Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:18:07 Player: SLUGGY Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (111) 555 Value Destroyed (2620) 2620 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 5699 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Medium Battery Improved Signal Interpreter Medium Reactive Plating > --- WEAPON ----------- Gauss Cannon Mini Grenade Launcher Scythe > --- INVENTORY -------- Light Ion Engine Medium Treads Thermal Generator Reaction Control System Heavy Assault Rifle Gauss Cannon Gauss Cannon Datajack [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 101 | 7 18 24 39 13 Power 17 | 1 2 4 6 4 Engine 11 | 1 2 4 3 1 Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 30 | 2 4 10 12 2 Treads 5 | . . . 5 . Leg 15 | 2 2 3 6 2 Wheel 8 | . . 7 1 . Hover 2 | . 2 . . . Flight . | . . . . . Utility 22 | 2 4 5 8 3 Device 6 | 1 1 . 3 1 Storage 8 | 1 2 5 . . Processor 4 | . 1 . 2 1 Hackware 1 | . . . . 1 Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 32 | 2 8 5 13 4 Energy Gun 3 | . . . 2 1 Energy Cannon 6 | . 6 . . . Ballistic Gun 8 | 2 2 3 1 . Ballistic Cannon 6 | . . . 5 1 Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon 4 | . . 2 1 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . 1 . . Parts Lost 36 | . 4 6 7 19 Power 6 | . . 1 1 4 Propulsion 13 | . 2 4 2 5 Utility 6 | . . . 2 4 Weapon 11 | . 2 1 2 6 Highest Loss Streak 12 | . 3 2 5 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 92 85 93 68 Engine 7 | . 14 9 3 . Core 2 | . . . 5 5 Treads 3 | . . . 9 . Leg 13 | . 19 13 9 15 Wheel 4 | . . 7 7 . Hover 1 | . 5 . . . Device 4 | . 6 . 5 9 Storage 15 | . 10 21 15 6 Processor 9 | . 9 11 9 9 Protection 1 | . . . 5 . Energy Cannon 3 | . 11 3 . . Ballistic Gun 6 | . 14 8 2 . Ballistic Cannon 2 | . . . 6 6 Launcher 1 | . . . 4 . Impact Weapon 6 | . . 9 6 6 Naked Turns . | . . . . . Heaviest Build 51 | 15 20 28 51 37 Greatest Support 84 | 20 20 30 84 30 Greatest Overweight (x) 11 | . 3 2 4 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 5 10 10 9 Most Carried 10 | 5 10 8 10 9 Average Carried 4 | 1 2 3 5 4 Final Capacity 10 | 8 5 10 10 5 Final Carried 8 | 2 4 6 8 . Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2224 | 116 419 518 774 397 Remotely . | . . . . . Salvage Created 3106 | 100 585 1039 1023 359 Parts 171 | 8 53 52 49 9 Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed 5 | . 1 3 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 13 19 21 7 Melee 12 | . . 3 6 3 Guns 14 | . 7 7 . . Cannons 18 | . 6 3 8 1 AOE 1 | . . . 1 . Classes Destroyed 15 | 3 4 5 2 1 Worker 11 | 1 . 8 1 1 Builder 7 | . 1 2 3 1 Tunneler 8 | 2 2 2 1 1 Hauler 3 | . . 2 1 . Recycler 5 | 1 1 2 1 . Mechanic 2 | . . 1 1 . Operator 4 | . . 1 3 . Watcher 11 | . 3 2 5 1 Swarmer 15 | . 6 6 3 . Grunt 31 | . 7 7 12 5 Brawler 2 | . . 1 . 1 Duelist 1 | . . . 1 . Sentry 9 | . . 5 4 . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 5 | 2 5 5 4 4 Combat Bots Only 4 | . 3 4 3 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 512 | . 71 129 152 160 Missed 126 | . 21 34 40 31 Damage Taken 5604 | . 586 1289 1696 2033 Core 1516 | . 114 339 354 709 Absorbed by Shields . | . . . . . Ignored by Resistances 33 | . . . 33 . Regen/Repaired (Parts) 22 | . . 22 . . Core Remaining (%) 51 | 100 54 15 35 . Volleys Fired 257 | 8 56 63 98 32 Largest 2 | 2 2 2 2 1 Hottest 116 | 40 76 116 53 65 Shots Fired 307 | 16 91 68 100 32 Gun 148 | 16 56 58 13 5 Cannon 157 | . 35 10 85 27 Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 255 | 16 56 58 98 27 Thermal 10 | . . 5 . 5 Explosive 2 | . . . 2 . Electromagnetic 40 | . 35 5 . . Robot Hit Streak 12 | 3 12 6 6 10 Robot Miss Streak 9 | 3 6 5 9 4 Penetration Max 1 | . . . 