Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.06 @ 23:46:25 Player: Cheeriohz Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (3776) 3776 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (1401) 1401 TOTAL SCORE: 12322 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 540 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -356 Cogmind --------- Core Integrity 0/1300 Matter 68/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Subatomic Replicator Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Improved Coolant Injector Large Storage Unit Energy Well Advanced Weight Redist. System Improved Transmission Jammer Improved Force Field > --- WEAPON ----------- Tesla Rifle Mass Driver Heavy Shock Bomb Launcher Ripper > --- INVENTORY -------- Neutrino Core Antigrav System Gyrokinetic Inverter Combat Gravmag System Improved Linear Gravjet Improved Coolant Injector Advanced Signal Interpreter Phase Gun Micro-nuke Launcher [Rating: 115] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Artifact Matter Drive Weapon Storm Laser Energy Gun Storm Laser Energy Cannon Compact HERF Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Qua Slots Evolved 14 | . . 2 . . . 6 . . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . 1 . . 1 2 . . Utility 7 | . . 2 . . . 3 . . . . 2 . Weapon 2 | . . . . . . 2 . . . . . . Parts Attached 154 | . 2 9 4 15 11 12 1 . 16 49 17 18 Power 14 | . . . 1 3 1 . . . 2 4 2 1 Engine 7 | . . . 1 3 1 . . . 2 . . . Core 6 | . . . . . . . . . . 4 1 1 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 45 | . . 2 1 2 2 3 . . 2 25 4 4 Treads 9 | . . . . . 2 3 . . 1 3 . . Leg 4 | . . . . . . . . . 1 3 . . Wheel 9 | . . 2 1 2 . . . . . . 4 . Hover 23 | . . . . . . . . . . 19 . 4 Flight . | . . . . . . . . . . . . . Utility 40 | . 2 2 1 4 5 6 1 . 3 10 1 5 Device 23 | . . 2 . 4 2 3 1 . 1 6 . 4 Storage 9 | . 1 . 1 . 2 1 . . 2 1 1 . Processor 1 | . . . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 6 | . 1 . . . 1 2 . . . 2 . . Artifact 1 | . . . . . . . . . . . . 1 Weapon 55 | . . 5 1 6 3 3 . . 9 10 10 8 Energy Gun 15 | . . 2 . 1 . 2 . . 2 3 5 . Energy Cannon 2 | . . . . . . . . . . . 2 . Ballistic Gun 7 | . . 1 . 3 1 . . . 1 . 1 . Ballistic Cannon 2 | . . . . . . . . . 1 1 . . Launcher 17 | . . 2 1 1 2 1 . . 2 3 1 4 Special Weapon 3 | . . . . . . . . . . . . 3 Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 7 | . . . . 1 . . . . 3 2 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 . 1 . . 2 1 2 4 Parts Lost 56 | . . . . . 2 1 . . 3 24 18 8 Power 3 | . . . . . . . . . . 2 1 . Propulsion 20 | . . . . . . . . . 1 11 4 4 Utility 13 | . . . . . 1 1 . . 2 4 4 1 Weapon 20 | . . . . . 1 . . . . 7 9 3 Highest Loss Streak 11 | . . . . . 2 1 . . 3 11 10 8 Average Slot Usage (%) 76 | . 89 87 100 99 97 77 80 80 73 85 60 7 Engine 6 | . 14 11 11 11 11 6 6 6 8 2 . . Core 1 | . . . . . . . . . . 5 3 . Treads 8 | . . . . . 9 20 20 20 17 8 . . Leg 1 | . 28 19 . . . . . . . . . . Wheel 6 | . . 2 22 22 12 . . . . . 17 . Hover 4 | . . . . . . . . . . 18 6 1 Device 13 | . . 10 22 21 19 11 13 13 10 16 11 1 Storage 15 | . 16 22 22 22 22 18 20 20 17 12 8 . Protection 3 | . . . . . 1 13 13 13 9 . . . Energy Gun 5 | . 28 20 11 1 9 5 6 6 3 6 5 . Ballistic Gun 3 | . . . 8 10 8 . . . . 3 . . Launcher 2 | . . . 3 9 2 . . . . 1 . 