Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.18 @ 16:53:36 // Winter2019/RPGLIKE Player: Calazard Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1577) 1577 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 5974 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Cogmind --------- Core Integrity 0/2000 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Leg Armored Huge Wheel > --- UTILITY (3) ------ Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (4) ------- Heavy Mace Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY (1) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Leg Armored Huge Wheel > --- UTILITY ---------- Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Heavy Mace Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY -------- Improved Heat Sink [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Utility Signal Interpreter Device Improved Terrain Scanner Processor Signal Interpreter Protection Powered Armor Weapon Heavy Mace Energy Gun Backup Laser I Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 7 | . . 3 1 . 2 . 1 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . Utility 2 | . . 1 1 . . . . . Weapon 3 | . . 1 . . 2 . . . Parts Attached 38 | 4 3 2 3 6 12 . 5 3 Power 6 | 2 . 1 . 2 1 . . . Engine 5 | 2 . 1 . 2 . . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 10 | 1 . . 2 2 2 . 2 1 Treads 5 | 1 . . 2 2 . . . . Leg 3 | . . . . . 2 . . 1 Wheel 2 | . . . . . . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | . 2 1 1 2 4 . 1 2 Device 5 | . . 1 1 1 2 . . . Storage . | . . . . . . . . . Processor 3 | . 1 . . . . . . 2 Hackware . | . . . . . . . . . Protection 5 | . 1 . . 1 2 . 1 . Artifact . | . . . . . . . . . Weapon 9 | 1 1 . . . 5 . 2 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . . . 5 . 2 . Slashing Weapon 1 | . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 8 | . . . . . 8 . . . Parts Lost 1 | . . . . . 1 . . . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 95 64 82 86 90 80 79 80 Engine 10 | . 25 13 10 12 1 . . . Treads 16 | . 25 13 17 25 18 . . . Leg 2 | . . . . . 3 20 13 3 Wheel 1 | . . . . . . . 3 14 Device 10 | . . 9 24 22 10 10 9 . Processor 13 | . 13 14 12 12 10 10 9 25 Protection 4 | . 7 . . 1 10 10 9 . Ballistic Gun 2 | . 11 . . . . . . . Impact Weapon 11 | . . . . . 24 30 35 36 Slashing Weapon 8 | . 13 14 12 12 3 . . . Naked Turns . | . . . . . . . . . Heaviest Build 34 | 5 6 6 5 17 34 20 23 21 Greatest Support 44 | 20 20 20 40 40 40 30 44 44 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 1 | . . . . . . 1 1 1 Average Capacity . | . . . . . . . 1 1 Most Carried 1 | . . . . . . . 1 1 Average Carried . | . . . . . . . . . Final Capacity 1 | . . . . . . 1 1 1 Final Carried 1 | . . . . . . . . 1 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Matter Collected 629 | 145 179 20 30 40 125 . 48 42 Remotely . | . . . . . . . . . Salvage Created 2028 | . 269 244 475 62 467 . 357 154 Parts 90 | . 19 8 28 8 20 . 5 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 40 | . 6 2 9 2 11 . 7 3 Melee 27 | . 4 2 9 2 6 . 3 1 Guns 2 | . 2 . . . . . . . Classes Destroyed 11 | . 3 2 2 . 2 . 1 1 Worker 1 | . . . 1 . . . . . Builder 4 | . 1 . . . 3 . . . Tunneler 3 | . . 2 . 1 . . . . Recycler 6 | . 1 2 1 . 2 . . . Watcher 1 | . . . . . 1 . . . Swarmer 11 | . . 2 . 2 3 . 3 1 Grunt 19 | . 6 . 6 . 6 . . 1 Brawler 1 | . . . . . . . . 1 Sentry 3 | . . . 3 . . . . . Specialist 4 | . . . . . . . 4 . Hunter 2 | . . . . . 2 . . . Best Kill Streak 13 | . 3 4 5 2 13 . 3 2 Combat Bots Only 6 | . 2 2 5 2 6 . 3 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 2 | . 