1 1 Secondary Targets . | . . . . . Shots Hit Robots 270 | 8 44 97 78 43 Core Hits 117 | 5 26 34 44 8 Critical Kills 5 | . . 2 1 2 Critical Parts Destroyed 26 | . . 14 8 4 Critical Strikes 44 | . . 16 20 8 Destroy 1 | . . 1 . . Blast 11 | . . . 9 2 Smash 32 | . . 15 11 6 Melee Attacks 128 | . . 57 37 34 Impact 125 | . . 57 34 34 Slashing 3 | . . . 3 . Piercing . | . . . . . Sneak Attacks 12 | . . 9 2 1 Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 8111 | 94 860 2850 2818 1489 Guns 1105 | 94 318 556 96 41 Cannons 2620 | . 519 70 1602 429 Explosions 133 | . 20 . 113 . Melee 4250 | . . 2224 1007 1019 Ramming 3 | . 3 . . . Kinetic 3095 | 94 318 556 1698 429 Thermal 155 | . 20 51 43 41 Explosive 70 | . . . 70 . Electromagnetic 538 | . 519 19 . . Impact 4187 | . . 2224 944 1019 Slashing 63 | . . . 63 . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 7 . Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 1721 | . 6 979 486 250 Projectiles 8 | . 6 . 2 . Explosions . | . . . . . Melee 1713 | . . 979 484 250 Knockbacks 31 | . . 2 19 10 Impact 11 | . . 2 3 6 Kinetic 19 | . . . 15 4 Secondary 1 | . . . 1 . Self-Inflicted Damage 55 | . 30 . 25 . Shots 2 | . 1 . 1 . Rammed . | . . . . . Targets Rammed 2 | . 2 . . . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 251 | 6 174 198 251 12 Average Temperature 55 | 6 66 95 29 6 Received Heat Transfer 2250 | . 198 423 873 756 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 30 | . 2 15 7 6 Impact Corruptions 59 | . . 32 17 10 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 322 | . 50 111 50 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 593 | 20 343 327 593 362 Initial 252 | . 13 74 102 252 Average 210 | 7 176 170 272 239 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 51 | 100 60 66 30 43 Level 1 45 | . 39 33 58 56 Level 2 3 | . . . 10 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 3 5 1 Investigation 6 | . 2 2 2 . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault 1 | . . . 1 . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . 2 2 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 121 | . 20 32 46 23 Peak Tracking Total 8 | . 4 7 8 7 Tactical Retreats 11 | . 2 . 6 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . 3 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 1 . 5 1 Max in Single Turn 1 | . 1 . 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 2 7 4 . Terminals 11 | . 2 6 3 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 36 | . 8 16 12 . Successful 22 | . 4 11 7 . Failed 14 | . 4 5 5 . Catastrophic 5 | . . 2 3 . Database Lockouts . | . . . . . Manual 3 | . 1 2 . . Terminals 33 | . 8 14 11 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 19 | . 4 9 6 . Prototype ID Bank 4 | . 1 2 1 . Level Access Points 1 | . . 1 . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Dispatch Records 2 | . . . 2 . Maintenance Status 1 | . 1 . . . Patrol Status 2 | . 1 . 1 . Transport Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . . 1 . Registered Prototypes 2 | . 1 . 1 . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 8 | . 1 5 2 . Full Trace Events 6 | . 1 3 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5169 | 113 1065 1609 1652 730 Spaces Moved 2933 | 69 783 849 905 327 Core 35 | 15 10 . 3 7 Treads 272 | . . . 272 . Legs 1762 | 54 623 421 344 320 Wheels 714 | . . 428 286 . Hover 150 | . 150 . . . Flight . | . . . . . Fastest Speed 50 | 50 56 80 80 120 Average Speed 127 | 104 109 131 127 162 Slowest Speed 600 | 120 200 260 250 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 84 40 58 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 9 | . . . 9 . Terrain Destroyed 106 | . 