1 Naked Turns 287 | . . . . . . . . . . . 22 265 Heaviest Build 109 | 11 15 17 25 43 109 77 70 70 95 90 61 31 Greatest Support 111 | 20 20 35 35 41 57 77 64 64 87 111 64 75 Greatest Overweight (x) 6 | . . . . 1 3 1 1 1 5 4 2 6 Average Overweight (x) . | . . . . . . . 1 1 . . . . Largest Inventory Capacity 30 | 6 8 8 10 10 30 12 12 12 18 18 10 4 Average Capacity 10 | 6 6 8 9 10 10 12 12 12 13 11 7 4 Most Carried 16 | 6 6 8 10 10 10 12 12 11 14 16 7 4 Average Carried 8 | 6 5 6 9 9 9 9 11 11 11 9 5 2 Final Capacity 14 | 6 8 8 10 10 12 12 12 12 14 10 4 4 Final Carried 12 | 6 6 8 10 10 10 12 11 11 11 4 3 2 Class Distribution -------------------- 41% | Messiah-Mutant 28% | Messiah-Tank 22% | Mutant 3% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Tank | -6/Factory Messiah-Tank | -6/Lower Caves Messiah-Tank | -6/Lower Caves Messiah-Tank | -5/Factory Messiah-Mutant | -4/Factory Messiah-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Qua Matter Collected 2492 | 200 10 22 210 110 188 173 12 . 75 870 276 346 Remotely . | . . . . . . . . . . . . . Salvage Created 3504 | . 29 262 208 . 90 178 84 . 231 1939 334 149 Parts 188 | . 4 14 11 . 6 10 2 . 6 101 24 10 Haulers Intercepted 1 | . . . . . . . . . . 1 . . Recyclers Shooed 7 | . . . . . . . . . . 7 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . . . . . . . Prevented 14 | . . . . . 14 . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Qua Combat Hostiles Destroyed 61 | . . 6 4 . 4 5 . . 7 21 6 8 Melee 5 | . . . . . . . . . 1 3 1 . Guns 11 | . . 2 1 . . 2 . . 1 3 2 . Cannons 1 | . . . . . . . . . . 1 . . AOE 37 | . . 4 3 . 4 2 . . 5 10 1 8 Classes Destroyed 16 | . 1 4 3 . 1 1 1 . . 4 . 1 Worker 8 | . . . 1 . . 1 . . . 4 . 2 Builder 7 | . . 1 . . . . . . . 3 . 3 Tunneler 1 | . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . . 1 . . Recycler 5 | . . . 1 . . . . . . 3 . 1 Operator 2 | . . . . . . . . . . 2 . . Watcher 4 | . 1 . . . . 1 . . . 2 . . Swarmer 17 | . . . 3 . 3 3 . . . 5 . 3 Grunt 19 | . . 4 . . . . . . 3 7 . 5 Brawler 1 | . . 1 . . . . . . . . . . Duelist 2 | . . . . . 1 . . . 1 . . . Researcher 1 | . . . . . . . . . . . . 1 Sentry 7 | . . 1 1 . . 1 . . 1 3 . . Hunter 3 | . . . . . . . . . . 1 2 . Programmer 12 | . . . . . . 1 . . 2 5 4 . Samaritan 2 | . . . . . . . 2 . . . . . Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 15 | . 1 6 3 . 3 4 . . 6 8 2 15 Combat Bots Only 8 | . . 5 3 . 3 3 . . 6 5 2 8 Max Kills in Single Turn 6 | . 1 1 2 . 3 2 1 . 2 3 1 6 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 1 2 . 3 1 . . 2 2 1 3 Melee 1 | . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Qua Damage Taken 9839 | . . 278 142 . 266 757 . . 822 3138 2813 1623 Core 1868 | . . 41 23 . 8 50 . . 35 400 746 565 Absorbed by Shields 132 | . . . . . . 132 . . . . . . Core Remaining (%) 89 | 100 100 . . . 82 . . 94 96 65 . . Volleys Fired 167 | . 1 18 9 . 4 9 2 . 10 39 24 51 Largest 4 | . 2 2 2 . 2 1 1 . 1 4 3 1 Hottest 270 | . 100 100 75 . 88 250 250 . 250 265 270 20 Shots Fired 245 | . 2 32 15 . 6 9 2 . 10 69 49 51 Gun 133 | . 2 28 13 . 4 6 2 . 3 37 38 . Cannon 15 | . . . . . . . . . . 7 8 . Launcher 51 | . . 4 2 . 2 3 . . 7 25 3 5 Special 46 | . . . . . . . . . . . . 46 Kinetic 30 | . . 2 6 . 2 . . . . 20 . . Thermal 134 | . 2 26 7 . . 6 2 . 3 22 20 46 Explosive 32 | . . 