 | . 105 2532 2886 2570 3193 1257 . 446 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Peak Influence 661 | . 303 586 661 578 576 . . 240 Initial 234 | . . 127 176 212 234 . . 135 Average 347 | . 174 383 420 386 381 . . 164 Maximum Alert Level 2 | . 1 2 2 2 2 . . 1 Low Security (%) 14 | 100 36 10 14 . . . . 76 Level 1 43 | . 63 40 25 51 53 . . 23 Level 2 41 | . . 49 60 48 46 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . . 3 2 6 4 . . 3 Investigation 7 | . . 1 . 2 2 . . 2 Extermination 3 | . . . . 2 . . . 1 Reinforcement 8 | . . 2 2 2 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Distress Signals 7 | . . 3 2 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 8 16 22 17 20 9 . 7 Peak Tracking Total 7 | . 4 4 7 6 6 4 . 4 Tactical Retreats 4 | . . . 1 . 1 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 5 | . . . . 4 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . 3 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 11 | . 2 . 1 6 1 . . 1 Max in Single Turn 5 | . 1 . 1 5 1 . . 1 Garrison Access 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 16 | . 1 4 2 2 5 . . 2 Terminals 12 | . 1 4 2 2 2 . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 2 | . . . . . 2 . . . Total Hacks 37 | . 2 10 6 5 11 . . 3 Successful 13 | . 1 5 4 . 2 . . 1 Failed 24 | . 1 5 2 5 9 . . 2 Catastrophic 4 | . 1 1 . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . 2 4 5 2 1 . . 1 Terminals 31 | . 2 10 6 5 6 . . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 5 | . . 3 2 . . . . . Prototype ID Bank 3 | . . 2 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . Seal Access 2 | . . . . . 2 . . . Unauthorized Hacks 6 | . 1 2 2 . . . . 1 Terminals 5 | . 1 2 2 . . . . . Botnet 4 | . 1 1 2 . . . . . Disrupt 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Extract 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 4 2 2 4 . . 1 Full Trace Events 4 | . . 1 . 1 1 . . 1 Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 3 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Turns Passed 4278 | 74 214 508 456 1173 798 637 81 337 Spaces Moved 2968 | 72 188 365 285 834 529 440 68 187 Core 23 | 21 . . . . . . . 2 Treads . | . . . . . . . . . Legs 967 | . . . . . 305 440 68 154 Wheels 1978 | 51 188 365 285 834 224 . . 31 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 86 86 100 120 120 100 Average Speed 107 | 85 90 90 99 105 112 122 120 137 Slowest Speed 250 | 100 90 90 125 130 190 190 120 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 4 23 36 25 20 18 64 14 5 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 115 | . 51 . 5 56 3 . . . Melee . | . . . . . . . . . Projectile 11 | . . . 5 3 3 . . . AOE 104 | . 51 . . 53 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Total 3516 | 81 215 452 364 992 634 483 67 228 Wait 84 | . 6 17 3 28 22 1 . 7 Move 2960 | 71 187 364 284 833 528 439 67 187 Hop . | . . . . . . . . . Pick Up 32 | 4 4 3 4 9 5 . . 3 Fast Attach 60 | 6 3 6 9 16 11 2 . 7 Attach 20 | . 1 1 4 6 3 3 . 2 Detach 9 | . 1 . 1 4 2 . . 1 Swap 20 | . . 6 5 7 2 . . . Drop 60 | . 4 12 11 21 12 . . . Fire 213 | . 9 43 43 48 36 28 . 6 Melee 57 | . . . . 20 12 10 . 15 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 8) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 306 | -9/Materials | Build established: Mutant 652 | -9/Materials | Discovered new exit (range 15) 797 | -9/Materials | Entered another Materials area 797 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1233 | -8/Materials | Discovered new exit (range 16) 1253 | -8/Materials | Entered Factory 1253 | -7/Factory | Evolved 2 slots: Utility x2 1775 | -7/Factory | Build established: Scavenger-Mutant 2395 | -7/Factory | System corruption reached 10% 2422 | -7/Factory | Discovered new exit (range 5) 2426 | -7/Factory | Entered another Factory area 2426 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2449 | -6/Factory | Build established: Mutant 3050 | -6/Factory | Discovered new exit (range 7) 3161 | -6/Factory | Discovered new exit (range 4) 3224 | -6/Factory | Entered Lower Caves 3245 | -6/Lower Caves | Learned Factory emergency access door positions 3257 | -6/Lower Caves | Encountered a Warlord checkpoint 3356 | -6/Lower Caves | Build established: Gunner 3445 | -6/Lower Caves | Lost 4 parts (1n2u1w) 3501 | -6/Lower Caves | Lost 4 parts (1n1u2w) 3562 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 3762 | -6/Lower Caves | Build established: Mutant 3856 | -6/Lower Caves | Discovered new exit (range 3) 3861 | -6/Lower Caves | Entered another Lower Caves area 3932 | -6/Lower Caves | Discovered new exit (range 9) 3942 | -6/Lower Caves | Entered Factory 3942 | -5/Factory | Evolved 2 slots: Utility x2 4139 | -5/Factory | Lost 5 parts (1p4n) 4279 | -5/Factory | Self-destructed Last Messages --------------- 04150_ Acquired 10 matter. 04152_ Acquired Hvy. Laser. 04155_ Acquired 10 matter. 04189_ Recycling Unit disabled. 04192_ ALERT: Rogue bot located, Programmers report to Factory Zone 1H. 04192_ G-50 Soldier suffers critical hit (Burn). 04194_ K-01 Serf collects debris. 04200_ Destroyed Lgt. Angular Momentum Engine. 04200_ G-50 Soldier destroyed. 04201_ K-01 Serf collects debris. 04213_ Acquired Adv. Cooling System. 04244_ Acquired Arm. Huge Wheel. 04260_ Connecting with Scanalyzer... >>Force(Extract) EXTRACTED[Imp. Field Recycling Unit] 04260_ ALERT: Suspicious activity at Scanalyzer F001. Dispatching Investigation squad. 04264_ Adv. Shield Generator destroyed. 04264_ Penetrated by Slug. 04278_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#########????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# """" #????????????????????????? | | ????????????????# ""S"" #????????????????????????? | | ??#####+###+##### "" "" ########################## | | ?? # # | | ???? # # | | ???????""" "" + # | | ???????""" T" # # | | ????????"" "" # # """ | | ??????? ]# """" # """ ######### | | ?????? 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""? ????? # # | | ???????????????????????" ????/= ?????# ""T"" # | | ???????????????????????" ????/[ ?????# """"" # | | ??????????????????????? ?????? ?????######### | | ??????????????????????? ?????????????????????# | | ??????????????????????? ?????????????????????# | | ??????????????????????? ?????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Melee Accuracy 5 Armor Integrity Analysis 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Imp. Field Recycling Unit | -5/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainAssembledKit Manual? 0 Play Time 01:06:34 Cumulative 138.0 hours Start 2022.07.09 @ 11:16:08 End 2022.07.17 @ 11:09:49 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc8c5562-5afc-4828-ae40-47584ea3a9d8