1 1 1 1 2 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Damage Taken 4239 | . 186 771 620 90 1068 . 716 788 Core 3347 | . 137 665 551 72 760 . 522 640 Absorbed by Shields . | . . . . . . . . . Redirected to Core 2109 | . 114 350 233 57 593 . 262 500 Redirected to Shielding 12 | . 12 . . . . . . . Core Remaining (%) 50 | 100 . 31 . 57 39 . 24 . Volleys Fired 21 | . 21 . . . . . . . Largest 1 | . 1 . . . . . . . Hottest 20 | . 20 . . . . . . . Shots Fired 21 | . 21 . . . . . . . Gun 21 | . 21 . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 21 | . 21 . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | . 7 . . . . . . . Robot Miss Streak 2 | . 2 . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 138 | . 23 12 29 4 32 . 22 16 Core Hits 42 | 2 9 4 11 3 8 . 3 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 7 | . . . . . 4 . 1 2 Critical Strikes 7 | . . . . . 4 . 1 2 Smash 7 | . . . . . 4 . 1 2 Melee Attacks 139 | . 10 14 30 7 36 . 23 19 Impact 75 | . . . . . 33 . 23 19 Slashing 64 | . 10 14 30 7 3 . . . Piercing . | . . . . . . . . . Sneak Attacks 20 | . 3 4 4 1 5 . 3 . Combat Hostiles 3 | . . . . . . . 3 . Follow-up Attacks 16 | . . . . . 5 . 8 3 Damage Inflicted 4876 | 3 333 329 728 122 1661 . 1006 694 Guns 120 | . 120 . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 4753 | . 213 329 728 122 1661 . 1006 694 Ramming 3 | 3 . . . . . . . . Kinetic 120 | . 120 . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 3289 | . . . . . 1589 . 1006 694 Slashing 1464 | . 213 329 728 122 72 . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 1 1 8 . . . Average Corruption 1 | . . . 1 1 8 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . 1 3 . . . . Message Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 2 | . . . 1 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 911 | . 4 80 8 4 495 . 165 155 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 911 | . 4 80 8 4 495 . 165 155 Knockbacks 16 | . . . . . 3 . 5 8 Impact 16 | . . . . . 3 . 5 8 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 3 | 2 1 . . . . . . . Targets Rammed 3 | 2 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 9 | . 2 9 8 . 2 . . . Average Temperature 5 | . 2 7 8 . 2 . . . Received Heat Transfer 1106 | . 102 176 279 . 333 . 162 54 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 11 | . . . . . 4 . 5 2 Impact Corruptions 30 | . . . . . 17 . 7 6 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Peak Influence 433 | . 199 105 391 222 433 196 327 346 Initial 196 | . . 30 40 152 86 196 137 171 Average 168 | . 63 81 247 204 248 196 217 217 Maximum Alert Level 2 | . . . 1 1 2 . 1 1 Low Security (%) 55 | 100 100 100 24 5 27 100 40 49 Level 1 41 | . . . 75 94 51 . 59 50 Level 2 2 | . . . . . 20 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 4 . 2 . 2 . 1 . Investigation 5 | . 4 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . . 1 . 2 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Distress Signals 3 | . . . 1 . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 12 13 18 5 23 . 8 11 Peak Tracking Total 9 | . 4 7 6 4 9 . 3 6 Tactical Retreats 10 | . . 1 3 . 3 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 2 | . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 9 | . 6 . 2 . . 1 . . Terminals 7 | . 5 . 1 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . 18 . 5 . . 1 . . Successful 10 | . 7 . 2 . . 1 . . Failed 14 | . 11 . 3 . . . . . Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . 13 . 2 . . . . . Terminals 20 | . 15 . 4 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . 3 . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 6 . 1 . . 1 . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . Zone Layout 6 | . 5 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 1 . 1 . . . . . Scan Component 1 | . 1 . . . . . . . Refit 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 6 . 2 . . 1 . . Full Trace Events 5 | . 4 . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Turns Passed 2342 | 106 526 172 316 372 337 112 156 245 Spaces Moved 1262 | 69 275 78 151 208 128 88 86 179 Core 81 | 12 . 13 56 . . . . . Treads 799 | 57 275 65 83 208 111 . . . Legs 161 | . . . . . 17 88 56 . Wheels 209 | . . . . . . . 30 179 Hover 12 | . . . 12 . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 50 50 160 120 120 100 100 Average Speed 137 | 140 160 141 112 160 154 120 113 100 Slowest Speed 160 | 160 160 160 160 160 160 120 120 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 4 38 20 19 59 18 3 52 6 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Total 1623 | 75 319 111 237 235 216 94 116 220 Wait 98 | . 2 12 35 . 21 7 . 21 Move 1255 | 69 274 77 150 207 127 87 85 179 Hop . | . . . . . . . . . Pick Up 1 | . . . . . . . . 1 Fast Attach 29 | 4 3 1 3 2 9 . 4 3 Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap 9 | . . 1 . 4 3 . 1 . Drop 32 | 1 2 3 3 6 10 . 4 3 Fire 21 | . 21 . . . . . . . Melee 115 | . 10 14 30 7 27 . 14 13 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 61 | . 6 3 16 9 19 . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 518 | -10/Materials | Identified exit to Materials 630 | -10/Materials | Identified exit to Mines 633 | -10/Materials | Entered Mines 635 | -10/Mines | Reached level 2 637 | -10/Mines | Upgraded with Propulsion slot (x1) 637 | -10/Mines | Upgraded with Utility slot (x1) 637 | -10/Mines | Upgraded with Weapon slot (x1) 725 | -10/Mines | Discovered exit to Materials (range 9) 764 | -10/Mines | Assembled infested the area 768 | -10/Mines | Discovered exit to Materials (range 6) 790 | -10/Mines | Core integrity fell below 50% 805 | -10/Mines | Entered Materials 806 | -9/Materials | Core integrity fell below 50% 807 | -9/Materials | Reached level 3 807 | -9/Materials | Upgraded with Utility slot (x1) 824 | -9/Materials | Discovered new exit (range 16) 879 | -9/Materials | Core integrity fell below 20% 1095 | -9/Materials | Discovered new exit (range 15) 1119 | -9/Materials | Identified exit to Mines 1121 | -9/Materials | Entered Mines 1123 | -9/Mines | Reached level 4 1169 | -9/Mines | Met a Derelict bent on vengeance 1242 | -9/Mines | Learned 2 Materials zone layouts 1410 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1472 | -9/Mines | Build established: Scavenger-Mutant 1483 | -9/Mines | Discovered new exit (range 7) 1491 | -9/Mines | Identified exit to Materials 1493 | -9/Mines | Entered Materials 1495 | -8/Materials | Reached level 5 1516 | -8/Materials | Upgraded with Weapon slot (x1) 1657 | -8/Materials | Found Powered Armor 1660 | -8/Materials | Found Powered Armor 1718 | -8/Materials | Core integrity fell below 50% 1724 | -8/Materials | Reached level 6 1727 | -8/Materials | Upgraded with Weapon slot (x1) 1807 | -8/Materials | Discovered new exit (range 16) 1829 | -8/Materials | Identified exit to Factory 1830 | -8/Materials | Entered Factory 1831 | -7/Factory | Core integrity fell below 50% 1832 | -7/Factory | Reached level 7 1942 | -7/Factory | Identified exit to DSF 1942 | -7/Factory | Entered DSF 1944 | -7/DSF | Reached level 8 1944 | -7/DSF | Upgraded with Propulsion slot (x1) 1974 | -7/DSF | Discovered new exit (range 15) 1987 | -7/DSF | Additional patrols routed to DSF 2004 | -7/DSF | Identified exit to Factory 2026 | -7/DSF | Build established: Mutant 2098 | -7/DSF | Entered Factory 2099 | -6/Factory | Core integrity fell below 50% 2100 | -6/Factory | Reached level 9 2310 | -6/Factory | Core integrity fell below 20% 2343 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02309_ Slug penetrates Wall. 02311_ K-01 Serf cleans the Subcomponent Replicator. 