4 2 . 2 3 . . 7 6 3 5 Electromagnetic 49 | . . . . . 2 . . . . 21 26 . Robot Hit Streak 11 | . 1 8 8 . 2 6 5 . 4 11 7 9 Robot Miss Streak 8 | . . 7 1 . 4 8 3 . 4 4 5 . Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 163 | . 1 20 11 . 5 9 2 . 7 67 38 3 Core Hits 194 | . 1 14 8 . 17 12 6 . 22 63 13 38 Critical Hits 4 | . . . . . . . . . . 4 . . Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . . . 3 . . Melee Attacks 79 | . . . . . . . . . 17 57 5 . Impact . | . . . . . . . . . . . . . Slashing 78 | . . . . . . . . . 17 56 5 . Piercing 1 | . . . . . . . . . . 1 . . Sneak Attacks 6 | . . . . . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12146 | . 13 426 407 . 600 612 252 . 1074 4017 1176 3569 Guns 2494 | . 13 189 203 . 42 463 252 . 248 514 570 . Cannons 193 | . . . . . . . . . . 142 51 . Explosions 7958 | . . 237 204 . 558 149 . . 796 2094 362 3558 Melee 1452 | . . . . . . . . . 30 1250 172 . Ramming 49 | . . . . . . . . . . 17 21 11 Kinetic 323 | . . . 128 . . . . . . 195 . . Thermal 2094 | . 13 189 75 . 103 463 252 . 248 438 313 . Explosive 6579 | . . 237 204 . 455 149 . . 741 873 362 3558 Electromagnetic 1649 | . . . . . 42 . . . 55 1244 308 . Impact . | . . . . . . . . . . . . . Slashing 1452 | . . . . . . . . . 30 1250 172 . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 1 1 1 12 17 18 18 Average Corruption 8 | . . . . . . 1 1 1 6 8 10 16 Corruption Purged 2 | . . . . . . . . . . . . 2 Effects 111 | . . . . . . . 3 . 3 25 22 58 Message Errors 13 | . . . . . . . . . 1 5 1 6 Matter Fused 16 | . . . . . . . . . . 7 1 8 Heat Flow Errors 8 | . . . . . . . . . 1 2 1 4 Energy Discharges 7 | . . . . . . . 1 . . . 2 4 Parts Rejected 2 | . . . . . . . . . . . 2 . Data Loss (minor) 9 | . . . . . . . 1 . . . 3 5 Data Loss (major) 4 | . . . . . . . . . . 3 . 1 Misfires 2 | . . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . . . . 2 Misdirections 22 | . . . . . . . . . . 2 8 12 Targeting Errors 25 | . . . . . . . 1 . 1 3 4 16 Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 628 | . . . . . 11 10 . . . 370 25 212 Projectiles . | . . . . . . . . . . . . . Explosions 331 | . . . . . 11 10 . . . 73 25 212 Melee 297 | . . . . . . . . . . 297 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 779 | . . 27 17 . 52 147 . . 29 76 199 232 Shots 26 | . . 2 2 . 2 4 . . 1 7 4 4 Rammed 5 | . . . . . . . . . . 2 2 1 Targets Rammed 5 | . . . . . . . . . . 2 2 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 532 | . 39 222 74 . 128 336 168 . 485 532 217 209 Average Temperature 132 | . 20 74 30 . 47 108 85 . 182 150 131 103 Received Heat Transfer 888 | . . 63 36 . 84 48 . . 72 336 117 132 Effects 11 | . . . . . . . . . 1 10 . . Shutdowns 3 | . . . . . . . . . 1 2 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 6 | . . . . . . . . . . 6 . . Matter Decay 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 4 2 . Combat Hostiles 6 | . . . . . . . . . . 4 2 . Parts Fried 13 | . . . . . . . . . . 10 3 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 7 | . . . . . . 3 . . 1 2 1 . Heat Transferred 3484 | . 37 555 222 . 100 650 375 . 375 800 370 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Qua Peak Influence 726 | . 22 244 251 . . 123 . . 269 430 228 726 Average Influence 134 | . 16 100 141 . . 77 . . 