3 . 95 8 Melee . | . . . . . Projectile 45 | . . . 37 8 AOE 61 | . 3 . 58 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3867 | 93 909 1168 1250 447 Wait 249 | . . 129 98 22 Move 2929 | 68 782 848 904 327 Hop . | . . . . . Pick Up 117 | 9 29 29 42 8 Fast Attach 1 | 1 . . . . Attach 70 | 6 9 15 27 13 Detach 6 | . 2 . 3 1 Swap 30 | . 9 9 12 . Drop 73 | 1 20 18 29 5 Fire 257 | 8 56 63 98 32 Melee 128 | . . 57 37 34 Ram . | . . . . . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 573 | -10/Materials | Lost 3 parts (2n1w) 591 | -10/Materials | Discovered new exit (range 10) 799 | -10/Materials | Discovered new exit (range 4) 802 | -10/Materials | Identified exit to Materials 952 | -10/Materials | Discovered new exit (range 15) 968 | -10/Materials | Identified exit to Mines 1049 | -10/Materials | Discovered exit to Materials (range 12) 1179 | -10/Materials | Entered another Materials area 1179 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1486 | -9/Materials | Identified exit to Materials 1793 | -9/Materials | Core integrity fell below 50% 2690 | -9/Materials | Core integrity fell below 20% 2770 | -9/Materials | Repaired Med. Battery 2788 | -9/Materials | Entered another Materials area 2788 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3040 | -8/Materials | Build established: Scavenger-Mutant 3127 | -8/Materials | Discovered new exit (range 3) 3156 | -8/Materials | Identified exit to Factory 3515 | -8/Materials | Build established: Mutant 3840 | -8/Materials | Core integrity fell below 50% 3860 | -8/Materials | Lost 5 parts (1p1n1u2w) 4231 | -8/Materials | Build established: Scavenger-Mutant 4367 | -8/Materials | Discovered exit to Factory (range 6) 4388 | -8/Materials | First assault squad dispatched 4440 | -8/Materials | Entered Factory 4440 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4737 | -7/Factory | Lost 6 parts (1p3n1u1w) 4966 | -7/Factory | Build established: Mutant 5110 | -7/Factory | Garrison activated, responded to threat 5144 | -7/Factory | Core integrity fell below 50% 5166 | -7/Factory | Core integrity fell below 20% 5170 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05120_ Acquired 52 matter. 05121_ Rnf. Deuterium Engine destroyed. 05122_ M-28 Smith repairs Aluminum Leg. 05124_ G-47 Trooper knocked back. 05127_ Critical hit (Burn: +37). 05133_ G-47 Trooper suffers critical hit (Smash). 05133_ G-47 Trooper destroyed. 05134_ M-28 Smith fits Backup Laser III on G-47 Trooper. 05134_ W-25 Informer sends out distress signal. 05136_ Acquired 54 matter. 05138_ M-28 Smith repairs Lgt. Nuclear Core. 05145_ Acquired Lgt. Nuclear Core. 05147_ Lgt. Nuclear Core destroyed. 05149_ W-25 Informer sends out distress signal. 05156_ Particle Gun destroyed. 05160_ Med. Storage Unit destroyed. 05161_ Flail destroyed. 05166_ K-01 Serf collects debris. 05167_ M-28 Smith repairs Lgt. Nuclear Core. 05170_ K-01 Serf collects debris. 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"""???????????????? | | ????????# ^! ###### #??"""???????????????? | | ????????# """ ! #????? #????????????????????? | | ????????# """ #??????#????????????????????? | | ????????# """ #???????????????????????????? | | ????????+ #???????????????????????????? | | ????????# """ """ ######+######???????????????? | | ????????# """ """ # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 59 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Troublemaker Challenges ------------ None Game ------ Seed UltimateColdTearclaws Manual? 0 Play Time 01:05:37 Cumulative 5.6 hours Start 2024.03.31 @ 18:13:32 End 2024.03.31 @ 19:18:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39934999-08b9-497f-8035-0e79035a48dd