02312_ Slug penetrates Wall. 02325_ Hvy. Mace follow-up attack on S-27 Virus. 02325_ S-27 Virus suffers critical hit (Smash). 02325_ Destroyed Autogun. 02325_ Destroyed VTOL Module. 02325_ S-27 Virus system corrupted by crushing effect. 02325_ VTOL Module fried. 02325_ S-27 Virus destroyed. 02329_ Destroyed VTOL Module. 02329_ S-27 Virus system corrupted by crushing effect. 02336_ Penetrated by Slug. 02337_ Slug penetrates Subcomponent Replicator. 02337_ Slug penetrates Wall. 02339_ Destroyed Lgt. Nuclear Core. 02339_ S-27 Virus system corrupted by crushing effect. 02339_ Penetrated by Slug. 02340_ Slug penetrates Subcomponent Replicator. 02342_ Penetrated by Slug. 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"?? | | ?????????????? ? | | ???? ??????? ! ? | | ???? ###?? ?? | | ???? ?? | | ???# ##########+############ ??? | | ???# ? ?????# #?????? ??? | | ???# " "? ?????# #???????? ??? | | ???# " " ?????# t #???????????? | | ???# " " ?????# #???????????? | | ???# " " ?????# h ! #???????????? | | ???# " " ?????#h #???????????? | | ???# " " #??# ?????#@""" """ #???????????? | | #### " " #??# ###### """ """ #???????????? | | " " #??# /%s " """ #???????????? | | = " " #??#### ##### "" "" #???????????? | | % #?????# #???# "" "" #???????????? | | = #?????# #???# #???????????? | | % #?????# #???##############???????????? | | ###+##########+#####????????????????????????? | | # % #????????????????????????? | | # = ! #????????????????????????? | | # #????????????????????????? | | # """ """ """ """ #????????????????????????? | | # """ """ """ """ #????????????????????????? | | # """ """ """ """ #????????????????????????? | | # #????????????????????????? | | # ! ! #????????????????????????? | | ####################????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # /! #??????????????????????????????? | | #! ! #??????????????????????????????? | | # ! ! #??????????????????????????????? | | # """ #??????????????????????????????? | | # """ #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 400 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Levels Raised 8 | . . 1 1 1 2 1 1 1 XP Earned 16485 | 3000 1010 700 2680 750 2795 1500 2125 1925 XP Spent 14830 | 3000 . 1500 1460 1440 3060 1500 1300 1570 Upgrades 52 | 12 . 3 7 8 6 6 3 7 Propulsion Slot 2 | . . 1 . . . . 1 . Utility Slot 2 | . . 1 1 . . . . . Weapon Slot 3 | . . 1 . . 2 . . . Core Integrity 28 | 6 . . 6 8 2 . 2 4 Energy Generation 1 | . . . . . . 1 . . Energy Storage 4 | . . . . . . 4 . . Inventory Capacity 1 | . . . . . . 1 . . Melee Accuracy 6 | 6 . . . . . . . . Hack Defense % 2 | . . . . . 2 . . . KI Resistance % 1 | . . . . . . . . 1 TH Resistance % 1 | . . . . . . . . 1 EX Resistance % 1 | . . . . . . . . 1 Protomatter Created 488 | . 76 17 120 . 191 . 74 10 Integrity Restored 1340 | . 137 51 360 198 414 . 180 . Core 1340 | . 137 51 360 198 414 . 180 . Protomatter Decayed 69 | . 30 . . . 39 . . . Game ------ Seed OpticalFireWarhead Manual? 0 Play Time 00:23:17 Cumulative 39.5 hours Start 2022.07.18 @ 16:31:50 End 2022.07.18 @ 16:53:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fafb0da2-f569-4569-ab40-331e85ce9316