54 123 163 314 Maximum Alert Level 3 | . . 1 1 . . . . . 1 2 1 3 Low Security (%) 78 | 100 100 67 81 . . 100 . . 96 88 40 37 Level 1 17 | . . 32 18 . . . . . 3 9 59 37 Level 2 1 | . . . . . . . . . . 2 . 6 Level 3 2 | . . . . . . . . . . . . 17 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . . 1 . . 2 7 4 9 Investigation 5 | . 1 . . . . . . . 1 1 1 1 Extermination 9 | . . . . . . 1 . . 1 3 2 2 Reinforcement 8 | . 1 . . . . . . . . . 1 6 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Qua Distress Signals 6 | . . 2 . . . 1 . . . 2 1 . Communications Jammed 31 | . . . . . . 12 . . . 19 . . Distress Signals 29 | . . . . . . 10 . . . 19 . . Times Spotted 154 | . 2 14 7 . 9 9 . . 7 55 21 30 Peak Tracking Total 17 | . 2 5 4 . 3 3 . . 5 9 8 17 Tactical Retreats 17 | . . . . . 1 . . . . 9 3 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Qua Traps Triggered 7 | . . . . . . 1 . . . 5 . 1 Indirectly 1 | . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Qua Machines Disabled 28 | . . 3 . . 1 4 . . 4 8 1 7 Max in Single Turn 3 | . . 1 . . . 2 . . 2 3 1 3 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Qua Machines Accessed 4 | . . 1 . . . 1 . . 1 1 . . Terminals 1 | . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 9 | . . 1 . . . 2 . . 4 2 . . Successful 5 | . . . . . . 2 . . 2 1 . . Failed 4 | . . 1 . . . . . . 2 1 . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 47 | . . 1 . 3 . 8 . . 9 2 . 24 Terminals 1 | . . 1 . . . . . . . . . . Fabricators 4 | . . . . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . . 2 . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . . . 1 . . Insert Component 2 | . . . . . . 1 . . . 1 . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . 1 . . . . . . 1 1 . . Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . 1 . . . . . 25 Parts Built 2 | . . . . . . . . . 2 . . . Matter 124 | . . . . . . . . . 124 . . . Time 31 | . . . . . . . . . 31 . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Qua Total Allies 9 | . . . 2 4 1 . . . . . . 2 Largest Group 4 | . . . 2 4 4 1 . . . . . 2 Highest-Rated Group 188 | . . . 45 153 153 34 . . . . . 188 Highest-Rated Ally 94 | . . . 31 40 40 34 . . . . . 94 Total Orders 3 | . . . . . . 2 . . . . . 1 EXPLORE 3 | . . . . . . 2 . . . . . 1 Ally Attacks 85 | . . . 4 . 28 . . . . . . 53 Total Damage 3021 | . . . 83 . 1132 . . . . . . 1806 Kills 25 | . . . 1 . 13 . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 2 2 . 2 . . . . . Drone Launches 4 | . . . . . . 2 . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . 1 . . 2 . . 6 Main Access 1 | . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Qua Turns Passed 7931 | 20 155 250 437 1093 634 1204 481 23 651 1521 660 802 Spaces Moved 5911 | 17 121 149 416 1103 397 628 269 14 295 1183 595 724 Core 576 | . . . . . . . . . . . 43 533 Treads 1512 | . . . . . 150 628 269 14 292 159 . . Legs 276 | 17 121 131 . . . . . . 3 4 . . Wheels 2326 | . . 18 416 1103 247 . . . . . 542 . Hover 1221 | . . . . . . . . . . 1020 10 191 Flight . | . . . . . . . . . . . . . Fastest Speed 33 | 120 120 90 90 90 100 166 173 173 155 33 50 50 Average Speed 106 | 120 120 116 90 90 124 172 173 173 171 81 86 73 Slowest Speed 350 | 120 120 120 90 100 165 186 173 173 270 240 110 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 1 1 . . Exploration Rate (%) 36 | 3 30 24 76 88 57 22 48 4 6 35 21 56 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 7 | . . . 2 4 1 . . . . . . . Spaces Dug 59 | . . . 17 . . . . . 16 26 . . Terrain Destroyed 478 | . . 24 27 . 72 30 . . 26 77 60 162 Melee 42 | . . . . . . . . . 16 26 . . Projectile 2 | . . . . . . . . . . 2 . . AOE 434 | . . 24 27 . 72 30 . . 10 49 60 162 Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Qua Total 7108 | 16 129 191 463 1202 529 728 279 13 401 1589 682 886 Wait 640 | . 1 5 27 61 97 66 8 . 47 213 37 78 Move 5897 | 16 120 148 415 1102 396 627 268 13 293 1181 594 724 Hop . | . . . . . . . . . . . . . Pick Up 52 | . 2 6 4 6 3 4 . . 4 18 1 4 Fast Attach 85 | . 2 2 . 8 6 8 . . 7 25 14 13 Attach 41 | . . 1 . 2 . 3 1 . 8 17 3 6 Detach 31 | . . 1 . 1 . 6 . . 6 11 2 4 Swap 29 | . . 6 4 5 5 1 . . 1 7 . . Drop 72 | . 3 4 4 17 10 4 . . 7 18 . 5 Fire 167 | . 1 18 9 . 4 9 2 . 10 39 24 51 Melee 79 | . . . . . . . . . 17 57 5 . Ram 3 | . . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 . . Escape Stasis 2 | . . . . . . . . . 1 1 . . Rewire 8 | . . . . . 8 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/Quarantine (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 21 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Met 8R-AWN 159 | -10/Materials | Discovered new exit (range 12) 176 | -10/Materials | Entered another Materials area 176 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 406 | -9/Materials | Discovered new exit (range 15) 426 | -9/Materials | Entered Mines 501 | -9/Mines | Learned 8 Materials zone layouts 688 | -9/Mines | Assembled infested the area 693 | -9/Mines | Assisted by a Guerilla fighting off Assembled 858 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 863 | -9/Mines | Entered Zion 998 | -7/Zion | Found Prototype Energy Gun 1058 | -7/Zion | Received a hallucinogenic algorithm 1086 | -7/Zion | Learned Factory terminal intel 1104 | -7/Zion | Learned Factory emergency access door positions 1123 | -7/Zion | Found Prototype Device 1123 | -7/Zion | Identified Phasing AFG 1234 | -7/Zion | Imprinted 1236 | -7/Zion | Declared Zion's savior 1376 | -7/Zion | Given A8's code to call for help 1537 | -7/Zion | Build established: Messiah-Mutant 1658 | -7/Zion | Visited the Megawrench Repair Shop 1658 | -7/Zion | Megawrench repaired 6 parts 1783 | -7/Zion | Found Prototype Launcher 1783 | -7/Zion | Identified Rocket Array 1881 | -7/Zion | Discovered new exit (range 16) 1956 | -7/Zion | Entered Proximity Caves 1956 | -6/Proximity Caves | Accompanied by 4 allies 2094 | -6/Proximity Caves | Identified exit to Factory 2345 | -6/Proximity Caves | Rewired Cogmind 2572 | -6/Proximity Caves | Learned Factory emergency access door positions 2590 | -6/Proximity Caves | Entered Factory 2590 | -6/Factory | Accompanied by 1 ally 2590 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 2591 | -6/Factory | Identified Storm Laser 2592 | -6/Factory | Loaded intel: 18 terminal locations 2891 | -6/Factory | Build established: Messiah-Tank 3576 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 3735 | -6/Factory | Discovered new exit (range 3) 3794 | -6/Factory | Entered Lower Caves 4074 | -6/Lower Caves | Encountered a Warlord checkpoint 4235 | -6/Lower Caves | Learned Factory emergency access door positions 4235 | -6/Lower Caves | Discovered new exit (range 14) 4275 | -6/Lower Caves | Entered another Lower Caves area 4281 | -6/Lower Caves | Discovered new exit (range 12) 4298 | -6/Lower Caves | Entered Factory 4298 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4351 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 4502 | -5/Factory | Retrieved Zion intel report: Trap Installations 4762 | -5/Factory | Fabricated Imp. Treads (x2) 4838 | -5/Factory | Crushed by falling debris 4839 | -5/Factory | System corruption reached 10% 4869 | -5/Factory | Lost 3 parts (1n2u) 4931 | -5/Factory | Discovered new exit (range 10) 4949 | -5/Factory | Entered another Factory area 4949 | -4/Factory | Evolved 2 slots: Propulsion x2 5591 | -4/Factory | Build established: Messiah-Mutant 6006 | -4/Factory | Lost 7 parts (2n2u3w) 6172 | -4/Factory | Spotted B-86 Titan 6324 | -4/Factory | Terminal network hard line cut 6329 | -4/Factory | Crushed by falling debris 6330 | -4/Factory | System corruption reached 10% 6360 | -4/Factory | Lost 3 parts (2n1u) 6459 | -4/Factory | Discovered new exit (range 14) 6470 | -4/Factory | Entered Research 6470 | -3/Research | Evolved 2 slots: Utility x2 6492 | -3/Research | Lost 11 parts (2p5n1u3w) 6712 | -3/Research | Spotted B-86 Titan 6787 | -3/Research | System corruption reached 10% 6817 | -3/Research | Lost 5 parts (1p1n3w) 6999 | -3/Research | Spotted B-86 Titan 7108 | -3/Research | Released all parts (4) 7122 | -3/Research | Discovered new exit (range 16) 7124 | -3/Research | Core integrity fell below 50% 7130 | -3/Research | Entered Quarantine 7136 | -3/Quarantine | Lost 10 parts (3n3u4w) 7140 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 7140 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 7197 | -3/Quarantine | Retrieved Zion intel report: Branch Access 7256 | -3/Quarantine | Released all parts (4) 7303 | -3/Quarantine | Found Prototype Launcher 7303 | -3/Quarantine | Identified Tactical Quantum Warhead 7308 | -3/Quarantine | Found Tactical Quantum Warhead 7511 | -3/Quarantine | Found Alien Artifact 7511 | -3/Quarantine | Identified Matter Drive 7548 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 7689 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 7700 | -3/Quarantine | Found Alien Artifact 7700 | -3/Quarantine | Identified Subatomic Replicator 7732 | -3/Quarantine | Scanned by Researcher 7750 | -3/Quarantine | Core integrity fell below 20% 7751 | -3/Quarantine | Released all parts (1) 7762 | -3/Quarantine | Destroyed 8 combat bots 7781 | -3/Quarantine | Lost 8 parts (4n1u3w) 7788 | -3/Quarantine | Retrieved Zion intel report: Main Access 7788 | -3/Quarantine | Identified exit to Research 7811 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 7826 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 7932 | -3/Quarantine | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 07869_ U-05 Engineer lays Concrete. 07873_ U-05 Engineer builds a Door. 07873_ U-05 Engineer lays Concrete. 07874_ The unstable cave ceiling collapses. 07874_ U-05 Engineer lays Concrete. 07879_ U-05 Engineer builds a Wall. 07880_ ALERT: Rogue bot located, Q-Series report to Quarantine Zone 6G. 07885_ U-05 Engineer lays Concrete. 07899_ STC4/OB72D>YQJLXRAMU4QI56 RDM|UPK 2BL 07902_ Acquired Nova Cannon. 07914_ I HWMTAQ